a2d/mgtk/MGTK.md

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# MouseGraphics ToolKit
This is a complex API library written by Apple circa 1985. It consists of:
* [Graphics Primitives](#graphics-primitives) - screen management, lines, rects, polys, text, patterns, pens
* [Concepts](#concepts)
* [Commands](#commands)
* [Mouse Graphics](#mouse-graphics) - windows, menus, events, cursors
* [Concepts](#concepts-1)
* [Commands](#commands-1)
* [Creating Applications and DeskTop Desk Accessories](#creating-applications-and-desktop-desk-accessories)
For the purposes of DeskTop, the entry point is fixed at $4000 AUX, called MLI-style:
```
JSR $4000
.byte call
.addr params
```
Result will be in A, with Z bit set, 0 indicating success (so `BNE error` works).
ca65 syntax is used for primitives: `.byte`, `.word` (interpreted as 16-bit signed integer), `.addr` (16-bit address), `.res N` (N byte buffer)
---
# Graphics Primitives
## Concepts
### Point
```
.word xcoord
.word ycoord
```
### Rect
```
.word x1
.word y1
.word x2
.word y2
```
### Pattern
A simple repeating 8x8 pattern is defined by 8 bytes. All bits of each byte are used.
```
.byte row0
.byte row1
.byte row2
.byte row3
.byte row4
.byte row5
.byte row6
.byte row7
```
### MapInfo
Used with GrafPorts to define offsets/clipping, and bitmaps for source data.
```
Point viewloc
.addr mapbits $2000 for the screen, or bitmap bits
.byte mapwidth $80, or stride for bitmap
.byte reserved
Rect maprect a.k.a. cliprect
```
### GrafPort
There is always a current GrafPort (or "port" for short) that defines
the destination and pen state of drawing operations.
```
MapInfo portmap
Pattern penpattern
.byte colormask_and
.byte colormask_or
Point penloc
.byte penwidth horizontal pen thickness
.byte penheight vertical pen thickness
.byte penmode
.byte textback text background
.addr textfont
```
### PolyList
```
.byte count number of vertices in this polygon
.byte last high bit set if there are more polygons
Point vertex0
... repeats for each vertex
... repeats for each polygon
```
### Font
This is a MousePaint-compatible font. Single- and double-width fonts are
supported; max height is 16 pixels.
```
.byte fonttype 0=regular, $80=double-width
.byte lastchar char code of last character (usually $7F)
.byte height pixels (1-16)
.res N charwidth pixels, for each char
.res N row0 bits
.res N row0right bits (double-width only)
... repeats for each row
```
## Commands
#### NoOp ($00)
No-op
No parameters.
### Initialization
#### InitGraf ($01)
No parameters.
#### SetSwitches ($02)
Configure display switches
Parameters:
```
.byte flags bit 0=hires, 1=page2, 2=mixed, 3=text
```
### GrafPort - assign, update, query ports
#### InitPort ($03)
Initialize GrafPort to standard values
Parameters:
```
(input is address of GrafPort record)
```
#### SetPort ($04)
Set current port as specified
Parameters:
```
(input is address of GrafPort record)
```
#### GetPort ($05)
Get pointer to current port
Parameters:
```
.addr port (out)
```
#### SetPortBits ($06)
Set just the mapinfo (viewloc, mapbits) of the current grafport.
Parameters:
```
(input is address of MapInfo record)
```
#### SetPenMode ($07)
Set the pen mode of the current grafport.
Parameters:
```
.byte mode pen*/notpen*
```
#### SetPattern ($08)
Set the pattern of the current grafport.
Parameters:
```
.res 8 pattern 8x8 pixel pattern for PaintRect calls
```
#### SetColorMasks ($09)
Set the color masks of the current grafport.
Parameters:
```
.byte and_mask
.byte or_mask
```
#### SetPenSize ($0A)
Set the pen size of the current grafport.
Parameters:
```
.byte penwidth horizontal pen thickness
.byte penheight vertical pen thickness
```
#### SetFont ($0B)
Set the font of the current grafport.
Parameters:
```
.addr textfont font definition
```
#### SetTextBG ($0C)
Set the text background of the current grafport.
Parameters:
```
.byte backcolor 0=black, $7F=white
```
### Drawing - draw lines; frame, fill, and test rects and polys
#### Move ($0D)
Set pen location (relative) of the current grafport.
Parameters:
```
.word xdelta
.word ydelta
```
#### MoveTo ($0E)
Set pen location (absolute) of the current grafport.
