mirror of
https://github.com/ksherlock/TwoTerm.git
synced 2024-12-22 22:29:51 +00:00
13e46a0aac
git-svn-id: svn://qnap.local/TwoTerm/trunk@3176 5590a31f-7b70-45f8-8c82-aa3a8e5f4507
468 lines
14 KiB
Plaintext
468 lines
14 KiB
Plaintext
//
|
|
// GNOConsole.mm
|
|
// 2Term
|
|
//
|
|
// Created by Kelvin Sherlock on 7/9/2010.
|
|
// Copyright 2010 __MyCompanyName__. All rights reserved.
|
|
//
|
|
|
|
#include <sys/ttydefaults.h>
|
|
|
|
#include <numeric>
|
|
|
|
#import "GNOConsole.h"
|
|
|
|
#include "OutputChannel.h"
|
|
#include "Screen.h"
|
|
|
|
|
|
/*
|
|
* The GNO Console Driver.
|
|
* this was gleaned from the source code.
|
|
*
|
|
* 0x00 n/a
|
|
* 0x01 ^A - enable overstrike mode (IODP_gInsertFlag = 0)
|
|
* 0x02 ^B - enable insert mode (IODP_gInsertFlag = 1)
|
|
* 0x03 ^C - setport (IODP_GotoFlag = 3)
|
|
* 0x04 n/a
|
|
* 0x05 ^E - turn on cursor
|
|
* 0x06 ^F - turn off cursor
|
|
* 0x07 ^G - beep
|
|
* 0x08 ^H - left arrow
|
|
* 0x09 ^I - tab
|
|
* 0x0a ^J - Line Feed (checks IODP_Scroll)
|
|
* 0x0b ^K - clear EOP ???? up arrow???
|
|
* 0x0c ^L - form feed - clear screen
|
|
* 0x0d ^M - carriage return cursor = left margin
|
|
* 0x0e ^N - inverse off - invert flag &= 0x7fff
|
|
* 0x0f ^O - inverse on - invert flag |= 0x8000
|
|
* 0x10 n/a
|
|
* 0x11 ^Q - insert line
|
|
* 0x12 ^R - Delete Line
|
|
* 0x13 n/a
|
|
* 0x14 n/a
|
|
* 0x15 ^U - right arrow
|
|
* 0x16 ^V - scroll down 1 line
|
|
* 0x17 ^W - scroll up 1 line
|
|
* 0x18 ^X - mouse text off.
|
|
* 0x19 ^Y - cursor home.
|
|
* 0x1a ^Z - clear line
|
|
* 0x1b ^[ - mouse text on (inv flag | 0x4000)
|
|
* 0x1c ^\ - increment IODP_CH (kill?)
|
|
* 0x1d ^] -clear EOL
|
|
* 0x1e ^^ - goto xy (IODP_GotoFlag = 1)
|
|
* 0x1f ^_ - up arrow
|
|
*
|
|
* mouse text only applies if mouse text and inverse are on.
|
|
|
|
|
|
* set port - 0x03 '[' left-margin right-margin top-margin bottom-margin [any printable character]
|
|
*/
|
|
|
|
|
|
/*
|
|
this was gleaned from the kernel reference manual.
|
|
|
|
The new console driver supports all the features of the old 80-column Pascal firmware,
|
|
and adds a few extensions, with one exception - the codes that switched between 40 and
|
|
80 columns modes are not supported. It is not compatible with the GS/OS '.console'
|
|
driver. The control codes supported are as follows:
|
|
|
|
Hex ASCII Action
|
|
01 CTRL-A set cursor to flashing block
|
|
02 CTRL-B set cursor to flashing underscore
|
|
03 CTRL-C Begin "Set Text Window" sequence
|
|
05 CTRL-E Cursor on
|
|
06 CTRL-F Cursor off
|
|
07 CTRL-G Perform FlexBeep
|
|
08 CTRL-H Move left one character
|
|
09 CTRL-I Tab
|
|
0A CTRL-J Move down a line
|
|
0B CTRL-K Clear to EOP (end of screen)
