diff --git a/toutadisparu/sources/ToutADisparu b/toutadisparu/sources/ToutADisparu index 24857a1..ef93bd6 100644 Binary files a/toutadisparu/sources/ToutADisparu and b/toutadisparu/sources/ToutADisparu differ diff --git a/toutadisparu/sources/_Output.txt b/toutadisparu/sources/_Output.txt index 40be377..61deac6 100644 --- a/toutadisparu/sources/_Output.txt +++ b/toutadisparu/sources/_Output.txt @@ -148,18 +148,18 @@ 147 | 1 toutadisparu.s 142 | Code | 00 | | 3 | 00/000E : A2 02 02 | LDX #$202 ; load tool call # 148 | 1 toutadisparu.s 142 | Code | 00 | | 4 | 00/0011 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 149 | 1 toutadisparu.s 143 | Code | 00 | | 1 | 00/0015 : 68 | pla - 150 | 1 toutadisparu.s 144 | Code | 00 | 2 | 3 | 00/0016 : 8D CD 06 | sta myID + 150 | 1 toutadisparu.s 144 | Code | 00 | 2 | 3 | 00/0016 : 8D DA 06 | sta myID 151 | 1 toutadisparu.s 145 | Empty | 00 | | 0 | 00/0019 | 152 | 1 toutadisparu.s 146 | Code | 00 | | 1 | 00/0019 : 7B | tdc - 153 | 1 toutadisparu.s 147 | Code | 00 | 2 | 3 | 00/001A : 8D CF 06 | sta myDP + 153 | 1 toutadisparu.s 147 | Code | 00 | 2 | 3 | 00/001A : 8D DC 06 | sta myDP 154 | 1 toutadisparu.s 148 | Empty | 00 | | 0 | 00/001D | 155 | 1 toutadisparu.s 149 | Comment | 00 | | 0 | 00/001D | *--- Version du systeme 156 | 1 toutadisparu.s 150 | Empty | 00 | | 0 | 00/001D | 157 | 1 toutadisparu.s 151 | Code | 00 | | 4 | 00/001D : 22 A8 00 E1 | jsl {$e100a8} 158 | 1 toutadisparu.s 152 | Data | 00 | | 2 | 00/0021 : 2A 20 | dw $202a - 159 | 1 toutadisparu.s 153 | Data | 00 | 3 | 4 | 00/0023 : C6 09 00 00 | adrl proVERS + 159 | 1 toutadisparu.s 153 | Data | 00 | 3 | 4 | 00/0023 : D3 09 00 00 | adrl proVERS 160 | 1 toutadisparu.s 154 | Empty | 00 | | 0 | 00/0027 | - 161 | 1 toutadisparu.s 155 | Code | 00 | 2 | 3 | 00/0027 : AD C8 09 | lda proVERS+2 + 161 | 1 toutadisparu.s 155 | Code | 00 | 2 | 3 | 00/0027 : AD D5 09 | lda proVERS+2 162 | 1 toutadisparu.s 156 | Code | 00 | | 3 | 00/002A : 29 FF 7F | and #%01111111_11111111 163 | 1 toutadisparu.s 157 | Code | 00 | | 3 | 00/002D : C9 02 04 | cmp #$0402 164 | 1 toutadisparu.s 158 | Code | 00 | | 2 | 00/0030 : B0 24 | bcs okVERS @@ -167,92 +167,92 @@ 166 | 1 toutadisparu.s 160 | Code | 00 | | 1 | 00/0032 : 48 | pha 167 | 1 toutadisparu.s 161 | Macro | 00 | | 0 | 00/0033 | PushLong #verSTR1 171 | 1 toutadisparu.s 161 | Code | 00 | 1 >>16 | 3 | 00/0033 : F4 00 00 | PEA #^#verSTR1 - 178 | 1 toutadisparu.s 161 | Code | 00 | 2 | 3 | 00/0036 : F4 F7 06 | PEA #verSTR1 + 178 | 1 toutadisparu.s 161 | Code | 00 | 2 | 3 | 00/0036 : F4 04 07 | PEA #verSTR1 181 | 1 toutadisparu.s 162 | Macro | 00 | | 0 | 00/0039 | PushLong #verSTR2 185 | 1 toutadisparu.s 162 | Code | 00 | 1 >>16 | 3 | 00/0039 : F4 00 00 | PEA #^#verSTR2 - 192 | 1 toutadisparu.s 162 | Code | 00 | 2 | 3 | 00/003C : F4 0E 07 | PEA #verSTR2 + 192 | 1 toutadisparu.s 162 | Code | 00 | 2 | 3 | 00/003C : F4 1B 07 | PEA #verSTR2 195 | 1 toutadisparu.s 163 | Macro | 00 | | 0 | 00/003F | PushLong #errSTR1 199 | 1 toutadisparu.s 163 | Code | 00 | 1 >>16 | 3 | 00/003F : F4 00 00 | PEA #^#errSTR1 - 206 | 1 toutadisparu.s 163 | Code | 00 | 2 | 3 | 00/0042 : F4 8F 07 | PEA #errSTR1 + 206 | 1 toutadisparu.s 163 | Code | 00 | 2 | 3 | 00/0042 : F4 9C 07 | PEA #errSTR1 209 | 1 toutadisparu.s 164 | Macro | 00 | | 0 | 00/0045 | PushLong #errSTR2 213 | 1 toutadisparu.s 164 | Code | 00 | 1 >>16 | 3 | 00/0045 : F4 00 00 | PEA #^#errSTR2 - 220 | 1 toutadisparu.s 164 | Code | 00 | 2 | 3 | 00/0048 : F4 94 07 | PEA #errSTR2 + 220 | 1 toutadisparu.s 164 | Code | 00 | 2 | 3 | 00/0048 : F4 A1 07 | PEA #errSTR2 223 | 1 toutadisparu.s 165 | Macro | 00 | | 0 | 00/004B | _TLTextMountVolume 225 | 1 toutadisparu.s 165 | Code | 00 | | 3 | 00/004B : A2 01 12 | LDX #$1201 ; load tool call # 226 | 1 toutadisparu.s 165 | Code | 00 | | 4 | 00/004E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 227 | 1 toutadisparu.s 166 | Code | 00 | | 1 | 00/0052 : 68 | pla - 228 | 1 toutadisparu.s 167 | Code | 00 | | 3 | 00/0053 : 82 C4 03 | brl meQUIT1 + 228 | 1 toutadisparu.s 167 | Code | 00 | | 3 | 00/0053 : 82 D1 03 | brl meQUIT1 229 | 1 toutadisparu.s 168 | Empty | 00 | | 0 | 00/0056 | 230 | 1 toutadisparu.s 169 | Comment | 00 | | 0 | 00/0056 | *--- 64K pour les images des scènes 231 | 1 toutadisparu.s 170 | Empty | 00 | | 0 | 00/0056 | - 232 | 1 toutadisparu.s 171 | Code | 00 | 2 | 3 | 00/0056 : 20 43 04 | okVERS jsr make64KB + 232 | 1 toutadisparu.s 171 | Code | 00 | 2 | 3 | 00/0056 : 20 50 04 | okVERS jsr make64KB 233 | 1 toutadisparu.s 172 | Code | 00 | | 2 | 00/0059 : 90 24 | bcc okMEM1 234 | 1 toutadisparu.s 173 | Empty | 00 | | 0 | 00/005B | 235 | 1 toutadisparu.s 174 | Code | 00 | | 1 | 00/005B : 48 | koMEM pha 236 | 1 toutadisparu.s 175 | Macro | 00 | | 0 | 00/005C | PushLong #memSTR1 240 | 1 toutadisparu.s 175 | Code | 00 | 1 >>16 | 3 | 00/005C : F4 00 00 | PEA #^#memSTR1 - 247 | 1 toutadisparu.s 175 | Code | 00 | 2 | 3 | 00/005F : F4 67 07 | PEA #memSTR1 + 247 | 1 toutadisparu.s 175 | Code | 00 | 2 | 3 | 00/005F : F4 74 07 | PEA #memSTR1 250 | 1 toutadisparu.s 176 | Macro | 00 | | 0 | 00/0062 | PushLong #errSTR2 254 | 1 toutadisparu.s 176 | Code | 00 | 1 >>16 | 3 | 00/0062 : F4 00 00 | PEA #^#errSTR2 - 261 | 1 toutadisparu.s 176 | Code | 00 | 2 | 3 | 00/0065 : F4 94 07 | PEA #errSTR2 + 261 | 1 toutadisparu.s 176 | Code | 00 | 2 | 3 | 00/0065 : F4 A1 07 | PEA #errSTR2 264 | 1 toutadisparu.s 177 | Macro | 00 | | 0 | 00/0068 | PushLong #errSTR1 268 | 1 toutadisparu.s 177 | Code | 00 | 1 >>16 | 3 | 00/0068 : F4 00 00 | PEA #^#errSTR1 - 275 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/006B : F4 8F 07 | PEA #errSTR1 + 275 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/006B : F4 9C 07 | PEA #errSTR1 278 | 1 toutadisparu.s 178 | Macro | 00 | | 0 | 00/006E | PushLong #errSTR2 282 | 1 toutadisparu.s 178 | Code | 00 | 1 >>16 | 3 | 00/006E : F4 00 00 | PEA #^#errSTR2 - 289 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0071 : F4 94 07 | PEA #errSTR2 + 289 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0071 : F4 A1 07 | PEA #errSTR2 292 | 1 toutadisparu.s 179 | Macro | 00 | | 0 | 00/0074 | _TLTextMountVolume 294 | 1 toutadisparu.s 179 | Code | 00 | | 3 | 00/0074 : A2 01 12 | LDX #$1201 ; load tool call # 295 | 1 toutadisparu.s 179 | Code | 00 | | 4 | 00/0077 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 296 | 1 toutadisparu.s 180 | Code | 00 | | 1 | 00/007B : 68 | pla - 297 | 1 toutadisparu.s 181 | Code | 00 | | 3 | 00/007C : 82 9B 03 | brl meQUIT1 + 297 | 1 toutadisparu.s 181 | Code | 00 | | 3 | 00/007C : 82 A8 03 | brl meQUIT1 298 | 1 toutadisparu.s 182 | Empty | 00 | | 0 | 00/007F | 299 | 1 toutadisparu.s 183 | Empty | 00 | | 0 | 00/007F | okMEM1 - 300 | 1 toutadisparu.s 184 | Code | 00 | 2 | 3 | 00/007F : 8C D5 06 | sty ptrIMAGE - 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/0082 : 8E D7 06 | stx ptrIMAGE+2 - 302 | 1 toutadisparu.s 186 | Code | 00 | 2 | 3 | 00/0085 : 8E DB 06 | stx ptrMENU+2 ; l'image de menu + 300 | 1 toutadisparu.s 184 | Code | 00 | 2 | 3 | 00/007F : 8C E2 06 | sty ptrIMAGE + 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/0082 : 8E E4 06 | stx ptrIMAGE+2 + 302 | 1 toutadisparu.s 186 | Code | 00 | 2 | 3 | 00/0085 : 8E E8 06 | stx ptrMENU+2 ; l'image de menu 303 | 1 toutadisparu.s 187 | Empty | 00 | | 0 | 00/0088 | 304 | 1 toutadisparu.s 188 | Comment | 00 | | 0 | 00/0088 | *--- 64K pour la sauvegarde de l'écran 305 | 1 toutadisparu.s 189 | Empty | 00 | | 0 | 00/0088 | - 306 | 1 toutadisparu.s 190 | Code | 00 | 2 | 3 | 00/0088 : 20 43 04 | jsr make64KB + 306 | 1 toutadisparu.s 190 | Code | 00 | 2 | 3 | 00/0088 : 20 50 04 | jsr make64KB 307 | 1 toutadisparu.s 191 | Code | 00 | | 2 | 00/008B : B0 CE | bcs koMEM 308 | 1 toutadisparu.s 192 | Empty | 00 | | 0 | 00/008D | 309 | 1 toutadisparu.s 193 | Code | 01 | | 2 | 00/008D : E2 10 | sep #$10 ; save pointer+2 - 310 | 1 toutadisparu.s 194 | Code | 01 | 2 | 3 | 00/008F : 8E 6E 06 | stx saveBACK1+3 ; for interactions - 311 | 1 toutadisparu.s 195 | Code | 01 | 2 | 3 | 00/0092 : 8E 88 06 | stx loadBACK1+3 ; with the toolbox - 312 | 1 toutadisparu.s 196 | Code | 01 | 2 | 3 | 00/0095 : 8E DF 06 | stx ptrFOND+2 ; l'image de fond + 310 | 1 toutadisparu.s 194 | Code | 01 | 2 | 3 | 00/008F : 8E 7B 06 | stx saveBACK1+3 ; for interactions + 311 | 1 toutadisparu.s 195 | Code | 01 | 2 | 3 | 00/0092 : 8E 95 06 | stx loadBACK1+3 ; with the toolbox + 312 | 1 toutadisparu.s 196 | Code | 01 | 2 | 3 | 00/0095 : 8E EC 06 | stx ptrFOND+2 ; l'image de fond 313 | 1 toutadisparu.s 197 | Code | 00 | | 2 | 00/0098 : C2 10 | rep #$10 314 | 1 toutadisparu.s 198 | Empty | 00 | | 0 | 00/009A | 315 | 1 toutadisparu.s 199 | Comment | 00 | | 0 | 00/009A | *--- 64K pour les images compressees 316 | 1 toutadisparu.s 200 | Empty | 00 | | 0 | 00/009A | - 317 | 1 toutadisparu.s 201 | Code | 00 | 2 | 3 | 00/009A : 20 43 04 | jsr make64KB + 317 | 1 toutadisparu.s 201 | Code | 00 | 2 | 3 | 00/009A : 20 50 04 | jsr make64KB 318 | 1 toutadisparu.s 202 | Code | 00 | | 2 | 00/009D : B0 BC | bcs koMEM 319 | 1 toutadisparu.s 203 | Empty | 00 | | 0 | 00/009F | - 320 | 1 toutadisparu.s 204 | Code | 00 | 2 | 3 | 00/009F : 8C E1 06 | sty ptrUNPACK - 321 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/00A2 : 8E E3 06 | stx ptrUNPACK+2 + 320 | 1 toutadisparu.s 204 | Code | 00 | 2 | 3 | 00/009F : 8C EE 06 | sty ptrUNPACK + 321 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/00A2 : 8E F0 06 | stx ptrUNPACK+2 322 | 1 toutadisparu.s 206 | Empty | 00 | | 0 | 00/00A5 | 323 | 1 toutadisparu.s 207 | Comment | 00 | | 0 | 00/00A5 | *--- 64K pour les INDEX des textes 324 | 1 toutadisparu.s 208 | Empty | 00 | | 0 | 00/00A5 | - 325 | 1 toutadisparu.s 209 | Code | 00 | 2 | 3 | 00/00A5 : 20 43 04 | jsr make64KB + 325 | 1 toutadisparu.s 209 | Code | 00 | 2 | 3 | 00/00A5 : 20 50 04 | jsr make64KB 326 | 1 toutadisparu.s 210 | Code | 00 | | 2 | 00/00A8 : B0 B1 | bcs koMEM 327 | 1 toutadisparu.s 211 | Empty | 00 | | 0 | 00/00AA | - 328 | 1 toutadisparu.s 212 | Code | 00 | 2 | 3 | 00/00AA : 8C E5 06 | sty ptrINDEX - 329 | 1 toutadisparu.s 213 | Code | 00 | 2 | 3 | 00/00AD : 8E E7 06 | stx ptrINDEX+2 + 328 | 1 toutadisparu.s 212 | Code | 00 | 2 | 3 | 00/00AA : 8C F2 06 | sty ptrINDEX + 329 | 1 toutadisparu.s 213 | Code | 00 | 2 | 3 | 00/00AD : 8E F4 06 | stx ptrINDEX+2 330 | 1 toutadisparu.s 214 | Empty | 00 | | 0 | 00/00B0 | 331 | 1 toutadisparu.s 215 | Comment | 00 | | 0 | 00/00B0 | *--- 64K pour les TEXTES 332 | 1 toutadisparu.s 216 | Empty | 00 | | 0 | 00/00B0 | - 333 | 1 toutadisparu.s 217 | Code | 00 | 2 | 3 | 00/00B0 : 20 43 04 | jsr make64KB + 333 | 1 toutadisparu.s 217 | Code | 00 | 2 | 3 | 00/00B0 : 20 50 04 | jsr make64KB 334 | 1 toutadisparu.s 218 | Code | 00 | | 2 | 00/00B3 : B0 A6 | bcs koMEM 335 | 1 toutadisparu.s 219 | Empty | 00 | | 0 | 00/00B5 | - 336 | 1 toutadisparu.s 220 | Code | 00 | 2 | 3 | 00/00B5 : 8C E9 06 | sty ptrTEXTES - 337 | 1 toutadisparu.s 221 | Code | 00 | 2 | 3 | 00/00B8 : 8E EB 06 | stx ptrTEXTES+2 + 336 | 1 toutadisparu.s 220 | Code | 00 | 2 | 3 | 00/00B5 : 8C F6 06 | sty ptrTEXTES + 337 | 1 toutadisparu.s 221 | Code | 00 | 2 | 3 | 00/00B8 : 8E F8 06 | stx ptrTEXTES+2 338 | 1 toutadisparu.s 222 | Empty | 00 | | 0 | 00/00BB | 339 | 1 toutadisparu.s 223 | Comment | 00 | | 0 | 00/00BB | *--- Chargement des outils 340 | 1 toutadisparu.s 224 | Empty | 00 | | 0 | 00/00BB | 341 | 1 toutadisparu.s 225 | Code | 00 | | 1 | 00/00BB : 48 | pha 342 | 1 toutadisparu.s 226 | Code | 00 | | 1 | 00/00BC : 48 | pha 343 | 1 toutadisparu.s 227 | Macro | 00 | | 0 | 00/00BD | PushWord myID - 348 | 1 toutadisparu.s 227 | Code | 00 | 2 | 3 | 00/00BD : AD CD 06 | LDA myID + 348 | 1 toutadisparu.s 227 | Code | 00 | 2 | 3 | 00/00BD : AD DA 06 | LDA myID 349 | 1 toutadisparu.s 227 | Code | 00 | | 1 | 00/00C0 : 48 | PHA 351 | 1 toutadisparu.s 228 | Macro | 00 | | 0 | 00/00C1 | PushWord #{$2} 353 | 1 toutadisparu.s 228 | Code | 00 | | 3 | 00/00C1 : F4 02 00 | PEA #{$2} @@ -264,29 +264,29 @@ 373 | 1 toutadisparu.s 230 | Code | 00 | | 4 | 00/00CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 374 | 1 toutadisparu.s 231 | Macro | 00 | | 0 | 00/00D1 | PullLong SStopREC 377 | 1 toutadisparu.s 231 | Code | 00 | | 1 | 00/00D1 : 68 | PLA - 379 | 1 toutadisparu.s 231 | Code | 00 | 2 | 3 | 00/00D2 : 8D D1 06 | STA SStopREC + 379 | 1 toutadisparu.s 231 | Code | 00 | 2 | 3 | 00/00D2 : 8D DE 06 | STA SStopREC 384 | 1 toutadisparu.s 231 | Code | 00 | | 1 | 00/00D5 : 68 | PLA - 386 | 1 toutadisparu.s 231 | Code | 00 | 2 | 3 | 00/00D6 : 8D D3 06 | STA SStopREC+2 + 386 | 1 toutadisparu.s 231 | Code | 00 | 2 | 3 | 00/00D6 : 8D E0 06 | STA SStopREC+2 392 | 1 toutadisparu.s 232 | Code | 00 | | 2 | 00/00D9 : 90 24 | bcc okTOOL 393 | 1 toutadisparu.s 233 | Empty | 00 | | 0 | 00/00DB | 394 | 1 toutadisparu.s 234 | Code | 00 | | 1 | 00/00DB : 48 | pha 395 | 1 toutadisparu.s 235 | Macro | 00 | | 0 | 00/00DC | PushLong #tolSTR1 399 | 1 toutadisparu.s 235 | Code | 00 | 1 >>16 | 3 | 00/00DC : F4 00 00 | PEA #^#tolSTR1 - 406 | 1 toutadisparu.s 235 | Code | 00 | 2 | 3 | 00/00DF : F4 4D 07 | PEA #tolSTR1 + 406 | 1 toutadisparu.s 235 | Code | 00 | 2 | 3 | 00/00DF : F4 5A 07 | PEA #tolSTR1 409 | 1 toutadisparu.s 236 | Macro | 00 | | 0 | 00/00E2 | PushLong #errSTR2 413 | 1 toutadisparu.s 236 | Code | 00 | 1 >>16 | 3 | 00/00E2 : F4 00 00 | PEA #^#errSTR2 - 420 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/00E5 : F4 94 07 | PEA #errSTR2 + 420 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/00E5 : F4 A1 07 | PEA #errSTR2 423 | 1 toutadisparu.s 237 | Macro | 00 | | 0 | 00/00E8 | PushLong #errSTR1 427 | 1 toutadisparu.s 237 | Code | 00 | 1 >>16 | 3 | 00/00E8 : F4 00 00 | PEA #^#errSTR1 - 434 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00EB : F4 8F 07 | PEA #errSTR1 + 434 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00EB : F4 9C 07 | PEA #errSTR1 437 | 1 toutadisparu.s 238 | Macro | 00 | | 0 | 00/00EE | PushLong #errSTR2 441 | 1 toutadisparu.s 238 | Code | 00 | 1 >>16 | 3 | 00/00EE : F4 00 00 | PEA #^#errSTR2 - 448 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/00F1 : F4 94 07 | PEA #errSTR2 + 448 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/00F1 : F4 A1 07 | PEA #errSTR2 451 | 1 toutadisparu.s 239 | Macro | 00 | | 0 | 00/00F4 | _TLTextMountVolume 453 | 1 toutadisparu.s 239 | Code | 00 | | 3 | 00/00F4 : A2 01 12 | LDX #$1201 ; load tool call # 454 | 1 toutadisparu.s 239 | Code | 00 | | 4 | 00/00F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 455 | 1 toutadisparu.s 240 | Code | 00 | | 1 | 00/00FB : 68 | pla - 456 | 1 toutadisparu.s 241 | Code | 00 | | 3 | 00/00FC : 82 09 03 | brl meQUIT0 + 456 | 1 toutadisparu.s 241 | Code | 00 | | 3 | 00/00FC : 82 16 03 | brl meQUIT0 457 | 1 toutadisparu.s 242 | Empty | 00 | | 0 | 00/00FF | 458 | 1 toutadisparu.s 243 | Comment | 00 | | 0 | 00/00FF | *--- Et la musique... 459 | 1 toutadisparu.s 244 | Empty | 00 | | 0 | 00/00FF | @@ -305,1115 +305,1123 @@ 486 | 1 toutadisparu.s 249 | Code | 00 | | 4 | 00/0116 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 487 | 1 toutadisparu.s 250 | Macro | 00 | | 0 | 00/011A | PullLong mainPORT 490 | 1 toutadisparu.s 250 | Code | 00 | | 1 | 00/011A : 68 | PLA - 492 | 1 toutadisparu.s 250 | Code | 00 | 2 | 3 | 00/011B : 8D 84 02 | STA mainPORT + 492 | 1 toutadisparu.s 250 | Code | 00 | 2 | 3 | 00/011B : 8D 91 02 | STA mainPORT 497 | 1 toutadisparu.s 250 | Code | 00 | | 1 | 00/011E : 68 | PLA - 499 | 1 toutadisparu.s 250 | Code | 00 | 2 | 3 | 00/011F : 8D 86 02 | STA mainPORT+2 + 499 | 1 toutadisparu.s 250 | Code | 00 | 2 | 3 | 00/011F : 8D 93 02 | STA mainPORT+2 505 | 1 toutadisparu.s 251 | Empty | 00 | | 0 | 00/0122 | - 506 | 1 toutadisparu.s 252 | Comment | 00 | | 0 | 00/0122 | *---------------------------------------- - 507 | 1 toutadisparu.s 253 | Comment | 00 | | 0 | 00/0122 | * INITIALISATIONS - 508 | 1 toutadisparu.s 254 | Comment | 00 | | 0 | 00/0122 | *---------------------------------------- - 509 | 1 toutadisparu.s 255 | Empty | 00 | | 0 | 00/0122 | - 510 | 1 toutadisparu.s 256 | Comment | 00 | | 0 | 00/0122 | * jsr loadFONT ; charge l'image de la police - 511 | 1 toutadisparu.s 257 | Code | 00 | 2 | 3 | 00/0122 : 20 A3 0A | jsr load_font ; charge courier.10 - 512 | 1 toutadisparu.s 258 | Code | 00 | 2 | 3 | 00/0125 : 20 0D AE | jsr initNTP - 513 | 1 toutadisparu.s 259 | Code | 00 | 2 | 3 | 00/0128 : 20 93 AE | jsr randomNTP ; select a sequence 0-7 - 514 | 1 toutadisparu.s 260 | Empty | 00 | | 0 | 00/012B | - 515 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/012B : 20 DB 0A | jsr set_language - 516 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/012E : 20 56 AE | jsr doSOUNDON ; NTP on - 517 | 1 toutadisparu.s 263 | Empty | 00 | | 0 | 00/0131 | - 518 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/0131 : 20 7B 10 | jsr initialisation_absolue - 519 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/0134 : 20 EC 0C | jsr generique - 520 | 1 toutadisparu.s 266 | Empty | 00 | | 0 | 00/0137 | - 521 | 1 toutadisparu.s 267 | Comment | 00 | | 0 | 00/0137 | *----------------------- - 522 | 1 toutadisparu.s 268 | Comment | 00 | | 0 | 00/0137 | * MAIN - OK - 523 | 1 toutadisparu.s 269 | Comment | 00 | | 0 | 00/0137 | *----------------------- - 524 | 1 toutadisparu.s 270 | Comment | 00 | | 0 | 00/0137 | * main - 525 | 1 toutadisparu.s 271 | Empty | 00 | | 0 | 00/0137 | - 526 | 1 toutadisparu.s 272 | Empty | 00 | | 0 | 00/0137 | main - 527 | 1 toutadisparu.s 273 | Code | 00 | 2 | 3 | 00/0137 : 20 41 0F | jsr choix_aventure - 528 | 1 toutadisparu.s 274 | Code | 00 | 2 | 3 | 00/013A : 20 E5 10 | jsr initialisation_relative - 529 | 1 toutadisparu.s 275 | Code | 00 | 2 | 3 | 00/013D : 20 61 05 | jsr fadeOUT - 530 | 1 toutadisparu.s 276 | Empty | 00 | | 0 | 00/0140 | - 531 | 1 toutadisparu.s 277 | Comment | 00 | | 0 | 00/0140 | * LOGO - 532 | 1 toutadisparu.s 278 | Empty | 00 | | 0 | 00/0140 | - 533 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/0140 : A9 B8 1F | lda #LES_TEXTES - 534 | 1 toutadisparu.s 280 | Code | 00 | | 4 | 00/0143 : 8F 00 03 00 | stal $300 - 535 | 1 toutadisparu.s 281 | Code | 00 | 1 >>16 | 3 | 00/0147 : A9 00 00 | lda #^LES_TEXTES - 536 | 1 toutadisparu.s 282 | Code | 00 | | 4 | 00/014A : 8F 02 03 00 | stal $302 - 537 | 1 toutadisparu.s 283 | Empty | 00 | | 0 | 00/014E | - 538 | 1 toutadisparu.s 284 | Comment | 00 | | 0 | 00/014E | *--- - 539 | 1 toutadisparu.s 285 | Empty | 00 | | 0 | 00/014E | - 540 | 1 toutadisparu.s 286 | Code | 00 | 2 | 3 | 00/014E : AD AA 1E | mainLOOP lda scene_actuelle - 541 | 1 toutadisparu.s 287 | Code | 00 | 2 | 3 | 00/0151 : 20 7C 14 | jsr nouvelle_scene - 542 | 1 toutadisparu.s 288 | Code | 00 | 2 | 3 | 00/0154 : AD AA 1E | lda scene_actuelle - 543 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/0157 : 20 23 17 | jsr image - 544 | 1 toutadisparu.s 290 | Code | 00 | 2 | 3 | 00/015A : AD AA 1E | lda scene_actuelle - 545 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/015D : 20 CE 0C | jsr get_textes ; prend le texte de l'écran - 546 | 1 toutadisparu.s 292 | Code | 00 | 2 | 3 | 00/0160 : 20 7B 12 | jsr affiche_texte ; affiche-le - 547 | 1 toutadisparu.s 293 | Code | 00 | 2 | 3 | 00/0163 : 20 20 17 | jsr attente - 548 | 1 toutadisparu.s 294 | Empty | 00 | | 0 | 00/0166 | - 549 | 1 toutadisparu.s 295 | Code | 00 | 2 | 3 | 00/0166 : AD AA 1E | lda scene_actuelle - 550 | 1 toutadisparu.s 296 | Code | 00 | 2 | 3 | 00/0169 : 20 AC 17 | jsr suite_forcee - 551 | 1 toutadisparu.s 297 | Code | 00 | 2 | 3 | 00/016C : 8D B6 1F | sta fgSUITEFORCEE ; true if no words but 'suite' - 552 | 1 toutadisparu.s 298 | Empty | 00 | | 0 | 00/016F | - 553 | 1 toutadisparu.s 299 | Comment | 00 | | 0 | 00/016F | *---------------------------------------- - 554 | 1 toutadisparu.s 300 | Comment | 00 | | 0 | 00/016F | * TASK MASTER (no more) - 555 | 1 toutadisparu.s 301 | Comment | 00 | | 0 | 00/016F | *---------------------------------------- - 556 | 1 toutadisparu.s 302 | Empty | 00 | | 0 | 00/016F | - 557 | 1 toutadisparu.s 303 | Code | 00 | 2 | 3 | 00/016F : EE A7 06 | taskLOOP inc VBLCounter0 - 558 | 1 toutadisparu.s 304 | Empty | 00 | | 0 | 00/0172 | - 559 | 1 toutadisparu.s 305 | Comment | 00 | | 0 | 00/0172 | * PushWord #0 - 560 | 1 toutadisparu.s 306 | Comment | 00 | | 0 | 00/0172 | * PushWord #%11111111_11111111 - 561 | 1 toutadisparu.s 307 | Comment | 00 | | 0 | 00/0172 | * PushLong #taskREC - 562 | 1 toutadisparu.s 308 | Comment | 00 | | 0 | 00/0172 | * _TaskMaster - 563 | 1 toutadisparu.s 309 | Macro | 00 | | 0 | 00/0172 | PushWord #0 - 565 | 1 toutadisparu.s 309 | Code | 00 | | 3 | 00/0172 : F4 00 00 | PEA #0 - 568 | 1 toutadisparu.s 310 | Macro | 00 | | 0 | 00/0175 | PushWord #%00000000_00001110 - 570 | 1 toutadisparu.s 310 | Code | 00 | | 3 | 00/0175 : F4 0E 00 | PEA #%00000000_00001110 - 573 | 1 toutadisparu.s 311 | Macro | 00 | | 0 | 00/0178 | PushLong #taskREC - 577 | 1 toutadisparu.s 311 | Code | 00 | 1 >>16 | 3 | 00/0178 : F4 00 00 | PEA #^#taskREC - 584 | 1 toutadisparu.s 311 | Code | 00 | 2 | 3 | 00/017B : F4 9E 07 | PEA #taskREC - 587 | 1 toutadisparu.s 312 | Macro | 00 | | 0 | 00/017E | _GetNextEvent - 589 | 1 toutadisparu.s 312 | Code | 00 | | 3 | 00/017E : A2 06 0A | LDX #$A06 ; load tool call # - 590 | 1 toutadisparu.s 312 | Code | 00 | | 4 | 00/0181 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 591 | 1 toutadisparu.s 313 | Code | 00 | | 1 | 00/0185 : 68 | pla - 592 | 1 toutadisparu.s 314 | Code | 00 | | 2 | 00/0186 : F0 E7 | beq taskLOOP - 593 | 1 toutadisparu.s 315 | Empty | 00 | | 0 | 00/0188 | - 594 | 1 toutadisparu.s 316 | Code | 00 | | 2 | 00/0188 : 00 BD | brk $bd - 595 | 1 toutadisparu.s 317 | Empty | 00 | | 0 | 00/018A | - 596 | 1 toutadisparu.s 318 | Code | 00 | | 1 | 00/018A : 0A | asl - 597 | 1 toutadisparu.s 319 | Code | 00 | | 1 | 00/018B : AA | tax - 598 | 1 toutadisparu.s 320 | Code | 00 | 2 | 3 | 00/018C : FC CC 07 | jsr (taskTBL,x) - 599 | 1 toutadisparu.s 321 | Empty | 00 | | 0 | 00/018F | - 600 | 1 toutadisparu.s 322 | Code | 00 | 2 | 3 | 00/018F : AD AE 1E | lda deplacement ; si on doit bouger, on fait un... - 601 | 1 toutadisparu.s 323 | Code | 00 | | 3 | 00/0192 : C9 01 00 | cmp #{1} - 602 | 1 toutadisparu.s 324 | Code | 00 | | 2 | 00/0195 : F0 B7 | beq mainLOOP ; ...grand saut - 603 | 1 toutadisparu.s 325 | Code | 00 | | 2 | 00/0197 : D0 D6 | bne taskLOOP ; ...sinon on attend - 604 | 1 toutadisparu.s 326 | Empty | 00 | | 0 | 00/0199 | - 605 | 1 toutadisparu.s 327 | Comment | 00 | | 0 | 00/0199 | *----------------------------------- Gestion du keyDown - 606 | 1 toutadisparu.s 328 | Comment | 00 | | 0 | 00/0199 | * on gère les open-apple-qqch - 607 | 1 toutadisparu.s 329 | Empty | 00 | | 0 | 00/0199 | - 608 | 1 toutadisparu.s 330 | Code | 00 | 2 | 3 | 00/0199 : AD AC 07 | doKEYDOWN lda taskMODIFIERS - 609 | 1 toutadisparu.s 331 | Code | 00 | | 3 | 00/019C : 29 00 01 | and #{$0100} - 610 | 1 toutadisparu.s 332 | Code | 00 | | 3 | 00/019F : C9 00 01 | cmp #{$0100} - 611 | 1 toutadisparu.s 333 | Code | 00 | | 2 | 00/01A2 : F0 01 | beq doOPENAPPLE - 612 | 1 toutadisparu.s 334 | Code | 00 | | 1 | 00/01A4 : 60 | rts - 613 | 1 toutadisparu.s 335 | Empty | 00 | | 0 | 00/01A5 | - 614 | 1 toutadisparu.s 336 | Comment | 00 | | 0 | 00/01A5 | *--- gère les open-apple-qqch - 615 | 1 toutadisparu.s 337 | Empty | 00 | | 0 | 00/01A5 | - 616 | 1 toutadisparu.s 338 | Empty | 00 | | 0 | 00/01A5 | doOPENAPPLE - 617 | 1 toutadisparu.s 339 | Code | 00 | | 3 | 00/01A5 : A2 FF FF | ldx #-1 - 618 | 1 toutadisparu.s 340 | Code | 10 | | 2 | 00/01A8 : E2 20 | sep #$20 - 619 | 1 toutadisparu.s 341 | Code | 10 | | 1 | 00/01AA : E8 | ozunid_1 inx - 620 | 1 toutadisparu.s 342 | Code | 10 | 2 | 3 | 00/01AB : BD C2 01 | lda tblKEYVALUE,x ; get key - 621 | 1 toutadisparu.s 343 | Code | 10 | | 2 | 00/01AE : C9 FF | cmp #$ff ; end of table - 622 | 1 toutadisparu.s 344 | Code | 10 | | 2 | 00/01B0 : F0 0D | beq doOPENAPPLE99 ; so exit - 623 | 1 toutadisparu.s 345 | Code | 10 | 2 | 3 | 00/01B2 : CD A0 07 | cmp taskMESSAGE ; same as pressed key? - 624 | 1 toutadisparu.s 346 | Code | 10 | | 2 | 00/01B5 : D0 F3 | bne ozunid_1 ; no, loop - 625 | 1 toutadisparu.s 347 | Empty | 10 | | 0 | 00/01B7 | - 626 | 1 toutadisparu.s 348 | Code | 00 | | 2 | 00/01B7 : C2 20 | rep #$20 - 627 | 1 toutadisparu.s 349 | Code | 00 | | 1 | 00/01B9 : 8A | txa - 628 | 1 toutadisparu.s 350 | Code | 00 | | 1 | 00/01BA : 0A | asl - 629 | 1 toutadisparu.s 351 | Code | 00 | | 1 | 00/01BB : AA | tax - 630 | 1 toutadisparu.s 352 | Code | 00 | 2 | 3 | 00/01BC : 7C CE 01 | jmp (tblKEYADDRESS,x) - 631 | 1 toutadisparu.s 353 | Empty | 00 | | 0 | 00/01BF | - 632 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01BF | doOPENAPPLE99 - 633 | 1 toutadisparu.s 355 | Empty | 00 | | 0 | 00/01BF | doNOT - 634 | 1 toutadisparu.s 356 | Code | 00 | | 2 | 00/01BF : C2 20 | rep #$20 - 635 | 1 toutadisparu.s 357 | Code | 00 | | 1 | 00/01C1 : 60 | rts - 636 | 1 toutadisparu.s 358 | Empty | 00 | | 0 | 00/01C2 | - 637 | 1 toutadisparu.s 359 | Comment | 00 | | 0 | 00/01C2 | *--- - 638 | 1 toutadisparu.s 360 | Empty | 00 | | 0 | 00/01C2 | - 639 | 1 toutadisparu.s 361 | Empty | 00 | | 0 | 00/01C2 | tblKEYVALUE - 640 | 1 toutadisparu.s 362 | Data | 00 | | 6 | 00/01C2 : 51 71 4F 6F | asc 'QqOoSs' + 506 | 1 toutadisparu.s 252 | Macro | 00 | | 0 | 00/0122 | PushLong mainPORT + 514 | 1 toutadisparu.s 252 | Code | 00 | 2 | 3 | 00/0122 : AD 93 02 | LDA mainPORT+2 + 515 | 1 toutadisparu.s 252 | Code | 00 | | 1 | 00/0125 : 48 | PHA + 523 | 1 toutadisparu.s 252 | Code | 00 | 2 | 3 | 00/0126 : AD 91 02 | LDA mainPORT + 524 | 1 toutadisparu.s 252 | Code | 00 | | 1 | 00/0129 : 48 | PHA + 526 | 1 toutadisparu.s 253 | Macro | 00 | | 0 | 00/012A | _SetPort + 528 | 1 toutadisparu.s 253 | Code | 00 | | 3 | 00/012A : A2 04 1B | LDX #$1B04 ; load tool call # + 529 | 1 toutadisparu.s 253 | Code | 00 | | 4 | 00/012D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 530 | 1 toutadisparu.s 254 | Empty | 00 | | 0 | 00/0131 | + 531 | 1 toutadisparu.s 255 | Comment | 00 | | 0 | 00/0131 | *---------------------------------------- + 532 | 1 toutadisparu.s 256 | Comment | 00 | | 0 | 00/0131 | * INITIALISATIONS + 533 | 1 toutadisparu.s 257 | Comment | 00 | | 0 | 00/0131 | *---------------------------------------- + 534 | 1 toutadisparu.s 258 | Empty | 00 | | 0 | 00/0131 | + 535 | 1 toutadisparu.s 259 | Comment | 00 | | 0 | 00/0131 | * jsr loadFONT ; charge l'image de la police + 536 | 1 toutadisparu.s 260 | Code | 00 | 2 | 3 | 00/0131 : 20 B0 0A | jsr load_font ; charge courier.10 + 537 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0134 : 20 1A AE | jsr initNTP + 538 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0137 : 20 A0 AE | jsr randomNTP ; select a sequence 0-7 + 539 | 1 toutadisparu.s 263 | Empty | 00 | | 0 | 00/013A | + 540 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/013A : 20 E8 0A | jsr set_language + 541 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/013D : 20 63 AE | jsr doSOUNDON ; NTP on + 542 | 1 toutadisparu.s 266 | Empty | 00 | | 0 | 00/0140 | + 543 | 1 toutadisparu.s 267 | Code | 00 | 2 | 3 | 00/0140 : 20 88 10 | jsr initialisation_absolue + 544 | 1 toutadisparu.s 268 | Code | 00 | 2 | 3 | 00/0143 : 20 F9 0C | jsr generique + 545 | 1 toutadisparu.s 269 | Empty | 00 | | 0 | 00/0146 | + 546 | 1 toutadisparu.s 270 | Comment | 00 | | 0 | 00/0146 | *----------------------- + 547 | 1 toutadisparu.s 271 | Comment | 00 | | 0 | 00/0146 | * MAIN - OK + 548 | 1 toutadisparu.s 272 | Comment | 00 | | 0 | 00/0146 | *----------------------- + 549 | 1 toutadisparu.s 273 | Comment | 00 | | 0 | 00/0146 | * main + 550 | 1 toutadisparu.s 274 | Empty | 00 | | 0 | 00/0146 | + 551 | 1 toutadisparu.s 275 | Empty | 00 | | 0 | 00/0146 | main + 552 | 1 toutadisparu.s 276 | Code | 00 | 2 | 3 | 00/0146 : 20 4E 0F | jsr choix_aventure + 553 | 1 toutadisparu.s 277 | Code | 00 | 2 | 3 | 00/0149 : 20 F2 10 | jsr initialisation_relative + 554 | 1 toutadisparu.s 278 | Code | 00 | 2 | 3 | 00/014C : 20 6E 05 | jsr fadeOUT + 555 | 1 toutadisparu.s 279 | Empty | 00 | | 0 | 00/014F | + 556 | 1 toutadisparu.s 280 | Comment | 00 | | 0 | 00/014F | * LOGO + 557 | 1 toutadisparu.s 281 | Empty | 00 | | 0 | 00/014F | + 558 | 1 toutadisparu.s 282 | Code | 00 | 2 | 3 | 00/014F : A9 C5 1F | lda #LES_TEXTES + 559 | 1 toutadisparu.s 283 | Code | 00 | | 4 | 00/0152 : 8F 00 03 00 | stal $300 + 560 | 1 toutadisparu.s 284 | Code | 00 | 1 >>16 | 3 | 00/0156 : A9 00 00 | lda #^LES_TEXTES + 561 | 1 toutadisparu.s 285 | Code | 00 | | 4 | 00/0159 : 8F 02 03 00 | stal $302 + 562 | 1 toutadisparu.s 286 | Empty | 00 | | 0 | 00/015D | + 563 | 1 toutadisparu.s 287 | Comment | 00 | | 0 | 00/015D | *--- + 564 | 1 toutadisparu.s 288 | Empty | 00 | | 0 | 00/015D | + 565 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/015D : AD B7 1E | mainLOOP lda scene_actuelle + 566 | 1 toutadisparu.s 290 | Code | 00 | 2 | 3 | 00/0160 : 20 89 14 | jsr nouvelle_scene + 567 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/0163 : AD B7 1E | lda scene_actuelle + 568 | 1 toutadisparu.s 292 | Code | 00 | 2 | 3 | 00/0166 : 20 30 17 | jsr image + 569 | 1 toutadisparu.s 293 | Code | 00 | 2 | 3 | 00/0169 : AD B7 1E | lda scene_actuelle + 570 | 1 toutadisparu.s 294 | Code | 00 | 2 | 3 | 00/016C : 20 DB 0C | jsr get_textes ; prend le texte de l'écran + 571 | 1 toutadisparu.s 295 | Code | 00 | 2 | 3 | 00/016F : 20 88 12 | jsr affiche_texte ; affiche-le + 572 | 1 toutadisparu.s 296 | Code | 00 | 2 | 3 | 00/0172 : 20 2D 17 | jsr attente + 573 | 1 toutadisparu.s 297 | Empty | 00 | | 0 | 00/0175 | + 574 | 1 toutadisparu.s 298 | Code | 00 | 2 | 3 | 00/0175 : AD B7 1E | lda scene_actuelle + 575 | 1 toutadisparu.s 299 | Code | 00 | 2 | 3 | 00/0178 : 20 B9 17 | jsr suite_forcee + 576 | 1 toutadisparu.s 300 | Code | 00 | 2 | 3 | 00/017B : 8D C3 1F | sta fgSUITEFORCEE ; true if no words but 'suite' + 577 | 1 toutadisparu.s 301 | Empty | 00 | | 0 | 00/017E | + 578 | 1 toutadisparu.s 302 | Comment | 00 | | 0 | 00/017E | *---------------------------------------- + 579 | 1 toutadisparu.s 303 | Comment | 00 | | 0 | 00/017E | * TASK MASTER (no more) + 580 | 1 toutadisparu.s 304 | Comment | 00 | | 0 | 00/017E | *---------------------------------------- + 581 | 1 toutadisparu.s 305 | Empty | 00 | | 0 | 00/017E | + 582 | 1 toutadisparu.s 306 | Code | 00 | 2 | 3 | 00/017E : EE B4 06 | taskLOOP inc VBLCounter0 + 583 | 1 toutadisparu.s 307 | Empty | 00 | | 0 | 00/0181 | + 584 | 1 toutadisparu.s 308 | Comment | 00 | | 0 | 00/0181 | * PushWord #0 + 585 | 1 toutadisparu.s 309 | Comment | 00 | | 0 | 00/0181 | * PushWord #%11111111_11111111 + 586 | 1 toutadisparu.s 310 | Comment | 00 | | 0 | 00/0181 | * PushLong #taskREC + 587 | 1 toutadisparu.s 311 | Comment | 00 | | 0 | 00/0181 | * _TaskMaster + 588 | 1 toutadisparu.s 312 | Macro | 00 | | 0 | 00/0181 | PushWord #0 + 590 | 1 toutadisparu.s 312 | Code | 00 | | 3 | 00/0181 : F4 00 00 | PEA #0 + 593 | 1 toutadisparu.s 313 | Macro | 00 | | 0 | 00/0184 | PushWord #%00000000_00001110 + 595 | 1 toutadisparu.s 313 | Code | 00 | | 3 | 00/0184 : F4 0E 00 | PEA #%00000000_00001110 + 598 | 1 toutadisparu.s 314 | Macro | 00 | | 0 | 00/0187 | PushLong #taskREC + 602 | 1 toutadisparu.s 314 | Code | 00 | 1 >>16 | 3 | 00/0187 : F4 00 00 | PEA #^#taskREC + 609 | 1 toutadisparu.s 314 | Code | 00 | 2 | 3 | 00/018A : F4 AB 07 | PEA #taskREC + 612 | 1 toutadisparu.s 315 | Macro | 00 | | 0 | 00/018D | _GetNextEvent + 614 | 1 toutadisparu.s 315 | Code | 00 | | 3 | 00/018D : A2 06 0A | LDX #$A06 ; load tool call # + 615 | 1 toutadisparu.s 315 | Code | 00 | | 4 | 00/0190 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 616 | 1 toutadisparu.s 316 | Code | 00 | | 1 | 00/0194 : 68 | pla + 617 | 1 toutadisparu.s 317 | Code | 00 | | 2 | 00/0195 : F0 E7 | beq taskLOOP + 618 | 1 toutadisparu.s 318 | Empty | 00 | | 0 | 00/0197 | + 619 | 1 toutadisparu.s 319 | Code | 00 | | 1 | 00/0197 : 0A | asl + 620 | 1 toutadisparu.s 320 | Code | 00 | | 1 | 00/0198 : AA | tax + 621 | 1 toutadisparu.s 321 | Code | 00 | 2 | 3 | 00/0199 : FC D9 07 | jsr (taskTBL,x) + 622 | 1 toutadisparu.s 322 | Empty | 00 | | 0 | 00/019C | + 623 | 1 toutadisparu.s 323 | Code | 00 | 2 | 3 | 00/019C : AD BB 1E | lda deplacement ; si on doit bouger, on fait un... + 624 | 1 toutadisparu.s 324 | Code | 00 | | 3 | 00/019F : C9 01 00 | cmp #{1} + 625 | 1 toutadisparu.s 325 | Code | 00 | | 2 | 00/01A2 : F0 B9 | beq mainLOOP ; ...grand saut + 626 | 1 toutadisparu.s 326 | Code | 00 | | 2 | 00/01A4 : D0 D8 | bne taskLOOP ; ...sinon on attend + 627 | 1 toutadisparu.s 327 | Empty | 00 | | 0 | 00/01A6 | + 628 | 1 toutadisparu.s 328 | Comment | 00 | | 0 | 00/01A6 | *----------------------------------- Gestion du keyDown + 629 | 1 toutadisparu.s 329 | Comment | 00 | | 0 | 00/01A6 | * on gère les open-apple-qqch + 630 | 1 toutadisparu.s 330 | Empty | 00 | | 0 | 00/01A6 | + 631 | 1 toutadisparu.s 331 | Code | 00 | 2 | 3 | 00/01A6 : AD B9 07 | doKEYDOWN lda taskMODIFIERS + 632 | 1 toutadisparu.s 332 | Code | 00 | | 3 | 00/01A9 : 29 00 01 | and #{$0100} + 633 | 1 toutadisparu.s 333 | Code | 00 | | 3 | 00/01AC : C9 00 01 | cmp #{$0100} + 634 | 1 toutadisparu.s 334 | Code | 00 | | 2 | 00/01AF : F0 01 | beq doOPENAPPLE + 635 | 1 toutadisparu.s 335 | Code | 00 | | 1 | 00/01B1 : 60 | rts + 636 | 1 toutadisparu.s 336 | Empty | 00 | | 0 | 00/01B2 | + 637 | 1 toutadisparu.s 337 | Comment | 00 | | 0 | 00/01B2 | *--- gère les open-apple-qqch + 638 | 1 toutadisparu.s 338 | Empty | 00 | | 0 | 00/01B2 | + 639 | 1 toutadisparu.s 339 | Empty | 00 | | 0 | 00/01B2 | doOPENAPPLE + 640 | 1 toutadisparu.s 340 | Code | 00 | | 3 | 00/01B2 : A2 FF FF | ldx #-1 + 641 | 1 toutadisparu.s 341 | Code | 10 | | 2 | 00/01B5 : E2 20 | sep #$20 + 642 | 1 toutadisparu.s 342 | Code | 10 | | 1 | 00/01B7 : E8 | ozunid_1 inx + 643 | 1 toutadisparu.s 343 | Code | 10 | 2 | 3 | 00/01B8 : BD CF 01 | lda tblKEYVALUE,x ; get key + 644 | 1 toutadisparu.s 344 | Code | 10 | | 2 | 00/01BB : C9 FF | cmp #$ff ; end of table + 645 | 1 toutadisparu.s 345 | Code | 10 | | 2 | 00/01BD : F0 0D | beq doOPENAPPLE99 ; so exit + 646 | 1 toutadisparu.s 346 | Code | 10 | 2 | 3 | 00/01BF : CD AD 07 | cmp taskMESSAGE ; same as pressed key? + 647 | 1 toutadisparu.s 347 | Code | 10 | | 2 | 00/01C2 : D0 F3 | bne ozunid_1 ; no, loop + 648 | 1 toutadisparu.s 348 | Empty | 10 | | 0 | 00/01C4 | + 649 | 1 toutadisparu.s 349 | Code | 00 | | 2 | 00/01C4 : C2 20 | rep #$20 + 650 | 1 toutadisparu.s 350 | Code | 00 | | 1 | 00/01C6 : 8A | txa + 651 | 1 toutadisparu.s 351 | Code | 00 | | 1 | 00/01C7 : 0A | asl + 652 | 1 toutadisparu.s 352 | Code | 00 | | 1 | 00/01C8 : AA | tax + 653 | 1 toutadisparu.s 353 | Code | 00 | 2 | 3 | 00/01C9 : 7C DB 01 | jmp (tblKEYADDRESS,x) + 654 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01CC | + 655 | 1 toutadisparu.s 355 | Empty | 00 | | 0 | 00/01CC | doOPENAPPLE99 + 656 | 1 toutadisparu.s 356 | Empty | 00 | | 0 | 00/01CC | doNOT + 657 | 1 toutadisparu.s 357 | Code | 00 | | 2 | 00/01CC : C2 20 | rep #$20 + 658 | 1 toutadisparu.s 358 | Code | 00 | | 1 | 00/01CE : 60 | rts + 659 | 1 toutadisparu.s 359 | Empty | 00 | | 0 | 00/01CF | + 660 | 1 toutadisparu.s 360 | Comment | 00 | | 0 | 00/01CF | *--- + 661 | 1 toutadisparu.s 361 | Empty | 00 | | 0 | 00/01CF | + 662 | 1 toutadisparu.s 362 | Empty | 00 | | 0 | 00/01CF | tblKEYVALUE + 663 | 1 toutadisparu.s 363 | Data | 00 | | 6 | 00/01CF : 51 71 4F 6F | asc 'QqOoSs' | | | | | | 53 73 | - 641 | 1 toutadisparu.s 363 | Data | 00 | | 2 | 00/01C8 : 52 72 | asc 'Rr' - 642 | 1 toutadisparu.s 364 | Data | 00 | | 2 | 00/01CA : 5A 7A | asc 'Zz' - 643 | 1 toutadisparu.s 365 | Data | 00 | | 1 | 00/01CC : 3F | asc '?' - 644 | 1 toutadisparu.s 366 | Data | 00 | | 1 | 00/01CD : FF | hex ff - 645 | 1 toutadisparu.s 367 | Empty | 00 | | 0 | 00/01CE | - 646 | 1 toutadisparu.s 368 | Empty | 00 | | 0 | 00/01CE | tblKEYADDRESS - 647 | 1 toutadisparu.s 369 | Data | 00 | 2 | 12 | 00/01CE : DE 03 DE 03 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE - | | | | | | 88 02 88 02 | - | | | | | | C5 02 C5 02 | - 648 | 1 toutadisparu.s 370 | Data | 00 | 2 | 4 | 00/01DA : B4 03 B4 03 | da doRESTART,doRESTART - 649 | 1 toutadisparu.s 371 | Data | 00 | 2 | 4 | 00/01DE : 43 AE 43 AE | da doMUSIK,doMUSIK - 650 | 1 toutadisparu.s 372 | Data | 00 | 2 | 2 | 00/01E2 : 3B 18 | da help - 651 | 1 toutadisparu.s 373 | Empty | 00 | | 0 | 00/01E4 | - 652 | 1 toutadisparu.s 374 | Comment | 00 | | 0 | 00/01E4 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) - 653 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/01E4 | * - 654 | 1 toutadisparu.s 376 | Comment | 00 | | 0 | 00/01E4 | *doCONTROL - 655 | 1 toutadisparu.s 377 | Comment | 00 | | 0 | 00/01E4 | * lda taskREC+38 - 656 | 1 toutadisparu.s 378 | Comment | 00 | | 0 | 00/01E4 | * rts - 657 | 1 toutadisparu.s 379 | Empty | 00 | | 0 | 00/01E4 | - 658 | 1 toutadisparu.s 380 | Comment | 00 | | 0 | 00/01E4 | *----------------------------------- Gestion du mouseUp - 659 | 1 toutadisparu.s 381 | Comment | 00 | | 0 | 00/01E4 | * on compare les coordonnées avec celles du incontent - 660 | 1 toutadisparu.s 382 | Comment | 00 | | 0 | 00/01E4 | * si dans le même rectangle, on traite - 661 | 1 toutadisparu.s 383 | Empty | 00 | | 0 | 00/01E4 | - 662 | 1 toutadisparu.s 384 | Empty | 00 | | 0 | 00/01E4 | doMOUSEUP - 663 | 1 toutadisparu.s 385 | Code | 00 | 2 | 3 | 00/01E4 : AD B6 1F | lda fgSUITEFORCEE - 664 | 1 toutadisparu.s 386 | Code | 00 | | 3 | 00/01E7 : C9 00 00 | cmp #{0} - 665 | 1 toutadisparu.s 387 | Code | 00 | | 2 | 00/01EA : F0 01 | beq mup1 - 666 | 1 toutadisparu.s 388 | Code | 00 | | 1 | 00/01EC : 60 | rts - 667 | 1 toutadisparu.s 389 | Code | 00 | 2 | 3 | 00/01ED : 20 97 14 | mup1 jsr clic_mot ; on vérifie si on a cliqué sur un mot => mot$ - 668 | 1 toutadisparu.s 390 | Empty | 00 | | 0 | 00/01F0 | - 669 | 1 toutadisparu.s 391 | Code | 00 | 2 | 3 | 00/01F0 : AD AA 1E | lda scene_actuelle - 670 | 1 toutadisparu.s 392 | Code | 00 | 2 | 3 | 00/01F3 : 8D AC 1E | sta scene_nouvelle - 671 | 1 toutadisparu.s 393 | Empty | 00 | | 0 | 00/01F6 | - 672 | 1 toutadisparu.s 394 | Comment | 00 | | 0 | 00/01F6 | *--- LOGO - 673 | 1 toutadisparu.s 395 | Empty | 00 | | 0 | 00/01F6 | - 674 | 1 toutadisparu.s 396 | Code | 00 | 2 | 3 | 00/01F6 : AD AC 1E | lda scene_nouvelle - 675 | 1 toutadisparu.s 397 | Code | 00 | 2 | 3 | 00/01F9 : 8D AA 1E | sta scene_actuelle - 676 | 1 toutadisparu.s 398 | Code | 00 | | 1 | 00/01FC : 60 | rts - 677 | 1 toutadisparu.s 399 | Empty | 00 | | 0 | 00/01FD | - 678 | 1 toutadisparu.s 400 | Comment | 00 | | 0 | 00/01FD | *----------------------------------- - 679 | 1 toutadisparu.s 401 | Comment | 00 | | 0 | 00/01FD | * AUTRES ROUTINES - 680 | 1 toutadisparu.s 402 | Comment | 00 | | 0 | 00/01FD | *----------------------------------- - 681 | 1 toutadisparu.s 403 | Empty | 00 | | 0 | 00/01FD | - 682 | 1 toutadisparu.s 404 | Comment | 00 | | 0 | 00/01FD | *----------------------------------- Switch to 320 mode - 683 | 1 toutadisparu.s 405 | Empty | 00 | | 0 | 00/01FD | - 684 | 1 toutadisparu.s 406 | Empty | 00 | | 0 | 00/01FD | switch_320 - 685 | 1 toutadisparu.s 407 | Code | 00 | | 3 | 00/01FD : A9 00 00 | lda #0 - 686 | 1 toutadisparu.s 408 | Code | 00 | | 3 | 00/0200 : A0 40 01 | ldy #{320} - 687 | 1 toutadisparu.s 409 | Code | 00 | | 2 | 00/0203 : 80 06 | bra switch_res - 688 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/0205 | - 689 | 1 toutadisparu.s 411 | Comment | 00 | | 0 | 00/0205 | *----------------------------------- Switch to 640 mode - 690 | 1 toutadisparu.s 412 | Empty | 00 | | 0 | 00/0205 | - 691 | 1 toutadisparu.s 413 | Empty | 00 | | 0 | 00/0205 | switch_640 - 692 | 1 toutadisparu.s 414 | Code | 00 | | 3 | 00/0205 : A9 80 00 | lda #$80 - 693 | 1 toutadisparu.s 415 | Code | 00 | | 3 | 00/0208 : A0 80 02 | ldy #{640} - 694 | 1 toutadisparu.s 416 | Empty | 00 | | 0 | 00/020B | - 695 | 1 toutadisparu.s 417 | Comment | 00 | | 0 | 00/020B | *----------- - 696 | 1 toutadisparu.s 418 | Empty | 00 | | 0 | 00/020B | - 697 | 1 toutadisparu.s 419 | Empty | 00 | | 0 | 00/020B | switch_res - 698 | 1 toutadisparu.s 420 | Code | 00 | 2 | 3 | 00/020B : 8C 80 02 | sty mainWIDTH - 699 | 1 toutadisparu.s 421 | Code | 00 | | 1 | 00/020E : 48 | pha - 700 | 1 toutadisparu.s 422 | Code | 00 | | 1 | 00/020F : 48 | pha - 701 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/0210 | _SetMasterSCB - 703 | 1 toutadisparu.s 423 | Code | 00 | | 3 | 00/0210 : A2 04 16 | LDX #$1604 ; load tool call # - 704 | 1 toutadisparu.s 423 | Code | 00 | | 4 | 00/0213 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 705 | 1 toutadisparu.s 424 | Macro | 00 | | 0 | 00/0217 | _SetAllSCBs - 707 | 1 toutadisparu.s 424 | Code | 00 | | 3 | 00/0217 : A2 04 14 | LDX #$1404 ; load tool call # - 708 | 1 toutadisparu.s 424 | Code | 00 | | 4 | 00/021A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 709 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/021E | PushLong #$e19e00 - 713 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/021E : F4 E1 00 | PEA #^#$e19e00 - 720 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/0221 : F4 00 9E | PEA #$e19e00 - 723 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/0224 | _InitColorTable - 725 | 1 toutadisparu.s 426 | Code | 00 | | 3 | 00/0224 : A2 04 0D | LDX #$D04 ; load tool call # - 726 | 1 toutadisparu.s 426 | Code | 00 | | 4 | 00/0227 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 727 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/022B | _InitCursor - 729 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/022B : A2 04 CA | LDX #$CA04 ; load tool call # - 730 | 1 toutadisparu.s 427 | Code | 00 | | 4 | 00/022E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 731 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/0232 | PushLong mainPORT - 739 | 1 toutadisparu.s 428 | Code | 00 | 2 | 3 | 00/0232 : AD 86 02 | LDA mainPORT+2 - 740 | 1 toutadisparu.s 428 | Code | 00 | | 1 | 00/0235 : 48 | PHA - 748 | 1 toutadisparu.s 428 | Code | 00 | 2 | 3 | 00/0236 : AD 84 02 | LDA mainPORT - 749 | 1 toutadisparu.s 428 | Code | 00 | | 1 | 00/0239 : 48 | PHA - 751 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/023A | _InitPort - 753 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/023A : A2 04 19 | LDX #$1904 ; load tool call # - 754 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/023D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 755 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/0241 | _HideCursor - 757 | 1 toutadisparu.s 430 | Code | 00 | | 3 | 00/0241 : A2 04 90 | LDX #$9004 ; load tool call # - 758 | 1 toutadisparu.s 430 | Code | 00 | | 4 | 00/0244 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 759 | 1 toutadisparu.s 431 | Empty | 00 | | 0 | 00/0248 | - 760 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/0248 | PushWord #0 - 762 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/0248 : F4 00 00 | PEA #0 - 765 | 1 toutadisparu.s 433 | Macro | 00 | | 0 | 00/024B | PushWord mainWIDTH - 770 | 1 toutadisparu.s 433 | Code | 00 | 2 | 3 | 00/024B : AD 80 02 | LDA mainWIDTH - 771 | 1 toutadisparu.s 433 | Code | 00 | | 1 | 00/024E : 48 | PHA - 773 | 1 toutadisparu.s 434 | Macro | 00 | | 0 | 00/024F | PushWord #0 - 775 | 1 toutadisparu.s 434 | Code | 00 | | 3 | 00/024F : F4 00 00 | PEA #0 - 778 | 1 toutadisparu.s 435 | Macro | 00 | | 0 | 00/0252 | PushWord #200 - 780 | 1 toutadisparu.s 435 | Code | 00 | | 3 | 00/0252 : F4 C8 00 | PEA #200 - 783 | 1 toutadisparu.s 436 | Macro | 00 | | 0 | 00/0255 | _ClampMouse - 785 | 1 toutadisparu.s 436 | Code | 00 | | 3 | 00/0255 : A2 03 1C | LDX #$1C03 ; load tool call # - 786 | 1 toutadisparu.s 436 | Code | 00 | | 4 | 00/0258 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 787 | 1 toutadisparu.s 437 | Macro | 00 | | 0 | 00/025C | _HomeMouse - 789 | 1 toutadisparu.s 437 | Code | 00 | | 3 | 00/025C : A2 03 1A | LDX #$1A03 ; load tool call # - 790 | 1 toutadisparu.s 437 | Code | 00 | | 4 | 00/025F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 791 | 1 toutadisparu.s 438 | Macro | 00 | | 0 | 00/0263 | _ShowCursor - 793 | 1 toutadisparu.s 438 | Code | 00 | | 3 | 00/0263 : A2 04 91 | LDX #$9104 ; load tool call # - 794 | 1 toutadisparu.s 438 | Code | 00 | | 4 | 00/0266 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 795 | 1 toutadisparu.s 439 | Macro | 00 | | 0 | 00/026A | _WindNewRes - 797 | 1 toutadisparu.s 439 | Code | 00 | | 3 | 00/026A : A2 0E 25 | LDX #$250E ; load tool call # - 798 | 1 toutadisparu.s 439 | Code | 00 | | 4 | 00/026D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 799 | 1 toutadisparu.s 440 | Macro | 00 | | 0 | 00/0271 | _MenuNewRes - 801 | 1 toutadisparu.s 440 | Code | 00 | | 3 | 00/0271 : A2 0F 29 | LDX #$290F ; load tool call # - 802 | 1 toutadisparu.s 440 | Code | 00 | | 4 | 00/0274 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 803 | 1 toutadisparu.s 441 | Macro | 00 | | 0 | 00/0278 | _CtlNewRes - 805 | 1 toutadisparu.s 441 | Code | 00 | | 3 | 00/0278 : A2 10 12 | LDX #$1210 ; load tool call # - 806 | 1 toutadisparu.s 441 | Code | 00 | | 4 | 00/027B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 807 | 1 toutadisparu.s 442 | Code | 00 | | 1 | 00/027F : 60 | rts - 808 | 1 toutadisparu.s 443 | Empty | 00 | | 0 | 00/0280 | - 809 | 1 toutadisparu.s 444 | Comment | 00 | | 0 | 00/0280 | *----------- - 810 | 1 toutadisparu.s 445 | Empty | 00 | | 0 | 00/0280 | - 811 | 1 toutadisparu.s 446 | Data | 00 | | 2 | 00/0280 : 00 00 | mainWIDTH ds 2 - 812 | 1 toutadisparu.s 447 | Data | 00 | | 2 | 00/0282 : 00 00 | oldWIDTH ds 2 - 813 | 1 toutadisparu.s 448 | Data | 00 | | 4 | 00/0284 : 00 00 00 00 | mainPORT ds 4 - 814 | 1 toutadisparu.s 449 | Empty | 00 | | 0 | 00/0288 | - 815 | 1 toutadisparu.s 450 | Comment | 00 | | 0 | 00/0288 | *----------------------------------- Open - 816 | 1 toutadisparu.s 451 | Empty | 00 | | 0 | 00/0288 | - 817 | 1 toutadisparu.s 452 | Empty | 00 | | 0 | 00/0288 | doLOAD - 818 | 1 toutadisparu.s 453 | Code | 00 | 2 | 3 | 00/0288 : 20 73 AE | jsr suspendMUSIC ; NTP off - 819 | 1 toutadisparu.s 454 | Code | 00 | 2 | 3 | 00/028B : 20 5D 06 | jsr saveBACK - 820 | 1 toutadisparu.s 455 | Empty | 00 | | 0 | 00/028E | - 821 | 1 toutadisparu.s 456 | Macro | 00 | | 0 | 00/028E | PushWord #30 - 823 | 1 toutadisparu.s 456 | Code | 00 | | 3 | 00/028E : F4 1E 00 | PEA #30 - 826 | 1 toutadisparu.s 457 | Macro | 00 | | 0 | 00/0291 | PushWord #43 - 828 | 1 toutadisparu.s 457 | Code | 00 | | 3 | 00/0291 : F4 2B 00 | PEA #43 - 831 | 1 toutadisparu.s 458 | Macro | 00 | | 0 | 00/0294 | PushLong #strLOADFILE - 835 | 1 toutadisparu.s 458 | Code | 00 | 1 >>16 | 3 | 00/0294 : F4 00 00 | PEA #^#strLOADFILE - 842 | 1 toutadisparu.s 458 | Code | 00 | 2 | 3 | 00/0297 : F4 12 08 | PEA #strLOADFILE - 845 | 1 toutadisparu.s 459 | Macro | 00 | | 0 | 00/029A | PushLong #0 - 849 | 1 toutadisparu.s 459 | Code | 00 | | 3 | 00/029A : F4 00 00 | PEA #^#0 - 856 | 1 toutadisparu.s 459 | Code | 00 | | 3 | 00/029D : F4 00 00 | PEA #0 - 859 | 1 toutadisparu.s 460 | Macro | 00 | | 0 | 00/02A0 | PushLong #typeLIST - 863 | 1 toutadisparu.s 460 | Code | 00 | 1 >>16 | 3 | 00/02A0 : F4 00 00 | PEA #^#typeLIST - 870 | 1 toutadisparu.s 460 | Code | 00 | 2 | 3 | 00/02A3 : F4 39 08 | PEA #typeLIST - 873 | 1 toutadisparu.s 461 | Macro | 00 | | 0 | 00/02A6 | PushLong #replyPTR - 877 | 1 toutadisparu.s 461 | Code | 00 | 1 >>16 | 3 | 00/02A6 : F4 00 00 | PEA #^#replyPTR - 884 | 1 toutadisparu.s 461 | Code | 00 | 2 | 3 | 00/02A9 : F4 3B 08 | PEA #replyPTR - 887 | 1 toutadisparu.s 462 | Macro | 00 | | 0 | 00/02AC | _SFGetFile - 889 | 1 toutadisparu.s 462 | Code | 00 | | 3 | 00/02AC : A2 17 09 | LDX #$917 ; load tool call # - 890 | 1 toutadisparu.s 462 | Code | 00 | | 4 | 00/02AF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 891 | 1 toutadisparu.s 463 | Empty | 00 | | 0 | 00/02B3 | - 892 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02B3 : 20 7B 06 | jsr loadBACK - 893 | 1 toutadisparu.s 465 | Code | 00 | 2 | 3 | 00/02B6 : 20 83 AE | jsr resumeMUSIC ; NTP on - 894 | 1 toutadisparu.s 466 | Empty | 00 | | 0 | 00/02B9 | - 895 | 1 toutadisparu.s 467 | Code | 00 | 2 | 3 | 00/02B9 : AD 3B 08 | lda replyPTR - 896 | 1 toutadisparu.s 468 | Code | 00 | | 2 | 00/02BC : D0 01 | bne doLOAD1 - 897 | 1 toutadisparu.s 469 | Code | 00 | | 1 | 00/02BE : 60 | rts - 898 | 1 toutadisparu.s 470 | Empty | 00 | | 0 | 00/02BF | - 899 | 1 toutadisparu.s 471 | Empty | 00 | | 0 | 00/02BF | doLOAD1 - 900 | 1 toutadisparu.s 472 | Code | 00 | 2 | 3 | 00/02BF : 20 FF 02 | jsr copyPATH - 901 | 1 toutadisparu.s 473 | Code | 00 | 2 | 3 | 00/02C2 : 4C 18 03 | jmp loadALL - 902 | 1 toutadisparu.s 474 | Empty | 00 | | 0 | 00/02C5 | - 903 | 1 toutadisparu.s 475 | Comment | 00 | | 0 | 00/02C5 | *----------------------------------- Save - 904 | 1 toutadisparu.s 476 | Empty | 00 | | 0 | 00/02C5 | - 905 | 1 toutadisparu.s 477 | Empty | 00 | | 0 | 00/02C5 | doSAVE - 906 | 1 toutadisparu.s 478 | Code | 00 | 2 | 3 | 00/02C5 : 20 73 AE | jsr suspendMUSIC ; NTP off - 907 | 1 toutadisparu.s 479 | Code | 00 | 2 | 3 | 00/02C8 : 20 5D 06 | jsr saveBACK - 908 | 1 toutadisparu.s 480 | Empty | 00 | | 0 | 00/02CB | - 909 | 1 toutadisparu.s 481 | Macro | 00 | | 0 | 00/02CB | PushWord #25 - 911 | 1 toutadisparu.s 481 | Code | 00 | | 3 | 00/02CB : F4 19 00 | PEA #25 - 914 | 1 toutadisparu.s 482 | Macro | 00 | | 0 | 00/02CE | PushWord #36 - 916 | 1 toutadisparu.s 482 | Code | 00 | | 3 | 00/02CE : F4 24 00 | PEA #36 - 919 | 1 toutadisparu.s 483 | Macro | 00 | | 0 | 00/02D1 | PushLong #strSAVEFILE - 923 | 1 toutadisparu.s 483 | Code | 00 | 1 >>16 | 3 | 00/02D1 : F4 00 00 | PEA #^#strSAVEFILE - 930 | 1 