Runge-Kutta-Simulation/AppleX/GRAPHICS/BSAVE.C

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/* ------------------------------------------------------------------------
System : Manx Aztec C65 Version 3.2b
MS-DOS cross-development environment
Platform : Apple IIe 128K PRODOS 8
Program : bsave.c
Description : G2 Library Routine
Written by : Bill Buckels
Revision Date: July 9, 1991
Licence : You may use this code for whatever you wish as long
as you agree that Bill Buckels has no warranty or
liability obligations whatsoever from said use.
------------------------------------------------------------------------ */
/* bsave a file from hires screen 2 */
#include <console.h>
#include <stdio.h>
#include <fcntl.h>
#include <prodos.h>
#include <sgtty.h>
#include <device.h>
#include <sysfunc.h>
bsave(savex)
char *savex;
{
int fh;
if((fh=bopen(savex, O_WRONLY|O_TRUNC|O_CREAT,0xc3)) != -1)
{
write(fh,(char *)0x4000,0x2000);
close(fh);
}
}