// // VT05.m // 2Term // // Created by Kelvin Sherlock on 7/6/2010. // Copyright 2010 __MyCompanyName__. All rights reserved. // #include #include #import "VT05.h" #include "OutputChannel.h" #include "Screen.h" @implementation VT05 enum { StateText, StateDCAY, StateDCAX }; enum { VTBell = 07, VTCursorLeft = 010, VTTab = 011, VTLineFeed = 012, VTCursorDown = 013, VTCarriageReturn = 015, VTCAD = 016, VTCursorRight = 030, VTCursorUp = 032, VTHome = 035, VTEOL = 036, VTEOS = 037 }; -(NSString *)name { return @"vt05"; } -(const char *)termName { return "vt05"; } -(void)reset { _state = StateText; } -(void)keyDown: (NSEvent *)event screen: (Screen *)screen output: (OutputChannel *)output { unsigned flags = [event modifierFlags]; NSString *chars = [event charactersIgnoringModifiers]; unsigned length = [chars length]; for (unsigned i = 0; i < length; ++i) { unichar uc = [chars characterAtIndex: i]; uint8_t c; switch (uc) { case NSLeftArrowFunctionKey: output->write(VTCursorLeft); break; case NSRightArrowFunctionKey: output->write(VTCursorRight); break; case NSUpArrowFunctionKey: output->write(VTCursorUp); break; case NSDownArrowFunctionKey: output->write(VTCursorDown); break; case NSHomeFunctionKey: output->write(VTHome); break; case NSDeleteCharacter: output->write(0x7f); break; default: if (uc > 0x7f) break; c = uc; if (flags & NSControlKeyMask) { c = CTRL(c); } output->write(c); break; } } } -(void)processCharacter: (uint8_t)c screen: (Screen *)screen output: (OutputChannel *)output { switch (_state) { case StateText: { switch (c) { case 0x00: case 0x7f: // padding. break; case VTBell: /* * Produces an audible tone. */ NSBeep(); break; case VTCursorLeft: // backspace aka left arrow. screen->decrementX(); break; case VTTab: [self tab: screen]; break; case VTLineFeed: // line feed. screen->lineFeed(); break; case VTCursorDown: // arrow down. screen->incrementY(); break; case VTCarriageReturn: // carriage return; screen->setX(0); break; case VTCAD: // CAD _state = StateDCAY; break; case VTCursorRight: // right arrow. screen->incrementX(); break; case VTCursorUp: // up arrow screen->decrementY(); break; case VTHome: // home screen->setCursor(0, 0); break; case VTEOL: // erase line screen->eraseLine(); break; case VTEOS: // erase screen, screen->eraseScreen(); break; default: if (c >= ' ' && c < 0x7f) { // if cursor at end of screen, overwrite previous contents, doesn't advance cursor. if (_upperCase) c = toupper(c); screen->putc(c); } break; } break; } case StateDCAY: { // not sure how invalid values are handled. if (c != 0x00) { _state = StateDCAX; _dca.y = c - ' '; } break; } case StateDCAX: { if (c != 0x00) { _state = StateText; _dca.x = c - ' '; screen->setCursor(_dca); } break; } } } -(void)tab: (Screen *)screen { /* * TAB (011_8) causes the cursor to move right to the next TAB stop each time the TAB code is received. * TAB stops are preset eight character spaces apart. TAB stop locations are at characters positions 1, 9, * 17, 25, 33, 41, 49, 57, and 65. Once the cursor reaches character position 65, all TAB commands * received thereafter will cause the cursor to move only one character position. Once the cursor reaches * character position 72, receipt of the the TAB code has no effect. */ int x = screen->x(); if (x >= screen->width() - 8) { screen->setX(x + 1); } else { screen->setX((x + 8) & ~7); } } -(BOOL)resizable { return NO; } -(struct winsize)defaultSize { struct winsize ws = { 20, 72, 0, 0 }; return ws; } @end