2010-07-08 22:26:58 +00:00
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/*
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* Screen.cpp
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* 2Term
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*
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* Created by Kelvin Sherlock on 7/7/2010.
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* Copyright 2010 __MyCompanyName__. All rights reserved.
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*
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*/
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#include "Screen.h"
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#include <algorithm>
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Screen::Screen(unsigned height, unsigned width)
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{
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_height = height;
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_width = width;
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_flag = 0;
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_screen.resize(_height);
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for (ScreenIterator iter = _screen.begin(); iter != _screen.end(); ++iter)
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{
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iter->resize(_width);
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}
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}
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void Screen::beginUpdate()
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{
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2010-07-09 01:18:30 +00:00
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_lock.lock();
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2010-07-08 22:26:58 +00:00
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_updates.clear();
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}
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iRect Screen::endUpdate()
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{
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int maxX = -1;
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int maxY = -1;
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int minX = _width;
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int minY = _height;
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2010-07-09 01:18:30 +00:00
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2010-07-08 22:26:58 +00:00
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for (UpdateIterator iter = _updates.begin(); iter != _updates.end(); ++iter)
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{
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maxX = std::max(maxX, iter->x);
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maxY = std::max(maxY, iter->y);
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minX = std::min(minX, iter->x);
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minY = std::min(minY, iter->y);
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}
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2010-07-09 01:18:30 +00:00
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_lock.unlock();
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2010-07-08 22:26:58 +00:00
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return iRect(iPoint(minX, minY), iSize(maxX + 1 - minX, maxY + 1 - minY));
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}
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void Screen::setFlag(uint8_t flag)
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{
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_flag = flag;
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}
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void Screen::putc(uint8_t c, bool incrementX)
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{
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if (_cursor.x < _width)
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{
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_updates.push_back(_cursor);
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_screen[_cursor.y][_cursor.x] = CharInfo(c, _flag);
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if (incrementX && _cursor.x < _width - 1) ++_cursor.x;
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}
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}
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void Screen::setX(int x, bool clamp)
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{
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if (x < 0)
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{
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if (clamp) _cursor.x = 0;
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return;
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}
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if (x >= _width)
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{
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if (clamp) _cursor.x = _width - 1;
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return;
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}
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_cursor.x = x;
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}
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void Screen::setY(int y, bool clamp)
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{
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if (y < 0)
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{
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if (clamp) _cursor.y = 0;
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return;
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}
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if (y >= _height)
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{
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if (clamp) _cursor.y = _height - 1;
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return;
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}
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_cursor.y = y;
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}
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int Screen::incrementX(bool clamp)
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{
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setX(_cursor.x + 1, clamp);
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return _cursor.x;
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}
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int Screen::decrementX(bool clamp)
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{
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setX(_cursor.x - 1, clamp);
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return _cursor.x;
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}
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int Screen::incrementY(bool clamp)
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{
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setY(_cursor.y + 1, clamp);
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return _cursor.y;
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}
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int Screen::decrementY(bool clamp)
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{
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setY(_cursor.y - 1, clamp);
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return _cursor.y;
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}
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void Screen::eraseLine()
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{
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// erases everything to the right of, and including, the cursor
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for (CharInfoIterator ciIter = _screen[_cursor.y].begin() + _cursor.x; ciIter < _screen[_cursor.y].end(); ++ciIter)
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{
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*ciIter = CharInfo(0, _flag);
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}
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_updates.push_back(_cursor);
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_updates.push_back(iPoint(_width - 1, _cursor.y));
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}
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void Screen::eraseScreen()
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{
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// returns everything to the right of, and including, the cursor as well as all subsequent lines.
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eraseLine();
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if (_cursor.y == _height -1) return;
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for (ScreenIterator iter = _screen.begin() + _cursor.y; iter < _screen.end(); ++iter)
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{
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for (CharInfoIterator ciIter = iter->begin(); ciIter < iter->end(); ++ciIter)
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{
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*ciIter = CharInfo(0, _flag);
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}
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}
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_updates.push_back(iPoint(0, _cursor.y + 1));
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_updates.push_back(iPoint(_width - 1, _height - 1));
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}
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void Screen::lineFeed()
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{
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// moves the screen up one row, inserting a blank line at the bottom.
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if (_cursor.y == _height - 1)
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{
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// move lines 1..end up 1 line.
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for (ScreenIterator iter = _screen.begin() + 1; iter < _screen.end(); ++iter)
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{
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iter[-1] = *iter;
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}
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// reset the bottom line
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//_screen.back().clear();
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//_screen.back().resize(_width);
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for (CharInfoIterator ciIter = _screen.back().begin(); ciIter < _screen.back().end(); ++ciIter)
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{
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*ciIter = CharInfo(0, 0);
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}
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_updates.push_back(iPoint(0, 0));
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_updates.push_back(iPoint(_width - 1, _height - 1));
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}
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else
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{
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_cursor.y++;
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}
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}
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void Screen::reverseLineFeed()
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{
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// moves the cursor down one row, inserting a blank line at the top.
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if (_cursor.y == 0)
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{
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for (ReverseScreenIterator iter = _screen.rbegin() + 1; iter < _screen.rend(); ++iter)
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{
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iter[-1] = *iter;
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}
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// reset the top line
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//_screen.front().clear();
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//_screen.front().resize(_width);
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for (CharInfoIterator ciIter = _screen.front().begin(); ciIter < _screen.front().end(); ++ciIter)
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{
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*ciIter = CharInfo(0, 0);
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}
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_updates.push_back(iPoint(0, 0));
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_updates.push_back(iPoint(_width - 1, _height - 1));
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}
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else
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{
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_cursor.y--;
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}
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}
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