A compact and easy to use GUI library for 8-bit Apple ][ computers
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Quinn Dunki 5ff05105fb Experimental AUX memory branch
- Moved primary library code to AUX memory
- Factored mouse driver out into separate loadable module, living at the top of main memory
- Pending actions now handled by caching click location instead of View ID, so interrupt handler doesn't have to call AUX memory code
2015-01-01 15:44:46 -08:00
WeeGUI.xcodeproj - Implemented most of MLI 2014-10-11 16:12:15 -07:00
.gitignore Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
AppleCommander.jar - Initial commit 2014-08-29 12:19:19 -07:00
LICENSE Initial commit 2014-08-29 12:14:00 -07:00
Makefile Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
ReadMe.md Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
V2Make.scpt Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
WeeGUI_MLI.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
applesoft.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
gui.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
guidemo.dsk Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
guidemo.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
macros.s - Converted WGSetCursor to use zero-page parameter passing 2014-10-03 12:22:19 -07:00
memory.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
mouse.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
painting.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
rects.s - Fixed a bug where mouse wouldn't initialize until a WGPlot was encountered 2014-10-25 12:01:14 -07:00
switches.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
unit_test.s - More code size optimization 2014-10-13 19:12:14 -07:00
utility.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
views.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00
zeropage.s Experimental AUX memory branch 2015-01-01 15:44:46 -08:00

ReadMe.md

Known issues

  • Negative cursor positions unsupported
  • Positive scroll values unsupported
  • Hitting Reset in app that uses windows and desktop (no mouse needed) seems to mess up screen holes for Disk II
  • Mashing a button with mouse in Applesoft will cause Undefined Statement error
  • Repainting a view while the mouse cursor is on it will cause artifacts when mouse moves
  • Quitting sometimes leaves BASIC in inverted text mode
  • Quitting with button highlighted leaves us in inverted text mode

To Do:

  • Make WGFillRect support 1 height and 1 width
  • If called in inverse mode, clear screen clears inverse