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Apple-2-SW
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a2bejwld
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e21c7375f6f067c403652d04b8cdb899abeca65c
a2bejwld
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a2bejwld.xcodeproj
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Jeremy Rand
e21c7375f6
Ensure that the game hint is set correctly even after loading a new level. The key is to check for an "end of game" condition at the top of the main game loop. Unless there is a bug in the "next level" code, it will never been the end of the game when the next level starts. But it is the end of game check which also sets the hint square which is the first square it can find with a valid move.
2020-05-03 23:04:25 -04:00
..
project.xcworkspace
Ensure that the game hint is set correctly even after loading a new level. The key is to check for an "end of game" condition at the top of the main game loop. Unless there is a bug in the "next level" code, it will never been the end of the game when the next level starts. But it is the end of game check which also sets the hint square which is the first square it can find with a valid move.
2020-05-03 23:04:25 -04:00
xcshareddata
/xcschemes
Update to the latest build engine release.
2019-08-07 22:58:54 -04:00
xcuserdata/jrand.xcuserdatad
/xcschemes
Update the project template again to include the output products.
2019-08-08 23:50:21 -04:00
project.pbxproj
Make the project clean of 65c02 instructions. This should let this run on an unenhanced //e.
2020-01-22 23:31:42 -05:00