Parameters:
```
Point pos
```
#### Line ($0F)
Draw line from pen location (relative) of the current grafport.
Parameters:
```
.word xdelta
.word ydelta
```
#### LineTo ($10)
Draw line from pen location (absolute) of the current grafport.
Parameters:
```
Point pos
```
#### PaintRect ($11)
Fill rectangle with pattern of the current grafport.
Parameters:
```
Rect rect
```
#### FrameRect ($12)
Draw rectangle with pen mode/size of the current grafport.
Parameters:
```
Rect rect
```
#### InRect ($13)
Is current position in bounds? A=$80 true, 0 false
Parameters:
```
Rect rect
```
#### PaintBits ($14)
Draw bitmap.
Parameters:
```
(input is address of MapInfo record)
```
#### PaintPoly ($15)
Fill multiple closed polygons with the pattern of the current grafport.
Parameters:
```
(input is address of PolyList record)
```
#### FramePoly ($16)
Draw multiple closed polygons with the pen mode/size of the current grafport.
Parameters:
```
(input is address of PolyList record)
```
#### InPoly ($17)
Is pen location of the current grafport within the polygon? A=$80 true, 0 false
Parameters:
```
(input is address of PolyList record)
```
### Text - draw and measure text
#### TextWidth ($18)
Measure the width of a string in pixels
Parameters:
```
.addr data
.byte length
.word width (out) result in pixels
```
#### DrawText ($19)
Draw string at the pen location of the current graphport (as left, baseline)
Parameters:
```
.addr data
.byte length
```
### Utility - configuration and version
#### SetZP1 ($1A)
Configure lower half of ZP usage by API (speed vs. convenience)
Parameters:
```
.byte preserve 0=stash/no auto restore; 1=restore now and onward
```
#### SetZP2 ($1B)
Configure upper half ZP usage by API (speed vs. convenience)
Parameters:
```
.byte preserve 0=stash/no auto restore; 1=restore now and onward
```
---
# Mouse Graphics
## Mouse Keys
* To enter Mouse Keys mode, hold down the Open-Apple key and then press and release the Solid-Apple key.
* While holding the Open-Apple key down, you can you can navigate the cursor with the Arrow keys, and click using the Solid-Apple key.
* To exit Mouse Keys mode, release the Open-Apple key.
## Concepts
### Cursor
```
.res 24 bitmap 2x12 byte bitmap (XOR'd after mask)
.res 24 mask 2x12 byte mask (OR'd with screen)
.byte hotx hotspot coords (pixels)
.byte hoty
```
### Event
```
.byte kind event_kind_*
.res 4
```
if `kind` is `event_kind_key_down`:
```
.byte kind event_kind_*
.byte key (ASCII code; high bit clear)
.byte modifiers (0=none, 1=open-apple, 2=solid-apple, 3=both)
.res 2 reserved
```
if `kind` is `event_kind_update:`
```
.byte kind event_kind_*
.byte window_id
.res 3 reserved
```
otherwise:
```
.byte kind event_kind_*
.word mousex
.word mousey
```
```
event_kind_no_event = 0 ; No mouse or keypress
event_kind_button_down = 1 ; Mouse button was depressed
event_kind_button_up = 2 ; Mouse button was released
event_kind_key_down = 3 ; Key was pressed
event_kind_drag = 4 ; Mouse button still down
event_kind_apple_key = 5 ; Mouse button was depressed, modifier key down
event_kind_update = 6 ; Window update needed
event_modifier_open_apple = 1 << 0
event_modifier_solid_apple = 1 << 1
```
### Menu
Menu Bar record:
```
.word count Number of menu bar items
.byte menu_id Menu identifier
.byte disabled Flag
.addr title Address of length-prefixed string
.addr menu Address of Menu record
.res 6 reserved Reserved
... repeats for each menu
```
Menu record:
```
.word count Number of items in menu
.res 5 reserved Reserved
.byte options bit 0=OA, 1=SA, 2=mark, 5=check, 6=filler, 7=disabled
.byte mark_char Custom mark character if mark option set
.byte char1 ASCII code of shortcut #1 (e.g. uppercase B); or 0
.byte char2 ASCII code of shortcut #2 (e.g. lowercase b, or same); or 0
.addr name Address of length-prefixed string
... repeats for each menu item
```
### Window "winfo"
```
.byte id
.byte options option_*
.addr title
.byte hscroll scroll_option_*
.byte vscroll scroll_option_*
.byte hthumbmax
.byte hthumbpos
.byte vthumbmax
.byte vthumbpos
.byte status
.byte reserved
.word mincontwidth minimum content size (horizontal)
.word mincontlength minimum content size (vertical)
.word maxcontwidth maximum content size (horizontal)
.word maxcontlength maximum content size (vertical)
GrafPort windowport GrafPort record
.addr nextwinfo address of next lower window in stack
```
Windows have a _content area_ which has the requested dimensions. Above this is an optional
_title bar_ which in turn has an optional _close box_. Within the content area are an
optional _resize box_ and optional _scroll bars_.