toutadisparu.s 483 | Code | 00 | 2 | 3 | 00/02D4 : F4 25 08 | PEA #strSAVEFILE - 933 | 1 toutadisparu.s 484 | Macro | 00 | | 0 | 00/02D7 | PushLong #namePATH - 937 | 1 toutadisparu.s 484 | Code | 00 | 1 >>16 | 3 | 00/02D7 : F4 00 00 | PEA #^#namePATH - 944 | 1 toutadisparu.s 484 | Code | 00 | 2 | 3 | 00/02DA : F4 41 08 | PEA #namePATH - 947 | 1 toutadisparu.s 485 | Macro | 00 | | 0 | 00/02DD | PushWord #15 - 949 | 1 toutadisparu.s 485 | Code | 00 | | 3 | 00/02DD : F4 0F 00 | PEA #15 - 952 | 1 toutadisparu.s 486 | Macro | 00 | | 0 | 00/02E0 | PushLong #replyPTR - 956 | 1 toutadisparu.s 486 | Code | 00 | 1 >>16 | 3 | 00/02E0 : F4 00 00 | PEA #^#replyPTR - 963 | 1 toutadisparu.s 486 | Code | 00 | 2 | 3 | 00/02E3 : F4 3B 08 | PEA #replyPTR - 966 | 1 toutadisparu.s 487 | Macro | 00 | | 0 | 00/02E6 | _SFPutFile - 968 | 1 toutadisparu.s 487 | Code | 00 | | 3 | 00/02E6 : A2 17 0A | LDX #$A17 ; load tool call # - 969 | 1 toutadisparu.s 487 | Code | 00 | | 4 | 00/02E9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 970 | 1 toutadisparu.s 488 | Empty | 00 | | 0 | 00/02ED | - 971 | 1 toutadisparu.s 489 | Code | 00 | 2 | 3 | 00/02ED : 20 7B 06 | jsr loadBACK - 972 | 1 toutadisparu.s 490 | Code | 00 | 2 | 3 | 00/02F0 : 20 83 AE | jsr resumeMUSIC ; NTP on - 973 | 1 toutadisparu.s 491 | Empty | 00 | | 0 | 00/02F3 | - 974 | 1 toutadisparu.s 492 | Code | 00 | 2 | 3 | 00/02F3 : AD 3B 08 | lda replyPTR - 975 | 1 toutadisparu.s 493 | Code | 00 | | 2 | 00/02F6 : D0 01 | bne doSAVE1 - 976 | 1 toutadisparu.s 494 | Code | 00 | | 1 | 00/02F8 : 60 | rts - 977 | 1 toutadisparu.s 495 | Empty | 00 | | 0 | 00/02F9 | - 978 | 1 toutadisparu.s 496 | Empty | 00 | | 0 | 00/02F9 | doSAVE1 - 979 | 1 toutadisparu.s 497 | Code | 00 | 2 | 3 | 00/02F9 : 20 FF 02 | jsr copyPATH - 980 | 1 toutadisparu.s 498 | Code | 00 | 2 | 3 | 00/02FC : 4C 5B 03 | jmp saveALL - 981 | 1 toutadisparu.s 499 | Empty | 00 | | 0 | 00/02FF | - 982 | 1 toutadisparu.s 500 | Comment | 00 | | 0 | 00/02FF | *--- Recopie le filename du fichier de sauvegarde - 983 | 1 toutadisparu.s 501 | Empty | 00 | | 0 | 00/02FF | - 984 | 1 toutadisparu.s 502 | Empty | 00 | | 0 | 00/02FF | copyPATH - 985 | 1 toutadisparu.s 503 | Code | 10 | | 2 | 00/02FF : E2 20 | sep #$20 - 986 | 1 toutadisparu.s 504 | Code | 10 | | 3 | 00/0301 : A2 0F 00 | ldx #16-1 - 987 | 1 toutadisparu.s 505 | Code | 10 | 2 | 3 | 00/0304 : BD 42 08 | ozunid_2 lda namePATH1,x - 988 | 1 toutadisparu.s 506 | Code | 10 | 2 | 3 | 00/0307 : 9D 94 0A | sta pGAME+4,x - 989 | 1 toutadisparu.s 507 | Code | 10 | | 1 | 00/030A : CA | dex - 990 | 1 toutadisparu.s 508 | Code | 10 | | 2 | 00/030B : 10 F7 | bpl ozunid_2 - 991 | 1 toutadisparu.s 509 | Empty | 10 | | 0 | 00/030D | - 992 | 1 toutadisparu.s 510 | Code | 10 | 2 | 3 | 00/030D : AD 41 08 | lda namePATH - 993 | 1 toutadisparu.s 511 | Code | 10 | | 1 | 00/0310 : 1A | inc - 994 | 1 toutadisparu.s 512 | Code | 10 | | 1 | 00/0311 : 1A | inc - 995 | 1 toutadisparu.s 513 | Code | 10 | 2 | 3 | 00/0312 : 8D 90 0A | sta pGAME - 996 | 1 toutadisparu.s 514 | Code | 00 | | 2 | 00/0315 : C2 20 | rep #$20 - 997 | 1 toutadisparu.s 515 | Code | 00 | | 1 | 00/0317 : 60 | rts - 998 | 1 toutadisparu.s 516 | Empty | 00 | | 0 | 00/0318 | - 999 | 1 toutadisparu.s 517 | Comment | 00 | | 0 | 00/0318 | *--- Charge le fichier de sauvegarde en mémoire - 1000 | 1 toutadisparu.s 518 | Empty | 00 | | 0 | 00/0318 | - 1001 | 1 toutadisparu.s 519 | Empty | 00 | | 0 | 00/0318 | loadALL - 1002 | 1 toutadisparu.s 520 | Code | 00 | | 4 | 00/0318 : 22 A8 00 E1 | jsl {$e100a8} - 1003 | 1 toutadisparu.s 521 | Data | 00 | | 2 | 00/031C : 10 20 | dw $2010 - 1004 | 1 toutadisparu.s 522 | Data | 00 | 3 | 4 | 00/031E : 4A 09 00 00 | adrl proOPENGAME - 1005 | 1 toutadisparu.s 523 | Code | 00 | | 2 | 00/0322 : B0 16 | bcs loadKO99 - 1006 | 1 toutadisparu.s 524 | Empty | 00 | | 0 | 00/0324 | - 1007 | 1 toutadisparu.s 525 | Code | 00 | 2 | 3 | 00/0324 : AD 4C 09 | lda proOPENGAME+2 - 1008 | 1 toutadisparu.s 526 | Code | 00 | 2 | 3 | 00/0327 : 8D 54 09 | sta proREADGAME+2 - 1009 | 1 toutadisparu.s 527 | Code | 00 | 2 | 3 | 00/032A : 8D BC 09 | sta proCLOSE+2 - 1010 | 1 toutadisparu.s 528 | Empty | 00 | | 0 | 00/032D | - 1011 | 1 toutadisparu.s 529 | Code | 00 | 2 | 3 | 00/032D : 20 3B 03 | jsr loadPART - 1012 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/0330 | - 1013 | 1 toutadisparu.s 531 | Code | 00 | | 4 | 00/0330 : 22 A8 00 E1 | jsl {$e100a8} - 1014 | 1 toutadisparu.s 532 | Data | 00 | | 2 | 00/0334 : 14 20 | dw $2014 - 1015 | 1 toutadisparu.s 533 | Data | 00 | 3 | 4 | 00/0336 : BA 09 00 00 | adrl proCLOSE - 1016 | 1 toutadisparu.s 534 | Empty | 00 | | 0 | 00/033A | - 1017 | 1 toutadisparu.s 535 | Empty | 00 | | 0 | 00/033A | loadKO99 - 1018 | 1 toutadisparu.s 536 | Code | 00 | | 1 | 00/033A : 60 | rts - 1019 | 1 toutadisparu.s 537 | Empty | 00 | | 0 | 00/033B | - 1020 | 1 toutadisparu.s 538 | Comment | 00 | | 0 | 00/033B | *--- - 1021 | 1 toutadisparu.s 539 | Empty | 00 | | 0 | 00/033B | - 1022 | 1 toutadisparu.s 540 | Empty | 00 | | 0 | 00/033B | loadPART - 1023 | 1 toutadisparu.s 541 | Code | 00 | | 3 | 00/033B : A2 0A 00 | ldx #{10} - 1024 | 1 toutadisparu.s 542 | Code | 00 | 2 | 3 | 00/033E : A0 A4 1E | ldy #C1 - 1025 | 1 toutadisparu.s 543 | Code | 00 | 2 | 3 | 00/0341 : 20 4A 03 | jsr loadIT - 1026 | 1 toutadisparu.s 544 | Empty | 00 | | 0 | 00/0344 | - 1027 | 1 toutadisparu.s 545 | Code | 00 | | 3 | 00/0344 : A2 02 00 | ldx #2 - 1028 | 1 toutadisparu.s 546 | Code | 00 | 2 | 3 | 00/0347 : A0 A5 1E | ldy #P - 1029 | 1 toutadisparu.s 547 | Empty | 00 | | 0 | 00/034A | - 1030 | 1 toutadisparu.s 548 | Empty | 00 | | 0 | 00/034A | loadIT - 1031 | 1 toutadisparu.s 549 | Code | 00 | 2 | 3 | 00/034A : 8E 5A 09 | stx proREADGAME+8 - 1032 | 1 toutadisparu.s 550 | Code | 00 | 2 | 3 | 00/034D : 8C 56 09 | sty proREADGAME+4 - 1033 | 1 toutadisparu.s 551 | Code | 00 | | 4 | 00/0350 : 22 A8 00 E1 | jsl {$e100a8} - 1034 | 1 toutadisparu.s 552 | Data | 00 | | 2 | 00/0354 : 12 20 | dw $2012 - 1035 | 1 toutadisparu.s 553 | Data | 00 | 3 | 4 | 00/0356 : 52 09 00 00 | adrl proREADGAME - 1036 | 1 toutadisparu.s 554 | Code | 00 | | 1 | 00/035A : 60 | rts - 1037 | 1 toutadisparu.s 555 | Empty | 00 | | 0 | 00/035B | - 1038 | 1 toutadisparu.s 556 | Comment | 00 | | 0 | 00/035B | *--- Enregistre le fichier de sauvegarde - 1039 | 1 toutadisparu.s 557 | Empty | 00 | | 0 | 00/035B | - 1040 | 1 toutadisparu.s 558 | Empty | 00 | | 0 | 00/035B | saveALL - 1041 | 1 toutadisparu.s 559 | Code | 00 | | 4 | 00/035B : 22 A8 00 E1 | jsl {$e100a8} - 1042 | 1 toutadisparu.s 560 | Data | 00 | | 2 | 00/035F : 02 20 | dw $2002 - 1043 | 1 toutadisparu.s 561 | Data | 00 | 3 | 4 | 00/0361 : 44 09 00 00 | adrl proDESTROYGAME - 1044 | 1 toutadisparu.s 562 | Empty | 00 | | 0 | 00/0365 | - 1045 | 1 toutadisparu.s 563 | Code | 00 | | 4 | 00/0365 : 22 A8 00 E1 | jsl {$e100a8} - 1046 | 1 toutadisparu.s 564 | Data | 00 | | 2 | 00/0369 : 01 20 | dw $2001 - 1047 | 1 toutadisparu.s 565 | Data | 00 | 3 | 4 | 00/036B : 2C 09 00 00 | adrl proCREATEGAME - 1048 | 1 toutadisparu.s 566 | Code | 00 | | 2 | 00/036F : B0 22 | bcs saveKO99 - 1049 | 1 toutadisparu.s 567 | Empty | 00 | | 0 | 00/0371 | - 1050 | 1 toutadisparu.s 568 | Code | 00 | | 4 | 00/0371 : 22 A8 00 E1 | jsl {$e100a8} - 1051 | 1 toutadisparu.s 569 | Data | 00 | | 2 | 00/0375 : 10 20 | dw $2010 - 1052 | 1 toutadisparu.s 570 | Data | 00 | 3 | 4 | 00/0377 : 4A 09 00 00 | adrl proOPENGAME - 1053 | 1 toutadisparu.s 571 | Code | 00 | | 2 | 00/037B : B0 16 | bcs saveKO99 - 1054 | 1 toutadisparu.s 572 | Empty | 00 | | 0 | 00/037D | - 1055 | 1 toutadisparu.s 573 | Code | 00 | 2 | 3 | 00/037D : AD 4C 09 | lda proOPENGAME+2 - 1056 | 1 toutadisparu.s 574 | Code | 00 | 2 | 3 | 00/0380 : 8D 64 09 | sta proWRITEGAME+2 - 1057 | 1 toutadisparu.s 575 | Code | 00 | 2 | 3 | 00/0383 : 8D BC 09 | sta proCLOSE+2 - 1058 | 1 toutadisparu.s 576 | Empty | 00 | | 0 | 00/0386 | - 1059 | 1 toutadisparu.s 577 | Code | 00 | 2 | 3 | 00/0386 : 20 94 03 | jsr savePART - 1060 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/0389 | - 1061 | 1 toutadisparu.s 579 | Code | 00 | | 4 | 00/0389 : 22 A8 00 E1 | jsl {$e100a8} - 1062 | 1 toutadisparu.s 580 | Data | 00 | | 2 | 00/038D : 14 20 | dw $2014 - 1063 | 1 toutadisparu.s 581 | Data | 00 | 3 | 4 | 00/038F : BA 09 00 00 | adrl proCLOSE - 1064 | 1 toutadisparu.s 582 | Empty | 00 | | 0 | 00/0393 | - 1065 | 1 toutadisparu.s 583 | Empty | 00 | | 0 | 00/0393 | saveKO99 - 1066 | 1 toutadisparu.s 584 | Code | 00 | | 1 | 00/0393 : 60 | rts - 1067 | 1 toutadisparu.s 585 | Empty | 00 | | 0 | 00/0394 | - 1068 | 1 toutadisparu.s 586 | Comment | 00 | | 0 | 00/0394 | *--- - 1069 | 1 toutadisparu.s 587 | Empty | 00 | | 0 | 00/0394 | - 1070 | 1 toutadisparu.s 588 | Empty | 00 | | 0 | 00/0394 | savePART - 1071 | 1 toutadisparu.s 589 | Code | 00 | | 3 | 00/0394 : A2 0A 00 | ldx #{10} - 1072 | 1 toutadisparu.s 590 | Code | 00 | 2 | 3 | 00/0397 : A0 A4 1E | ldy #C1 - 1073 | 1 toutadisparu.s 591 | Code | 00 | 2 | 3 | 00/039A : 20 A3 03 | jsr saveIT - 1074 | 1 toutadisparu.s 592 | Empty | 00 | | 0 | 00/039D | - 1075 | 1 toutadisparu.s 593 | Code | 00 | | 3 | 00/039D : A2 02 00 | ldx #2 - 1076 | 1 toutadisparu.s 594 | Code | 00 | 2 | 3 | 00/03A0 : A0 A5 1E | ldy #P - 1077 | 1 toutadisparu.s 595 | Empty | 00 | | 0 | 00/03A3 | - 1078 | 1 toutadisparu.s 596 | Empty | 00 | | 0 | 00/03A3 | saveIT - 1079 | 1 toutadisparu.s 597 | Code | 00 | 2 | 3 | 00/03A3 : 8E 6A 09 | stx proWRITEGAME+8 - 1080 | 1 toutadisparu.s 598 | Code | 00 | 2 | 3 | 00/03A6 : 8C 66 09 | sty proWRITEGAME+4 - 1081 | 1 toutadisparu.s 599 | Code | 00 | | 4 | 00/03A9 : 22 A8 00 E1 | jsl {$e100a8} - 1082 | 1 toutadisparu.s 600 | Data | 00 | | 2 | 00/03AD : 13 20 | dw $2013 - 1083 | 1 toutadisparu.s 601 | Data | 00 | 3 | 4 | 00/03AF : 62 09 00 00 | adrl proWRITEGAME - 1084 | 1 toutadisparu.s 602 | Code | 00 | | 1 | 00/03B3 : 60 | rts - 1085 | 1 toutadisparu.s 603 | Empty | 00 | | 0 | 00/03B4 | - 1086 | 1 toutadisparu.s 604 | Comment | 00 | | 0 | 00/03B4 | *----------------------------------- Restart - LOGO (must handle escape) - 1087 | 1 toutadisparu.s 605 | Empty | 00 | | 0 | 00/03B4 | - 1088 | 1 toutadisparu.s 606 | Empty | 00 | | 0 | 00/03B4 | doRESTART - 1089 | 1 toutadisparu.s 607 | Code | 00 | 2 | 3 | 00/03B4 : 20 5D 06 | jsr saveBACK - 1090 | 1 toutadisparu.s 608 | Empty | 00 | | 0 | 00/03B7 | - 1091 | 1 toutadisparu.s 609 | Macro | 00 | | 0 | 00/03B7 | PushWord #0 - 1093 | 1 toutadisparu.s 609 | Code | 00 | | 3 | 00/03B7 : F4 00 00 | PEA #0 - 1096 | 1 toutadisparu.s 610 | Macro | 00 | | 0 | 00/03BA | PushWord #5 - 1098 | 1 toutadisparu.s 610 | Code | 00 | | 3 | 00/03BA : F4 05 00 | PEA #5 - 1101 | 1 toutadisparu.s 611 | Macro | 00 | | 0 | 00/03BD | PushLong #0 - 1105 | 1 toutadisparu.s 611 | Code | 00 | | 3 | 00/03BD : F4 00 00 | PEA #^#0 - 1112 | 1 toutadisparu.s 611 | Code | 00 | | 3 | 00/03C0 : F4 00 00 | PEA #0 - 1115 | 1 toutadisparu.s 612 | Comment | 00 | | 0 | 00/03C3 | * PushLong #alertRESTART - 1116 | 1 toutadisparu.s 613 | Code | 00 | | 3 | 00/03C3 : F4 00 00 | pea $0000 - 1117 | 1 toutadisparu.s 614 | Code | 00 | | 3 | 00/03C6 : A9 00 02 | lda #{$0200} - 1118 | 1 toutadisparu.s 615 | Code | 00 | 2 | 3 | 00/03C9 : 0D F5 06 | ora saveLANGUAGE - 1119 | 1 toutadisparu.s 616 | Code | 00 | | 1 | 00/03CC : 48 | pha - 1120 | 1 toutadisparu.s 617 | Macro | 00 | | 0 | 00/03CD | _AlertWindow - 1122 | 1 toutadisparu.s 617 | Code | 00 | | 3 | 00/03CD : A2 0E 59 | LDX #$590E ; load tool call # - 1123 | 1 toutadisparu.s 617 | Code | 00 | | 4 | 00/03D0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1124 | 1 toutadisparu.s 618 | Empty | 00 | | 0 | 00/03D4 | - 1125 | 1 toutadisparu.s 619 | Code | 00 | 2 | 3 | 00/03D4 : 20 7B 06 | jsr loadBACK - 1126 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03D7 | - 1127 | 1 toutadisparu.s 621 | Code | 00 | | 1 | 00/03D7 : 68 | pla - 1128 | 1 toutadisparu.s 622 | Code | 00 | | 2 | 00/03D8 : F0 01 | beq re1 - 1129 | 1 toutadisparu.s 623 | Code | 00 | | 1 | 00/03DA : 60 | rts - 1130 | 1 toutadisparu.s 624 | Empty | 00 | | 0 | 00/03DB | - 1131 | 1 toutadisparu.s 625 | Empty | 00 | | 0 | 00/03DB | re1 - 1132 | 1 toutadisparu.s 626 | Code | 00 | 2 | 3 | 00/03DB : 4C E5 10 | jmp initialisation_relative - 1133 | 1 toutadisparu.s 627 | Empty | 00 | | 0 | 00/03DE | - 1134 | 1 toutadisparu.s 628 | Comment | 00 | | 0 | 00/03DE | *----------------------------------- Quit - 1135 | 1 toutadisparu.s 629 | Empty | 00 | | 0 | 00/03DE | - 1136 | 1 toutadisparu.s 630 | Empty | 00 | | 0 | 00/03DE | doQUIT - 1137 | 1 toutadisparu.s 631 | Code | 00 | 2 | 3 | 00/03DE : 20 5D 06 | jsr saveBACK - 1138 | 1 toutadisparu.s 632 | Empty | 00 | | 0 | 00/03E1 | - 1139 | 1 toutadisparu.s 633 | Macro | 00 | | 0 | 00/03E1 | PushWord #0 - 1141 | 1 toutadisparu.s 633 | Code | 00 | | 3 | 00/03E1 : F4 00 00 | PEA #0 - 1144 | 1 toutadisparu.s 634 | Macro | 00 | | 0 | 00/03E4 | PushWord #5 - 1146 | 1 toutadisparu.s 634 | Code | 00 | | 3 | 00/03E4 : F4 05 00 | PEA #5 - 1149 | 1 toutadisparu.s 635 | Macro | 00 | | 0 | 00/03E7 | PushLong #0 - 1153 | 1 toutadisparu.s 635 | Code | 00 | | 3 | 00/03E7 : F4 00 00 | PEA #^#0 - 1160 | 1 toutadisparu.s 635 | Code | 00 | | 3 | 00/03EA : F4 00 00 | PEA #0 - 1163 | 1 toutadisparu.s 636 | Comment | 00 | | 0 | 00/03ED | * PushLong #alertQUIT - 1164 | 1 toutadisparu.s 637 | Code | 00 | | 3 | 00/03ED : F4 00 00 | pea $0000 - 1165 | 1 toutadisparu.s 638 | Code | 00 | | 3 | 00/03F0 : A9 00 01 | lda #{$0100} - 1166 | 1 toutadisparu.s 639 | Code | 00 | 2 | 3 | 00/03F3 : 0D F5 06 | ora saveLANGUAGE - 1167 | 1 toutadisparu.s 640 | Code | 00 | | 1 | 00/03F6 : 48 | pha - 1168 | 1 toutadisparu.s 641 | Macro | 00 | | 0 | 00/03F7 | _AlertWindow - 1170 | 1 toutadisparu.s 641 | Code | 00 | | 3 | 00/03F7 : A2 0E 59 | LDX #$590E ; load tool call # - 1171 | 1 toutadisparu.s 641 | Code | 00 | | 4 | 00/03FA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1172 | 1 toutadisparu.s 642 | Empty | 00 | | 0 | 00/03FE | - 1173 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/03FE : 20 7B 06 | jsr loadBACK - 1174 | 1 toutadisparu.s 644 | Empty | 00 | | 0 | 00/0401 | - 1175 | 1 toutadisparu.s 645 | Code | 00 | | 1 | 00/0401 : 68 | pla - 1176 | 1 toutadisparu.s 646 | Code | 00 | | 2 | 00/0402 : F0 01 | beq meQUIT - 1177 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/0404 : 60 | rts - 1178 | 1 toutadisparu.s 648 | Empty | 00 | | 0 | 00/0405 | - 1179 | 1 toutadisparu.s 649 | Comment | 00 | | 0 | 00/0405 | *----------------------------------- Quit - 1180 | 1 toutadisparu.s 650 | Empty | 00 | | 0 | 00/0405 | - 1181 | 1 toutadisparu.s 651 | Empty | 00 | | 0 | 00/0405 | meQUIT - 1182 | 1 toutadisparu.s 652 | Code | 00 | 2 | 3 | 00/0405 : 20 F6 AD | jsr stopNTP - 1183 | 1 toutadisparu.s 653 | Empty | 00 | | 0 | 00/0408 | - 1184 | 1 toutadisparu.s 654 | Empty | 00 | | 0 | 00/0408 | meQUIT0 - 1185 | 1 toutadisparu.s 655 | Macro | 00 | | 0 | 00/0408 | PushWord #{$1} - 1187 | 1 toutadisparu.s 655 | Code | 00 | | 3 | 00/0408 : F4 01 00 | PEA #{$1} - 1190 | 1 toutadisparu.s 656 | Macro | 00 | | 0 | 00/040B | PushLong SStopREC - 1198 | 1 toutadisparu.s 656 | Code | 00 | 2 | 3 | 00/040B : AD D3 06 | LDA SStopREC+2 - 1199 | 1 toutadisparu.s 656 | Code | 00 | | 1 | 00/040E : 48 | PHA - 1207 | 1 toutadisparu.s 656 | Code | 00 | 2 | 3 | 00/040F : AD D1 06 | LDA SStopREC - 1208 | 1 toutadisparu.s 656 | Code | 00 | | 1 | 00/0412 : 48 | PHA - 1210 | 1 toutadisparu.s 657 | Macro | 00 | | 0 | 00/0413 | _ShutDownTools - 1212 | 1 toutadisparu.s 657 | Code | 00 | | 3 | 00/0413 : A2 01 19 | LDX #$1901 ; load tool call # - 1213 | 1 toutadisparu.s 657 | Code | 00 | | 4 | 00/0416 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1214 | 1 toutadisparu.s 658 | Empty | 00 | | 0 | 00/041A | - 1215 | 1 toutadisparu.s 659 | Empty | 00 | | 0 | 00/041A | meQUIT1 - 1216 | 1 toutadisparu.s 660 | Macro | 00 | | 0 | 00/041A | PushWord myID - 1221 | 1 toutadisparu.s 660 | Code | 00 | 2 | 3 | 00/041A : AD CD 06 | LDA myID - 1222 | 1 toutadisparu.s 660 | Code | 00 | | 1 | 00/041D : 48 | PHA - 1224 | 1 toutadisparu.s 661 | Macro | 00 | | 0 | 00/041E | _DisposeAll - 1226 | 1 toutadisparu.s 661 | Code | 00 | | 3 | 00/041E : A2 02 11 | LDX #$1102 ; load tool call # - 1227 | 1 toutadisparu.s 661 | Code | 00 | | 4 | 00/0421 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1228 | 1 toutadisparu.s 662 | Empty | 00 | | 0 | 00/0425 | - 1229 | 1 toutadisparu.s 663 | Macro | 00 | | 0 | 00/0425 | PushWord myID - 1234 | 1 toutadisparu.s 663 | Code | 00 | 2 | 3 | 00/0425 : AD CD 06 | LDA myID - 1235 | 1 toutadisparu.s 663 | Code | 00 | | 1 | 00/0428 : 48 | PHA - 1237 | 1 toutadisparu.s 664 | Macro | 00 | | 0 | 00/0429 | _MMShutDown - 1239 | 1 toutadisparu.s 664 | Code | 00 | | 3 | 00/0429 : A2 02 03 | LDX #$302 ; load tool call # - 1240 | 1 toutadisparu.s 664 | Code | 00 | | 4 | 00/042C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1241 | 1 toutadisparu.s 665 | Empty | 00 | | 0 | 00/0430 | - 1242 | 1 toutadisparu.s 666 | Macro | 00 | | 0 | 00/0430 | _TLShutDown - 1244 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/0430 : A2 01 03 | LDX #$301 ; load tool call # - 1245 | 1 toutadisparu.s 666 | Code | 00 | | 4 | 00/0433 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1246 | 1 toutadisparu.s 667 | Empty | 00 | | 0 | 00/0437 | - 1247 | 1 toutadisparu.s 668 | Code | 00 | | 4 | 00/0437 : 22 A8 00 E1 | jsl {$e100a8} - 1248 | 1 toutadisparu.s 669 | Data | 00 | | 2 | 00/043B : 29 20 | dw $2029 - 1249 | 1 toutadisparu.s 670 | Data | 00 | 3 | 4 | 00/043D : BE 09 00 00 | adrl proQUIT - 1250 | 1 toutadisparu.s 671 | Empty | 00 | | 0 | 00/0441 | - 1251 | 1 toutadisparu.s 672 | Code | 00 | | 2 | 00/0441 : 00 BD | brk $bd - 1252 | 1 toutadisparu.s 673 | Empty | 00 | | 0 | 00/0443 | - 1253 | 1 toutadisparu.s 674 | Comment | 00 | | 0 | 00/0443 | *---------------------------------------- - 1254 | 1 toutadisparu.s 675 | Comment | 00 | | 0 | 00/0443 | * MEMOIRE - 1255 | 1 toutadisparu.s 676 | Comment | 00 | | 0 | 00/0443 | *---------------------------------------- - 1256 | 1 toutadisparu.s 677 | Empty | 00 | | 0 | 00/0443 | - 1257 | 1 toutadisparu.s 678 | Empty | 00 | | 0 | 00/0443 | make64KB - 1258 | 1 toutadisparu.s 679 | Code | 00 | | 1 | 00/0443 : 48 | pha - 1259 | 1 toutadisparu.s 680 | Code | 00 | | 1 | 00/0444 : 48 | pha - 1260 | 1 toutadisparu.s 681 | Macro | 00 | | 0 | 00/0445 | PushLong #$010000 - 1264 | 1 toutadisparu.s 681 | Code | 00 | | 3 | 00/0445 : F4 01 00 | PEA #^#$010000 - 1271 | 1 toutadisparu.s 681 | Code | 00 | | 3 | 00/0448 : F4 00 00 | PEA #$010000 - 1274 | 1 toutadisparu.s 682 | Macro | 00 | | 0 | 00/044B | PushWord myID - 1279 | 1 toutadisparu.s 682 | Code | 00 | 2 | 3 | 00/044B : AD CD 06 | LDA myID - 1280 | 1 toutadisparu.s 682 | Code | 00 | | 1 | 00/044E : 48 | PHA - 1282 | 1 toutadisparu.s 683 | Macro | 00 | | 0 | 00/044F | PushWord #%11000000_00011100 - 1284 | 1 toutadisparu.s 683 | Code | 00 | | 3 | 00/044F : F4 1C C0 | PEA #%11000000_00011100 - 1287 | 1 toutadisparu.s 684 | Macro | 00 | | 0 | 00/0452 | PushLong #0 - 1291 | 1 toutadisparu.s 684 | Code | 00 | | 3 | 00/0452 : F4 00 00 | PEA #^#0 - 1298 | 1 toutadisparu.s 684 | Code | 00 | | 3 | 00/0455 : F4 00 00 | PEA #0 - 1301 | 1 toutadisparu.s 685 | Macro | 00 | | 0 | 00/0458 | _NewHandle - 1303 | 1 toutadisparu.s 685 | Code | 00 | | 3 | 00/0458 : A2 02 09 | LDX #$902 ; load tool call # - 1304 | 1 toutadisparu.s 685 | Code | 00 | | 4 | 00/045B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1305 | 1 toutadisparu.s 686 | Code | 00 | | 1 | 00/045F : 0B | phd - 1306 | 1 toutadisparu.s 687 | Code | 00 | | 1 | 00/0460 : 3B | tsc - 1307 | 1 toutadisparu.s 688 | Code | 00 | | 1 | 00/0461 : 5B | tcd - 1308 | 1 toutadisparu.s 689 | Code | 00 | | 2 | 00/0462 : A7 03 | lda [3] - 1309 | 1 toutadisparu.s 690 | Code | 00 | | 1 | 00/0464 : AA | tax ; low in X - 1310 | 1 toutadisparu.s 691 | Code | 00 | | 3 | 00/0465 : A0 02 00 | ldy #2 - 1311 | 1 toutadisparu.s 692 | Code | 00 | | 2 | 00/0468 : B7 03 | lda [3],y - 1312 | 1 toutadisparu.s 693 | Code | 00 | | 1 | 00/046A : 9B | txy ; low in Y - 1313 | 1 toutadisparu.s 694 | Code | 00 | | 1 | 00/046B : AA | tax ; high in X - 1314 | 1 toutadisparu.s 695 | Code | 00 | | 1 | 00/046C : 2B | pld - 1315 | 1 toutadisparu.s 696 | Code | 00 | | 1 | 00/046D : 68 | pla ; we do not keep track of the handle - 1316 | 1 toutadisparu.s 697 | Code | 00 | | 1 | 00/046E : 68 | pla - 1317 | 1 toutadisparu.s 698 | Code | 00 | | 1 | 00/046F : 60 | rts - 1318 | 1 toutadisparu.s 699 | Empty | 00 | | 0 | 00/0470 | - 1319 | 1 toutadisparu.s 700 | Comment | 00 | | 0 | 00/0470 | *---------------------------------------- - 1320 | 1 toutadisparu.s 701 | Comment | 00 | | 0 | 00/0470 | * GFX - 1321 | 1 toutadisparu.s 702 | Comment | 00 | | 0 | 00/0470 | *---------------------------------------- - 1322 | 1 toutadisparu.s 703 | Empty | 00 | | 0 | 00/0470 | - 1323 | 1 toutadisparu.s 704 | Comment | 00 | | 0 | 00/0470 | *-------------------------------------- - 1324 | 1 toutadisparu.s 705 | Empty | 00 | | 0 | 00/0470 | - 1325 | 1 toutadisparu.s 706 | Code | 00 | | 3 | 00/0470 : A9 4B 00 | nextVBL lda #75 - 1326 | 1 toutadisparu.s 707 | Code | 00 | | 1 | 00/0473 : 48 | pha - 1327 | 1 toutadisparu.s 708 | Code | 00 | | 4 | 00/0474 : AF 2E C0 E0 | ozunid_3 ldal $e0c02e - 1328 | 1 toutadisparu.s 709 | Code | 00 | | 3 | 00/0478 : 29 7F 00 | and #$7f - 1329 | 1 toutadisparu.s 710 | Code | 00 | | 2 | 00/047B : C3 01 | cmp 1,s - 1330 | 1 toutadisparu.s 711 | Code | 00 | | 2 | 00/047D : 90 F5 | blt ozunid_3 - 1331 | 1 toutadisparu.s 712 | Code | 00 | | 3 | 00/047F : C9 64 00 | cmp #100 - 1332 | 1 toutadisparu.s 713 | Code | 00 | | 2 | 00/0482 : B0 F0 | bge ozunid_3 - 1333 | 1 toutadisparu.s 714 | Code | 00 | | 1 | 00/0484 : 68 | pla - 1334 | 1 toutadisparu.s 715 | Empty | 00 | | 0 | 00/0485 | - 1335 | 1 toutadisparu.s 716 | Code | 00 | | 4 | 00/0485 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 - 1336 | 1 toutadisparu.s 717 | Code | 00 | | 2 | 00/0489 : 10 FA | bpl waitVBL - 1337 | 1 toutadisparu.s 718 | Code | 00 | | 1 | 00/048B : 60 | rts - 1338 | 1 toutadisparu.s 719 | Empty | 00 | | 0 | 00/048C | - 1339 | 1 toutadisparu.s 720 | Code | 00 | | 4 | 00/048C : AF FF BF E0 | waitKEY ldal {$e0c000}-1 - 1340 | 1 toutadisparu.s 721 | Code | 00 | | 2 | 00/0490 : 10 FA | bpl waitKEY - 1341 | 1 toutadisparu.s 722 | Code | 00 | | 4 | 00/0492 : 8F 0F C0 E0 | stal {$e0c010}-1 - 1342 | 1 toutadisparu.s 723 | Code | 00 | | 1 | 00/0496 : 60 | rts - 1343 | 1 toutadisparu.s 724 | Empty | 00 | | 0 | 00/0497 | - 1344 | 1 toutadisparu.s 725 | Code | 00 | 2 | 3 | 00/0497 : EE A7 06 | waitEVENT inc VBLCounter0 - 1345 | 1 toutadisparu.s 726 | Empty | 00 | | 0 | 00/049A | - 1346 | 1 toutadisparu.s 727 | Macro | 00 | | 0 | 00/049A | PushWord #0 ; wait for a mouse-up event - 1348 | 1 toutadisparu.s 727 | Code | 00 | | 3 | 00/049A : F4 00 00 | PEA #0 - 1351 | 1 toutadisparu.s 728 | Macro | 00 | | 0 | 00/049D | PushWord #4 - 1353 | 1 toutadisparu.s 728 | Code | 00 | | 3 | 00/049D : F4 04 00 | PEA #4 - 1356 | 1 toutadisparu.s 729 | Macro | 00 | | 0 | 00/04A0 | PushLong #taskREC - 1360 | 1 toutadisparu.s 729 | Code | 00 | 1 >>16 | 3 | 00/04A0 : F4 00 00 | PEA #^#taskREC - 1367 | 1 toutadisparu.s 729 | Code | 00 | 2 | 3 | 00/04A3 : F4 9E 07 | PEA #taskREC - 1370 | 1 toutadisparu.s 730 | Macro | 00 | | 0 | 00/04A6 | _GetNextEvent - 1372 | 1 toutadisparu.s 730 | Code | 00 | | 3 | 00/04A6 : A2 06 0A | LDX #$A06 ; load tool call # - 1373 | 1 toutadisparu.s 730 | Code | 00 | | 4 | 00/04A9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1374 | 1 toutadisparu.s 731 | Code | 00 | | 1 | 00/04AD : 68 | pla - 1375 | 1 toutadisparu.s 732 | Code | 00 | | 2 | 00/04AE : F0 E7 | beq waitEVENT - 1376 | 1 toutadisparu.s 733 | Code | 00 | | 1 | 00/04B0 : 60 | rts - 1377 | 1 toutadisparu.s 734 | Empty | 00 | | 0 | 00/04B1 | - 1378 | 1 toutadisparu.s 735 | Comment | 00 | | 0 | 00/04B1 | *-------------------------------------- - 1379 | 1 toutadisparu.s 736 | Empty | 00 | | 0 | 00/04B1 | - 1380 | 1 toutadisparu.s 737 | Code | 00 | | 2 | 00/04B1 : 84 A0 | fadeIN sty {$a0} - 1381 | 1 toutadisparu.s 738 | Code | 00 | | 2 | 00/04B3 : 86 A2 | stx {$a0}+2 - 1382 | 1 toutadisparu.s 739 | Empty | 00 | | 0 | 00/04B5 | - 1383 | 1 toutadisparu.s 740 | Macro | 00 | | 0 | 00/04B5 | _HideCursor - 1385 | 1 toutadisparu.s 740 | Code | 00 | | 3 | 00/04B5 : A2 04 90 | LDX #$9004 ; load tool call # - 1386 | 1 toutadisparu.s 740 | Code | 00 | | 4 | 00/04B8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1387 | 1 toutadisparu.s 741 | Empty | 00 | | 0 | 00/04BC | - 1388 | 1 toutadisparu.s 742 | Code | 00 | | 3 | 00/04BC : A0 00 20 | ldy #$2000 - 1389 | 1 toutadisparu.s 743 | Code | 00 | | 2 | 00/04BF : 84 A4 | sty {{$a0}+4} - 1390 | 1 toutadisparu.s 744 | Code | 00 | | 3 | 00/04C1 : A2 E1 00 | ldx #$00e1 - 1391 | 1 toutadisparu.s 745 | Code | 00 | | 2 | 00/04C4 : 86 A6 | stx {{$a0}+4}+2 - 1392 | 1 toutadisparu.s 746 | Empty | 00 | | 0 | 00/04C6 | - 1393 | 1 toutadisparu.s 747 | Code | 00 | | 3 | 00/04C6 : A0 00 7E | ldy #$7e00 - 1394 | 1 toutadisparu.s 748 | Code | 00 | | 3 | 00/04C9 : A9 00 00 | lda #0 - 1395 | 1 toutadisparu.s 749 | Code | 00 | | 2 | 00/04CC : 97 A4 | ozunid_4 sta [{{$a0}+4}],y - 1396 | 1 toutadisparu.s 750 | Code | 00 | | 1 | 00/04CE : C8 | iny - 1397 | 1 toutadisparu.s 751 | Code | 00 | | 1 | 00/04CF : C8 | iny - 1398 | 1 toutadisparu.s 752 | Code | 00 | | 2 | 00/04D0 : 10 FA | bpl ozunid_4 - 1399 | 1 toutadisparu.s 753 | Empty | 00 | | 0 | 00/04D2 | - 1400 | 1 toutadisparu.s 754 | Code | 00 | | 3 | 00/04D2 : A0 FE 7D | ldy #$7dfe - 1401 | 1 toutadisparu.s 755 | Code | 00 | | 2 | 00/04D5 : B7 A0 | ozunid_5 lda [{$a0}],y - 1402 | 1 toutadisparu.s 756 | Code | 00 | | 2 | 00/04D7 : 97 A4 | sta [{{$a0}+4}],y - 1403 | 1 toutadisparu.s 757 | Code | 00 | | 1 | 00/04D9 : 88 | dey - 1404 | 1 toutadisparu.s 758 | Code | 00 | | 1 | 00/04DA : 88 | dey - 1405 | 1 toutadisparu.s 759 | Code | 00 | | 2 | 00/04DB : 10 F8 | bpl ozunid_5 - 1406 | 1 toutadisparu.s 760 | Empty | 00 | | 0 | 00/04DD | - 1407 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/04DD : A5 A0 | fadeIN1 lda {$a0} - 1408 | 1 toutadisparu.s 762 | Code | 00 | | 1 | 00/04DF : 18 | clc - 1409 | 1 toutadisparu.s 763 | Code | 00 | | 3 | 00/04E0 : 69 00 7E | adc #$7e00 - 1410 | 1 toutadisparu.s 764 | Code | 00 | | 2 | 00/04E3 : 85 A0 | sta {$a0} - 1411 | 1 toutadisparu.s 765 | Code | 00 | | 2 | 00/04E5 : A5 A2 | lda {$a0}+2 - 1412 | 1 toutadisparu.s 766 | Code | 00 | | 3 | 00/04E7 : 69 00 00 | adc #0 - 1413 | 1 toutadisparu.s 767 | Code | 00 | | 2 | 00/04EA : 85 A2 | sta {$a0}+2 - 1414 | 1 toutadisparu.s 768 | Empty | 00 | | 0 | 00/04EC | - 1415 | 1 toutadisparu.s 769 | Code | 00 | | 2 | 00/04EC : A5 A4 | lda {{$a0}+4} - 1416 | 1 toutadisparu.s 770 | Code | 00 | | 1 | 00/04EE : 18 | clc - 1417 | 1 toutadisparu.s 771 | Code | 00 | | 3 | 00/04EF : 69 00 7E | adc #$7e00 - 1418 | 1 toutadisparu.s 772 | Code | 00 | | 2 | 00/04F2 : 85 A4 | sta {{$a0}+4} - 1419 | 1 toutadisparu.s 773 | Code | 00 | | 2 | 00/04F4 : A5 A6 | lda {{$a0}+4}+2 - 1420 | 1 toutadisparu.s 774 | Code | 00 | | 3 | 00/04F6 : 69 00 00 | adc #0 - 1421 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/04F9 : 85 A6 | sta {{$a0}+4}+2 - 1422 | 1 toutadisparu.s 776 | Empty | 00 | | 0 | 00/04FB | - 1423 | 1 toutadisparu.s 777 | Code | 00 | | 3 | 00/04FB : A2 0F 00 | ldx #$000f - 1424 | 1 toutadisparu.s 778 | Code | 00 | | 3 | 00/04FE : A0 FE 01 | fadeIN2 ldy #$01fe - 1425 | 1 toutadisparu.s 779 | Code | 00 | | 2 | 00/0501 : B7 A4 | fadeIN3 lda [{{$a0}+4}],y - 1426 | 1 toutadisparu.s 780 | Code | 00 | | 3 | 00/0503 : 29 0F 00 | and #$000f - 1427 | 1 toutadisparu.s 781 | Code | 00 | 2 | 3 | 00/0506 : 8D F3 06 | sta temp - 1428 | 1 toutadisparu.s 782 | Code | 00 | | 2 | 00/0509 : B7 A0 | lda [{$a0}],y - 1429 | 1 toutadisparu.s 783 | Code | 00 | | 3 | 00/050B : 29 0F 00 | and #$000f - 1430 | 1 toutadisparu.s 784 | Code | 00 | 2 | 3 | 00/050E : CD F3 06 | cmp temp - 1431 | 1 toutadisparu.s 785 | Code | 00 | | 2 | 00/0511 : F0 08 | beq fadeIN4 - 1432 | 1 toutadisparu.s 786 | Code | 00 | | 2 | 00/0513 : B7 A4 | lda [{{$a0}+4}],y - 1433 | 1 toutadisparu.s 787 | Code | 00 | | 1 | 00/0515 : 18 | clc - 1434 | 1 toutadisparu.s 788 | Code | 00 | | 3 | 00/0516 : 69 01 00 | adc #$0001 - 1435 | 1 toutadisparu.s 789 | Code | 00 | | 2 | 00/0519 : 97 A4 | sta [{{$a0}+4}],y - 1436 | 1 toutadisparu.s 790 | Code | 00 | | 2 | 00/051B : B7 A4 | fadeIN4 lda [{{$a0}+4}],y - 1437 | 1 toutadisparu.s 791 | Code | 00 | | 3 | 00/051D : 29 F0 00 | and #$00f0 - 1438 | 1 toutadisparu.s 792 | Code | 00 | 2 | 3 | 00/0520 : 8D F3 06 | sta temp - 1439 | 1 toutadisparu.s 793 | Code | 00 | | 2 | 00/0523 : B7 A0 | lda [{$a0}],y - 1440 | 1 toutadisparu.s 794 | Code | 00 | | 3 | 00/0525 : 29 F0 00 | and #$00f0 - 1441 | 1 toutadisparu.s 795 | Code | 00 | 2 | 3 | 00/0528 : CD F3 06 | cmp temp - 1442 | 1 toutadisparu.s 796 | Code | 00 | | 2 | 00/052B : F0 08 | beq fadeIN5 - 1443 | 1 toutadisparu.s 797 | Code | 00 | | 2 | 00/052D : B7 A4 | lda [{{$a0}+4}],y - 1444 | 1 toutadisparu.s 798 | Code | 00 | | 1 | 00/052F : 18 | clc - 1445 | 1 toutadisparu.s 799 | Code | 00 | | 3 | 00/0530 : 69 10 00 | adc #$0010 - 1446 | 1 toutadisparu.s 800 | Code | 00 | | 2 | 00/0533 : 97 A4 | sta [{{$a0}+4}],y - 1447 | 1 toutadisparu.s 801 | Code | 00 | | 2 | 00/0535 : B7 A4 | fadeIN5 lda [{{$a0}+4}],y - 1448 | 1 toutadisparu.s 802 | Code | 00 | | 3 | 00/0537 : 29 00 0F | and #$0f00 - 1449 | 1 toutadisparu.s 803 | Code | 00 | 2 | 3 | 00/053A : 8D F3 06 | sta temp - 1450 | 1 toutadisparu.s 804 | Code | 00 | | 2 | 00/053D : B7 A0 | lda [{$a0}],y - 1451 | 1 toutadisparu.s 805 | Code | 00 | | 3 | 00/053F : 29 00 0F | and #$0f00 - 1452 | 1 toutadisparu.s 806 | Code | 00 | 2 | 3 | 00/0542 : CD F3 06 | cmp temp - 1453 | 1 toutadisparu.s 807 | Code | 00 | | 2 | 00/0545 : F0 08 | beq fadeIN6 - 1454 | 1 toutadisparu.s 808 | Code | 00 | | 2 | 00/0547 : B7 A4 | lda [{{$a0}+4}],y - 1455 | 1 toutadisparu.s 809 | Code | 00 | | 1 | 00/0549 : 18 | clc - 1456 | 1 toutadisparu.s 810 | Code | 00 | | 3 | 00/054A : 69 00 01 | adc #$0100 - 1457 | 1 toutadisparu.s 811 | Code | 00 | | 2 | 00/054D : 97 A4 | sta [{{$a0}+4}],y - 1458 | 1 toutadisparu.s 812 | Empty | 00 | | 0 | 00/054F | - 1459 | 1 toutadisparu.s 813 | Code | 00 | | 1 | 00/054F : 88 | fadeIN6 dey - 1460 | 1 toutadisparu.s 814 | Code | 00 | | 1 | 00/0550 : 88 | dey - 1461 | 1 toutadisparu.s 815 | Code | 00 | | 2 | 00/0551 : 10 AE | bpl fadeIN3 - 1462 | 1 toutadisparu.s 816 | Code | 00 | 2 | 3 | 00/0553 : 20 70 04 | jsr nextVBL - 1463 | 1 toutadisparu.s 817 | Code | 00 | | 1 | 00/0556 : CA | dex - 1464 | 1 toutadisparu.s 818 | Code | 00 | | 2 | 00/0557 : 10 A5 | bpl fadeIN2 - 1465 | 1 toutadisparu.s 819 | Empty | 00 | | 0 | 00/0559 | - 1466 | 1 toutadisparu.s 820 | Macro | 00 | | 0 | 00/0559 | _ShowCursor - 1468 | 1 toutadisparu.s 820 | Code | 00 | | 3 | 00/0559 : A2 04 91 | LDX #$9104 ; load tool call # - 1469 | 1 toutadisparu.s 820 | Code | 00 | | 4 | 00/055C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1470 | 1 toutadisparu.s 821 | Code | 00 | | 1 | 00/0560 : 60 | rts - 1471 | 1 toutadisparu.s 822 | Empty | 00 | | 0 | 00/0561 | - 1472 | 1 toutadisparu.s 823 | Comment | 00 | | 0 | 00/0561 | *--- - 1473 | 1 toutadisparu.s 824 | Empty | 00 | | 0 | 00/0561 | - 1474 | 1 toutadisparu.s 825 | Code | 00 | | 3 | 00/0561 : A9 00 9E | fadeOUT lda #$9e00 - 1475 | 1 toutadisparu.s 826 | Code | 00 | | 2 | 00/0564 : 85 A0 | sta {$a0} - 1476 | 1 toutadisparu.s 827 | Code | 00 | | 3 | 00/0566 : A9 E1 00 | lda #$00e1 - 1477 | 1 toutadisparu.s 828 | Code | 00 | | 2 | 00/0569 : 85 A2 | sta {$a0}+2 - 1478 | 1 toutadisparu.s 829 | Empty | 00 | | 0 | 00/056B | - 1479 | 1 toutadisparu.s 830 | Macro | 00 | | 0 | 00/056B | _HideCursor - 1481 | 1 toutadisparu.s 830 | Code | 00 | | 3 | 00/056B : A2 04 90 | LDX #$9004 ; load tool call # - 1482 | 1 toutadisparu.s 830 | Code | 00 | | 4 | 00/056E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1483 | 1 toutadisparu.s 831 | Empty | 00 | | 0 | 00/0572 | - 1484 | 1 toutadisparu.s 832 | Code | 00 | | 3 | 00/0572 : A2 0F 00 | ldx #$000f - 1485 | 1 toutadisparu.s 833 | Code | 00 | | 3 | 00/0575 : A0 FE 01 | fadeOUT1 ldy #$01fe - 1486 | 1 toutadisparu.s 834 | Code | 00 | | 2 | 00/0578 : B7 A0 | fadeOUT2 lda [{$a0}],y - 1487 | 1 toutadisparu.s 835 | Code | 00 | | 3 | 00/057A : 29 0F 00 | and #$000f - 1488 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/057D : F0 08 | beq fadeOUT3 - 1489 | 1 toutadisparu.s 837 | Code | 00 | | 2 | 00/057F : B7 A0 | lda [{$a0}],y - 1490 | 1 toutadisparu.s 838 | Code | 00 | | 1 | 00/0581 : 38 | sec - 1491 | 1 toutadisparu.s 839 | Code | 00 | | 3 | 00/0582 : E9 01 00 | sbc #$0001 - 1492 | 1 toutadisparu.s 840 | Code | 00 | | 2 | 00/0585 : 97 A0 | sta [{$a0}],y - 1493 | 1 toutadisparu.s 841 | Code | 00 | | 2 | 00/0587 : B7 A0 | fadeOUT3 lda [{$a0}],y - 1494 | 1 toutadisparu.s 842 | Code | 00 | | 3 | 00/0589 : 29 F0 00 | and #$00f0 - 1495 | 1 toutadisparu.s 843 | Code | 00 | | 2 | 00/058C : F0 08 | beq fadeOUT4 - 1496 | 1 toutadisparu.s 844 | Code | 00 | | 2 | 00/058E : B7 A0 | lda [{$a0}],y - 1497 | 1 toutadisparu.s 845 | Code | 00 | | 1 | 00/0590 : 38 | sec - 1498 | 1 toutadisparu.s 846 | Code | 00 | | 3 | 00/0591 : E9 10 00 | sbc #$0010 - 1499 | 1 toutadisparu.s 847 | Code | 00 | | 2 | 00/0594 : 97 A0 | sta [{$a0}],y - 1500 | 1 toutadisparu.s 848 | Code | 00 | | 2 | 00/0596 : B7 A0 | fadeOUT4 lda [{$a0}],y - 1501 | 1 toutadisparu.s 849 | Code | 00 | | 3 | 00/0598 : 29 00 0F | and #$0f00 - 1502 | 1 toutadisparu.s 850 | Code | 00 | | 2 | 00/059B : F0 08 | beq fadeOUT5 - 1503 | 1 toutadisparu.s 851 | Code | 00 | | 2 | 00/059D : B7 A0 | lda [{$a0}],y - 1504 | 1 toutadisparu.s 852 | Code | 00 | | 1 | 00/059F : 38 | sec - 1505 | 1 toutadisparu.s 853 | Code | 00 | | 3 | 00/05A0 : E9 00 01 | sbc #$0100 - 1506 | 1 toutadisparu.s 854 | Code | 00 | | 2 | 00/05A3 : 97 A0 | sta [{$a0}],y - 1507 | 1 toutadisparu.s 855 | Empty | 00 | | 0 | 00/05A5 | - 1508 | 1 toutadisparu.s 856 | Code | 00 | | 1 | 00/05A5 : 88 | fadeOUT5 dey - 1509 | 1 toutadisparu.s 857 | Code | 00 | | 1 | 00/05A6 : 88 | dey - 1510 | 1 toutadisparu.s 858 | Code | 00 | | 2 | 00/05A7 : 10 CF | bpl fadeOUT2 - 1511 | 1 toutadisparu.s 859 | Code | 00 | 2 | 3 | 00/05A9 : 20 70 04 | jsr nextVBL - 1512 | 1 toutadisparu.s 860 | Code | 00 | | 1 | 00/05AC : CA | dex - 1513 | 1 toutadisparu.s 861 | Code | 00 | | 2 | 00/05AD : 10 C6 | bpl fadeOUT1 - 1514 | 1 toutadisparu.s 862 | Empty | 00 | | 0 | 00/05AF | - 1515 | 1 toutadisparu.s 863 | Macro | 00 | | 0 | 00/05AF | _ShowCursor - 1517 | 1 toutadisparu.s 863 | Code | 00 | | 3 | 00/05AF : A2 04 91 | LDX #$9104 ; load tool call # - 1518 | 1 toutadisparu.s 863 | Code | 00 | | 4 | 00/05B2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1519 | 1 toutadisparu.s 864 | Code | 00 | 2 | 3 | 00/05B6 : 4C 2F 18 | jmp noircit_ecran - 1520 | 1 toutadisparu.s 865 | Empty | 00 | | 0 | 00/05B9 | - 1521 | 1 toutadisparu.s 866 | Comment | 00 | | 0 | 00/05B9 | *---------------------------- - 1522 | 1 toutadisparu.s 867 | Comment | 00 | | 0 | 00/05B9 | * unpackLZ4 - 1523 | 1 toutadisparu.s 868 | Comment | 00 | | 0 | 00/05B9 | * Unpacks a LZ4 file - 1524 | 1 toutadisparu.s 869 | Comment | 00 | | 0 | 00/05B9 | * Uses the two pointers: - 1525 | 1 toutadisparu.s 870 | Comment | 00 | | 0 | 00/05B9 | * - ptrUNPACK: packed img (MUST BE AT $0000) - 1526 | 1 toutadisparu.s 871 | Comment | 00 | | 0 | 00/05B9 | * - ptrIMAGE: temp unpack zone - 1527 | 1 toutadisparu.s 872 | Comment | 00 | | 0 | 00/05B9 | * - 1528 | 1 toutadisparu.s 873 | Comment | 00 | | 0 | 00/05B9 | * Entry: - 1529 | 1 toutadisparu.s 874 | Comment | 00 | | 0 | 00/05B9 | * A: packed data size - 1530 | 1 toutadisparu.s 875 | Comment | 00 | | 0 | 00/05B9 | * - 1531 | 1 toutadisparu.s 876 | Comment | 00 | | 0 | 00/05B9 | * Exit: - 1532 | 1 toutadisparu.s 877 | Comment | 00 | | 0 | 00/05B9 | * A: unpacked data size - 1533 | 1 toutadisparu.s 878 | Comment | 00 | | 0 | 00/05B9 | * - 1534 | 1 toutadisparu.s 879 | Comment | 00 | | 0 | 00/05B9 | *---------------------------- - 1535 | 1 toutadisparu.s 880 | Empty | 00 | | 0 | 00/05B9 | - 1536 | 1 toutadisparu.s 881 | Empty | 00 | | 0 | 00/05B9 | unpackLZ4 - 1537 | 1 toutadisparu.s 882 | Code | 00 | 2 | 3 | 00/05B9 : 8D 06 06 | sta LZ4_Limit+1 - 1538 | 1 toutadisparu.s 883 | Empty | 00 | | 0 | 00/05BC | - 1539 | 1 toutadisparu.s 884 | Code | 00 | 2 | 3 | 00/05BC : 20 73 AE | jsr suspendMUSIC - 1540 | 1 toutadisparu.s 885 | Code | 10 | | 2 | 00/05BF : E2 20 | sep #$20 - 1541 | 1 toutadisparu.s 886 | Empty | 10 | | 0 | 00/05C1 | - 1542 | 1 toutadisparu.s 887 | Comment | 10 | | 0 | 00/05C1 | *--- Source - 1543 | 1 toutadisparu.s 888 | Empty | 10 | | 0 | 00/05C1 | - 1544 | 1 toutadisparu.s 889 | Code | 10 | 2 | 3 | 00/05C1 : AD E3 06 | lda ptrUNPACK+2 - 1545 | 1 toutadisparu.s 890 | Code | 10 | 2 | 3 | 00/05C4 : 8D 02 06 | sta LZ4_Literal_3+2 - 1546 | 1 toutadisparu.s 891 | Code | 10 | 2 | 3 | 00/05C7 : 8D E7 05 | sta LZ4_ReadToken+3 - 1547 | 1 toutadisparu.s 892 | Code | 10 | 2 | 3 | 00/05CA : 8D 0F 06 | sta LZ4_Match_1+3 - 1548 | 1 toutadisparu.s 893 | Code | 10 | 2 | 3 | 00/05CD : 8D 3C 06 | sta LZ4_GetLength_1+3 - 1549 | 1 toutadisparu.s 894 | Empty | 10 | | 0 | 00/05D0 | - 1550 | 1 toutadisparu.s 895 | Comment | 10 | | 0 | 00/05D0 | *--- Destination - 1551 | 1 toutadisparu.s 896 | Empty | 10 | | 0 | 00/05D0 | - 1552 | 1 toutadisparu.s 897 | Code | 10 | 2 | 3 | 00/05D0 : AD D7 06 | lda ptrIMAGE+2 - 1553 | 1 toutadisparu.s 898 | Code | 10 | 2 | 3 | 00/05D3 : 8D 01 06 | sta LZ4_Literal_3+1 - 1554 | 1 toutadisparu.s 899 | Code | 10 | 2 | 3 | 00/05D6 : 8D 2C 06 | sta LZ4_Match_5+1 - 1555 | 1 toutadisparu.s 900 | Code | 10 | 2 | 3 | 00/05D9 : 8D 2D 06 | sta LZ4_Match_5+2 - 1556 | 1 toutadisparu.s 901 | Empty | 10 | | 0 | 00/05DC | - 1557 | 1 toutadisparu.s 902 | Code | 00 | | 2 | 00/05DC : C2 20 | rep #$20 - 1558 | 1 toutadisparu.s 903 | Empty | 00 | | 0 | 00/05DE | - 1559 | 1 toutadisparu.s 904 | Comment | 00 | | 0 | 00/05DE | * REP #$30 - 1560 | 1 toutadisparu.s 905 | Comment | 00 | | 0 | 00/05DE | * STY LZ4_Limit+1 - 1561 | 1 toutadisparu.s 906 | Empty | 00 | | 0 | 00/05DE | - 1562 | 1 toutadisparu.s 907 | Comment | 00 | | 0 | 00/05DE | *-- - 1563 | 1 toutadisparu.s 908 | Empty | 00 | | 0 | 00/05DE | - 1564 | 1 toutadisparu.s 909 | Code | 00 | | 3 | 00/05DE : A0 00 00 | ldy #0 ; Init Target unpacked Data offset - 1565 | 1 toutadisparu.s 910 | Code | 00 | | 3 | 00/05E1 : A2 10 00 | ldx #16 ; Offset after header - 1566 | 1 toutadisparu.s 911 | Empty | 00 | | 0 | 00/05E4 | - 1567 | 1 toutadisparu.s 912 | Code | 00 | | 4 | 00/05E4 : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte - 1568 | 1 toutadisparu.s 913 | Code | 00 | | 1 | 00/05E8 : E8 | INX - 1569 | 1 toutadisparu.s 914 | Code | 00 | 2 | 3 | 00/05E9 : 8D 16 06 | STA LZ4_Match_2+1 - 1570 | 1 toutadisparu.s 915 | Empty | 00 | | 0 | 00/05EC | - 1571 | 1 toutadisparu.s 916 | Comment | 00 | | 0 | 00/05EC | *---------------- - 1572 | 1 toutadisparu.s 917 | Empty | 00 | | 0 | 00/05EC | - 1573 | 1 toutadisparu.s 918 | Code | 00 | | 3 | 00/05EC : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< - 1574 | 1 toutadisparu.s 919 | Code | 00 | | 2 | 00/05EF : F0 14 | BEQ LZ4_Limit ; No Literal - 1575 | 1 toutadisparu.s 920 | Code | 00 | | 3 | 00/05F1 : C9 F0 00 | CMP #$00F0 - 1576 | 1 toutadisparu.s 921 | Code | 00 | | 2 | 00/05F4 : D0 05 | BNE LZ4_Literal_1 - 1577 | 1 toutadisparu.s 922 | Code | 00 | 2 | 3 | 00/05F6 : 20 33 06 | JSR LZ4_GetLengthLit; Compute Literal Length with next bytes - 1578 | 1 toutadisparu.s 923 | Code | 00 | | 2 | 00/05F9 : 80 04 | BRA LZ4_Literal_2 - 1579 | 1 toutadisparu.s 924 | Code | 00 | | 1 | 00/05FB : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit - 1580 | 1 toutadisparu.s 925 | Code | 00 | | 1 | 00/05FC : 4A | LSR - 1581 | 1 toutadisparu.s 926 | Code | 00 | | 1 | 00/05FD : 4A | LSR - 1582 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/05FE : 4A | LSR - 1583 | 1 toutadisparu.s 928 | Empty | 00 | | 0 | 00/05FF | - 1584 | 1 toutadisparu.s 929 | Code | 00 | | 1 | 00/05FF : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes - 1585 | 1 toutadisparu.s 930 | Code | 00 | | 3 | 00/0600 : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer - 1586 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/0603 : 4B | PHK ; X and Y are auto incremented - 1587 | 1 toutadisparu.s 932 | Code | 00 | | 1 | 00/0604 : AB | PLB - 1588 | 1 toutadisparu.s 933 | Empty | 00 | | 0 | 00/0605 | - 1589 | 1 toutadisparu.s 934 | Comment | 00 | | 0 | 00/0605 | *---------------- - 1590 | 1 toutadisparu.s 935 | Empty | 00 | | 0 | 00/0605 | - 1591 | 1 toutadisparu.s 936 | Code | 00 | | 3 | 00/0605 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? - 1592 | 1 toutadisparu.s 937 | Code | 00 | | 2 | 00/0608 : F0 49 | BEQ LZ4_End - 1593 | 1 toutadisparu.s 938 | Empty | 00 | | 0 | 00/060A | - 1594 | 1 toutadisparu.s 939 | Comment | 00 | | 0 | 00/060A | *---------------- - 1595 | 1 toutadisparu.s 940 | Empty | 00 | | 0 | 00/060A | - 1596 | 1 toutadisparu.s 941 | Code | 00 | | 1 | 00/060A : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< - 1597 | 1 toutadisparu.s 942 | Code | 00 | | 1 | 00/060B : 38 | SEC - 1598 | 1 toutadisparu.s 943 | Code | 00 | | 4 | 00/060C : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset - 1599 | 1 toutadisparu.s 944 | Code | 00 | | 1 | 00/0610 : E8 | INX - 1600 | 1 toutadisparu.s 945 | Code | 00 | | 1 | 00/0611 : E8 | INX - 1601 | 1 toutadisparu.s 946 | Code | 00 | 2 | 3 | 00/0612 : 8D 29 06 | STA LZ4_Match_4+1 - 1602 | 1 toutadisparu.s 947 | Empty | 00 | | 0 | 00/0615 | - 1603 | 1 toutadisparu.s 948 | Code | 00 | | 3 | 00/0615 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value - 1604 | 1 toutadisparu.s 949 | Code | 00 | | 3 | 00/0618 : 29 0F 00 | AND #$000F - 1605 | 1 toutadisparu.s 950 | Code | 00 | | 3 | 00/061B : C9 0F 00 | CMP #$000F - 1606 | 1 toutadisparu.s 951 | Code | 00 | | 2 | 00/061E : D0 03 | BNE LZ4_Match_3 - 1607 | 1 toutadisparu.s 952 | Code | 00 | 2 | 3 | 00/0620 : 20 36 06 | JSR LZ4_GetLengthMat; Compute Match Length with next bytes - 1608 | 1 toutadisparu.s 953 | Code | 00 | | 1 | 00/0623 : 18 | LZ4_Match_3 CLC - 1609 | 1 toutadisparu.s 954 | Code | 00 | | 3 | 00/0624 : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) - 1610 | 1 toutadisparu.s 955 | Empty | 00 | | 0 | 00/0627 | - 1611 | 1 toutadisparu.s 956 | Code | 00 | | 1 | 00/0627 : DA | PHX - 1612 | 1 toutadisparu.s 957 | Code | 00 | | 3 | 00/0628 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset - 1613 | 1 toutadisparu.s 958 | Code | 00 | | 3 | 00/062B : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer - 1614 | 1 toutadisparu.s 959 | Code | 00 | | 1 | 00/062E : 4B | PHK ; X and Y are auto incremented - 1615 | 1 toutadisparu.s 960 | Code | 00 | | 1 | 00/062F : AB | PLB - 1616 | 1 toutadisparu.s 961 | Code | 00 | | 1 | 00/0630 : FA | PLX - 1617 | 1 toutadisparu.s 962 | Code | 00 | | 2 | 00/0631 : 80 B1 | BRA LZ4_ReadToken - 1618 | 1 toutadisparu.s 963 | Empty | 00 | | 0 | 00/0633 | - 1619 | 1 toutadisparu.s 964 | Comment | 00 | | 0 | 00/0633 | *---------------- - 1620 | 1 toutadisparu.s 965 | Empty | 00 | | 0 | 00/0633 | - 1621 | 1 toutadisparu.s 966 | Code | 00 | | 3 | 00/0633 : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) - 1622 | 1 toutadisparu.s 967 | Code | 00 | 2 | 3 | 00/0636 : 8D 48 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 - 1623 | 1 toutadisparu.s 968 | Code | 00 | | 4 | 00/0639 : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte - 1624 | 1 toutadisparu.s 969 | Code | 00 | | 1 | 00/063D : E8 | INX - 1625 | 1 toutadisparu.s 970 | Code | 00 | | 3 | 00/063E : 29 FF 00 | AND #$00FF - 1626 | 1 toutadisparu.s 971 | Code | 00 | | 3 | 00/0641 : C9 FF 00 | CMP #$00FF - 1627 | 1 toutadisparu.s 972 | Code | 00 | | 2 | 00/0644 : D0 09 | BNE LZ4_GetLength_3 - 1628 | 1 toutadisparu.s 973 | Code | 00 | | 1 | 00/0646 : 18 | CLC - 1629 | 1 toutadisparu.s 974 | Code | 00 | | 3 | 00/0647 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F - 1630 | 1 toutadisparu.s 975 | Code | 00 | 2 | 3 | 00/064A : 8D 48 06 | STA LZ4_GetLength_2+1 - 1631 | 1 toutadisparu.s 976 | Code | 00 | | 2 | 00/064D : 80 EA | BRA LZ4_GetLength_1 - 1632 | 1 toutadisparu.s 977 | Code | 00 | 2 | 3 | 00/064F : 6D 48 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 - 1633 | 1 toutadisparu.s 978 | Code | 00 | | 1 | 00/0652 : 60 | RTS - 1634 | 1 toutadisparu.s 979 | Empty | 00 | | 0 | 00/0653 | - 1635 | 1 toutadisparu.s 980 | Comment | 00 | | 0 | 00/0653 | *---------------- - 1636 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/0653 | - 1637 | 1 toutadisparu.s 982 | Code | 00 | 2 | 3 | 00/0653 : 8C 59 06 | LZ4_End sty lenDATA ; Y = length of unpacked data - 1638 | 1 toutadisparu.s 983 | Code | 00 | 2 | 3 | 00/0656 : 4C 83 AE | jmp resumeMUSIC - 1639 | 1 toutadisparu.s 984 | Empty | 00 | | 0 | 00/0659 | - 1640 | 1 toutadisparu.s 985 | Comment | 00 | | 0 | 00/0659 | *--- - 1641 | 1 toutadisparu.s 986 | Empty | 00 | | 0 | 00/0659 | - 1642 | 1 toutadisparu.s 987 | Data | 00 | | 4 | 00/0659 : 00 00 00 00 | lenDATA ds 4 - 1643 | 1 toutadisparu.s 988 | Empty | 00 | | 0 | 00/065D | - 1644 | 1 toutadisparu.s 989 | Comment | 00 | | 0 | 00/065D | *----------------------------------- - 1645 | 1 toutadisparu.s 990 | Comment | 00 | | 0 | 00/065D | * SAVE THE SHR SCREEN - 1646 | 1 toutadisparu.s 991 | Comment | 00 | | 0 | 00/065D | *----------------------------------- - 1647 | 1 toutadisparu.s 992 | Empty | 00 | | 0 | 00/065D | - 1648 | 1 toutadisparu.s 993 | Empty | 00 | | 0 | 00/065D | saveBACK - 1649 | 1 toutadisparu.s 994 | Macro | 00 | | 0 | 00/065D | _HideCursor - 1651 | 1 toutadisparu.s 994 | Code | 00 | | 3 | 00/065D : A2 04 90 | LDX #$9004 ; load tool call # - 1652 | 1 toutadisparu.s 994 | Code | 00 | | 4 | 00/0660 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1653 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/0664 | - 1654 | 1 toutadisparu.s 996 | Code | 00 | | 3 | 00/0664 : A2 FE 7F | ldx #$8000-2 - 1655 | 1 toutadisparu.s 997 | Code | 00 | | 4 | 00/0667 : BF 00 20 E1 | ozunid_6 ldal $e12000,x - 1656 | 1 toutadisparu.s 998 | Code | 00 | | 4 | 00/066B : 9F 00 00 00 | saveBACK1 stal $000000,x - 1657 | 1 toutadisparu.s 999 | Code | 00 | | 1 | 00/066F : CA | dex - 1658 | 1 toutadisparu.s 1000 | Code | 00 | | 1 | 00/0670 : CA | dex - 1659 | 1 toutadisparu.s 1001 | Code | 00 | | 2 | 00/0671 : 10 F4 | bpl ozunid_6 - 1660 | 1 toutadisparu.s 1002 | Empty | 00 | | 0 | 00/0673 | - 1661 | 1 toutadisparu.s 1003 | Macro | 00 | | 0 | 00/0673 | exitBACK _ShowCursor - 1663 | 1 toutadisparu.s 1003 | Code | 00 | | 3 | 00/0673 : A2 04 91 | LDX #$9104 ; load tool call # - 1664 | 1 toutadisparu.s 1003 | Code | 00 | | 4 | 00/0676 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1665 | 1 toutadisparu.s 1004 | Code | 00 | | 1 | 00/067A : 60 | rts - 1666 | 1 toutadisparu.s 1005 | Empty | 00 | | 0 | 00/067B | - 1667 | 1 toutadisparu.s 1006 | Comment | 00 | | 0 | 00/067B | *----------------------------------- - 1668 | 1 toutadisparu.s 1007 | Comment | 00 | | 0 | 00/067B | * RESTORE THE SHR SCREEN - 1669 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/067B | *----------------------------------- - 1670 | 1 toutadisparu.s 1009 | Empty | 00 | | 0 | 00/067B | - 1671 | 1 toutadisparu.s 1010 | Empty | 00 | | 0 | 00/067B | loadBACK - 1672 | 1 toutadisparu.s 1011 | Macro | 00 | | 0 | 00/067B | _HideCursor - 1674 | 1 toutadisparu.s 1011 | Code | 00 | | 3 | 00/067B : A2 04 90 | LDX #$9004 ; load tool call # - 1675 | 1 toutadisparu.s 1011 | Code | 00 | | 4 | 00/067E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1676 | 1 toutadisparu.s 1012 | Empty | 00 | | 0 | 00/0682 | - 1677 | 1 toutadisparu.s 1013 | Code | 00 | | 3 | 00/0682 : A2 FE 7F | ldx #$8000-2 - 1678 | 1 toutadisparu.s 1014 | Code | 00 | | 4 | 00/0685 : BF 00 00 00 | loadBACK1 ldal $000000,x - 1679 | 1 toutadisparu.s 1015 | Code | 00 | | 4 | 00/0689 : 9F 00 20 01 | stal $012000,x - 1680 | 1 toutadisparu.s 1016 | Code | 00 | | 4 | 00/068D : 9F 00 20 E1 | stal $e12000,x - 1681 | 1 toutadisparu.s 1017 | Code | 00 | | 1 | 00/0691 : CA | dex - 1682 | 1 toutadisparu.s 1018 | Code | 00 | | 1 | 00/0692 : CA | dex - 1683 | 1 toutadisparu.s 1019 | Code | 00 | | 2 | 00/0693 : 10 F0 | bpl loadBACK1 - 1684 | 1 toutadisparu.s 1020 | Code | 00 | | 2 | 00/0695 : 30 DC | bmi exitBACK - 1685 | 1 toutadisparu.s 1021 | Empty | 00 | | 0 | 00/0697 | - 1686 | 1 toutadisparu.s 1022 | Comment | 00 | | 0 | 00/0697 | *--- Genere un nombre aleatoire - 1687 | 1 toutadisparu.s 1023 | Empty | 00 | | 0 | 00/0697 | - 1688 | 1 toutadisparu.s 1024 | Empty | 00 | | 0 | 00/0697 | Random - 1689 | 1 toutadisparu.s 1025 | Code | 00 | | 4 | 00/0697 : AF 2E C0 E0 | ldal $e0c02e - 1690 | 1 toutadisparu.s 1026 | Code | 00 | | 1 | 00/069B : EB | xba - 1691 | 1 toutadisparu.s 1027 | Code | 00 | | 1 | 00/069C : 18 | clc - 1692 | 1 toutadisparu.s 1028 | Code | 00 | 2 | 3 | 00/069D : 6D A7 06 | adc VBLCounter0 - 1693 | 1 toutadisparu.s 1029 | Code | 00 | 2 | 3 | 00/06A0 : 8D A7 06 | sta VBLCounter0 - 1694 | 1 toutadisparu.s 1030 | Code | 00 | | 3 | 00/06A3 : 29 FF 00 | and #$ff - 1695 | 1 toutadisparu.s 1031 | Code | 00 | | 1 | 00/06A6 : 60 | rts - 1696 | 1 toutadisparu.s 1032 | Empty | 00 | | 0 | 00/06A7 | - 1697 | 1 toutadisparu.s 1033 | Data | 00 | | 2 | 00/06A7 : 00 00 | VBLCounter0 ds 2 - 1698 | 1 toutadisparu.s 1034 | Empty | 00 | | 0 | 00/06A9 | - 1699 | 1 toutadisparu.s 1035 | Comment | 00 | | 0 | 00/06A9 | *---------------------------- - 1700 | 1 toutadisparu.s 1036 | Comment | 00 | | 0 | 00/06A9 | * nowWAIT - 1701 | 1 toutadisparu.s 1037 | Comment | 00 | | 0 | 00/06A9 | * Wait A seconds - 1702 | 1 toutadisparu.s 1038 | Comment | 00 | | 0 | 00/06A9 | * - 1703 | 1 toutadisparu.s 1039 | Comment | 00 | | 0 | 00/06A9 | * Entry: - 1704 | 1 toutadisparu.s 1040 | Comment | 00 | | 0 | 00/06A9 | * A: nb of seconds to wait - 1705 | 1 toutadisparu.s 1041 | Comment | 00 | | 0 | 00/06A9 | * - 1706 | 1 toutadisparu.s 1042 | Comment | 00 | | 0 | 00/06A9 | * Exit: - 1707 | 1 toutadisparu.s 1043 | Comment | 00 | | 0 | 00/06A9 | * A/X: scrambled - 1708 | 1 toutadisparu.s 1044 | Comment | 00 | | 0 | 00/06A9 | * - 1709 | 1 toutadisparu.s 1045 | Comment | 00 | | 0 | 00/06A9 | *---------------------------- - 1710 | 1 toutadisparu.s 1046 | Empty | 00 | | 0 | 00/06A9 | - 1711 | 1 toutadisparu.s 1047 | Empty | 00 | | 0 | 00/06A9 | nowWAIT - 1712 | 1 toutadisparu.s 1048 | Code | 00 | | 1 | 00/06A9 : 3A | dec - 1713 | 1 toutadisparu.s 1049 | Code | 00 | | 1 | 00/06AA : AA | tax - 1714 | 1 toutadisparu.s 1050 | Code | 00 | | 3 | 00/06AB : A9 00 00 | lda #0 - 1715 | 1 toutadisparu.s 1051 | Code | 00 | | 1 | 00/06AE : 18 | ozunid_7 clc - 1716 | 1 toutadisparu.s 1052 | Code | 00 | | 3 | 00/06AF : 69 3C 00 | adc #60 - 1717 | 1 toutadisparu.s 1053 | Code | 00 | | 3 | 00/06B2 : E0 00 00 | cpx #0 - 1718 | 1 toutadisparu.s 1054 | Code | 00 | | 2 | 00/06B5 : F0 03 | beq nowWAIT1 - 1719 | 1 toutadisparu.s 1055 | Code | 00 | | 1 | 00/06B7 : CA | dex - 1720 | 1 toutadisparu.s 1056 | Code | 00 | | 2 | 00/06B8 : 80 F4 | bra ozunid_7 - 1721 | 1 toutadisparu.s 1057 | Empty | 00 | | 0 | 00/06BA | - 1722 | 1 toutadisparu.s 1058 | Code | 00 | | 1 | 00/06BA : 48 | nowWAIT1 pha - 1723 | 1 toutadisparu.s 1059 | Code | 00 | | 4 | 00/06BB : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 - 1724 | 1 toutadisparu.s 1060 | Code | 00 | | 2 | 00/06BF : 10 FA | bpl ozunid_8 - 1725 | 1 toutadisparu.s 1061 | Code | 00 | | 4 | 00/06C1 : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 - 1726 | 1 toutadisparu.s 1062 | Code | 00 | | 2 | 00/06C5 : 30 FA | bmi ozunid_9 - 1727 | 1 toutadisparu.s 1063 | Empty | 00 | | 0 | 00/06C7 | - 1728 | 1 toutadisparu.s 1064 | Code | 00 | | 1 | 00/06C7 : 68 | pla - 1729 | 1 toutadisparu.s 1065 | Code | 00 | | 1 | 00/06C8 : 3A | dec - 1730 | 1 toutadisparu.s 1066 | Code | 00 | | 2 | 00/06C9 : D0 EF | bne nowWAIT1 - 1731 | 1 toutadisparu.s 1067 | Code | 00 | | 1 | 00/06CB : 38 | sec - 1732 | 1 toutadisparu.s 1068 | Code | 00 | | 1 | 00/06CC : 60 | rts - 1733 | 1 toutadisparu.s 1069 | Empty | 00 | | 0 | 00/06CD | - 1734 | 1 toutadisparu.s 1070 | Comment | 00 | | 0 | 00/06CD | *---------------------------------------- - 1735 | 1 toutadisparu.s 1071 | Comment | 00 | | 0 | 00/06CD | * DATA - 1736 | 1 toutadisparu.s 1072 | Comment | 00 | | 0 | 00/06CD | *---------------------------------------- - 1737 | 1 toutadisparu.s 1073 | Empty | 00 | | 0 | 00/06CD | - 1738 | 1 toutadisparu.s 1074 | Comment | 00 | | 0 | 00/06CD | *----------------------- Memory manager - 1739 | 1 toutadisparu.s 1075 | Empty | 00 | | 0 | 00/06CD | - 1740 | 1 toutadisparu.s 1076 | Data | 00 | | 2 | 00/06CD : 00 00 | myID ds 2 - 1741 | 1 toutadisparu.s 1077 | Data | 00 | | 2 | 00/06CF : 00 00 | myDP ds 2 - 1742 | 1 toutadisparu.s 1078 | Empty | 00 | | 0 | 00/06D1 | - 1743 | 1 toutadisparu.s 1079 | Data | 00 | | 4 | 00/06D1 : 00 00 00 00 | SStopREC ds 4 - 1744 | 1 toutadisparu.s 1080 | Empty | 00 | | 0 | 00/06D5 | - 1745 | 1 toutadisparu.s 1081 | Comment | 00 | | 0 | 00/06D5 | * même 64k - 1746 | 1 toutadisparu.s 1082 | Data | 00 | | 4 | 00/06D5 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded - 1747 | 1 toutadisparu.s 1083 | Data | 00 | | 4 | 00/06D9 : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture - 1748 | 1 toutadisparu.s 1084 | Empty | 00 | | 0 | 00/06DD | - 1749 | 1 toutadisparu.s 1085 | Data | 00 | | 4 | 00/06DD : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture - 1750 | 1 toutadisparu.s 1086 | Empty | 00 | | 0 | 00/06E1 | - 1751 | 1 toutadisparu.s 1087 | Data | 00 | | 4 | 00/06E1 : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded - 1752 | 1 toutadisparu.s 1088 | Data | 00 | | 4 | 00/06E5 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes - 1753 | 1 toutadisparu.s 1089 | Data | 00 | | 4 | 00/06E9 : 00 00 00 00 | ptrTEXTES ds 4 ; les textes - 1754 | 1 toutadisparu.s 1090 | Empty | 00 | | 0 | 00/06ED | - 1755 | 1 toutadisparu.s 1091 | Data | 00 | | 2 | 00/06ED : 00 00 | fgSND ds 2 ; set if sound file not loaded - 1756 | 1 toutadisparu.s 1092 | Data | 00 | | 4 | 00/06EF : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer - 1757 | 1 toutadisparu.s 1093 | Data | 00 | | 2 | 00/06F3 : 00 00 | temp ds 2 - 1758 | 1 toutadisparu.s 1094 | Empty | 00 | | 0 | 00/06F5 | - 1759 | 1 toutadisparu.s 1095 | Data | 00 | | 2 | 00/06F5 : 00 00 | saveLANGUAGE ds 2 - 1760 | 1 toutadisparu.s 1096 | Empty | 00 | | 0 | 00/06F7 | - 1761 | 1 toutadisparu.s 1097 | Comment | 00 | | 0 | 00/06F7 | *----------------------- Tool locator - 1762 | 1 toutadisparu.s 1098 | Empty | 00 | | 0 | 00/06F7 | - 1763 | 1 toutadisparu.s 1099 | Data | 00 | | 23 | 00/06F7 : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' + 664 | 1 toutadisparu.s 364 | Data | 00 | | 2 | 00/01D5 : 52 72 | asc 'Rr' + 665 | 1 toutadisparu.s 365 | Data | 00 | | 2 | 00/01D7 : 5A 7A | asc 'Zz' + 666 | 1 toutadisparu.s 366 | Data | 00 | | 1 | 00/01D9 : 3F | asc '?' + 667 | 1 toutadisparu.s 367 | Data | 00 | | 1 | 00/01DA : FF | hex ff + 668 | 1 toutadisparu.s 368 | Empty | 00 | | 0 | 00/01DB | + 669 | 1 toutadisparu.s 369 | Empty | 00 | | 0 | 00/01DB | tblKEYADDRESS + 670 | 1 toutadisparu.s 370 | Data | 00 | 2 | 12 | 00/01DB : EB 03 EB 03 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE + | | | | | | 95 02 95 02 | + | | | | | | D2 02 D2 02 | + 671 | 1 toutadisparu.s 371 | Data | 00 | 2 | 4 | 00/01E7 : C1 03 C1 03 | da doRESTART,doRESTART + 672 | 1 toutadisparu.s 372 | Data | 00 | 2 | 4 | 00/01EB : 50 AE 50 AE | da doMUSIK,doMUSIK + 673 | 1 toutadisparu.s 373 | Data | 00 | 2 | 2 | 00/01EF : 48 18 | da help + 674 | 1 toutadisparu.s 374 | Empty | 00 | | 0 | 00/01F1 | + 675 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/01F1 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) + 676 | 1 toutadisparu.s 376 | Comment | 00 | | 0 | 00/01F1 | * + 677 | 1 toutadisparu.s 377 | Comment | 00 | | 0 | 00/01F1 | *doCONTROL + 678 | 1 toutadisparu.s 378 | Comment | 00 | | 0 | 00/01F1 | * lda taskREC+38 + 679 | 1 toutadisparu.s 379 | Comment | 00 | | 0 | 00/01F1 | * rts + 680 | 1 toutadisparu.s 380 | Empty | 00 | | 0 | 00/01F1 | + 681 | 1 toutadisparu.s 381 | Comment | 00 | | 0 | 00/01F1 | *----------------------------------- Gestion du mouseUp + 682 | 1 toutadisparu.s 382 | Comment | 00 | | 0 | 00/01F1 | * on compare les coordonnées avec celles du incontent + 683 | 1 toutadisparu.s 383 | Comment | 00 | | 0 | 00/01F1 | * si dans le même rectangle, on traite + 684 | 1 toutadisparu.s 384 | Empty | 00 | | 0 | 00/01F1 | + 685 | 1 toutadisparu.s 385 | Empty | 00 | | 0 | 00/01F1 | doMOUSEDOWN + 686 | 1 toutadisparu.s 386 | Empty | 00 | | 0 | 00/01F1 | doMOUSEUP + 687 | 1 toutadisparu.s 387 | Code | 00 | 2 | 3 | 00/01F1 : AD C3 1F | lda fgSUITEFORCEE + 688 | 1 toutadisparu.s 388 | Code | 00 | | 3 | 00/01F4 : C9 00 00 | cmp #{0} + 689 | 1 toutadisparu.s 389 | Code | 00 | | 2 | 00/01F7 : F0 01 | beq mup1 + 690 | 1 toutadisparu.s 390 | Code | 00 | | 1 | 00/01F9 : 60 | rts + 691 | 1 toutadisparu.s 391 | Code | 00 | 2 | 3 | 00/01FA : 20 A4 14 | mup1 jsr clic_mot ; on vérifie si on a cliqué sur un mot => mot$ + 692 | 1 toutadisparu.s 392 | Empty | 00 | | 0 | 00/01FD | + 693 | 1 toutadisparu.s 393 | Code | 00 | 2 | 3 | 00/01FD : AD B7 1E | lda scene_actuelle + 694 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/0200 : 8D B9 1E | sta scene_nouvelle + 695 | 1 toutadisparu.s 395 | Empty | 00 | | 0 | 00/0203 | + 696 | 1 toutadisparu.s 396 | Comment | 00 | | 0 | 00/0203 | *--- LOGO + 697 | 1 toutadisparu.s 397 | Empty | 00 | | 0 | 00/0203 | + 698 | 1 toutadisparu.s 398 | Code | 00 | 2 | 3 | 00/0203 : AD B9 1E | lda scene_nouvelle + 699 | 1 toutadisparu.s 399 | Code | 00 | 2 | 3 | 00/0206 : 8D B7 1E | sta scene_actuelle + 700 | 1 toutadisparu.s 400 | Code | 00 | | 1 | 00/0209 : 60 | rts + 701 | 1 toutadisparu.s 401 | Empty | 00 | | 0 | 00/020A | + 702 | 1 toutadisparu.s 402 | Comment | 00 | | 0 | 00/020A | *----------------------------------- + 703 | 1 toutadisparu.s 403 | Comment | 00 | | 0 | 00/020A | * AUTRES ROUTINES + 704 | 1 toutadisparu.s 404 | Comment | 00 | | 0 | 00/020A | *----------------------------------- + 705 | 1 toutadisparu.s 405 | Empty | 00 | | 0 | 00/020A | + 706 | 1 toutadisparu.s 406 | Comment | 00 | | 0 | 00/020A | *----------------------------------- Switch to 320 mode + 707 | 1 toutadisparu.s 407 | Empty | 00 | | 0 | 00/020A | + 708 | 1 toutadisparu.s 408 | Empty | 00 | | 0 | 00/020A | switch_320 + 709 | 1 toutadisparu.s 409 | Code | 00 | | 3 | 00/020A : A9 00 00 | lda #0 + 710 | 1 toutadisparu.s 410 | Code | 00 | | 3 | 00/020D : A0 40 01 | ldy #{320} + 711 | 1 toutadisparu.s 411 | Code | 00 | | 2 | 00/0210 : 80 06 | bra switch_res + 712 | 1 toutadisparu.s 412 | Empty | 00 | | 0 | 00/0212 | + 713 | 1 toutadisparu.s 413 | Comment | 00 | | 0 | 00/0212 | *----------------------------------- Switch to 640 mode + 714 | 1 toutadisparu.s 414 | Empty | 00 | | 0 | 00/0212 | + 715 | 1 toutadisparu.s 415 | Empty | 00 | | 0 | 00/0212 | switch_640 + 716 | 1 toutadisparu.s 416 | Code | 00 | | 3 | 00/0212 : A9 80 00 | lda #$80 + 717 | 1 toutadisparu.s 417 | Code | 00 | | 3 | 00/0215 : A0 80 02 | ldy #{640} + 718 | 1 toutadisparu.s 418 | Empty | 00 | | 0 | 00/0218 | + 719 | 1 toutadisparu.s 419 | Comment | 00 | | 0 | 00/0218 | *----------- + 720 | 1 toutadisparu.s 420 | Empty | 00 | | 0 | 00/0218 | + 721 | 1 toutadisparu.s 421 | Empty | 00 | | 0 | 00/0218 | switch_res + 722 | 1 toutadisparu.s 422 | Code | 00 | 2 | 3 | 00/0218 : 8C 8D 02 | sty mainWIDTH + 723 | 1 toutadisparu.s 423 | Code | 00 | | 1 | 00/021B : 48 | pha + 724 | 1 toutadisparu.s 424 | Code | 00 | | 1 | 00/021C : 48 | pha + 725 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/021D | _SetMasterSCB + 727 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/021D : A2 04 16 | LDX #$1604 ; load tool call # + 728 | 1 toutadisparu.s 425 | Code | 00 | | 4 | 00/0220 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 729 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/0224 | _SetAllSCBs + 731 | 1 toutadisparu.s 426 | Code | 00 | | 3 | 00/0224 : A2 04 14 | LDX #$1404 ; load tool call # + 732 | 1 toutadisparu.s 426 | Code | 00 | | 4 | 00/0227 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 733 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/022B | PushLong #$e19e00 + 737 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/022B : F4 E1 00 | PEA #^#$e19e00 + 744 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/022E : F4 00 9E | PEA #$e19e00 + 747 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/0231 | _InitColorTable + 749 | 1 toutadisparu.s 428 | Code | 00 | | 3 | 00/0231 : A2 04 0D | LDX #$D04 ; load tool call # + 750 | 1 toutadisparu.s 428 | Code | 00 | | 4 | 00/0234 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 751 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/0238 | _InitCursor + 753 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/0238 : A2 04 CA | LDX #$CA04 ; load tool call # + 754 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/023B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 755 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/023F | PushLong mainPORT + 763 | 1 toutadisparu.s 430 | Code | 00 | 2 | 3 | 00/023F : AD 93 02 | LDA mainPORT+2 + 764 | 1 toutadisparu.s 430 | Code | 00 | | 1 | 00/0242 : 48 | PHA + 772 | 1 toutadisparu.s 430 | Code | 00 | 2 | 3 | 00/0243 : AD 91 02 | LDA mainPORT + 773 | 1 toutadisparu.s 430 | Code | 00 | | 1 | 00/0246 : 48 | PHA + 775 | 1 toutadisparu.s 431 | Macro | 00 | | 0 | 00/0247 | _InitPort + 777 | 1 toutadisparu.s 431 | Code | 00 | | 3 | 00/0247 : A2 04 19 | LDX #$1904 ; load tool call # + 778 | 1 toutadisparu.s 431 | Code | 00 | | 4 | 00/024A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 779 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/024E | _HideCursor + 781 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/024E : A2 04 90 | LDX #$9004 ; load tool call # + 782 | 1 toutadisparu.s 432 | Code | 00 | | 4 | 00/0251 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 783 | 1 toutadisparu.s 433 | Empty | 00 | | 0 | 00/0255 | + 784 | 1 toutadisparu.s 434 | Macro | 00 | | 0 | 00/0255 | PushWord #0 + 786 | 1 toutadisparu.s 434 | Code | 00 | | 3 | 00/0255 : F4 00 00 | PEA #0 + 789 | 1 toutadisparu.s 435 | Macro | 00 | | 0 | 00/0258 | PushWord mainWIDTH + 794 | 1 toutadisparu.s 435 | Code | 00 | 2 | 3 | 00/0258 : AD 8D 02 | LDA mainWIDTH + 795 | 1 toutadisparu.s 435 | Code | 00 | | 1 | 00/025B : 48 | PHA + 797 | 1 toutadisparu.s 436 | Macro | 00 | | 0 | 00/025C | PushWord #0 + 799 | 1 toutadisparu.s 436 | Code | 00 | | 3 | 00/025C : F4 00 00 | PEA #0 + 802 | 1 toutadisparu.s 437 | Macro | 00 | | 0 | 00/025F | PushWord #200 + 804 | 1 toutadisparu.s 437 | Code | 00 | | 3 | 00/025F : F4 C8 00 | PEA #200 + 807 | 1 toutadisparu.s 438 | Macro | 00 | | 0 | 00/0262 | _ClampMouse + 809 | 1 toutadisparu.s 438 | Code | 00 | | 3 | 00/0262 : A2 03 1C | LDX #$1C03 ; load tool call # + 810 | 1 toutadisparu.s 438 | Code | 00 | | 4 | 00/0265 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 811 | 1 toutadisparu.s 439 | Macro | 00 | | 0 | 00/0269 | _HomeMouse + 813 | 1 toutadisparu.s 439 | Code | 00 | | 3 | 00/0269 : A2 03 1A | LDX #$1A03 ; load tool call # + 814 | 1 toutadisparu.s 439 | Code | 00 | | 4 | 00/026C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 815 | 1 toutadisparu.s 440 | Macro | 00 | | 0 | 00/0270 | _ShowCursor + 817 | 1 toutadisparu.s 440 | Code | 00 | | 3 | 00/0270 : A2 04 91 | LDX #$9104 ; load tool call # + 818 | 1 toutadisparu.s 440 | Code | 00 | | 4 | 00/0273 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 819 | 1 toutadisparu.s 441 | Macro | 00 | | 0 | 00/0277 | _WindNewRes + 821 | 1 toutadisparu.s 441 | Code | 00 | | 3 | 00/0277 : A2 0E 25 | LDX #$250E ; load tool call # + 822 | 1 toutadisparu.s 441 | Code | 00 | | 4 | 00/027A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 823 | 1 toutadisparu.s 442 | Macro | 00 | | 0 | 00/027E | _MenuNewRes + 825 | 1 toutadisparu.s 442 | Code | 00 | | 3 | 00/027E : A2 0F 29 | LDX #$290F ; load tool call # + 826 | 1 toutadisparu.s 442 | Code | 00 | | 4 | 00/0281 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 827 | 1 toutadisparu.s 443 | Macro | 00 | | 0 | 00/0285 | _CtlNewRes + 829 | 1 toutadisparu.s 443 | Code | 00 | | 3 | 00/0285 : A2 10 12 | LDX #$1210 ; load tool call # + 830 | 1 toutadisparu.s 443 | Code | 00 | | 4 | 00/0288 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 831 | 1 toutadisparu.s 444 | Code | 00 | | 1 | 00/028C : 60 | rts + 832 | 1 toutadisparu.s 445 | Empty | 00 | | 0 | 00/028D | + 833 | 1 toutadisparu.s 446 | Comment | 00 | | 0 | 00/028D | *----------- + 834 | 1 toutadisparu.s 447 | Empty | 00 | | 0 | 00/028D | + 835 | 1 toutadisparu.s 448 | Data | 00 | | 2 | 00/028D : 00 00 | mainWIDTH ds 2 + 836 | 1 toutadisparu.s 449 | Data | 00 | | 2 | 00/028F : 00 00 | oldWIDTH ds 2 + 837 | 1 toutadisparu.s 450 | Data | 00 | | 4 | 00/0291 : 00 00 00 00 | mainPORT ds 4 + 838 | 1 toutadisparu.s 451 | Empty | 00 | | 0 | 00/0295 | + 839 | 1 toutadisparu.s 452 | Comment | 00 | | 0 | 00/0295 | *----------------------------------- Open + 840 | 1 toutadisparu.s 453 | Empty | 00 | | 0 | 00/0295 | + 841 | 1 toutadisparu.s 454 | Empty | 00 | | 0 | 00/0295 | doLOAD + 842 | 1 toutadisparu.s 455 | Code | 00 | 2 | 3 | 00/0295 : 20 80 AE | jsr suspendMUSIC ; NTP off + 843 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/0298 : 20 6A 06 | jsr saveBACK + 844 | 1 toutadisparu.s 457 | Empty | 00 | | 0 | 00/029B | + 845 | 1 toutadisparu.s 458 | Macro | 00 | | 0 | 00/029B | PushWord #30 + 847 | 1 toutadisparu.s 458 | Code | 00 | | 3 | 00/029B : F4 1E 00 | PEA #30 + 850 | 1 toutadisparu.s 459 | Macro | 00 | | 0 | 00/029E | PushWord #43 + 852 | 1 toutadisparu.s 459 | Code | 00 | | 3 | 00/029E : F4 2B 00 | PEA #43 + 855 | 1 toutadisparu.s 460 | Macro | 00 | | 0 | 00/02A1 | PushLong #strLOADFILE + 859 | 1 toutadisparu.s 460 | Code | 00 | 1 >>16 | 3 | 00/02A1 : F4 00 00 | PEA #^#strLOADFILE + 866 | 1 toutadisparu.s 460 | Code | 00 | 2 | 3 | 00/02A4 : F4 1F 08 | PEA #strLOADFILE + 869 | 1 toutadisparu.s 461 | Macro | 00 | | 0 | 00/02A7 | PushLong #0 + 873 | 1 toutadisparu.s 461 | Code | 00 | | 3 | 00/02A7 : F4 00 00 | PEA #^#0 + 880 | 1 toutadisparu.s 461 | Code | 00 | | 3 | 00/02AA : F4 00 00 | PEA #0 + 883 | 1 toutadisparu.s 462 | Macro | 00 | | 0 | 00/02AD | PushLong #typeLIST + 887 | 1 toutadisparu.s 462 | Code | 00 | 1 >>16 | 3 | 00/02AD : F4 00 00 | PEA #^#typeLIST + 894 | 1 toutadisparu.s 462 | Code | 00 | 2 | 3 | 00/02B0 : F4 46 08 | PEA #typeLIST + 897 | 1 toutadisparu.s 463 | Macro | 00 | | 0 | 00/02B3 | PushLong #replyPTR + 901 | 1 toutadisparu.s 463 | Code | 00 | 1 >>16 | 3 | 00/02B3 : F4 00 00 | PEA #^#replyPTR + 908 | 1 toutadisparu.s 463 | Code | 00 | 2 | 3 | 00/02B6 : F4 48 08 | PEA #replyPTR + 911 | 1 toutadisparu.s 464 | Macro | 00 | | 0 | 00/02B9 | _SFGetFile + 913 | 1 toutadisparu.s 464 | Code | 00 | | 3 | 00/02B9 : A2 17 09 | LDX #$917 ; load tool call # + 914 | 1 toutadisparu.s 464 | Code | 00 | | 4 | 00/02BC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 915 | 1 toutadisparu.s 465 | Empty | 00 | | 0 | 00/02C0 | + 916 | 1 toutadisparu.s 466 | Code | 00 | 2 | 3 | 00/02C0 : 20 88 06 | jsr loadBACK + 917 | 1 toutadisparu.s 467 | Code | 00 | 2 | 3 | 00/02C3 : 20 90 AE | jsr resumeMUSIC ; NTP on + 918 | 1 toutadisparu.s 468 | Empty | 00 | | 0 | 00/02C6 | + 919 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/02C6 : AD 48 08 | lda replyPTR + 920 | 1 toutadisparu.s 470 | Code | 00 | | 2 | 00/02C9 : D0 01 | bne doLOAD1 + 921 | 1 toutadisparu.s 471 | Code | 00 | | 1 | 00/02CB : 60 | rts + 922 | 1 toutadisparu.s 472 | Empty | 00 | | 0 | 00/02CC | + 923 | 1 toutadisparu.s 473 | Empty | 00 | | 0 | 00/02CC | doLOAD1 + 924 | 1 toutadisparu.s 474 | Code | 00 | 2 | 3 | 00/02CC : 20 0C 03 | jsr copyPATH + 925 | 1 toutadisparu.s 475 | Code | 00 | 2 | 3 | 00/02CF : 4C 25 03 | jmp loadALL + 926 | 1 toutadisparu.s 476 | Empty | 00 | | 0 | 00/02D2 | + 927 | 1 toutadisparu.s 477 | Comment | 00 | | 0 | 00/02D2 | *----------------------------------- Save + 928 | 1 toutadisparu.s 478 | Empty | 00 | | 0 | 00/02D2 | + 929 | 1 toutadisparu.s 479 | Empty | 00 | | 0 | 00/02D2 | doSAVE + 930 | 1 toutadisparu.s 480 | Code | 00 | 2 | 3 | 00/02D2 : 20 80 AE | jsr suspendMUSIC ; NTP off + 931 | 1 toutadisparu.s 481 | Code | 00 | 2 | 3 | 00/02D5 : 20 6A 06 | jsr saveBACK + 932 | 1 toutadisparu.s 482 | Empty | 00 | | 0 | 00/02D8 | + 933 | 1 toutadisparu.s 483 | Macro | 00 | | 0 | 00/02D8 | PushWord #25 + 935 | 1 toutadisparu.s 483 | Code | 00 | | 3 | 00/02D8 : F4 19 00 | PEA #25 + 938 | 1 toutadisparu.s 484 | Macro | 00 | | 0 | 00/02DB | PushWord #36 + 940 | 1 toutadisparu.s 484 | Code | 00 | | 3 | 00/02DB : F4 24 00 | PEA #36 + 943 | 1 toutadisparu.s 485 | Macro | 00 | | 0 | 00/02DE | PushLong #strSAVEFILE + 947 | 1 toutadisparu.s 485 | Code | 00 | 1 >>16 | 3 | 00/02DE : F4 00 00 | PEA #^#strSAVEFILE + 954 | 1 toutadisparu.s 485 | Code | 00 | 2 | 3 | 00/02E1 : F4 32 08 | PEA #strSAVEFILE + 957 | 1 toutadisparu.s 486 | Macro | 00 | | 0 | 00/02E4 | PushLong #namePATH + 961 | 1 toutadisparu.s 486 | Code | 00 | 1 >>16 | 3 | 00/02E4 : F4 00 00 | PEA #^#namePATH + 968 | 1 toutadisparu.s 486 | Code | 00 | 2 | 3 | 00/02E7 : F4 4E 08 | PEA #namePATH + 971 | 1 toutadisparu.s 487 | Macro | 00 | | 0 | 00/02EA | PushWord #15 + 973 | 1 toutadisparu.s 487 | Code | 00 | | 3 | 00/02EA : F4 0F 00 | PEA #15 + 976 | 1 toutadisparu.s 488 | Macro | 00 | | 0 | 00/02ED | PushLong #replyPTR + 980 | 1 toutadisparu.s 488 | Code | 00 | 1 >>16 | 3 | 00/02ED : F4 00 00 | PEA #^#replyPTR + 987 | 1 toutadisparu.s 488 | Code | 00 | 2 | 3 | 00/02F0 : F4 48 08 | PEA #replyPTR + 990 | 1 toutadisparu.s 489 | Macro | 00 | | 0 | 00/02F3 | _SFPutFile + 992 | 1 toutadisparu.s 489 | Code | 00 | | 3 | 00/02F3 : A2 17 0A | LDX #$A17 ; load tool call # + 993 | 1 toutadisparu.s 489 | Code | 00 | | 4 | 00/02F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 994 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/02FA | + 995 | 1 toutadisparu.s 491 | Code | 00 | 2 | 3 | 00/02FA : 20 88 06 | jsr loadBACK + 996 | 1 toutadisparu.s 492 | Code | 00 | 2 | 3 | 00/02FD : 20 90 AE | jsr resumeMUSIC ; NTP on + 997 | 1 toutadisparu.s 493 | Empty | 00 | | 0 | 00/0300 | + 998 | 1 toutadisparu.s 494 | Code | 00 | 2 | 3 | 00/0300 : AD 48 08 | lda replyPTR + 999 | 1 toutadisparu.s 495 | Code | 00 | | 2 | 00/0303 : D0 01 | bne doSAVE1 + 1000 | 1 toutadisparu.s 496 | Code | 00 | | 1 | 00/0305 : 60 | rts + 1001 | 1 toutadisparu.s 497 | Empty | 00 | | 0 | 00/0306 | + 1002 | 1 toutadisparu.s 498 | Empty | 00 | | 0 | 00/0306 | doSAVE1 + 1003 | 1 toutadisparu.s 499 | Code | 00 | 2 | 3 | 00/0306 : 20 0C 03 | jsr copyPATH + 1004 | 1 toutadisparu.s 500 | Code | 00 | 2 | 3 | 00/0309 : 4C 68 03 | jmp saveALL + 1005 | 1 toutadisparu.s 501 | Empty | 00 | | 0 | 00/030C | + 1006 | 1 toutadisparu.s 502 | Comment | 00 | | 0 | 00/030C | *--- Recopie le filename du fichier de sauvegarde + 1007 | 1 toutadisparu.s 503 | Empty | 00 | | 0 | 00/030C | + 1008 | 1 toutadisparu.s 504 | Empty | 00 | | 0 | 00/030C | copyPATH + 1009 | 1 toutadisparu.s 505 | Code | 10 | | 2 | 00/030C : E2 20 | sep #$20 + 1010 | 1 toutadisparu.s 506 | Code | 10 | | 3 | 00/030E : A2 0F 00 | ldx #16-1 + 1011 | 1 toutadisparu.s 507 | Code | 10 | 2 | 3 | 00/0311 : BD 4F 08 | ozunid_2 lda namePATH1,x + 1012 | 1 toutadisparu.s 508 | Code | 10 | 2 | 3 | 00/0314 : 9D A1 0A | sta pGAME+4,x + 1013 | 1 toutadisparu.s 509 | Code | 10 | | 1 | 00/0317 : CA | dex + 1014 | 1 toutadisparu.s 510 | Code | 10 | | 2 | 00/0318 : 10 F7 | bpl ozunid_2 + 1015 | 1 toutadisparu.s 511 | Empty | 10 | | 0 | 00/031A | + 1016 | 1 toutadisparu.s 512 | Code | 10 | 2 | 3 | 00/031A : AD 4E 08 | lda namePATH + 1017 | 1 toutadisparu.s 513 | Code | 10 | | 1 | 00/031D : 1A | inc + 1018 | 1 toutadisparu.s 514 | Code | 10 | | 1 | 00/031E : 1A | inc + 1019 | 1 toutadisparu.s 515 | Code | 10 | 2 | 3 | 00/031F : 8D 9D 0A | sta pGAME + 1020 | 1 toutadisparu.s 516 | Code | 00 | | 2 | 00/0322 : C2 20 | rep #$20 + 1021 | 1 toutadisparu.s 517 | Code | 00 | | 1 | 00/0324 : 60 | rts + 1022 | 1 toutadisparu.s 518 | Empty | 00 | | 0 | 00/0325 | + 1023 | 1 toutadisparu.s 519 | Comment | 00 | | 0 | 00/0325 | *--- Charge le fichier de sauvegarde en mémoire + 1024 | 1 toutadisparu.s 520 | Empty | 00 | | 0 | 00/0325 | + 1025 | 1 toutadisparu.s 521 | Empty | 00 | | 0 | 00/0325 | loadALL + 1026 | 1 toutadisparu.s 522 | Code | 00 | | 4 | 00/0325 : 22 A8 00 E1 | jsl {$e100a8} + 1027 | 1 toutadisparu.s 523 | Data | 00 | | 2 | 00/0329 : 10 20 | dw $2010 + 1028 | 1 toutadisparu.s 524 | Data | 00 | 3 | 4 | 00/032B : 57 09 00 00 | adrl proOPENGAME + 1029 | 1 toutadisparu.s 525 | Code | 00 | | 2 | 00/032F : B0 16 | bcs loadKO99 + 1030 | 1 toutadisparu.s 526 | Empty | 00 | | 0 | 00/0331 | + 1031 | 1 toutadisparu.s 527 | Code | 00 | 2 | 3 | 00/0331 : AD 59 09 | lda proOPENGAME+2 + 1032 | 1 toutadisparu.s 528 | Code | 00 | 2 | 3 | 00/0334 : 8D 61 09 | sta proREADGAME+2 + 1033 | 1 toutadisparu.s 529 | Code | 00 | 2 | 3 | 00/0337 : 8D C9 09 | sta proCLOSE+2 + 1034 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/033A | + 1035 | 1 toutadisparu.s 531 | Code | 00 | 2 | 3 | 00/033A : 20 48 03 | jsr loadPART + 1036 | 1 toutadisparu.s 532 | Empty | 00 | | 0 | 00/033D | + 1037 | 1 toutadisparu.s 533 | Code | 00 | | 4 | 00/033D : 22 A8 00 E1 | jsl {$e100a8} + 1038 | 1 toutadisparu.s 534 | Data | 00 | | 2 | 00/0341 : 14 20 | dw $2014 + 1039 | 1 toutadisparu.s 535 | Data | 00 | 3 | 4 | 00/0343 : C7 09 00 00 | adrl proCLOSE + 1040 | 1 toutadisparu.s 536 | Empty | 00 | | 0 | 00/0347 | + 1041 | 1 toutadisparu.s 537 | Empty | 00 | | 0 | 00/0347 | loadKO99 + 1042 | 1 toutadisparu.s 538 | Code | 00 | | 1 | 00/0347 : 60 | rts + 1043 | 1 toutadisparu.s 539 | Empty | 00 | | 0 | 00/0348 | + 1044 | 1 toutadisparu.s 540 | Comment | 00 | | 0 | 00/0348 | *--- + 1045 | 1 toutadisparu.s 541 | Empty | 00 | | 0 | 00/0348 | + 1046 | 1 toutadisparu.s 542 | Empty | 00 | | 0 | 00/0348 | loadPART + 1047 | 1 toutadisparu.s 543 | Code | 00 | | 3 | 00/0348 : A2 0A 00 | ldx #{10} + 1048 | 1 toutadisparu.s 544 | Code | 00 | 2 | 3 | 00/034B : A0 B1 1E | ldy #C1 + 1049 | 1 toutadisparu.s 545 | Code | 00 | 2 | 3 | 00/034E : 20 57 03 | jsr loadIT + 1050 | 1 toutadisparu.s 546 | Empty | 00 | | 0 | 00/0351 | + 1051 | 1 toutadisparu.s 547 | Code | 00 | | 3 | 00/0351 : A2 02 00 | ldx #2 + 1052 | 1 toutadisparu.s 548 | Code | 00 | 2 | 3 | 00/0354 : A0 B2 1E | ldy #P + 1053 | 1 toutadisparu.s 549 | Empty | 00 | | 0 | 00/0357 | + 1054 | 1 toutadisparu.s 550 | Empty | 00 | | 0 | 00/0357 | loadIT + 1055 | 1 toutadisparu.s 551 | Code | 00 | 2 | 3 | 00/0357 : 8E 67 09 | stx proREADGAME+8 + 1056 | 1 toutadisparu.s 552 | Code | 00 | 2 | 3 | 00/035A : 8C 63 09 | sty proREADGAME+4 + 1057 | 1 toutadisparu.s 553 | Code | 00 | | 4 | 00/035D : 22 A8 00 E1 | jsl {$e100a8} + 1058 | 1 toutadisparu.s 554 | Data | 00 | | 2 | 00/0361 : 12 20 | dw $2012 + 1059 | 1 toutadisparu.s 555 | Data | 00 | 3 | 4 | 00/0363 : 5F 09 00 00 | adrl proREADGAME + 1060 | 1 toutadisparu.s 556 | Code | 00 | | 1 | 00/0367 : 60 | rts + 1061 | 1 toutadisparu.s 557 | Empty | 00 | | 0 | 00/0368 | + 1062 | 1 toutadisparu.s 558 | Comment | 00 | | 0 | 00/0368 | *--- Enregistre le fichier de sauvegarde + 1063 | 1 toutadisparu.s 559 | Empty | 00 | | 0 | 00/0368 | + 1064 | 1 toutadisparu.s 560 | Empty | 00 | | 0 | 00/0368 | saveALL + 1065 | 1 toutadisparu.s 561 | Code | 00 | | 4 | 00/0368 : 22 A8 00 E1 | jsl {$e100a8} + 1066 | 1 toutadisparu.s 562 | Data | 00 | | 2 | 00/036C : 02 20 | dw $2002 + 1067 | 1 toutadisparu.s 563 | Data | 00 | 3 | 4 | 00/036E : 51 09 00 00 | adrl proDESTROYGAME + 1068 | 1 toutadisparu.s 564 | Empty | 00 | | 0 | 00/0372 | + 1069 | 1 toutadisparu.s 565 | Code | 00 | | 4 | 00/0372 : 22 A8 00 E1 | jsl {$e100a8} + 1070 | 1 toutadisparu.s 566 | Data | 00 | | 2 | 00/0376 : 01 20 | dw $2001 + 1071 | 1 toutadisparu.s 567 | Data | 00 | 3 | 4 | 00/0378 : 39 09 00 00 | adrl proCREATEGAME + 1072 | 1 toutadisparu.s 568 | Code | 00 | | 2 | 00/037C : B0 22 | bcs saveKO99 + 1073 | 1 toutadisparu.s 569 | Empty | 00 | | 0 | 00/037E | + 1074 | 1 toutadisparu.s 570 | Code | 00 | | 4 | 00/037E : 22 A8 00 E1 | jsl {$e100a8} + 1075 | 1 toutadisparu.s 571 | Data | 00 | | 2 | 00/0382 : 10 20 | dw $2010 + 1076 | 1 toutadisparu.s 572 | Data | 00 | 3 | 4 | 00/0384 : 57 09 00 00 | adrl proOPENGAME + 1077 | 1 toutadisparu.s 573 | Code | 00 | | 2 | 00/0388 : B0 16 | bcs saveKO99 + 1078 | 1 toutadisparu.s 574 | Empty | 00 | | 0 | 00/038A | + 1079 | 1 toutadisparu.s 575 | Code | 00 | 2 | 3 | 00/038A : AD 59 09 | lda proOPENGAME+2 + 1080 | 1 toutadisparu.s 576 | Code | 00 | 2 | 3 | 00/038D : 8D 71 09 | sta proWRITEGAME+2 + 1081 | 1 toutadisparu.s 577 | Code | 00 | 2 | 3 | 00/0390 : 8D C9 09 | sta proCLOSE+2 + 1082 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/0393 | + 1083 | 1 toutadisparu.s 579 | Code | 00 | 2 | 3 | 00/0393 : 20 A1 03 | jsr savePART + 1084 | 1 toutadisparu.s 580 | Empty | 00 | | 0 | 00/0396 | + 1085 | 1 toutadisparu.s 581 | Code | 00 | | 4 | 00/0396 : 22 A8 00 E1 | jsl {$e100a8} + 1086 | 1 toutadisparu.s 582 | Data | 00 | | 2 | 00/039A : 14 20 | dw $2014 + 1087 | 1 toutadisparu.s 583 | Data | 00 | 3 | 4 | 00/039C : C7 09 00 00 | adrl proCLOSE + 1088 | 1 toutadisparu.s 584 | Empty | 00 | | 0 | 00/03A0 | + 1089 | 1 toutadisparu.s 585 | Empty | 00 | | 0 | 00/03A0 | saveKO99 + 1090 | 1 toutadisparu.s 586 | Code | 00 | | 1 | 00/03A0 : 60 | rts + 1091 | 1 toutadisparu.s 587 | Empty | 00 | | 0 | 00/03A1 | + 1092 | 1 toutadisparu.s 588 | Comment | 00 | | 0 | 00/03A1 | *--- + 1093 | 1 toutadisparu.s 589 | Empty | 00 | | 0 | 00/03A1 | + 1094 | 1 toutadisparu.s 590 | Empty | 00 | | 0 | 00/03A1 | savePART + 1095 | 1 toutadisparu.s 591 | Code | 00 | | 3 | 00/03A1 : A2 0A 00 | ldx #{10} + 1096 | 1 toutadisparu.s 592 | Code | 00 | 2 | 3 | 00/03A4 : A0 B1 1E | ldy #C1 + 1097 | 1 toutadisparu.s 593 | Code | 00 | 2 | 3 | 00/03A7 : 20 B0 03 | jsr saveIT + 1098 | 1 toutadisparu.s 594 | Empty | 00 | | 0 | 00/03AA | + 1099 | 1 toutadisparu.s 595 | Code | 00 | | 3 | 00/03AA : A2 02 00 | ldx #2 + 1100 | 1 toutadisparu.s 596 | Code | 00 | 2 | 3 | 00/03AD : A0 B2 1E | ldy #P + 1101 | 1 toutadisparu.s 597 | Empty | 00 | | 0 | 00/03B0 | + 1102 | 1 toutadisparu.s 598 | Empty | 00 | | 0 | 00/03B0 | saveIT + 1103 | 1 toutadisparu.s 599 | Code | 00 | 2 | 3 | 00/03B0 : 8E 77 09 | stx proWRITEGAME+8 + 1104 | 1 toutadisparu.s 600 | Code | 00 | 2 | 3 | 00/03B3 : 8C 73 09 | sty proWRITEGAME+4 + 1105 | 1 toutadisparu.s 601 | Code | 00 | | 4 | 00/03B6 : 22 A8 00 E1 | jsl {$e100a8} + 1106 | 1 toutadisparu.s 602 | Data | 00 | | 2 | 00/03BA : 13 20 | dw $2013 + 1107 | 1 toutadisparu.s 603 | Data | 00 | 3 | 4 | 00/03BC : 6F 09 00 00 | adrl proWRITEGAME + 1108 | 1 toutadisparu.s 604 | Code | 00 | | 1 | 00/03C0 : 60 | rts + 1109 | 1 toutadisparu.s 605 | Empty | 00 | | 0 | 00/03C1 | + 1110 | 1 toutadisparu.s 606 | Comment | 00 | | 0 | 00/03C1 | *----------------------------------- Restart - LOGO (must handle escape) + 1111 | 1 toutadisparu.s 607 | Empty | 00 | | 0 | 00/03C1 | + 1112 | 1 toutadisparu.s 608 | Empty | 00 | | 0 | 00/03C1 | doRESTART + 1113 | 1 toutadisparu.s 609 | Code | 00 | 2 | 3 | 00/03C1 : 20 6A 06 | jsr saveBACK + 1114 | 1 toutadisparu.s 610 | Empty | 00 | | 0 | 00/03C4 | + 1115 | 1 toutadisparu.s 611 | Macro | 00 | | 0 | 00/03C4 | PushWord #0 + 1117 | 1 toutadisparu.s 611 | Code | 00 | | 3 | 00/03C4 : F4 00 00 | PEA #0 + 1120 | 1 toutadisparu.s 612 | Macro | 00 | | 0 | 00/03C7 | PushWord #5 + 1122 | 1 toutadisparu.s 612 | Code | 00 | | 3 | 00/03C7 : F4 05 00 | PEA #5 + 1125 | 1 toutadisparu.s 613 | Macro | 00 | | 0 | 00/03CA | PushLong #0 + 1129 | 1 toutadisparu.s 613 | Code | 00 | | 3 | 00/03CA : F4 00 00 | PEA #^#0 + 1136 | 1 toutadisparu.s 613 | Code | 00 | | 3 | 00/03CD : F4 00 00 | PEA #0 + 1139 | 1 toutadisparu.s 614 | Comment | 00 | | 0 | 00/03D0 | * PushLong #alertRESTART + 1140 | 1 toutadisparu.s 615 | Code | 00 | | 3 | 00/03D0 : F4 00 00 | pea $0000 + 1141 | 1 toutadisparu.s 616 | Code | 00 | | 3 | 00/03D3 : A9 00 02 | lda #{$0200} + 1142 | 1 toutadisparu.s 617 | Code | 00 | 2 | 3 | 00/03D6 : 0D 02 07 | ora saveLANGUAGE + 1143 | 1 toutadisparu.s 618 | Code | 00 | | 1 | 00/03D9 : 48 | pha + 1144 | 1 toutadisparu.s 619 | Macro | 00 | | 0 | 00/03DA | _AlertWindow + 1146 | 1 toutadisparu.s 619 | Code | 00 | | 3 | 00/03DA : A2 0E 59 | LDX #$590E ; load tool call # + 1147 | 1 toutadisparu.s 619 | Code | 00 | | 4 | 00/03DD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1148 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03E1 | + 1149 | 1 toutadisparu.s 621 | Code | 00 | 2 | 3 | 00/03E1 : 20 88 06 | jsr loadBACK + 1150 | 1 toutadisparu.s 622 | Empty | 00 | | 0 | 00/03E4 | + 1151 | 1 toutadisparu.s 623 | Code | 00 | | 1 | 00/03E4 : 68 | pla + 1152 | 1 toutadisparu.s 624 | Code | 00 | | 2 | 00/03E5 : F0 01 | beq re1 + 1153 | 1 toutadisparu.s 625 | Code | 00 | | 1 | 00/03E7 : 60 | rts + 1154 | 1 toutadisparu.s 626 | Empty | 00 | | 0 | 00/03E8 | + 1155 | 1 toutadisparu.s 627 | Empty | 00 | | 0 | 00/03E8 | re1 + 1156 | 1 toutadisparu.s 628 | Code | 00 | 2 | 3 | 00/03E8 : 4C F2 10 | jmp initialisation_relative + 1157 | 1 toutadisparu.s 629 | Empty | 00 | | 0 | 00/03EB | + 1158 | 1 toutadisparu.s 630 | Comment | 00 | | 0 | 00/03EB | *----------------------------------- Quit + 1159 | 1 toutadisparu.s 631 | Empty | 00 | | 0 | 00/03EB | + 1160 | 1 toutadisparu.s 632 | Empty | 00 | | 0 | 00/03EB | doQUIT + 1161 | 1 toutadisparu.s 633 | Code | 00 | 2 | 3 | 00/03EB : 20 6A 06 | jsr saveBACK + 1162 | 1 toutadisparu.s 634 | Empty | 00 | | 0 | 00/03EE | + 1163 | 1 toutadisparu.s 635 | Macro | 00 | | 0 | 00/03EE | PushWord #0 + 1165 | 1 toutadisparu.s 635 | Code | 00 | | 3 | 00/03EE : F4 00 00 | PEA #0 + 1168 | 1 toutadisparu.s 636 | Macro | 00 | | 0 | 00/03F1 | PushWord #5 + 1170 | 1 toutadisparu.s 636 | Code | 00 | | 3 | 00/03F1 : F4 05 00 | PEA #5 + 1173 | 1 toutadisparu.s 637 | Macro | 00 | | 0 | 00/03F4 | PushLong #0 + 1177 | 1 toutadisparu.s 637 | Code | 00 | | 3 | 00/03F4 : F4 00 00 | PEA #^#0 + 1184 | 1 toutadisparu.s 637 | Code | 00 | | 3 | 00/03F7 : F4 00 00 | PEA #0 + 1187 | 1 toutadisparu.s 638 | Comment | 00 | | 0 | 00/03FA | * PushLong #alertQUIT + 1188 | 1 toutadisparu.s 639 | Code | 00 | | 3 | 00/03FA : F4 00 00 | pea $0000 + 1189 | 1 toutadisparu.s 640 | Code | 00 | | 3 | 00/03FD : A9 00 01 | lda #{$0100} + 1190 | 1 toutadisparu.s 641 | Code | 00 | 2 | 3 | 00/0400 : 0D 02 07 | ora saveLANGUAGE + 1191 | 1 toutadisparu.s 642 | Code | 00 | | 1 | 00/0403 : 48 | pha + 1192 | 1 toutadisparu.s 643 | Macro | 00 | | 0 | 00/0404 | _AlertWindow + 1194 | 1 toutadisparu.s 643 | Code | 00 | | 3 | 00/0404 : A2 0E 59 | LDX #$590E ; load tool call # + 1195 | 1 toutadisparu.s 643 | Code | 00 | | 4 | 00/0407 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1196 | 1 toutadisparu.s 644 | Empty | 00 | | 0 | 00/040B | + 1197 | 1 toutadisparu.s 645 | Code | 00 | 2 | 3 | 00/040B : 20 88 06 | jsr loadBACK + 1198 | 1 toutadisparu.s 646 | Empty | 00 | | 0 | 00/040E | + 1199 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/040E : 68 | pla + 1200 | 1 toutadisparu.s 648 | Code | 00 | | 2 | 00/040F : F0 01 | beq meQUIT + 1201 | 1 toutadisparu.s 649 | Code | 00 | | 1 | 00/0411 : 60 | rts + 1202 | 1 toutadisparu.s 650 | Empty | 00 | | 0 | 00/0412 | + 1203 | 1 toutadisparu.s 651 | Comment | 00 | | 0 | 00/0412 | *----------------------------------- Quit + 1204 | 1 toutadisparu.s 652 | Empty | 00 | | 0 | 00/0412 | + 1205 | 1 toutadisparu.s 653 | Empty | 00 | | 0 | 00/0412 | meQUIT + 1206 | 1 toutadisparu.s 654 | Code | 00 | 2 | 3 | 00/0412 : 20 03 AE | jsr stopNTP + 1207 | 1 toutadisparu.s 655 | Empty | 00 | | 0 | 00/0415 | + 1208 | 1 toutadisparu.s 656 | Empty | 00 | | 0 | 00/0415 | meQUIT0 + 1209 | 1 toutadisparu.s 657 | Macro | 00 | | 0 | 00/0415 | PushWord #{$1} + 1211 | 1 toutadisparu.s 657 | Code | 00 | | 3 | 00/0415 : F4 01 00 | PEA #{$1} + 1214 | 1 toutadisparu.s 658 | Macro | 00 | | 0 | 00/0418 | PushLong SStopREC + 1222 | 1 toutadisparu.s 658 | Code | 00 | 2 | 3 | 00/0418 : AD E0 06 | LDA SStopREC+2 + 1223 | 1 toutadisparu.s 658 | Code | 00 | | 1 | 00/041B : 48 | PHA + 1231 | 1 toutadisparu.s 658 | Code | 00 | 2 | 3 | 00/041C : AD DE 06 | LDA SStopREC + 1232 | 1 toutadisparu.s 658 | Code | 00 | | 1 | 00/041F : 48 | PHA + 1234 | 1 toutadisparu.s 659 | Macro | 00 | | 0 | 00/0420 | _ShutDownTools + 1236 | 1 toutadisparu.s 659 | Code | 00 | | 3 | 00/0420 : A2 01 19 | LDX #$1901 ; load tool call # + 1237 | 1 toutadisparu.s 659 | Code | 00 | | 4 | 00/0423 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1238 | 1 toutadisparu.s 660 | Empty | 00 | | 0 | 00/0427 | + 1239 | 1 toutadisparu.s 661 | Empty | 00 | | 0 | 00/0427 | meQUIT1 + 1240 | 1 toutadisparu.s 662 | Macro | 00 | | 0 | 00/0427 | PushWord myID + 1245 | 1 toutadisparu.s 662 | Code | 00 | 2 | 3 | 00/0427 : AD DA 06 | LDA myID + 1246 | 1 toutadisparu.s 662 | Code | 00 | | 1 | 00/042A : 48 | PHA + 1248 | 1 toutadisparu.s 663 | Macro | 00 | | 0 | 00/042B | _DisposeAll + 1250 | 1 toutadisparu.s 663 | Code | 00 | | 3 | 00/042B : A2 02 11 | LDX #$1102 ; load tool call # + 1251 | 1 toutadisparu.s 663 | Code | 00 | | 4 | 00/042E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1252 | 1 toutadisparu.s 664 | Empty | 00 | | 0 | 00/0432 | + 1253 | 1 toutadisparu.s 665 | Macro | 00 | | 0 | 00/0432 | PushWord myID + 1258 | 1 toutadisparu.s 665 | Code | 00 | 2 | 3 | 00/0432 : AD DA 06 | LDA myID + 1259 | 1 toutadisparu.s 665 | Code | 00 | | 1 | 00/0435 : 48 | PHA + 1261 | 1 toutadisparu.s 666 | Macro | 00 | | 0 | 00/0436 | _MMShutDown + 1263 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/0436 : A2 02 03 | LDX #$302 ; load tool call # + 1264 | 1 toutadisparu.s 666 | Code | 00 | | 4 | 00/0439 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1265 | 1 toutadisparu.s 667 | Empty | 00 | | 0 | 00/043D | + 1266 | 1 toutadisparu.s 668 | Macro | 00 | | 0 | 00/043D | _TLShutDown + 1268 | 1 toutadisparu.s 668 | Code | 00 | | 3 | 00/043D : A2 01 03 | LDX #$301 ; load tool call # + 1269 | 1 toutadisparu.s 668 | Code | 00 | | 4 | 00/0440 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1270 | 1 toutadisparu.s 669 | Empty | 00 | | 0 | 00/0444 | + 1271 | 1 toutadisparu.s 670 | Code | 00 | | 4 | 00/0444 : 22 A8 00 E1 | jsl {$e100a8} + 1272 | 1 toutadisparu.s 671 | Data | 00 | | 2 | 00/0448 : 29 20 | dw $2029 + 1273 | 1 toutadisparu.s 672 | Data | 00 | 3 | 4 | 00/044A : CB 09 00 00 | adrl proQUIT + 1274 | 1 toutadisparu.s 673 | Empty | 00 | | 0 | 00/044E | + 1275 | 1 toutadisparu.s 674 | Code | 00 | | 2 | 00/044E : 00 BD | brk $bd + 1276 | 1 toutadisparu.s 675 | Empty | 00 | | 0 | 00/0450 | + 1277 | 1 toutadisparu.s 676 | Comment | 00 | | 0 | 00/0450 | *---------------------------------------- + 1278 | 1 toutadisparu.s 677 | Comment | 00 | | 0 | 00/0450 | * MEMOIRE + 1279 | 1 toutadisparu.s 678 | Comment | 00 | | 0 | 00/0450 | *---------------------------------------- + 1280 | 1 toutadisparu.s 679 | Empty | 00 | | 0 | 00/0450 | + 1281 | 1 toutadisparu.s 680 | Empty | 00 | | 0 | 00/0450 | make64KB + 1282 | 1 toutadisparu.s 681 | Code | 00 | | 1 | 00/0450 : 48 | pha + 1283 | 1 toutadisparu.s 682 | Code | 00 | | 1 | 00/0451 : 48 | pha + 1284 | 1 toutadisparu.s 683 | Macro | 00 | | 0 | 00/0452 | PushLong #$010000 + 1288 | 1 toutadisparu.s 683 | Code | 00 | | 3 | 00/0452 : F4 01 00 | PEA #^#$010000 + 1295 | 1 toutadisparu.s 683 | Code | 00 | | 3 | 00/0455 : F4 00 00 | PEA #$010000 + 1298 | 1 toutadisparu.s 684 | Macro | 00 | | 0 | 00/0458 | PushWord myID + 1303 | 1 toutadisparu.s 684 | Code | 00 | 2 | 3 | 00/0458 : AD DA 06 | LDA myID + 1304 | 1 toutadisparu.s 684 | Code | 00 | | 1 | 00/045B : 48 | PHA + 1306 | 1 toutadisparu.s 685 | Macro | 00 | | 0 | 00/045C | PushWord #%11000000_00011100 + 1308 | 1 toutadisparu.s 685 | Code | 00 | | 3 | 00/045C : F4 1C C0 | PEA #%11000000_00011100 + 1311 | 1 toutadisparu.s 686 | Macro | 00 | | 0 | 00/045F | PushLong #0 + 1315 | 1 toutadisparu.s 686 | Code | 00 | | 3 | 00/045F : F4 00 00 | PEA #^#0 + 1322 | 1 toutadisparu.s 686 | Code | 00 | | 3 | 00/0462 : F4 00 00 | PEA #0 + 1325 | 1 toutadisparu.s 687 | Macro | 00 | | 0 | 00/0465 | _NewHandle + 1327 | 1 toutadisparu.s 687 | Code | 00 | | 3 | 00/0465 : A2 02 09 | LDX #$902 ; load tool call # + 1328 | 1 toutadisparu.s 687 | Code | 00 | | 4 | 00/0468 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1329 | 1 toutadisparu.s 688 | Code | 00 | | 1 | 00/046C : 0B | phd + 1330 | 1 toutadisparu.s 689 | Code | 00 | | 1 | 00/046D : 3B | tsc + 1331 | 1 toutadisparu.s 690 | Code | 00 | | 1 | 00/046E : 5B | tcd + 1332 | 1 toutadisparu.s 691 | Code | 00 | | 2 | 00/046F : A7 03 | lda [3] + 1333 | 1 toutadisparu.s 692 | Code | 00 | | 1 | 00/0471 : AA | tax ; low in X + 1334 | 1 toutadisparu.s 693 | Code | 00 | | 3 | 00/0472 : A0 02 00 | ldy #2 + 1335 | 1 toutadisparu.s 694 | Code | 00 | | 2 | 00/0475 : B7 03 | lda [3],y + 1336 | 1 toutadisparu.s 695 | Code | 00 | | 1 | 00/0477 : 9B | txy ; low in Y + 1337 | 1 toutadisparu.s 696 | Code | 00 | | 1 | 00/0478 : AA | tax ; high in X + 1338 | 1 toutadisparu.s 697 | Code | 00 | | 1 | 00/0479 : 2B | pld + 1339 | 1 toutadisparu.s 698 | Code | 00 | | 1 | 00/047A : 68 | pla ; we do not keep track of the handle + 1340 | 1 toutadisparu.s 699 | Code | 00 | | 1 | 00/047B : 68 | pla + 1341 | 1 toutadisparu.s 700 | Code | 00 | | 1 | 00/047C : 60 | rts + 1342 | 1 toutadisparu.s 701 | Empty | 00 | | 0 | 00/047D | + 1343 | 1 toutadisparu.s 702 | Comment | 00 | | 0 | 00/047D | *---------------------------------------- + 1344 | 1 toutadisparu.s 703 | Comment | 00 | | 0 | 00/047D | * GFX + 1345 | 1 toutadisparu.s 704 | Comment | 00 | | 0 | 00/047D | *---------------------------------------- + 1346 | 1 toutadisparu.s 705 | Empty | 00 | | 0 | 00/047D | + 1347 | 1 toutadisparu.s 706 | Comment | 00 | | 0 | 00/047D | *-------------------------------------- + 1348 | 1 toutadisparu.s 707 | Empty | 00 | | 0 | 00/047D | + 1349 | 1 toutadisparu.s 708 | Code | 00 | | 3 | 00/047D : A9 4B 00 | nextVBL lda #75 + 1350 | 1 toutadisparu.s 709 | Code | 00 | | 1 | 00/0480 : 48 | pha + 1351 | 1 toutadisparu.s 710 | Code | 00 | | 4 | 00/0481 : AF 2E C0 E0 | ozunid_3 ldal $e0c02e + 1352 | 1 toutadisparu.s 711 | Code | 00 | | 3 | 00/0485 : 29 7F 00 | and #$7f + 1353 | 1 toutadisparu.s 712 | Code | 00 | | 2 | 00/0488 : C3 01 | cmp 1,s + 1354 | 1 toutadisparu.s 713 | Code | 00 | | 2 | 00/048A : 90 F5 | blt ozunid_3 + 1355 | 1 toutadisparu.s 714 | Code | 00 | | 3 | 00/048C : C9 64 00 | cmp #100 + 1356 | 1 toutadisparu.s 715 | Code | 00 | | 2 | 00/048F : B0 F0 | bge ozunid_3 + 1357 | 1 toutadisparu.s 716 | Code | 00 | | 1 | 00/0491 : 68 | pla + 1358 | 1 toutadisparu.s 717 | Empty | 00 | | 0 | 00/0492 | + 1359 | 1 toutadisparu.s 718 | Code | 00 | | 4 | 00/0492 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 + 1360 | 1 toutadisparu.s 719 | Code | 00 | | 2 | 00/0496 : 10 FA | bpl waitVBL + 1361 | 1 toutadisparu.s 720 | Code | 00 | | 1 | 00/0498 : 60 | rts + 1362 | 1 toutadisparu.s 721 | Empty | 00 | | 0 | 00/0499 | + 1363 | 1 toutadisparu.s 722 | Code | 00 | | 4 | 00/0499 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 + 1364 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/049D : 10 FA | bpl waitKEY + 1365 | 1 toutadisparu.s 724 | Code | 00 | | 4 | 00/049F : 8F 0F C0 E0 | stal {$e0c010}-1 + 1366 | 1 toutadisparu.s 725 | Code | 00 | | 1 | 00/04A3 : 60 | rts + 1367 | 1 toutadisparu.s 726 | Empty | 00 | | 0 | 00/04A4 | + 1368 | 1 toutadisparu.s 727 | Code | 00 | 2 | 3 | 00/04A4 : EE B4 06 | waitEVENT inc VBLCounter0 + 1369 | 1 toutadisparu.s 728 | Empty | 00 | | 0 | 00/04A7 | + 1370 | 1 toutadisparu.s 729 | Macro | 00 | | 0 | 00/04A7 | PushWord #0 ; wait for a mouse-up event + 1372 | 1 toutadisparu.s 729 | Code | 00 | | 3 | 00/04A7 : F4 00 00 | PEA #0 + 1375 | 1 toutadisparu.s 730 | Macro | 00 | | 0 | 00/04AA | PushWord #4 + 1377 | 1 toutadisparu.s 730 | Code | 00 | | 3 | 00/04AA : F4 04 00 | PEA #4 + 1380 | 1 toutadisparu.s 731 | Macro | 00 | | 0 | 00/04AD | PushLong #taskREC + 1384 | 1 toutadisparu.s 731 | Code | 00 | 1 >>16 | 3 | 00/04AD : F4 00 00 | PEA #^#taskREC + 1391 | 1 toutadisparu.s 731 | Code | 00 | 2 | 3 | 00/04B0 : F4 AB 07 | PEA #taskREC + 1394 | 1 toutadisparu.s 732 | Macro | 00 | | 0 | 00/04B3 | _GetNextEvent + 1396 | 1 toutadisparu.s 732 | Code | 00 | | 3 | 00/04B3 : A2 06 0A | LDX #$A06 ; load tool call # + 1397 | 1 toutadisparu.s 732 | Code | 00 | | 4 | 00/04B6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1398 | 1 toutadisparu.s 733 | Code | 00 | | 1 | 00/04BA : 68 | pla + 1399 | 1 toutadisparu.s 734 | Code | 00 | | 2 | 00/04BB : F0 E7 | beq waitEVENT + 1400 | 1 toutadisparu.s 735 | Code | 00 | | 1 | 00/04BD : 60 | rts + 1401 | 1 toutadisparu.s 736 | Empty | 00 | | 0 | 00/04BE | + 1402 | 1 toutadisparu.s 737 | Comment | 00 | | 0 | 00/04BE | *-------------------------------------- + 1403 | 1 toutadisparu.s 738 | Empty | 00 | | 0 | 00/04BE | + 1404 | 1 toutadisparu.s 739 | Code | 00 | | 2 | 00/04BE : 84 A0 | fadeIN sty {$a0} + 1405 | 1 toutadisparu.s 740 | Code | 00 | | 2 | 00/04C0 : 86 A2 | stx {$a0}+2 + 1406 | 1 toutadisparu.s 741 | Empty | 00 | | 0 | 00/04C2 | + 1407 | 1 toutadisparu.s 742 | Macro | 00 | | 0 | 00/04C2 | _HideCursor + 1409 | 1 toutadisparu.s 742 | Code | 00 | | 3 | 00/04C2 : A2 04 90 | LDX #$9004 ; load tool call # + 1410 | 1 toutadisparu.s 742 | Code | 00 | | 4 | 00/04C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1411 | 1 toutadisparu.s 743 | Empty | 00 | | 0 | 00/04C9 | + 1412 | 1 toutadisparu.s 744 | Code | 00 | | 3 | 00/04C9 : A0 00 20 | ldy #$2000 + 1413 | 1 toutadisparu.s 745 | Code | 00 | | 2 | 00/04CC : 84 A4 | sty {{$a0}+4} + 1414 | 1 toutadisparu.s 746 | Code | 00 | | 3 | 00/04CE : A2 E1 00 | ldx #$00e1 + 1415 | 1 toutadisparu.s 747 | Code | 00 | | 2 | 00/04D1 : 86 A6 | stx {{$a0}+4}+2 + 1416 | 1 toutadisparu.s 748 | Empty | 00 | | 0 | 00/04D3 | + 1417 | 1 toutadisparu.s 749 | Code | 00 | | 3 | 00/04D3 : A0 00 7E | ldy #$7e00 + 1418 | 1 toutadisparu.s 750 | Code | 00 | | 3 | 00/04D6 : A9 00 00 | lda #0 + 1419 | 1 toutadisparu.s 751 | Code | 00 | | 2 | 00/04D9 : 97 A4 | ozunid_4 sta [{{$a0}+4}],y + 1420 | 1 toutadisparu.s 752 | Code | 00 | | 1 | 00/04DB : C8 | iny + 1421 | 1 toutadisparu.s 753 | Code | 00 | | 1 | 00/04DC : C8 | iny + 1422 | 1 toutadisparu.s 754 | Code | 00 | | 2 | 00/04DD : 10 FA | bpl ozunid_4 + 1423 | 1 toutadisparu.s 755 | Empty | 00 | | 0 | 00/04DF | + 1424 | 1 toutadisparu.s 756 | Code | 00 | | 3 | 00/04DF : A0 FE 7D | ldy #$7dfe + 1425 | 1 toutadisparu.s 757 | Code | 00 | | 2 | 00/04E2 : B7 A0 | ozunid_5 lda [{$a0}],y + 1426 | 1 toutadisparu.s 758 | Code | 00 | | 2 | 00/04E4 : 97 A4 | sta [{{$a0}+4}],y + 1427 | 1 toutadisparu.s 759 | Code | 00 | | 1 | 00/04E6 : 88 | dey + 1428 | 1 toutadisparu.s 760 | Code | 00 | | 1 | 00/04E7 : 88 | dey + 1429 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/04E8 : 10 F8 | bpl ozunid_5 + 1430 | 1 toutadisparu.s 762 | Empty | 00 | | 0 | 00/04EA | + 1431 | 1 toutadisparu.s 763 | Code | 00 | | 2 | 00/04EA : A5 A0 | fadeIN1 lda {$a0} + 1432 | 1 toutadisparu.s 764 | Code | 00 | | 1 | 00/04EC : 18 | clc + 1433 | 1 toutadisparu.s 765 | Code | 00 | | 3 | 00/04ED : 69 00 7E | adc #$7e00 + 1434 | 1 toutadisparu.s 766 | Code | 00 | | 2 | 00/04F0 : 85 A0 | sta {$a0} + 1435 | 1 toutadisparu.s 767 | Code | 00 | | 2 | 00/04F2 : A5 A2 | lda {$a0}+2 + 1436 | 1 toutadisparu.s 768 | Code | 00 | | 3 | 00/04F4 : 69 00 00 | adc #0 + 1437 | 1 toutadisparu.s 769 | Code | 00 | | 2 | 00/04F7 : 85 A2 | sta {$a0}+2 + 1438 | 1 toutadisparu.s 770 | Empty | 00 | | 0 | 00/04F9 | + 1439 | 1 toutadisparu.s 771 | Code | 00 | | 2 | 00/04F9 : A5 A4 | lda {{$a0}+4} + 1440 | 1 toutadisparu.s 772 | Code | 00 | | 1 | 00/04FB : 18 | clc + 1441 | 1 toutadisparu.s 773 | Code | 00 | | 3 | 00/04FC : 69 00 7E | adc #$7e00 + 1442 | 1 toutadisparu.s 774 | Code | 00 | | 2 | 00/04FF : 85 A4 | sta {{$a0}+4} + 1443 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/0501 : A5 A6 | lda {{$a0}+4}+2 + 1444 | 1 toutadisparu.s 776 | Code | 00 | | 3 | 00/0503 : 69 00 00 | adc #0 + 1445 | 1 toutadisparu.s 777 | Code | 00 | | 2 | 00/0506 : 85 A6 | sta {{$a0}+4}+2 + 1446 | 1 toutadisparu.s 778 | Empty | 00 | | 0 | 00/0508 | + 1447 | 1 toutadisparu.s 779 | Code | 00 | | 3 | 00/0508 : A2 0F 00 | ldx #$000f + 1448 | 1 toutadisparu.s 780 | Code | 00 | | 3 | 00/050B : A0 FE 01 | fadeIN2 ldy #$01fe + 1449 | 1 toutadisparu.s 781 | Code | 00 | | 2 | 00/050E : B7 A4 | fadeIN3 lda [{{$a0}+4}],y + 1450 | 1 toutadisparu.s 782 | Code | 00 | | 3 | 00/0510 : 29 0F 00 | and #$000f + 1451 | 1 toutadisparu.s 783 | Code | 00 | 2 | 3 | 00/0513 : 8D 00 07 | sta temp + 1452 | 1 toutadisparu.s 784 | Code | 00 | | 2 | 00/0516 : B7 A0 | lda [{$a0}],y + 1453 | 1 toutadisparu.s 785 | Code | 00 | | 3 | 00/0518 : 29 0F 00 | and #$000f + 1454 | 1 toutadisparu.s 786 | Code | 00 | 2 | 3 | 00/051B : CD 00 07 | cmp temp + 1455 | 1 toutadisparu.s 787 | Code | 00 | | 2 | 00/051E : F0 08 | beq fadeIN4 + 1456 | 1 toutadisparu.s 788 | Code | 00 | | 2 | 00/0520 : B7 A4 | lda [{{$a0}+4}],y + 1457 | 1 toutadisparu.s 789 | Code | 00 | | 1 | 00/0522 : 18 | clc + 1458 | 1 toutadisparu.s 790 | Code | 00 | | 3 | 00/0523 : 69 01 00 | adc #$0001 + 1459 | 1 toutadisparu.s 791 | Code | 00 | | 2 | 00/0526 : 97 A4 | sta [{{$a0}+4}],y + 1460 | 1 toutadisparu.s 792 | Code | 00 | | 2 | 00/0528 : B7 A4 | fadeIN4 lda [{{$a0}+4}],y + 1461 | 1 toutadisparu.s 793 | Code | 00 | | 3 | 00/052A : 29 F0 00 | and #$00f0 + 1462 | 1 toutadisparu.s 794 | Code | 00 | 2 | 3 | 00/052D : 8D 00 07 | sta temp + 1463 | 1 toutadisparu.s 795 | Code | 00 | | 2 | 00/0530 : B7 A0 | lda [{$a0}],y + 1464 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/0532 : 29 F0 00 | and #$00f0 + 1465 | 1 toutadisparu.s 797 | Code | 00 | 2 | 3 | 00/0535 : CD 00 07 | cmp temp + 1466 | 1 toutadisparu.s 798 | Code | 00 | | 2 | 00/0538 : F0 08 | beq fadeIN5 + 1467 | 1 toutadisparu.s 799 | Code | 00 | | 2 | 00/053A : B7 A4 | lda [{{$a0}+4}],y + 1468 | 1 toutadisparu.s 800 | Code | 00 | | 1 | 00/053C : 18 | clc + 1469 | 1 toutadisparu.s 801 | Code | 00 | | 3 | 00/053D : 69 10 00 | adc #$0010 + 1470 | 1 toutadisparu.s 802 | Code | 00 | | 2 | 00/0540 : 97 A4 | sta [{{$a0}+4}],y + 1471 | 1 toutadisparu.s 803 | Code | 00 | | 2 | 00/0542 : B7 A4 | fadeIN5 lda [{{$a0}+4}],y + 1472 | 1 toutadisparu.s 804 | Code | 00 | | 3 | 00/0544 : 29 00 0F | and #$0f00 + 1473 | 1 toutadisparu.s 805 | Code | 00 | 2 | 3 | 00/0547 : 8D 00 07 | sta temp + 1474 | 1 toutadisparu.s 806 | Code | 00 | | 2 | 00/054A : B7 A0 | lda [{$a0}],y + 1475 | 1 toutadisparu.s 807 | Code | 00 | | 3 | 00/054C : 29 00 0F | and #$0f00 + 1476 | 1 toutadisparu.s 808 | Code | 00 | 2 | 3 | 00/054F : CD 00 07 | cmp temp + 1477 | 1 toutadisparu.s 809 | Code | 00 | | 2 | 00/0552 : F0 08 | beq fadeIN6 + 1478 | 1 toutadisparu.s 810 | Code | 00 | | 2 | 00/0554 : B7 A4 | lda [{{$a0}+4}],y + 1479 | 1 toutadisparu.s 811 | Code | 00 | | 1 | 00/0556 : 18 | clc + 1480 | 1 toutadisparu.s 812 | Code | 00 | | 3 | 00/0557 : 69 00 01 | adc #$0100 + 