|
|
0C CTRL-L Clear screen, home cursor
|
|
0D CTRL-M Move cursor to left edge of line
|
|
0E CTRL-N Normal text
|
|
0F CTRL-O Inverse text
|
|
11 CTRL-Q Insert a blank line at the current cursor position
|
|
12 CTRL-R Delete the line at the current cursor position.
|
|
15 CTRL-U Move cursor right one character
|
|
16 CTRL-V Scroll display down one line
|
|
17 CTRL-W Scroll display up one line
|
|
18 CTRL-X Normal text, mousetext off
|
|
19 CTRL-Y Home cursor
|
|
1A CTRL-Z Clear entire line
|
|
1B CTRL-[ MouseText on
|
|
1C CTRL-\ Move cursor one character to the right
|
|
1D CTRL-] Clear to end of line
|
|
1E CTRL-^ Goto XY
|
|
1F CTRL-_ Move up one line
|
|
|
|
(Note: the Apple IIgs Firmware Reference incorrectly has codes 05 and 06 reversed. The
|
|
codes listed here are correct for both GNO/ME and the Apple IIgs 80-column firmware)
|
|
|
|
The Set Text Window sequence (begun by a $03 code) works as follows:
|
|
|
|
CTRL-C '[' LEFT RIGHT TOP BOTTOM
|
|
|
|
CTRL-C is of course hex $03, and '[' is the open bracket character ($5B). TOP, BOTTOM,
|
|
LEFT, and RIGHT are single-byte ASCII values that represent the margin settings. Values
|
|
for TOP and BOTTOM range from 0 to 23; LEFT and RIGHT range from 0 to 79. TOP must be
|
|
numerically less than BOTTOM; LEFT must be less than RIGHT. Any impossible settings are
|
|
ignored, and defaults are used instead. The extra '[' in the sequence helps prevent the
|
|
screen from becoming confused in the event that random data is printed to the screen.
|
|
|
|
After a successful Set Text Window sequence, only the portion of the screen inside the
|
|
'window' will be accessible, and only the window will scroll; any text outside the
|
|
window is not affected.
|
|
|
|
*/
|
|
|
|
@implementation GNOConsole
|
|
|
|
|
|
|
|
|
|
|
|
+(void)load
|
|
{
|
|
[EmulatorManager registerClass: self];
|
|
}
|
|
|
|
+(NSString *)name
|
|
{
|
|
return @"GNO Console";
|
|
}
|
|
|
|
-(NSString *)name
|
|
{
|
|
return @"GNO Console";
|
|
}
|
|
|
|
-(const char *)termName
|
|
{
|
|
return "gno-console";
|
|
}
|
|
|
|
enum {
|
|
StateText,
|
|
StateDCAX,
|
|
StateDCAY,
|
|
StateWindow1,
|
|
StateWindow2,
|
|
StateWindow3,
|
|
StateWindow4,
|
|
StateWindow5,
|
|
};
|
|
|
|
-(void)reset
|
|
{
|
|
|
|
cs = StateText;
|
|
_context.flags = 0;
|
|
_context.window = iRect(0, 0, 80, 24);
|
|
_context.cursor = iPoint(0,0);
|
|
|
|
|
|
_cursorType = Screen::CursorTypeUnderscore;
|
|
|
|
// set flags to plain text.
|
|
}
|
|
|
|
-(BOOL)resizable
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
-(struct winsize)defaultSize
|
|
{
|
|
struct winsize ws = { 24, 80, 0, 0 };
|
|
|
|
return ws;
|
|
}
|
|
|
|
-(void)initTerm: (struct termios *)term
|
|
{
|
|
// Control-U is used by the up-arrow key.
