mirror of
https://github.com/ksherlock/TwoTerm.git
synced 2024-12-22 07:30:40 +00:00
292 lines
7.7 KiB
Plaintext
292 lines
7.7 KiB
Plaintext
//
|
||
// PTSE.mm
|
||
// 2Term
|
||
//
|
||
// Created by Kelvin Sherlock on 7/9/2010.
|
||
// Copyright 2010 __MyCompanyName__. All rights reserved.
|
||
//
|
||
|
||
#include <sys/ttydefaults.h>
|
||
|
||
|
||
#import "PTSE.h"
|
||
|
||
#include "OutputChannel.h"
|
||
#include "Screen.h"
|
||
|
||
|
||
|
||
@implementation PTSE
|
||
|
||
enum {
|
||
StateText,
|
||
|
||
StateDCAX,
|
||
StateDCAY,
|
||
|
||
StateRepeatChar,
|
||
StateRepeatCount,
|
||
|
||
StateTone1,
|
||
StateTone2,
|
||
StateToneDuration
|
||
|
||
};
|
||
|
||
|
||
-(const char *)termName
|
||
{
|
||
return "proterm-special";
|
||
}
|
||
|
||
+(NSString *)name
|
||
{
|
||
return @"Proterm Special Emulation";
|
||
}
|
||
|
||
-(NSString *)name
|
||
{
|
||
return @"Proterm Special Emulation";
|
||
}
|
||
|
||
-(void)reset
|
||
{
|
||
_state = StateText;
|
||
}
|
||
|
||
-(BOOL)resizable
|
||
{
|
||
return NO;
|
||
}
|
||
|
||
-(struct winsize)defaultSize
|
||
{
|
||
struct winsize ws = { 24, 80, 0, 0 };
|
||
|
||
return ws;
|
||
}
|
||
|
||
|
||
-(void)processCharacter:(uint8_t)c screen:(Screen *)screen output:(OutputChannel *)output
|
||
{
|
||
|
||
if (_state == StateText)
|
||
{
|
||
switch (c)
|
||
{
|
||
case CTRL('N'):
|
||
//Set: inverse off, mousetext off.
|
||
screen->setFlag(Screen::FlagNormal);
|
||
break;
|
||
case CTRL('O'):
|
||
//Set: inverse on, mousetext off.
|
||
screen->setFlag(Screen::FlagInverse);
|
||
break;
|
||
case CTRL('P'):
|
||
//Set inverse off, mousetext on.
|
||
screen->setFlag(Screen::FlagMouseText);
|
||
break;
|
||
|
||
|
||
case CTRL('H'):
|
||
//Move cursor left one character.
|
||
screen->decrementX();
|
||
break;
|
||
case CTRL('U'):
|
||
//Move cursor right one character.
|
||
screen->incrementX();
|
||
break;
|
||
case CTRL('K'):
|
||
//Move cursor up one line.
|
||
screen->decrementY();
|
||
break;
|
||
case CTRL('J'):
|
||
//Move cursor down one line.
|
||
screen->incrementY();
|
||
break;
|
||
case CTRL('I'):
|
||
//Move cursor to next tab stop (every 8 chars).
|
||
screen->setX((screen->x() + 8) & 0x07);
|
||
break;
|
||
case CTRL('A'):
|
||
//Move cursor to beginning of line.
|
||
screen->setX(0);
|
||
break;
|
||
case CTRL('B'):
|
||
//Move cursor to end of line.
|
||
screen->setX(screen->width() - 1);
|
||
break;
|
||
case CTRL('X'):
|
||
//Move cursor to upper-left corner.
|
||
screen->setCursor(0, 0);
|
||
break;
|
||
case CTRL('^'):
|
||
// CONTROL-^, X + 32, Y + 32
|
||
//Position cursor to the X, Y coordinates.
|
||
_state = StateDCAX;
|
||
break;
|
||
|
||
case CTRL('M'):
|
||
screen->lineFeed();
|
||
screen->setX(0);
|
||
break;
|
||
|
||
|
||
case CTRL('D'):
|
||
//Delete current character (under cursor).
|
||
break;
|
||
case CTRL('F'):
|
||
//Insert space at cursor.
|
||
break;
|
||
case CTRL('Z'):
|
||
//Delete current line.
|
||
break;
|
||
case CTRL('V'):
|
||
//Insert blank like.