1481 | 1 toutadisparu.s 813 | Code | 00 | | 2 | 00/055A : 97 A4 | sta [{{$a0}+4}],y + 1482 | 1 toutadisparu.s 814 | Empty | 00 | | 0 | 00/055C | + 1483 | 1 toutadisparu.s 815 | Code | 00 | | 1 | 00/055C : 88 | fadeIN6 dey + 1484 | 1 toutadisparu.s 816 | Code | 00 | | 1 | 00/055D : 88 | dey + 1485 | 1 toutadisparu.s 817 | Code | 00 | | 2 | 00/055E : 10 AE | bpl fadeIN3 + 1486 | 1 toutadisparu.s 818 | Code | 00 | 2 | 3 | 00/0560 : 20 7D 04 | jsr nextVBL + 1487 | 1 toutadisparu.s 819 | Code | 00 | | 1 | 00/0563 : CA | dex + 1488 | 1 toutadisparu.s 820 | Code | 00 | | 2 | 00/0564 : 10 A5 | bpl fadeIN2 + 1489 | 1 toutadisparu.s 821 | Empty | 00 | | 0 | 00/0566 | + 1490 | 1 toutadisparu.s 822 | Macro | 00 | | 0 | 00/0566 | _ShowCursor + 1492 | 1 toutadisparu.s 822 | Code | 00 | | 3 | 00/0566 : A2 04 91 | LDX #$9104 ; load tool call # + 1493 | 1 toutadisparu.s 822 | Code | 00 | | 4 | 00/0569 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1494 | 1 toutadisparu.s 823 | Code | 00 | | 1 | 00/056D : 60 | rts + 1495 | 1 toutadisparu.s 824 | Empty | 00 | | 0 | 00/056E | + 1496 | 1 toutadisparu.s 825 | Comment | 00 | | 0 | 00/056E | *--- + 1497 | 1 toutadisparu.s 826 | Empty | 00 | | 0 | 00/056E | + 1498 | 1 toutadisparu.s 827 | Code | 00 | | 3 | 00/056E : A9 00 9E | fadeOUT lda #$9e00 + 1499 | 1 toutadisparu.s 828 | Code | 00 | | 2 | 00/0571 : 85 A0 | sta {$a0} + 1500 | 1 toutadisparu.s 829 | Code | 00 | | 3 | 00/0573 : A9 E1 00 | lda #$00e1 + 1501 | 1 toutadisparu.s 830 | Code | 00 | | 2 | 00/0576 : 85 A2 | sta {$a0}+2 + 1502 | 1 toutadisparu.s 831 | Empty | 00 | | 0 | 00/0578 | + 1503 | 1 toutadisparu.s 832 | Macro | 00 | | 0 | 00/0578 | _HideCursor + 1505 | 1 toutadisparu.s 832 | Code | 00 | | 3 | 00/0578 : A2 04 90 | LDX #$9004 ; load tool call # + 1506 | 1 toutadisparu.s 832 | Code | 00 | | 4 | 00/057B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1507 | 1 toutadisparu.s 833 | Empty | 00 | | 0 | 00/057F | + 1508 | 1 toutadisparu.s 834 | Code | 00 | | 3 | 00/057F : A2 0F 00 | ldx #$000f + 1509 | 1 toutadisparu.s 835 | Code | 00 | | 3 | 00/0582 : A0 FE 01 | fadeOUT1 ldy #$01fe + 1510 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/0585 : B7 A0 | fadeOUT2 lda [{$a0}],y + 1511 | 1 toutadisparu.s 837 | Code | 00 | | 3 | 00/0587 : 29 0F 00 | and #$000f + 1512 | 1 toutadisparu.s 838 | Code | 00 | | 2 | 00/058A : F0 08 | beq fadeOUT3 + 1513 | 1 toutadisparu.s 839 | Code | 00 | | 2 | 00/058C : B7 A0 | lda [{$a0}],y + 1514 | 1 toutadisparu.s 840 | Code | 00 | | 1 | 00/058E : 38 | sec + 1515 | 1 toutadisparu.s 841 | Code | 00 | | 3 | 00/058F : E9 01 00 | sbc #$0001 + 1516 | 1 toutadisparu.s 842 | Code | 00 | | 2 | 00/0592 : 97 A0 | sta [{$a0}],y + 1517 | 1 toutadisparu.s 843 | Code | 00 | | 2 | 00/0594 : B7 A0 | fadeOUT3 lda [{$a0}],y + 1518 | 1 toutadisparu.s 844 | Code | 00 | | 3 | 00/0596 : 29 F0 00 | and #$00f0 + 1519 | 1 toutadisparu.s 845 | Code | 00 | | 2 | 00/0599 : F0 08 | beq fadeOUT4 + 1520 | 1 toutadisparu.s 846 | Code | 00 | | 2 | 00/059B : B7 A0 | lda [{$a0}],y + 1521 | 1 toutadisparu.s 847 | Code | 00 | | 1 | 00/059D : 38 | sec + 1522 | 1 toutadisparu.s 848 | Code | 00 | | 3 | 00/059E : E9 10 00 | sbc #$0010 + 1523 | 1 toutadisparu.s 849 | Code | 00 | | 2 | 00/05A1 : 97 A0 | sta [{$a0}],y + 1524 | 1 toutadisparu.s 850 | Code | 00 | | 2 | 00/05A3 : B7 A0 | fadeOUT4 lda [{$a0}],y + 1525 | 1 toutadisparu.s 851 | Code | 00 | | 3 | 00/05A5 : 29 00 0F | and #$0f00 + 1526 | 1 toutadisparu.s 852 | Code | 00 | | 2 | 00/05A8 : F0 08 | beq fadeOUT5 + 1527 | 1 toutadisparu.s 853 | Code | 00 | | 2 | 00/05AA : B7 A0 | lda [{$a0}],y + 1528 | 1 toutadisparu.s 854 | Code | 00 | | 1 | 00/05AC : 38 | sec + 1529 | 1 toutadisparu.s 855 | Code | 00 | | 3 | 00/05AD : E9 00 01 | sbc #$0100 + 1530 | 1 toutadisparu.s 856 | Code | 00 | | 2 | 00/05B0 : 97 A0 | sta [{$a0}],y + 1531 | 1 toutadisparu.s 857 | Empty | 00 | | 0 | 00/05B2 | + 1532 | 1 toutadisparu.s 858 | Code | 00 | | 1 | 00/05B2 : 88 | fadeOUT5 dey + 1533 | 1 toutadisparu.s 859 | Code | 00 | | 1 | 00/05B3 : 88 | dey + 1534 | 1 toutadisparu.s 860 | Code | 00 | | 2 | 00/05B4 : 10 CF | bpl fadeOUT2 + 1535 | 1 toutadisparu.s 861 | Code | 00 | 2 | 3 | 00/05B6 : 20 7D 04 | jsr nextVBL + 1536 | 1 toutadisparu.s 862 | Code | 00 | | 1 | 00/05B9 : CA | dex + 1537 | 1 toutadisparu.s 863 | Code | 00 | | 2 | 00/05BA : 10 C6 | bpl fadeOUT1 + 1538 | 1 toutadisparu.s 864 | Empty | 00 | | 0 | 00/05BC | + 1539 | 1 toutadisparu.s 865 | Macro | 00 | | 0 | 00/05BC | _ShowCursor + 1541 | 1 toutadisparu.s 865 | Code | 00 | | 3 | 00/05BC : A2 04 91 | LDX #$9104 ; load tool call # + 1542 | 1 toutadisparu.s 865 | Code | 00 | | 4 | 00/05BF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1543 | 1 toutadisparu.s 866 | Code | 00 | 2 | 3 | 00/05C3 : 4C 3C 18 | jmp noircit_ecran + 1544 | 1 toutadisparu.s 867 | Empty | 00 | | 0 | 00/05C6 | + 1545 | 1 toutadisparu.s 868 | Comment | 00 | | 0 | 00/05C6 | *---------------------------- + 1546 | 1 toutadisparu.s 869 | Comment | 00 | | 0 | 00/05C6 | * unpackLZ4 + 1547 | 1 toutadisparu.s 870 | Comment | 00 | | 0 | 00/05C6 | * Unpacks a LZ4 file + 1548 | 1 toutadisparu.s 871 | Comment | 00 | | 0 | 00/05C6 | * Uses the two pointers: + 1549 | 1 toutadisparu.s 872 | Comment | 00 | | 0 | 00/05C6 | * - ptrUNPACK: packed img (MUST BE AT $0000) + 1550 | 1 toutadisparu.s 873 | Comment | 00 | | 0 | 00/05C6 | * - ptrIMAGE: temp unpack zone + 1551 | 1 toutadisparu.s 874 | Comment | 00 | | 0 | 00/05C6 | * + 1552 | 1 toutadisparu.s 875 | Comment | 00 | | 0 | 00/05C6 | * Entry: + 1553 | 1 toutadisparu.s 876 | Comment | 00 | | 0 | 00/05C6 | * A: packed data size + 1554 | 1 toutadisparu.s 877 | Comment | 00 | | 0 | 00/05C6 | * + 1555 | 1 toutadisparu.s 878 | Comment | 00 | | 0 | 00/05C6 | * Exit: + 1556 | 1 toutadisparu.s 879 | Comment | 00 | | 0 | 00/05C6 | * A: unpacked data size + 1557 | 1 toutadisparu.s 880 | Comment | 00 | | 0 | 00/05C6 | * + 1558 | 1 toutadisparu.s 881 | Comment | 00 | | 0 | 00/05C6 | *---------------------------- + 1559 | 1 toutadisparu.s 882 | Empty | 00 | | 0 | 00/05C6 | + 1560 | 1 toutadisparu.s 883 | Empty | 00 | | 0 | 00/05C6 | unpackLZ4 + 1561 | 1 toutadisparu.s 884 | Code | 00 | 2 | 3 | 00/05C6 : 8D 13 06 | sta LZ4_Limit+1 + 1562 | 1 toutadisparu.s 885 | Empty | 00 | | 0 | 00/05C9 | + 1563 | 1 toutadisparu.s 886 | Code | 00 | 2 | 3 | 00/05C9 : 20 80 AE | jsr suspendMUSIC + 1564 | 1 toutadisparu.s 887 | Code | 10 | | 2 | 00/05CC : E2 20 | sep #$20 + 1565 | 1 toutadisparu.s 888 | Empty | 10 | | 0 | 00/05CE | + 1566 | 1 toutadisparu.s 889 | Comment | 10 | | 0 | 00/05CE | *--- Source + 1567 | 1 toutadisparu.s 890 | Empty | 10 | | 0 | 00/05CE | + 1568 | 1 toutadisparu.s 891 | Code | 10 | 2 | 3 | 00/05CE : AD F0 06 | lda ptrUNPACK+2 + 1569 | 1 toutadisparu.s 892 | Code | 10 | 2 | 3 | 00/05D1 : 8D 0F 06 | sta LZ4_Literal_3+2 + 1570 | 1 toutadisparu.s 893 | Code | 10 | 2 | 3 | 00/05D4 : 8D F4 05 | sta LZ4_ReadToken+3 + 1571 | 1 toutadisparu.s 894 | Code | 10 | 2 | 3 | 00/05D7 : 8D 1C 06 | sta LZ4_Match_1+3 + 1572 | 1 toutadisparu.s 895 | Code | 10 | 2 | 3 | 00/05DA : 8D 49 06 | sta LZ4_GetLength_1+3 + 1573 | 1 toutadisparu.s 896 | Empty | 10 | | 0 | 00/05DD | + 1574 | 1 toutadisparu.s 897 | Comment | 10 | | 0 | 00/05DD | *--- Destination + 1575 | 1 toutadisparu.s 898 | Empty | 10 | | 0 | 00/05DD | + 1576 | 1 toutadisparu.s 899 | Code | 10 | 2 | 3 | 00/05DD : AD E4 06 | lda ptrIMAGE+2 + 1577 | 1 toutadisparu.s 900 | Code | 10 | 2 | 3 | 00/05E0 : 8D 0E 06 | sta LZ4_Literal_3+1 + 1578 | 1 toutadisparu.s 901 | Code | 10 | 2 | 3 | 00/05E3 : 8D 39 06 | sta LZ4_Match_5+1 + 1579 | 1 toutadisparu.s 902 | Code | 10 | 2 | 3 | 00/05E6 : 8D 3A 06 | sta LZ4_Match_5+2 + 1580 | 1 toutadisparu.s 903 | Empty | 10 | | 0 | 00/05E9 | + 1581 | 1 toutadisparu.s 904 | Code | 00 | | 2 | 00/05E9 : C2 20 | rep #$20 + 1582 | 1 toutadisparu.s 905 | Empty | 00 | | 0 | 00/05EB | + 1583 | 1 toutadisparu.s 906 | Comment | 00 | | 0 | 00/05EB | * REP #$30 + 1584 | 1 toutadisparu.s 907 | Comment | 00 | | 0 | 00/05EB | * STY LZ4_Limit+1 + 1585 | 1 toutadisparu.s 908 | Empty | 00 | | 0 | 00/05EB | + 1586 | 1 toutadisparu.s 909 | Comment | 00 | | 0 | 00/05EB | *-- + 1587 | 1 toutadisparu.s 910 | Empty | 00 | | 0 | 00/05EB | + 1588 | 1 toutadisparu.s 911 | Code | 00 | | 3 | 00/05EB : A0 00 00 | ldy #0 ; Init Target unpacked Data offset + 1589 | 1 toutadisparu.s 912 | Code | 00 | | 3 | 00/05EE : A2 10 00 | ldx #16 ; Offset after header + 1590 | 1 toutadisparu.s 913 | Empty | 00 | | 0 | 00/05F1 | + 1591 | 1 toutadisparu.s 914 | Code | 00 | | 4 | 00/05F1 : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte + 1592 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/05F5 : E8 | INX + 1593 | 1 toutadisparu.s 916 | Code | 00 | 2 | 3 | 00/05F6 : 8D 23 06 | STA LZ4_Match_2+1 + 1594 | 1 toutadisparu.s 917 | Empty | 00 | | 0 | 00/05F9 | + 1595 | 1 toutadisparu.s 918 | Comment | 00 | | 0 | 00/05F9 | *---------------- + 1596 | 1 toutadisparu.s 919 | Empty | 00 | | 0 | 00/05F9 | + 1597 | 1 toutadisparu.s 920 | Code | 00 | | 3 | 00/05F9 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< + 1598 | 1 toutadisparu.s 921 | Code | 00 | | 2 | 00/05FC : F0 14 | BEQ LZ4_Limit ; No Literal + 1599 | 1 toutadisparu.s 922 | Code | 00 | | 3 | 00/05FE : C9 F0 00 | CMP #$00F0 + 1600 | 1 toutadisparu.s 923 | Code | 00 | | 2 | 00/0601 : D0 05 | BNE LZ4_Literal_1 + 1601 | 1 toutadisparu.s 924 | Code | 00 | 2 | 3 | 00/0603 : 20 40 06 | JSR LZ4_GetLengthLit; Compute Literal Length with next bytes + 1602 | 1 toutadisparu.s 925 | Code | 00 | | 2 | 00/0606 : 80 04 | BRA LZ4_Literal_2 + 1603 | 1 toutadisparu.s 926 | Code | 00 | | 1 | 00/0608 : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit + 1604 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/0609 : 4A | LSR + 1605 | 1 toutadisparu.s 928 | Code | 00 | | 1 | 00/060A : 4A | LSR + 1606 | 1 toutadisparu.s 929 | Code | 00 | | 1 | 00/060B : 4A | LSR + 1607 | 1 toutadisparu.s 930 | Empty | 00 | | 0 | 00/060C | + 1608 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/060C : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes + 1609 | 1 toutadisparu.s 932 | Code | 00 | | 3 | 00/060D : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer + 1610 | 1 toutadisparu.s 933 | Code | 00 | | 1 | 00/0610 : 4B | PHK ; X and Y are auto incremented + 1611 | 1 toutadisparu.s 934 | Code | 00 | | 1 | 00/0611 : AB | PLB + 1612 | 1 toutadisparu.s 935 | Empty | 00 | | 0 | 00/0612 | + 1613 | 1 toutadisparu.s 936 | Comment | 00 | | 0 | 00/0612 | *---------------- + 1614 | 1 toutadisparu.s 937 | Empty | 00 | | 0 | 00/0612 | + 1615 | 1 toutadisparu.s 938 | Code | 00 | | 3 | 00/0612 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? + 1616 | 1 toutadisparu.s 939 | Code | 00 | | 2 | 00/0615 : F0 49 | BEQ LZ4_End + 1617 | 1 toutadisparu.s 940 | Empty | 00 | | 0 | 00/0617 | + 1618 | 1 toutadisparu.s 941 | Comment | 00 | | 0 | 00/0617 | *---------------- + 1619 | 1 toutadisparu.s 942 | Empty | 00 | | 0 | 00/0617 | + 1620 | 1 toutadisparu.s 943 | Code | 00 | | 1 | 00/0617 : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< + 1621 | 1 toutadisparu.s 944 | Code | 00 | | 1 | 00/0618 : 38 | SEC + 1622 | 1 toutadisparu.s 945 | Code | 00 | | 4 | 00/0619 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset + 1623 | 1 toutadisparu.s 946 | Code | 00 | | 1 | 00/061D : E8 | INX + 1624 | 1 toutadisparu.s 947 | Code | 00 | | 1 | 00/061E : E8 | INX + 1625 | 1 toutadisparu.s 948 | Code | 00 | 2 | 3 | 00/061F : 8D 36 06 | STA LZ4_Match_4+1 + 1626 | 1 toutadisparu.s 949 | Empty | 00 | | 0 | 00/0622 | + 1627 | 1 toutadisparu.s 950 | Code | 00 | | 3 | 00/0622 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value + 1628 | 1 toutadisparu.s 951 | Code | 00 | | 3 | 00/0625 : 29 0F 00 | AND #$000F + 1629 | 1 toutadisparu.s 952 | Code | 00 | | 3 | 00/0628 : C9 0F 00 | CMP #$000F + 1630 | 1 toutadisparu.s 953 | Code | 00 | | 2 | 00/062B : D0 03 | BNE LZ4_Match_3 + 1631 | 1 toutadisparu.s 954 | Code | 00 | 2 | 3 | 00/062D : 20 43 06 | JSR LZ4_GetLengthMat; Compute Match Length with next bytes + 1632 | 1 toutadisparu.s 955 | Code | 00 | | 1 | 00/0630 : 18 | LZ4_Match_3 CLC + 1633 | 1 toutadisparu.s 956 | Code | 00 | | 3 | 00/0631 : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) + 1634 | 1 toutadisparu.s 957 | Empty | 00 | | 0 | 00/0634 | + 1635 | 1 toutadisparu.s 958 | Code | 00 | | 1 | 00/0634 : DA | PHX + 1636 | 1 toutadisparu.s 959 | Code | 00 | | 3 | 00/0635 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset + 1637 | 1 toutadisparu.s 960 | Code | 00 | | 3 | 00/0638 : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer + 1638 | 1 toutadisparu.s 961 | Code | 00 | | 1 | 00/063B : 4B | PHK ; X and Y are auto incremented + 1639 | 1 toutadisparu.s 962 | Code | 00 | | 1 | 00/063C : AB | PLB + 1640 | 1 toutadisparu.s 963 | Code | 00 | | 1 | 00/063D : FA | PLX + 1641 | 1 toutadisparu.s 964 | Code | 00 | | 2 | 00/063E : 80 B1 | BRA LZ4_ReadToken + 1642 | 1 toutadisparu.s 965 | Empty | 00 | | 0 | 00/0640 | + 1643 | 1 toutadisparu.s 966 | Comment | 00 | | 0 | 00/0640 | *---------------- + 1644 | 1 toutadisparu.s 967 | Empty | 00 | | 0 | 00/0640 | + 1645 | 1 toutadisparu.s 968 | Code | 00 | | 3 | 00/0640 : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) + 1646 | 1 toutadisparu.s 969 | Code | 00 | 2 | 3 | 00/0643 : 8D 55 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 + 1647 | 1 toutadisparu.s 970 | Code | 00 | | 4 | 00/0646 : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte + 1648 | 1 toutadisparu.s 971 | Code | 00 | | 1 | 00/064A : E8 | INX + 1649 | 1 toutadisparu.s 972 | Code | 00 | | 3 | 00/064B : 29 FF 00 | AND #$00FF + 1650 | 1 toutadisparu.s 973 | Code | 00 | | 3 | 00/064E : C9 FF 00 | CMP #$00FF + 1651 | 1 toutadisparu.s 974 | Code | 00 | | 2 | 00/0651 : D0 09 | BNE LZ4_GetLength_3 + 1652 | 1 toutadisparu.s 975 | Code | 00 | | 1 | 00/0653 : 18 | CLC + 1653 | 1 toutadisparu.s 976 | Code | 00 | | 3 | 00/0654 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F + 1654 | 1 toutadisparu.s 977 | Code | 00 | 2 | 3 | 00/0657 : 8D 55 06 | STA LZ4_GetLength_2+1 + 1655 | 1 toutadisparu.s 978 | Code | 00 | | 2 | 00/065A : 80 EA | BRA LZ4_GetLength_1 + 1656 | 1 toutadisparu.s 979 | Code | 00 | 2 | 3 | 00/065C : 6D 55 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 + 1657 | 1 toutadisparu.s 980 | Code | 00 | | 1 | 00/065F : 60 | RTS + 1658 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/0660 | + 1659 | 1 toutadisparu.s 982 | Comment | 00 | | 0 | 00/0660 | *---------------- + 1660 | 1 toutadisparu.s 983 | Empty | 00 | | 0 | 00/0660 | + 1661 | 1 toutadisparu.s 984 | Code | 00 | 2 | 3 | 00/0660 : 8C 66 06 | LZ4_End sty lenDATA ; Y = length of unpacked data + 1662 | 1 toutadisparu.s 985 | Code | 00 | 2 | 3 | 00/0663 : 4C 90 AE | jmp resumeMUSIC + 1663 | 1 toutadisparu.s 986 | Empty | 00 | | 0 | 00/0666 | + 1664 | 1 toutadisparu.s 987 | Comment | 00 | | 0 | 00/0666 | *--- + 1665 | 1 toutadisparu.s 988 | Empty | 00 | | 0 | 00/0666 | + 1666 | 1 toutadisparu.s 989 | Data | 00 | | 4 | 00/0666 : 00 00 00 00 | lenDATA ds 4 + 1667 | 1 toutadisparu.s 990 | Empty | 00 | | 0 | 00/066A | + 1668 | 1 toutadisparu.s 991 | Comment | 00 | | 0 | 00/066A | *----------------------------------- + 1669 | 1 toutadisparu.s 992 | Comment | 00 | | 0 | 00/066A | * SAVE THE SHR SCREEN + 1670 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/066A | *----------------------------------- + 1671 | 1 toutadisparu.s 994 | Empty | 00 | | 0 | 00/066A | + 1672 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/066A | saveBACK + 1673 | 1 toutadisparu.s 996 | Macro | 00 | | 0 | 00/066A | _HideCursor + 1675 | 1 toutadisparu.s 996 | Code | 00 | | 3 | 00/066A : A2 04 90 | LDX #$9004 ; load tool call # + 1676 | 1 toutadisparu.s 996 | Code | 00 | | 4 | 00/066D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1677 | 1 toutadisparu.s 997 | Empty | 00 | | 0 | 00/0671 | + 1678 | 1 toutadisparu.s 998 | Code | 00 | | 3 | 00/0671 : A2 FE 7F | ldx #$8000-2 + 1679 | 1 toutadisparu.s 999 | Code | 00 | | 4 | 00/0674 : BF 00 20 E1 | ozunid_6 ldal $e12000,x + 1680 | 1 toutadisparu.s 1000 | Code | 00 | | 4 | 00/0678 : 9F 00 00 00 | saveBACK1 stal $000000,x + 1681 | 1 toutadisparu.s 1001 | Code | 00 | | 1 | 00/067C : CA | dex + 1682 | 1 toutadisparu.s 1002 | Code | 00 | | 1 | 00/067D : CA | dex + 1683 | 1 toutadisparu.s 1003 | Code | 00 | | 2 | 00/067E : 10 F4 | bpl ozunid_6 + 1684 | 1 toutadisparu.s 1004 | Empty | 00 | | 0 | 00/0680 | + 1685 | 1 toutadisparu.s 1005 | Macro | 00 | | 0 | 00/0680 | exitBACK _ShowCursor + 1687 | 1 toutadisparu.s 1005 | Code | 00 | | 3 | 00/0680 : A2 04 91 | LDX #$9104 ; load tool call # + 1688 | 1 toutadisparu.s 1005 | Code | 00 | | 4 | 00/0683 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1689 | 1 toutadisparu.s 1006 | Code | 00 | | 1 | 00/0687 : 60 | rts + 1690 | 1 toutadisparu.s 1007 | Empty | 00 | | 0 | 00/0688 | + 1691 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/0688 | *----------------------------------- + 1692 | 1 toutadisparu.s 1009 | Comment | 00 | | 0 | 00/0688 | * RESTORE THE SHR SCREEN + 1693 | 1 toutadisparu.s 1010 | Comment | 00 | | 0 | 00/0688 | *----------------------------------- + 1694 | 1 toutadisparu.s 1011 | Empty | 00 | | 0 | 00/0688 | + 1695 | 1 toutadisparu.s 1012 | Empty | 00 | | 0 | 00/0688 | loadBACK + 1696 | 1 toutadisparu.s 1013 | Macro | 00 | | 0 | 00/0688 | _HideCursor + 1698 | 1 toutadisparu.s 1013 | Code | 00 | | 3 | 00/0688 : A2 04 90 | LDX #$9004 ; load tool call # + 1699 | 1 toutadisparu.s 1013 | Code | 00 | | 4 | 00/068B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1700 | 1 toutadisparu.s 1014 | Empty | 00 | | 0 | 00/068F | + 1701 | 1 toutadisparu.s 1015 | Code | 00 | | 3 | 00/068F : A2 FE 7F | ldx #$8000-2 + 1702 | 1 toutadisparu.s 1016 | Code | 00 | | 4 | 00/0692 : BF 00 00 00 | loadBACK1 ldal $000000,x + 1703 | 1 toutadisparu.s 1017 | Code | 00 | | 4 | 00/0696 : 9F 00 20 01 | stal $012000,x + 1704 | 1 toutadisparu.s 1018 | Code | 00 | | 4 | 00/069A : 9F 00 20 E1 | stal $e12000,x + 1705 | 1 toutadisparu.s 1019 | Code | 00 | | 1 | 00/069E : CA | dex + 1706 | 1 toutadisparu.s 1020 | Code | 00 | | 1 | 00/069F : CA | dex + 1707 | 1 toutadisparu.s 1021 | Code | 00 | | 2 | 00/06A0 : 10 F0 | bpl loadBACK1 + 1708 | 1 toutadisparu.s 1022 | Code | 00 | | 2 | 00/06A2 : 30 DC | bmi exitBACK + 1709 | 1 toutadisparu.s 1023 | Empty | 00 | | 0 | 00/06A4 | + 1710 | 1 toutadisparu.s 1024 | Comment | 00 | | 0 | 00/06A4 | *--- Genere un nombre aleatoire + 1711 | 1 toutadisparu.s 1025 | Empty | 00 | | 0 | 00/06A4 | + 1712 | 1 toutadisparu.s 1026 | Empty | 00 | | 0 | 00/06A4 | Random + 1713 | 1 toutadisparu.s 1027 | Code | 00 | | 4 | 00/06A4 : AF 2E C0 E0 | ldal $e0c02e + 1714 | 1 toutadisparu.s 1028 | Code | 00 | | 1 | 00/06A8 : EB | xba + 1715 | 1 toutadisparu.s 1029 | Code | 00 | | 1 | 00/06A9 : 18 | clc + 1716 | 1 toutadisparu.s 1030 | Code | 00 | 2 | 3 | 00/06AA : 6D B4 06 | adc VBLCounter0 + 1717 | 1 toutadisparu.s 1031 | Code | 00 | 2 | 3 | 00/06AD : 8D B4 06 | sta VBLCounter0 + 1718 | 1 toutadisparu.s 1032 | Code | 00 | | 3 | 00/06B0 : 29 FF 00 | and #$ff + 1719 | 1 toutadisparu.s 1033 | Code | 00 | | 1 | 00/06B3 : 60 | rts + 1720 | 1 toutadisparu.s 1034 | Empty | 00 | | 0 | 00/06B4 | + 1721 | 1 toutadisparu.s 1035 | Data | 00 | | 2 | 00/06B4 : 00 00 | VBLCounter0 ds 2 + 1722 | 1 toutadisparu.s 1036 | Empty | 00 | | 0 | 00/06B6 | + 1723 | 1 toutadisparu.s 1037 | Comment | 00 | | 0 | 00/06B6 | *---------------------------- + 1724 | 1 toutadisparu.s 1038 | Comment | 00 | | 0 | 00/06B6 | * nowWAIT + 1725 | 1 toutadisparu.s 1039 | Comment | 00 | | 0 | 00/06B6 | * Wait A seconds + 1726 | 1 toutadisparu.s 1040 | Comment | 00 | | 0 | 00/06B6 | * + 1727 | 1 toutadisparu.s 1041 | Comment | 00 | | 0 | 00/06B6 | * Entry: + 1728 | 1 toutadisparu.s 1042 | Comment | 00 | | 0 | 00/06B6 | * A: nb of seconds to wait + 1729 | 1 toutadisparu.s 1043 | Comment | 00 | | 0 | 00/06B6 | * + 1730 | 1 toutadisparu.s 1044 | Comment | 00 | | 0 | 00/06B6 | * Exit: + 1731 | 1 toutadisparu.s 1045 | Comment | 00 | | 0 | 00/06B6 | * A/X: scrambled + 1732 | 1 toutadisparu.s 1046 | Comment | 00 | | 0 | 00/06B6 | * + 1733 | 1 toutadisparu.s 1047 | Comment | 00 | | 0 | 00/06B6 | *---------------------------- + 1734 | 1 toutadisparu.s 1048 | Empty | 00 | | 0 | 00/06B6 | + 1735 | 1 toutadisparu.s 1049 | Empty | 00 | | 0 | 00/06B6 | nowWAIT + 1736 | 1 toutadisparu.s 1050 | Code | 00 | | 1 | 00/06B6 : 3A | dec + 1737 | 1 toutadisparu.s 1051 | Code | 00 | | 1 | 00/06B7 : AA | tax + 1738 | 1 toutadisparu.s 1052 | Code | 00 | | 3 | 00/06B8 : A9 00 00 | lda #0 + 1739 | 1 toutadisparu.s 1053 | Code | 00 | | 1 | 00/06BB : 18 | ozunid_7 clc + 1740 | 1 toutadisparu.s 1054 | Code | 00 | | 3 | 00/06BC : 69 3C 00 | adc #60 + 1741 | 1 toutadisparu.s 1055 | Code | 00 | | 3 | 00/06BF : E0 00 00 | cpx #0 + 1742 | 1 toutadisparu.s 1056 | Code | 00 | | 2 | 00/06C2 : F0 03 | beq nowWAIT1 + 1743 | 1 toutadisparu.s 1057 | Code | 00 | | 1 | 00/06C4 : CA | dex + 1744 | 1 toutadisparu.s 1058 | Code | 00 | | 2 | 00/06C5 : 80 F4 | bra ozunid_7 + 1745 | 1 toutadisparu.s 1059 | Empty | 00 | | 0 | 00/06C7 | + 1746 | 1 toutadisparu.s 1060 | Code | 00 | | 1 | 00/06C7 : 48 | nowWAIT1 pha + 1747 | 1 toutadisparu.s 1061 | Code | 00 | | 4 | 00/06C8 : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 + 1748 | 1 toutadisparu.s 1062 | Code | 00 | | 2 | 00/06CC : 10 FA | bpl ozunid_8 + 1749 | 1 toutadisparu.s 1063 | Code | 00 | | 4 | 00/06CE : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 + 1750 | 1 toutadisparu.s 1064 | Code | 00 | | 2 | 00/06D2 : 30 FA | bmi ozunid_9 + 1751 | 1 toutadisparu.s 1065 | Empty | 00 | | 0 | 00/06D4 | + 1752 | 1 toutadisparu.s 1066 | Code | 00 | | 1 | 00/06D4 : 68 | pla + 1753 | 1 toutadisparu.s 1067 | Code | 00 | | 1 | 00/06D5 : 3A | dec + 1754 | 1 toutadisparu.s 1068 | Code | 00 | | 2 | 00/06D6 : D0 EF | bne nowWAIT1 + 1755 | 1 toutadisparu.s 1069 | Code | 00 | | 1 | 00/06D8 : 38 | sec + 1756 | 1 toutadisparu.s 1070 | Code | 00 | | 1 | 00/06D9 : 60 | rts + 1757 | 1 toutadisparu.s 1071 | Empty | 00 | | 0 | 00/06DA | + 1758 | 1 toutadisparu.s 1072 | Comment | 00 | | 0 | 00/06DA | *---------------------------------------- + 1759 | 1 toutadisparu.s 1073 | Comment | 00 | | 0 | 00/06DA | * DATA + 1760 | 1 toutadisparu.s 1074 | Comment | 00 | | 0 | 00/06DA | *---------------------------------------- + 1761 | 1 toutadisparu.s 1075 | Empty | 00 | | 0 | 00/06DA | + 1762 | 1 toutadisparu.s 1076 | Comment | 00 | | 0 | 00/06DA | *----------------------- Memory manager + 1763 | 1 toutadisparu.s 1077 | Empty | 00 | | 0 | 00/06DA | + 1764 | 1 toutadisparu.s 1078 | Data | 00 | | 2 | 00/06DA : 00 00 | myID ds 2 + 1765 | 1 toutadisparu.s 1079 | Data | 00 | | 2 | 00/06DC : 00 00 | myDP ds 2 + 1766 | 1 toutadisparu.s 1080 | Empty | 00 | | 0 | 00/06DE | + 1767 | 1 toutadisparu.s 1081 | Data | 00 | | 4 | 00/06DE : 00 00 00 00 | SStopREC ds 4 + 1768 | 1 toutadisparu.s 1082 | Empty | 00 | | 0 | 00/06E2 | + 1769 | 1 toutadisparu.s 1083 | Comment | 00 | | 0 | 00/06E2 | * même 64k + 1770 | 1 toutadisparu.s 1084 | Data | 00 | | 4 | 00/06E2 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded + 1771 | 1 toutadisparu.s 1085 | Data | 00 | | 4 | 00/06E6 : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture + 1772 | 1 toutadisparu.s 1086 | Empty | 00 | | 0 | 00/06EA | + 1773 | 1 toutadisparu.s 1087 | Data | 00 | | 4 | 00/06EA : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture + 1774 | 1 toutadisparu.s 1088 | Empty | 00 | | 0 | 00/06EE | + 1775 | 1 toutadisparu.s 1089 | Data | 00 | | 4 | 00/06EE : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded + 1776 | 1 toutadisparu.s 1090 | Data | 00 | | 4 | 00/06F2 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes + 1777 | 1 toutadisparu.s 1091 | Data | 00 | | 4 | 00/06F6 : 00 00 00 00 | ptrTEXTES ds 4 ; les textes + 1778 | 1 toutadisparu.s 1092 | Empty | 00 | | 0 | 00/06FA | + 1779 | 1 toutadisparu.s 1093 | Data | 00 | | 2 | 00/06FA : 00 00 | fgSND ds 2 ; set if sound file not loaded + 1780 | 1 toutadisparu.s 1094 | Data | 00 | | 4 | 00/06FC : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer + 1781 | 1 toutadisparu.s 1095 | Data | 00 | | 2 | 00/0700 : 00 00 | temp ds 2 + 1782 | 1 toutadisparu.s 1096 | Empty | 00 | | 0 | 00/0702 | + 1783 | 1 toutadisparu.s 1097 | Data | 00 | | 2 | 00/0702 : 00 00 | saveLANGUAGE ds 2 + 1784 | 1 toutadisparu.s 1098 | Empty | 00 | | 0 | 00/0704 | + 1785 | 1 toutadisparu.s 1099 | Comment | 00 | | 0 | 00/0704 | *----------------------- Tool locator + 1786 | 1 toutadisparu.s 1100 | Empty | 00 | | 0 | 00/0704 | + 1787 | 1 toutadisparu.s 1101 | Data | 00 | | 23 | 00/0704 : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' | | | | | | 74 65 6D 20 | | | | | | | 36 2E 30 2E | | | | | | | 31 20 52 65 | | | | | | | 71 75 69 72 | | | | | | | 65 64 21 | - 1764 | 1 toutadisparu.s 1100 | Data | 00 | | 20 | 00/070E : 13 50 72 65 | verSTR2 str 'Press a key to quit' + 1788 | 1 toutadisparu.s 1102 | Data | 00 | | 20 | 00/071B : 13 50 72 65 | verSTR2 str 'Press a key to quit' | | | | | | 73 73 20 61 | | | | | | | 20 6B 65 79 | | | | | | | 20 74 6F 20 | | | | | | | 71 75 69 74 | - 1765 | 1 toutadisparu.s 1101 | Data | 00 | | 24 | 00/0722 : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' + 1789 | 1 toutadisparu.s 1103 | Data | 00 | | 24 | 00/072F : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' | | | | | | 72 69 65 72 | | | | | | | 2E 31 30 20 | | | | | | | 66 6F 6E 74 | | | | | | | 20 6D 69 73 | | | | | | | 73 69 6E 67 | - 1766 | 1 toutadisparu.s 1102 | Data | 00 | | 19 | 00/073A : 12 50 6C 65 | fntSTR2 str 'Please install it!' + 1790 | 1 toutadisparu.s 1104 | Data | 00 | | 19 | 00/0747 : 12 50 6C 65 | fntSTR2 str 'Please install it!' | | | | | | 61 73 65 20 | | | | | | | 69 6E 73 74 | | | | | | | 61 6C 6C 20 | | | | | | | 69 74 21 | - 1767 | 1 toutadisparu.s 1103 | Data | 00 | | 26 | 00/074D : 19 45 72 72 | tolSTR1 str 'Error while loading tools' + 1791 | 1 toutadisparu.s 1105 | Data | 00 | | 26 | 00/075A : 19 45 72 72 | tolSTR1 str 'Error while loading tools' | | | | | | 6F 72 20 77 | | | | | | | 68 69 6C 65 | | | | | | | 20 6C 6F 61 | | | | | | | 64 69 6E 67 | | | | | | | 20 74 6F 6F | | | | | | | 6C 73 | - 1768 | 1 toutadisparu.s 1104 | Data | 00 | | 23 | 00/0767 : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' + 1792 | 1 toutadisparu.s 1106 | Data | 00 | | 23 | 00/0774 : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' | | | | | | 6E 6F 74 20 | | | | | | | 61 6C 6C 6F | | | | | | | 63 61 74 65 | | | | | | | 20 6D 65 6D | | | | | | | 6F 72 79 | - 1769 | 1 toutadisparu.s 1105 | Data | 00 | | 17 | 00/077E : 10 43 61 6E | filSTR1 str 'Cannot load file' + 1793 | 1 toutadisparu.s 1107 | Data | 00 | | 17 | 00/078B : 10 43 61 6E | filSTR1 str 'Cannot load file' | | | | | | 6E 6F 74 20 | | | | | | | 6C 6F 61 64 | | | | | | | 20 66 69 6C | | | | | | | 65 | - 1770 | 1 toutadisparu.s 1106 | Data | 00 | | 5 | 00/078F : 04 51 75 69 | errSTR1 str 'Quit' + 1794 | 1 toutadisparu.s 1108 | Data | 00 | | 5 | 00/079C : 04 51 75 69 | errSTR1 str 'Quit' | | | | | | 74 | - 1771 | 1 toutadisparu.s 1107 | Data | 00 | | 1 | 00/0794 : 00 | errSTR2 str '' - 1772 | 1 toutadisparu.s 1108 | Data | 00 | | 9 | 00/0795 : 08 43 6F 6E | errSTR3 str 'Continue' + 1795 | 1 toutadisparu.s 1109 | Data | 00 | | 1 | 00/07A1 : 00 | errSTR2 str '' + 1796 | 1 toutadisparu.s 1110 | Data | 00 | | 9 | 00/07A2 : 08 43 6F 6E | errSTR3 str 'Continue' | | | | | | 74 69 6E 75 | | | | | | | 65 | - 1773 | 1 toutadisparu.s 1109 | Empty | 00 | | 0 | 00/079E | - 1774 | 1 toutadisparu.s 1110 | Comment | 00 | | 0 | 00/079E | *----------------------- Window manager - 1775 | 1 toutadisparu.s 1111 | Empty | 00 | | 0 | 00/079E | - 1776 | 1 toutadisparu.s 1112 | Data | 00 | | 2 | 00/079E : 00 00 | taskREC ds 2 ; wmWhat +0 - 1777 | 1 toutadisparu.s 1113 | Data | 00 | | 4 | 00/07A0 : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 - 1778 | 1 toutadisparu.s 1114 | Data | 00 | | 4 | 00/07A4 : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 - 1779 | 1 toutadisparu.s 1115 | Data | 00 | | 4 | 00/07A8 : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 - 1780 | 1 toutadisparu.s 1116 | Data | 00 | | 2 | 00/07AC : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 - 1781 | 1 toutadisparu.s 1117 | Data | 00 | | 4 | 00/07AE : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 - 1782 | 1 toutadisparu.s 1118 | Data | 00 | | 4 | 00/07B2 : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 - 1783 | 1 toutadisparu.s 1119 | Data | 00 | | 4 | 00/07B6 : 00 00 00 00 | ds 4 ; wmLastClickTick +24 - 1784 | 1 toutadisparu.s 1120 | Data | 00 | | 2 | 00/07BA : 00 00 | ds 2 ; wmClickCount +28 - 1785 | 1 toutadisparu.s 1121 | Data | 00 | | 4 | 00/07BC : 00 00 00 00 | ds 4 ; wmTaskData2 +30 - 1786 | 1 toutadisparu.s 1122 | Data | 00 | | 4 | 00/07C0 : 00 00 00 00 | ds 4 ; wmTaskData3 +34 - 1787 | 1 toutadisparu.s 1123 | Data | 00 | | 4 | 00/07C4 : 00 00 00 00 | ds 4 ; wmTaskData4 +38 - 1788 | 1 toutadisparu.s 1124 | Data | 00 | | 4 | 00/07C8 : 00 00 00 00 | ds 4 ; wmLastClickPt +42 - 1789 | 1 toutadisparu.s 1125 | Empty | 00 | | 0 | 00/07CC | - 1790 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/07CC : BF 01 | taskTBL da doNOT ; Null - 1791 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/07CE : BF 01 | da doNOT ; mouseDownEvt - 1792 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/07D0 : E4 01 | da doMOUSEUP ; mouseUpEvt - 1793 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/07D2 : 99 01 | da doKEYDOWN ; keyDownEvt - 1794 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/07D4 : BF 01 | da doNOT - 1795 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/07D6 : BF 01 | da doNOT ; autoKeyEvt - 1796 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/07D8 : BF 01 | da doNOT ; updateEvt - 1797 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/07DA : BF 01 | da doNOT - 1798 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/07DC : BF 01 | da doNOT ; activateEvt - 1799 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/07DE : BF 01 | da doNOT ; switchEvt - 1800 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/07E0 : BF 01 | da doNOT ; deskAccEvt - 1801 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/07E2 : BF 01 | da doNOT ; driverEvt - 1802 | 1 toutadisparu.s 1138 | Data | 00 | 2 | 2 | 00/07E4 : BF 01 | da doNOT ; app1Evt - 1803 | 1 toutadisparu.s 1139 | Data | 00 | 2 | 2 | 00/07E6 : BF 01 | da doNOT ; app2Evt - 1804 | 1 toutadisparu.s 1140 | Data | 00 | 2 | 2 | 00/07E8 : BF 01 | da doNOT ; app3Evt - 1805 | 1 toutadisparu.s 1141 | Data | 00 | 2 | 2 | 00/07EA : BF 01 | da doNOT ; app4Evt - 1806 | 1 toutadisparu.s 1142 | Data | 00 | 2 | 2 | 00/07EC : BF 01 | da doNOT ; wInDesk - 1807 | 1 toutadisparu.s 1143 | Data | 00 | 2 | 2 | 00/07EE : BF 01 | da doNOT ; wInMenuBar - 1808 | 1 toutadisparu.s 1144 | Data | 00 | 2 | 2 | 00/07F0 : BF 01 | da doNOT ; wCLickCalled - 1809 | 1 toutadisparu.s 1145 | Data | 00 | 2 | 2 | 00/07F2 : BF 01 | da doNOT ; wInContent - was doCONTENT - 1810 | 1 toutadisparu.s 1146 | Data | 00 | 2 | 2 | 00/07F4 : BF 01 | da doNOT ; wInDrag - 1811 | 1 toutadisparu.s 1147 | Data | 00 | 2 | 2 | 00/07F6 : BF 01 | da doNOT ; wInGrow - 1812 | 1 toutadisparu.s 1148 | Data | 00 | 2 | 2 | 00/07F8 : BF 01 | da doNOT ; wInGoAway - 1813 | 1 toutadisparu.s 1149 | Data | 00 | 2 | 2 | 00/07FA : BF 01 | da doNOT ; wInZoom - 1814 | 1 toutadisparu.s 1150 | Data | 00 | 2 | 2 | 00/07FC : BF 01 | da doNOT ; wInInfo - 1815 | 1 toutadisparu.s 1151 | Data | 00 | 2 | 2 | 00/07FE : BF 01 | da doNOT ; wInSpecial - 1816 | 1 toutadisparu.s 1152 | Data | 00 | 2 | 2 | 00/0800 : BF 01 | da doNOT ; wInDeskItem - 1817 | 1 toutadisparu.s 1153 | Data | 00 | 2 | 2 | 00/0802 : BF 01 | da doNOT ; wInFrame - 1818 | 1 toutadisparu.s 1154 | Data | 00 | 2 | 2 | 00/0804 : BF 01 | da doNOT ; wInactMenu - 1819 | 1 toutadisparu.s 1155 | Data | 00 | 2 | 2 | 00/0806 : BF 01 | da doNOT ; wInClosedNDA - 1820 | 1 toutadisparu.s 1156 | Data | 00 | 2 | 2 | 00/0808 : BF 01 | da doNOT ; wInCalledSysEdit - 1821 | 1 toutadisparu.s 1157 | Data | 00 | 2 | 2 | 00/080A : BF 01 | da doNOT ; wInTrackZoom - 1822 | 1 toutadisparu.s 1158 | Data | 00 | 2 | 2 | 00/080C : BF 01 | da doNOT ; wInHitFrame - 1823 | 1 toutadisparu.s 1159 | Data | 00 | 2 | 2 | 00/080E : BF 01 | da doNOT ; wInControl - 1824 | 1 toutadisparu.s 1160 | Data | 00 | 2 | 2 | 00/0810 : BF 01 | da doNOT ; wInControlMenu - 1825 | 1 toutadisparu.s 1161 | Empty | 00 | | 0 | 00/0812 | - 1826 | 1 toutadisparu.s 1162 | Comment | 00 | | 0 | 00/0812 | *---------------------------------------- - 1827 | 1 toutadisparu.s 1163 | Comment | 00 | | 0 | 00/0812 | * STD FILE - 1828 | 1 toutadisparu.s 1164 | Comment | 00 | | 0 | 00/0812 | *---------------------------------------- - 1829 | 1 toutadisparu.s 1165 | Empty | 00 | | 0 | 00/0812 | - 1830 | 1 toutadisparu.s 1166 | Comment | 00 | | 0 | 00/0812 | *--- - 1831 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/0812 | - 1832 | 1 toutadisparu.s 1168 | Data | 00 | | 19 | 00/0812 : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' + 1797 | 1 toutadisparu.s 1111 | Empty | 00 | | 0 | 00/07AB | + 1798 | 1 toutadisparu.s 1112 | Comment | 00 | | 0 | 00/07AB | *----------------------- Window manager + 1799 | 1 toutadisparu.s 1113 | Empty | 00 | | 0 | 00/07AB | + 1800 | 1 toutadisparu.s 1114 | Data | 00 | | 2 | 00/07AB : 00 00 | taskREC ds 2 ; wmWhat +0 + 1801 | 1 toutadisparu.s 1115 | Data | 00 | | 4 | 00/07AD : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 + 1802 | 1 toutadisparu.s 1116 | Data | 00 | | 4 | 00/07B1 : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 + 1803 | 1 toutadisparu.s 1117 | Data | 00 | | 4 | 00/07B5 : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 + 1804 | 1 toutadisparu.s 1118 | Data | 00 | | 2 | 00/07B9 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 + 1805 | 1 toutadisparu.s 1119 | Data | 00 | | 4 | 00/07BB : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 + 1806 | 1 toutadisparu.s 1120 | Data | 00 | | 4 | 00/07BF : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 + 1807 | 1 toutadisparu.s 1121 | Data | 00 | | 4 | 00/07C3 : 00 00 00 00 | ds 4 ; wmLastClickTick +24 + 1808 | 1 toutadisparu.s 1122 | Data | 00 | | 2 | 00/07C7 : 00 00 | ds 2 ; wmClickCount +28 + 1809 | 1 toutadisparu.s 1123 | Data | 00 | | 4 | 00/07C9 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 + 1810 | 1 toutadisparu.s 1124 | Data | 00 | | 4 | 00/07CD : 00 00 00 00 | ds 4 ; wmTaskData3 +34 + 1811 | 1 toutadisparu.s 1125 | Data | 00 | | 4 | 00/07D1 : 00 00 00 00 | ds 4 ; wmTaskData4 +38 + 1812 | 1 toutadisparu.s 1126 | Data | 00 | | 4 | 00/07D5 : 00 00 00 00 | ds 4 ; wmLastClickPt +42 + 1813 | 1 toutadisparu.s 1127 | Empty | 00 | | 0 | 00/07D9 | + 1814 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/07D9 : CC 01 | taskTBL da doNOT ; Null + 1815 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/07DB : F1 01 | da doMOUSEDOWN ; mouseDownEvt + 1816 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/07DD : F1 01 | da doMOUSEUP ; mouseUpEvt + 1817 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/07DF : A6 01 | da doKEYDOWN ; keyDownEvt + 1818 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/07E1 : CC 01 | da doNOT + 1819 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/07E3 : CC 01 | da doNOT ; autoKeyEvt + 1820 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/07E5 : CC 01 | da doNOT ; updateEvt + 1821 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/07E7 : CC 01 | da doNOT + 1822 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/07E9 : CC 01 | da doNOT ; activateEvt + 1823 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/07EB : CC 01 | da doNOT ; switchEvt + 1824 | 1 toutadisparu.s 1138 | Data | 00 | 2 | 2 | 00/07ED : CC 01 | da doNOT ; deskAccEvt + 1825 | 1 toutadisparu.s 1139 | Data | 00 | 2 | 2 | 00/07EF : CC 01 | da doNOT ; driverEvt + 1826 | 1 toutadisparu.s 1140 | Data | 00 | 2 | 2 | 00/07F1 : CC 01 | da doNOT ; app1Evt + 1827 | 1 toutadisparu.s 1141 | Data | 00 | 2 | 2 | 00/07F3 : CC 01 | da doNOT ; app2Evt + 1828 | 1 toutadisparu.s 1142 | Data | 00 | 2 | 2 | 00/07F5 : CC 01 | da doNOT ; app3Evt + 1829 | 1 toutadisparu.s 1143 | Data | 00 | 2 | 2 | 00/07F7 : CC 01 | da doNOT ; app4Evt + 1830 | 1 toutadisparu.s 1144 | Data | 00 | 2 | 2 | 00/07F9 : CC 01 | da doNOT ; wInDesk + 1831 | 1 toutadisparu.s 1145 | Data | 00 | 2 | 2 | 00/07FB : CC 01 | da doNOT ; wInMenuBar + 1832 | 1 toutadisparu.s 1146 | Data | 00 | 2 | 2 | 00/07FD : CC 01 | da doNOT ; wCLickCalled + 1833 | 1 toutadisparu.s 1147 | Data | 00 | 2 | 2 | 00/07FF : CC 01 | da doNOT ; wInContent - was doCONTENT + 1834 | 1 toutadisparu.s 1148 | Data | 00 | 2 | 2 | 00/0801 : CC 01 | da doNOT ; wInDrag + 1835 | 1 toutadisparu.s 1149 | Data | 00 | 2 | 2 | 00/0803 : CC 01 | da doNOT ; wInGrow + 1836 | 1 toutadisparu.s 1150 | Data | 00 | 2 | 2 | 00/0805 : CC 01 | da doNOT ; wInGoAway + 1837 | 1 toutadisparu.s 1151 | Data | 00 | 2 | 2 | 00/0807 : CC 01 | da doNOT ; wInZoom + 1838 | 1 toutadisparu.s 1152 | Data | 00 | 2 | 2 | 00/0809 : CC 01 | da doNOT ; wInInfo + 1839 | 1 toutadisparu.s 1153 | Data | 00 | 2 | 2 | 00/080B : CC 01 | da doNOT ; wInSpecial + 1840 | 1 toutadisparu.s 1154 | Data | 00 | 2 | 2 | 00/080D : CC 01 | da doNOT ; wInDeskItem + 1841 | 1 toutadisparu.s 1155 | Data | 00 | 2 | 2 | 00/080F : CC 01 | da doNOT ; wInFrame + 1842 | 1 toutadisparu.s 1156 | Data | 00 | 2 | 2 | 00/0811 : CC 01 | da doNOT ; wInactMenu + 1843 | 1 toutadisparu.s 1157 | Data | 00 | 2 | 2 | 00/0813 : CC 01 | da doNOT ; wInClosedNDA + 1844 | 1 toutadisparu.s 1158 | Data | 00 | 2 | 2 | 00/0815 : CC 01 | da doNOT ; wInCalledSysEdit + 1845 | 1 toutadisparu.s 1159 | Data | 00 | 2 | 2 | 00/0817 : CC 01 | da doNOT ; wInTrackZoom + 1846 | 1 toutadisparu.s 1160 | Data | 00 | 2 | 2 | 00/0819 : CC 01 | da doNOT ; wInHitFrame + 1847 | 1 toutadisparu.s 1161 | Data | 00 | 2 | 2 | 00/081B : CC 01 | da doNOT ; wInControl + 1848 | 1 toutadisparu.s 1162 | Data | 00 | 2 | 2 | 00/081D : CC 01 | da doNOT ; wInControlMenu + 1849 | 1 toutadisparu.s 1163 | Empty | 00 | | 0 | 00/081F | + 1850 | 1 toutadisparu.s 1164 | Comment | 00 | | 0 | 00/081F | *---------------------------------------- + 1851 | 1 toutadisparu.s 1165 | Comment | 00 | | 0 | 00/081F | * STD FILE + 1852 | 1 toutadisparu.s 1166 | Comment | 00 | | 0 | 00/081F | *---------------------------------------- + 1853 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/081F | + 1854 | 1 toutadisparu.s 1168 | Comment | 00 | | 0 | 00/081F | *--- + 1855 | 1 toutadisparu.s 1169 | Empty | 00 | | 0 | 00/081F | + 1856 | 1 toutadisparu.s 1170 | Data | 00 | | 19 | 00/081F : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' | | | | | | 72 67 65 72 | | | | | | | 20 71 75 65 | | | | | | | 6C 20 6A 65 | | | | | | | 75 20 3F | - 1833 | 1 toutadisparu.s 1169 | Data | 00 | | 20 | 00/0825 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' + 1857 | 1 toutadisparu.s 1171 | Data | 00 | | 20 | 00/0832 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' | | | | | | 65 67 69 73 | | | | | | | 74 72 65 72 | | | | | | | 20 73 6F 75 | | | | | | | 73 2E 2E 2E | - 1834 | 1 toutadisparu.s 1170 | Empty | 00 | | 0 | 00/0839 | - 1835 | 1 toutadisparu.s 1171 | Data | 00 | | 1 | 00/0839 : 01 | typeLIST hex 01 - 1836 | 1 toutadisparu.s 1172 | Data | 00 | | 1 | 00/083A : 5D | hex 5d ; Game/Edu files - 1837 | 1 toutadisparu.s 1173 | Data | 00 | | 2 | 00/083B : 00 00 | replyPTR ds 2 ; 0 good - 1838 | 1 toutadisparu.s 1174 | Data | 00 | | 2 | 00/083D : 00 00 | ds 2 ; 2 fileType - 1839 | 1 toutadisparu.s 1175 | Data | 00 | | 2 | 00/083F : 00 00 | ds 2 ; 4 auxFileType - 1840 | 1 toutadisparu.s 1176 | Empty | 00 | | 0 | 00/0841 | namePATH - 1841 | 1 toutadisparu.s 1177 | Data | 00 | | 1 | 00/0841 : 06 | hex 06 ; 6 fileName - 1842 | 1 toutadisparu.s 1178 | Empty | 00 | | 0 | 00/0842 | namePATH1 - 1843 | 1 toutadisparu.s 1179 | Data | 00 | | 6 | 00/0842 : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) + 1858 | 1 toutadisparu.s 1172 | Empty | 00 | | 0 | 00/0846 | + 1859 | 1 toutadisparu.s 1173 | Data | 00 | | 1 | 00/0846 : 01 | typeLIST hex 01 + 1860 | 1 toutadisparu.s 1174 | Data | 00 | | 1 | 00/0847 : 5D | hex 5d ; Game/Edu files + 1861 | 1 toutadisparu.s 1175 | Data | 00 | | 2 | 00/0848 : 00 00 | replyPTR ds 2 ; 0 good + 1862 | 1 toutadisparu.s 1176 | Data | 00 | | 2 | 00/084A : 00 00 | ds 2 ; 2 fileType + 1863 | 1 toutadisparu.s 1177 | Data | 00 | | 2 | 00/084C : 00 00 | ds 2 ; 4 auxFileType + 1864 | 1 toutadisparu.s 1178 | Empty | 00 | | 0 | 00/084E | namePATH + 1865 | 1 toutadisparu.s 1179 | Data | 00 | | 1 | 00/084E : 06 | hex 06 ; 6 fileName + 1866 | 1 toutadisparu.s 1180 | Empty | 00 | | 0 | 00/084F | namePATH1 + 1867 | 1 toutadisparu.s 1181 | Data | 00 | | 6 | 00/084F : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) | | | | | | 69 65 | - 1844 | 1 toutadisparu.s 1180 | Data | 00 | | 9 | 00/0848 : 00 00 00 00 | ds 9 + 1868 | 1 toutadisparu.s 1182 | Data | 00 | | 9 | 00/0855 : 00 00 00 00 | ds 9 | | | | | | 00 00 00 00 | | | | | | | 00 | - 1845 | 1 toutadisparu.s 1181 | Empty | 00 | | 0 | 00/0851 | loadPATH - 1846 | 1 toutadisparu.s 1182 | Data | 00 | | 1 | 00/0851 : 00 | ds 1 ; 22 fullPathname (string length) - 1847 | 1 toutadisparu.s 1183 | Empty | 00 | | 0 | 00/0852 | loadPATH1 - 1848 | 1 toutadisparu.s 1184 | Data | 00 | | 129 | 00/0852 : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) + 1869 | 1 toutadisparu.s 1183 | Empty | 00 | | 0 | 00/085E | loadPATH + 1870 | 1 toutadisparu.s 1184 | Data | 00 | | 1 | 00/085E : 00 | ds 1 ; 22 fullPathname (string length) + 1871 | 1 toutadisparu.s 1185 | Empty | 00 | | 0 | 00/085F | loadPATH1 + 1872 | 1 toutadisparu.s 1186 | Data | 00 | | 129 | 00/085F : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -1446,138 +1454,138 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 | - 1849 | 1 toutadisparu.s 1185 | Empty | 00 | | 0 | 00/08D3 | - 1850 | 1 toutadisparu.s 1186 | Comment | 00 | | 0 | 00/08D3 | *---------------------------------------- - 1851 | 1 toutadisparu.s 1187 | Comment | 00 | | 0 | 00/08D3 | * GS/OS - 1852 | 1 toutadisparu.s 1188 | Comment | 00 | | 0 | 00/08D3 | *---------------------------------------- - 1853 | 1 toutadisparu.s 1189 | Empty | 00 | | 0 | 00/08D3 | - 1854 | 1 toutadisparu.s 1190 | Code | 00 | 2 | 3 | 00/08D3 : 8D 80 09 | loadFILE sta proOPEN+4 ; filename - 1855 | 1 toutadisparu.s 1191 | Code | 00 | 2 | 3 | 00/08D6 : 8C AE 09 | sty proREAD+4 ; RAM pointer low - 1856 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/08D9 : 8E B0 09 | stx proREAD+6 ; RAM pointer high - 1857 | 1 toutadisparu.s 1193 | Empty | 00 | | 0 | 00/08DC | - 1858 | 1 toutadisparu.s 1194 | Code | 00 | 2 | 3 | 00/08DC : 9C 2A 09 | loadFILE1 stz proERR - 1859 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/08DF | - 1860 | 1 toutadisparu.s 1196 | Code | 00 | | 4 | 00/08DF : 22 A8 00 E1 | jsl {$e100a8} - 1861 | 1 toutadisparu.s 1197 | Data | 00 | | 2 | 00/08E3 : 10 20 | dw $2010 - 1862 | 1 toutadisparu.s 1198 | Data | 00 | 3 | 4 | 00/08E5 : 7C 09 00 00 | adrl proOPEN - 1863 | 1 toutadisparu.s 1199 | Code | 00 | | 2 | 00/08E9 : B0 33 | bcs loadERR - 1864 | 1 toutadisparu.s 1200 | Empty | 00 | | 0 | 00/08EB | - 1865 | 1 toutadisparu.s 1201 | Code | 00 | 2 | 3 | 00/08EB : AD 7E 09 | lda proOPEN+2 - 1866 | 1 toutadisparu.s 1202 | Code | 00 | 2 | 3 | 00/08EE : 8D AC 09 | sta proREAD+2 - 1867 | 1 toutadisparu.s 1203 | Code | 00 | 2 | 3 | 00/08F1 : 8D BC 09 | sta proCLOSE+2 - 1868 | 1 toutadisparu.s 1204 | Empty | 00 | | 0 | 00/08F4 | - 1869 | 1 toutadisparu.s 1205 | Code | 00 | 2 | 3 | 00/08F4 : AD A6 09 | lda proEOF - 1870 | 1 toutadisparu.s 1206 | Code | 00 | 2 | 3 | 00/08F7 : 8D B2 09 | sta proREAD+8 - 1871 | 1 toutadisparu.s 1207 | Code | 00 | 2 | 3 | 00/08FA : AD A8 09 | lda proEOF+2 - 1872 | 1 toutadisparu.s 1208 | Code | 00 | 2 | 3 | 00/08FD : 8D B4 09 | sta proREAD+10 - 1873 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/0900 | - 1874 | 1 toutadisparu.s 1210 | Code | 00 | | 4 | 00/0900 : 22 A8 00 E1 | jsl {$e100a8} - 1875 | 1 toutadisparu.s 1211 | Data | 00 | | 2 | 00/0904 : 12 20 | dw $2012 - 1876 | 1 toutadisparu.s 1212 | Data | 00 | 3 | 4 | 00/0906 : AA 09 00 00 | adrl proREAD - 1877 | 1 toutadisparu.s 1213 | Code | 00 | | 2 | 00/090A : B0 12 | bcs loadERR - 1878 | 1 toutadisparu.s 1214 | Empty | 00 | | 0 | 00/090C | - 1879 | 1 toutadisparu.s 1215 | Code | 00 | | 4 | 00/090C : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} - 1880 | 1 toutadisparu.s 1216 | Data | 00 | | 2 | 00/0910 : 14 20 | dw $2014 - 1881 | 1 toutadisparu.s 1217 | Data | 00 | 3 | 4 | 00/0912 : BA 09 00 00 | adrl proCLOSE - 1882 | 1 toutadisparu.s 1218 | Empty | 00 | | 0 | 00/0916 | - 1883 | 1 toutadisparu.s 1219 | Code | 00 | 2 | 3 | 00/0916 : AC B6 09 | ldy proREAD+12 ; length read - 1884 | 1 toutadisparu.s 1220 | Code | 00 | 2 | 3 | 00/0919 : AE B8 09 | ldx proREAD+14 - 1885 | 1 toutadisparu.s 1221 | Code | 00 | | 1 | 00/091C : 18 | clc - 1886 | 1 toutadisparu.s 1222 | Code | 00 | | 1 | 00/091D : 60 | rts - 1887 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/091E | - 1888 | 1 toutadisparu.s 1224 | Code | 00 | 2 | 3 | 00/091E : 8D 2A 09 | loadERR sta proERR - 1889 | 1 toutadisparu.s 1225 | Code | 00 | 2 | 3 | 00/0921 : 20 0C 09 | jsr loadFILE2 - 1890 | 1 toutadisparu.s 1226 | Code | 00 | | 3 | 00/0924 : A0 00 00 | ldy #0 - 1891 | 1 toutadisparu.s 1227 | Code | 00 | | 1 | 00/0927 : BB | tyx - 1892 | 1 toutadisparu.s 1228 | Code | 00 | | 1 | 00/0928 : 38 | sec - 1893 | 1 toutadisparu.s 1229 | Code | 00 | | 1 | 00/0929 : 60 | rts - 1894 | 1 toutadisparu.s 1230 | Empty | 00 | | 0 | 00/092A | - 1895 | 1 toutadisparu.s 1231 | Comment | 00 | | 0 | 00/092A | *--- GS/OS data - 1896 | 1 toutadisparu.s 1232 | Empty | 00 | | 0 | 00/092A | - 1897 | 1 toutadisparu.s 1233 | Data | 00 | | 2 | 00/092A : 00 00 | proERR ds 2 - 1898 | 1 toutadisparu.s 1234 | Empty | 00 | | 0 | 00/092C | - 1899 | 1 toutadisparu.s 1235 | Comment | 00 | | 0 | 00/092C | *--- For the game party - 1900 | 1 toutadisparu.s 1236 | Empty | 00 | | 0 | 00/092C | - 1901 | 1 toutadisparu.s 1237 | Empty | 00 | | 0 | 00/092C | proCREATEGAME - 1902 | 1 toutadisparu.s 1238 | Data | 00 | | 2 | 00/092C : 07 00 | dw 7 ; pcount - 1903 | 1 toutadisparu.s 1239 | Data | 00 | 3 | 4 | 00/092E : 90 0A 00 00 | adrl pGAME ; pathname - 1904 | 1 toutadisparu.s 1240 | Data | 00 | | 2 | 00/0932 : C3 00 | dw $c3 ; access_code - 1905 | 1 toutadisparu.s 1241 | Data | 00 | | 2 | 00/0934 : 5D 00 | dw $5d ; file_type - 1906 | 1 toutadisparu.s 1242 | Data | 00 | | 4 | 00/0936 : 1F 80 00 00 | adrl $801f ; aux_type - 1907 | 1 toutadisparu.s 1243 | Data | 00 | | 2 | 00/093A : 00 00 | ds 2 ; storage_type - 1908 | 1 toutadisparu.s 1244 | Data | 00 | | 4 | 00/093C : 00 00 00 00 | ds 4 ; eof - 1909 | 1 toutadisparu.s 1245 | Data | 00 | | 4 | 00/0940 : 00 00 00 00 | ds 4 ; resource_eof - 1910 | 1 toutadisparu.s 1246 | Empty | 00 | | 0 | 00/0944 | - 1911 | 1 toutadisparu.s 1247 | Empty | 00 | | 0 | 00/0944 | proDESTROYGAME - 1912 | 1 toutadisparu.s 1248 | Data | 00 | | 2 | 00/0944 : 01 00 | dw 1 ; pcount - 1913 | 1 toutadisparu.s 1249 | Data | 00 | 3 | 4 | 00/0946 : 90 0A 00 00 | adrl pGAME ; pathname - 1914 | 1 toutadisparu.s 1250 | Empty | 00 | | 0 | 00/094A | - 1915 | 1 toutadisparu.s 1251 | Empty | 00 | | 0 | 00/094A | proOPENGAME - 1916 | 1 toutadisparu.s 1252 | Data | 00 | | 2 | 00/094A : 02 00 | dw 2 - 1917 | 1 toutadisparu.s 1253 | Data | 00 | | 2 | 00/094C : 00 00 | ds 2 - 1918 | 1 toutadisparu.s 1254 | Data | 00 | 3 | 4 | 00/094E : 90 0A 00 00 | adrl pGAME - 1919 | 1 toutadisparu.s 1255 | Empty | 00 | | 0 | 00/0952 | - 1920 | 1 toutadisparu.s 1256 | Empty | 00 | | 0 | 00/0952 | proREADGAME - 1921 | 1 toutadisparu.s 1257 | Data | 00 | | 2 | 00/0952 : 04 00 | dw 4 ; 0 - pcount - 1922 | 1 toutadisparu.s 1258 | Data | 00 | | 2 | 00/0954 : 00 00 | ds 2 ; 2 - ref_num - 1923 | 1 toutadisparu.s 1259 | Data | 00 | 3 | 4 | 00/0956 : 90 0A 00 00 | adrl pGAME ; 4 - data_buffer - 1924 | 1 toutadisparu.s 1260 | Data | 00 | | 4 | 00/095A : 00 00 00 00 | ds 4 ; 8 - request_count - 1925 | 1 toutadisparu.s 1261 | Data | 00 | | 4 | 00/095E : 00 00 00 00 | ds 4 ; C - transfer_count - 1926 | 1 toutadisparu.s 1262 | Empty | 00 | | 0 | 00/0962 | - 1927 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/0962 | proWRITEGAME - 1928 | 1 toutadisparu.s 1264 | Data | 00 | | 2 | 00/0962 : 05 00 | dw 5 ; 0 - pcount - 1929 | 1 toutadisparu.s 1265 | Data | 00 | | 2 | 00/0964 : 00 00 | ds 2 ; 2 - ref_num - 1930 | 1 toutadisparu.s 1266 | Data | 00 | 3 | 4 | 00/0966 : 90 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) - 1931 | 1 toutadisparu.s 1267 | Data | 00 | | 4 | 00/096A : 00 00 00 00 | ds 4 ; 8 - request_count - 1932 | 1 toutadisparu.s 1268 | Data | 00 | | 4 | 00/096E : 00 00 00 00 | ds 4 ; C - transfer_count - 1933 | 1 toutadisparu.s 1269 | Data | 00 | | 2 | 00/0972 : 01 00 | dw 1 ; cache_priority - 1934 | 1 toutadisparu.s 1270 | Empty | 00 | | 0 | 00/0974 | - 1935 | 1 toutadisparu.s 1271 | Comment | 00 | | 0 | 00/0974 | *--- For the game images - 1936 | 1 toutadisparu.s 1272 | Empty | 00 | | 0 | 00/0974 | - 1937 | 1 toutadisparu.s 1273 | Data | 00 | | 2 | 00/0974 : 02 00 | proSETPFX dw 2 - 1938 | 1 toutadisparu.s 1274 | Data | 00 | | 2 | 00/0976 : 07 00 | dw 7 - 1939 | 1 toutadisparu.s 1275 | Data | 00 | 3 | 4 | 00/0978 : 66 0A 00 00 | adrl pathIMAGES - 1940 | 1 toutadisparu.s 1276 | Empty | 00 | | 0 | 00/097C | - 1941 | 1 toutadisparu.s 1277 | Empty | 00 | | 0 | 00/097C | proOPEN - 1942 | 1 toutadisparu.s 1278 | Data | 00 | | 2 | 00/097C : 0C 00 | dw 12 - 1943 | 1 toutadisparu.s 1279 | Data | 00 | | 2 | 00/097E : 00 00 | ds 2 - 1944 | 1 toutadisparu.s 1280 | Data | 00 | 3 | 4 | 00/0980 : CA 09 00 00 | adrl pMENU - 1945 | 1 toutadisparu.s 1281 | Data | 00 | | 2 | 00/0984 : 00 00 | ds 2 - 1946 | 1 toutadisparu.s 1282 | Data | 00 | | 2 | 00/0986 : 00 00 | ds 2 - 1947 | 1 toutadisparu.s 1283 | Data | 00 | | 2 | 00/0988 : 00 00 | ds 2 - 1948 | 1 toutadisparu.s 1284 | Data | 00 | | 2 | 00/098A : 00 00 | ds 2 - 1949 | 1 toutadisparu.s 1285 | Data | 00 | | 4 | 00/098C : 00 00 00 00 | ds 4 - 1950 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/0990 : 00 00 | ds 2 - 1951 | 1 toutadisparu.s 1287 | Data | 00 | | 8 | 00/0992 : 00 00 00 00 | ds 8 + 1873 | 1 toutadisparu.s 1187 | Empty | 00 | | 0 | 00/08E0 | + 1874 | 1 toutadisparu.s 1188 | Comment | 00 | | 0 | 00/08E0 | *---------------------------------------- + 1875 | 1 toutadisparu.s 1189 | Comment | 00 | | 0 | 00/08E0 | * GS/OS + 1876 | 1 toutadisparu.s 1190 | Comment | 00 | | 0 | 00/08E0 | *---------------------------------------- + 1877 | 1 toutadisparu.s 1191 | Empty | 00 | | 0 | 00/08E0 | + 1878 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/08E0 : 8D 8D 09 | loadFILE sta proOPEN+4 ; filename + 1879 | 1 toutadisparu.s 1193 | Code | 00 | 2 | 3 | 00/08E3 : 8C BB 09 | sty proREAD+4 ; RAM pointer low + 1880 | 1 toutadisparu.s 1194 | Code | 00 | 2 | 3 | 00/08E6 : 8E BD 09 | stx proREAD+6 ; RAM pointer high + 1881 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/08E9 | + 1882 | 1 toutadisparu.s 1196 | Code | 00 | 2 | 3 | 00/08E9 : 9C 37 09 | loadFILE1 stz proERR + 1883 | 1 toutadisparu.s 1197 | Empty | 00 | | 0 | 00/08EC | + 1884 | 1 toutadisparu.s 1198 | Code | 00 | | 4 | 00/08EC : 22 A8 00 E1 | jsl {$e100a8} + 1885 | 1 toutadisparu.s 1199 | Data | 00 | | 2 | 00/08F0 : 10 20 | dw $2010 + 1886 | 1 toutadisparu.s 1200 | Data | 00 | 3 | 4 | 00/08F2 : 89 09 00 00 | adrl proOPEN + 1887 | 1 toutadisparu.s 1201 | Code | 00 | | 2 | 00/08F6 : B0 33 | bcs loadERR + 1888 | 1 toutadisparu.s 1202 | Empty | 00 | | 0 | 00/08F8 | + 1889 | 1 toutadisparu.s 1203 | Code | 00 | 2 | 3 | 00/08F8 : AD 8B 09 | lda proOPEN+2 + 1890 | 1 toutadisparu.s 1204 | Code | 00 | 2 | 3 | 00/08FB : 8D B9 09 | sta proREAD+2 + 1891 | 1 toutadisparu.s 1205 | Code | 00 | 2 | 3 | 00/08FE : 8D C9 09 | sta proCLOSE+2 + 1892 | 1 toutadisparu.s 1206 | Empty | 00 | | 0 | 00/0901 | + 1893 | 1 toutadisparu.s 1207 | Code | 00 | 2 | 3 | 00/0901 : AD B3 09 | lda proEOF + 1894 | 1 toutadisparu.s 1208 | Code | 00 | 2 | 3 | 00/0904 : 8D BF 09 | sta proREAD+8 + 1895 | 1 toutadisparu.s 1209 | Code | 00 | 2 | 3 | 00/0907 : AD B5 09 | lda proEOF+2 + 1896 | 1 toutadisparu.s 1210 | Code | 00 | 2 | 3 | 00/090A : 8D C1 09 | sta proREAD+10 + 1897 | 1 toutadisparu.s 1211 | Empty | 00 | | 0 | 00/090D | + 1898 | 1 toutadisparu.s 1212 | Code | 00 | | 4 | 00/090D : 22 A8 00 E1 | jsl {$e100a8} + 1899 | 1 toutadisparu.s 1213 | Data | 00 | | 2 | 00/0911 : 12 20 | dw $2012 + 1900 | 1 toutadisparu.s 1214 | Data | 00 | 3 | 4 | 00/0913 : B7 09 00 00 | adrl proREAD + 1901 | 1 toutadisparu.s 1215 | Code | 00 | | 2 | 00/0917 : B0 12 | bcs loadERR + 1902 | 1 toutadisparu.s 1216 | Empty | 00 | | 0 | 00/0919 | + 1903 | 1 toutadisparu.s 1217 | Code | 00 | | 4 | 00/0919 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} + 1904 | 1 toutadisparu.s 1218 | Data | 00 | | 2 | 00/091D : 14 20 | dw $2014 + 1905 | 1 toutadisparu.s 1219 | Data | 00 | 3 | 4 | 00/091F : C7 09 00 00 | adrl proCLOSE + 1906 | 1 toutadisparu.s 1220 | Empty | 00 | | 0 | 00/0923 | + 1907 | 1 toutadisparu.s 1221 | Code | 00 | 2 | 3 | 00/0923 : AC C3 09 | ldy proREAD+12 ; length read + 1908 | 1 toutadisparu.s 1222 | Code | 00 | 2 | 3 | 00/0926 : AE C5 09 | ldx proREAD+14 + 1909 | 1 toutadisparu.s 1223 | Code | 00 | | 1 | 00/0929 : 18 | clc + 1910 | 1 toutadisparu.s 1224 | Code | 00 | | 1 | 00/092A : 60 | rts + 1911 | 1 toutadisparu.s 1225 | Empty | 00 | | 0 | 00/092B | + 1912 | 1 toutadisparu.s 1226 | Code | 00 | 2 | 3 | 00/092B : 8D 37 09 | loadERR sta proERR + 1913 | 1 toutadisparu.s 1227 | Code | 00 | 2 | 3 | 00/092E : 20 19 09 | jsr loadFILE2 + 1914 | 1 toutadisparu.s 1228 | Code | 00 | | 3 | 00/0931 : A0 00 00 | ldy #0 + 1915 | 1 toutadisparu.s 1229 | Code | 00 | | 1 | 00/0934 : BB | tyx + 1916 | 1 toutadisparu.s 1230 | Code | 00 | | 1 | 00/0935 : 38 | sec + 1917 | 1 toutadisparu.s 1231 | Code | 00 | | 1 | 00/0936 : 60 | rts + 1918 | 1 toutadisparu.s 1232 | Empty | 00 | | 0 | 00/0937 | + 1919 | 1 toutadisparu.s 1233 | Comment | 00 | | 0 | 00/0937 | *--- GS/OS data + 1920 | 1 toutadisparu.s 1234 | Empty | 00 | | 0 | 00/0937 | + 1921 | 1 toutadisparu.s 1235 | Data | 00 | | 2 | 00/0937 : 00 00 | proERR ds 2 + 1922 | 1 toutadisparu.s 1236 | Empty | 00 | | 0 | 00/0939 | + 1923 | 1 toutadisparu.s 1237 | Comment | 00 | | 0 | 00/0939 | *--- For the game party + 1924 | 1 toutadisparu.s 1238 | Empty | 00 | | 0 | 00/0939 | + 1925 | 1 toutadisparu.s 1239 | Empty | 00 | | 0 | 00/0939 | proCREATEGAME + 1926 | 1 toutadisparu.s 1240 | Data | 00 | | 2 | 00/0939 : 07 00 | dw 7 ; pcount + 1927 | 1 toutadisparu.s 1241 | Data | 00 | 3 | 4 | 00/093B : 9D 0A 00 00 | adrl pGAME ; pathname + 1928 | 1 toutadisparu.s 1242 | Data | 00 | | 2 | 00/093F : C3 00 | dw $c3 ; access_code + 1929 | 1 toutadisparu.s 1243 | Data | 00 | | 2 | 00/0941 : 5D 00 | dw $5d ; file_type + 1930 | 1 toutadisparu.s 1244 | Data | 00 | | 4 | 00/0943 : 1F 80 00 00 | adrl $801f ; aux_type + 1931 | 1 toutadisparu.s 1245 | Data | 00 | | 2 | 00/0947 : 00 00 | ds 2 ; storage_type + 1932 | 1 toutadisparu.s 1246 | Data | 00 | | 4 | 00/0949 : 00 00 00 00 | ds 4 ; eof + 1933 | 1 toutadisparu.s 1247 | Data | 00 | | 4 | 00/094D : 00 00 00 00 | ds 4 ; resource_eof + 1934 | 1 toutadisparu.s 1248 | Empty | 00 | | 0 | 00/0951 | + 1935 | 1 toutadisparu.s 1249 | Empty | 00 | | 0 | 00/0951 | proDESTROYGAME + 1936 | 1 toutadisparu.s 1250 | Data | 00 | | 2 | 00/0951 : 01 00 | dw 1 ; pcount + 1937 | 1 toutadisparu.s 1251 | Data | 00 | 3 | 4 | 00/0953 : 9D 0A 00 00 | adrl pGAME ; pathname + 1938 | 1 toutadisparu.s 1252 | Empty | 00 | | 0 | 00/0957 | + 1939 | 1 toutadisparu.s 1253 | Empty | 00 | | 0 | 00/0957 | proOPENGAME + 1940 | 1 toutadisparu.s 1254 | Data | 00 | | 2 | 00/0957 : 02 00 | dw 2 + 1941 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/0959 : 00 00 | ds 2 + 1942 | 1 toutadisparu.s 1256 | Data | 00 | 3 | 4 | 00/095B : 9D 0A 00 00 | adrl pGAME + 1943 | 1 toutadisparu.s 1257 | Empty | 00 | | 0 | 00/095F | + 1944 | 1 toutadisparu.s 1258 | Empty | 00 | | 0 | 00/095F | proREADGAME + 1945 | 1 toutadisparu.s 1259 | Data | 00 | | 2 | 00/095F : 04 00 | dw 4 ; 0 - pcount + 1946 | 1 toutadisparu.s 1260 | Data | 00 | | 2 | 00/0961 : 00 00 | ds 2 ; 2 - ref_num + 1947 | 1 toutadisparu.s 1261 | Data | 00 | 3 | 4 | 00/0963 : 9D 0A 00 00 | adrl pGAME ; 4 - data_buffer + 1948 | 1 toutadisparu.s 1262 | Data | 00 | | 4 | 00/0967 : 00 00 00 00 | ds 4 ; 8 - request_count + 1949 | 1 toutadisparu.s 1263 | Data | 00 | | 4 | 00/096B : 00 00 00 00 | ds 4 ; C - transfer_count + 1950 | 1 toutadisparu.s 1264 | Empty | 00 | | 0 | 00/096F | + 1951 | 1 toutadisparu.s 1265 | Empty | 00 | | 0 | 00/096F | proWRITEGAME + 1952 | 1 toutadisparu.s 1266 | Data | 00 | | 2 | 00/096F : 05 00 | dw 5 ; 0 - pcount + 1953 | 1 toutadisparu.s 1267 | Data | 00 | | 2 | 00/0971 : 00 00 | ds 2 ; 2 - ref_num + 1954 | 1 toutadisparu.s 1268 | Data | 00 | 3 | 4 | 00/0973 : 9D 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) + 1955 | 1 toutadisparu.s 1269 | Data | 00 | | 4 | 00/0977 : 00 00 00 00 | ds 4 ; 8 - request_count + 1956 | 1 toutadisparu.s 1270 | Data | 00 | | 4 | 00/097B : 00 00 00 00 | ds 4 ; C - transfer_count + 1957 | 1 toutadisparu.s 1271 | Data | 00 | | 2 | 00/097F : 01 00 | dw 1 ; cache_priority + 1958 | 1 toutadisparu.s 1272 | Empty | 00 | | 0 | 00/0981 | + 1959 | 1 toutadisparu.s 1273 | Comment | 00 | | 0 | 00/0981 | *--- For the game images + 1960 | 1 toutadisparu.s 1274 | Empty | 00 | | 0 | 00/0981 | + 1961 | 1 toutadisparu.s 1275 | Data | 00 | | 2 | 00/0981 : 02 00 | proSETPFX dw 2 + 1962 | 1 toutadisparu.s 1276 | Data | 00 | | 2 | 00/0983 : 07 00 | dw 7 + 1963 | 1 toutadisparu.s 1277 | Data | 00 | 3 | 4 | 00/0985 : 73 0A 00 00 | adrl pathIMAGES + 1964 | 1 toutadisparu.s 1278 | Empty | 00 | | 0 | 00/0989 | + 1965 | 1 toutadisparu.s 1279 | Empty | 00 | | 0 | 00/0989 | proOPEN + 1966 | 1 toutadisparu.s 1280 | Data | 00 | | 2 | 00/0989 : 0C 00 | dw 12 + 1967 | 1 toutadisparu.s 1281 | Data | 00 | | 2 | 00/098B : 00 00 | ds 2 + 1968 | 1 toutadisparu.s 1282 | Data | 00 | 3 | 4 | 00/098D : D7 09 00 00 | adrl pMENU + 1969 | 1 toutadisparu.s 1283 | Data | 00 | | 2 | 00/0991 : 00 00 | ds 2 + 1970 | 1 toutadisparu.s 1284 | Data | 00 | | 2 | 00/0993 : 00 00 | ds 2 + 1971 | 1 toutadisparu.s 1285 | Data | 00 | | 2 | 00/0995 : 00 00 | ds 2 + 1972 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/0997 : 00 00 | ds 2 + 1973 | 1 toutadisparu.s 1287 | Data | 00 | | 4 | 00/0999 : 00 00 00 00 | ds 4 + 1974 | 1 toutadisparu.s 1288 | Data | 00 | | 2 | 00/099D : 00 00 | ds 2 + 1975 | 1 toutadisparu.s 1289 | Data | 00 | | 8 | 00/099F : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1952 | 1 toutadisparu.s 1288 | Data | 00 | | 8 | 00/099A : 00 00 00 00 | ds 8 + 1976 | 1 toutadisparu.s 1290 | Data | 00 | | 8 | 00/09A7 : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1953 | 1 toutadisparu.s 1289 | Data | 00 | | 4 | 00/09A2 : 00 00 00 00 | ds 4 - 1954 | 1 toutadisparu.s 1290 | Data | 00 | | 4 | 00/09A6 : 00 00 00 00 | proEOF ds 4 - 1955 | 1 toutadisparu.s 1291 | Empty | 00 | | 0 | 00/09AA | - 1956 | 1 toutadisparu.s 1292 | Empty | 00 | | 0 | 00/09AA | proREAD - 1957 | 1 toutadisparu.s 1293 | Data | 00 | | 2 | 00/09AA : 04 00 | dw 4 ; 0 - nb parms - 1958 | 1 toutadisparu.s 1294 | Data | 00 | | 2 | 00/09AC : 00 00 | ds 2 ; 2 - file id - 1959 | 1 toutadisparu.s 1295 | Data | 00 | | 4 | 00/09AE : 00 00 00 00 | ds 4 ; 4 - pointer - 1960 | 1 toutadisparu.s 1296 | Data | 00 | | 4 | 00/09B2 : 00 00 00 00 | ds 4 ; 8 - length - 1961 | 1 toutadisparu.s 1297 | Data | 00 | | 4 | 00/09B6 : 00 00 00 00 | ds 4 ; C - length read - 1962 | 1 toutadisparu.s 1298 | Empty | 00 | | 0 | 00/09BA | - 1963 | 1 toutadisparu.s 1299 | Empty | 00 | | 0 | 00/09BA | proCLOSE - 1964 | 1 toutadisparu.s 1300 | Data | 00 | | 2 | 00/09BA : 01 00 | dw 1 - 1965 | 1 toutadisparu.s 1301 | Data | 00 | | 2 | 00/09BC : 00 00 | ds 2 - 1966 | 1 toutadisparu.s 1302 | Empty | 00 | | 0 | 00/09BE | - 1967 | 1 toutadisparu.s 1303 | Empty | 00 | | 0 | 00/09BE | proQUIT - 1968 | 1 toutadisparu.s 1304 | Data | 00 | | 2 | 00/09BE : 02 00 | dw 2 ; pcount - 1969 | 1 toutadisparu.s 1305 | Data | 00 | | 4 | 00/09C0 : 00 00 00 00 | ds 4 ; pathname - 1970 | 1 toutadisparu.s 1306 | Data | 00 | | 2 | 00/09C4 : 00 00 | ds 2 ; flags - 1971 | 1 toutadisparu.s 1307 | Empty | 00 | | 0 | 00/09C6 | - 1972 | 1 toutadisparu.s 1308 | Empty | 00 | | 0 | 00/09C6 | proVERS - 1973 | 1 toutadisparu.s 1309 | Data | 00 | | 2 | 00/09C6 : 01 00 | dw 1 ; pcount - 1974 | 1 toutadisparu.s 1310 | Data | 00 | | 2 | 00/09C8 : 00 00 | ds 2 ; version - 1975 | 1 toutadisparu.s 1311 | Empty | 00 | | 0 | 00/09CA | - 1976 | 1 toutadisparu.s 1312 | Comment | 00 | | 0 | 00/09CA | *--- offset to image number is +16 - 1977 | 1 toutadisparu.s 1313 | Empty | 00 | | 0 | 00/09CA | - 1978 | 1 toutadisparu.s 1314 | Data | 00 | | 32 | 00/09CA : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' + 1977 | 1 toutadisparu.s 1291 | Data | 00 | | 4 | 00/09AF : 00 00 00 00 | ds 4 + 1978 | 1 toutadisparu.s 1292 | Data | 00 | | 4 | 00/09B3 : 00 00 00 00 | proEOF ds 4 + 1979 | 1 toutadisparu.s 1293 | Empty | 00 | | 0 | 00/09B7 | + 1980 | 1 toutadisparu.s 1294 | Empty | 00 | | 0 | 00/09B7 | proREAD + 1981 | 1 toutadisparu.s 1295 | Data | 00 | | 2 | 00/09B7 : 04 00 | dw 4 ; 0 - nb parms + 1982 | 1 toutadisparu.s 1296 | Data | 00 | | 2 | 00/09B9 : 00 00 | ds 2 ; 2 - file id + 1983 | 1 toutadisparu.s 1297 | Data | 00 | | 4 | 00/09BB : 00 00 00 00 | ds 4 ; 4 - pointer + 1984 | 1 toutadisparu.s 1298 | Data | 00 | | 4 | 00/09BF : 00 00 00 00 | ds 4 ; 8 - length + 1985 | 1 toutadisparu.s 1299 | Data | 00 | | 4 | 00/09C3 : 00 00 00 00 | ds 4 ; C - length read + 1986 | 1 toutadisparu.s 1300 | Empty | 00 | | 0 | 00/09C7 | + 1987 | 1 toutadisparu.s 1301 | Empty | 00 | | 0 | 00/09C7 | proCLOSE + 1988 | 1 toutadisparu.s 1302 | Data | 00 | | 2 | 00/09C7 : 01 00 | dw 1 + 1989 | 1 toutadisparu.s 1303 | Data | 00 | | 2 | 00/09C9 : 00 00 | ds 2 + 1990 | 1 toutadisparu.s 1304 | Empty | 00 | | 0 | 00/09CB | + 1991 | 1 toutadisparu.s 1305 | Empty | 00 | | 0 | 00/09CB | proQUIT + 1992 | 1 toutadisparu.s 1306 | Data | 00 | | 2 | 00/09CB : 02 00 | dw 2 ; pcount + 1993 | 1 toutadisparu.s 1307 | Data | 00 | | 4 | 00/09CD : 00 00 00 00 | ds 4 ; pathname + 1994 | 1 toutadisparu.s 1308 | Data | 00 | | 2 | 00/09D1 : 00 00 | ds 2 ; flags + 1995 | 1 toutadisparu.s 1309 | Empty | 00 | | 0 | 00/09D3 | + 1996 | 1 toutadisparu.s 1310 | Empty | 00 | | 0 | 00/09D3 | proVERS + 1997 | 1 toutadisparu.s 1311 | Data | 00 | | 2 | 00/09D3 : 01 00 | dw 1 ; pcount + 1998 | 1 toutadisparu.s 1312 | Data | 00 | | 2 | 00/09D5 : 00 00 | ds 2 ; version + 1999 | 1 toutadisparu.s 1313 | Empty | 00 | | 0 | 00/09D7 | + 2000 | 1 toutadisparu.s 1314 | Comment | 00 | | 0 | 00/09D7 | *--- offset to image number is +16 + 2001 | 1 toutadisparu.s 1315 | Empty | 00 | | 0 | 00/09D7 | + 2002 | 1 toutadisparu.s 1316 | Data | 00 | | 32 | 00/09D7 : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1585,7 +1593,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 6D 65 6E 75 | | | | | | | 2E 6C 7A 34 | - 1979 | 1 toutadisparu.s 1315 | Data | 00 | | 32 | 00/09EA : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' + 2003 | 1 toutadisparu.s 1317 | Data | 00 | | 32 | 00/09F7 : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1593,7 +1601,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 64 | | | | | | | 2E 6C 7A 34 | - 1980 | 1 toutadisparu.s 1316 | Data | 00 | | 32 | 00/0A0A : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' + 2004 | 1 toutadisparu.s 1318 | Data | 00 | | 32 | 00/0A17 : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1601,7 +1609,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 74 | | | | | | | 2E 6C 7A 34 | - 1981 | 1 toutadisparu.s 1317 | Data | 00 | | 30 | 00/0A2A : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' + 2005 | 1 toutadisparu.s 1319 | Data | 00 | | 30 | 00/0A37 : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1609,7 +1617,7 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 49 | | | | | | | 4E 44 | - 1982 | 1 toutadisparu.s 1318 | Data | 00 | | 30 | 00/0A48 : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' + 2006 | 1 toutadisparu.s 1320 | Data | 00 | | 30 | 00/0A55 : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1617,492 +1625,492 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 54 | | | | | | | 45 58 | - 1983 | 1 toutadisparu.s 1319 | Empty | 00 | | 0 | 00/0A66 | - 1984 | 1 toutadisparu.s 1320 | Comment | 00 | | 0 | 00/0A66 | *--- offset to aventure number is +25 - 1985 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/0A66 | - 1986 | 1 toutadisparu.s 1322 | Data | 00 | | 26 | 00/0A66 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' + 2007 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/0A73 | + 2008 | 1 toutadisparu.s 1322 | Comment | 00 | | 0 | 00/0A73 | *--- offset to aventure number is +25 + 2009 | 1 toutadisparu.s 1323 | Empty | 00 | | 0 | 00/0A73 | + 2010 | 1 toutadisparu.s 1324 | Data | 00 | | 26 | 00/0A73 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 2E 78 | - 1987 | 1 toutadisparu.s 1323 | Data | 00 | | 16 | 00/0A80 : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' + 2011 | 1 toutadisparu.s 1325 | Data | 00 | | 16 | 00/0A8D : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' | | | | | | 78 31 32 33 | | | | | | | 34 35 36 37 | | | | | | | 2E 6C 7A 34 | - 1988 | 1 toutadisparu.s 1324 | Empty | 00 | | 0 | 00/0A90 | - 1989 | 1 toutadisparu.s 1325 | Data | 00 | | 19 | 00/0A90 : 11 00 30 2F | pGAME strl '0/ ' + 2012 | 1 toutadisparu.s 1326 | Empty | 00 | | 0 | 00/0A9D | + 2013 | 1 toutadisparu.s 1327 | Data | 00 | | 19 | 00/0A9D : 11 00 30 2F | pGAME strl '0/ ' | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 | - 1990 | 1 toutadisparu.s 1326 | Empty | 00 | | 0 | 00/0AA3 | - 1991 | 1 toutadisparu.s 1327 | Comment | 00 | | 0 | 00/0AA3 | *---------------------------------------- - 1992 | 1 toutadisparu.s 1328 | Comment | 00 | | 0 | 00/0AA3 | * LES AUTRES FICHIERS - 1993 | 1 toutadisparu.s 1329 | Comment | 00 | | 0 | 00/0AA3 | *---------------------------------------- - 1994 | 1 toutadisparu.s 1330 | Empty | 00 | | 0 | 00/0AA3 | - 1995 | 1 toutadisparu.s 1331 | Directive | 00 | | 0 | 00/0AA3 | put game.s - 1996 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AA3 | * - 1997 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AA3 | * Tout a disparu - 1998 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AA3 | * - 1999 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AA3 | * (c) 1992, Franois Coulon - 2000 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AA3 | * (c) 2022, Antoine Vignau & Olivier Zardini - 2001 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AA3 | * - 2002 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AA3 | - 2003 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AA3 | mx %00 - 2004 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AA3 | - 2005 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AA3 | *----------------------- - 2006 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AA3 | * CONSTANTES - 2007 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AA3 | *----------------------- - 2008 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AA3 | - 2009 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AA3 | NB_INDICATEURS = 10 - 2010 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AA3 | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran - 2011 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AA3 | NB_TEXTES = 160 ; nombre de textes du jeu - 2012 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AA3 | - 2013 | 2 game.s 18 | Comment | 00 | | 0 | 00/0AA3 | *----------------------- - 2014 | 2 game.s 19 | Comment | 00 | | 0 | 00/0AA3 | * load_font - 2015 | 2 game.s 20 | Comment | 00 | | 0 | 00/0AA3 | *----------------------- - 2016 | 2 game.s 21 | Empty | 00 | | 0 | 00/0AA3 | - 2017 | 2 game.s 22 | Empty | 00 | | 0 | 00/0AA3 | load_font - 2018 | 2 game.s 23 | Code | 00 | 2 | 3 | 00/0AA3 : 20 CA 0A | jsr font_it - 2019 | 2 game.s 24 | Code | 00 | | 2 | 00/0AA6 : 90 21 | bcc lf_ok - 2020 | 2 game.s 25 | Empty | 00 | | 0 | 00/0AA8 | - 2021 | 2 game.s 26 | Code | 00 | | 1 | 00/0AA8 : 48 | pha - 2022 | 2 game.s 27 | Macro | 00 | | 0 | 00/0AA9 | PushLong #fntSTR1 - 2026 | 2 game.s 27 | Code | 00 | 1 >>16 | 3 | 00/0AA9 : F4 00 00 | PEA #^#fntSTR1 - 2033 | 2 game.s 27 | Code | 00 | 2 | 3 | 00/0AAC : F4 22 07 | PEA #fntSTR1 - 2036 | 2 game.s 28 | Macro | 00 | | 0 | 00/0AAF | PushLong #fntSTR2 - 2040 | 2 game.s 28 | Code | 00 | 1 >>16 | 3 | 00/0AAF : F4 00 00 | PEA #^#fntSTR2 - 2047 | 2 game.s 28 | Code | 00 | 2 | 3 | 00/0AB2 : F4 3A 07 | PEA #fntSTR2 - 2050 | 2 game.s 29 | Macro | 00 | | 0 | 00/0AB5 | PushLong #errSTR3 - 2054 | 2 game.s 29 | Code | 00 | 1 >>16 | 3 | 00/0AB5 : F4 00 00 | PEA #^#errSTR3 - 2061 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AB8 : F4 95 07 | PEA #errSTR3 - 2064 | 2 game.s 30 | Macro | 00 | | 0 | 00/0ABB | PushLong #errSTR2 - 2068 | 2 game.s 30 | Code | 00 | 1 >>16 | 3 | 00/0ABB : F4 00 00 | PEA #^#errSTR2 - 2075 | 2 game.s 30 | Code | 00 | 2 | 3 | 00/0ABE : F4 94 07 | PEA #errSTR2 - 2078 | 2 game.s 31 | Macro | 00 | | 0 | 00/0AC1 | _TLTextMountVolume - 2080 | 2 game.s 31 | Code | 00 | | 3 | 00/0AC1 : A2 01 12 | LDX #$1201 ; load tool call # - 2081 | 2 game.s 31 | Code | 00 | | 4 | 00/0AC4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2082 | 2 game.s 32 | Code | 00 | | 1 | 00/0AC8 : 68 | pla - 2083 | 2 game.s 33 | Empty | 00 | | 0 | 00/0AC9 | - 2084 | 2 game.s 34 | Code | 00 | | 1 | 00/0AC9 : 60 | lf_ok rts - 2085 | 2 game.s 35 | Empty | 00 | | 0 | 00/0ACA | - 2086 | 2 game.s 36 | Comment | 00 | | 0 | 00/0ACA | *--- Really load the font - 2087 | 2 game.s 37 | Empty | 00 | | 0 | 00/0ACA | - 2088 | 2 game.s 38 | Empty | 00 | | 0 | 00/0ACA | font_it - 2089 | 2 game.s 39 | Macro | 00 | | 0 | 00/0ACA | PushWord #$0A00 ; Taille 10 - 2091 | 2 game.s 39 | Code | 00 | | 3 | 00/0ACA : F4 00 0A | PEA #$0A00 - 2094 | 2 game.s 40 | Macro | 00 | | 0 | 00/0ACD | PushWord #$0016 ; Courier - 2096 | 2 game.s 40 | Code | 00 | | 3 | 00/0ACD : F4 16 00 | PEA #$0016 - 2099 | 2 game.s 41 | Macro | 00 | | 0 | 00/0AD0 | PushWord #0 - 2101 | 2 game.s 41 | Code | 00 | | 3 | 00/0AD0 : F4 00 00 | PEA #0 - 2104 | 2 game.s 42 | Macro | 00 | | 0 | 00/0AD3 | _InstallFont - 2106 | 2 game.s 42 | Code | 00 | | 3 | 00/0AD3 : A2 1B 0E | LDX #$E1B ; load tool call # - 2107 | 2 game.s 42 | Code | 00 | | 4 | 00/0AD6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2108 | 2 game.s 43 | Code | 00 | | 1 | 00/0ADA : 60 | rts - 2109 | 2 game.s 44 | Empty | 00 | | 0 | 00/0ADB | - 2110 | 2 game.s 45 | Comment | 00 | | 0 | 00/0ADB | *----------------------- - 2111 | 2 game.s 46 | Comment | 00 | | 0 | 00/0ADB | * set_language - 2112 | 2 game.s 47 | Comment | 00 | | 0 | 00/0ADB | *----------------------- - 2113 | 2 game.s 48 | Empty | 00 | | 0 | 00/0ADB | - 2114 | 2 game.s 49 | Empty | 00 | | 0 | 00/0ADB | set_language - 2115 | 2 game.s 50 | Macro | 00 | | 0 | 00/0ADB | PushWord #0 - 2117 | 2 game.s 50 | Code | 00 | | 3 | 00/0ADB : F4 00 00 | PEA #0 - 2120 | 2 game.s 51 | Macro | 00 | | 0 | 00/0ADE | PushWord #$29 - 2122 | 2 game.s 51 | Code | 00 | | 3 | 00/0ADE : F4 29 00 | PEA #$29 - 2125 | 2 game.s 52 | Macro | 00 | | 0 | 00/0AE1 | _ReadBParam - 2127 | 2 game.s 52 | Code | 00 | | 3 | 00/0AE1 : A2 03 0C | LDX #$C03 ; load tool call # - 2128 | 2 game.s 52 | Code | 00 | | 4 | 00/0AE4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2129 | 2 game.s 53 | Code | 00 | | 1 | 00/0AE8 : 68 | pla - 2130 | 2 game.s 54 | Code | 00 | | 3 | 00/0AE9 : C9 14 00 | cmp #20 - 2131 | 2 game.s 55 | Code | 00 | | 2 | 00/0AEC : 90 01 | bcc st_ok - 2132 | 2 game.s 56 | Code | 00 | | 1 | 00/0AEE : 60 | rts - 2133 | 2 game.s 57 | Empty | 00 | | 0 | 00/0AEF | - 2134 | 2 game.s 58 | Comment | 00 | | 0 | 00/0AEF | * index - 2135 | 2 game.s 59 | Comment | 00 | | 0 | 00/0AEF | * TEXTES : +16 - 2136 | 2 game.s 60 | Empty | 00 | | 0 | 00/0AEF | - 2137 | 2 game.s 61 | Empty | 00 | | 0 | 00/0AEF | st_ok - 2138 | 2 game.s 62 | Code | 00 | 2 | 3 | 00/0AEF : 20 03 0B | jsr st_setit ; try IIgs language - 2139 | 2 game.s 63 | Code | 00 | | 2 | 00/0AF2 : 90 0E | bcc st_ok99 - 2140 | 2 game.s 64 | Empty | 00 | | 0 | 00/0AF4 | - 2141 | 2 game.s 65 | Code | 00 | | 3 | 00/0AF4 : A9 00 00 | lda #0 ; if not, try EN US - 2142 | 2 game.s 66 | Code | 00 | 2 | 3 | 00/0AF7 : 20 03 0B | jsr st_setit - 2143 | 2 game.s 67 | Code | 00 | | 2 | 00/0AFA : 90 06 | bcc st_ok99 - 2144 | 2 game.s 68 | Empty | 00 | | 0 | 00/0AFC | - 2145 | 2 game.s 69 | Code | 00 | | 3 | 00/0AFC : A9 02 00 | lda #2 ; it not, force FR - It always exists - 2146 | 2 game.s 70 | Code | 00 | 2 | 3 | 00/0AFF : 20 03 0B | jsr st_setit - 2147 | 2 game.s 71 | Empty | 00 | | 0 | 00/0B02 | st_ok99 - 2148 | 2 game.s 72 | Code | 00 | | 1 | 00/0B02 : 60 | rts - 2149 | 2 game.s 73 | Empty | 00 | | 0 | 00/0B03 | - 2150 | 2 game.s 74 | Comment | 00 | | 0 | 00/0B03 | *--- - 2151 | 2 game.s 75 | Empty | 00 | | 0 | 00/0B03 | - 2152 | 2 game.s 76 | Empty | 00 | | 0 | 00/0B03 | st_setit ; set language code - 2153 | 2 game.s 77 | Code | 00 | 2 | 3 | 00/0B03 : 8D F5 06 | sta saveLANGUAGE - 2154 | 2 game.s 78 | Code | 00 | | 1 | 00/0B06 : 0A | asl - 2155 | 2 game.s 79 | Code | 00 | | 1 | 00/0B07 : AA | tax - 2156 | 2 game.s 80 | Code | 00 | 2 | 3 | 00/0B08 : BD 34 0B | lda tblLANG,x - 2157 | 2 game.s 81 | Code | 00 | 2 | 3 | 00/0B0B : 8D 3A 0A | sta pINDEX+16 - 2158 | 2 game.s 82 | Code | 00 | 2 | 3 | 00/0B0E : 8D 58 0A | sta pTEXTES+16 - 2159 | 2 game.s 83 | Empty | 00 | | 0 | 00/0B11 | - 2160 | 2 game.s 84 | Code | 00 | 2 | 3 | 00/0B11 : A9 2A 0A | lda #pINDEX ; check file exists - 2161 | 2 game.s 85 | Code | 00 | 2 | 3 | 00/0B14 : 8D 80 09 | sta proOPEN+4 - 2162 | 2 game.s 86 | Empty | 00 | | 0 | 00/0B17 | - 2163 | 2 game.s 87 | Code | 00 | | 4 | 00/0B17 : 22 A8 00 E1 | jsl {$e100a8} - 2164 | 2 game.s 88 | Data | 00 | | 2 | 00/0B1B : 10 20 | dw $2010 - 2165 | 2 game.s 89 | Data | 00 | 3 | 4 | 00/0B1D : 7C 09 00 00 | adrl proOPEN - 2166 | 2 game.s 90 | Code | 00 | | 2 | 00/0B21 : B0 10 | bcs st_setit99 - 2167 | 2 game.s 91 | Empty | 00 | | 0 | 00/0B23 | - 2168 | 2 game.s 92 | Code | 00 | 2 | 3 | 00/0B23 : AD 7E 09 | lda proOPEN+2 - 2169 | 2 game.s 93 | Code | 00 | 2 | 3 | 00/0B26 : 8D BC 09 | sta proCLOSE+2 - 2170 | 2 game.s 94 | Empty | 00 | | 0 | 00/0B29 | - 2171 | 2 game.s 95 | Code | 00 | | 4 | 00/0B29 : 22 A8 00 E1 | jsl {$e100a8} - 2172 | 2 game.s 96 | Data | 00 | | 2 | 00/0B2D : 14 20 | dw $2014 - 2173 | 2 game.s 97 | Data | 00 | 3 | 4 | 00/0B2F : BA 09 00 00 | adrl proCLOSE - 2174 | 2 game.s 98 | Empty | 00 | | 0 | 00/0B33 | - 2175 | 2 game.s 99 | Empty | 00 | | 0 | 00/0B33 | st_setit99 - 2176 | 2 game.s 100 | Code | 00 | | 1 | 00/0B33 : 60 | rts - 2177 | 2 game.s 101 | Empty | 00 | | 0 | 00/0B34 | - 2178 | 2 game.s 102 | Comment | 00 | | 0 | 00/0B34 | *--- - 2179 | 2 game.s 103 | Empty | 00 | | 0 | 00/0B34 | - 2180 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B34 | tblLANG - 2181 | 2 game.s 105 | Data | 00 | | 2 | 00/0B34 : 75 73 | asc 'us' ; 0 - 2182 | 2 game.s 106 | Data | 00 | | 2 | 00/0B36 : 75 6B | asc 'uk' - 2183 | 2 game.s 107 | Data | 00 | | 2 | 00/0B38 : 66 72 | asc 'fr' ; 2 - 2184 | 2 game.s 108 | Data | 00 | | 2 | 00/0B3A : 6E 6C | asc 'nl' - 2185 | 2 game.s 109 | Data | 00 | | 2 | 00/0B3C : 65 73 | asc 'es' ; 4 - 2186 | 2 game.s 110 | Data | 00 | | 2 | 00/0B3E : 69 74 | asc 'it' - 2187 | 2 game.s 111 | Data | 00 | | 2 | 00/0B40 : 64 65 | asc 'de' ; 6 - 2188 | 2 game.s 112 | Data | 00 | | 2 | 00/0B42 : 73 65 | asc 'se' - 2189 | 2 game.s 113 | Data | 00 | | 2 | 00/0B44 : 75 73 | asc 'us' - 2190 | 2 game.s 114 | Data | 00 | | 2 | 00/0B46 : 63 61 | asc 'ca' - 2191 | 2 game.s 115 | Data | 00 | | 2 | 00/0B48 : 6E 6C | asc 'nl' - 2192 | 2 game.s 116 | Data | 00 | | 2 | 00/0B4A : 68 65 | asc 'he' - 2193 | 2 game.s 117 | Data | 00 | | 2 | 00/0B4C : 6A 70 | asc 'jp' - 2194 | 2 game.s 118 | Data | 00 | | 2 | 00/0B4E : 61 72 | asc 'ar' - 2195 | 2 game.s 119 | Data | 00 | | 2 | 00/0B50 : 67 72 | asc 'gr' - 2196 | 2 game.s 120 | Data | 00 | | 2 | 00/0B52 : 74 72 | asc 'tr' - 2197 | 2 game.s 121 | Data | 00 | | 2 | 00/0B54 : 66 69 | asc 'fi' - 2198 | 2 game.s 122 | Data | 00 | | 2 | 00/0B56 : 74 61 | asc 'ta' - 2199 | 2 game.s 123 | Data | 00 | | 2 | 00/0B58 : 68 69 | asc 'hi' - 2200 | 2 game.s 124 | Data | 00 | | 2 | 00/0B5A : 75 73 | asc 'us' ; 19 - 2201 | 2 game.s 125 | Empty | 00 | | 0 | 00/0B5C | - 2202 | 2 game.s 126 | Comment | 00 | | 0 | 00/0B5C | *----------------------- - 2203 | 2 game.s 127 | Comment | 00 | | 0 | 00/0B5C | * load_index - 2204 | 2 game.s 128 | Comment | 00 | | 0 | 00/0B5C | *----------------------- - 2205 | 2 game.s 129 | Empty | 00 | | 0 | 00/0B5C | - 2206 | 2 game.s 130 | Empty | 00 | | 0 | 00/0B5C | load_index - 2207 | 2 game.s 131 | Code | 00 | 2 | 3 | 00/0B5C : A9 2A 0A | lda #pINDEX - 2208 | 2 game.s 132 | Code | 00 | 2 | 3 | 00/0B5F : 8D 80 09 | sta proOPEN+4 - 2209 | 2 game.s 133 | Empty | 00 | | 0 | 00/0B62 | - 2210 | 2 game.s 134 | Code | 00 | | 4 | 00/0B62 : 22 A8 00 E1 | jsl {$e100a8} - 2211 | 2 game.s 135 | Data | 00 | | 2 | 00/0B66 : 10 20 | dw $2010 - 2212 | 2 game.s 136 | Data | 00 | 3 | 4 | 00/0B68 : 7C 09 00 00 | adrl proOPEN - 2213 | 2 game.s 137 | Code | 00 | | 2 | 00/0B6C : B0 42 | bcs li_err2 - 2214 | 2 game.s 138 | Empty | 00 | | 0 | 00/0B6E | - 2215 | 2 game.s 139 | Code | 00 | 2 | 3 | 00/0B6E : AD 7E 09 | lda proOPEN+2 - 2216 | 2 game.s 140 | Code | 00 | 2 | 3 | 00/0B71 : 8D AC 09 | sta proREAD+2 - 2217 | 2 game.s 141 | Code | 00 | 2 | 3 | 00/0B74 : 8D BC 09 | sta proCLOSE+2 - 2218 | 2 game.s 142 | Empty | 00 | | 0 | 00/0B77 | - 2219 | 2 game.s 143 | Code | 00 | 2 | 3 | 00/0B77 : AD E5 06 | lda ptrINDEX - 2220 | 2 game.s 144 | Code | 00 | 2 | 3 | 00/0B7A : 8D AE 09 | sta proREAD+4 - 2221 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0B7D : AD E7 06 | lda ptrINDEX+2 - 2222 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0B80 : 8D B0 09 | sta proREAD+6 - 2223 | 2 game.s 147 | Empty | 00 | | 0 | 00/0B83 | - 2224 | 2 game.s 148 | Code | 00 | 2 | 3 | 00/0B83 : AD A6 09 | lda proEOF - 2225 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0B86 : 8D B2 09 | sta proREAD+8 - 2226 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0B89 : AD A8 09 | lda proEOF+2 - 2227 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0B8C : 8D B4 09 | sta proREAD+10 - 2228 | 2 game.s 152 | Empty | 00 | | 0 | 00/0B8F | - 2229 | 2 game.s 153 | Code | 00 | | 4 | 00/0B8F : 22 A8 00 E1 | jsl {$e100a8} - 2230 | 2 game.s 154 | Data | 00 | | 2 | 00/0B93 : 12 20 | dw $2012 - 2231 | 2 game.s 155 | Data | 00 | 3 | 4 | 00/0B95 : AA 09 00 00 | adrl proREAD - 2232 | 2 game.s 156 | Code | 00 | | 2 | 00/0B99 : B0 0B | bcs li_err - 2233 | 2 game.s 157 | Empty | 00 | | 0 | 00/0B9B | - 2234 | 2 game.s 158 | Code | 00 | | 4 | 00/0B9B : 22 A8 00 E1 | jsl {$e100a8} - 2235 | 2 game.s 159 | Data | 00 | | 2 | 00/0B9F : 14 20 | dw $2014 - 2236 | 2 game.s 160 | Data | 00 | 3 | 4 | 00/0BA1 : BA 09 00 00 | adrl proCLOSE - 2237 | 2 game.s 161 | Code | 00 | | 1 | 00/0BA5 : 60 | rts - 2238 | 2 game.s 162 | Empty | 00 | | 0 | 00/0BA6 | - 2239 | 2 game.s 163 | Empty | 00 | | 0 | 00/0BA6 | li_err - 2240 | 2 game.s 164 | Code | 00 | | 4 | 00/0BA6 : 22 A8 00 E1 | jsl {$e100a8} - 2241 | 2 game.s 165 | Data | 00 | | 2 | 00/0BAA : 14 20 | dw $2014 - 2242 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BAC : BA 09 00 00 | adrl proCLOSE - 2243 | 2 game.s 167 | Empty | 00 | | 0 | 00/0BB0 | - 2244 | 2 game.s 168 | Empty | 00 | | 0 | 00/0BB0 | li_err2 - 2245 | 2 game.s 169 | Code | 00 | | 1 | 00/0BB0 : 48 | pha - 2246 | 2 game.s 170 | Macro | 00 | | 0 | 00/0BB1 | PushLong #filSTR1 - 2250 | 2 game.s 170 | Code | 00 | 1 >>16 | 3 | 00/0BB1 : F4 00 00 | PEA #^#filSTR1 - 2257 | 2 game.s 170 | Code | 00 | 2 | 3 | 00/0BB4 : F4 7E 07 | PEA #filSTR1 - 2260 | 2 game.s 171 | Macro | 00 | | 0 | 00/0BB7 | PushLong #errSTR2 - 2264 | 2 game.s 171 | Code | 00 | 1 >>16 | 3 | 00/0BB7 : F4 00 00 | PEA #^#errSTR2 - 2271 | 2 game.s 171 | Code | 00 | 2 | 3 | 00/0BBA : F4 94 07 | PEA #errSTR2 - 2274 | 2 game.s 172 | Macro | 00 | | 0 | 00/0BBD | PushLong #errSTR1 - 2278 | 2 game.s 172 | Code | 00 | 1 >>16 | 3 | 00/0BBD : F4 00 00 | PEA #^#errSTR1 - 2285 | 2 game.s 172 | Code | 00 | 2 | 3 | 00/0BC0 : F4 8F 07 | PEA #errSTR1 - 2288 | 2 game.s 173 | Macro | 00 | | 0 | 00/0BC3 | PushLong #errSTR2 - 2292 | 2 game.s 173 | Code | 00 | 1 >>16 | 3 | 00/0BC3 : F4 00 00 | PEA #^#errSTR2 - 2299 | 2 game.s 173 | Code | 00 | 2 | 3 | 00/0BC6 : F4 94 07 | PEA #errSTR2 - 2302 | 2 game.s 174 | Macro | 00 | | 0 | 00/0BC9 | _TLTextMountVolume - 2304 | 2 game.s 174 | Code | 00 | | 3 | 00/0BC9 : A2 01 12 | LDX #$1201 ; load tool call # - 2305 | 2 game.s 174 | Code | 00 | | 4 | 00/0BCC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2306 | 2 game.s 175 | Code | 00 | | 1 | 00/0BD0 : 68 | pla - 2307 | 2 game.s 176 | Code | 00 | | 3 | 00/0BD1 : 82 46 F8 | brl meQUIT1 - 2308 | 2 game.s 177 | Empty | 00 | | 0 | 00/0BD4 | - 2309 | 2 game.s 178 | Comment | 00 | | 0 | 00/0BD4 | *----------------------- - 2310 | 2 game.s 179 | Comment | 00 | | 0 | 00/0BD4 | * next_index - 2311 | 2 game.s 180 | Comment | 00 | | 0 | 00/0BD4 | *----------------------- - 2312 | 2 game.s 181 | Empty | 00 | | 0 | 00/0BD4 | - 2313 | 2 game.s 182 | Code | 00 | | 2 | 00/0BD4 : E6 90 | next_index inc {$90} - 2314 | 2 game.s 183 | Code | 00 | | 2 | 00/0BD6 : D0 02 | bne ni_1 - 2315 | 2 game.s 184 | Code | 00 | | 2 | 00/0BD8 : E6 92 | inc {$90}+2 - 2316 | 2 game.s 185 | Code | 00 | | 2 | 00/0BDA : A7 90 | ni_1 lda [{$90}] - 2317 | 2 game.s 186 | Code | 00 | | 3 | 00/0BDC : 29 FF 00 | and #$ff - 2318 | 2 game.s 187 | Code | 00 | | 1 | 00/0BDF : 60 | rts - 2319 | 2 game.s 188 | Empty | 00 | | 0 | 00/0BE0 | - 2320 | 2 game.s 189 | Comment | 00 | | 0 | 00/0BE0 | *----------------------- - 2321 | 2 game.s 190 | Comment | 00 | | 0 | 00/0BE0 | * load_textes - 2322 | 2 game.s 191 | Comment | 00 | | 0 | 00/0BE0 | *----------------------- - 2323 | 2 game.s 192 | Empty | 00 | | 0 | 00/0BE0 | - 2324 | 2 game.s 193 | Empty | 00 | | 0 | 00/0BE0 | load_textes - 2325 | 2 game.s 194 | Code | 00 | 2 | 3 | 00/0BE0 : A9 48 0A | lda #pTEXTES - 2326 | 2 game.s 195 | Code | 00 | 2 | 3 | 00/0BE3 : 8D 80 09 | sta proOPEN+4 - 2327 | 2 game.s 196 | Empty | 00 | | 0 | 00/0BE6 | - 2328 | 2 game.s 197 | Code | 00 | | 4 | 00/0BE6 : 22 A8 00 E1 | jsl {$e100a8} - 2329 | 2 game.s 198 | Data | 00 | | 2 | 00/0BEA : 10 20 | dw $2010 - 2330 | 2 game.s 199 | Data | 00 | 3 | 4 | 00/0BEC : 7C 09 00 00 | adrl proOPEN - 2331 | 2 game.s 200 | Code | 00 | | 2 | 00/0BF0 : B0 42 | bcs lt_err2 - 2332 | 2 game.s 201 | Empty | 00 | | 0 | 00/0BF2 | - 2333 | 2 game.s 202 | Code | 00 | 2 | 3 | 00/0BF2 : AD 7E 09 | lda proOPEN+2 - 2334 | 2 game.s 203 | Code | 00 | 2 | 3 | 00/0BF5 : 8D AC 09 | sta proREAD+2 - 2335 | 2 game.s 204 | Code | 00 | 2 | 3 | 00/0BF8 : 8D BC 09 | sta proCLOSE+2 - 2336 | 2 game.s 205 | Empty | 00 | | 0 | 00/0BFB | - 2337 | 2 game.s 206 | Code | 00 | 2 | 3 | 00/0BFB : AD E9 06 | lda ptrTEXTES - 2338 | 2 game.s 207 | Code | 00 | 2 | 3 | 00/0BFE : 8D AE 09 | sta proREAD+4 - 2339 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0C01 : AD EB 06 | lda ptrTEXTES+2 - 2340 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C04 : 8D B0 09 | sta proREAD+6 - 2341 | 2 game.s 210 | Empty | 00 | | 0 | 00/0C07 | - 2342 | 2 game.s 211 | Code | 00 | 2 | 3 | 00/0C07 : AD A6 09 | lda proEOF - 2343 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C0A : 8D B2 09 | sta proREAD+8 - 2344 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C0D : AD A8 09 | lda proEOF+2 - 2345 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C10 : 8D B4 09 | sta proREAD+10 - 2346 | 2 game.s 215 | Empty | 00 | | 0 | 00/0C13 | - 2347 | 2 game.s 216 | Code | 00 | | 4 | 00/0C13 : 22 A8 00 E1 | jsl {$e100a8} - 2348 | 2 game.s 217 | Data | 00 | | 2 | 00/0C17 : 12 20 | dw $2012 - 2349 | 2 game.s 218 | Data | 00 | 3 | 4 | 00/0C19 : AA 09 00 00 | adrl proREAD - 2350 | 2 game.s 219 | Code | 00 | | 2 | 00/0C1D : B0 0B | bcs lt_err - 2351 | 2 game.s 220 | Empty | 00 | | 0 | 00/0C1F | - 2352 | 2 game.s 221 | Code | 00 | | 4 | 00/0C1F : 22 A8 00 E1 | jsl {$e100a8} - 2353 | 2 game.s 222 | Data | 00 | | 2 | 00/0C23 : 14 20 | dw $2014 - 2354 | 2 game.s 223 | Data | 00 | 3 | 4 | 00/0C25 : BA 09 00 00 | adrl proCLOSE - 2355 | 2 game.s 224 | Code | 00 | | 1 | 00/0C29 : 60 | rts - 2356 | 2 game.s 225 | Empty | 00 | | 0 | 00/0C2A | - 2357 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C2A | lt_err - 2358 | 2 game.s 227 | Code | 00 | | 4 | 00/0C2A : 22 A8 00 E1 | jsl {$e100a8} - 2359 | 2 game.s 228 | Data | 00 | | 2 | 00/0C2E : 14 20 | dw $2014 - 2360 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C30 : BA 09 00 00 | adrl proCLOSE - 2361 | 2 game.s 230 | Empty | 00 | | 0 | 00/0C34 | - 2362 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C34 | lt_err2 - 2363 | 2 game.s 232 | Code | 00 | | 1 | 00/0C34 : 48 | pha - 2364 | 2 game.s 233 | Macro | 00 | | 0 | 00/0C35 | PushLong #filSTR1 - 2368 | 2 game.s 233 | Code | 00 | 1 >>16 | 3 | 00/0C35 : F4 00 00 | PEA #^#filSTR1 - 2375 | 2 game.s 233 | Code | 00 | 2 | 3 | 00/0C38 : F4 7E 07 | PEA #filSTR1 - 2378 | 2 game.s 234 | Macro | 00 | | 0 | 00/0C3B | PushLong #errSTR2 - 2382 | 2 game.s 234 | Code | 00 | 1 >>16 | 3 | 00/0C3B : F4 00 00 | PEA #^#errSTR2 - 2389 | 2 game.s 234 | Code | 00 | 2 | 3 | 00/0C3E : F4 94 07 | PEA #errSTR2 - 2392 | 2 game.s 235 | Macro | 00 | | 0 | 00/0C41 | PushLong #errSTR1 - 2396 | 2 game.s 235 | Code | 00 | 1 >>16 | 3 | 00/0C41 : F4 00 00 | PEA #^#errSTR1 - 2403 | 2 game.s 235 | Code | 00 | 2 | 3 | 00/0C44 : F4 8F 07 | PEA #errSTR1 - 2406 | 2 game.s 236 | Macro | 00 | | 0 | 00/0C47 | PushLong #errSTR2 - 2410 | 2 game.s 236 | Code | 00 | 1 >>16 | 3 | 00/0C47 : F4 00 00 | PEA #^#errSTR2 - 2417 | 2 game.s 236 | Code | 00 | 2 | 3 | 00/0C4A : F4 94 07 | PEA #errSTR2 - 2420 | 2 game.s 237 | Macro | 00 | | 0 | 00/0C4D | _TLTextMountVolume - 2422 | 2 game.s 237 | Code | 00 | | 3 | 00/0C4D : A2 01 12 | LDX #$1201 ; load tool call # - 2423 | 2 game.s 237 | Code | 00 | | 4 | 00/0C50 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2424 | 2 game.s 238 | Code | 00 | | 1 | 00/0C54 : 68 | pla - 2425 | 2 game.s 239 | Code | 00 | | 3 | 00/0C55 : 82 C2 F7 | brl meQUIT1 - 2426 | 2 game.s 240 | Empty | 00 | | 0 | 00/0C58 | - 2427 | 2 game.s 241 | Comment | 00 | | 0 | 00/0C58 | *----------------------- - 2428 | 2 game.s 242 | Comment | 00 | | 0 | 00/0C58 | * init_textes - 2429 | 2 game.s 243 | Comment | 00 | | 0 | 00/0C58 | *----------------------- - 2430 | 2 game.s 244 | Empty | 00 | | 0 | 00/0C58 | - 2431 | 2 game.s 245 | Empty | 00 | | 0 | 00/0C58 | init_textes - 2432 | 2 game.s 246 | Code | 00 | 2 | 3 | 00/0C58 : 9C 20 1C | stz nbTEXTES ; 0 texts on entry - 2433 | 2 game.s 247 | Empty | 00 | | 0 | 00/0C5B | - 2434 | 2 game.s 248 | Code | 00 | 2 | 3 | 00/0C5B : AD A6 09 | lda proEOF ; is file empty? - 2435 | 2 game.s 249 | Code | 00 | 2 | 3 | 00/0C5E : 0D A8 09 | ora proEOF+2 - 2436 | 2 game.s 250 | Code | 00 | | 2 | 00/0C61 : D0 01 | bne it1 - 2437 | 2 game.s 251 | Code | 00 | | 1 | 00/0C63 : 60 | rts - 2438 | 2 game.s 252 | Empty | 00 | | 0 | 00/0C64 | - 2439 | 2 game.s 253 | Code | 00 | 2 | 3 | 00/0C64 : AD E9 06 | it1 lda ptrTEXTES - 2440 | 2 game.s 254 | Code | 00 | | 2 | 00/0C67 : 85 80 | sta {$80} - 2441 | 2 game.s 255 | Code | 00 | | 1 | 00/0C69 : 18 | clc - 2442 | 2 game.s 256 | Code | 00 | 2 | 3 | 00/0C6A : 6D A6 09 | adc proEOF - 2443 | 2 game.s 257 | Code | 00 | | 2 | 00/0C6D : 85 84 | sta {{$80}+4} - 2444 | 2 game.s 258 | Code | 00 | 2 | 3 | 00/0C6F : AD EB 06 | lda ptrTEXTES+2 - 2445 | 2 game.s 259 | Code | 00 | | 2 | 00/0C72 : 85 82 | sta {$80}+2 - 2446 | 2 game.s 260 | Code | 00 | 2 | 3 | 00/0C74 : 6D A8 09 | adc proEOF+2 - 2447 | 2 game.s 261 | Code | 00 | | 2 | 00/0C77 : 85 86 | sta {{$80}+4}+2 - 2448 | 2 game.s 262 | Empty | 00 | | 0 | 00/0C79 | - 2449 | 2 game.s 263 | Comment | 00 | | 0 | 00/0C79 | *--- Nombre de textes en little endian - 2450 | 2 game.s 264 | Empty | 00 | | 0 | 00/0C79 | - 2451 | 2 game.s 265 | Code | 00 | | 2 | 00/0C79 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes - 2452 | 2 game.s 266 | Code | 00 | | 1 | 00/0C7B : EB | xba - 2453 | 2 game.s 267 | Code | 00 | 2 | 3 | 00/0C7C : 8D 22 1C | sta nbTEXTES2 ; pour comparer avec notre valeur - 2454 | 2 game.s 268 | Empty | 00 | | 0 | 00/0C7F | - 2455 | 2 game.s 269 | Code | 00 | | 2 | 00/0C7F : A5 80 | lda {$80} ; += 2 - 2456 | 2 game.s 270 | Code | 00 | | 1 | 00/0C81 : 18 | clc - 2457 | 2 game.s 271 | Code | 00 | | 3 | 00/0C82 : 69 02 00 | adc #2 - 2458 | 2 game.s 272 | Code | 00 | | 2 | 00/0C85 : 85 80 | sta {$80} - 2459 | 2 game.s 273 | Code | 00 | | 2 | 00/0C87 : A5 82 | lda {$80}+2 - 2460 | 2 game.s 274 | Code | 00 | | 3 | 00/0C89 : 69 00 00 | adc #0 - 2461 | 2 game.s 275 | Code | 00 | | 2 | 00/0C8C : 85 82 | sta {$80}+2 - 2462 | 2 game.s 276 | Empty | 00 | | 0 | 00/0C8E | - 2463 | 2 game.s 277 | Comment | 00 | | 0 | 00/0C8E | *--- - 2464 | 2 game.s 278 | Empty | 00 | | 0 | 00/0C8E | - 2465 | 2 game.s 279 | Code | 00 | | 3 | 00/0C8E : A0 01 00 | ldy #1 ; tell to store string - 2466 | 2 game.s 280 | Code | 00 | | 3 | 00/0C91 : C0 01 00 | it2 cpy #1 ; save string pointer? - 2467 | 2 game.s 281 | Code | 00 | | 2 | 00/0C94 : D0 1D | bne it3 ; nope - 2468 | 2 game.s 282 | Empty | 00 | | 0 | 00/0C96 | - 2469 | 2 game.s 283 | Code | 00 | 2 | 3 | 00/0C96 : AD 20 1C | lda nbTEXTES ; yes, save the address of the string - 2470 | 2 game.s 284 | Code | 00 | | 1 | 00/0C99 : 0A | asl - 2471 | 2 game.s 285 | Code | 00 | | 1 | 00/0C9A : 0A | asl - 2472 | 2 game.s 286 | Code | 00 | | 1 | 00/0C9B : AA | tax - 2473 | 2 game.s 287 | Code | 00 | | 2 | 00/0C9C : A5 80 | lda {$80} - 2474 | 2 game.s 288 | Code | 00 | 2 | 3 | 00/0C9E : 9D 24 1C | sta tblTEXTES,x - 2475 | 2 game.s 289 | Code | 00 | | 2 | 00/0CA1 : A5 82 | lda {$80}+2 - 2476 | 2 game.s 290 | Code | 00 | 2 | 3 | 00/0CA3 : 9D 26 1C | sta tblTEXTES+2,x - 2477 | 2 game.s 291 | Code | 00 | | 1 | 00/0CA6 : 88 | dey ; string is saved - 2478 | 2 game.s 292 | Empty | 00 | | 0 | 00/0CA7 | - 2479 | 2 game.s 293 | Code | 00 | 2 | 3 | 00/0CA7 : EE 20 1C | inc nbTEXTES ; increment the number of strings - 2480 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CAA : AD 20 1C | lda nbTEXTES ; into our limit - 2481 | 2 game.s 295 | Code | 00 | | 3 | 00/0CAD : C9 A0 00 | cmp #{160} - 2482 | 2 game.s 296 | Code | 00 | | 2 | 00/0CB0 : 90 01 | bcc it3 - 2483 | 2 game.s 297 | Code | 00 | | 1 | 00/0CB2 : 60 | rts - 2484 | 2 game.s 298 | Empty | 00 | | 0 | 00/0CB3 | - 2485 | 2 game.s 299 | Code | 00 | | 2 | 00/0CB3 : A7 80 | it3 lda [{$80}] ; is it the end of a string? - 2486 | 2 game.s 300 | Code | 00 | | 3 | 00/0CB5 : 29 FF 00 | and #$ff - 2487 | 2 game.s 301 | Code | 00 | | 2 | 00/0CB8 : D0 01 | bne it4 ; nope - 2488 | 2 game.s 302 | Code | 00 | | 1 | 00/0CBA : C8 | iny ; yes, tell to store string - 2489 | 2 game.s 303 | Empty | 00 | | 0 | 00/0CBB | - 2490 | 2 game.s 304 | Code | 00 | | 2 | 00/0CBB : E6 80 | it4 inc {$80} - 2491 | 2 game.s 305 | Code | 00 | | 2 | 00/0CBD : D0 02 | bne it5 - 2492 | 2 game.s 306 | Code | 00 | | 2 | 00/0CBF : E6 82 | inc {$80}+2 - 2493 | 2 game.s 307 | Empty | 00 | | 0 | 00/0CC1 | - 2494 | 2 game.s 308 | Code | 00 | | 2 | 00/0CC1 : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? - 2495 | 2 game.s 309 | Code | 00 | | 2 | 00/0CC3 : C5 86 | cmp {{$80}+4}+2 - 2496 | 2 game.s 310 | Code | 00 | | 2 | 00/0CC5 : 90 CA | bcc it2 - 2497 | 2 game.s 311 | Code | 00 | | 2 | 00/0CC7 : A5 80 | lda {$80} - 2498 | 2 game.s 312 | Code | 00 | | 2 | 00/0CC9 : C5 84 | cmp {{$80}+4} - 2499 | 2 game.s 313 | Code | 00 | | 2 | 00/0CCB : 90 C4 | bcc it2 - 2500 | 2 game.s 314 | Code | 00 | | 1 | 00/0CCD : 60 | rts ; we are done! - 2501 | 2 game.s 315 | Empty | 00 | | 0 | 00/0CCE | - 2502 | 2 game.s 316 | Comment | 00 | | 0 | 00/0CCE | *----------------------- - 2503 | 2 game.s 317 | Comment | 00 | | 0 | 00/0CCE | * get_textes(textes%) - 2504 | 2 game.s 318 | Comment | 00 | | 0 | 00/0CCE | *----------------------- - 2505 | 2 game.s 319 | Empty | 00 | | 0 | 00/0CCE | - 2506 | 2 game.s 320 | Code | 00 | | 3 | 00/0CCE : C9 00 00 | get_textes cmp #0 - 2507 | 2 game.s 321 | Code | 00 | | 2 | 00/0CD1 : F0 07 | beq get_textes1 - 2508 | 2 game.s 322 | Code | 00 | 2 | 3 | 00/0CD3 : CD 20 1C | cmp nbTEXTES - 2509 | 2 game.s 323 | Code | 00 | | 2 | 00/0CD6 : 90 04 | bcc get_textes2 - 2510 | 2 game.s 324 | Code | 00 | | 2 | 00/0CD8 : F0 02 | beq get_textes2 - 2511 | 2 game.s 325 | Code | 00 | | 1 | 00/0CDA : 38 | get_textes1 sec - 2512 | 2 game.s 326 | Code | 00 | | 1 | 00/0CDB : 60 | rts - 2513 | 2 game.s 327 | Empty | 00 | | 0 | 00/0CDC | - 2514 | 2 game.s 328 | Code | 00 | | 1 | 00/0CDC : 3A | get_textes2 dec - 2515 | 2 game.s 329 | Code | 00 | | 1 | 00/0CDD : 0A | asl - 2516 | 2 game.s 330 | Code | 00 | | 1 | 00/0CDE : 0A | asl - 2517 | 2 game.s 331 | Code | 00 | | 1 | 00/0CDF : AA | tax - 2518 | 2 game.s 332 | Code | 00 | 2 | 3 | 00/0CE0 : BD 24 1C | lda tblTEXTES,x - 2519 | 2 game.s 333 | Code | 00 | | 2 | 00/0CE3 : 85 94 | sta {{$90}+4} - 2520 | 2 game.s 334 | Code | 00 | 2 | 3 | 00/0CE5 : BD 26 1C | lda tblTEXTES+2,x - 2521 | 2 game.s 335 | Code | 00 | | 2 | 00/0CE8 : 85 96 | sta {{$90}+4}+2 - 2522 | 2 game.s 336 | Code | 00 | | 1 | 00/0CEA : 18 | clc - 2523 | 2 game.s 337 | Code | 00 | | 1 | 00/0CEB : 60 | rts - 2524 | 2 game.s 338 | Empty | 00 | | 0 | 00/0CEC | - 2525 | 2 game.s 339 | Comment | 00 | | 0 | 00/0CEC | *----------------------- - 2526 | 2 game.s 340 | Comment | 00 | | 0 | 00/0CEC | * LE JEU - 2527 | 2 game.s 341 | Comment | 00 | | 0 | 00/0CEC | *----------------------- - 2528 | 2 game.s 342 | Empty | 00 | | 0 | 00/0CEC | - 2529 | 2 game.s 343 | Comment | 00 | | 0 | 00/0CEC | *----------------------- - 2530 | 2 game.s 344 | Comment | 00 | | 0 | 00/0CEC | * GENERIQUE - OK - 2531 | 2 game.s 345 | Comment | 00 | | 0 | 00/0CEC | *----------------------- - 2532 | 2 game.s 346 | Comment | 00 | | 0 | 00/0CEC | * generique - 2533 | 2 game.s 347 | Empty | 00 | | 0 | 00/0CEC | - 2534 | 2 game.s 348 | Code | 00 | 2 | 3 | 00/0CEC : 20 05 02 | generique jsr switch_640 - 2535 | 2 game.s 349 | Code | 00 | 2 | 3 | 00/0CEF : 20 91 0E | jsr tag - 2536 | 2 game.s 350 | Empty | 00 | | 0 | 00/0CF2 | - 2537 | 2 game.s 351 | Macro | 00 | | 0 | 00/0CF2 | PushWord #0 - 2539 | 2 game.s 351 | Code | 00 | | 3 | 00/0CF2 : F4 00 00 | PEA #0 - 2542 | 2 game.s 352 | Macro | 00 | | 0 | 00/0CF5 | _GetForeColor - 2544 | 2 game.s 352 | Code | 00 | | 3 | 00/0CF5 : A2 04 A1 | LDX #$A104 ; load tool call # - 2545 | 2 game.s 352 | Code | 00 | | 4 | 00/0CF8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2546 | 2 game.s 353 | Macro | 00 | | 0 | 00/0CFC | PushWord #0 - 2548 | 2 game.s 353 | Code | 00 | | 3 | 00/0CFC : F4 00 00 | PEA #0 - 2551 | 2 game.s 354 | Macro | 00 | | 0 | 00/0CFF | _GetBackColor - 2553 | 2 game.s 354 | Code | 00 | | 3 | 00/0CFF : A2 04 A3 | LDX #$A304 ; load tool call # - 2554 | 2 game.s 354 | Code | 00 | | 4 | 00/0D02 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2555 | 2 game.s 355 | Empty | 00 | | 0 | 00/0D06 | - 2556 | 2 game.s 356 | Macro | 00 | | 0 | 00/0D06 | PushWord #15 - 2558 | 2 game.s 356 | Code | 00 | | 3 | 00/0D06 : F4 0F 00 | PEA #15 - 2561 | 2 game.s 357 | Macro | 00 | | 0 | 00/0D09 | _SetForeColor - 2563 | 2 game.s 357 | Code | 00 | | 3 | 00/0D09 : A2 04 A0 | LDX #$A004 ; load tool call # - 2564 | 2 game.s 357 | Code | 00 | | 4 | 00/0D0C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2565 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D10 | PushWord #0 - 2567 | 2 game.s 358 | Code | 00 | | 3 | 00/0D10 : F4 00 00 | PEA #0 - 2570 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D13 | _SetBackColor - 2572 | 2 game.s 359 | Code | 00 | | 3 | 00/0D13 : A2 04 A2 | LDX #$A204 ; load tool call # - 2573 | 2 game.s 359 | Code | 00 | | 4 | 00/0D16 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2574 | 2 game.s 360 | Empty | 00 | | 0 | 00/0D1A | - 2575 | 2 game.s 361 | Macro | 00 | | 0 | 00/0D1A | @cprint #gen_str1;8 - 2576 | 2 game.s 361 | Code | 00 | 2 | 3 | 00/0D1A : A9 76 0D | lda ##gen_str1 - 2577 | 2 game.s 361 | Code | 00 | | 3 | 00/0D1D : A0 08 00 | ldy #8 - 2578 | 2 game.s 361 | Code | 00 | 2 | 3 | 00/0D20 : 20 ED 16 | jsr cprint - 2579 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D23 | @cprint #gen_str2;9 - 2580 | 2 game.s 362 | Code | 00 | 2 | 3 | 00/0D23 : A9 95 0D | lda ##gen_str2 - 2581 | 2 game.s 362 | Code | 00 | | 3 | 00/0D26 : A0 09 00 | ldy #9 - 2582 | 2 game.s 362 | Code | 00 | 2 | 3 | 00/0D29 : 20 ED 16 | jsr cprint - 2583 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D2C | @cprint #gen_str3;10 - 2584 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0D2C : A9 97 0D | lda ##gen_str3 - 2585 | 2 game.s 363 | Code | 00 | | 3 | 00/0D2F : A0 0A 00 | ldy #10 - 2586 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0D32 : 20 ED 16 | jsr cprint - 2587 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D35 | @cprint #gen_str4;12 - 2588 | 2 game.s 364 | Code | 00 | 2 | 3 | 00/0D35 : A9 C7 0D | lda ##gen_str4 - 2589 | 2 game.s 364 | Code | 00 | | 3 | 00/0D38 : A0 0C 00 | ldy #12 - 2590 | 2 game.s 364 | Code | 00 | 2 | 3 | 00/0D3B : 20 ED 16 | jsr cprint - 2591 | 2 game.s 365 | Empty | 00 | | 0 | 00/0D3E | - 2592 | 2 game.s 366 | Macro | 00 | | 0 | 00/0D3E | @cprint #gen_str7;14 ; Apple IIgs - 2593 | 2 game.s 366 | Code | 00 | 2 | 3 | 00/0D3E : A9 42 0E | lda ##gen_str7 - 2594 | 2 game.s 366 | Code | 00 | | 3 | 00/0D41 : A0 0E 00 | ldy #14 - 2595 | 2 game.s 366 | Code | 00 | 2 | 3 | 00/0D44 : 20 ED 16 | jsr cprint - 2596 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D47 | @cprint #gen_str8;15 ; version by nous :-) - 2597 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D47 : A9 70 0E | lda ##gen_str8 - 2598 | 2 game.s 367 | Code | 00 | | 3 | 00/0D4A : A0 0F 00 | ldy #15 - 2599 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D4D : 20 ED 16 | jsr cprint - 2600 | 2 game.s 368 | Empty | 00 | | 0 | 00/0D50 | - 2601 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D50 | @cprint #gen_str5;17 - 2602 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D50 : A9 F8 0D | lda ##gen_str5 - 2603 | 2 game.s 369 | Code | 00 | | 3 | 00/0D53 : A0 11 00 | ldy #17 - 2604 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D56 : 20 ED 16 | jsr cprint - 2605 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D59 | @cprint #gen_str6;18 - 2606 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D59 : A9 15 0E | lda ##gen_str6 - 2607 | 2 game.s 370 | Code | 00 | | 3 | 00/0D5C : A0 12 00 | ldy #18 - 2608 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D5F : 20 ED 16 | jsr cprint - 2609 | 2 game.s 371 | Empty | 00 | | 0 | 00/0D62 | - 2610 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D62 : 20 97 04 | jsr waitEVENT - 2611 | 2 game.s 373 | Empty | 00 | | 0 | 00/0D65 | - 2612 | 2 game.s 374 | Macro | 00 | | 0 | 00/0D65 | _SetBackColor - 2614 | 2 game.s 374 | Code | 00 | | 3 | 00/0D65 : A2 04 A2 | LDX #$A204 ; load tool call # - 2615 | 2 game.s 374 | Code | 00 | | 4 | 00/0D68 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2616 | 2 game.s 375 | Macro | 00 | | 0 | 00/0D6C | _SetForeColor - 2618 | 2 game.s 375 | Code | 00 | | 3 | 00/0D6C : A2 04 A0 | LDX #$A004 ; load tool call # - 2619 | 2 game.s 375 | Code | 00 | | 4 | 00/0D6F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2620 | 2 game.s 376 | Empty | 00 | | 0 | 00/0D73 | - 2621 | 2 game.s 377 | Code | 00 | 2 | 3 | 00/0D73 : 4C 61 05 | jmp fadeOUT - 2622 | 2 game.s 378 | Empty | 00 | | 0 | 00/0D76 | - 2623 | 2 game.s 379 | Comment | 00 | | 0 | 00/0D76 | *----------- - 2624 | 2 game.s 380 | Empty | 00 | | 0 | 00/0D76 | - 2625 | 2 game.s 381 | Data | 00 | | 31 | 00/0D76 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 + 2014 | 1 toutadisparu.s 1328 | Empty | 00 | | 0 | 00/0AB0 | + 2015 | 1 toutadisparu.s 1329 | Comment | 00 | | 0 | 00/0AB0 | *---------------------------------------- + 2016 | 1 toutadisparu.s 1330 | Comment | 00 | | 0 | 00/0AB0 | * LES AUTRES FICHIERS + 2017 | 1 toutadisparu.s 1331 | Comment | 00 | | 0 | 00/0AB0 | *---------------------------------------- + 2018 | 1 toutadisparu.s 1332 | Empty | 00 | | 0 | 00/0AB0 | + 2019 | 1 toutadisparu.s 1333 | Directive | 00 | | 0 | 00/0AB0 | put game.s + 2020 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AB0 | * + 2021 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AB0 | * Tout a disparu + 2022 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AB0 | * + 2023 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AB0 | * (c) 1992, Franois Coulon + 2024 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AB0 | * (c) 2022, Antoine Vignau & Olivier Zardini + 2025 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AB0 | * + 2026 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AB0 | + 2027 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AB0 | mx %00 + 2028 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AB0 | + 2029 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AB0 | *----------------------- + 2030 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AB0 | * CONSTANTES + 2031 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AB0 | *----------------------- + 2032 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AB0 | + 2033 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AB0 | NB_INDICATEURS = 10 + 2034 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AB0 | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran + 2035 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AB0 | NB_TEXTES = 160 ; nombre de textes du jeu + 2036 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AB0 | + 2037 | 2 game.s 18 | Comment | 00 | | 0 | 00/0AB0 | *----------------------- + 2038 | 2 game.s 19 | Comment | 00 | | 0 | 00/0AB0 | * load_font + 2039 | 2 game.s 20 | Comment | 00 | | 0 | 00/0AB0 | *----------------------- + 2040 | 2 game.s 21 | Empty | 00 | | 0 | 00/0AB0 | + 2041 | 2 game.s 22 | Empty | 00 | | 0 | 00/0AB0 | load_font + 2042 | 2 game.s 23 | Code | 00 | 2 | 3 | 00/0AB0 : 20 D7 0A | jsr font_it + 2043 | 2 game.s 24 | Code | 00 | | 2 | 00/0AB3 : 90 21 | bcc lf_ok + 2044 | 2 game.s 25 | Empty | 00 | | 0 | 00/0AB5 | + 2045 | 2 game.s 26 | Code | 00 | | 1 | 00/0AB5 : 48 | pha + 2046 | 2 game.s 27 | Macro | 00 | | 0 | 00/0AB6 | PushLong #fntSTR1 + 2050 | 2 game.s 27 | Code | 00 | 1 >>16 | 3 | 00/0AB6 : F4 00 00 | PEA #^#fntSTR1 + 2057 | 2 game.s 27 | Code | 00 | 2 | 3 | 00/0AB9 : F4 2F 07 | PEA #fntSTR1 + 2060 | 2 game.s 28 | Macro | 00 | | 0 | 00/0ABC | PushLong #fntSTR2 + 2064 | 2 game.s 28 | Code | 00 | 1 >>16 | 3 | 00/0ABC : F4 00 00 | PEA #^#fntSTR2 + 2071 | 2 game.s 28 | Code | 00 | 2 | 3 | 00/0ABF : F4 47 07 | PEA #fntSTR2 + 2074 | 2 game.s 29 | Macro | 00 | | 0 | 00/0AC2 | PushLong #errSTR3 + 2078 | 2 game.s 29 | Code | 00 | 1 >>16 | 3 | 00/0AC2 : F4 00 00 | PEA #^#errSTR3 + 2085 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AC5 : F4 A2 07 | PEA #errSTR3 + 2088 | 2 game.s 30 | Macro | 00 | | 0 | 00/0AC8 | PushLong #errSTR2 + 2092 | 2 game.s 30 | Code | 00 | 1 >>16 | 3 | 00/0AC8 : F4 00 00 | PEA #^#errSTR2 + 2099 | 2 game.s 30 | Code | 00 | 2 | 3 | 00/0ACB : F4 A1 07 | PEA #errSTR2 + 2102 | 2 game.s 31 | Macro | 00 | | 0 | 00/0ACE | _TLTextMountVolume + 2104 | 2 game.s 31 | Code | 00 | | 3 | 00/0ACE : A2 01 12 | LDX #$1201 ; load tool call # + 2105 | 2 game.s 31 | Code | 00 | | 4 | 00/0AD1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2106 | 2 game.s 32 | Code | 00 | | 1 | 00/0AD5 : 68 | pla + 2107 | 2 game.s 33 | Empty | 00 | | 0 | 00/0AD6 | + 2108 | 2 game.s 34 | Code | 00 | | 1 | 00/0AD6 : 60 | lf_ok rts + 2109 | 2 game.s 35 | Empty | 00 | | 0 | 00/0AD7 | + 2110 | 2 game.s 36 | Comment | 00 | | 0 | 00/0AD7 | *--- Really load the font + 2111 | 2 game.s 37 | Empty | 00 | | 0 | 00/0AD7 | + 2112 | 2 game.s 38 | Empty | 00 | | 0 | 00/0AD7 | font_it + 2113 | 2 game.s 39 | Macro | 00 | | 0 | 00/0AD7 | PushWord #$0A00 ; Taille 10 + 2115 | 2 game.s 39 | Code | 00 | | 3 | 00/0AD7 : F4 00 0A | PEA #$0A00 + 2118 | 2 game.s 40 | Macro | 00 | | 0 | 00/0ADA | PushWord #$0016 ; Courier + 2120 | 2 game.s 40 | Code | 00 | | 3 | 00/0ADA : F4 16 00 | PEA #$0016 + 2123 | 2 game.s 41 | Macro | 00 | | 0 | 00/0ADD | PushWord #0 + 2125 | 2 game.s 41 | Code | 00 | | 3 | 00/0ADD : F4 00 00 | PEA #0 + 2128 | 2 game.s 42 | Macro | 00 | | 0 | 00/0AE0 | _InstallFont + 2130 | 2 game.s 42 | Code | 00 | | 3 | 00/0AE0 : A2 1B 0E | LDX #$E1B ; load tool call # + 2131 | 2 game.s 42 | Code | 00 | | 4 | 00/0AE3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2132 | 2 game.s 43 | Code | 00 | | 1 | 00/0AE7 : 60 | rts + 2133 | 2 game.s 44 | Empty | 00 | | 0 | 00/0AE8 | + 2134 | 2 game.s 45 | Comment | 00 | | 0 | 00/0AE8 | *----------------------- + 2135 | 2 game.s 46 | Comment | 00 | | 0 | 00/0AE8 | * set_language + 2136 | 2 game.s 47 | Comment | 00 | | 0 | 00/0AE8 | *----------------------- + 2137 | 2 game.s 48 | Empty | 00 | | 0 | 00/0AE8 | + 2138 | 2 game.s 49 | Empty | 00 | | 0 | 00/0AE8 | set_language + 2139 | 2 game.s 50 | Macro | 00 | | 0 | 00/0AE8 | PushWord #0 + 2141 | 2 game.s 50 | Code | 00 | | 3 | 00/0AE8 : F4 00 00 | PEA #0 + 2144 | 2 game.s 51 | Macro | 00 | | 0 | 00/0AEB | PushWord #$29 + 2146 | 2 game.s 51 | Code | 00 | | 3 | 00/0AEB : F4 29 00 | PEA #$29 + 2149 | 2 game.s 52 | Macro | 00 | | 0 | 00/0AEE | _ReadBParam + 2151 | 2 game.s 52 | Code | 00 | | 3 | 00/0AEE : A2 03 0C | LDX #$C03 ; load tool call # + 2152 | 2 game.s 52 | Code | 00 | | 4 | 00/0AF1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2153 | 2 game.s 53 | Code | 00 | | 1 | 00/0AF5 : 68 | pla + 2154 | 2 game.s 54 | Code | 00 | | 3 | 00/0AF6 : C9 14 00 | cmp #20 + 2155 | 2 game.s 55 | Code | 00 | | 2 | 00/0AF9 : 90 01 | bcc st_ok + 2156 | 2 game.s 56 | Code | 00 | | 1 | 00/0AFB : 60 | rts + 2157 | 2 game.s 57 | Empty | 00 | | 0 | 00/0AFC | + 2158 | 2 game.s 58 | Comment | 00 | | 0 | 00/0AFC | * index + 2159 | 2 game.s 59 | Comment | 00 | | 0 | 00/0AFC | * TEXTES : +16 + 2160 | 2 game.s 60 | Empty | 00 | | 0 | 00/0AFC | + 2161 | 2 game.s 61 | Empty | 00 | | 0 | 00/0AFC | st_ok + 2162 | 2 game.s 62 | Code | 00 | 2 | 3 | 00/0AFC : 20 10 0B | jsr st_setit ; try IIgs language + 2163 | 2 game.s 63 | Code | 00 | | 2 | 00/0AFF : 90 0E | bcc st_ok99 + 2164 | 2 game.s 64 | Empty | 00 | | 0 | 00/0B01 | + 2165 | 2 game.s 65 | Code | 00 | | 3 | 00/0B01 : A9 00 00 | lda #0 ; if not, try EN US + 2166 | 2 game.s 66 | Code | 00 | 2 | 3 | 00/0B04 : 20 10 0B | jsr st_setit + 2167 | 2 game.s 67 | Code | 00 | | 2 | 00/0B07 : 90 06 | bcc st_ok99 + 2168 | 2 game.s 68 | Empty | 00 | | 0 | 00/0B09 | + 2169 | 2 game.s 69 | Code | 00 | | 3 | 00/0B09 : A9 02 00 | lda #2 ; it not, force FR - It always exists + 2170 | 2 game.s 70 | Code | 00 | 2 | 3 | 00/0B0C : 20 10 0B | jsr st_setit + 2171 | 2 game.s 71 | Empty | 00 | | 0 | 00/0B0F | st_ok99 + 2172 | 2 game.s 72 | Code | 00 | | 1 | 00/0B0F : 60 | rts + 2173 | 2 game.s 73 | Empty | 00 | | 0 | 00/0B10 | + 2174 | 2 game.s 74 | Comment | 00 | | 0 | 00/0B10 | *--- + 2175 | 2 game.s 75 | Empty | 00 | | 0 | 00/0B10 | + 2176 | 2 game.s 76 | Empty | 00 | | 0 | 00/0B10 | st_setit ; set language code + 2177 | 2 game.s 77 | Code | 00 | 2 | 3 | 00/0B10 : 8D 02 07 | sta saveLANGUAGE + 2178 | 2 game.s 78 | Code | 00 | | 1 | 00/0B13 : 0A | asl + 2179 | 2 game.s 79 | Code | 00 | | 1 | 00/0B14 : AA | tax + 2180 | 2 game.s 80 | Code | 00 | 2 | 3 | 00/0B15 : BD 41 0B | lda tblLANG,x + 2181 | 2 game.s 81 | Code | 00 | 2 | 3 | 00/0B18 : 8D 47 0A | sta pINDEX+16 + 2182 | 2 game.s 82 | Code | 00 | 2 | 3 | 00/0B1B : 8D 65 0A | sta pTEXTES+16 + 2183 | 2 game.s 83 | Empty | 00 | | 0 | 00/0B1E | + 2184 | 2 game.s 84 | Code | 00 | 2 | 3 | 00/0B1E : A9 37 0A | lda #pINDEX ; check file exists + 2185 | 2 game.s 85 | Code | 00 | 2 | 3 | 00/0B21 : 8D 8D 09 | sta proOPEN+4 + 2186 | 2 game.s 86 | Empty | 00 | | 0 | 00/0B24 | + 2187 | 2 game.s 87 | Code | 00 | | 4 | 00/0B24 : 22 A8 00 E1 | jsl {$e100a8} + 2188 | 2 game.s 88 | Data | 00 | | 2 | 00/0B28 : 10 20 | dw $2010 + 2189 | 2 game.s 89 | Data | 00 | 3 | 4 | 00/0B2A : 89 09 00 00 | adrl proOPEN + 2190 | 2 game.s 90 | Code | 00 | | 2 | 00/0B2E : B0 10 | bcs st_setit99 + 2191 | 2 game.s 91 | Empty | 00 | | 0 | 00/0B30 | + 2192 | 2 game.s 92 | Code | 00 | 2 | 3 | 00/0B30 : AD 8B 09 | lda proOPEN+2 + 2193 | 2 game.s 93 | Code | 00 | 2 | 3 | 00/0B33 : 8D C9 09 | sta proCLOSE+2 + 2194 | 2 game.s 94 | Empty | 00 | | 0 | 00/0B36 | + 2195 | 2 game.s 95 | Code | 00 | | 4 | 00/0B36 : 22 A8 00 E1 | jsl {$e100a8} + 2196 | 2 game.s 96 | Data | 00 | | 2 | 00/0B3A : 14 20 | dw $2014 + 2197 | 2 game.s 97 | Data | 00 | 3 | 4 | 00/0B3C : C7 09 00 00 | adrl proCLOSE + 2198 | 2 game.s 98 | Empty | 00 | | 0 | 00/0B40 | + 2199 | 2 game.s 99 | Empty | 00 | | 0 | 00/0B40 | st_setit99 + 2200 | 2 game.s 100 | Code | 00 | | 1 | 00/0B40 : 60 | rts + 2201 | 2 game.s 101 | Empty | 00 | | 0 | 00/0B41 | + 2202 | 2 game.s 102 | Comment | 00 | | 0 | 00/0B41 | *--- + 2203 | 2 game.s 103 | Empty | 00 | | 0 | 00/0B41 | + 2204 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B41 | tblLANG + 2205 | 2 game.s 105 | Data | 00 | | 2 | 00/0B41 : 75 73 | asc 'us' ; 0 + 2206 | 2 game.s 106 | Data | 00 | | 2 | 00/0B43 : 75 6B | asc 'uk' + 2207 | 2 game.s 107 | Data | 00 | | 2 | 00/0B45 : 66 72 | asc 'fr' ; 2 + 2208 | 2 game.s 108 | Data | 00 | | 2 | 00/0B47 : 6E 6C | asc 'nl' + 2209 | 2 game.s 109 | Data | 00 | | 2 | 00/0B49 : 65 73 | asc 'es' ; 4 + 2210 | 2 game.s 110 | Data | 00 | | 2 | 00/0B4B : 69 74 | asc 'it' + 2211 | 2 game.s 111 | Data | 00 | | 2 | 00/0B4D : 64 65 | asc 'de' ; 6 + 2212 | 2 game.s 112 | Data | 00 | | 2 | 00/0B4F : 73 65 | asc 'se' + 2213 | 2 game.s 113 | Data | 00 | | 2 | 00/0B51 : 75 73 | asc 'us' + 2214 | 2 game.s 114 | Data | 00 | | 2 | 00/0B53 : 63 61 | asc 'ca' + 2215 | 2 game.s 115 | Data | 00 | | 2 | 00/0B55 : 6E 6C | asc 'nl' + 2216 | 2 game.s 116 | Data | 00 | | 2 | 00/0B57 : 68 65 | asc 'he' + 2217 | 2 game.s 117 | Data | 00 | | 2 | 00/0B59 : 6A 70 | asc 'jp' + 2218 | 2 game.s 118 | Data | 00 | | 2 | 00/0B5B : 61 72 | asc 'ar' + 2219 | 2 game.s 119 | Data | 00 | | 2 | 00/0B5D : 67 72 | asc 'gr' + 2220 | 2 game.s 120 | Data | 00 | | 2 | 00/0B5F : 74 72 | asc 'tr' + 2221 | 2 game.s 121 | Data | 00 | | 2 | 00/0B61 : 66 69 | asc 'fi' + 2222 | 2 game.s 122 | Data | 00 | | 2 | 00/0B63 : 74 61 | asc 'ta' + 2223 | 2 game.s 123 | Data | 00 | | 2 | 00/0B65 : 68 69 | asc 'hi' + 2224 | 2 game.s 124 | Data | 00 | | 2 | 00/0B67 : 75 73 | asc 'us' ; 19 + 2225 | 2 game.s 125 | Empty | 00 | | 0 | 00/0B69 | + 2226 | 2 game.s 126 | Comment | 00 | | 0 | 00/0B69 | *----------------------- + 2227 | 2 game.s 127 | Comment | 00 | | 0 | 00/0B69 | * load_index + 2228 | 2 game.s 128 | Comment | 00 | | 0 | 00/0B69 | *----------------------- + 2229 | 2 game.s 129 | Empty | 00 | | 0 | 00/0B69 | + 2230 | 2 game.s 130 | Empty | 00 | | 0 | 00/0B69 | load_index + 2231 | 2 game.s 131 | Code | 00 | 2 | 3 | 00/0B69 : A9 37 0A | lda #pINDEX + 2232 | 2 game.s 132 | Code | 00 | 2 | 3 | 00/0B6C : 8D 8D 09 | sta proOPEN+4 + 2233 | 2 game.s 133 | Empty | 00 | | 0 | 00/0B6F | + 2234 | 2 game.s 134 | Code | 00 | | 4 | 00/0B6F : 22 A8 00 E1 | jsl {$e100a8} + 2235 | 2 game.s 135 | Data | 00 | | 2 | 00/0B73 : 10 20 | dw $2010 + 2236 | 2 game.s 136 | Data | 00 | 3 | 4 | 00/0B75 : 89 09 00 00 | adrl proOPEN + 2237 | 2 game.s 137 | Code | 00 | | 2 | 00/0B79 : B0 42 | bcs li_err2 + 2238 | 2 game.s 138 | Empty | 00 | | 0 | 00/0B7B | + 2239 | 2 game.s 139 | Code | 00 | 2 | 3 | 00/0B7B : AD 8B 09 | lda proOPEN+2 + 2240 | 2 game.s 140 | Code | 00 | 2 | 3 | 00/0B7E : 8D B9 09 | sta proREAD+2 + 2241 | 2 game.s 141 | Code | 00 | 2 | 3 | 00/0B81 : 8D C9 09 | sta proCLOSE+2 + 2242 | 2 game.s 142 | Empty | 00 | | 0 | 00/0B84 | + 2243 | 2 game.s 143 | Code | 00 | 2 | 3 | 00/0B84 : AD F2 06 | lda ptrINDEX + 2244 | 2 game.s 144 | Code | 00 | 2 | 3 | 00/0B87 : 8D BB 09 | sta proREAD+4 + 2245 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0B8A : AD F4 06 | lda ptrINDEX+2 + 2246 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0B8D : 8D BD 09 | sta proREAD+6 + 2247 | 2 game.s 147 | Empty | 00 | | 0 | 00/0B90 | + 2248 | 2 game.s 148 | Code | 00 | 2 | 3 | 00/0B90 : AD B3 09 | lda proEOF + 2249 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0B93 : 8D BF 09 | sta proREAD+8 + 2250 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0B96 : AD B5 09 | lda proEOF+2 + 2251 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0B99 : 8D C1 09 | sta proREAD+10 + 2252 | 2 game.s 152 | Empty | 00 | | 0 | 00/0B9C | + 2253 | 2 game.s 153 | Code | 00 | | 4 | 00/0B9C : 22 A8 00 E1 | jsl {$e100a8} + 2254 | 2 game.s 154 | Data | 00 | | 2 | 00/0BA0 : 12 20 | dw $2012 + 2255 | 2 game.s 155 | Data | 00 | 3 | 4 | 00/0BA2 : B7 09 00 00 | adrl proREAD + 2256 | 2 game.s 156 | Code | 00 | | 2 | 00/0BA6 : B0 0B | bcs li_err + 2257 | 2 game.s 157 | Empty | 00 | | 0 | 00/0BA8 | + 2258 | 2 game.s 158 | Code | 00 | | 4 | 00/0BA8 : 22 A8 00 E1 | jsl {$e100a8} + 2259 | 2 game.s 159 | Data | 00 | | 2 | 00/0BAC : 14 20 | dw $2014 + 2260 | 2 game.s 160 | Data | 00 | 3 | 4 | 00/0BAE : C7 09 00 00 | adrl proCLOSE + 2261 | 2 game.s 161 | Code | 00 | | 1 | 00/0BB2 : 60 | rts + 2262 | 2 game.s 162 | Empty | 00 | | 0 | 00/0BB3 | + 2263 | 2 game.s 163 | Empty | 00 | | 0 | 00/0BB3 | li_err + 2264 | 2 game.s 164 | Code | 00 | | 4 | 00/0BB3 : 22 A8 00 E1 | jsl {$e100a8} + 2265 | 2 game.s 165 | Data | 00 | | 2 | 00/0BB7 : 14 20 | dw $2014 + 2266 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BB9 : C7 09 00 00 | adrl proCLOSE + 2267 | 2 game.s 167 | Empty | 00 | | 0 | 00/0BBD | + 2268 | 2 game.s 168 | Empty | 00 | | 0 | 00/0BBD | li_err2 + 2269 | 2 game.s 169 | Code | 00 | | 1 | 00/0BBD : 48 | pha + 2270 | 2 game.s 170 | Macro | 00 | | 0 | 00/0BBE | PushLong #filSTR1 + 2274 | 2 game.s 170 | Code | 00 | 1 >>16 | 3 | 00/0BBE : F4 00 00 | PEA #^#filSTR1 + 2281 | 2 game.s 170 | Code | 00 | 2 | 3 | 00/0BC1 : F4 8B 07 | PEA #filSTR1 + 2284 | 2 game.s 171 | Macro | 00 | | 0 | 00/0BC4 | PushLong #errSTR2 + 2288 | 2 game.s 171 | Code | 00 | 1 >>16 | 3 | 00/0BC4 : F4 00 00 | PEA #^#errSTR2 + 2295 | 2 game.s 171 | Code | 00 | 2 | 3 | 00/0BC7 : F4 A1 07 | PEA #errSTR2 + 2298 | 2 game.s 172 | Macro | 00 | | 0 | 00/0BCA | PushLong #errSTR1 + 2302 | 2 game.s 172 | Code | 00 | 1 >>16 | 3 | 00/0BCA : F4 00 00 | PEA #^#errSTR1 + 2309 | 2 game.s 172 | Code | 00 | 2 | 3 | 00/0BCD : F4 9C 07 | PEA #errSTR1 + 2312 | 2 game.s 173 | Macro | 00 | | 0 | 00/0BD0 | PushLong #errSTR2 + 2316 | 2 game.s 173 | Code | 00 | 1 >>16 | 3 | 00/0BD0 : F4 00 00 | PEA #^#errSTR2 + 2323 | 2 game.s 173 | Code | 00 | 2 | 3 | 00/0BD3 : F4 A1 07 | PEA #errSTR2 + 2326 | 2 game.s 174 | Macro | 00 | | 0 | 00/0BD6 | _TLTextMountVolume + 2328 | 2 game.s 174 | Code | 00 | | 3 | 00/0BD6 : A2 01 12 | LDX #$1201 ; load tool call # + 2329 | 2 game.s 174 | Code | 00 | | 4 | 00/0BD9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2330 | 2 game.s 175 | Code | 00 | | 1 | 00/0BDD : 68 | pla + 2331 | 2 game.s 176 | Code | 00 | | 3 | 00/0BDE : 82 46 F8 | brl meQUIT1 + 2332 | 2 game.s 177 | Empty | 00 | | 0 | 00/0BE1 | + 2333 | 2 game.s 178 | Comment | 00 | | 0 | 00/0BE1 | *----------------------- + 2334 | 2 game.s 179 | Comment | 00 | | 0 | 00/0BE1 | * next_index + 2335 | 2 game.s 180 | Comment | 00 | | 0 | 00/0BE1 | *----------------------- + 2336 | 2 game.s 181 | Empty | 00 | | 0 | 00/0BE1 | + 2337 | 2 game.s 182 | Code | 00 | | 2 | 00/0BE1 : E6 90 | next_index inc {$90} + 2338 | 2 game.s 183 | Code | 00 | | 2 | 00/0BE3 : D0 02 | bne ni_1 + 2339 | 2 game.s 184 | Code | 00 | | 2 | 00/0BE5 : E6 92 | inc {$90}+2 + 2340 | 2 game.s 185 | Code | 00 | | 2 | 00/0BE7 : A7 90 | ni_1 lda [{$90}] + 2341 | 2 game.s 186 | Code | 00 | | 3 | 00/0BE9 : 29 FF 00 | and #$ff + 2342 | 2 game.s 187 | Code | 00 | | 1 | 00/0BEC : 60 | rts + 2343 | 2 game.s 188 | Empty | 00 | | 0 | 00/0BED | + 2344 | 2 game.s 189 | Comment | 00 | | 0 | 00/0BED | *----------------------- + 2345 | 2 game.s 190 | Comment | 00 | | 0 | 00/0BED | * load_textes + 2346 | 2 game.s 191 | Comment | 00 | | 0 | 00/0BED | *----------------------- + 2347 | 2 game.s 192 | Empty | 00 | | 0 | 00/0BED | + 2348 | 2 game.s 193 | Empty | 00 | | 0 | 00/0BED | load_textes + 2349 | 2 game.s 194 | Code | 00 | 2 | 3 | 00/0BED : A9 55 0A | lda #pTEXTES + 2350 | 2 game.s 195 | Code | 00 | 2 | 3 | 00/0BF0 : 8D 8D 09 | sta proOPEN+4 + 2351 | 2 game.s 196 | Empty | 00 | | 0 | 00/0BF3 | + 2352 | 2 game.s 197 | Code | 00 | | 4 | 00/0BF3 : 22 A8 00 E1 | jsl {$e100a8} + 2353 | 2 game.s 198 | Data | 00 | | 2 | 00/0BF7 : 10 20 | dw $2010 + 2354 | 2 game.s 199 | Data | 00 | 3 | 4 | 00/0BF9 : 89 09 00 00 | adrl proOPEN + 2355 | 2 game.s 200 | Code | 00 | | 2 | 00/0BFD : B0 42 | bcs lt_err2 + 2356 | 2 game.s 201 | Empty | 00 | | 0 | 00/0BFF | + 2357 | 2 game.s 202 | Code | 00 | 2 | 3 | 00/0BFF : AD 8B 09 | lda proOPEN+2 + 2358 | 2 game.s 203 | Code | 00 | 2 | 3 | 00/0C02 : 8D B9 09 | sta proREAD+2 + 2359 | 2 game.s 204 | Code | 00 | 2 | 3 | 00/0C05 : 8D C9 09 | sta proCLOSE+2 + 2360 | 2 game.s 205 | Empty | 00 | | 0 | 00/0C08 | + 2361 | 2 game.s 206 | Code | 00 | 2 | 3 | 00/0C08 : AD F6 06 | lda ptrTEXTES + 2362 | 2 game.s 207 | Code | 00 | 2 | 3 | 00/0C0B : 8D BB 09 | sta proREAD+4 + 2363 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0C0E : AD F8 06 | lda ptrTEXTES+2 + 2364 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C11 : 8D BD 09 | sta proREAD+6 + 2365 | 2 game.s 210 | Empty | 00 | | 0 | 00/0C14 | + 2366 | 2 game.s 211 | Code | 00 | 2 | 3 | 00/0C14 : AD B3 09 | lda proEOF + 2367 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C17 : 8D BF 09 | sta proREAD+8 + 2368 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C1A : AD B5 09 | lda proEOF+2 + 2369 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C1D : 8D C1 09 | sta proREAD+10 + 2370 | 2 game.s 215 | Empty | 00 | | 0 | 00/0C20 | + 2371 | 2 game.s 216 | Code | 00 | | 4 | 00/0C20 : 22 A8 00 E1 | jsl {$e100a8} + 2372 | 2 game.s 217 | Data | 00 | | 2 | 00/0C24 : 12 20 | dw $2012 + 2373 | 2 game.s 218 | Data | 00 | 3 | 4 | 00/0C26 : B7 09 00 00 | adrl proREAD + 2374 | 2 game.s 219 | Code | 00 | | 2 | 00/0C2A : B0 0B | bcs lt_err + 2375 | 2 game.s 220 | Empty | 00 | | 0 | 00/0C2C | + 2376 | 2 game.s 221 | Code | 00 | | 4 | 00/0C2C : 22 A8 00 E1 | jsl {$e100a8} + 2377 | 2 game.s 222 | Data | 00 | | 2 | 00/0C30 : 14 20 | dw $2014 + 2378 | 2 game.s 223 | Data | 00 | 3 | 4 | 00/0C32 : C7 09 00 00 | adrl proCLOSE + 2379 | 2 game.s 224 | Code | 00 | | 1 | 00/0C36 : 60 | rts + 2380 | 2 game.s 225 | Empty | 00 | | 0 | 00/0C37 | + 2381 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C37 | lt_err + 2382 | 2 game.s 227 | Code | 00 | | 4 | 00/0C37 : 22 A8 00 E1 | jsl {$e100a8} + 2383 | 2 game.s 228 | Data | 00 | | 2 | 00/0C3B : 14 20 | dw $2014 + 2384 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C3D : C7 09 00 00 | adrl proCLOSE + 2385 | 2 game.s 230 | Empty | 00 | | 0 | 00/0C41 | + 2386 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C41 | lt_err2 + 2387 | 2 game.s 232 | Code | 00 | | 1 | 00/0C41 : 48 | pha + 2388 | 2 game.s 233 | Macro | 00 | | 0 | 00/0C42 | PushLong #filSTR1 + 2392 | 2 game.s 233 | Code | 00 | 1 >>16 | 3 | 00/0C42 : F4 00 00 | PEA #^#filSTR1 + 2399 | 2 game.s 233 | Code | 00 | 2 | 3 | 00/0C45 : F4 8B 07 | PEA #filSTR1 + 2402 | 2 game.s 234 | Macro | 00 | | 0 | 00/0C48 | PushLong #errSTR2 + 2406 | 2 game.s 234 | Code | 00 | 1 >>16 | 3 | 00/0C48 : F4 00 00 | PEA #^#errSTR2 + 2413 | 2 game.s 234 | Code | 00 | 2 | 3 | 00/0C4B : F4 A1 07 | PEA #errSTR2 + 2416 | 2 game.s 235 | Macro | 00 | | 0 | 00/0C4E | PushLong #errSTR1 + 2420 | 2 game.s 235 | Code | 00 | 1 >>16 | 3 | 00/0C4E : F4 00 00 | PEA #^#errSTR1 + 2427 | 2 game.s 235 | Code | 00 | 2 | 3 | 00/0C51 : F4 9C 07 | PEA #errSTR1 + 2430 | 2 game.s 236 | Macro | 00 | | 0 | 00/0C54 | PushLong #errSTR2 + 2434 | 2 game.s 236 | Code | 00 | 1 >>16 | 3 | 00/0C54 : F4 00 00 | PEA #^#errSTR2 + 2441 | 2 game.s 236 | Code | 00 | 2 | 3 | 00/0C57 : F4 A1 07 | PEA #errSTR2 + 2444 | 2 game.s 237 | Macro | 00 | | 0 | 00/0C5A | _TLTextMountVolume + 2446 | 2 game.s 237 | Code | 00 | | 3 | 00/0C5A : A2 01 12 | LDX #$1201 ; load tool call # + 2447 | 2 game.s 237 | Code | 00 | | 4 | 00/0C5D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2448 | 2 game.s 238 | Code | 00 | | 1 | 00/0C61 : 68 | pla + 2449 | 2 game.s 239 | Code | 00 | | 3 | 00/0C62 : 82 C2 F7 | brl meQUIT1 + 2450 | 2 game.s 240 | Empty | 00 | | 0 | 00/0C65 | + 2451 | 2 game.s 241 | Comment | 00 | | 0 | 00/0C65 | *----------------------- + 2452 | 2 game.s 242 | Comment | 00 | | 0 | 00/0C65 | * init_textes + 2453 | 2 game.s 243 | Comment | 00 | | 0 | 00/0C65 | *----------------------- + 2454 | 2 game.s 244 | Empty | 00 | | 0 | 00/0C65 | + 2455 | 2 game.s 245 | Empty | 00 | | 0 | 00/0C65 | init_textes + 2456 | 2 game.s 246 | Code | 00 | 2 | 3 | 00/0C65 : 9C 2D 1C | stz nbTEXTES ; 0 texts on entry + 2457 | 2 game.s 247 | Empty | 00 | | 0 | 00/0C68 | + 2458 | 2 game.s 248 | Code | 00 | 2 | 3 | 00/0C68 : AD B3 09 | lda proEOF ; is file empty? + 2459 | 2 game.s 249 | Code | 00 | 2 | 3 | 00/0C6B : 0D B5 09 | ora proEOF+2 + 2460 | 2 game.s 250 | Code | 00 | | 2 | 00/0C6E : D0 01 | bne it1 + 2461 | 2 game.s 251 | Code | 00 | | 1 | 00/0C70 : 60 | rts + 2462 | 2 game.s 252 | Empty | 00 | | 0 | 00/0C71 | + 2463 | 2 game.s 253 | Code | 00 | 2 | 3 | 00/0C71 : AD F6 06 | it1 lda ptrTEXTES + 2464 | 2 game.s 254 | Code | 00 | | 2 | 00/0C74 : 85 80 | sta {$80} + 2465 | 2 game.s 255 | Code | 00 | | 1 | 00/0C76 : 18 | clc + 2466 | 2 game.s 256 | Code | 00 | 2 | 3 | 00/0C77 : 6D B3 09 | adc proEOF + 2467 | 2 game.s 257 | Code | 00 | | 2 | 00/0C7A : 85 84 | sta {{$80}+4} + 2468 | 2 game.s 258 | Code | 00 | 2 | 3 | 00/0C7C : AD F8 06 | lda ptrTEXTES+2 + 2469 | 2 game.s 259 | Code | 00 | | 2 | 00/0C7F : 85 82 | sta {$80}+2 + 2470 | 2 game.s 260 | Code | 00 | 2 | 3 | 00/0C81 : 6D B5 09 | adc proEOF+2 + 2471 | 2 game.s 261 | Code | 00 | | 2 | 00/0C84 : 85 86 | sta {{$80}+4}+2 + 2472 | 2 game.s 262 | Empty | 00 | | 0 | 00/0C86 | + 2473 | 2 game.s 263 | Comment | 00 | | 0 | 00/0C86 | *--- Nombre de textes en little endian + 2474 | 2 game.s 264 | Empty | 00 | | 0 | 00/0C86 | + 2475 | 2 game.s 265 | Code | 00 | | 2 | 00/0C86 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes + 2476 | 2 game.s 266 | Code | 00 | | 1 | 00/0C88 : EB | xba + 2477 | 2 game.s 267 | Code | 00 | 2 | 3 | 00/0C89 : 8D 2F 1C | sta nbTEXTES2 ; pour comparer avec notre valeur + 2478 | 2 game.s 268 | Empty | 00 | | 0 | 00/0C8C | + 2479 | 2 game.s 269 | Code | 00 | | 2 | 00/0C8C : A5 80 | lda {$80} ; += 2 + 2480 | 2 game.s 270 | Code | 00 | | 1 | 00/0C8E : 18 | clc + 2481 | 2 game.s 271 | Code | 00 | | 3 | 00/0C8F : 69 02 00 | adc #2 + 2482 | 2 game.s 272 | Code | 00 | | 2 | 00/0C92 : 85 80 | sta {$80} + 2483 | 2 game.s 273 | Code | 00 | | 2 | 00/0C94 : A5 82 | lda {$80}+2 + 2484 | 2 game.s 274 | Code | 00 | | 3 | 00/0C96 : 69 00 00 | adc #0 + 2485 | 2 game.s 275 | Code | 00 | | 2 | 00/0C99 : 85 82 | sta {$80}+2 + 2486 | 2 game.s 276 | Empty | 00 | | 0 | 00/0C9B | + 2487 | 2 game.s 277 | Comment | 00 | | 0 | 00/0C9B | *--- + 2488 | 2 game.s 278 | Empty | 00 | | 0 | 00/0C9B | + 2489 | 2 game.s 279 | Code | 00 | | 3 | 00/0C9B : A0 01 00 | ldy #1 ; tell to store string + 2490 | 2 game.s 280 | Code | 00 | | 3 | 00/0C9E : C0 01 00 | it2 cpy #1 ; save string pointer? + 2491 | 2 game.s 281 | Code | 00 | | 2 | 00/0CA1 : D0 1D | bne it3 ; nope + 2492 | 2 game.s 282 | Empty | 00 | | 0 | 00/0CA3 | + 2493 | 2 game.s 283 | Code | 00 | 2 | 3 | 00/0CA3 : AD 2D 1C | lda nbTEXTES ; yes, save the address of the string + 2494 | 2 game.s 284 | Code | 00 | | 1 | 00/0CA6 : 0A | asl + 2495 | 2 game.s 285 | Code | 00 | | 1 | 00/0CA7 : 0A | asl + 2496 | 2 game.s 286 | Code | 00 | | 1 | 00/0CA8 : AA | tax + 2497 | 2 game.s 287 | Code | 00 | | 2 | 00/0CA9 : A5 80 | lda {$80} + 2498 | 2 game.s 288 | Code | 00 | 2 | 3 | 00/0CAB : 9D 31 1C | sta tblTEXTES,x + 2499 | 2 game.s 289 | Code | 00 | | 2 | 00/0CAE : A5 82 | lda {$80}+2 + 2500 | 2 game.s 290 | Code | 00 | 2 | 3 | 00/0CB0 : 9D 33 1C | sta tblTEXTES+2,x + 2501 | 2 game.s 291 | Code | 00 | | 1 | 00/0CB3 : 88 | dey ; string is saved + 2502 | 2 game.s 292 | Empty | 00 | | 0 | 00/0CB4 | + 2503 | 2 game.s 293 | Code | 00 | 2 | 3 | 00/0CB4 : EE 2D 1C | inc nbTEXTES ; increment the number of strings + 2504 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CB7 : AD 2D 1C | lda nbTEXTES ; into our limit + 2505 | 2 game.s 295 | Code | 00 | | 3 | 00/0CBA : C9 A0 00 | cmp #{160} + 2506 | 2 game.s 296 | Code | 00 | | 2 | 00/0CBD : 90 01 | bcc it3 + 2507 | 2 game.s 297 | Code | 00 | | 1 | 00/0CBF : 60 | rts + 2508 | 2 game.s 298 | Empty | 00 | | 0 | 00/0CC0 | + 2509 | 2 game.s 299 | Code | 00 | | 2 | 00/0CC0 : A7 80 | it3 lda [{$80}] ; is it the end of a string? + 2510 | 2 game.s 300 | Code | 00 | | 3 | 00/0CC2 : 29 FF 00 | and #$ff + 2511 | 2 game.s 301 | Code | 00 | | 2 | 00/0CC5 : D0 01 | bne it4 ; nope + 2512 | 2 game.s 302 | Code | 00 | | 1 | 00/0CC7 : C8 | iny ; yes, tell to store string + 2513 | 2 game.s 303 | Empty | 00 | | 0 | 00/0CC8 | + 2514 | 2 game.s 304 | Code | 00 | | 2 | 00/0CC8 : E6 80 | it4 inc {$80} + 2515 | 2 game.s 305 | Code | 00 | | 2 | 00/0CCA : D0 02 | bne it5 + 2516 | 2 game.s 306 | Code | 00 | | 2 | 00/0CCC : E6 82 | inc {$80}+2 + 2517 | 2 game.s 307 | Empty | 00 | | 0 | 00/0CCE | + 2518 | 2 game.s 308 | Code | 00 | | 2 | 00/0CCE : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? + 2519 | 2 game.s 309 | Code | 00 | | 2 | 00/0CD0 : C5 86 | cmp {{$80}+4}+2 + 2520 | 2 game.s 310 | Code | 00 | | 2 | 00/0CD2 : 90 CA | bcc it2 + 2521 | 2 game.s 311 | Code | 00 | | 2 | 00/0CD4 : A5 80 | lda {$80} + 2522 | 2 game.s 312 | Code | 00 | | 2 | 00/0CD6 : C5 84 | cmp {{$80}+4} + 2523 | 2 game.s 313 | Code | 00 | | 2 | 00/0CD8 : 90 C4 | bcc it2 + 2524 | 2 game.s 314 | Code | 00 | | 1 | 00/0CDA : 60 | rts ; we are done! + 2525 | 2 game.s 315 | Empty | 00 | | 0 | 00/0CDB | + 2526 | 2 game.s 316 | Comment | 00 | | 0 | 00/0CDB | *----------------------- + 2527 | 2 game.s 317 | Comment | 00 | | 0 | 00/0CDB | * get_textes(textes%) + 2528 | 2 game.s 318 | Comment | 00 | | 0 | 00/0CDB | *----------------------- + 2529 | 2 game.s 319 | Empty | 00 | | 0 | 00/0CDB | + 2530 | 2 game.s 320 | Code | 00 | | 3 | 00/0CDB : C9 00 00 | get_textes cmp #0 + 2531 | 2 game.s 321 | Code | 00 | | 2 | 00/0CDE : F0 07 | beq get_textes1 + 2532 | 2 game.s 322 | Code | 00 | 2 | 3 | 00/0CE0 : CD 2D 1C | cmp nbTEXTES + 2533 | 2 game.s 323 | Code | 00 | | 2 | 00/0CE3 : 90 04 | bcc get_textes2 + 2534 | 2 game.s 324 | Code | 00 | | 2 | 00/0CE5 : F0 02 | beq get_textes2 + 2535 | 2 game.s 325 | Code | 00 | | 1 | 00/0CE7 : 38 | get_textes1 sec + 2536 | 2 game.s 326 | Code | 00 | | 1 | 00/0CE8 : 60 | rts + 2537 | 2 game.s 327 | Empty | 00 | | 0 | 00/0CE9 | + 2538 | 2 game.s 328 | Code | 00 | | 1 | 00/0CE9 : 3A | get_textes2 dec + 2539 | 2 game.s 329 | Code | 00 | | 1 | 00/0CEA : 0A | asl + 2540 | 2 game.s 330 | Code | 00 | | 1 | 00/0CEB : 0A | asl + 2541 | 2 game.s 331 | Code | 00 | | 1 | 00/0CEC : AA | tax + 2542 | 2 game.s 332 | Code | 00 | 2 | 3 | 00/0CED : BD 31 1C | lda tblTEXTES,x + 2543 | 2 game.s 333 | Code | 00 | | 2 | 00/0CF0 : 85 94 | sta {{$90}+4} + 2544 | 2 game.s 334 | Code | 00 | 2 | 3 | 00/0CF2 : BD 33 1C | lda tblTEXTES+2,x + 2545 | 2 game.s 335 | Code | 00 | | 2 | 00/0CF5 : 85 96 | sta {{$90}+4}+2 + 2546 | 2 game.s 336 | Code | 00 | | 1 | 00/0CF7 : 18 | clc + 2547 | 2 game.s 337 | Code | 00 | | 1 | 00/0CF8 : 60 | rts + 2548 | 2 game.s 338 | Empty | 00 | | 0 | 00/0CF9 | + 2549 | 2 game.s 339 | Comment | 00 | | 0 | 00/0CF9 | *----------------------- + 2550 | 2 game.s 340 | Comment | 00 | | 0 | 00/0CF9 | * LE JEU + 2551 | 2 game.s 341 | Comment | 00 | | 0 | 00/0CF9 | *----------------------- + 2552 | 2 game.s 342 | Empty | 00 | | 0 | 00/0CF9 | + 2553 | 2 game.s 343 | Comment | 00 | | 0 | 00/0CF9 | *----------------------- + 2554 | 2 game.s 344 | Comment | 00 | | 0 | 00/0CF9 | * GENERIQUE - OK + 2555 | 2 game.s 345 | Comment | 00 | | 0 | 00/0CF9 | *----------------------- + 2556 | 2 game.s 346 | Comment | 00 | | 0 | 00/0CF9 | * generique + 2557 | 2 game.s 347 | Empty | 00 | | 0 | 00/0CF9 | + 2558 | 2 game.s 348 | Code | 00 | 2 | 3 | 00/0CF9 : 20 12 02 | generique jsr switch_640 + 2559 | 2 game.s 349 | Code | 00 | 2 | 3 | 00/0CFC : 20 9E 0E | jsr tag + 2560 | 2 game.s 350 | Empty | 00 | | 0 | 00/0CFF | + 2561 | 2 game.s 351 | Macro | 00 | | 0 | 00/0CFF | PushWord #0 + 2563 | 2 game.s 351 | Code | 00 | | 3 | 00/0CFF : F4 00 00 | PEA #0 + 2566 | 2 game.s 352 | Macro | 00 | | 0 | 00/0D02 | _GetForeColor + 2568 | 2 game.s 352 | Code | 00 | | 3 | 00/0D02 : A2 04 A1 | LDX #$A104 ; load tool call # + 2569 | 2 game.s 352 | Code | 00 | | 4 | 00/0D05 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2570 | 2 game.s 353 | Macro | 00 | | 0 | 00/0D09 | PushWord #0 + 2572 | 2 game.s 353 | Code | 00 | | 3 | 00/0D09 : F4 00 00 | PEA #0 + 2575 | 2 game.s 354 | Macro | 00 | | 0 | 00/0D0C | _GetBackColor + 2577 | 2 game.s 354 | Code | 00 | | 3 | 00/0D0C : A2 04 A3 | LDX #$A304 ; load tool call # + 2578 | 2 game.s 354 | Code | 00 | | 4 | 00/0D0F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2579 | 2 game.s 355 | Empty | 00 | | 0 | 00/0D13 | + 2580 | 2 game.s 356 | Macro | 00 | | 0 | 00/0D13 | PushWord #15 + 2582 | 2 game.s 356 | Code | 00 | | 3 | 00/0D13 : F4 0F 00 | PEA #15 + 2585 | 2 game.s 357 | Macro | 00 | | 0 | 00/0D16 | _SetForeColor + 2587 | 2 game.s 357 | Code | 00 | | 3 | 00/0D16 : A2 04 A0 | LDX #$A004 ; load tool call # + 2588 | 2 game.s 357 | Code | 00 | | 4 | 00/0D19 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2589 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D1D | PushWord #0 + 2591 | 2 game.s 358 | Code | 00 | | 3 | 00/0D1D : F4 00 00 | PEA #0 + 2594 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D20 | _SetBackColor + 2596 | 2 game.s 359 | Code | 00 | | 3 | 00/0D20 : A2 04 A2 | LDX #$A204 ; load tool call # + 2597 | 2 game.s 359 | Code | 00 | | 4 | 00/0D23 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2598 | 2 game.s 360 | Empty | 00 | | 0 | 00/0D27 | + 2599 | 2 game.s 361 | Macro | 00 | | 0 | 00/0D27 | @cprint #gen_str1;8 + 2600 | 2 game.s 361 | Code | 00 | 2 | 3 | 00/0D27 : A9 83 0D | lda ##gen_str1 + 2601 | 2 game.s 361 | Code | 00 | | 3 | 00/0D2A : A0 08 00 | ldy #8 + 2602 | 2 game.s 361 | Code | 00 | 2 | 3 | 00/0D2D : 20 FA 16 | jsr cprint + 2603 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D30 | @cprint #gen_str2;9 + 2604 | 2 game.s 362 | Code | 00 | 2 | 3 | 00/0D30 : A9 A2 0D | lda ##gen_str2 + 2605 | 2 game.s 362 | Code | 00 | | 3 | 00/0D33 : A0 09 00 | ldy #9 + 2606 | 2 game.s 362 | Code | 00 | 2 | 3 | 00/0D36 : 20 FA 16 | jsr cprint + 2607 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D39 | @cprint #gen_str3;10 + 2608 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0D39 : A9 A4 0D | lda ##gen_str3 + 2609 | 2 game.s 363 | Code | 00 | | 3 | 00/0D3C : A0 0A 00 | ldy #10 + 2610 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0D3F : 20 FA 16 | jsr cprint + 2611 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D42 | @cprint #gen_str4;12 + 2612 | 2 game.s 364 | Code | 00 | 2 | 3 | 00/0D42 : A9 D4 0D | lda ##gen_str4 + 2613 | 2 game.s 364 | Code | 00 | | 3 | 00/0D45 : A0 0C 00 | ldy #12 + 2614 | 2 game.s 364 | Code | 00 | 2 | 3 | 00/0D48 : 20 FA 16 | jsr cprint + 2615 | 2 game.s 365 | Empty | 00 | | 0 | 00/0D4B | + 2616 | 2 game.s 366 | Macro | 00 | | 0 | 00/0D4B | @cprint #gen_str7;14 ; Apple IIgs + 2617 | 2 game.s 366 | Code | 00 | 2 | 3 | 00/0D4B : A9 4F 0E | lda ##gen_str7 + 2618 | 2 game.s 366 | Code | 00 | | 3 | 00/0D4E : A0 0E 00 | ldy #14 + 2619 | 2 game.s 366 | Code | 00 | 2 | 3 | 00/0D51 : 20 FA 16 | jsr cprint + 2620 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D54 | @cprint #gen_str8;15 ; version by nous :-) + 2621 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D54 : A9 7D 0E | lda ##gen_str8 + 2622 | 2 game.s 367 | Code | 00 | | 3 | 00/0D57 : A0 0F 00 | ldy #15 + 2623 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D5A : 20 FA 16 | jsr cprint + 2624 | 2 game.s 368 | Empty | 00 | | 0 | 00/0D5D | + 2625 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D5D | @cprint #gen_str5;17 + 2626 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D5D : A9 05 0E | lda ##gen_str5 + 2627 | 2 game.s 369 | Code | 00 | | 3 | 00/0D60 : A0 11 00 | ldy #17 + 2628 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D63 : 20 FA 16 | jsr cprint + 2629 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D66 | @cprint #gen_str6;18 + 2630 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D66 : A9 22 0E | lda ##gen_str6 + 2631 | 2 game.s 370 | Code | 00 | | 3 | 00/0D69 : A0 12 00 | ldy #18 + 2632 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D6C : 20 FA 16 | jsr cprint + 2633 | 2 game.s 371 | Empty | 00 | | 0 | 00/0D6F | + 2634 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D6F : 20 A4 04 | jsr waitEVENT + 2635 | 2 game.s 373 | Empty | 00 | | 0 | 00/0D72 | + 2636 | 2 game.s 374 | Macro | 00 | | 0 | 00/0D72 | _SetBackColor + 2638 | 2 game.s 374 | Code | 00 | | 3 | 00/0D72 : A2 04 A2 | LDX #$A204 ; load tool call # + 2639 | 2 game.s 374 | Code | 00 | | 4 | 00/0D75 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2640 | 2 game.s 375 | Macro | 00 | | 0 | 00/0D79 | _SetForeColor + 2642 | 2 game.s 375 | Code | 00 | | 3 | 00/0D79 : A2 04 A0 | LDX #$A004 ; load tool call # + 2643 | 2 game.s 375 | Code | 00 | | 4 | 00/0D7C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2644 | 2 game.s 376 | Empty | 00 | | 0 | 00/0D80 | + 2645 | 2 game.s 377 | Code | 00 | 2 | 3 | 00/0D80 : 4C 6E 05 | jmp fadeOUT + 2646 | 2 game.s 378 | Empty | 00 | | 0 | 00/0D83 | + 2647 | 2 game.s 379 | Comment | 00 | | 0 | 00/0D83 | *----------- + 2648 | 2 game.s 380 | Empty | 00 | | 0 | 00/0D83 | + 2649 | 2 game.s 381 | Data | 00 | | 31 | 00/0D83 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 | | | | | | 6F 67 69 63 | | | | | | | 69 65 6C 20 | | | | | | | 64 65 20 46 | @@ -2110,8 +2118,8 @@ | | | | | | 6F 69 73 20 | | | | | | | 43 6F 75 6C | | | | | | | 6F 6E 00 | - 2626 | 2 game.s 382 | Data | 00 | | 2 | 00/0D95 : 26 00 | gen_str2 asc '&'00 - 2627 | 2 game.s 383 | Data | 00 | | 48 | 00/0D97 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 + 2650 | 2 game.s 382 | Data | 00 | | 2 | 00/0DA2 : 26 00 | gen_str2 asc '&'00 + 2651 | 2 game.s 383 | Data | 00 | | 48 | 00/0DA4 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 | | | | | | 69 65 20 53 | | | | | | | 61 72 72 61 | | | | | | | 74 2C 20 46 | @@ -2123,7 +2131,7 @@ | | | | | | 72 65 6E 74 | | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 00 | - 2628 | 2 game.s 384 | Data | 00 | | 49 | 00/0DC7 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 + 2652 | 2 game.s 384 | Data | 00 | | 49 | 00/0DD4 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 | | | | | | 72 61 6D 6D | | | | | | | 61 74 69 6F | | | | | | | 6E 20 3A 20 | @@ -2136,7 +2144,7 @@ | | | | | | 6B 20 45 63 | | | | | | | 71 69 65 72 | | | | | | | 00 | - 2629 | 2 game.s 385 | Data | 00 | | 29 | 00/0DF8 : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 + 2653 | 2 game.s 385 | Data | 00 | | 29 | 00/0E05 : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 | | | | | | 6C 6F 67 69 | | | | | | | 63 69 65 6C | | | | | | | 73 20 64 27 | @@ -2144,7 +2152,7 @@ | | | | | | 61 63 65 20 | | | | | | | 31 39 39 32 | | | | | | | 00 | - 2630 | 2 game.s 386 | Data | 00 | | 45 | 00/0E15 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 + 2654 | 2 game.s 386 | Data | 00 | | 45 | 00/0E22 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 | | | | | | 6F 64 75 63 | | | | | | | 74 69 6F 6E | | | | | | | 2C 20 6C 6F | @@ -2156,7 +2164,7 @@ | | | | | | 74 65 72 64 | | | | | | | 69 74 65 73 | | | | | | | 00 | - 2631 | 2 game.s 387 | Data | 00 | | 46 | 00/0E42 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 + 2655 | 2 game.s 387 | Data | 00 | | 46 | 00/0E4F : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 | | | | | | 69 6F 6E 20 | | | | | | | 41 70 70 6C | | | | | | | 65 20 49 49 | @@ -2168,7 +2176,7 @@ | | | | | | 20 53 6F 66 | | | | | | | 74 77 61 72 | | | | | | | 65 00 | - 2632 | 2 game.s 388 | Data | 00 | | 33 | 00/0E70 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 + 2656 | 2 game.s 388 | Data | 00 | | 33 | 00/0E7D : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 | | | | | | 69 6E 65 20 | | | | | | | 56 69 67 6E | | | | | | | 61 75 20 26 | @@ -2177,72 +2185,72 @@ | | | | | | 20 5A 61 72 | | | | | | | 64 69 6E 69 | | | | | | | 00 | - 2633 | 2 game.s 389 | Empty | 00 | | 0 | 00/0E91 | - 2634 | 2 game.s 390 | Comment | 00 | | 0 | 00/0E91 | *----------------------- - 2635 | 2 game.s 391 | Comment | 00 | | 0 | 00/0E91 | * TAG - OK - 2636 | 2 game.s 392 | Comment | 00 | | 0 | 00/0E91 | *----------------------- - 2637 | 2 game.s 393 | Comment | 00 | | 0 | 00/0E91 | * tag - 2638 | 2 game.s 394 | Empty | 00 | | 0 | 00/0E91 | - 2639 | 2 game.s 395 | Empty | 00 | | 0 | 00/0E91 | tag - 2640 | 2 game.s 396 | Macro | 00 | | 0 | 00/0E91 | PushLong #old_pattern - 2644 | 2 game.s 396 | Code | 00 | 1 >>16 | 3 | 00/0E91 : F4 00 00 | PEA #^#old_pattern - 2651 | 2 game.s 396 | Code | 00 | 2 | 3 | 00/0E94 : F4 F9 0E | PEA #old_pattern - 2654 | 2 game.s 397 | Macro | 00 | | 0 | 00/0E97 | _GetPenPat - 2656 | 2 game.s 397 | Code | 00 | | 3 | 00/0E97 : A2 04 31 | LDX #$3104 ; load tool call # - 2657 | 2 game.s 397 | Code | 00 | | 4 | 00/0E9A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2658 | 2 game.s 398 | Empty | 00 | | 0 | 00/0E9E | - 2659 | 2 game.s 399 | Macro | 00 | | 0 | 00/0E9E | PushLong #the_pattern ; blue pattern - 2663 | 2 game.s 399 | Code | 00 | 1 >>16 | 3 | 00/0E9E : F4 00 00 | PEA #^#the_pattern - 2670 | 2 game.s 399 | Code | 00 | 2 | 3 | 00/0EA1 : F4 19 0F | PEA #the_pattern - 2673 | 2 game.s 400 | Macro | 00 | | 0 | 00/0EA4 | _SetPenPat - 2675 | 2 game.s 400 | Code | 00 | | 3 | 00/0EA4 : A2 04 30 | LDX #$3004 ; load tool call # - 2676 | 2 game.s 400 | Code | 00 | | 4 | 00/0EA7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2677 | 2 game.s 401 | Empty | 00 | | 0 | 00/0EAB | - 2678 | 2 game.s 402 | Code | 00 | | 3 | 00/0EAB : A2 00 00 | ldx #0 - 2679 | 2 game.s 403 | Code | 00 | | 1 | 00/0EAE : DA | ozunid_10 phx - 2680 | 2 game.s 404 | Code | 00 | 2 | 3 | 00/0EAF : BD 22 A1 | lda tag_points,x - 2681 | 2 game.s 405 | Code | 00 | | 3 | 00/0EB2 : C9 FF FF | cmp #$ffff - 2682 | 2 game.s 406 | Code | 00 | | 2 | 00/0EB5 : F0 33 | beq tag_end - 2683 | 2 game.s 407 | Empty | 00 | | 0 | 00/0EB7 | - 2684 | 2 game.s 408 | Code | 00 | | 3 | 00/0EB7 : 29 FF 00 | and #$ff ; keep X - 2685 | 2 game.s 409 | Code | 00 | | 1 | 00/0EBA : 18 | clc - 2686 | 2 game.s 410 | Code | 00 | | 3 | 00/0EBB : 69 C2 00 | adc #194 ; 40 center it - 2687 | 2 game.s 411 | Code | 00 | 2 | 3 | 00/0EBE : 8D 3B 0F | sta tag_rect+2 - 2688 | 2 game.s 412 | Code | 00 | | 1 | 00/0EC1 : 18 | clc - 2689 | 2 game.s 413 | Code | 00 | | 3 | 00/0EC2 : 69 04 00 | adc #4 - 2690 | 2 game.s 414 | Code | 00 | 2 | 3 | 00/0EC5 : 8D 3F 0F | sta tag_rect+6 - 2691 | 2 game.s 415 | Empty | 00 | | 0 | 00/0EC8 | - 2692 | 2 game.s 416 | Code | 00 | 2 | 3 | 00/0EC8 : BD 23 A1 | lda tag_points+1,x - 2693 | 2 game.s 417 | Code | 00 | | 3 | 00/0ECB : 29 FF 00 | and #$ff ; keep Y - 2694 | 2 game.s 418 | Code | 00 | 2 | 3 | 00/0ECE : 8D 39 0F | sta tag_rect - 2695 | 2 game.s 419 | Code | 00 | | 1 | 00/0ED1 : 18 | clc - 2696 | 2 game.s 420 | Code | 00 | | 3 | 00/0ED2 : 69 04 00 | adc #4 - 2697 | 2 game.s 421 | Code | 00 | 2 | 3 | 00/0ED5 : 8D 3D 0F | sta tag_rect+4 - 2698 | 2 game.s 422 | Empty | 00 | | 0 | 00/0ED8 | - 2699 | 2 game.s 423 | Macro | 00 | | 0 | 00/0ED8 | PushLong #tag_rect - 2703 | 2 game.s 423 | Code | 00 | 1 >>16 | 3 | 00/0ED8 : F4 00 00 | PEA #^#tag_rect - 2710 | 2 game.s 423 | Code | 00 | 2 | 3 | 00/0EDB : F4 39 0F | PEA #tag_rect - 2713 | 2 game.s 424 | Macro | 00 | | 0 | 00/0EDE | _PaintOval - 2715 | 2 game.s 424 | Code | 00 | | 3 | 00/0EDE : A2 04 59 | LDX #$5904 ; load tool call # - 2716 | 2 game.s 424 | Code | 00 | | 4 | 00/0EE1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2717 | 2 game.s 425 | Empty | 00 | | 0 | 00/0EE5 | - 2718 | 2 game.s 426 | Code | 00 | | 1 | 00/0EE5 : FA | tag_hop plx - 2719 | 2 game.s 427 | Code | 00 | | 1 | 00/0EE6 : E8 | inx - 2720 | 2 game.s 428 | Code | 00 | | 1 | 00/0EE7 : E8 | inx - 2721 | 2 game.s 429 | Code | 00 | | 2 | 00/0EE8 : 80 C4 | bra ozunid_10 - 2722 | 2 game.s 430 | Code | 00 | | 1 | 00/0EEA : FA | tag_end plx - 2723 | 2 game.s 431 | Empty | 00 | | 0 | 00/0EEB | - 2724 | 2 game.s 432 | Macro | 00 | | 0 | 00/0EEB | PushLong #old_pattern - 2728 | 2 game.s 432 | Code | 00 | 1 >>16 | 3 | 00/0EEB : F4 00 00 | PEA #^#old_pattern - 2735 | 2 game.s 432 | Code | 00 | 2 | 3 | 00/0EEE : F4 F9 0E | PEA #old_pattern - 2738 | 2 game.s 433 | Macro | 00 | | 0 | 00/0EF1 | _SetPenPat - 2740 | 2 game.s 433 | Code | 00 | | 3 | 00/0EF1 : A2 04 30 | LDX #$3004 ; load tool call # - 2741 | 2 game.s 433 | Code | 00 | | 4 | 00/0EF4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2742 | 2 game.s 434 | Code | 00 | | 1 | 00/0EF8 : 60 | rts - 2743 | 2 game.s 435 | Empty | 00 | | 0 | 00/0EF9 | - 2744 | 2 game.s 436 | Comment | 00 | | 0 | 00/0EF9 | *----------- - 2745 | 2 game.s 437 | Empty | 00 | | 0 | 00/0EF9 | - 2746 | 2 game.s 438 | Data | 00 | | 32 | 00/0EF9 : 00 00 00 00 | old_pattern ds 32 + 2657 | 2 game.s 389 | Empty | 00 | | 0 | 00/0E9E | + 2658 | 2 game.s 390 | Comment | 00 | | 0 | 00/0E9E | *----------------------- + 2659 | 2 game.s 391 | Comment | 00 | | 0 | 00/0E9E | * TAG - OK + 2660 | 2 game.s 392 | Comment | 00 | | 0 | 00/0E9E | *----------------------- + 2661 | 2 game.s 393 | Comment | 00 | | 0 | 00/0E9E | * tag + 2662 | 2 game.s 394 | Empty | 00 | | 0 | 00/0E9E | + 2663 | 2 game.s 395 | Empty | 00 | | 0 | 00/0E9E | tag + 2664 | 2 game.s 396 | Macro | 00 | | 0 | 00/0E9E | PushLong #old_pattern + 2668 | 2 game.s 396 | Code | 00 | 1 >>16 | 3 | 00/0E9E : F4 00 00 | PEA #^#old_pattern + 2675 | 2 game.s 396 | Code | 00 | 2 | 3 | 00/0EA1 : F4 06 0F | PEA #old_pattern + 2678 | 2 game.s 397 | Macro | 00 | | 0 | 00/0EA4 | _GetPenPat + 2680 | 2 game.s 397 | Code | 00 | | 3 | 00/0EA4 : A2 04 31 | LDX #$3104 ; load tool call # + 2681 | 2 game.s 397 | Code | 00 | | 4 | 00/0EA7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2682 | 2 game.s 398 | Empty | 00 | | 0 | 00/0EAB | + 2683 | 2 game.s 399 | Macro | 00 | | 0 | 00/0EAB | PushLong #the_pattern ; blue pattern + 2687 | 2 game.s 399 | Code | 00 | 1 >>16 | 3 | 00/0EAB : F4 00 00 | PEA #^#the_pattern + 2694 | 2 game.s 399 | Code | 00 | 2 | 3 | 00/0EAE : F4 26 0F | PEA #the_pattern + 2697 | 2 game.s 400 | Macro | 00 | | 0 | 00/0EB1 | _SetPenPat + 2699 | 2 game.s 400 | Code | 00 | | 3 | 00/0EB1 : A2 04 30 | LDX #$3004 ; load tool call # + 2700 | 2 game.s 400 | Code | 00 | | 4 | 00/0EB4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2701 | 2 game.s 401 | Empty | 00 | | 0 | 00/0EB8 | + 2702 | 2 game.s 402 | Code | 00 | | 3 | 00/0EB8 : A2 00 00 | ldx #0 + 2703 | 2 game.s 403 | Code | 00 | | 1 | 00/0EBB : DA | ozunid_10 phx + 2704 | 2 game.s 404 | Code | 00 | 2 | 3 | 00/0EBC : BD 2F A1 | lda tag_points,x + 2705 | 2 game.s 405 | Code | 00 | | 3 | 00/0EBF : C9 FF FF | cmp #$ffff + 2706 | 2 game.s 406 | Code | 00 | | 2 | 00/0EC2 : F0 33 | beq tag_end + 2707 | 2 game.s 407 | Empty | 00 | | 0 | 00/0EC4 | + 2708 | 2 game.s 408 | Code | 00 | | 3 | 00/0EC4 : 29 FF 00 | and #$ff ; keep X + 2709 | 2 game.s 409 | Code | 00 | | 1 | 00/0EC7 : 18 | clc + 2710 | 2 game.s 410 | Code | 00 | | 3 | 00/0EC8 : 69 C2 00 | adc #194 ; 40 center it + 2711 | 2 game.s 411 | Code | 00 | 2 | 3 | 00/0ECB : 8D 48 0F | sta tag_rect+2 + 2712 | 2 game.s 412 | Code | 00 | | 1 | 00/0ECE : 18 | clc + 2713 | 2 game.s 413 | Code | 00 | | 3 | 00/0ECF : 69 04 00 | adc #4 + 2714 | 2 game.s 414 | Code | 00 | 2 | 3 | 00/0ED2 : 8D 4C 0F | sta tag_rect+6 + 2715 | 2 game.s 415 | Empty | 00 | | 0 | 00/0ED5 | + 2716 | 2 game.s 416 | Code | 00 | 2 | 3 | 00/0ED5 : BD 30 A1 | lda tag_points+1,x + 2717 | 2 game.s 417 | Code | 00 | | 3 | 00/0ED8 : 29 FF 00 | and #$ff ; keep Y + 2718 | 2 game.s 418 | Code | 00 | 2 | 3 | 00/0EDB : 8D 46 0F | sta tag_rect + 2719 | 2 game.s 419 | Code | 00 | | 1 | 00/0EDE : 18 | clc + 2720 | 2 game.s 420 | Code | 00 | | 3 | 00/0EDF : 69 04 00 | adc #4 + 2721 | 2 game.s 421 | Code | 00 | 2 | 3 | 00/0EE2 : 8D 4A 0F | sta tag_rect+4 + 2722 | 2 game.s 422 | Empty | 00 | | 0 | 00/0EE5 | + 2723 | 2 game.s 423 | Macro | 00 | | 0 | 00/0EE5 | PushLong #tag_rect + 2727 | 2 game.s 423 | Code | 00 | 1 >>16 | 3 | 00/0EE5 : F4 00 00 | PEA #^#tag_rect + 2734 | 2 game.s 423 | Code | 00 | 2 | 3 | 00/0EE8 : F4 46 0F | PEA #tag_rect + 2737 | 2 game.s 424 | Macro | 00 | | 0 | 00/0EEB | _PaintOval + 2739 | 2 game.s 424 | Code | 00 | | 3 | 00/0EEB : A2 04 59 | LDX #$5904 ; load tool call # + 2740 | 2 game.s 424 | Code | 00 | | 4 | 00/0EEE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2741 | 2 game.s 425 | Empty | 00 | | 0 | 00/0EF2 | + 2742 | 2 game.s 426 | Code | 00 | | 1 | 00/0EF2 : FA | tag_hop plx + 2743 | 2 game.s 427 | Code | 00 | | 1 | 00/0EF3 : E8 | inx + 2744 | 2 game.s 428 | Code | 00 | | 1 | 00/0EF4 : E8 | inx + 2745 | 2 game.s 429 | Code | 00 | | 2 | 00/0EF5 : 80 C4 | bra ozunid_10 + 2746 | 2 game.s 430 | Code | 00 | | 1 | 00/0EF7 : FA | tag_end plx + 2747 | 2 game.s 431 | Empty | 00 | | 0 | 00/0EF8 | + 2748 | 2 game.s 432 | Macro | 00 | | 0 | 00/0EF8 | PushLong #old_pattern + 2752 | 2 game.s 432 | Code | 00 | 1 >>16 | 3 | 00/0EF8 : F4 00 00 | PEA #^#old_pattern + 2759 | 2 game.s 432 | Code | 00 | 2 | 3 | 00/0EFB : F4 06 0F | PEA #old_pattern + 2762 | 2 game.s 433 | Macro | 00 | | 0 | 00/0EFE | _SetPenPat + 2764 | 2 game.s 433 | Code | 00 | | 3 | 00/0EFE : A2 04 30 | LDX #$3004 ; load tool call # + 2765 | 2 game.s 433 | Code | 00 | | 4 | 00/0F01 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2766 | 2 game.s 434 | Code | 00 | | 1 | 00/0F05 : 60 | rts + 2767 | 2 game.s 435 | Empty | 00 | | 0 | 00/0F06 | + 2768 | 2 game.s 436 | Comment | 00 | | 0 | 00/0F06 | *----------- + 2769 | 2 game.s 437 | Empty | 00 | | 0 | 00/0F06 | + 2770 | 2 game.s 438 | Data | 00 | | 32 | 00/0F06 : 00 00 00 00 | old_pattern ds 32 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2250,7 +2258,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 2747 | 2 game.s 439 | Data | 00 | | 32 | 00/0F19 : DD DD DD DD | the_pattern ds 32,$dd + 2771 | 2 game.s 439 | Data | 00 | | 32 | 00/0F26 : DD DD DD DD | the_pattern ds 32,$dd | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | @@ -2258,177 +2266,177 @@ | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | - 2748 | 2 game.s 440 | Empty | 00 | | 0 | 00/0F39 | - 2749 | 2 game.s 441 | Comment | 00 | | 0 | 00/0F39 | *----------- - 2750 | 2 game.s 442 | Empty | 00 | | 0 | 00/0F39 | - 2751 | 2 game.s 443 | Data | 00 | | 2 | 00/0F39 : 00 00 | tag_rect ds 2 ; y0 - 2752 | 2 game.s 444 | Data | 00 | | 2 | 00/0F3B : 00 00 | ds 2 ; x0 - 2753 | 2 game.s 445 | Data | 00 | | 2 | 00/0F3D : 00 00 | ds 2 ; y1 - 2754 | 2 game.s 446 | Data | 00 | | 2 | 00/0F3F : 00 00 | ds 2 ; x1 - 2755 | 2 game.s 447 | Empty | 00 | | 0 | 00/0F41 | - 2756 | 2 game.s 448 | Comment | 00 | | 0 | 00/0F41 | *----------------------- - 2757 | 2 game.s 449 | Comment | 00 | | 0 | 00/0F41 | * CHOIX_AVENTURE - OK - 2758 | 2 game.s 450 | Comment | 00 | | 0 | 00/0F41 | *----------------------- - 2759 | 2 game.s 451 | Comment | 00 | | 0 | 00/0F41 | * choix_aventure - 2760 | 2 game.s 452 | Empty | 00 | | 0 | 00/0F41 | - 2761 | 2 game.s 453 | Empty | 00 | | 0 | 00/0F41 | choix_aventure - 2762 | 2 game.s 454 | Code | 00 | 2 | 3 | 00/0F41 : 20 FD 01 | jsr switch_320 - 2763 | 2 game.s 455 | Empty | 00 | | 0 | 00/0F44 | - 2764 | 2 game.s 456 | Code | 00 | 2 | 3 | 00/0F44 : A9 CA 09 | lda #pMENU - 2765 | 2 game.s 457 | Code | 00 | 2 | 3 | 00/0F47 : AE E3 06 | ldx ptrUNPACK+2 - 2766 | 2 game.s 458 | Code | 00 | 2 | 3 | 00/0F4A : AC E1 06 | ldy ptrUNPACK - 2767 | 2 game.s 459 | Code | 00 | 2 | 3 | 00/0F4D : 20 D3 08 | jsr loadFILE - 2768 | 2 game.s 460 | Code | 00 | | 2 | 00/0F50 : 90 24 | bcc ca_ok - 2769 | 2 game.s 461 | Empty | 00 | | 0 | 00/0F52 | - 2770 | 2 game.s 462 | Code | 00 | | 1 | 00/0F52 : 48 | pha - 2771 | 2 game.s 463 | Macro | 00 | | 0 | 00/0F53 | PushLong #filSTR1 - 2775 | 2 game.s 463 | Code | 00 | 1 >>16 | 3 | 00/0F53 : F4 00 00 | PEA #^#filSTR1 - 2782 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0F56 : F4 7E 07 | PEA #filSTR1 - 2785 | 2 game.s 464 | Macro | 00 | | 0 | 00/0F59 | PushLong #errSTR2 - 2789 | 2 game.s 464 | Code | 00 | 1 >>16 | 3 | 00/0F59 : F4 00 00 | PEA #^#errSTR2 - 2796 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0F5C : F4 94 07 | PEA #errSTR2 - 2799 | 2 game.s 465 | Macro | 00 | | 0 | 00/0F5F | PushLong #errSTR1 - 2803 | 2 game.s 465 | Code | 00 | 1 >>16 | 3 | 00/0F5F : F4 00 00 | PEA #^#errSTR1 - 2810 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0F62 : F4 8F 07 | PEA #errSTR1 - 2813 | 2 game.s 466 | Macro | 00 | | 0 | 00/0F65 | PushLong #errSTR2 - 2817 | 2 game.s 466 | Code | 00 | 1 >>16 | 3 | 00/0F65 : F4 00 00 | PEA #^#errSTR2 - 2824 | 2 game.s 466 | Code | 00 | 2 | 3 | 00/0F68 : F4 94 07 | PEA #errSTR2 - 2827 | 2 game.s 467 | Macro | 00 | | 0 | 00/0F6B | _TLTextMountVolume - 2829 | 2 game.s 467 | Code | 00 | | 3 | 00/0F6B : A2 01 12 | LDX #$1201 ; load tool call # - 2830 | 2 game.s 467 | Code | 00 | | 4 | 00/0F6E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2831 | 2 game.s 468 | Code | 00 | | 1 | 00/0F72 : 68 | pla - 2832 | 2 game.s 469 | Code | 00 | | 3 | 00/0F73 : 82 8F F4 | brl meQUIT - 2833 | 2 game.s 470 | Empty | 00 | | 0 | 00/0F76 | - 2834 | 2 game.s 471 | Code | 00 | | 1 | 00/0F76 : 98 | ca_ok tya - 2835 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0F77 : 20 B9 05 | jsr unpackLZ4 - 2836 | 2 game.s 473 | Empty | 00 | | 0 | 00/0F7A | - 2837 | 2 game.s 474 | Macro | 00 | | 0 | 00/0F7A | PushLong ptrIMAGE - 2845 | 2 game.s 474 | Code | 00 | 2 | 3 | 00/0F7A : AD D7 06 | LDA ptrIMAGE+2 - 2846 | 2 game.s 474 | Code | 00 | | 1 | 00/0F7D : 48 | PHA - 2854 | 2 game.s 474 | Code | 00 | 2 | 3 | 00/0F7E : AD D5 06 | LDA ptrIMAGE - 2855 | 2 game.s 474 | Code | 00 | | 1 | 00/0F81 : 48 | PHA - 2857 | 2 game.s 475 | Macro | 00 | | 0 | 00/0F82 | PushLong ptrMENU - 2865 | 2 game.s 475 | Code | 00 | 2 | 3 | 00/0F82 : AD DB 06 | LDA ptrMENU+2 - 2866 | 2 game.s 475 | Code | 00 | | 1 | 00/0F85 : 48 | PHA - 2874 | 2 game.s 475 | Code | 00 | 2 | 3 | 00/0F86 : AD D9 06 | LDA ptrMENU - 2875 | 2 game.s 475 | Code | 00 | | 1 | 00/0F89 : 48 | PHA - 2877 | 2 game.s 476 | Macro | 00 | | 0 | 00/0F8A | PushLong #32768 - 2881 | 2 game.s 476 | Code | 00 | | 3 | 00/0F8A : F4 00 00 | PEA #^#32768 - 2888 | 2 game.s 476 | Code | 00 | | 3 | 00/0F8D : F4 00 80 | PEA #32768 - 2891 | 2 game.s 477 | Macro | 00 | | 0 | 00/0F90 | _BlockMove - 2893 | 2 game.s 477 | Code | 00 | | 3 | 00/0F90 : A2 02 2B | LDX #$2B02 ; load tool call # - 2894 | 2 game.s 477 | Code | 00 | | 4 | 00/0F93 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2895 | 2 game.s 478 | Empty | 00 | | 0 | 00/0F97 | - 2896 | 2 game.s 479 | Code | 00 | 2 | 3 | 00/0F97 : AE DB 06 | ldx ptrMENU+2 - 2897 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F9A : AC D9 06 | ldy ptrMENU - 2898 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F9D : 20 B1 04 | jsr fadeIN - 2899 | 2 game.s 482 | Empty | 00 | | 0 | 00/0FA0 | - 2900 | 2 game.s 483 | Comment | 00 | | 0 | 00/0FA0 | *--- On restaure les patterns - 2901 | 2 game.s 484 | Empty | 00 | | 0 | 00/0FA0 | - 2902 | 2 game.s 485 | Macro | 00 | | 0 | 00/0FA0 | PushLong #old_pattern - 2906 | 2 game.s 485 | Code | 00 | 1 >>16 | 3 | 00/0FA0 : F4 00 00 | PEA #^#old_pattern - 2913 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/0FA3 : F4 F9 0E | PEA #old_pattern - 2916 | 2 game.s 486 | Macro | 00 | | 0 | 00/0FA6 | _GetBackPat - 2918 | 2 game.s 486 | Code | 00 | | 3 | 00/0FA6 : A2 04 35 | LDX #$3504 ; load tool call # - 2919 | 2 game.s 486 | Code | 00 | | 4 | 00/0FA9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2920 | 2 game.s 487 | Empty | 00 | | 0 | 00/0FAD | - 2921 | 2 game.s 488 | Macro | 00 | | 0 | 00/0FAD | PushLong #black_pattern ; black pattern - 2925 | 2 game.s 488 | Code | 00 | 1 >>16 | 3 | 00/0FAD : F4 00 00 | PEA #^#black_pattern - 2932 | 2 game.s 488 | Code | 00 | 2 | 3 | 00/0FB0 : F4 5B 10 | PEA #black_pattern - 2935 | 2 game.s 489 | Macro | 00 | | 0 | 00/0FB3 | _SetBackPat - 2937 | 2 game.s 489 | Code | 00 | | 3 | 00/0FB3 : A2 04 34 | LDX #$3404 ; load tool call # - 2938 | 2 game.s 489 | Code | 00 | | 4 | 00/0FB6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2939 | 2 game.s 490 | Empty | 00 | | 0 | 00/0FBA | - 2940 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/0FBA : 20 E9 0F | jsr ca_choice ; choix de l'aventure - 2941 | 2 game.s 492 | Code | 00 | 2 | 3 | 00/0FBD : 8D A6 1E | sta aventure ; numro de l'aventure - 2942 | 2 game.s 493 | Empty | 00 | | 0 | 00/0FC0 | - 2943 | 2 game.s 494 | Comment | 00 | | 0 | 00/0FC0 | *--- Prpare le prfixe GS/OS 7 pour les images - 2944 | 2 game.s 495 | Empty | 00 | | 0 | 00/0FC0 | - 2945 | 2 game.s 496 | Code | 10 | | 2 | 00/0FC0 : E2 20 | sep #$20 ; sauve - 2946 | 2 game.s 497 | Code | 10 | | 2 | 00/0FC2 : 09 30 | ora #'0' - 2947 | 2 game.s 498 | Code | 10 | 2 | 3 | 00/0FC4 : 8D 7F 0A | sta pathIMAGES+25 - 2948 | 2 game.s 499 | Code | 00 | | 2 | 00/0FC7 : C2 20 | rep #$20 - 2949 | 2 game.s 500 | Empty | 00 | | 0 | 00/0FC9 | - 2950 | 2 game.s 501 | Code | 00 | | 4 | 00/0FC9 : 22 A8 00 E1 | jsl {$e100a8} - 2951 | 2 game.s 502 | Data | 00 | | 2 | 00/0FCD : 09 20 | dw $2009 - 2952 | 2 game.s 503 | Data | 00 | 3 | 4 | 00/0FCF : 74 09 00 00 | adrl proSETPFX - 2953 | 2 game.s 504 | Empty | 00 | | 0 | 00/0FD3 | - 2954 | 2 game.s 505 | Comment | 00 | | 0 | 00/0FD3 | *--- - 2955 | 2 game.s 506 | Empty | 00 | | 0 | 00/0FD3 | - 2956 | 2 game.s 507 | Macro | 00 | | 0 | 00/0FD3 | PushLong #old_pattern - 2960 | 2 game.s 507 | Code | 00 | 1 >>16 | 3 | 00/0FD3 : F4 00 00 | PEA #^#old_pattern - 2967 | 2 game.s 507 | Code | 00 | 2 | 3 | 00/0FD6 : F4 F9 0E | PEA #old_pattern - 2970 | 2 game.s 508 | Macro | 00 | | 0 | 00/0FD9 | _GetBackPat - 2972 | 2 game.s 508 | Code | 00 | | 3 | 00/0FD9 : A2 04 35 | LDX #$3504 ; load tool call # - 2973 | 2 game.s 508 | Code | 00 | | 4 | 00/0FDC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2974 | 2 game.s 509 | Empty | 00 | | 0 | 00/0FE0 | - 2975 | 2 game.s 510 | Code | 00 | | 3 | 00/0FE0 : A9 02 00 | lda #2 - 2976 | 2 game.s 511 | Code | 00 | 2 | 3 | 00/0FE3 : 20 A9 06 | jsr nowWAIT - 2977 | 2 game.s 512 | Code | 00 | 2 | 3 | 00/0FE6 : 4C 61 05 | jmp fadeOUT - 2978 | 2 game.s 513 | Empty | 00 | | 0 | 00/0FE9 | - 2979 | 2 game.s 514 | Comment | 00 | | 0 | 00/0FE9 | *----------- Wait for a click - 2980 | 2 game.s 515 | Empty | 00 | | 0 | 00/0FE9 | - 2981 | 2 game.s 516 | Code | 00 | 2 | 3 | 00/0FE9 : 20 97 04 | ca_choice jsr waitEVENT - 2982 | 2 game.s 517 | Code | 00 | | 2 | 00/0FEC : F0 FB | beq ca_choice - 2983 | 2 game.s 518 | Empty | 00 | | 0 | 00/0FEE | - 2984 | 2 game.s 519 | Code | 00 | 2 | 3 | 00/0FEE : AD AA 07 | lda taskREC+12 ; where did we click? - 2985 | 2 game.s 520 | Code | 00 | | 3 | 00/0FF1 : C9 6B 00 | cmp #106+1 - 2986 | 2 game.s 521 | Code | 00 | | 2 | 00/0FF4 : 90 0F | bcc ca_clear23 - 2987 | 2 game.s 522 | Code | 00 | | 3 | 00/0FF6 : C9 D5 00 | cmp #212+1 - 2988 | 2 game.s 523 | Code | 00 | | 2 | 00/0FF9 : 90 14 | bcc ca_clear13 - 2989 | 2 game.s 524 | Empty | 00 | | 0 | 00/0FFB | - 2990 | 2 game.s 525 | Comment | 00 | | 0 | 00/0FFB | *----------- Clear accordingly... - 2991 | 2 game.s 526 | Empty | 00 | | 0 | 00/0FFB | - 2992 | 2 game.s 527 | Code | 00 | 2 | 3 | 00/0FFB : 20 19 10 | ca_clear12 jsr ca_clear1 - 2993 | 2 game.s 528 | Code | 00 | 2 | 3 | 00/0FFE : 20 27 10 | jsr ca_clear2 - 2994 | 2 game.s 529 | Code | 00 | | 3 | 00/1001 : A9 03 00 | lda #3 - 2995 | 2 game.s 530 | Code | 00 | | 1 | 00/1004 : 60 | rts - 2996 | 2 game.s 531 | Empty | 00 | | 0 | 00/1005 | - 2997 | 2 game.s 532 | Code | 00 | 2 | 3 | 00/1005 : 20 27 10 | ca_clear23 jsr ca_clear2 - 2998 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/1008 : 20 35 10 | jsr ca_clear3 - 2999 | 2 game.s 534 | Code | 00 | | 3 | 00/100B : A9 01 00 | lda #1 - 3000 | 2 game.s 535 | Code | 00 | | 1 | 00/100E : 60 | rts - 3001 | 2 game.s 536 | Empty | 00 | | 0 | 00/100F | - 3002 | 2 game.s 537 | Code | 00 | 2 | 3 | 00/100F : 20 19 10 | ca_clear13 jsr ca_clear1 - 3003 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1012 : 20 35 10 | jsr ca_clear3 - 3004 | 2 game.s 539 | Code | 00 | | 3 | 00/1015 : A9 02 00 | lda #2 - 3005 | 2 game.s 540 | Code | 00 | | 1 | 00/1018 : 60 | rts - 3006 | 2 game.s 541 | Empty | 00 | | 0 | 00/1019 | - 3007 | 2 game.s 542 | Macro | 00 | | 0 | 00/1019 | ca_clear1 PushLong #ca_rect1 - 3011 | 2 game.s 542 | Code | 00 | 1 >>16 | 3 | 00/1019 : F4 00 00 | PEA #^#ca_rect1 - 3018 | 2 game.s 542 | Code | 00 | 2 | 3 | 00/101C : F4 43 10 | PEA #ca_rect1 - 3021 | 2 game.s 543 | Macro | 00 | | 0 | 00/101F | _EraseRect - 3023 | 2 game.s 543 | Code | 00 | | 3 | 00/101F : A2 04 55 | LDX #$5504 ; load tool call # - 3024 | 2 game.s 543 | Code | 00 | | 4 | 00/1022 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3025 | 2 game.s 544 | Code | 00 | | 1 | 00/1026 : 60 | rts - 3026 | 2 game.s 545 | Empty | 00 | | 0 | 00/1027 | - 3027 | 2 game.s 546 | Macro | 00 | | 0 | 00/1027 | ca_clear2 PushLong #ca_rect2 - 3031 | 2 game.s 546 | Code | 00 | 1 >>16 | 3 | 00/1027 : F4 00 00 | PEA #^#ca_rect2 - 3038 | 2 game.s 546 | Code | 00 | 2 | 3 | 00/102A : F4 4B 10 | PEA #ca_rect2 - 3041 | 2 game.s 547 | Macro | 00 | | 0 | 00/102D | _EraseRect - 3043 | 2 game.s 547 | Code | 00 | | 3 | 00/102D : A2 04 55 | LDX #$5504 ; load tool call # - 3044 | 2 game.s 547 | Code | 00 | | 4 | 00/1030 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3045 | 2 game.s 548 | Code | 00 | | 1 | 00/1034 : 60 | rts - 3046 | 2 game.s 549 | Empty | 00 | | 0 | 00/1035 | - 3047 | 2 game.s 550 | Macro | 00 | | 0 | 00/1035 | ca_clear3 PushLong #ca_rect3 - 3051 | 2 game.s 550 | Code | 00 | 1 >>16 | 3 | 00/1035 : F4 00 00 | PEA #^#ca_rect3 - 3058 | 2 game.s 550 | Code | 00 | 2 | 3 | 00/1038 : F4 53 10 | PEA #ca_rect3 - 3061 | 2 game.s 551 | Macro | 00 | | 0 | 00/103B | _EraseRect - 3063 | 2 game.s 551 | Code | 00 | | 3 | 00/103B : A2 04 55 | LDX #$5504 ; load tool call # - 3064 | 2 game.s 551 | Code | 00 | | 4 | 00/103E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3065 | 2 game.s 552 | Code | 00 | | 1 | 00/1042 : 60 | rts - 3066 | 2 game.s 553 | Empty | 00 | | 0 | 00/1043 | - 3067 | 2 game.s 554 | Comment | 00 | | 0 | 00/1043 | *----------- - 3068 | 2 game.s 555 | Empty | 00 | | 0 | 00/1043 | - 3069 | 2 game.s 556 | Data | 00 | | 8 | 00/1043 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 + 2772 | 2 game.s 440 | Empty | 00 | | 0 | 00/0F46 | + 2773 | 2 game.s 441 | Comment | 00 | | 0 | 00/0F46 | *----------- + 2774 | 2 game.s 442 | Empty | 00 | | 0 | 00/0F46 | + 2775 | 2 game.s 443 | Data | 00 | | 2 | 00/0F46 : 00 00 | tag_rect ds 2 ; y0 + 2776 | 2 game.s 444 | Data | 00 | | 2 | 00/0F48 : 00 00 | ds 2 ; x0 + 2777 | 2 game.s 445 | Data | 00 | | 2 | 00/0F4A : 00 00 | ds 2 ; y1 + 2778 | 2 game.s 446 | Data | 00 | | 2 | 00/0F4C : 00 00 | ds 2 ; x1 + 2779 | 2 game.s 447 | Empty | 00 | | 0 | 00/0F4E | + 2780 | 2 game.s 448 | Comment | 00 | | 0 | 00/0F4E | *----------------------- + 2781 | 2 game.s 449 | Comment | 00 | | 0 | 00/0F4E | * CHOIX_AVENTURE - OK + 2782 | 2 game.s 450 | Comment | 00 | | 0 | 00/0F4E | *----------------------- + 2783 | 2 game.s 451 | Comment | 00 | | 0 | 00/0F4E | * choix_aventure + 2784 | 2 game.s 452 | Empty | 00 | | 0 | 00/0F4E | + 2785 | 2 game.s 453 | Empty | 00 | | 0 | 00/0F4E | choix_aventure + 2786 | 2 game.s 454 | Code | 00 | 2 | 3 | 00/0F4E : 20 0A 02 | jsr switch_320 + 2787 | 2 game.s 455 | Empty | 00 | | 0 | 00/0F51 | + 2788 | 2 game.s 456 | Code | 00 | 2 | 3 | 00/0F51 : A9 D7 09 | lda #pMENU + 2789 | 2 game.s 457 | Code | 00 | 2 | 3 | 00/0F54 : AE F0 06 | ldx ptrUNPACK+2 + 2790 | 2 game.s 458 | Code | 00 | 2 | 3 | 00/0F57 : AC EE 06 | ldy ptrUNPACK + 2791 | 2 game.s 459 | Code | 00 | 2 | 3 | 00/0F5A : 20 E0 08 | jsr loadFILE + 2792 | 2 game.s 460 | Code | 00 | | 2 | 00/0F5D : 90 24 | bcc ca_ok + 2793 | 2 game.s 461 | Empty | 00 | | 0 | 00/0F5F | + 2794 | 2 game.s 462 | Code | 00 | | 1 | 00/0F5F : 48 | pha + 2795 | 2 game.s 463 | Macro | 00 | | 0 | 00/0F60 | PushLong #filSTR1 + 2799 | 2 game.s 463 | Code | 00 | 1 >>16 | 3 | 00/0F60 : F4 00 00 | PEA #^#filSTR1 + 2806 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0F63 : F4 8B 07 | PEA #filSTR1 + 2809 | 2 game.s 464 | Macro | 00 | | 0 | 00/0F66 | PushLong #errSTR2 + 2813 | 2 game.s 464 | Code | 00 | 1 >>16 | 3 | 00/0F66 : F4 00 00 | PEA #^#errSTR2 + 2820 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0F69 : F4 A1 07 | PEA #errSTR2 + 2823 | 2 game.s 465 | Macro | 00 | | 0 | 00/0F6C | PushLong #errSTR1 + 2827 | 2 game.s 465 | Code | 00 | 1 >>16 | 3 | 00/0F6C : F4 00 00 | PEA #^#errSTR1 + 2834 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0F6F : F4 9C 07 | PEA #errSTR1 + 2837 | 2 game.s 466 | Macro | 00 | | 0 | 00/0F72 | PushLong #errSTR2 + 2841 | 2 game.s 466 | Code | 00 | 1 >>16 | 3 | 00/0F72 : F4 00 00 | PEA #^#errSTR2 + 2848 | 2 game.s 466 | Code | 00 | 2 | 3 | 00/0F75 : F4 A1 07 | PEA #errSTR2 + 2851 | 2 game.s 467 | Macro | 00 | | 0 | 00/0F78 | _TLTextMountVolume + 2853 | 2 game.s 467 | Code | 00 | | 3 | 00/0F78 : A2 01 12 | LDX #$1201 ; load tool call # + 2854 | 2 game.s 467 | Code | 00 | | 4 | 00/0F7B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2855 | 2 game.s 468 | Code | 00 | | 1 | 00/0F7F : 68 | pla + 2856 | 2 game.s 469 | Code | 00 | | 3 | 00/0F80 : 82 8F F4 | brl meQUIT + 2857 | 2 game.s 470 | Empty | 00 | | 0 | 00/0F83 | + 2858 | 2 game.s 471 | Code | 00 | | 1 | 00/0F83 : 98 | ca_ok tya + 2859 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0F84 : 20 C6 05 | jsr unpackLZ4 + 2860 | 2 game.s 473 | Empty | 00 | | 0 | 00/0F87 | + 2861 | 2 game.s 474 | Macro | 00 | | 0 | 00/0F87 | PushLong ptrIMAGE + 2869 | 2 game.s 474 | Code | 00 | 2 | 3 | 00/0F87 : AD E4 06 | LDA ptrIMAGE+2 + 2870 | 2 game.s 474 | Code | 00 | | 1 | 00/0F8A : 48 | PHA + 2878 | 2 game.s 474 | Code | 00 | 2 | 3 | 00/0F8B : AD E2 06 | LDA ptrIMAGE + 2879 | 2 game.s 474 | Code | 00 | | 1 | 00/0F8E : 48 | PHA + 2881 | 2 game.s 475 | Macro | 00 | | 0 | 00/0F8F | PushLong ptrMENU + 2889 | 2 game.s 475 | Code | 00 | 2 | 3 | 00/0F8F : AD E8 06 | LDA ptrMENU+2 + 2890 | 2 game.s 475 | Code | 00 | | 1 | 00/0F92 : 48 | PHA + 2898 | 2 game.s 475 | Code | 00 | 2 | 3 | 00/0F93 : AD E6 06 | LDA ptrMENU + 2899 | 2 game.s 475 | Code | 00 | | 1 | 00/0F96 : 48 | PHA + 2901 | 2 game.s 476 | Macro | 00 | | 0 | 00/0F97 | PushLong #32768 + 2905 | 2 game.s 476 | Code | 00 | | 3 | 00/0F97 : F4 00 00 | PEA #^#32768 + 2912 | 2 game.s 476 | Code | 00 | | 3 | 00/0F9A : F4 00 80 | PEA #32768 + 2915 | 2 game.s 477 | Macro | 00 | | 0 | 00/0F9D | _BlockMove + 2917 | 2 game.s 477 | Code | 00 | | 3 | 00/0F9D : A2 02 2B | LDX #$2B02 ; load tool call # + 2918 | 2 game.s 477 | Code | 00 | | 4 | 00/0FA0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2919 | 2 game.s 478 | Empty | 00 | | 0 | 00/0FA4 | + 2920 | 2 game.s 479 | Code | 00 | 2 | 3 | 00/0FA4 : AE E8 06 | ldx ptrMENU+2 + 2921 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0FA7 : AC E6 06 | ldy ptrMENU + 2922 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0FAA : 20 BE 04 | jsr fadeIN + 2923 | 2 game.s 482 | Empty | 00 | | 0 | 00/0FAD | + 2924 | 2 game.s 483 | Comment | 00 | | 0 | 00/0FAD | *--- On restaure les patterns + 2925 | 2 game.s 484 | Empty | 00 | | 0 | 00/0FAD | + 2926 | 2 game.s 485 | Macro | 00 | | 0 | 00/0FAD | PushLong #old_pattern + 2930 | 2 game.s 485 | Code | 00 | 1 >>16 | 3 | 00/0FAD : F4 00 00 | PEA #^#old_pattern + 2937 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/0FB0 : F4 06 0F | PEA #old_pattern + 2940 | 2 game.s 486 | Macro | 00 | | 0 | 00/0FB3 | _GetBackPat + 2942 | 2 game.s 486 | Code | 00 | | 3 | 00/0FB3 : A2 04 35 | LDX #$3504 ; load tool call # + 2943 | 2 game.s 486 | Code | 00 | | 4 | 00/0FB6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2944 | 2 game.s 487 | Empty | 00 | | 0 | 00/0FBA | + 2945 | 2 game.s 488 | Macro | 00 | | 0 | 00/0FBA | PushLong #black_pattern ; black pattern + 2949 | 2 game.s 488 | Code | 00 | 1 >>16 | 3 | 00/0FBA : F4 00 00 | PEA #^#black_pattern + 2956 | 2 game.s 488 | Code | 00 | 2 | 3 | 00/0FBD : F4 68 10 | PEA #black_pattern + 2959 | 2 game.s 489 | Macro | 00 | | 0 | 00/0FC0 | _SetBackPat + 2961 | 2 game.s 489 | Code | 00 | | 3 | 00/0FC0 : A2 04 34 | LDX #$3404 ; load tool call # + 2962 | 2 game.s 489 | Code | 00 | | 4 | 00/0FC3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2963 | 2 game.s 490 | Empty | 00 | | 0 | 00/0FC7 | + 2964 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/0FC7 : 20 F6 0F | jsr ca_choice ; choix de l'aventure + 2965 | 2 game.s 492 | Code | 00 | 2 | 3 | 00/0FCA : 8D B3 1E | sta aventure ; numro de l'aventure + 2966 | 2 game.s 493 | Empty | 00 | | 0 | 00/0FCD | + 2967 | 2 game.s 494 | Comment | 00 | | 0 | 00/0FCD | *--- Prpare le prfixe GS/OS 7 pour les images + 2968 | 2 game.s 495 | Empty | 00 | | 0 | 00/0FCD | + 2969 | 2 game.s 496 | Code | 10 | | 2 | 00/0FCD : E2 20 | sep #$20 ; sauve + 2970 | 2 game.s 497 | Code | 10 | | 2 | 00/0FCF : 09 30 | ora #'0' + 2971 | 2 game.s 498 | Code | 10 | 2 | 3 | 00/0FD1 : 8D 8C 0A | sta pathIMAGES+25 + 2972 | 2 game.s 499 | Code | 00 | | 2 | 00/0FD4 : C2 20 | rep #$20 + 2973 | 2 game.s 500 | Empty | 00 | | 0 | 00/0FD6 | + 2974 | 2 game.s 501 | Code | 00 | | 4 | 00/0FD6 : 22 A8 00 E1 | jsl {$e100a8} + 2975 | 2 game.s 502 | Data | 00 | | 2 | 00/0FDA : 09 20 | dw $2009 + 2976 | 2 game.s 503 | Data | 00 | 3 | 4 | 00/0FDC : 81 09 00 00 | adrl proSETPFX + 2977 | 2 game.s 504 | Empty | 00 | | 0 | 00/0FE0 | + 2978 | 2 game.s 505 | Comment | 00 | | 0 | 00/0FE0 | *--- + 2979 | 2 game.s 506 | Empty | 00 | | 0 | 00/0FE0 | + 2980 | 2 game.s 507 | Macro | 00 | | 0 | 00/0FE0 | PushLong #old_pattern + 2984 | 2 game.s 507 | Code | 00 | 1 >>16 | 3 | 00/0FE0 : F4 00 00 | PEA #^#old_pattern + 2991 | 2 game.s 507 | Code | 00 | 2 | 3 | 00/0FE3 : F4 06 0F | PEA #old_pattern + 2994 | 2 game.s 508 | Macro | 00 | | 0 | 00/0FE6 | _GetBackPat + 2996 | 2 game.s 508 | Code | 00 | | 3 | 00/0FE6 : A2 04 35 | LDX #$3504 ; load tool call # + 2997 | 2 game.s 508 | Code | 00 | | 4 | 00/0FE9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2998 | 2 game.s 509 | Empty | 00 | | 0 | 00/0FED | + 2999 | 2 game.s 510 | Code | 00 | | 3 | 00/0FED : A9 02 00 | lda #2 + 3000 | 2 game.s 511 | Code | 00 | 2 | 3 | 00/0FF0 : 20 B6 06 | jsr nowWAIT + 3001 | 2 game.s 512 | Code | 00 | 2 | 3 | 00/0FF3 : 4C 6E 05 | jmp fadeOUT + 3002 | 2 game.s 513 | Empty | 00 | | 0 | 00/0FF6 | + 3003 | 2 game.s 514 | Comment | 00 | | 0 | 00/0FF6 | *----------- Wait for a click + 3004 | 2 game.s 515 | Empty | 00 | | 0 | 00/0FF6 | + 3005 | 2 game.s 516 | Code | 00 | 2 | 3 | 00/0FF6 : 20 A4 04 | ca_choice jsr waitEVENT + 3006 | 2 game.s 517 | Code | 00 | | 2 | 00/0FF9 : F0 FB | beq ca_choice + 3007 | 2 game.s 518 | Empty | 00 | | 0 | 00/0FFB | + 3008 | 2 game.s 519 | Code | 00 | 2 | 3 | 00/0FFB : AD B7 07 | lda taskREC+12 ; where did we click? + 3009 | 2 game.s 520 | Code | 00 | | 3 | 00/0FFE : C9 6B 00 | cmp #106+1 + 3010 | 2 game.s 521 | Code | 00 | | 2 | 00/1001 : 90 0F | bcc ca_clear23 + 3011 | 2 game.s 522 | Code | 00 | | 3 | 00/1003 : C9 D5 00 | cmp #212+1 + 3012 | 2 game.s 523 | Code | 00 | | 2 | 00/1006 : 90 14 | bcc ca_clear13 + 3013 | 2 game.s 524 | Empty | 00 | | 0 | 00/1008 | + 3014 | 2 game.s 525 | Comment | 00 | | 0 | 00/1008 | *----------- Clear accordingly... + 3015 | 2 game.s 526 | Empty | 00 | | 0 | 00/1008 | + 3016 | 2 game.s 527 | Code | 00 | 2 | 3 | 00/1008 : 20 26 10 | ca_clear12 jsr ca_clear1 + 3017 | 2 game.s 528 | Code | 00 | 2 | 3 | 00/100B : 20 34 10 | jsr ca_clear2 + 3018 | 2 game.s 529 | Code | 00 | | 3 | 00/100E : A9 03 00 | lda #3 + 3019 | 2 game.s 530 | Code | 00 | | 1 | 00/1011 : 60 | rts + 3020 | 2 game.s 531 | Empty | 00 | | 0 | 00/1012 | + 3021 | 2 game.s 532 | Code | 00 | 2 | 3 | 00/1012 : 20 34 10 | ca_clear23 jsr ca_clear2 + 3022 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/1015 : 20 42 10 | jsr ca_clear3 + 3023 | 2 game.s 534 | Code | 00 | | 3 | 00/1018 : A9 01 00 | lda #1 + 3024 | 2 game.s 535 | Code | 00 | | 1 | 00/101B : 60 | rts + 3025 | 2 game.s 536 | Empty | 00 | | 0 | 00/101C | + 3026 | 2 game.s 537 | Code | 00 | 2 | 3 | 00/101C : 20 26 10 | ca_clear13 jsr ca_clear1 + 3027 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/101F : 20 42 10 | jsr ca_clear3 + 3028 | 2 game.s 539 | Code | 00 | | 3 | 00/1022 : A9 02 00 | lda #2 + 3029 | 2 game.s 540 | Code | 00 | | 1 | 00/1025 : 60 | rts + 3030 | 2 game.s 541 | Empty | 00 | | 0 | 00/1026 | + 3031 | 2 game.s 542 | Macro | 00 | | 0 | 00/1026 | ca_clear1 PushLong #ca_rect1 + 3035 | 2 game.s 542 | Code | 00 | 1 >>16 | 3 | 00/1026 : F4 00 00 | PEA #^#ca_rect1 + 3042 | 2 game.s 542 | Code | 00 | 2 | 3 | 00/1029 : F4 50 10 | PEA #ca_rect1 + 3045 | 2 game.s 543 | Macro | 00 | | 0 | 00/102C | _EraseRect + 3047 | 2 game.s 543 | Code | 00 | | 3 | 00/102C : A2 04 55 | LDX #$5504 ; load tool call # + 3048 | 2 game.s 543 | Code | 00 | | 4 | 00/102F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3049 | 2 game.s 544 | Code | 00 | | 1 | 00/1033 : 60 | rts + 3050 | 2 game.s 545 | Empty | 00 | | 0 | 00/1034 | + 3051 | 2 game.s 546 | Macro | 00 | | 0 | 00/1034 | ca_clear2 PushLong #ca_rect2 + 3055 | 2 game.s 546 | Code | 00 | 1 >>16 | 3 | 00/1034 : F4 00 00 | PEA #^#ca_rect2 + 3062 | 2 game.s 546 | Code | 00 | 2 | 3 | 00/1037 : F4 58 10 | PEA #ca_rect2 + 3065 | 2 game.s 547 | Macro | 00 | | 0 | 00/103A | _EraseRect + 3067 | 2 game.s 547 | Code | 00 | | 3 | 00/103A : A2 04 55 | LDX #$5504 ; load tool call # + 3068 | 2 game.s 547 | Code | 00 | | 4 | 00/103D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3069 | 2 game.s 548 | Code | 00 | | 1 | 00/1041 : 60 | rts + 3070 | 2 game.s 549 | Empty | 00 | | 0 | 00/1042 | + 3071 | 2 game.s 550 | Macro | 00 | | 0 | 00/1042 | ca_clear3 PushLong #ca_rect3 + 3075 | 2 game.s 550 | Code | 00 | 1 >>16 | 3 | 00/1042 : F4 00 00 | PEA #^#ca_rect3 + 3082 | 2 game.s 550 | Code | 00 | 2 | 3 | 00/1045 : F4 60 10 | PEA #ca_rect3 + 3085 | 2 game.s 551 | Macro | 00 | | 0 | 00/1048 | _EraseRect + 3087 | 2 game.s 551 | Code | 00 | | 3 | 00/1048 : A2 04 55 | LDX #$5504 ; load tool call # + 3088 | 2 game.s 551 | Code | 00 | | 4 | 00/104B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3089 | 2 game.s 552 | Code | 00 | | 1 | 00/104F : 60 | rts + 3090 | 2 game.s 553 | Empty | 00 | | 0 | 00/1050 | + 3091 | 2 game.s 554 | Comment | 00 | | 0 | 00/1050 | *----------- + 3092 | 2 game.s 555 | Empty | 00 | | 0 | 00/1050 | + 3093 | 2 game.s 556 | Data | 00 | | 8 | 00/1050 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 | | | | | | C8 00 6A 00 | - 3070 | 2 game.s 557 | Data | 00 | | 8 | 00/104B : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 + 3094 | 2 game.s 557 | Data | 00 | | 8 | 00/1058 : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 | | | | | | C8 00 D4 00 | - 3071 | 2 game.s 558 | Data | 00 | | 8 | 00/1053 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 + 3095 | 2 game.s 558 | Data | 00 | | 8 | 00/1060 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 | | | | | | C8 00 40 01 | - 3072 | 2 game.s 559 | Empty | 00 | | 0 | 00/105B | - 3073 | 2 game.s 560 | Empty | 00 | | 0 | 00/105B | black_pattern - 3074 | 2 game.s 561 | Data | 00 | | 32 | 00/105B : 00 00 00 00 | ds 32,$00 + 3096 | 2 game.s 559 | Empty | 00 | | 0 | 00/1068 | + 3097 | 2 game.s 560 | Empty | 00 | | 0 | 00/1068 | black_pattern + 3098 | 2 game.s 561 | Data | 00 | | 32 | 00/1068 : 00 00 00 00 | ds 32,$00 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2436,1545 +2444,1543 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 3075 | 2 game.s 562 | Empty | 00 | | 0 | 00/107B | - 3076 | 2 game.s 563 | Comment | 00 | | 0 | 00/107B | *----------------------- - 3077 | 2 game.s 564 | Comment | 00 | | 0 | 00/107B | * INITIALISATION_ABSOLUE - OK - 3078 | 2 game.s 565 | Comment | 00 | | 0 | 00/107B | *----------------------- - 3079 | 2 game.s 566 | Comment | 00 | | 0 | 00/107B | * initialisation_absolue - 3080 | 2 game.s 567 | Empty | 00 | | 0 | 00/107B | - 3081 | 2 game.s 568 | Empty | 00 | | 0 | 00/107B | initialisation_absolue - 3082 | 2 game.s 569 | Code | 00 | 2 | 3 | 00/107B : 20 8E 10 | jsr initialisation_resolution - 3083 | 2 game.s 570 | Code | 00 | 2 | 3 | 00/107E : 20 2F 18 | jsr noircit_ecran - 3084 | 2 game.s 571 | Code | 00 | 2 | 3 | 00/1081 : 20 8D 10 | jsr initialisation_constantes - 3085 | 2 game.s 572 | Code | 00 | 2 | 3 | 00/1084 : 20 8F 10 | jsr initialisation_fonte - 3086 | 2 game.s 573 | Code | 00 | 2 | 3 | 00/1087 : 20 90 10 | jsr initialisation_fond - 3087 | 2 game.s 574 | Code | 00 | 2 | 3 | 00/108A : 4C E4 10 | jmp initialisation_souris - 3088 | 2 game.s 575 | Empty | 00 | | 0 | 00/108D | - 3089 | 2 game.s 576 | Comment | 00 | | 0 | 00/108D | *----------------------- - 3090 | 2 game.s 577 | Comment | 00 | | 0 | 00/108D | * INITIALISATION_CONSTANTES - OK - 3091 | 2 game.s 578 | Comment | 00 | | 0 | 00/108D | *----------------------- - 3092 | 2 game.s 579 | Comment | 00 | | 0 | 00/108D | * initialisation_constantes - 3093 | 2 game.s 580 | Empty | 00 | | 0 | 00/108D | - 3094 | 2 game.s 581 | Empty | 00 | | 0 | 00/108D | initialisation_constantes - 3095 | 2 game.s 582 | Code | 00 | | 1 | 00/108D : 60 | rts - 3096 | 2 game.s 583 | Empty | 00 | | 0 | 00/108E | - 3097 | 2 game.s 584 | Comment | 00 | | 0 | 00/108E | *----------------------- - 3098 | 2 game.s 585 | Comment | 00 | | 0 | 00/108E | * INITIALISATION_RESOLUTION - OK - 3099 | 2 game.s 586 | Comment | 00 | | 0 | 00/108E | *----------------------- - 3100 | 2 game.s 587 | Comment | 00 | | 0 | 00/108E | * initialisation_resolution - 3101 | 2 game.s 588 | Empty | 00 | | 0 | 00/108E | - 3102 | 2 game.s 589 | Empty | 00 | | 0 | 00/108E | initialisation_resolution - 3103 | 2 game.s 590 | Code | 00 | | 1 | 00/108E : 60 | rts - 3104 | 2 game.s 591 | Empty | 00 | | 0 | 00/108F | - 3105 | 2 game.s 592 | Comment | 00 | | 0 | 00/108F | *----------------------- - 3106 | 2 game.s 593 | Comment | 00 | | 0 | 00/108F | * INITIALISATION_FONTE - OK - 3107 | 2 game.s 594 | Comment | 00 | | 0 | 00/108F | *----------------------- - 3108 | 2 game.s 595 | Comment | 00 | | 0 | 00/108F | * initialisation_fonte - 3109 | 2 game.s 596 | Empty | 00 | | 0 | 00/108F | - 3110 | 2 game.s 597 | Empty | 00 | | 0 | 00/108F | initialisation_fonte - 3111 | 2 game.s 598 | Code | 00 | | 1 | 00/108F : 60 | rts - 3112 | 2 game.s 599 | Empty | 00 | | 0 | 00/1090 | - 3113 | 2 game.s 600 | Comment | 00 | | 0 | 00/1090 | *----------------------- - 3114 | 2 game.s 601 | Comment | 00 | | 0 | 00/1090 | * INITIALISATION_FOND - OK - 3115 | 2 game.s 602 | Comment | 00 | | 0 | 00/1090 | *----------------------- - 3116 | 2 game.s 603 | Comment | 00 | | 0 | 00/1090 | * initialisation_fond - 3117 | 2 game.s 604 | Empty | 00 | | 0 | 00/1090 | - 3118 | 2 game.s 605 | Empty | 00 | | 0 | 00/1090 | initialisation_fond - 3119 | 2 game.s 606 | Code | 00 | 2 | 3 | 00/1090 : A9 EA 09 | lda #pFOND - 3120 | 2 game.s 607 | Code | 00 | 2 | 3 | 00/1093 : AE E3 06 | ldx ptrUNPACK+2 - 3121 | 2 game.s 608 | Code | 00 | 2 | 3 | 00/1096 : AC E1 06 | ldy ptrUNPACK - 3122 | 2 game.s 609 | Code | 00 | 2 | 3 | 00/1099 : 20 D3 08 | jsr loadFILE - 3123 | 2 game.s 610 | Code | 00 | | 2 | 00/109C : 90 24 | bcc fo_ok - 3124 | 2 game.s 611 | Empty | 00 | | 0 | 00/109E | - 3125 | 2 game.s 612 | Code | 00 | | 1 | 00/109E : 48 | pha - 3126 | 2 game.s 613 | Macro | 00 | | 0 | 00/109F | PushLong #filSTR1 - 3130 | 2 game.s 613 | Code | 00 | 1 >>16 | 3 | 00/109F : F4 00 00 | PEA #^#filSTR1 - 3137 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/10A2 : F4 7E 07 | PEA #filSTR1 - 3140 | 2 game.s 614 | Macro | 00 | | 0 | 00/10A5 | PushLong #errSTR2 - 3144 | 2 game.s 614 | Code | 00 | 1 >>16 | 3 | 00/10A5 : F4 00 00 | PEA #^#errSTR2 - 3151 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/10A8 : F4 94 07 | PEA #errSTR2 - 3154 | 2 game.s 615 | Macro | 00 | | 0 | 00/10AB | PushLong #errSTR1 - 3158 | 2 game.s 615 | Code | 00 | 1 >>16 | 3 | 00/10AB : F4 00 00 | PEA #^#errSTR1 - 3165 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/10AE : F4 8F 07 | PEA #errSTR1 - 3168 | 2 game.s 616 | Macro | 00 | | 0 | 00/10B1 | PushLong #errSTR2 - 3172 | 2 game.s 616 | Code | 00 | 1 >>16 | 3 | 00/10B1 : F4 00 00 | PEA #^#errSTR2 - 3179 | 2 game.s 616 | Code | 00 | 2 | 3 | 00/10B4 : F4 94 07 | PEA #errSTR2 - 3182 | 2 game.s 617 | Macro | 00 | | 0 | 00/10B7 | _TLTextMountVolume - 3184 | 2 game.s 617 | Code | 00 | | 3 | 00/10B7 : A2 01 12 | LDX #$1201 ; load tool call # - 3185 | 2 game.s 617 | Code | 00 | | 4 | 00/10BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3186 | 2 game.s 618 | Code | 00 | | 1 | 00/10BE : 68 | pla - 3187 | 2 game.s 619 | Code | 00 | | 3 | 00/10BF : 82 43 F3 | brl meQUIT - 3188 | 2 game.s 620 | Empty | 00 | | 0 | 00/10C2 | - 3189 | 2 game.s 621 | Code | 00 | | 1 | 00/10C2 : 98 | fo_ok tya - 3190 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/10C3 : 20 B9 05 | jsr unpackLZ4 - 3191 | 2 game.s 623 | Empty | 00 | | 0 | 00/10C6 | - 3192 | 2 game.s 624 | Macro | 00 | | 0 | 00/10C6 | PushLong ptrIMAGE - 3200 | 2 game.s 624 | Code | 00 | 2 | 3 | 00/10C6 : AD D7 06 | LDA ptrIMAGE+2 - 3201 | 2 game.s 624 | Code | 00 | | 1 | 00/10C9 : 48 | PHA - 3209 | 2 game.s 624 | Code | 00 | 2 | 3 | 00/10CA : AD D5 06 | LDA ptrIMAGE - 3210 | 2 game.s 624 | Code | 00 | | 1 | 00/10CD : 48 | PHA - 3212 | 2 game.s 625 | Macro | 00 | | 0 | 00/10CE | PushLong ptrFOND - 3220 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/10CE : AD DF 06 | LDA ptrFOND+2 - 3221 | 2 game.s 625 | Code | 00 | | 1 | 00/10D1 : 48 | PHA - 3229 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/10D2 : AD DD 06 | LDA ptrFOND - 3230 | 2 game.s 625 | Code | 00 | | 1 | 00/10D5 : 48 | PHA - 3232 | 2 game.s 626 | Macro | 00 | | 0 | 00/10D6 | PushLong #32768 - 3236 | 2 game.s 626 | Code | 00 | | 3 | 00/10D6 : F4 00 00 | PEA #^#32768 - 3243 | 2 game.s 626 | Code | 00 | | 3 | 00/10D9 : F4 00 80 | PEA #32768 - 3246 | 2 game.s 627 | Macro | 00 | | 0 | 00/10DC | _BlockMove - 3248 | 2 game.s 627 | Code | 00 | | 3 | 00/10DC : A2 02 2B | LDX #$2B02 ; load tool call # - 3249 | 2 game.s 627 | Code | 00 | | 4 | 00/10DF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3250 | 2 game.s 628 | Code | 00 | | 1 | 00/10E3 : 60 | rts - 3251 | 2 game.s 629 | Empty | 00 | | 0 | 00/10E4 | - 3252 | 2 game.s 630 | Comment | 00 | | 0 | 00/10E4 | *----------------------- - 3253 | 2 game.s 631 | Comment | 00 | | 0 | 00/10E4 | * INITIALISATION_SOURIS - OK - 3254 | 2 game.s 632 | Comment | 00 | | 0 | 00/10E4 | *----------------------- - 3255 | 2 game.s 633 | Comment | 00 | | 0 | 00/10E4 | * initialisation_souris - 3256 | 2 game.s 634 | Empty | 00 | | 0 | 00/10E4 | - 3257 | 2 game.s 635 | Empty | 00 | | 0 | 00/10E4 | initialisation_souris - 3258 | 2 game.s 636 | Code | 00 | | 1 | 00/10E4 : 60 | rts - 3259 | 2 game.s 637 | Empty | 00 | | 0 | 00/10E5 | - 3260 | 2 game.s 638 | Comment | 00 | | 0 | 00/10E5 | *----------------------- - 3261 | 2 game.s 639 | Comment | 00 | | 0 | 00/10E5 | * INITALISATION_RELATIVE - OK - 3262 | 2 game.s 640 | Comment | 00 | | 0 | 00/10E5 | *----------------------- - 3263 | 2 game.s 641 | Comment | 00 | | 0 | 00/10E5 | * initialisation_relative - 3264 | 2 game.s 642 | Empty | 00 | | 0 | 00/10E5 | - 3265 | 2 game.s 643 | Empty | 00 | | 0 | 00/10E5 | initialisation_relative - 3266 | 2 game.s 644 | Code | 00 | 2 | 3 | 00/10E5 : 20 F1 10 | jsr initialisation_textes - 3267 | 2 game.s 645 | Code | 00 | 2 | 3 | 00/10E8 : 20 0E 11 | jsr initialisation_tableaux - 3268 | 2 game.s 646 | Code | 00 | 2 | 3 | 00/10EB : 20 7A 12 | jsr initialisation_cache - 3269 | 2 game.s 647 | Code | 00 | 2 | 3 | 00/10EE : 4C 44 14 | jmp debut_aventure - 3270 | 2 game.s 648 | Empty | 00 | | 0 | 00/10F1 | - 3271 | 2 game.s 649 | Comment | 00 | | 0 | 00/10F1 | *----------------------- - 3272 | 2 game.s 650 | Comment | 00 | | 0 | 00/10F1 | * INITIALISATION_TEXTES - OK - 3273 | 2 game.s 651 | Comment | 00 | | 0 | 00/10F1 | *----------------------- - 3274 | 2 game.s 652 | Empty | 00 | | 0 | 00/10F1 | - 3275 | 2 game.s 653 | Empty | 00 | | 0 | 00/10F1 | initialisation_textes - 3276 | 2 game.s 654 | Code | 10 | | 2 | 00/10F1 : E2 20 | sep #$20 ; put aventure value - 3277 | 2 game.s 655 | Code | 10 | 2 | 3 | 00/10F3 : AD A6 1E | lda aventure - 3278 | 2 game.s 656 | Code | 10 | | 2 | 00/10F6 : 09 30 | ora #'0' - 3279 | 2 game.s 657 | Code | 10 | 2 | 3 | 00/10F8 : 8D 43 0A | sta pINDEX+25 - 3280 | 2 game.s 658 | Code | 10 | 2 | 3 | 00/10FB : 8D 61 0A | sta pTEXTES+25 - 3281 | 2 game.s 659 | Code | 00 | | 2 | 00/10FE : C2 20 | rep #$20 - 3282 | 2 game.s 660 | Empty | 00 | | 0 | 00/1100 | - 3283 | 2 game.s 661 | Code | 00 | 2 | 3 | 00/1100 : 20 E0 0B | jsr load_textes - 3284 | 2 game.s 662 | Code | 00 | 2 | 3 | 00/1103 : 20 58 0C | jsr init_textes - 3285 | 2 game.s 663 | Empty | 00 | | 0 | 00/1106 | - 3286 | 2 game.s 664 | Code | 00 | 2 | 3 | 00/1106 : AD 20 1C | lda nbTEXTES - 3287 | 2 game.s 665 | Code | 00 | | 1 | 00/1109 : 3A | dec - 3288 | 2 game.s 666 | Code | 00 | 2 | 3 | 00/110A : 8D A8 1E | sta nombre_scenes - 3289 | 2 game.s 667 | Code | 00 | | 1 | 00/110D : 60 | rts - 3290 | 2 game.s 668 | Empty | 00 | | 0 | 00/110E | - 3291 | 2 game.s 669 | Comment | 00 | | 0 | 00/110E | *----------------------- - 3292 | 2 game.s 670 | Comment | 00 | | 0 | 00/110E | * INITIALISATION_TABLEAUX - OK - 3293 | 2 game.s 671 | Comment | 00 | | 0 | 00/110E | *----------------------- - 3294 | 2 game.s 672 | Empty | 00 | | 0 | 00/110E | - 3295 | 2 game.s 673 | Equivalence | 00 | | 0 | 00/110E | instrSPACE = $20 - 3296 | 2 game.s 674 | Equivalence | 00 | | 0 | 00/110E | instrDIESE = $23 - 3297 | 2 game.s 675 | Equivalence | 00 | | 0 | 00/110E | instrECOMM = $26 - 3298 | 2 game.s 676 | Equivalence | 00 | | 0 | 00/110E | instrPERCE = $25 - 3299 | 2 game.s 677 | Empty | 00 | | 0 | 00/110E | - 3300 | 2 game.s 678 | Comment | 00 | | 0 | 00/110E | *--- - 3301 | 2 game.s 679 | Empty | 00 | | 0 | 00/110E | - 3302 | 2 game.s 680 | Empty | 00 | | 0 | 00/110E | initialisation_tableaux - 3303 | 2 game.s 681 | Code | 00 | 2 | 3 | 00/110E : 20 5C 0B | jsr load_index ; exit if error - 3304 | 2 game.s 682 | Empty | 00 | | 0 | 00/1111 | - 3305 | 2 game.s 683 | Code | 00 | 2 | 3 | 00/1111 : AD E5 06 | lda ptrINDEX ; dbut du fichier IND - 3306 | 2 game.s 684 | Code | 00 | | 2 | 00/1114 : 85 90 | sta {$90} - 3307 | 2 game.s 685 | Code | 00 | 2 | 3 | 00/1116 : AD E7 06 | lda ptrINDEX+2 - 3308 | 2 game.s 686 | Code | 00 | | 2 | 00/1119 : 85 92 | sta {$90}+2 - 3309 | 2 game.s 687 | Empty | 00 | | 0 | 00/111B | - 3310 | 2 game.s 688 | Code | 00 | | 2 | 00/111B : 80 0C | bra onsaute - 3311 | 2 game.s 689 | Empty | 00 | | 0 | 00/111D | - 3312 | 2 game.s 690 | Comment | 00 | | 0 | 00/111D | *--- Initialise les valeurs du jeu - 3313 | 2 game.s 691 | Empty | 00 | | 0 | 00/111D | - 3314 | 2 game.s 692 | Code | 00 | 2 | 3 | 00/111D : A2 09 2D | ldx #SUITE_DATA ; on efface tout - 3315 | 2 game.s 693 | Code | 00 | | 3 | 00/1120 : 9E 00 00 | ozunid_11 stz |$0000,x - 3316 | 2 game.s 694 | Code | 00 | | 1 | 00/1123 : E8 | inx - 3317 | 2 game.s 695 | Code | 00 | 2 | 3 | 00/1124 : E0 20 A1 | cpx #FIN_DATA - 3318 | 2 game.s 696 | Code | 00 | | 2 | 00/1127 : 90 F7 | bcc ozunid_11 - 3319 | 2 game.s 697 | Empty | 00 | | 0 | 00/1129 | - 3320 | 2 game.s 698 | Comment | 00 | | 0 | 00/1129 | *--- Initialise les valeurs RVB - 3321 | 2 game.s 699 | Empty | 00 | | 0 | 00/1129 | - 3322 | 2 game.s 700 | Empty | 00 | | 0 | 00/1129 | onsaute - 3323 | 2 game.s 701 | Empty | 00 | | 0 | 00/1129 | - 3324 | 2 game.s 702 | Code | 00 | | 3 | 00/1129 : A2 01 00 | ldx #1 ; RVB par dfaut - 3325 | 2 game.s 703 | Code | 10 | | 2 | 00/112C : E2 20 | sep #$20 - 3326 | 2 game.s 704 | Code | 10 | | 2 | 00/112E : A9 04 | ozunid_12 lda #4 - 3327 | 2 game.s 705 | Code | 10 | 2 | 3 | 00/1130 : 9D 3D 9D | sta rouge1-1,x - 3328 | 2 game.s 706 | Code | 10 | | 2 | 00/1133 : A9 01 | lda #1 - 3329 | 2 game.s 707 | Code | 10 | 2 | 3 | 00/1135 : 9D 2D 9F | sta rouge2-1,x - 3330 | 2 game.s 708 | Code | 10 | | 2 | 00/1138 : A9 07 | lda #7 - 3331 | 2 game.s 709 | Code | 10 | 2 | 3 | 00/113A : 9D E2 9D | sta vert1-1,x - 3332 | 2 game.s 710 | Code | 10 | 2 | 3 | 00/113D : 9D D2 9F | sta vert2-1,x - 3333 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/1140 : 9E 87 9E | stz bleu1-1,x - 3334 | 2 game.s 712 | Code | 10 | 2 | 3 | 00/1143 : 9E 77 A0 | stz bleu2-1,x - 3335 | 2 game.s 713 | Code | 10 | | 1 | 00/1146 : E8 | inx - 3336 | 2 game.s 714 | Code | 10 | | 3 | 00/1147 : E0 A0 00 | cpx #{160} - 3337 | 2 game.s 715 | Code | 10 | | 2 | 00/114A : 90 E2 | bcc ozunid_12 - 3338 | 2 game.s 716 | Code | 10 | | 2 | 00/114C : F0 E0 | beq ozunid_12 - 3339 | 2 game.s 717 | Code | 00 | | 2 | 00/114E : C2 20 | rep #$20 - 3340 | 2 game.s 718 | Empty | 00 | | 0 | 00/1150 | - 3341 | 2 game.s 719 | Comment | 00 | | 0 | 00/1150 | *--- Decode chaque ligne - 3342 | 2 game.s 720 | Empty | 00 | | 0 | 00/1150 | - 3343 | 2 game.s 721 | Code | 00 | | 2 | 00/1150 : A7 90 | itab_loop lda [{$90}] ; read a byte - 3344 | 2 game.s 722 | Code | 00 | | 3 | 00/1152 : 29 FF 00 | and #$ff - 3345 | 2 game.s 723 | Code | 00 | | 2 | 00/1155 : D0 01 | bne itab_1 - 3346 | 2 game.s 724 | Code | 00 | | 1 | 00/1157 : 60 | rts ; we reached 0, we exit - 3347 | 2 game.s 725 | Empty | 00 | | 0 | 00/1158 | - 3348 | 2 game.s 726 | Code | 00 | | 3 | 00/1158 : C9 26 00 | itab_1 cmp #{$26} - 3349 | 2 game.s 727 | Code | 00 | | 2 | 00/115B : D0 05 | bne itab_2 - 3350 | 2 game.s 728 | Empty | 00 | | 0 | 00/115D | - 3351 | 2 game.s 729 | Code | 00 | 2 | 3 | 00/115D : 20 CF 11 | jsr doECOMM ; handle & - "image charger" - 3352 | 2 game.s 730 | Code | 00 | | 2 | 00/1160 : 80 12 | bra itab_4 - 3353 | 2 game.s 731 | Empty | 00 | | 0 | 00/1162 | - 3354 | 2 game.s 732 | Code | 00 | | 3 | 00/1162 : C9 25 00 | itab_2 cmp #{$25} - 3355 | 2 game.s 733 | Code | 00 | | 2 | 00/1165 : D0 05 | bne itab_3 - 3356 | 2 game.s 734 | Empty | 00 | | 0 | 00/1167 | - 3357 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/1167 : 20 79 11 | jsr doPERCE ; handle % - "couleur de fond du texte" - 3358 | 2 game.s 736 | Code | 00 | | 2 | 00/116A : 80 08 | bra itab_4 - 3359 | 2 game.s 737 | Empty | 00 | | 0 | 00/116C | - 3360 | 2 game.s 738 | Code | 00 | | 3 | 00/116C : C9 23 00 | itab_3 cmp #{$23} - 3361 | 2 game.s 739 | Code | 00 | | 2 | 00/116F : D0 03 | bne itab_4 - 3362 | 2 game.s 740 | Empty | 00 | | 0 | 00/1171 | - 3363 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/1171 : 20 E3 11 | jsr doDIESE ; handle # - "mot clicable" - 3364 | 2 game.s 742 | Empty | 00 | | 0 | 00/1174 | - 3365 | 2 game.s 743 | Comment | 00 | | 0 | 00/1174 | *--- Next index - 3366 | 2 game.s 744 | Empty | 00 | | 0 | 00/1174 | - 3367 | 2 game.s 745 | Code | 00 | 2 | 3 | 00/1174 : 20 D4 0B | itab_4 jsr next_index ; move to the first char of the next line - 3368 | 2 game.s 746 | Code | 00 | | 2 | 00/1177 : 80 D7 | bra itab_loop ; loop - 3369 | 2 game.s 747 | Empty | 00 | | 0 | 00/1179 | - 3370 | 2 game.s 748 | Comment | 00 | | 0 | 00/1179 | *--- Handle % - les valeurs RVB - 3371 | 2 game.s 749 | Empty | 00 | | 0 | 00/1179 | - 3372 | 2 game.s 750 | Code | 00 | 2 | 3 | 00/1179 : 20 D4 0B | doPERCE jsr next_index - 3373 | 2 game.s 751 | Code | 00 | | 1 | 00/117C : 3A | dec - 3374 | 2 game.s 752 | Code | 00 | | 1 | 00/117D : AA | tax ; la scene - 3375 | 2 game.s 753 | Empty | 00 | | 0 | 00/117E | - 3376 | 2 game.s 754 | Code | 00 | 2 | 3 | 00/117E : 20 D4 0B | jsr next_index - 3377 | 2 game.s 755 | Code | 10 | | 2 | 00/1181 : E2 20 | sep #$20 - 3378 | 2 game.s 756 | Code | 10 | | 1 | 00/1183 : 38 | sec - 3379 | 2 game.s 757 | Code | 10 | | 2 | 00/1184 : E9 30 | sbc #'0' - 3380 | 2 game.s 758 | Code | 10 | 2 | 3 | 00/1186 : 9D 3E 9D | sta rouge1,x - 3381 | 2 game.s 759 | Code | 00 | | 2 | 00/1189 : C2 20 | rep #$20 - 3382 | 2 game.s 760 | Empty | 00 | | 0 | 00/118B | - 3383 | 2 game.s 761 | Code | 00 | 2 | 3 | 00/118B : 20 D4 0B | jsr next_index - 3384 | 2 game.s 762 | Code | 10 | | 2 | 00/118E : E2 20 | sep #$20 - 3385 | 2 game.s 763 | Code | 10 | | 1 | 00/1190 : 38 | sec - 3386 | 2 game.s 764 | Code | 10 | | 2 | 00/1191 : E9 30 | sbc #'0' - 3387 | 2 game.s 765 | Code | 10 | 2 | 3 | 00/1193 : 9D E3 9D | sta vert1,x - 3388 | 2 game.s 766 | Code | 00 | | 2 | 00/1196 : C2 20 | rep #$20 - 3389 | 2 game.s 767 | Empty | 00 | | 0 | 00/1198 | - 3390 | 2 game.s 768 | Code | 00 | 2 | 3 | 00/1198 : 20 D4 0B | jsr next_index - 3391 | 2 game.s 769 | Code | 10 | | 2 | 00/119B : E2 20 | sep #$20 - 3392 | 2 game.s 770 | Code | 10 | | 1 | 00/119D : 38 | sec - 3393 | 2 game.s 771 | Code | 10 | | 2 | 00/119E : E9 30 | sbc #'0' - 3394 | 2 game.s 772 | Code | 10 | 2 | 3 | 00/11A0 : 9D 88 9E | sta bleu1,x - 3395 | 2 game.s 773 | Code | 00 | | 2 | 00/11A3 : C2 20 | rep #$20 - 3396 | 2 game.s 774 | Empty | 00 | | 0 | 00/11A5 | - 3397 | 2 game.s 775 | Code | 00 | 2 | 3 | 00/11A5 : 20 D4 0B | jsr next_index - 3398 | 2 game.s 776 | Code | 10 | | 2 | 00/11A8 : E2 20 | sep #$20 - 3399 | 2 game.s 777 | Code | 10 | | 1 | 00/11AA : 38 | sec - 3400 | 2 game.s 778 | Code | 10 | | 2 | 00/11AB : E9 30 | sbc #'0' - 3401 | 2 game.s 779 | Code | 10 | 2 | 3 | 00/11AD : 9D 2E 9F | sta rouge2,x - 3402 | 2 game.s 780 | Code | 00 | | 2 | 00/11B0 : C2 20 | rep #$20 - 3403 | 2 game.s 781 | Empty | 00 | | 0 | 00/11B2 | - 3404 | 2 game.s 782 | Code | 00 | 2 | 3 | 00/11B2 : 20 D4 0B | jsr next_index - 3405 | 2 game.s 783 | Code | 10 | | 2 | 00/11B5 : E2 20 | sep #$20 - 3406 | 2 game.s 784 | Code | 10 | | 1 | 00/11B7 : 38 | sec - 3407 | 2 game.s 785 | Code | 10 | | 2 | 00/11B8 : E9 30 | sbc #'0' - 3408 | 2 game.s 786 | Code | 10 | 2 | 3 | 00/11BA : 9D D3 9F | sta vert2,x - 3409 | 2 game.s 787 | Code | 00 | | 2 | 00/11BD : C2 20 | rep #$20 - 3410 | 2 game.s 788 | Empty | 00 | | 0 | 00/11BF | - 3411 | 2 game.s 789 | Code | 00 | 2 | 3 | 00/11BF : 20 D4 0B | jsr next_index - 3412 | 2 game.s 790 | Code | 10 | | 2 | 00/11C2 : E2 20 | sep #$20 - 3413 | 2 game.s 791 | Code | 10 | | 1 | 00/11C4 : 38 | sec - 3414 | 2 game.s 792 | Code | 10 | | 2 | 00/11C5 : E9 30 | sbc #'0' - 3415 | 2 game.s 793 | Code | 10 | 2 | 3 | 00/11C7 : 9D 78 A0 | sta bleu2,x - 3416 | 2 game.s 794 | Code | 00 | | 2 | 00/11CA : C2 20 | rep #$20 - 3417 | 2 game.s 795 | Empty | 00 | | 0 | 00/11CC | - 3418 | 2 game.s 796 | Code | 00 | 2 | 3 | 00/11CC : 4C D4 0B | jmp next_index ; skip the final 0 - 3419 | 2 game.s 797 | Empty | 00 | | 0 | 00/11CF | - 3420 | 2 game.s 798 | Comment | 00 | | 0 | 00/11CF | *--- Handle & - une image charger - 3421 | 2 game.s 799 | Empty | 00 | | 0 | 00/11CF | - 3422 | 2 game.s 800 | Code | 00 | 2 | 3 | 00/11CF : 20 D4 0B | doECOMM jsr next_index - 3423 | 2 game.s 801 | Code | 00 | | 1 | 00/11D2 : 3A | dec - 3424 | 2 game.s 802 | Code | 00 | | 1 | 00/11D3 : 0A | asl ; tableau de words - 3425 | 2 game.s 803 | Code | 00 | | 1 | 00/11D4 : AA | tax ; index du nom de l'image - 3426 | 2 game.s 804 | Empty | 00 | | 0 | 00/11D5 | - 3427 | 2 game.s 805 | Code | 00 | 2 | 3 | 00/11D5 : 20 D4 0B | jsr next_index ; pointe sur le nom du fichier - 3428 | 2 game.s 806 | Code | 00 | | 2 | 00/11D8 : A5 90 | lda {$90} ; sauve son adresse dans le tableau - 3429 | 2 game.s 807 | Code | 00 | 2 | 3 | 00/11DA : 9D F8 9B | sta image_a_charger,x - 3430 | 2 game.s 808 | Empty | 00 | | 0 | 00/11DD | - 3431 | 2 game.s 809 | Code | 00 | 2 | 3 | 00/11DD : 20 D4 0B | ozunid_13 jsr next_index ; move to the end of the string (final zero) - 3432 | 2 game.s 810 | Code | 00 | | 2 | 00/11E0 : D0 FB | bne ozunid_13 - 3433 | 2 game.s 811 | Code | 00 | | 1 | 00/11E2 : 60 | rts - 3434 | 2 game.s 812 | Empty | 00 | | 0 | 00/11E3 | - 3435 | 2 game.s 813 | Comment | 00 | | 0 | 00/11E3 | *--- Handle # - les mots cliquables - 3436 | 2 game.s 814 | Empty | 00 | | 0 | 00/11E3 | - 3437 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/11E3 : 20 D4 0B | doDIESE jsr next_index - 3438 | 2 game.s 816 | Code | 00 | | 1 | 00/11E6 : 3A | dec - 3439 | 2 game.s 817 | Code | 00 | | 1 | 00/11E7 : AA | tax ; la scene - 3440 | 2 game.s 818 | Empty | 00 | | 0 | 00/11E8 | - 3441 | 2 game.s 819 | Code | 10 | | 2 | 00/11E8 : E2 20 | sep #$20 ; un mot en plus - 3442 | 2 game.s 820 | Code | 10 | 2 | 3 | 00/11EA : FE 56 7B | inc pointeur_mots,x - 3443 | 2 game.s 821 | Code | 10 | 2 | 3 | 00/11ED : BD 56 7B | lda pointeur_mots,x - 3444 | 2 game.s 822 | Code | 10 | | 1 | 00/11F0 : 3A | dec - 3445 | 2 game.s 823 | Code | 10 | 2 | 3 | 00/11F1 : 8D 78 12 | sta localPOINT - 3446 | 2 game.s 824 | Code | 00 | | 2 | 00/11F4 : C2 20 | rep #$20 - 3447 | 2 game.s 825 | Empty | 00 | | 0 | 00/11F6 | - 3448 | 2 game.s 826 | Code | 00 | | 1 | 00/11F6 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 3449 | 2 game.s 827 | Code | 00 | | 1 | 00/11F7 : 48 | pha - 3450 | 2 game.s 828 | Code | 00 | | 1 | 00/11F8 : DA | phx ; index de scne - 3451 | 2 game.s 829 | Macro | 00 | | 0 | 00/11F9 | PushWord #{25} ; taille d'une dimension - 3453 | 2 game.s 829 | Code | 00 | | 3 | 00/11F9 : F4 19 00 | PEA #{25} - 3456 | 2 game.s 830 | Macro | 00 | | 0 | 00/11FC | _Multiply - 3458 | 2 game.s 830 | Code | 00 | | 3 | 00/11FC : A2 0B 09 | LDX #$90B ; load tool call # - 3459 | 2 game.s 830 | Code | 00 | | 4 | 00/11FF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3460 | 2 game.s 831 | Code | 00 | | 1 | 00/1203 : 68 | pla - 3461 | 2 game.s 832 | Code | 00 | 2 | 3 | 00/1204 : 8D 76 12 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 3462 | 2 game.s 833 | Code | 00 | | 1 | 00/1207 : 68 | pla - 3463 | 2 game.s 834 | Empty | 00 | | 0 | 00/1208 | - 3464 | 2 game.s 835 | Comment | 00 | | 0 | 00/1208 | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) - 3465 | 2 game.s 836 | Empty | 00 | | 0 | 00/1208 | - 3466 | 2 game.s 837 | Code | 00 | 2 | 3 | 00/1208 : 20 D4 0B | jsr next_index - 3467 | 2 game.s 838 | Empty | 00 | | 0 | 00/120B | - 3468 | 2 game.s 839 | Code | 00 | 2 | 3 | 00/120B : AD 76 12 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3469 | 2 game.s 840 | Code | 00 | | 1 | 00/120E : 0A | asl - 3470 | 2 game.s 841 | Code | 00 | | 1 | 00/120F : 48 | pha - 3471 | 2 game.s 842 | Code | 00 | 2 | 3 | 00/1210 : AD 78 12 | lda localPOINT ; 0/1/2 => 0/2/4 - 3472 | 2 game.s 843 | Code | 00 | | 1 | 00/1213 : 0A | asl - 3473 | 2 game.s 844 | Code | 00 | | 1 | 00/1214 : 18 | clc - 3474 | 2 game.s 845 | Code | 00 | | 2 | 00/1215 : 63 01 | adc 1,s ; += - 3475 | 2 game.s 846 | Code | 00 | | 1 | 00/1217 : AA | tax - 3476 | 2 game.s 847 | Code | 00 | | 1 | 00/1218 : 68 | pla - 3477 | 2 game.s 848 | Empty | 00 | | 0 | 00/1219 | - 3478 | 2 game.s 849 | Code | 00 | | 2 | 00/1219 : A5 90 | lda {$90} ; sauve l'offset du mot - 3479 | 2 game.s 850 | Code | 00 | 2 | 3 | 00/121B : 9D 16 2D | sta fonction_mots,x - 3480 | 2 game.s 851 | Empty | 00 | | 0 | 00/121E | - 3481 | 2 game.s 852 | Code | 00 | 2 | 3 | 00/121E : 20 D4 0B | jsr next_index - 3482 | 2 game.s 853 | Empty | 00 | | 0 | 00/1221 | - 3483 | 2 game.s 854 | Comment | 00 | | 0 | 00/1221 | *--- Maintenant, on parcout la chane jusqu' l'espace - 3484 | 2 game.s 855 | Empty | 00 | | 0 | 00/1221 | - 3485 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/1221 : 20 D4 0B | ozunid_14 jsr next_index - 3486 | 2 game.s 857 | Code | 00 | | 3 | 00/1224 : C9 20 00 | cmp #{$20} - 3487 | 2 game.s 858 | Code | 00 | | 2 | 00/1227 : D0 F8 | bne ozunid_14 - 3488 | 2 game.s 859 | Empty | 00 | | 0 | 00/1229 | - 3489 | 2 game.s 860 | Comment | 00 | | 0 | 00/1229 | *--- condition&(scene|,pointeur_mots|(scene|)) = - 3490 | 2 game.s 861 | Comment | 00 | | 0 | 00/1229 | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") - 3491 | 2 game.s 862 | Comment | 00 | | 0 | 00/1229 | *--- Ici, on ne fait pas le calcul de la version Atari pour le moment - 3492 | 2 game.s 863 | Empty | 00 | | 0 | 00/1229 | - 3493 | 2 game.s 864 | Code | 00 | 2 | 3 | 00/1229 : 20 D4 0B | jsr next_index - 3494 | 2 game.s 865 | Empty | 00 | | 0 | 00/122C | - 3495 | 2 game.s 866 | Code | 00 | 2 | 3 | 00/122C : AD 76 12 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3496 | 2 game.s 867 | Code | 00 | | 1 | 00/122F : 0A | asl - 3497 | 2 game.s 868 | Code | 00 | | 1 | 00/1230 : 48 | pha - 3498 | 2 game.s 869 | Code | 00 | 2 | 3 | 00/1231 : AD 78 12 | lda localPOINT ; 0/1/2 => 0/2/4 - 3499 | 2 game.s 870 | Code | 00 | | 1 | 00/1234 : 0A | asl - 3500 | 2 game.s 871 | Code | 00 | | 1 | 00/1235 : 18 | clc - 3501 | 2 game.s 872 | Code | 00 | | 2 | 00/1236 : 63 01 | adc 1,s ; += - 3502 | 2 game.s 873 | Code | 00 | | 1 | 00/1238 : AA | tax - 3503 | 2 game.s 874 | Code | 00 | | 1 | 00/1239 : 68 | pla - 3504 | 2 game.s 875 | Empty | 00 | | 0 | 00/123A | - 3505 | 2 game.s 876 | Code | 00 | | 2 | 00/123A : A7 90 | lda [{$90}] ; prend le mot sur 16-bit - 3506 | 2 game.s 877 | Code | 00 | 2 | 3 | 00/123C : 9D 09 5C | sta condition,x - 3507 | 2 game.s 878 | Empty | 00 | | 0 | 00/123F | - 3508 | 2 game.s 879 | Code | 00 | 2 | 3 | 00/123F : 20 D4 0B | jsr next_index - 3509 | 2 game.s 880 | Empty | 00 | | 0 | 00/1242 | - 3510 | 2 game.s 881 | Comment | 00 | | 0 | 00/1242 | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) - 3511 | 2 game.s 882 | Empty | 00 | | 0 | 00/1242 | - 3512 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/1242 : 20 D4 0B | jsr next_index - 3513 | 2 game.s 884 | Empty | 00 | | 0 | 00/1245 | - 3514 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/1245 : AD 76 12 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3515 | 2 game.s 886 | Code | 00 | | 1 | 00/1248 : 0A | asl - 3516 | 2 game.s 887 | Code | 00 | | 1 | 00/1249 : 18 | clc - 3517 | 2 game.s 888 | Code | 00 | 2 | 3 | 00/124A : 6D 78 12 | adc localPOINT ; += - 3518 | 2 game.s 889 | Code | 00 | | 1 | 00/124D : AA | tax - 3519 | 2 game.s 890 | Empty | 00 | | 0 | 00/124E | - 