From 9fe9017755061fe3e720c3ba69bc9a90197b481f Mon Sep 17 00:00:00 2001 From: StewBC Date: Mon, 20 Jan 2020 22:42:40 -0800 Subject: [PATCH] Update README.md Added extra spaces to force-remember line-breaks --- README.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index e662e69..958bafa 100644 --- a/README.md +++ b/README.md @@ -123,7 +123,7 @@ The apple2/template.dsk is a "blank ProDos floppy" that has the loader and the game placed on it by AppleCommander. To make the disc image, set an environment variable to point at apple commander -(see notes) and then use the command: +(see notes) and then use the command: make dsk This will make a disc named Penetrator.dsk which can be loaded up in an @@ -134,20 +134,20 @@ you can edit the Makefile and fill in the commands commands neccesary to launch an emulator as well. Look for apple2_EMUCMD and set that as neccesary. The simplest is to call test.sh or test.bat and fill in a complete command in the batch file or shell script. However you choose to do this, once done, you can -do everything with the command: +do everything with the command: make dsk test NOTES: 1) Find AppleCommander here (I used Version 1.5.0): -https://github.com/AppleCommander/AppleCommander/releases +https://github.com/AppleCommander/AppleCommander/releases 2) Set the environment variable (or change the Makefile-dsk.md) to point at the -apple commander jar file. Here's how it's done for different shell's: - Powershell: - $env:AC = "path to apple commander.jar" - cmd.exe - set AC="path to apple commander.jar" - bash (Unix or MacOS terminal): - export AC="path to apple commander.jar" +apple commander jar file. Here's how it's done for different shell's: + Powershell: + $env:AC = "path to apple commander.jar" + cmd.exe + set AC="path to apple commander.jar" + bash (Unix or MacOS terminal): + export AC="path to apple commander.jar" 7. CREDITS