```
option_dialog_box = 1 << 0
option_go_away_box = 1 << 1
option_grow_box = 1 << 2
scroll_option_none = 0
scroll_option_present = 1 << 7
scroll_option_thumb = 1 << 6
scroll_option_active = 1 << 0
scroll_option_normal = scroll_option_present | scroll_option_thumb | scroll_option_active
```
## Commands
### Initialization
#### Version ($1C)
Get toolkit version
Parameters:
```
.byte (out) major
.byte (out) minor
.byte (out) patch
.byte (out) status
.word (out) number
```
#### StartDeskTop ($1D)
Inits state, registers interrupt handler, draws desktop
Parameters:
```
.byte machine ROM FBB3 ($06 = IIe or later)
.byte subid ROM FBC0 ($EA = IIe, $E0 = IIe enh/IIgs, $00 = IIc/IIc+)
.byte op_sys 0=ProDOS, 1=Pascal
.byte slot_num: Mouse slot, 0 = search (will be filled in)
.byte use_interrupts 0=passive, 1=interrupt
.addr sysfontptr
.addr savearea buffer for saving screen data (e.g. behind menus)
.word savesize bytes
```
#### StopDeskTop ($1E)
Deallocates interrupt, hides cursor
No parameters.
#### SetUserHook ($1F)
Parameters:
```
.byte hook_id 0=before, 1=after event checking
.addr routine_ptr 0=remove hook_id
```
#### AttachDriver ($20)
Install pointer driver; A=0 on success, $95 if mouse disabled
Parameters:
```
.addr hook Mouse hook routine to install
.addr mouse_state (out) Address of mouse state (.word x, y; .byte status)
```
#### ScaleMouse ($21)
Set mouse/screen scaling
Parameters:
```
.byte x_exponent x-scale factor for mouse, 0...3
.byte y_exponent y-scale factor for mouse, 0...3
```
#### KeyboardMouse ($22)
Next operation will be performed by keyboard
No parameters.
#### GetIntHandler ($23)
Get address of interrupt handler
Parameters:
```
.addr handler (out) Address of interrupt handler (after cld)
```
### Cursor Manager - set, show, hide
#### SetCursor ($24)
Set cursor definition
Parameters:
```
(input is address of Cursor record)
```
#### ShowCursor ($25)
Return cursor to visibility
No parameters.
#### HideCursor ($26)
Cursor hidden until ShowCursor call
No parameters.
#### ObscureCursor ($27)
Cursor hidden until moved
No parameters.
#### GetCursorAddr ($28)
Get cursor definition
Parameters:
```
.addr definition (out) Address of cursor record
```
### Event Manager - get, peek, post
#### CheckEvents ($29)
Process mouse/kbd if GetEvent will be delayed.
No parameters.
#### GetEvent ($2A)
Parameters:
```
(parameter is address of Event record)
```
#### FlushEvents ($2B)
No parameters.
#### PeekEvent ($2C)
Parameters:
```
(parameter is address of Event record)
```
#### PostEvent ($2D)
Post event to queue
Parameters:
```
(parameter is address of Event record)
```
#### SetKeyEvent ($2E)
If set, keypresses are ignored by Tool Kit
Parameters:
```
.byte handle_keys high bit set = ignore keyboard, otherwise check
```
### Menu Manager - configure, enable, disable, select
#### InitMenu ($2F)
Configure characters used for menu glyphs. Optional. The defaults
are solid=$1E, open=$1F, check=$1D, control=$01.
Parameters:
```
.byte solid_char char code to use for solid apple glyph
.byte open_char char code to use for open apple glyph
.byte check_char char code to use for checkmark glyph
.byte control_char char code to use for control key glyph
```
#### SetMenu ($30)
Configure (and draw) menu
Parameters:
```
(input is address of Menu Bar record)
```
#### MenuSelect ($31)
Enter modal loop for handling mouse-down on menu bar
Parameters:
```
.byte menu_id (out) Top level menu identifier, or 0 if none
.byte menu_item (out) Index (1-based) of item in menu, or 0 if none
```
#### MenuKey ($32)
Find menu item corresponding to keypress
Parameters:
```
.byte menu_id (out)
.byte menu_item (out)
.byte which_key
.byte key_mods bit 0=OA, bit 1=SA
```
#### HiliteMenu ($33)
Toggle highlight state of menu
Parameters:
```
.byte menu_id
```
#### DisableMenu ($34)
Disable/enable a menu. Effectively disables all items, but individual disable/enable states are restored when re-enabled.