|
||
break;
|
||
case CTRL('Y'):
|
||
//Clear to end of line.
|
||
screen->eraseLine();
|
||
break;
|
||
case CTRL('W'):
|
||
//Clear to end of screen.
|
||
screen->eraseScreen();
|
||
break;
|
||
case CTRL('L'):
|
||
//Clear the screen (and home cursor)
|
||
screen->setCursor(0, 0);
|
||
screen->eraseScreen();
|
||
break;
|
||
|
||
|
||
case CTRL('E'):
|
||
//Inquire if using ProTERM Special Emulation
|
||
/*
|
||
* When you send out [CONTROL-E] to a caller using ProTERM
|
||
* Special, the caller’s ProTERM will send back [CONTROL-“]”]
|
||
* (ASCII code 29). This allows a BBS to transparently
|
||
* detect the use of PSE.
|
||
*/
|
||
output->write(29);
|
||
break;
|
||
|
||
case CTRL('R'):
|
||
//CONTROL-R, character, count
|
||
//Display character, count times.
|
||
/*
|
||
* This allows a three character code to be used to display
|
||
* multiple characters. For example, to display a window frame,
|
||
* it is necessary to show the top and bottom borders which are
|
||
* long lines of the same character (dashes, underlines, etc.).
|
||
* To draw a 64-character line consisting of equal signs, send
|
||
* [CONTROL-R = @] where “@” is the ASCII code for 64.
|
||
*/
|
||
_state = StateRepeatChar;
|
||
break;
|
||
|
||
case CTRL('G'):
|
||
//Sound the Bell.
|
||
NSBeep();
|
||
break;
|
||
|
||
case CTRL('T'):
|
||
//Sound single/dual-tone for duration.
|
||
/*
|
||
* The tone command has two forms. The first invokes the single-tone
|
||
* generator, which produces relatively pure tones. The second
|
||
* invokes the dual-tone generator, which produces some rather
|
||
* interesting sounds. The three parameters, tone1, tone2, and
|
||
* duration, can all take values from 1 through 127. There is
|
||
* currently no known translation between pitch/duration values
|
||
* and actual frequencies/times.
|
||
*/
|
||
//NB - parsed but ignored, for now.
|
||
_state = StateTone1;
|
||
break;
|
||
|
||
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
switch (_state)
|
||
{
|
||
case StateDCAX:
|
||
_dca.x = c - 32;
|
||
_state = StateDCAY;
|
||
break;
|
||
|
||
case StateDCAY:
|
||
_dca.y = c - 32;
|
||
screen->setCursor(_dca);
|
||
|
||
_state = StateText;
|
||
break;
|
||
|
||
case StateRepeatChar:
|
||
_repeatChar = c;
|
||
_state = StateRepeatCount;
|
||
break;
|
||
|
||
case StateRepeatCount:
|
||
for (unsigned i = 0; i < c; ++i)
|
||
{
|
||
screen->putc(_repeatChar);
|
||
}
|
||
_state = StateText;
|
||
break;
|
||
|
||
case StateTone1:
|
||
_state = StateTone2;
|
||
break;
|
||
case StateTone2:
|
||
// CONTROL-A indicates same as tone1.
|
||
_state = StateToneDuration;
|
||
break;
|
||
case StateToneDuration:
|
||
_state = StateText;
|
||
break;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
|
||
-(void)keyDown:(NSEvent *)event screen:(Screen *)screen output:(OutputChannel *)output
|
||
{
|
||
unsigned flags = [event modifierFlags];
|
||
NSString *chars = [event charactersIgnoringModifiers];
|
||
|
||
unsigned length = [chars length];
|
||
|
||
for (unsigned i = 0; i < length; ++i)
|
||
{
|
||
unichar uc = [chars characterAtIndex: i];
|
||
|
||
switch (uc)
|
||
{
|
||
case NSLeftArrowFunctionKey:
|
||
case NSRightArrowFunctionKey:
|
||
case NSUpArrowFunctionKey:
|
||
case NSDownArrowFunctionKey:
|
||
|
||
default:
|
||
if (uc <= 0x7f)
|
||
{
|
||
char c = uc;
|
||
if (flags & NSControlKeyMask)
|
||
c = CTRL(c);
|
||
|
||
output->write(c);
|
||
}
|
||
break;
|
||
}
|
||
|
||
|
||
|
||
}
|
||
}
|
||
|
||
@end
|