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- Changed main update to the new routine - Changed how the item locations work. Instead of an array for position, array for location, and potentially another array for sub-position, it uses one array of bytes, where each byte has 2 bits for rotation, 2 bits for subposition, and 4 bits for type.
Description
A factorio inspired game for the Apple IIc and IIe
Languages
Assembly
97.8%
Makefile
2.1%
C++
0.1%