#!/usr/bin/env bash set -euo pipefail export ACME="$HOME/gh/acme/ACME_Lib" acme audit.asm # Build audit.dsk with diskii (bit.ly/a2diskii), on a Super-Mon disk # ===================================================================== # cp ../dsk/supermon20.dsk audit.dsk # # FHELLO: load file DF02 at 0x6000. # diskii nakedos mkhello audit.dsk DF02 # diskii put -f audit.dsk DF02:FWORLD audit.o diskii mksd audit.dsk audit.o # Extract extended error strings and rebuild ../v0/index.md echo -e '# V0 Errors' > ../v0/index.md grep -h '+prerra\? .*;;' *.asm | awk -F' ;; ' '{print $2}' | sort | sed 's|\(E....\): |\ ## \1\ \ |' >> ../v0/index.md # Also run mame? (set ROMPATH to your local variant) [[ -z "${ROMPATH-}" ]] && ROMPATH=~/mame/roms/ [[ "${1-}" == '2ee' ]] && mame -rompath $ROMPATH apple2ee -flop1 ./audit.dsk -skip_gameinfo [[ "${1-}" == '2e' ]] && mame -rompath $ROMPATH apple2e -flop1 ./audit.dsk -skip_gameinfo [[ "${1-}" == '2p' ]] && mame -rompath $ROMPATH apple2p -flop1 ./audit.dsk -skip_gameinfo [[ "${1-}" == '2' ]] && mame -rompath $ROMPATH apple2 -flop1 ./audit.dsk -skip_gameinfo [[ "${1-}" == '2ee-d' ]] && mame -rompath $ROMPATH apple2ee -flop1 ./audit.dsk -skip_gameinfo -debug [[ "${1-}" == '2e-d' ]] && mame -rompath $ROMPATH apple2e -flop1 ./audit.dsk -skip_gameinfo -debug [[ "${1-}" == '2p-d' ]] && mame -rompath $ROMPATH apple2p -flop1 ./audit.dsk -skip_gameinfo -debug [[ "${1-}" == '2-d' ]] && mame -rompath $ROMPATH apple2 -flop1 ./audit.dsk -skip_gameinfo -debug true # Signal success (since we had a bunch of conditionals that can return false status).