|
|
term->c_cc[VKILL] = CTRL('X');
|
|
}
|
|
|
|
-(id)init
|
|
{
|
|
if ((self = [super init]))
|
|
{
|
|
[self reset];
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
static void forward(context &ctx, Screen *screen) {
|
|
if (ctx.cursor.x > ctx.window.maxX()-1) {
|
|
ctx.cursor.x = ctx.window.minX();
|
|
if (ctx.cursor.y >= ctx.window.maxY()-1) {
|
|
screen->scrollUp(ctx.window);
|
|
} else ctx.cursor.y++;
|
|
}
|
|
}
|
|
|
|
static void bs(context &ctx, Screen *screen) {
|
|
if (ctx.cursor.x == ctx.window.minX()) {
|
|
ctx.cursor.x = ctx.window.maxX()-1;
|
|
if (ctx.cursor.y != ctx.window.minY()) ctx.cursor.y--;
|
|
}
|
|
else ctx.cursor.x--;
|
|
}
|
|
|
|
static void lf(context &ctx, Screen *screen) {
|
|
if (ctx.cursor.y >= ctx.window.maxY()-1) {
|
|
screen->scrollUp(ctx.window);
|
|
} else ctx.cursor.y++;
|
|
}
|
|
|
|
-(void)processData: (uint8_t *)data length: (size_t)length screen:(Screen *)screen output:(OutputChannel *)output
|
|
{
|
|
|
|
|
|
cs = std::accumulate(data, data + length, cs, [&](unsigned state, uint8_t c) -> unsigned {
|
|
|
|
iPoint &cursor = _context.cursor;
|
|
iRect &window = _context.window;
|
|
|
|
c &= 0x7f;
|
|
if (c < 0x20) {
|
|
switch (c) {
|
|
case CTRL('^'): return StateDCAX;
|
|
case CTRL('C'): return StateWindow1;
|
|
//
|
|
case CTRL('A'):
|
|
screen->setCursorType(_cursorType = Screen::CursorTypeBlock);
|
|
break;
|
|
case CTRL('B'):
|
|
screen->setCursorType(_cursorType = Screen::CursorTypeUnderscore);
|
|
break;
|
|
case CTRL('E'):
|
|
screen->setCursorType(_cursorType);
|
|
break;
|
|
case CTRL('F'):
|
|
screen->setCursorType(Screen::CursorTypeNone);
|
|
break;
|
|
case CTRL('G'): NSBeep(); break;
|
|
case CTRL('H'): bs(_context, screen); break;
|
|
case CTRL('I'): cursor.x = (cursor.x + 8) & ~0x07; forward(_context, screen); break;
|
|
case CTRL('J'): lf(_context, screen); break;
|
|
case CTRL('K'): {
|
|
// CTRL('K'):
|
|
// clear to end of screen
|
|
|
|
|
|
iRect tmp;
|
|
tmp.origin = cursor;
|
|
tmp.size = iSize(window.size.width - cursor.x, 1);
|
|
|
|
screen->eraseRect(tmp);
|
|
|
|
tmp = window;
|
|
tmp.origin.y = cursor.y+1;
|
|
tmp.size.height -= cursor.y+1;
|
|
screen->eraseRect(tmp);
|
|
break;
|
|
}
|
|
case CTRL('L'): {
|
|
// CTRL('L'):
|
|
// clear screen, go home.
|
|
screen->eraseRect(window);
|
|
cursor = window.origin;
|
|
break;
|
|
}
|
|
case CTRL('M'): cursor.x = window.minX(); break;
|
|
case CTRL('N'): _context.clearFlagBit(Screen::FlagInverse); break;
|
|
case CTRL('O'): _context.setFlagBit(Screen::FlagInverse); break;
|
|
case CTRL('Q'): {
|
|
// CTRL('Q'):
|
|
// insert line.
|
|
iRect tmp(iPoint(window.minX(), cursor.y), window.bottomRight());
|
|
screen->scrollDown(tmp);
|
|
break;
|
|
}
|
|
case CTRL('R'): {
|
|
// CTRL('R'):
|
|
// delete line
|
|
iRect tmp(iPoint(window.minX(), cursor.y), window.bottomRight());
|
|
screen->scrollUp(tmp);
|
|
break;
|
|
}
|
|
case CTRL('U'): {
|
|
forward(_context, screen);
|
|
cursor.x++;
|
|
forward(_context, screen);
|
|
break;
|
|
}
|
|
case CTRL('V'): {
|
|
// CTRL('V'):
|
|
// scroll down 1 line.
|
|
screen->scrollDown(window);
|
|
break;
|
|
}
|
|
case CTRL('W'): {
|
|
// CTRL('W'):
|
|
// scroll up 1 line.
|
|
screen->scrollUp(window);
|
|
break;
|
|
}
|
|
case CTRL('X'): _context.clearFlagBit(Screen::FlagMouseText); break;
|
|
case CTRL('Y'): cursor = iPoint(0,0); break;
|
|
case CTRL('Z'): {
|
|
// CTRL('Z'):
|
|
// clear entire line
|
|
|
|
iRect tmp;
|
|
tmp.origin = iPoint(window.origin.x, cursor.y);
|
|
tmp.size = iSize(window.size.width, 1);
|
|
screen->eraseRect(tmp);
|
|
break;
|
|
}
|
|
case CTRL('['): _context.setFlagBit(Screen::FlagMouseText); break;
|
|
case CTRL('\\'): cursor.x++; break;
|
|
case CTRL(']'): {
|
|
// CTRL(']'):
|
|
// clear to end of line.