Parameters:
```
.byte menu_id
.byte disable 0=enable, 1=disable
```
#### DisableItem ($35)
Disable/enable a specific item in a menu.
Parameters:
```
.byte menu_id
.byte menu_item
.byte disable 0=enable, 1=disable
```
#### CheckItem ($36)
Sets a specific menu item as checked.
Parameters:
```
.byte menu_id
.byte menu_item
.byte check 0=unchecked, 1=checked
```
#### SetMark ($37)
Sets a specific menu item as using a distinct mark character when checked.
Parameters:
```
.byte menu_id
.byte menu_item
.byte set_char 0=use checkmark, 1=use mark_char
.byte mark_char char code to use for mark
```
### Window Manager - open, close, drag, grow, update
#### OpenWindow ($38)
Parameters:
```
(input is address of WInfo record)
```
#### CloseWindow ($39)
Parameters:
```
.byte window_id
```
#### CloseAll ($3A)
No parameters.
#### GetWinPtr ($3B)
Get pointer to window params by id; A=0 on success
Parameters:
```
.byte window_id
.addr window_ptr (out) winfo address
```
#### GetWinPort ($3C)
Populate GrafPort with current drawing state of window, clipped if the window is partially offscreen.
Parameters:
```
.byte window_id
.addr port address of GrafPort to populate
```
Returns `Error::window_obscured` if the content area of the window is completely offscreen and drawing should be skipped. (The port rect will be invalid.)
#### SetWinPort ($3D)
Update port of window
Parameters:
```
.byte window_id
.addr port GrafPort to copy from
```
#### BeginUpdate ($3E)
Respond to update event for window
Parameters:
```
.byte window_id
```
#### EndUpdate ($3F)
No parameters.
#### FindWindow ($40)
Parameters:
```
.word mousex screen coordinates
.word mousey
.byte which_area (out) area_*
.byte window_id (out) of window
```
#### FrontWindow ($41)
Get id of top window
Parameters:
```
.byte window_id (out) window, or 0 if none
```
#### SelectWindow ($42)
Make window topmost
Parameters:
```
.byte window_id
```
#### TrackGoAway ($43)
Parameters:
```
.byte clicked (out) 0 = cancelled, 1 = close
```
#### DragWindow ($44)
Parameters:
```
.byte window_id
.word dragx mouse coords
.word dragy
.byte moved (out) high bit set if moved, clear if not
```
#### GrowWindow ($45)
Parameters:
```
.byte window_id
.word mousex
.word mousey
.byte itgrew (out) 0 = no change, 1 = moved
```
#### ScreenToWindow ($46)
Map screen coords to content coords
Parameters:
```
.byte window_id
.word screenx
.word screeny
.word windowx (out)
.word windowy (out)
```
#### WindowToScreen ($47)
Map content coords to screen coords
Parameters:
```
.byte window_id
.word windowx
.word windowy
.word screenx (out)
.word screeny (out)
```
### Control Manager - scrollbars
#### FindControl ($48)
Parameters:
```
.word mousex
.word mousey
.byte which_ctl ctl_*
.byte which_part part_*
```
#### SetCtlMax ($49)
Parameters:
```
.byte which_ctl ctl_*_scroll_bar
.byte ctlmax maximum value
```
#### TrackThumb ($4A)
Parameters:
```
.byte which_ctl ctl_*_scroll_bar
.word mousex
.word mousey
.byte thumbpos (out) 0...255
.byte thumbmobed (out) 0 = no change, 1 = moved
```
#### UpdateThumb ($4B)
Parameters:
```
.byte which_ctl ctl_*_scroll_bar
.byte thumbpos new position 0...250
```
#### ActivateCtl ($4C)
Activate/deactivate scroll bar
Parameters:
```
.byte which_ctl ctl_*_scroll_bar
.byte activate 0=deactivate, 1=activate
```
#### GetDeskPat ($4F)
Get address of desktop pattern.
Parameters:
```
.addr pattern (out) 8x8 pixel pattern
```
#### SetDeskPat ($50)
Set new desktop pattern. Note that this does NOT redraw anything.
