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Jordan Mechner 2012-04-17 17:17:43 -07:00
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For a capsule summary of Prince of Persia's 25-year history, and my involvement with its various incarnations, see [jordanmechner.com/prince-of-persia] (http://jordanmechner.com/prince-of-persia) and [jordanmechner.com/bio] (http://jordanmechner.com/bio). For a capsule summary of Prince of Persia's 25-year history, and my involvement with its various incarnations, see [jordanmechner.com/prince-of-persia] (http://jordanmechner.com/prince-of-persia) and [jordanmechner.com/bio] (http://jordanmechner.com/bio).
For those interested in a fuller understanding of the context -- creative, business, personal, and technical -- in which this source code was created, I've published my dev journals from that period as a print book, ebook, and in blog form. Take your pick at jordanmechner.com/ebook. For those interested in a fuller understanding of the context -- creative, business, personal, and technical -- in which this source code was created, I've published my dev journals from that period as a print book, ebook, and in blog form. Take your pick at [jordanmechner.com/ebook] (http://jordanmechner.com/ebook).
For those who'd like to dig into the source code itself, I've posted an explanatory technical document at [http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf] (http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf) which should help. This is a package I put together in October 1989 for the benefit of the teams that were undertaking the ports of POP to various platforms such as PC, Amiga, Sega, Genesis, etc. For those who'd like to dig into the source code itself, I've posted an explanatory technical document at [http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf] (http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf) which should help. This is a package I put together in October 1989 for the benefit of the teams that were undertaking the ports of POP to various platforms such as PC, Amiga, Sega, Genesis, etc.