|
|
|
|
iRect tmp;
|
|
tmp.origin = cursor;
|
|
tmp.size = iSize(window.size.width - cursor.x, 1);
|
|
|
|
screen->eraseRect(tmp);
|
|
break;
|
|
}
|
|
case CTRL('_'): if (cursor.y != window.minY()) { cursor.y--; } break;
|
|
}
|
|
return state;
|
|
}
|
|
switch (state) {
|
|
case StateText:
|
|
forward(_context, screen);
|
|
screen->putc(c, _context);
|
|
cursor.x++;
|
|
return state;
|
|
case StateDCAX:
|
|
_scratch[0] = c - 32;
|
|
return state+1;
|
|
case StateDCAY:
|
|
_scratch[1] = c - 32;
|
|
if (_scratch[0] <= window.maxX()-1) cursor.x = _scratch[0];
|
|
cursor.y = std::min(_scratch[1], window.maxY() -1);
|
|
return StateText;
|
|
case StateWindow1:
|
|
if (c!= '[') return StateText;
|
|
return state+1;
|
|
case StateWindow2:
|
|
case StateWindow3:
|
|
case StateWindow4:
|
|
case StateWindow5:
|
|
_scratch[state-StateWindow2] = c - 32;
|
|
if (state != StateWindow5) return state+1;
|
|
|
|
|
|
|
|
// 1.
|
|
_scratch[1] = std::min(80-1, _scratch[1])+1;
|
|
_scratch[3] = std::min(24-1, _scratch[3])+1;
|
|
|
|
// n.b. GNO does check 1 -after- check 2, so left could be > right
|
|
// (eg 90, 100 : gets clamped to 90, 80.
|
|
|
|
// 2
|
|
if (_scratch[0] <= _scratch[1]) {
|
|
_scratch[0] = 0;
|
|
_scratch[1] = 80;
|
|
}
|
|
if (_scratch[2] <= _scratch[3]) {
|
|
_scratch[2] = 0;
|
|
_scratch[3] = 24;
|
|
}
|
|
|
|
window = iRect(
|
|
iPoint(_scratch[0], _scratch[2]),
|
|
iPoint(_scratch[1], _scratch[3])
|
|
);
|
|
|
|
// move the cursor to the top left
|
|
// gnome clamps the horizontal, doesn't adjust the vertical.
|
|
//screen->setCursor(&_textPort, iPoint(0,0));
|
|
|
|
if (cursor.x < _scratch[0]) cursor.x = _scratch[0];
|
|
if (cursor.x >= _scratch[1]) cursor.x = _scratch[1] - 1;
|
|
|
|
return StateText;
|
|
}
|
|
return StateText;
|
|
});
|
|
|
|
screen->setCursor(_context.cursor);
|
|
|
|
}
|
|
|
|
|
|
-(void)keyDown:(NSEvent *)event screen:(Screen *)screen output:(OutputChannel *)output
|
|
{
|
|
NSEventModifierFlags flags = [event modifierFlags];
|
|
NSString *chars = [event charactersIgnoringModifiers];
|
|
|
|
NSUInteger length = [chars length];
|
|
|
|
for (unsigned i = 0; i < length; ++i)
|
|
{
|
|
unichar uc = [chars characterAtIndex: i];
|
|
|
|
switch (uc)
|
|
{
|
|
case NSEnterCharacter:
|
|
output->write(CTRL('M'));
|
|
break;
|
|
/*
|
|
case NSDeleteCharacter:
|
|
output->write(0x7f);
|
|
break;
|
|
*/
|
|
|
|
case NSBackspaceCharacter:
|
|
output->write(0x7f);
|
|
break;
|
|
|
|
case NSLeftArrowFunctionKey:
|
|
output->write(CTRL('H'));
|
|
break;
|
|
|
|
case NSRightArrowFunctionKey:
|
|
output->write(CTRL('U'));
|
|
break;
|
|
|
|
case NSUpArrowFunctionKey:
|
|
output->write(CTRL('K'));
|
|
break;
|
|
|
|
case NSDownArrowFunctionKey:
|
|
output->write(CTRL('J'));
|
|
break;
|
|
|
|
|
|
default:
|
|
if (uc <= 0x7f)
|
|
{
|
|
char c = uc;
|
|
if (flags & (NSShiftKeyMask | NSAlphaShiftKeyMask))
|
|
{
|
|
c = toupper(c);
|
|
}
|
|
if (flags & NSControlKeyMask)
|
|
c = CTRL(c);
|
|
|
|
output->write(c);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
@end
|