Applications can show/hide a full-screen window to force a redraw.
Parameters:
```
.res 8 pattern 8x8 pixel pattern
```
#### DrawMenu ($51)
Redraws the current menu bar. Useful after full-screen operations.
Note that hilite state of menu bar items is not restored; this must
be done by manual calls to `HiliteMenu`
Parameters:
```
.res 8 pattern 8x8 pixel pattern
```
# Creating Applications and DeskTop Desk Accessories
### Application Use
_Notes specific to DeskTop Desk Accessories (DA) are included where usage differs._
#### Initialization
* `StartDeskTop`
* `InitMenu` (if necessary; the defaults are sensible)
* `SetMenu`
* Run main loop until quit
* `StopDeskTop`
#### Main Loop
* `GetEvent`
* If `event_kind_button_down` or `event_kind_apple_key`:
* `FindWindow` to figure out what was clicked
* If `area_desktop` - ignore
* If `area_menubar` - handle menu
* If `area_dragbar` - [handle window drag](#handle-window-drag)
* If `area_grow_box` - [handle window resize](#handle-window-resize)
* If `area_close_box` - [handle window close](#handle-window-close)
* If `area_content`:
* `FindControl`
* If `ctl_*_scroll_bar` - [handle scrolling](#handle-scrolling)
* If `ctl_dead_zone` - ignore
* If `ctl_not_a_control`:
* If not topmost:
* `SelectWindow`
* Otherwise, handle content click per app
* If `event_kind_key_down` - [handle key](#handle-key)
* If `event_kind_drag`:
* TODO
* If `event_kind_update`:
* [Redraw](#redraw-window) contents of `window_id`
#### Redraw window
* `GetWinPort` - populate a local GrafPort with an appropriately clipped port
* if `Error::window_obscured` is returned, abort these steps (port will be invalid)
* `SetPort` - make it current
* optional: `HideCursor` - if multiple drawing calls will be made
* ... draw ...
* optional: `ShowCursor` - if it was hidden above
* optional: `SetWinPort` - save changed attributes (penpos, etc) if desired
#### Handle Key
* `MenuKey`
* If `menu_id` is not 0:
* Dispatch for `menu_id` and `menu_item`
* `HiliteMenu` to toggle state back off when done
* Otherwise:
* handle key press per app
_DA specific: Menus are not supported in DAs, so the first steps here can be skipped._
#### Handle Menu
* `MenuSelect` to initiate menu modal loop
* If `menu_id` is 0, done
* Dispatch for `menu_id` and `menu_item`
* `HiliteMenu` to toggle state back off when done
_DA specific: Menus are not supported in DAs._
#### Handle Window Drag
* `SelectWindow` to make topmost if necessary
* `DragWindow` to initiate drag modal loop
* [Handle update events](#handle-update-events)
* [Redraw](#redraw-window) window content if not moved and was made topmost
_DA specific: Use the following steps instead:_
* `DragWindow` to initiate drag modal loop
* If not `moved` - done
* Call `JUMP_TABLE_REDRAW_ALL` so DeskTop can redraw its windows
* [Redraw](#redraw-window) window content
* Call `IconTK::REDRAW_ICONS` so DeskTop can redraw the desktop (volume) icons
#### Handle Window Close
* `TrackGoAway` to initiate modal close loop
* If canceled - done
* `CloseWindow`
#### Handle Scrolling
* If `part_thumb`:
* `TrackThumb` to initiate modal scroll loop
* If thumb did not move - done
* [Redraw](#redraw-window) window content
* `UpdateThumb`
* If `part_page_*`:
* Scroll by a "page"
* [Redraw](#redraw-window) window content
* `UpdateThumb`
* If `part_*_arrow`:
* Scroll by a "line"
* [Redraw](#redraw-window) window content
* `UpdateThumb`
#### Handle Window Resize
* `GrowWindow` to initiate modal resize loop
* If canceled - done
* `UpdateThumb` if needed to adjust scroll bars
* [Redraw](#redraw-window) window content
_DA specific:_
In addition to the above steps:
* Call `JUMP_TABLE_REDRAW_ALL` _before_ redrawing the DA window.
* Call `IconTK::REDRAW_ICONS` _after_ redrawing the DA window.
#### Handle Update Events
* Repeat:
* `PeekEvent`
* If not `event_kind_update` - exit these steps
* Otherwise:
* `GetEvent`
* `BeginUpdate`
* If error, continue
* Otherwise:
* [Redraw](#redraw-window) `window_id`'s content
* `EndUpdate`
_DA specific: Update events are not used._