3520 | 2 game.s 891 | Code | 10 | | 2 | 00/124E : E2 20 | sep #$20 - 3521 | 2 game.s 892 | Code | 10 | | 2 | 00/1250 : A7 90 | lda [{$90}] ; prend le caractre 8-bit - 3522 | 2 game.s 893 | Code | 10 | 2 | 3 | 00/1252 : 9D 60 4C | sta aiguillage,x - 3523 | 2 game.s 894 | Code | 00 | | 2 | 00/1255 : C2 20 | rep #$20 - 3524 | 2 game.s 895 | Empty | 00 | | 0 | 00/1257 | - 3525 | 2 game.s 896 | Comment | 00 | | 0 | 00/1257 | *--- Recopie la phrase si elle existe - 3526 | 2 game.s 897 | Empty | 00 | | 0 | 00/1257 | - 3527 | 2 game.s 898 | Code | 00 | 2 | 3 | 00/1257 : 20 D4 0B | jsr next_index - 3528 | 2 game.s 899 | Code | 00 | | 2 | 00/125A : D0 01 | bne doDIESE1 ; on a une chane - 3529 | 2 game.s 900 | Code | 00 | | 1 | 00/125C : 60 | rts - 3530 | 2 game.s 901 | Empty | 00 | | 0 | 00/125D | - 3531 | 2 game.s 902 | Code | 00 | 2 | 3 | 00/125D : AD 76 12 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 - 3532 | 2 game.s 903 | Code | 00 | | 1 | 00/1260 : 0A | asl - 3533 | 2 game.s 904 | Code | 00 | | 1 | 00/1261 : 48 | pha - 3534 | 2 game.s 905 | Code | 00 | 2 | 3 | 00/1262 : AD 78 12 | lda localPOINT ; 0/1/2 => 0/2/4 - 3535 | 2 game.s 906 | Code | 00 | | 1 | 00/1265 : 0A | asl - 3536 | 2 game.s 907 | Code | 00 | | 1 | 00/1266 : 18 | clc - 3537 | 2 game.s 908 | Code | 00 | | 2 | 00/1267 : 63 01 | adc 1,s ; += - 3538 | 2 game.s 909 | Code | 00 | | 1 | 00/1269 : AA | tax - 3539 | 2 game.s 910 | Code | 00 | | 1 | 00/126A : 68 | pla - 3540 | 2 game.s 911 | Empty | 00 | | 0 | 00/126B | - 3541 | 2 game.s 912 | Code | 00 | | 2 | 00/126B : A5 90 | lda {$90} ; prend le mot sur 16-bit - 3542 | 2 game.s 913 | Code | 00 | 2 | 3 | 00/126D : 9D A9 7C | sta phrase,x - 3543 | 2 game.s 914 | Empty | 00 | | 0 | 00/1270 | - 3544 | 2 game.s 915 | Comment | 00 | | 0 | 00/1270 | *--- Maintenant, on parcout la chane jusqu' la fin (00) - 3545 | 2 game.s 916 | Empty | 00 | | 0 | 00/1270 | - 3546 | 2 game.s 917 | Code | 00 | 2 | 3 | 00/1270 : 20 D4 0B | ozunid_15 jsr next_index - 3547 | 2 game.s 918 | Code | 00 | | 2 | 00/1273 : D0 FB | bne ozunid_15 - 3548 | 2 game.s 919 | Code | 00 | | 1 | 00/1275 : 60 | rts - 3549 | 2 game.s 920 | Empty | 00 | | 0 | 00/1276 | - 3550 | 2 game.s 921 | Comment | 00 | | 0 | 00/1276 | *--- Local data - 3551 | 2 game.s 922 | Empty | 00 | | 0 | 00/1276 | - 3552 | 2 game.s 923 | Data | 00 | | 2 | 00/1276 : 00 00 | localOFFSET ds 2 ; offset de chaque range - 3553 | 2 game.s 924 | Data | 00 | | 2 | 00/1278 : 00 00 | localPOINT ds 2 ; index du mot - 3554 | 2 game.s 925 | Empty | 00 | | 0 | 00/127A | - 3555 | 2 game.s 926 | Comment | 00 | | 0 | 00/127A | *----------------------- - 3556 | 2 game.s 927 | Comment | 00 | | 0 | 00/127A | * INITIALISATION_CACHE - OK - 3557 | 2 game.s 928 | Comment | 00 | | 0 | 00/127A | *----------------------- - 3558 | 2 game.s 929 | Comment | 00 | | 0 | 00/127A | * initialisation_cache - 3559 | 2 game.s 930 | Empty | 00 | | 0 | 00/127A | - 3560 | 2 game.s 931 | Empty | 00 | | 0 | 00/127A | initialisation_cache - 3561 | 2 game.s 932 | Code | 00 | | 1 | 00/127A : 60 | rts - 3562 | 2 game.s 933 | Empty | 00 | | 0 | 00/127B | - 3563 | 2 game.s 934 | Comment | 00 | | 0 | 00/127B | *----------------------- - 3564 | 2 game.s 935 | Comment | 00 | | 0 | 00/127B | * AFFICHE_TEXTE - 3565 | 2 game.s 936 | Comment | 00 | | 0 | 00/127B | *----------------------- - 3566 | 2 game.s 937 | Comment | 00 | | 0 | 00/127B | * affiche_texte - 3567 | 2 game.s 938 | Empty | 00 | | 0 | 00/127B | - 3568 | 2 game.s 939 | Equivalence | 00 | | 0 | 00/127B | texteSPACE = $5f - 3569 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/127B | texteRC = $9c - 3570 | 2 game.s 941 | Empty | 00 | | 0 | 00/127B | - 3571 | 2 game.s 942 | Empty | 00 | | 0 | 00/127B | affiche_texte - 3572 | 2 game.s 943 | Empty | 00 | | 0 | 00/127B | - 3573 | 2 game.s 944 | Code | 00 | | 3 | 00/127B : A9 01 00 | lda #1 - 3574 | 2 game.s 945 | Code | 00 | 2 | 3 | 00/127E : 8D 3E 14 | sta i ; on commence 1 - 3575 | 2 game.s 946 | Empty | 00 | | 0 | 00/1281 | - 3576 | 2 game.s 947 | Code | 00 | 2 | 3 | 00/1281 : A9 BD 26 | lda #texte_final - 3577 | 2 game.s 948 | Code | 00 | | 2 | 00/1284 : 85 84 | sta {{$80}+4} - 3578 | 2 game.s 949 | Empty | 00 | | 0 | 00/1286 | - 3579 | 2 game.s 950 | Code | 10 | | 2 | 00/1286 : E2 20 | sep #$20 ; A en 8-bits - 3580 | 2 game.s 951 | Empty | 10 | | 0 | 00/1288 | - 3581 | 2 game.s 952 | Comment | 10 | | 0 | 00/1288 | * 1- saute les premiers RC - 3582 | 2 game.s 953 | Empty | 10 | | 0 | 00/1288 | - 3583 | 2 game.s 954 | Code | 10 | | 3 | 00/1288 : A0 00 00 | ldy #0 - 3584 | 2 game.s 955 | Code | 10 | | 1 | 00/128B : BB | tyx - 3585 | 2 game.s 956 | Code | 10 | | 2 | 00/128C : B7 94 | ozunid_16 lda [{{$90}+4}],y - 3586 | 2 game.s 957 | Code | 10 | | 2 | 00/128E : C9 9C | cmp #{$9c} - 3587 | 2 game.s 958 | Code | 10 | | 2 | 00/1290 : D0 03 | bne at_1 - 3588 | 2 game.s 959 | Code | 10 | | 1 | 00/1292 : C8 | iny - 3589 | 2 game.s 960 | Code | 10 | | 2 | 00/1293 : D0 F7 | bne ozunid_16 - 3590 | 2 game.s 961 | Empty | 10 | | 0 | 00/1295 | - 3591 | 2 game.s 962 | Comment | 10 | | 0 | 00/1295 | * 2- recopie le texte - 3592 | 2 game.s 963 | Empty | 10 | | 0 | 00/1295 | - 3593 | 2 game.s 964 | Code | 10 | | 2 | 00/1295 : B7 94 | at_1 lda [{{$90}+4}],y - 3594 | 2 game.s 965 | Code | 10 | 2 | 3 | 00/1297 : 9D 72 20 | sta texte,x - 3595 | 2 game.s 966 | Code | 10 | | 1 | 00/129A : C8 | iny - 3596 | 2 game.s 967 | Code | 10 | | 1 | 00/129B : E8 | inx - 3597 | 2 game.s 968 | Code | 10 | | 2 | 00/129C : C9 00 | cmp #0 - 3598 | 2 game.s 969 | Code | 10 | | 2 | 00/129E : D0 F5 | bne at_1 ; jusqu' la fin du texte de la scne - 3599 | 2 game.s 970 | Empty | 10 | | 0 | 00/12A0 | - 3600 | 2 game.s 971 | Comment | 10 | | 0 | 00/12A0 | * inx - 3601 | 2 game.s 972 | Code | 10 | 2 | 3 | 00/12A0 : 8E 3A 14 | stx longueur_texte - 3602 | 2 game.s 973 | Empty | 10 | | 0 | 00/12A3 | - 3603 | 2 game.s 974 | Comment | 10 | | 0 | 00/12A3 | * ligne_max$=MID$(texte$,i%,max_colonnes|) - 3604 | 2 game.s 975 | Empty | 10 | | 0 | 00/12A3 | - 3605 | 2 game.s 976 | Code | 10 | | 2 | 00/12A3 : E2 20 | at_2 sep #$20 - 3606 | 2 game.s 977 | Empty | 10 | | 0 | 00/12A5 | - 3607 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/12A5 : AE 3E 14 | ldx i - 3608 | 2 game.s 979 | Code | 10 | | 3 | 00/12A8 : A0 00 00 | ldy #0 - 3609 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/12AB : BD 71 20 | ozunid_17 lda texte-1,x - 3610 | 2 game.s 981 | Code | 10 | 2 | 3 | 00/12AE : 99 C1 1F | sta ligne_max,y - 3611 | 2 game.s 982 | Code | 10 | | 1 | 00/12B1 : E8 | inx - 3612 | 2 game.s 983 | Code | 10 | | 1 | 00/12B2 : C8 | iny - 3613 | 2 game.s 984 | Code | 10 | | 3 | 00/12B3 : C0 50 00 | cpy #{80} - 3614 | 2 game.s 985 | Code | 10 | | 2 | 00/12B6 : 90 F3 | bcc ozunid_17 - 3615 | 2 game.s 986 | Empty | 10 | | 0 | 00/12B8 | - 3616 | 2 game.s 987 | Comment | 10 | | 0 | 00/12B8 | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) - 3617 | 2 game.s 988 | Empty | 10 | | 0 | 00/12B8 | - 3618 | 2 game.s 989 | Code | 10 | | 3 | 00/12B8 : A2 00 00 | ldx #0 - 3619 | 2 game.s 990 | Code | 10 | 2 | 3 | 00/12BB : BD C1 1F | ozunid_18 lda ligne_max,x ; was texte - 3620 | 2 game.s 991 | Code | 10 | | 2 | 00/12BE : C9 9C | cmp #{$9c} - 3621 | 2 game.s 992 | Code | 10 | | 2 | 00/12C0 : F0 0C | beq at_3 ; on a trouv un RC - 3622 | 2 game.s 993 | Code | 10 | 2 | 3 | 00/12C2 : 9D 1D 20 | sta ligne_return,x - 3623 | 2 game.s 994 | Code | 10 | | 1 | 00/12C5 : E8 | inx - 3624 | 2 game.s 995 | Code | 10 | | 3 | 00/12C6 : E0 50 00 | cpx #{80} - 3625 | 2 game.s 996 | Code | 10 | | 2 | 00/12C9 : 90 F0 | bcc ozunid_18 - 3626 | 2 game.s 997 | Code | 10 | | 3 | 00/12CB : A2 FF FF | ldx #-1 ; on n'a pas trouv - 3627 | 2 game.s 998 | Empty | 10 | | 0 | 00/12CE | - 3628 | 2 game.s 999 | Code | 10 | | 1 | 00/12CE : E8 | at_3 inx - 3629 | 2 game.s 1000 | Code | 10 | 2 | 3 | 00/12CF : 8E 3C 14 | stx return ; on a l'index du RC - 3630 | 2 game.s 1001 | Empty | 10 | | 0 | 00/12D2 | - 3631 | 2 game.s 1002 | Code | 10 | | 3 | 00/12D2 : E0 00 00 | cpx #0 - 3632 | 2 game.s 1003 | Code | 10 | | 2 | 00/12D5 : F0 08 | beq at_case0 - 3633 | 2 game.s 1004 | Code | 10 | | 3 | 00/12D7 : E0 01 00 | cpx #1 - 3634 | 2 game.s 1005 | Code | 10 | | 2 | 00/12DA : F0 44 | beq at_case1 - 3635 | 2 game.s 1006 | Code | 10 | | 3 | 00/12DC : 82 50 00 | brl at_default - 3636 | 2 game.s 1007 | Empty | 10 | | 0 | 00/12DF | - 3637 | 2 game.s 1008 | Comment | 10 | | 0 | 00/12DF | * CASE 0 - aucun RC, on coupe le texte - 3638 | 2 game.s 1009 | Empty | 10 | | 0 | 00/12DF | - 3639 | 2 game.s 1010 | Comment | 10 | | 0 | 00/12DF | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) - 3640 | 2 game.s 1011 | Empty | 10 | | 0 | 00/12DF | - 3641 | 2 game.s 1012 | Code | 10 | | 3 | 00/12DF : A2 4F 00 | at_case0 ldx #{80}-1 - 3642 | 2 game.s 1013 | Code | 10 | 2 | 3 | 00/12E2 : BD C1 1F | ozunid_19 lda ligne_max,x - 3643 | 2 game.s 1014 | Code | 10 | | 2 | 00/12E5 : C9 20 | cmp #{$20} ; un vrai espace - 3644 | 2 game.s 1015 | Code | 10 | | 2 | 00/12E7 : F0 03 | beq at_4 - 3645 | 2 game.s 1016 | Code | 10 | | 1 | 00/12E9 : CA | dex - 3646 | 2 game.s 1017 | Code | 10 | | 2 | 00/12EA : D0 F6 | bne ozunid_19 - 3647 | 2 game.s 1018 | Empty | 10 | | 0 | 00/12EC | - 3648 | 2 game.s 1019 | Empty | 10 | | 0 | 00/12EC | at_4 - 3649 | 2 game.s 1020 | Code | 10 | | 1 | 00/12EC : E8 | inx - 3650 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/12ED : 8E 38 14 | stx len_max - 3651 | 2 game.s 1022 | Empty | 10 | | 0 | 00/12F0 | - 3652 | 2 game.s 1023 | Comment | 10 | | 0 | 00/12F0 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) - 3653 | 2 game.s 1024 | Empty | 10 | | 0 | 00/12F0 | - 3654 | 2 game.s 1025 | Code | 10 | | 3 | 00/12F0 : A2 01 00 | ldx #1 - 3655 | 2 game.s 1026 | Code | 10 | 2 | 3 | 00/12F3 : BD C0 1F | ozunid_20 lda ligne_max-1,x - 3656 | 2 game.s 1027 | Code | 10 | 2 | 3 | 00/12F6 : 20 2F 14 | jsr set_textefinal - 3657 | 2 game.s 1028 | Code | 10 | | 1 | 00/12F9 : E8 | inx - 3658 | 2 game.s 1029 | Code | 10 | 2 | 3 | 00/12FA : EC 38 14 | cpx len_max - 3659 | 2 game.s 1030 | Code | 10 | | 2 | 00/12FD : 90 F4 | bcc ozunid_20 - 3660 | 2 game.s 1031 | Empty | 10 | | 0 | 00/12FF | - 3661 | 2 game.s 1032 | Code | 00 | | 2 | 00/12FF : C2 20 | rep #$20 - 3662 | 2 game.s 1033 | Code | 00 | | 3 | 00/1301 : A9 50 00 | lda #{80} - 3663 | 2 game.s 1034 | Code | 00 | | 1 | 00/1304 : 38 | sec - 3664 | 2 game.s 1035 | Code | 00 | 2 | 3 | 00/1305 : ED 38 14 | sbc len_max - 3665 | 2 game.s 1036 | Code | 00 | | 1 | 00/1308 : 3A | dec - 3666 | 2 game.s 1037 | Code | 00 | | 1 | 00/1309 : AA | tax - 3667 | 2 game.s 1038 | Code | 10 | | 2 | 00/130A : E2 20 | sep #$20 - 3668 | 2 game.s 1039 | Code | 10 | 2 | 3 | 00/130C : 20 26 14 | jsr set_space - 3669 | 2 game.s 1040 | Empty | 10 | | 0 | 00/130F | - 3670 | 2 game.s 1041 | Comment | 10 | | 0 | 00/130F | * ADD i%,LEN(ligne_max$) - 3671 | 2 game.s 1042 | Empty | 10 | | 0 | 00/130F | - 3672 | 2 game.s 1043 | Code | 00 | | 2 | 00/130F : C2 20 | rep #$20 - 3673 | 2 game.s 1044 | Code | 00 | 2 | 3 | 00/1311 : AD 3E 14 | lda i - 3674 | 2 game.s 1045 | Code | 00 | | 1 | 00/1314 : 18 | clc - 3675 | 2 game.s 1046 | Code | 00 | 2 | 3 | 00/1315 : 6D 38 14 | adc len_max - 3676 | 2 game.s 1047 | Code | 00 | | 1 | 00/1318 : 3A | dec ; NOW - 3677 | 2 game.s 1048 | Code | 00 | 2 | 3 | 00/1319 : 8D 3E 14 | sta i - 3678 | 2 game.s 1049 | Code | 10 | | 2 | 00/131C : E2 20 | sep #$20 - 3679 | 2 game.s 1050 | Code | 10 | | 2 | 00/131E : 80 40 | bra at_8 - 3680 | 2 game.s 1051 | Empty | 10 | | 0 | 00/1320 | - 3681 | 2 game.s 1052 | Comment | 10 | | 0 | 00/1320 | * CASE 1 - ligne blanche - 3682 | 2 game.s 1053 | Empty | 10 | | 0 | 00/1320 | - 3683 | 2 game.s 1054 | Code | 10 | 2 | 3 | 00/1320 : AE 3E 14 | at_case1 ldx i ; on utilise X pour tre en 16-bits - 3684 | 2 game.s 1055 | Code | 10 | | 1 | 00/1323 : E8 | inx - 3685 | 2 game.s 1056 | Code | 10 | 2 | 3 | 00/1324 : 8E 3E 14 | stx i - 3686 | 2 game.s 1057 | Empty | 10 | | 0 | 00/1327 | - 3687 | 2 game.s 1058 | Code | 10 | | 3 | 00/1327 : A2 50 00 | ldx #{80} - 3688 | 2 game.s 1059 | Code | 10 | 2 | 3 | 00/132A : 20 26 14 | jsr set_space - 3689 | 2 game.s 1060 | Code | 10 | | 2 | 00/132D : 80 31 | bra at_8 - 3690 | 2 game.s 1061 | Empty | 10 | | 0 | 00/132F | - 3691 | 2 game.s 1062 | Comment | 10 | | 0 | 00/132F | * DEFAULT - 3692 | 2 game.s 1063 | Empty | 10 | | 0 | 00/132F | - 3693 | 2 game.s 1064 | Comment | 10 | | 0 | 00/132F | * DEC return% - 3694 | 2 game.s 1065 | Empty | 10 | | 0 | 00/132F | - 3695 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/132F : CE 3C 14 | at_default dec return - 3696 | 2 game.s 1067 | Empty | 10 | | 0 | 00/1332 | - 3697 | 2 game.s 1068 | Comment | 10 | | 0 | 00/1332 | * ligne_max$=LEFT$(return$,return%) - 3698 | 2 game.s 1069 | Empty | 10 | | 0 | 00/1332 | - 3699 | 2 game.s 1070 | Code | 10 | | 3 | 00/1332 : A2 01 00 | ldx #1 - 3700 | 2 game.s 1071 | Code | 10 | 2 | 3 | 00/1335 : BD 1C 20 | ozunid_21 lda ligne_return-1,x - 3701 | 2 game.s 1072 | Code | 10 | 2 | 3 | 00/1338 : 20 2F 14 | jsr set_textefinal - 3702 | 2 game.s 1073 | Code | 10 | | 1 | 00/133B : E8 | inx - 3703 | 2 game.s 1074 | Code | 10 | 2 | 3 | 00/133C : EC 3C 14 | cpx return - 3704 | 2 game.s 1075 | Code | 10 | | 2 | 00/133F : 90 F4 | bcc ozunid_21 - 3705 | 2 game.s 1076 | Empty | 10 | | 0 | 00/1341 | - 3706 | 2 game.s 1077 | Comment | 10 | | 0 | 00/1341 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) - 3707 | 2 game.s 1078 | Empty | 10 | | 0 | 00/1341 | - 3708 | 2 game.s 1079 | Code | 00 | | 2 | 00/1341 : C2 20 | rep #$20 - 3709 | 2 game.s 1080 | Code | 00 | | 3 | 00/1343 : A9 50 00 | lda #{80} - 3710 | 2 game.s 1081 | Code | 00 | | 1 | 00/1346 : 38 | sec - 3711 | 2 game.s 1082 | Code | 00 | 2 | 3 | 00/1347 : ED 3C 14 | sbc return - 3712 | 2 game.s 1083 | Code | 00 | | 1 | 00/134A : 3A | dec - 3713 | 2 game.s 1084 | Code | 00 | | 1 | 00/134B : AA | tax - 3714 | 2 game.s 1085 | Code | 10 | | 2 | 00/134C : E2 20 | sep #$20 - 3715 | 2 game.s 1086 | Code | 10 | 2 | 3 | 00/134E : 20 26 14 | jsr set_space - 3716 | 2 game.s 1087 | Empty | 10 | | 0 | 00/1351 | - 3717 | 2 game.s 1088 | Comment | 10 | | 0 | 00/1351 | * ADD i%,return%+1 - 3718 | 2 game.s 1089 | Empty | 10 | | 0 | 00/1351 | - 3719 | 2 game.s 1090 | Code | 00 | | 2 | 00/1351 : C2 20 | rep #$20 - 3720 | 2 game.s 1091 | Code | 00 | 2 | 3 | 00/1353 : AD 3E 14 | lda i - 3721 | 2 game.s 1092 | Code | 00 | | 1 | 00/1356 : 18 | clc - 3722 | 2 game.s 1093 | Code | 00 | 2 | 3 | 00/1357 : 6D 3C 14 | adc return - 3723 | 2 game.s 1094 | Code | 00 | | 1 | 00/135A : 1A | inc - 3724 | 2 game.s 1095 | Code | 00 | 2 | 3 | 00/135B : 8D 3E 14 | sta i - 3725 | 2 game.s 1096 | Code | 10 | | 2 | 00/135E : E2 20 | sep #$20 - 3726 | 2 game.s 1097 | Empty | 10 | | 0 | 00/1360 | - 3727 | 2 game.s 1098 | Comment | 10 | | 0 | 00/1360 | * UNTIL i%>=longueur_texte% - 3728 | 2 game.s 1099 | Empty | 10 | | 0 | 00/1360 | - 3729 | 2 game.s 1100 | Code | 10 | 2 | 3 | 00/1360 : AE 3E 14 | at_8 ldx i - 3730 | 2 game.s 1101 | Code | 10 | 2 | 3 | 00/1363 : EC 3A 14 | cpx longueur_texte - 3731 | 2 game.s 1102 | Code | 10 | | 2 | 00/1366 : B0 03 | bcs at_9 - 3732 | 2 game.s 1103 | Code | 10 | | 3 | 00/1368 : 82 38 FF | brl at_2 ; we loop - 3733 | 2 game.s 1104 | Empty | 10 | | 0 | 00/136B | - 3734 | 2 game.s 1105 | Comment | 10 | | 0 | 00/136B | * on comble de lignes blanches - 3735 | 2 game.s 1106 | Empty | 10 | | 0 | 00/136B | - 3736 | 2 game.s 1107 | Code | 10 | | 3 | 00/136B : A2 00 00 | at_9 ldx #0 ; on remplit de space chars - 3737 | 2 game.s 1108 | Code | 10 | | 2 | 00/136E : A9 5F | lda #{$5f} - 3738 | 2 game.s 1109 | Code | 10 | 2 | 3 | 00/1370 : 9D 72 20 | ozunid_22 sta texte,x - 3739 | 2 game.s 1110 | Code | 10 | | 1 | 00/1373 : E8 | inx - 3740 | 2 game.s 1111 | Code | 10 | | 3 | 00/1374 : E0 40 06 | cpx #{80}*{20} - 3741 | 2 game.s 1112 | Code | 10 | | 2 | 00/1377 : 90 F7 | bcc ozunid_22 - 3742 | 2 game.s 1113 | Empty | 10 | | 0 | 00/1379 | - 3743 | 2 game.s 1114 | Code | 00 | | 2 | 00/1379 : C2 20 | rep #$20 ; la longueur du texte final - 3744 | 2 game.s 1115 | Code | 00 | | 2 | 00/137B : A5 84 | lda {{$80}+4} - 3745 | 2 game.s 1116 | Code | 00 | | 1 | 00/137D : 38 | sec - 3746 | 2 game.s 1117 | Code | 00 | 2 | 3 | 00/137E : E9 BD 26 | sbc #texte_final - 3747 | 2 game.s 1118 | Code | 00 | 2 | 3 | 00/1381 : 8D 3C 14 | sta return - 3748 | 2 game.s 1119 | Code | 10 | | 2 | 00/1384 : E2 20 | sep #$20 - 3749 | 2 game.s 1120 | Empty | 10 | | 0 | 00/1386 | - 3750 | 2 game.s 1121 | Code | 10 | | 3 | 00/1386 : A2 00 00 | ldx #0 - 3751 | 2 game.s 1122 | Code | 10 | 2 | 3 | 00/1389 : BD BD 26 | ozunid_23 lda texte_final,x - 3752 | 2 game.s 1123 | Code | 10 | 2 | 3 | 00/138C : 9D C2 20 | sta texte+{80},x - 3753 | 2 game.s 1124 | Code | 10 | | 1 | 00/138F : E8 | inx - 3754 | 2 game.s 1125 | Code | 10 | 2 | 3 | 00/1390 : EC 3C 14 | cpx return - 3755 | 2 game.s 1126 | Code | 10 | | 2 | 00/1393 : 90 F4 | bcc ozunid_23 - 3756 | 2 game.s 1127 | Empty | 10 | | 0 | 00/1395 | - 3757 | 2 game.s 1128 | Comment | 10 | | 0 | 00/1395 | * on imprime le texte (enfin) - 3758 | 2 game.s 1129 | Empty | 10 | | 0 | 00/1395 | - 3759 | 2 game.s 1130 | Equivalence | 10 | | 0 | 00/1395 | modeForeCopy = $0004 ; QDII Table 16-10 - 3760 | 2 game.s 1131 | Empty | 10 | | 0 | 00/1395 | - 3761 | 2 game.s 1132 | Directive | 00 | | 0 | 00/1395 | mx %00 - 3762 | 2 game.s 1133 | Empty | 00 | | 0 | 00/1395 | - 3763 | 2 game.s 1134 | Code | 00 | | 2 | 00/1395 : C2 20 | rep #$20 - 3764 | 2 game.s 1135 | Empty | 00 | | 0 | 00/1397 | - 3765 | 2 game.s 1136 | Code | 00 | 2 | 3 | 00/1397 : 20 05 02 | jsr switch_640 ; switch to 640 - 3766 | 2 game.s 1137 | Empty | 00 | | 0 | 00/139A | - 3767 | 2 game.s 1138 | Comment | 00 | | 0 | 00/139A | * on s'occupe des couleurs d'index 5 et A - 3768 | 2 game.s 1139 | Empty | 00 | | 0 | 00/139A | - 3769 | 2 game.s 1140 | Code | 00 | | 2 | 00/139A : 80 53 | bra skipME - 3770 | 2 game.s 1141 | Empty | 00 | | 0 | 00/139C | - 3771 | 2 game.s 1142 | Code | 00 | 2 | 3 | 00/139C : AD DD 06 | lda ptrFOND - 3772 | 2 game.s 1143 | Code | 00 | | 2 | 00/139F : 85 80 | sta {$80} - 3773 | 2 game.s 1144 | Code | 00 | 2 | 3 | 00/13A1 : AD DF 06 | lda ptrFOND+2 - 3774 | 2 game.s 1145 | Code | 00 | | 2 | 00/13A4 : 85 82 | sta {$80}+2 - 3775 | 2 game.s 1146 | Empty | 00 | | 0 | 00/13A6 | - 3776 | 2 game.s 1147 | Code | 00 | 2 | 3 | 00/13A6 : AE AA 1E | ldx scene_actuelle - 3777 | 2 game.s 1148 | Code | 10 | | 2 | 00/13A9 : E2 20 | sep #$20 - 3778 | 2 game.s 1149 | Code | 10 | 2 | 3 | 00/13AB : BD 3D 9D | lda rouge1-1,x - 3779 | 2 game.s 1150 | Code | 10 | 2 | 3 | 00/13AE : 8D 41 14 | sta rvb5+1 - 3780 | 2 game.s 1151 | Code | 10 | 2 | 3 | 00/13B1 : BD E2 9D | lda vert1-1,x - 3781 | 2 game.s 1152 | Code | 10 | | 1 | 00/13B4 : 0A | asl - 3782 | 2 game.s 1153 | Code | 10 | | 1 | 00/13B5 : 0A | asl - 3783 | 2 game.s 1154 | Code | 10 | | 1 | 00/13B6 : 0A | asl - 3784 | 2 game.s 1155 | Code | 10 | | 1 | 00/13B7 : 0A | asl - 3785 | 2 game.s 1156 | Code | 10 | 2 | 3 | 00/13B8 : 8D 40 14 | sta rvb5 - 3786 | 2 game.s 1157 | Code | 10 | 2 | 3 | 00/13BB : BD 87 9E | lda bleu1-1,x - 3787 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/13BE : 0D 40 14 | ora rvb5 - 3788 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/13C1 : 8D 40 14 | sta rvb5 - 3789 | 2 game.s 1160 | Empty | 10 | | 0 | 00/13C4 | - 3790 | 2 game.s 1161 | Code | 10 | 2 | 3 | 00/13C4 : BD 2D 9F | lda rouge2-1,x - 3791 | 2 game.s 1162 | Code | 10 | 2 | 3 | 00/13C7 : 8D 43 14 | sta rvbA+1 - 3792 | 2 game.s 1163 | Code | 10 | 2 | 3 | 00/13CA : BD D2 9F | lda vert2-1,x - 3793 | 2 game.s 1164 | Code | 10 | | 1 | 00/13CD : 0A | asl - 3794 | 2 game.s 1165 | Code | 10 | | 1 | 00/13CE : 0A | asl - 3795 | 2 game.s 1166 | Code | 10 | | 1 | 00/13CF : 0A | asl - 3796 | 2 game.s 1167 | Code | 10 | | 1 | 00/13D0 : 0A | asl - 3797 | 2 game.s 1168 | Code | 10 | 2 | 3 | 00/13D1 : 8D 42 14 | sta rvbA - 3798 | 2 game.s 1169 | Code | 10 | 2 | 3 | 00/13D4 : BD 77 A0 | lda bleu2-1,x - 3799 | 2 game.s 1170 | Code | 10 | 2 | 3 | 00/13D7 : 0D 42 14 | ora rvbA - 3800 | 2 game.s 1171 | Code | 10 | 2 | 3 | 00/13DA : 8D 42 14 | sta rvbA - 3801 | 2 game.s 1172 | Empty | 10 | | 0 | 00/13DD | - 3802 | 2 game.s 1173 | Code | 00 | | 2 | 00/13DD : C2 20 | rep #$20 - 3803 | 2 game.s 1174 | Empty | 00 | | 0 | 00/13DF | - 3804 | 2 game.s 1175 | Code | 00 | | 3 | 00/13DF : A0 0A 7E | ldy #$7E00+$0A ; 5x2 - 3805 | 2 game.s 1176 | Code | 00 | 2 | 3 | 00/13E2 : AD 40 14 | lda rvb5 - 3806 | 2 game.s 1177 | Code | 00 | | 2 | 00/13E5 : 97 80 | sta [{$80}],y - 3807 | 2 game.s 1178 | Empty | 00 | | 0 | 00/13E7 | - 3808 | 2 game.s 1179 | Code | 00 | | 3 | 00/13E7 : A0 14 7E | ldy #$7E00+$14 ; Ax2 - 3809 | 2 game.s 1180 | Code | 00 | 2 | 3 | 00/13EA : AD 42 14 | lda rvbA - 3810 | 2 game.s 1181 | Code | 00 | | 2 | 00/13ED : 97 80 | sta [{$80}],y - 3811 | 2 game.s 1182 | Empty | 00 | | 0 | 00/13EF | - 3812 | 2 game.s 1183 | Empty | 00 | | 0 | 00/13EF | skipME - 3813 | 2 game.s 1184 | Empty | 00 | | 0 | 00/13EF | - 3814 | 2 game.s 1185 | Comment | 00 | | 0 | 00/13EF | * et on affiche enfin - 3815 | 2 game.s 1186 | Empty | 00 | | 0 | 00/13EF | - 3816 | 2 game.s 1187 | Code | 00 | 2 | 3 | 00/13EF : AE DF 06 | ldx ptrFOND+2 - 3817 | 2 game.s 1188 | Code | 00 | 2 | 3 | 00/13F2 : AC DD 06 | ldy ptrFOND - 3818 | 2 game.s 1189 | Code | 00 | 2 | 3 | 00/13F5 : 20 B1 04 | jsr fadeIN - 3819 | 2 game.s 1190 | Empty | 00 | | 0 | 00/13F8 | - 3820 | 2 game.s 1191 | Macro | 00 | | 0 | 00/13F8 | PushWord #0 ; save current mode - 3822 | 2 game.s 1191 | Code | 00 | | 3 | 00/13F8 : F4 00 00 | PEA #0 - 3825 | 2 game.s 1192 | Macro | 00 | | 0 | 00/13FB | _GetTextMode - 3827 | 2 game.s 1192 | Code | 00 | | 3 | 00/13FB : A2 04 9D | LDX #$9D04 ; load tool call # - 3828 | 2 game.s 1192 | Code | 00 | | 4 | 00/13FE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3829 | 2 game.s 1193 | Empty | 00 | | 0 | 00/1402 | - 3830 | 2 game.s 1194 | Macro | 00 | | 0 | 00/1402 | PushWord #{$0004} - 3832 | 2 game.s 1194 | Code | 00 | | 3 | 00/1402 : F4 04 00 | PEA #{$0004} - 3835 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1405 | _SetTextMode - 3837 | 2 game.s 1195 | Code | 00 | | 3 | 00/1405 : A2 04 9C | LDX #$9C04 ; load tool call # - 3838 | 2 game.s 1195 | Code | 00 | | 4 | 00/1408 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3839 | 2 game.s 1196 | Empty | 00 | | 0 | 00/140C | - 3840 | 2 game.s 1197 | Macro | 00 | | 0 | 00/140C | PushLong #texte - 3844 | 2 game.s 1197 | Code | 00 | 1 >>16 | 3 | 00/140C : F4 00 00 | PEA #^#texte - 3851 | 2 game.s 1197 | Code | 00 | 2 | 3 | 00/140F : F4 72 20 | PEA #texte - 3854 | 2 game.s 1198 | Macro | 00 | | 0 | 00/1412 | PushWord #1 - 3856 | 2 game.s 1198 | Code | 00 | | 3 | 00/1412 : F4 01 00 | PEA #1 - 3859 | 2 game.s 1199 | Macro | 00 | | 0 | 00/1415 | PushWord #1 - 3861 | 2 game.s 1199 | Code | 00 | | 3 | 00/1415 : F4 01 00 | PEA #1 - 3864 | 2 game.s 1200 | Macro | 00 | | 0 | 00/1418 | PushWord #0 ; c'est normalement le modeForeCopy - 3866 | 2 game.s 1200 | Code | 00 | | 3 | 00/1418 : F4 00 00 | PEA #0 - 3869 | 2 game.s 1201 | Code | 00 | 2 | 3 | 00/141B : 20 99 14 | jsr print - 3870 | 2 game.s 1202 | Empty | 00 | | 0 | 00/141E | - 3871 | 2 game.s 1203 | Macro | 00 | | 0 | 00/141E | _SetTextMode ; restore original mode - 3873 | 2 game.s 1203 | Code | 00 | | 3 | 00/141E : A2 04 9C | LDX #$9C04 ; load tool call # - 3874 | 2 game.s 1203 | Code | 00 | | 4 | 00/1421 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3875 | 2 game.s 1204 | Empty | 00 | | 0 | 00/1425 | - 3876 | 2 game.s 1205 | Code | 00 | | 1 | 00/1425 : 60 | rts - 3877 | 2 game.s 1206 | Empty | 00 | | 0 | 00/1426 | - 3878 | 2 game.s 1207 | Comment | 00 | | 0 | 00/1426 | *--- output X space char dans texte final - 3879 | 2 game.s 1208 | Empty | 00 | | 0 | 00/1426 | - 3880 | 2 game.s 1209 | Directive | 10 | | 0 | 00/1426 | mx %10 - 3881 | 2 game.s 1210 | Empty | 10 | | 0 | 00/1426 | - 3882 | 2 game.s 1211 | Empty | 10 | | 0 | 00/1426 | set_space - 3883 | 2 game.s 1212 | Code | 10 | | 2 | 00/1426 : A9 20 | lda #{$20} - 3884 | 2 game.s 1213 | Code | 10 | 2 | 3 | 00/1428 : 20 2F 14 | ozunid_24 jsr set_textefinal - 3885 | 2 game.s 1214 | Code | 10 | | 1 | 00/142B : CA | dex - 3886 | 2 game.s 1215 | Code | 10 | | 2 | 00/142C : D0 FA | bne ozunid_24 - 3887 | 2 game.s 1216 | Code | 10 | | 1 | 00/142E : 60 | rts - 3888 | 2 game.s 1217 | Empty | 10 | | 0 | 00/142F | - 3889 | 2 game.s 1218 | Comment | 10 | | 0 | 00/142F | *--- output dans texte final - 3890 | 2 game.s 1219 | Empty | 10 | | 0 | 00/142F | - 3891 | 2 game.s 1220 | Empty | 10 | | 0 | 00/142F | set_textefinal - 3892 | 2 game.s 1221 | Code | 10 | | 2 | 00/142F : 92 84 | sta ({{$80}+4}) - 3893 | 2 game.s 1222 | Code | 10 | | 2 | 00/1431 : E6 84 | inc {{$80}+4} - 3894 | 2 game.s 1223 | Code | 10 | | 2 | 00/1433 : D0 02 | bne set_tf1 - 3895 | 2 game.s 1224 | Code | 10 | | 2 | 00/1435 : E6 85 | inc {{$80}+4}+1 - 3896 | 2 game.s 1225 | Code | 10 | | 1 | 00/1437 : 60 | set_tf1 rts - 3897 | 2 game.s 1226 | Empty | 10 | | 0 | 00/1438 | - 3898 | 2 game.s 1227 | Comment | 10 | | 0 | 00/1438 | *--- Local data - 3899 | 2 game.s 1228 | Empty | 10 | | 0 | 00/1438 | - 3900 | 2 game.s 1229 | Data | 10 | | 2 | 00/1438 : 00 00 | len_max ds 2 ; longueur de ligne_max - 3901 | 2 game.s 1230 | Data | 10 | | 2 | 00/143A : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine - 3902 | 2 game.s 1231 | Data | 10 | | 2 | 00/143C : 00 00 | return ds 2 ; premier RC dans une ligne - 3903 | 2 game.s 1232 | Data | 10 | | 2 | 00/143E : 00 00 | i ds 2 ; index dans texte - 3904 | 2 game.s 1233 | Data | 10 | | 2 | 00/1440 : 00 00 | rvb5 ds 2 - 3905 | 2 game.s 1234 | Data | 10 | | 2 | 00/1442 : 00 00 | rvbA ds 2 - 3906 | 2 game.s 1235 | Empty | 10 | | 0 | 00/1444 | - 3907 | 2 game.s 1236 | Directive | 00 | | 0 | 00/1444 | mx %00 ; on revient en 16-bits - 3908 | 2 game.s 1237 | Empty | 00 | | 0 | 00/1444 | - 3909 | 2 game.s 1238 | Comment | 00 | | 0 | 00/1444 | *----------------------- - 3910 | 2 game.s 1239 | Comment | 00 | | 0 | 00/1444 | * DEBUT_AVENTURE - OK - 3911 | 2 game.s 1240 | Comment | 00 | | 0 | 00/1444 | *----------------------- - 3912 | 2 game.s 1241 | Comment | 00 | | 0 | 00/1444 | * debut_aventure - 3913 | 2 game.s 1242 | Empty | 00 | | 0 | 00/1444 | - 3914 | 2 game.s 1243 | Empty | 00 | | 0 | 00/1444 | debut_aventure - 3915 | 2 game.s 1244 | Code | 00 | | 3 | 00/1444 : A9 01 00 | lda #1 - 3916 | 2 game.s 1245 | Code | 00 | 2 | 3 | 00/1447 : 8D AA 1E | sta scene_actuelle - 3917 | 2 game.s 1246 | Empty | 00 | | 0 | 00/144A | - 3918 | 2 game.s 1247 | Code | 00 | | 3 | 00/144A : A2 01 00 | ldx #1 - 3919 | 2 game.s 1248 | Code | 10 | | 2 | 00/144D : E2 20 | sep #$20 - 3920 | 2 game.s 1249 | Code | 10 | | 2 | 00/144F : A9 00 | lda #{0} - 3921 | 2 game.s 1250 | Code | 10 | 2 | 3 | 00/1451 : 9D 02 7C | ozunid_25 sta scene_visitee-1,x - 3922 | 2 game.s 1251 | Code | 10 | | 1 | 00/1454 : E8 | inx - 3923 | 2 game.s 1252 | Code | 10 | | 3 | 00/1455 : E0 A0 00 | cpx #{160} - 3924 | 2 game.s 1253 | Code | 10 | | 2 | 00/1458 : 90 F7 | bcc ozunid_25 - 3925 | 2 game.s 1254 | Code | 10 | | 2 | 00/145A : F0 F5 | beq ozunid_25 - 3926 | 2 game.s 1255 | Code | 00 | | 2 | 00/145C : C2 20 | rep #$20 - 3927 | 2 game.s 1256 | Empty | 00 | | 0 | 00/145E | - 3928 | 2 game.s 1257 | Code | 00 | | 3 | 00/145E : A9 01 00 | lda #{1} - 3929 | 2 game.s 1258 | Code | 00 | 2 | 3 | 00/1461 : 8D AE 1E | sta deplacement - 3930 | 2 game.s 1259 | Code | 00 | | 1 | 00/1464 : 60 | rts - 3931 | 2 game.s 1260 | Empty | 00 | | 0 | 00/1465 | - 3932 | 2 game.s 1261 | Comment | 00 | | 0 | 00/1465 | *----------------------- - 3933 | 2 game.s 1262 | Comment | 00 | | 0 | 00/1465 | * FIN_AVENTURE - OK - 3934 | 2 game.s 1263 | Comment | 00 | | 0 | 00/1465 | *----------------------- - 3935 | 2 game.s 1264 | Comment | 00 | | 0 | 00/1465 | * fin_aventure - 3936 | 2 game.s 1265 | Empty | 00 | | 0 | 00/1465 | - 3937 | 2 game.s 1266 | Empty | 00 | | 0 | 00/1465 | fin_aventure - 3938 | 2 game.s 1267 | Code | 00 | 2 | 3 | 00/1465 : 20 2F 18 | jsr noircit_ecran - 3939 | 2 game.s 1268 | Empty | 00 | | 0 | 00/1468 | - 3940 | 2 game.s 1269 | Code | 00 | 2 | 3 | 00/1468 : A2 20 1C | ldx #DEBUT_DATA ; on efface tout - 3941 | 2 game.s 1270 | Code | 00 | | 3 | 00/146B : 9E 00 00 | ozunid_26 stz |$0000,x - 3942 | 2 game.s 1271 | Code | 00 | | 1 | 00/146E : E8 | inx - 3943 | 2 game.s 1272 | Code | 00 | 2 | 3 | 00/146F : E0 20 A1 | cpx #FIN_DATA - 3944 | 2 game.s 1273 | Code | 00 | | 2 | 00/1472 : 90 F7 | bcc ozunid_26 - 3945 | 2 game.s 1274 | Empty | 00 | | 0 | 00/1474 | - 3946 | 2 game.s 1275 | Code | 00 | | 3 | 00/1474 : A9 00 00 | lda #{0} - 3947 | 2 game.s 1276 | Code | 00 | 2 | 3 | 00/1477 : 8D B4 1F | sta escape - 3948 | 2 game.s 1277 | Code | 00 | | 1 | 00/147A : 60 | rts - 3949 | 2 game.s 1278 | Empty | 00 | | 0 | 00/147B | - 3950 | 2 game.s 1279 | Comment | 00 | | 0 | 00/147B | *----------------------- - 3951 | 2 game.s 1280 | Comment | 00 | | 0 | 00/147B | * FIN - OK - 3952 | 2 game.s 1281 | Comment | 00 | | 0 | 00/147B | *----------------------- - 3953 | 2 game.s 1282 | Comment | 00 | | 0 | 00/147B | * fin - 3954 | 2 game.s 1283 | Empty | 00 | | 0 | 00/147B | - 3955 | 2 game.s 1284 | Empty | 00 | | 0 | 00/147B | fin - 3956 | 2 game.s 1285 | Code | 00 | | 1 | 00/147B : 60 | rts - 3957 | 2 game.s 1286 | Empty | 00 | | 0 | 00/147C | - 3958 | 2 game.s 1287 | Comment | 00 | | 0 | 00/147C | *----------------------- - 3959 | 2 game.s 1288 | Comment | 00 | | 0 | 00/147C | * NOUVELLE_SCENE - OK - 3960 | 2 game.s 1289 | Comment | 00 | | 0 | 00/147C | *----------------------- - 3961 | 2 game.s 1290 | Comment | 00 | | 0 | 00/147C | * nouvelle_scene(scene charger) - 3962 | 2 game.s 1291 | Empty | 00 | | 0 | 00/147C | - 3963 | 2 game.s 1292 | Empty | 00 | | 0 | 00/147C | nouvelle_scene - 3964 | 2 game.s 1293 | Code | 00 | | 3 | 00/147C : C9 00 00 | cmp #0 ; not 0 - 3965 | 2 game.s 1294 | Code | 00 | | 2 | 00/147F : F0 15 | beq ns_99 - 3966 | 2 game.s 1295 | Code | 00 | | 1 | 00/1481 : 3A | dec - 3967 | 2 game.s 1296 | Code | 00 | | 1 | 00/1482 : AA | tax - 3968 | 2 game.s 1297 | Code | 00 | | 3 | 00/1483 : A9 01 00 | lda #{1} - 3969 | 2 game.s 1298 | Code | 10 | | 2 | 00/1486 : E2 20 | sep #$20 - 3970 | 2 game.s 1299 | Code | 10 | 2 | 3 | 00/1488 : 9D 03 7C | sta scene_visitee,x - 3971 | 2 game.s 1300 | Code | 00 | | 2 | 00/148B : C2 20 | rep #$20 - 3972 | 2 game.s 1301 | Empty | 00 | | 0 | 00/148D | - 3973 | 2 game.s 1302 | Code | 00 | | 3 | 00/148D : A9 00 00 | lda #{0} - 3974 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/1490 : 8D AE 1E | sta deplacement - 3975 | 2 game.s 1304 | Empty | 00 | | 0 | 00/1493 | - 3976 | 2 game.s 1305 | Code | 00 | 2 | 3 | 00/1493 : 9C 32 1F | stz option_mot - 3977 | 2 game.s 1306 | Code | 00 | | 1 | 00/1496 : 60 | ns_99 rts - 3978 | 2 game.s 1307 | Empty | 00 | | 0 | 00/1497 | - 3979 | 2 game.s 1308 | Comment | 00 | | 0 | 00/1497 | *----------------------- - 3980 | 2 game.s 1309 | Comment | 00 | | 0 | 00/1497 | * CLIC_MOT - 3981 | 2 game.s 1310 | Comment | 00 | | 0 | 00/1497 | *----------------------- - 3982 | 2 game.s 1311 | Comment | 00 | | 0 | 00/1497 | * clic_mot - 3983 | 2 game.s 1312 | Empty | 00 | | 0 | 00/1497 | - 3984 | 2 game.s 1313 | Empty | 00 | | 0 | 00/1497 | clic_mot - 3985 | 2 game.s 1314 | Code | 00 | | 1 | 00/1497 : 60 | rts - 3986 | 2 game.s 1315 | Empty | 00 | | 0 | 00/1498 | - 3987 | 2 game.s 1316 | Comment | 00 | | 0 | 00/1498 | *----------------------- - 3988 | 2 game.s 1317 | Comment | 00 | | 0 | 00/1498 | * SURLIGNER_MOT - 3989 | 2 game.s 1318 | Comment | 00 | | 0 | 00/1498 | *----------------------- - 3990 | 2 game.s 1319 | Comment | 00 | | 0 | 00/1498 | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) - 3991 | 2 game.s 1320 | Empty | 00 | | 0 | 00/1498 | - 3992 | 2 game.s 1321 | Empty | 00 | | 0 | 00/1498 | surligner_mot - 3993 | 2 game.s 1322 | Code | 00 | | 1 | 00/1498 : 60 | rts - 3994 | 2 game.s 1323 | Empty | 00 | | 0 | 00/1499 | - 3995 | 2 game.s 1324 | Comment | 00 | | 0 | 00/1499 | *----------------------- - 3996 | 2 game.s 1325 | Comment | 00 | | 0 | 00/1499 | * PRINT - OK - 3997 | 2 game.s 1326 | Comment | 00 | | 0 | 00/1499 | *----------------------- - 3998 | 2 game.s 1327 | Comment | 00 | | 0 | 00/1499 | * print(texte$,colonne&,ligne&,mode) - 3999 | 2 game.s 1328 | Comment | 00 | | 0 | 00/1499 | * 1,s w return address - 4000 | 2 game.s 1329 | Comment | 00 | | 0 | 00/1499 | * 3,s w mode - 4001 | 2 game.s 1330 | Comment | 00 | | 0 | 00/1499 | * 5,s w Y - 4002 | 2 game.s 1331 | Comment | 00 | | 0 | 00/1499 | * 7,s w X - 4003 | 2 game.s 1332 | Comment | 00 | | 0 | 00/1499 | * 9,s l text pointer - 4004 | 2 game.s 1333 | Empty | 00 | | 0 | 00/1499 | - 4005 | 2 game.s 1334 | Equivalence | 00 | | 0 | 00/1499 | max_colonnes = 80 - 4006 | 2 game.s 1335 | Equivalence | 00 | | 0 | 00/1499 | max_lignes = 20 - 4007 | 2 game.s 1336 | Equivalence | 00 | | 0 | 00/1499 | largeur_caractere = 8 - 4008 | 2 game.s 1337 | Equivalence | 00 | | 0 | 00/1499 | hauteur_caractere = 10 - 4009 | 2 game.s 1338 | Empty | 00 | | 0 | 00/1499 | - 4010 | 2 game.s 1339 | Comment | 00 | | 0 | 00/1499 | *--- - 4011 | 2 game.s 1340 | Empty | 00 | | 0 | 00/1499 | - 4012 | 2 game.s 1341 | Code | 00 | | 2 | 00/1499 : A3 0B | print lda 11,s - 4013 | 2 game.s 1342 | Code | 00 | | 2 | 00/149B : 85 82 | sta {$80}+2 - 4014 | 2 game.s 1343 | Code | 00 | | 2 | 00/149D : A3 09 | lda 9,s - 4015 | 2 game.s 1344 | Code | 00 | | 2 | 00/149F : 85 80 | sta {$80} - 4016 | 2 game.s 1345 | Code | 00 | | 2 | 00/14A1 : A3 07 | lda 7,s - 4017 | 2 game.s 1346 | Code | 00 | 2 | 3 | 00/14A3 : 8D 21 15 | sta printX - 4018 | 2 game.s 1347 | Code | 00 | | 2 | 00/14A6 : A3 05 | lda 5,s - 4019 | 2 game.s 1348 | Code | 00 | 2 | 3 | 00/14A8 : 8D 23 15 | sta printY - 4020 | 2 game.s 1349 | Code | 00 | | 2 | 00/14AB : A3 03 | lda 3,s - 4021 | 2 game.s 1350 | Code | 00 | 2 | 3 | 00/14AD : 8D 1F 15 | sta printMODE - 4022 | 2 game.s 1351 | Empty | 00 | | 0 | 00/14B0 | - 4023 | 2 game.s 1352 | Code | 00 | | 2 | 00/14B0 : A7 80 | printLOOP lda [{$80}] - 4024 | 2 game.s 1353 | Code | 00 | | 3 | 00/14B2 : 29 FF 00 | and #$ff - 4025 | 2 game.s 1354 | Code | 00 | | 2 | 00/14B5 : D0 0A | bne print1 - 4026 | 2 game.s 1355 | Empty | 00 | | 0 | 00/14B7 | - 4027 | 2 game.s 1356 | Code | 00 | | 2 | 00/14B7 : A3 01 | printEXIT lda 1,s - 4028 | 2 game.s 1357 | Code | 00 | | 1 | 00/14B9 : FA | plx - 4029 | 2 game.s 1358 | Code | 00 | | 1 | 00/14BA : FA | plx - 4030 | 2 game.s 1359 | Code | 00 | | 1 | 00/14BB : FA | plx - 4031 | 2 game.s 1360 | Code | 00 | | 1 | 00/14BC : FA | plx - 4032 | 2 game.s 1361 | Code | 00 | | 1 | 00/14BD : FA | plx - 4033 | 2 game.s 1362 | Code | 00 | | 2 | 00/14BE : 83 01 | sta 1,s - 4034 | 2 game.s 1363 | Code | 00 | | 1 | 00/14C0 : 60 | rts - 4035 | 2 game.s 1364 | Empty | 00 | | 0 | 00/14C1 | - 4036 | 2 game.s 1365 | Comment | 00 | | 0 | 00/14C1 | * 1- print char - 4037 | 2 game.s 1366 | Empty | 00 | | 0 | 00/14C1 | - 4038 | 2 game.s 1367 | Code | 00 | | 3 | 00/14C1 : C9 20 00 | print1 cmp #{$20} ; skip space char - 4039 | 2 game.s 1368 | Code | 00 | | 2 | 00/14C4 : F0 32 | beq print2 - 4040 | 2 game.s 1369 | Code | 00 | | 3 | 00/14C6 : C9 5F 00 | cmp #{$5f} - 4041 | 2 game.s 1370 | Code | 00 | | 2 | 00/14C9 : F0 2D | beq print2 - 4042 | 2 game.s 1371 | Code | 00 | | 3 | 00/14CB : C9 9C 00 | cmp #{$9c} - 4043 | 2 game.s 1372 | Code | 00 | | 2 | 00/14CE : F0 33 | beq print3 - 4044 | 2 game.s 1373 | Empty | 00 | | 0 | 00/14D0 | - 4045 | 2 game.s 1374 | Code | 00 | | 1 | 00/14D0 : AA | tax - 4046 | 2 game.s 1375 | Code | 00 | 2 | 3 | 00/14D1 : BD ED 15 | lda tblATARI,x - 4047 | 2 game.s 1376 | Code | 00 | | 3 | 00/14D4 : 29 FF 00 | and #$ff - 4048 | 2 game.s 1377 | Code | 00 | | 1 | 00/14D7 : 48 | pha - 4049 | 2 game.s 1378 | Empty | 00 | | 0 | 00/14D8 | - 4050 | 2 game.s 1379 | Code | 00 | 2 | 3 | 00/14D8 : AD 21 15 | lda printX - 4051 | 2 game.s 1380 | Code | 00 | | 1 | 00/14DB : 0A | asl - 4052 | 2 game.s 1381 | Code | 00 | | 1 | 00/14DC : AA | tax - 4053 | 2 game.s 1382 | Code | 00 | 2 | 3 | 00/14DD : BD 25 15 | lda x_coord,x - 4054 | 2 game.s 1383 | Code | 00 | | 1 | 00/14E0 : 48 | pha - 4055 | 2 game.s 1384 | Empty | 00 | | 0 | 00/14E1 | - 4056 | 2 game.s 1385 | Code | 00 | 2 | 3 | 00/14E1 : AD 23 15 | lda printY - 4057 | 2 game.s 1386 | Code | 00 | | 1 | 00/14E4 : 0A | asl - 4058 | 2 game.s 1387 | Code | 00 | | 1 | 00/14E5 : A8 | tay - 4059 | 2 game.s 1388 | Code | 00 | 2 | 3 | 00/14E6 : B9 C5 15 | lda y_coord,y - 4060 | 2 game.s 1389 | Code | 00 | | 1 | 00/14E9 : 48 | pha - 4061 | 2 game.s 1390 | Macro | 00 | | 0 | 00/14EA | _MoveTo - 4063 | 2 game.s 1390 | Code | 00 | | 3 | 00/14EA : A2 04 3A | LDX #$3A04 ; load tool call # - 4064 | 2 game.s 1390 | Code | 00 | | 4 | 00/14ED : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4065 | 2 game.s 1391 | Macro | 00 | | 0 | 00/14F1 | _DrawChar - 4067 | 2 game.s 1391 | Code | 00 | | 3 | 00/14F1 : A2 04 A4 | LDX #$A404 ; load tool call # - 4068 | 2 game.s 1391 | Code | 00 | | 4 | 00/14F4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4069 | 2 game.s 1392 | Empty | 00 | | 0 | 00/14F8 | - 4070 | 2 game.s 1393 | Comment | 00 | | 0 | 00/14F8 | * 4- next character - 4071 | 2 game.s 1394 | Empty | 00 | | 0 | 00/14F8 | - 4072 | 2 game.s 1395 | Code | 00 | 2 | 3 | 00/14F8 : EE 21 15 | print2 inc printX - 4073 | 2 game.s 1396 | Code | 00 | 2 | 3 | 00/14FB : AD 21 15 | lda printX - 4074 | 2 game.s 1397 | Code | 00 | | 3 | 00/14FE : C9 50 00 | cmp #{80} - 4075 | 2 game.s 1398 | Code | 00 | | 2 | 00/1501 : 90 13 | bcc print4 - 4076 | 2 game.s 1399 | Empty | 00 | | 0 | 00/1503 | - 4077 | 2 game.s 1400 | Code | 00 | | 2 | 00/1503 : A3 07 | print3 lda 7,s ; reset X-coord - 4078 | 2 game.s 1401 | Code | 00 | 2 | 3 | 00/1505 : 8D 21 15 | sta printX - 4079 | 2 game.s 1402 | Empty | 00 | | 0 | 00/1508 | - 4080 | 2 game.s 1403 | Code | 00 | 2 | 3 | 00/1508 : EE 23 15 | inc printY - 4081 | 2 game.s 1404 | Code | 00 | 2 | 3 | 00/150B : AD 23 15 | lda printY - 4082 | 2 game.s 1405 | Code | 00 | | 3 | 00/150E : C9 14 00 | cmp #{20} - 4083 | 2 game.s 1406 | Code | 00 | | 2 | 00/1511 : 90 03 | bcc print4 - 4084 | 2 game.s 1407 | Empty | 00 | | 0 | 00/1513 | - 4085 | 2 game.s 1408 | Code | 00 | | 3 | 00/1513 : 82 A1 FF | brl printEXIT ; out of SHR screen, we exit - 4086 | 2 game.s 1409 | Empty | 00 | | 0 | 00/1516 | - 4087 | 2 game.s 1410 | Comment | 00 | | 0 | 00/1516 | * 6- we loop - 4088 | 2 game.s 1411 | Empty | 00 | | 0 | 00/1516 | - 4089 | 2 game.s 1412 | Code | 00 | | 2 | 00/1516 : E6 80 | print4 inc {$80} - 4090 | 2 game.s 1413 | Code | 00 | | 2 | 00/1518 : D0 02 | bne print5 - 4091 | 2 game.s 1414 | Code | 00 | | 2 | 00/151A : E6 82 | inc {$80}+2 - 4092 | 2 game.s 1415 | Empty | 00 | | 0 | 00/151C | - 4093 | 2 game.s 1416 | Code | 00 | | 3 | 00/151C : 82 91 FF | print5 brl printLOOP - 4094 | 2 game.s 1417 | Empty | 00 | | 0 | 00/151F | - 4095 | 2 game.s 1418 | Comment | 00 | | 0 | 00/151F | *--- - 4096 | 2 game.s 1419 | Empty | 00 | | 0 | 00/151F | - 4097 | 2 game.s 1420 | Data | 00 | | 2 | 00/151F : 00 00 | printMODE ds 2 - 4098 | 2 game.s 1421 | Data | 00 | | 2 | 00/1521 : 00 00 | printX ds 2 - 4099 | 2 game.s 1422 | Data | 00 | | 2 | 00/1523 : 00 00 | printY ds 2 - 4100 | 2 game.s 1423 | Empty | 00 | | 0 | 00/1525 | - 4101 | 2 game.s 1424 | Comment | 00 | | 0 | 00/1525 | *--- - 4102 | 2 game.s 1425 | Empty | 00 | | 0 | 00/1525 | - 4103 | 2 game.s 1426 | Empty | 00 | | 0 | 00/1525 | x_coord - 4104 | 2 game.s 1427 | Variable | 00 | | 0 | 00/1525 | ]x = 0 ; Premire ligne - 4105 | 2 game.s 1429 | Data | 00 | | 2 | 00/1525 : 00 00 | dw 0 - 4106 | 2 game.s 1429 | Data | 00 | | 2 | 00/1527 : 08 00 | dw 8 - 4107 | 2 game.s 1429 | Data | 00 | | 2 | 00/1529 : 10 00 | dw 16 - 4108 | 2 game.s 1429 | Data | 00 | | 2 | 00/152B : 18 00 | dw 24 - 4109 | 2 game.s 1429 | Data | 00 | | 2 | 00/152D : 20 00 | dw 32 - 4110 | 2 game.s 1429 | Data | 00 | | 2 | 00/152F : 28 00 | dw 40 - 4111 | 2 game.s 1429 | Data | 00 | | 2 | 00/1531 : 30 00 | dw 48 - 4112 | 2 game.s 1429 | Data | 00 | | 2 | 00/1533 : 38 00 | dw 56 - 4113 | 2 game.s 1429 | Data | 00 | | 2 | 00/1535 : 40 00 | dw 64 - 4114 | 2 game.s 1429 | Data | 00 | | 2 | 00/1537 : 48 00 | dw 72 - 4115 | 2 game.s 1429 | Data | 00 | | 2 | 00/1539 : 50 00 | dw 80 - 4116 | 2 game.s 1429 | Data | 00 | | 2 | 00/153B : 58 00 | dw 88 - 4117 | 2 game.s 1429 | Data | 00 | | 2 | 00/153D : 60 00 | dw 96 - 4118 | 2 game.s 1429 | Data | 00 | | 2 | 00/153F : 68 00 | dw 104 - 4119 | 2 game.s 1429 | Data | 00 | | 2 | 00/1541 : 70 00 | dw 112 - 4120 | 2 game.s 1429 | Data | 00 | | 2 | 00/1543 : 78 00 | dw 120 - 4121 | 2 game.s 1429 | Data | 00 | | 2 | 00/1545 : 80 00 | dw 128 - 4122 | 2 game.s 1429 | Data | 00 | | 2 | 00/1547 : 88 00 | dw 136 - 4123 | 2 game.s 1429 | Data | 00 | | 2 | 00/1549 : 90 00 | dw 144 - 4124 | 2 game.s 1429 | Data | 00 | | 2 | 00/154B : 98 00 | dw 152 - 4125 | 2 game.s 1429 | Data | 00 | | 2 | 00/154D : A0 00 | dw 160 - 4126 | 2 game.s 1429 | Data | 00 | | 2 | 00/154F : A8 00 | dw 168 - 4127 | 2 game.s 1429 | Data | 00 | | 2 | 00/1551 : B0 00 | dw 176 - 4128 | 2 game.s 1429 | Data | 00 | | 2 | 00/1553 : B8 00 | dw 184 - 4129 | 2 game.s 1429 | Data | 00 | | 2 | 00/1555 : C0 00 | dw 192 - 4130 | 2 game.s 1429 | Data | 00 | | 2 | 00/1557 : C8 00 | dw 200 - 4131 | 2 game.s 1429 | Data | 00 | | 2 | 00/1559 : D0 00 | dw 208 - 4132 | 2 game.s 1429 | Data | 00 | | 2 | 00/155B : D8 00 | dw 216 - 4133 | 2 game.s 1429 | Data | 00 | | 2 | 00/155D : E0 00 | dw 224 - 4134 | 2 game.s 1429 | Data | 00 | | 2 | 00/155F : E8 00 | dw 232 - 4135 | 2 game.s 1429 | Data | 00 | | 2 | 00/1561 : F0 00 | dw 240 - 4136 | 2 game.s 1429 | Data | 00 | | 2 | 00/1563 : F8 00 | dw 248 - 4137 | 2 game.s 1429 | Data | 00 | | 2 | 00/1565 : 00 01 | dw 256 - 4138 | 2 game.s 1429 | Data | 00 | | 2 | 00/1567 : 08 01 | dw 264 - 4139 | 2 game.s 1429 | Data | 00 | | 2 | 00/1569 : 10 01 | dw 272 - 4140 | 2 game.s 1429 | Data | 00 | | 2 | 00/156B : 18 01 | dw 280 - 4141 | 2 game.s 1429 | Data | 00 | | 2 | 00/156D : 20 01 | dw 288 - 4142 | 2 game.s 1429 | Data | 00 | | 2 | 00/156F : 28 01 | dw 296 - 4143 | 2 game.s 1429 | Data | 00 | | 2 | 00/1571 : 30 01 | dw 304 - 4144 | 2 game.s 1429 | Data | 00 | | 2 | 00/1573 : 38 01 | dw 312 - 4145 | 2 game.s 1429 | Data | 00 | | 2 | 00/1575 : 40 01 | dw 320 - 4146 | 2 game.s 1429 | Data | 00 | | 2 | 00/1577 : 48 01 | dw 328 - 4147 | 2 game.s 1429 | Data | 00 | | 2 | 00/1579 : 50 01 | dw 336 - 4148 | 2 game.s 1429 | Data | 00 | | 2 | 00/157B : 58 01 | dw 344 - 4149 | 2 game.s 1429 | Data | 00 | | 2 | 00/157D : 60 01 | dw 352 - 4150 | 2 game.s 1429 | Data | 00 | | 2 | 00/157F : 68 01 | dw 360 - 4151 | 2 game.s 1429 | Data | 00 | | 2 | 00/1581 : 70 01 | dw 368 - 4152 | 2 game.s 1429 | Data | 00 | | 2 | 00/1583 : 78 01 | dw 376 - 4153 | 2 game.s 1429 | Data | 00 | | 2 | 00/1585 : 80 01 | dw 384 - 4154 | 2 game.s 1429 | Data | 00 | | 2 | 00/1587 : 88 01 | dw 392 - 4155 | 2 game.s 1429 | Data | 00 | | 2 | 00/1589 : 90 01 | dw 400 - 4156 | 2 game.s 1429 | Data | 00 | | 2 | 00/158B : 98 01 | dw 408 - 4157 | 2 game.s 1429 | Data | 00 | | 2 | 00/158D : A0 01 | dw 416 - 4158 | 2 game.s 1429 | Data | 00 | | 2 | 00/158F : A8 01 | dw 424 - 4159 | 2 game.s 1429 | Data | 00 | | 2 | 00/1591 : B0 01 | dw 432 - 4160 | 2 game.s 1429 | Data | 00 | | 2 | 00/1593 : B8 01 | dw 440 - 4161 | 2 game.s 1429 | Data | 00 | | 2 | 00/1595 : C0 01 | dw 448 - 4162 | 2 game.s 1429 | Data | 00 | | 2 | 00/1597 : C8 01 | dw 456 - 4163 | 2 game.s 1429 | Data | 00 | | 2 | 00/1599 : D0 01 | dw 464 - 4164 | 2 game.s 1429 | Data | 00 | | 2 | 00/159B : D8 01 | dw 472 - 4165 | 2 game.s 1429 | Data | 00 | | 2 | 00/159D : E0 01 | dw 480 - 4166 | 2 game.s 1429 | Data | 00 | | 2 | 00/159F : E8 01 | dw 488 - 4167 | 2 game.s 1429 | Data | 00 | | 2 | 00/15A1 : F0 01 | dw 496 - 4168 | 2 game.s 1429 | Data | 00 | | 2 | 00/15A3 : F8 01 | dw 504 - 4169 | 2 game.s 1429 | Data | 00 | | 2 | 00/15A5 : 00 02 | dw 512 - 4170 | 2 game.s 1429 | Data | 00 | | 2 | 00/15A7 : 08 02 | dw 520 - 4171 | 2 game.s 1429 | Data | 00 | | 2 | 00/15A9 : 10 02 | dw 528 - 4172 | 2 game.s 1429 | Data | 00 | | 2 | 00/15AB : 18 02 | dw 536 - 4173 | 2 game.s 1429 | Data | 00 | | 2 | 00/15AD : 20 02 | dw 544 - 4174 | 2 game.s 1429 | Data | 00 | | 2 | 00/15AF : 28 02 | dw 552 - 4175 | 2 game.s 1429 | Data | 00 | | 2 | 00/15B1 : 30 02 | dw 560 - 4176 | 2 game.s 1429 | Data | 00 | | 2 | 00/15B3 : 38 02 | dw 568 - 4177 | 2 game.s 1429 | Data | 00 | | 2 | 00/15B5 : 40 02 | dw 576 - 4178 | 2 game.s 1429 | Data | 00 | | 2 | 00/15B7 : 48 02 | dw 584 - 4179 | 2 game.s 1429 | Data | 00 | | 2 | 00/15B9 : 50 02 | dw 592 - 4180 | 2 game.s 1429 | Data | 00 | | 2 | 00/15BB : 58 02 | dw 600 - 4181 | 2 game.s 1429 | Data | 00 | | 2 | 00/15BD : 60 02 | dw 608 - 4182 | 2 game.s 1429 | Data | 00 | | 2 | 00/15BF : 68 02 | dw 616 - 4183 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C1 : 70 02 | dw 624 - 4184 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C3 : 78 02 | dw 632 - 4185 | 2 game.s 1432 | Empty | 00 | | 0 | 00/15C5 | - 4186 | 2 game.s 1433 | Empty | 00 | | 0 | 00/15C5 | y_coord - 4187 | 2 game.s 1434 | Variable | 00 | | 0 | 00/15C5 | ]y = 0 ; Premire ligne - 4188 | 2 game.s 1436 | Data | 00 | | 2 | 00/15C5 : 00 00 | dw 0 - 4189 | 2 game.s 1436 | Data | 00 | | 2 | 00/15C7 : 0A 00 | dw 10 - 4190 | 2 game.s 1436 | Data | 00 | | 2 | 00/15C9 : 14 00 | dw 20 - 4191 | 2 game.s 1436 | Data | 00 | | 2 | 00/15CB : 1E 00 | dw 30 - 4192 | 2 game.s 1436 | Data | 00 | | 2 | 00/15CD : 28 00 | dw 40 - 4193 | 2 game.s 1436 | Data | 00 | | 2 | 00/15CF : 32 00 | dw 50 - 4194 | 2 game.s 1436 | Data | 00 | | 2 | 00/15D1 : 3C 00 | dw 60 - 4195 | 2 game.s 1436 | Data | 00 | | 2 | 00/15D3 : 46 00 | dw 70 - 4196 | 2 game.s 1436 | Data | 00 | | 2 | 00/15D5 : 50 00 | dw 80 - 4197 | 2 game.s 1436 | Data | 00 | | 2 | 00/15D7 : 5A 00 | dw 90 - 4198 | 2 game.s 1436 | Data | 00 | | 2 | 00/15D9 : 64 00 | dw 100 - 4199 | 2 game.s 1436 | Data | 00 | | 2 | 00/15DB : 6E 00 | dw 110 - 4200 | 2 game.s 1436 | Data | 00 | | 2 | 00/15DD : 78 00 | dw 120 - 4201 | 2 game.s 1436 | Data | 00 | | 2 | 00/15DF : 82 00 | dw 130 - 4202 | 2 game.s 1436 | Data | 00 | | 2 | 00/15E1 : 8C 00 | dw 140 - 4203 | 2 game.s 1436 | Data | 00 | | 2 | 00/15E3 : 96 00 | dw 150 - 4204 | 2 game.s 1436 | Data | 00 | | 2 | 00/15E5 : A0 00 | dw 160 - 4205 | 2 game.s 1436 | Data | 00 | | 2 | 00/15E7 : AA 00 | dw 170 - 4206 | 2 game.s 1436 | Data | 00 | | 2 | 00/15E9 : B4 00 | dw 180 - 4207 | 2 game.s 1436 | Data | 00 | | 2 | 00/15EB : BE 00 | dw 190 - 4208 | 2 game.s 1439 | Empty | 00 | | 0 | 00/15ED | - 4209 | 2 game.s 1440 | Comment | 00 | | 0 | 00/15ED | *--- - 4210 | 2 game.s 1441 | Empty | 00 | | 0 | 00/15ED | - 4211 | 2 game.s 1442 | Comment | 00 | | 0 | 00/15ED | * Apple Atari - 4212 | 2 game.s 1443 | Comment | 00 | | 0 | 00/15ED | * 22 " 7E - 4213 | 2 game.s 1444 | Comment | 00 | | 0 | 00/15ED | * 82 80 - 4214 | 2 game.s 1445 | Comment | 00 | | 0 | 00/15ED | * 88 85 - 4215 | 2 game.s 1446 | Comment | 00 | | 0 | 00/15ED | * 89 83 - 4216 | 2 game.s 1447 | Comment | 00 | | 0 | 00/15ED | * 8D 87 - 4217 | 2 game.s 1448 | Comment | 00 | | 0 | 00/15ED | * 8E 82 - 4218 | 2 game.s 1449 | Comment | 00 | | 0 | 00/15ED | * 8F 8A - 4219 | 2 game.s 1450 | Comment | 00 | | 0 | 00/15ED | * 90 88 - 4220 | 2 game.s 1451 | Comment | 00 | | 0 | 00/15ED | * 91 - 4221 | 2 game.s 1452 | Comment | 00 | | 0 | 00/15ED | * 94 8C - 4222 | 2 game.s 1453 | Comment | 00 | | 0 | 00/15ED | * 95 8B - 4223 | 2 game.s 1454 | Comment | 00 | | 0 | 00/15ED | * 99 93 - 4224 | 2 game.s 1455 | Comment | 00 | | 0 | 00/15ED | * 9E 97 - 4225 | 2 game.s 1456 | Comment | 00 | | 0 | 00/15ED | * CE OE B4 - 4226 | 2 game.s 1457 | Comment | 00 | | 0 | 00/15ED | * CF oe B5 - 4227 | 2 game.s 1458 | Empty | 00 | | 0 | 00/15ED | - 4228 | 2 game.s 1459 | Data | 00 | | 16 | 00/15ED : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F + 3099 | 2 game.s 562 | Empty | 00 | | 0 | 00/1088 | + 3100 | 2 game.s 563 | Comment | 00 | | 0 | 00/1088 | *----------------------- + 3101 | 2 game.s 564 | Comment | 00 | | 0 | 00/1088 | * INITIALISATION_ABSOLUE - OK + 3102 | 2 game.s 565 | Comment | 00 | | 0 | 00/1088 | *----------------------- + 3103 | 2 game.s 566 | Comment | 00 | | 0 | 00/1088 | * initialisation_absolue + 3104 | 2 game.s 567 | Empty | 00 | | 0 | 00/1088 | + 3105 | 2 game.s 568 | Empty | 00 | | 0 | 00/1088 | initialisation_absolue + 3106 | 2 game.s 569 | Code | 00 | 2 | 3 | 00/1088 : 20 9B 10 | jsr initialisation_resolution + 3107 | 2 game.s 570 | Code | 00 | 2 | 3 | 00/108B : 20 3C 18 | jsr noircit_ecran + 3108 | 2 game.s 571 | Code | 00 | 2 | 3 | 00/108E : 20 9A 10 | jsr initialisation_constantes + 3109 | 2 game.s 572 | Code | 00 | 2 | 3 | 00/1091 : 20 9C 10 | jsr initialisation_fonte + 3110 | 2 game.s 573 | Code | 00 | 2 | 3 | 00/1094 : 20 9D 10 | jsr initialisation_fond + 3111 | 2 game.s 574 | Code | 00 | 2 | 3 | 00/1097 : 4C F1 10 | jmp initialisation_souris + 3112 | 2 game.s 575 | Empty | 00 | | 0 | 00/109A | + 3113 | 2 game.s 576 | Comment | 00 | | 0 | 00/109A | *----------------------- + 3114 | 2 game.s 577 | Comment | 00 | | 0 | 00/109A | * INITIALISATION_CONSTANTES - OK + 3115 | 2 game.s 578 | Comment | 00 | | 0 | 00/109A | *----------------------- + 3116 | 2 game.s 579 | Comment | 00 | | 0 | 00/109A | * initialisation_constantes + 3117 | 2 game.s 580 | Empty | 00 | | 0 | 00/109A | + 3118 | 2 game.s 581 | Empty | 00 | | 0 | 00/109A | initialisation_constantes + 3119 | 2 game.s 582 | Code | 00 | | 1 | 00/109A : 60 | rts + 3120 | 2 game.s 583 | Empty | 00 | | 0 | 00/109B | + 3121 | 2 game.s 584 | Comment | 00 | | 0 | 00/109B | *----------------------- + 3122 | 2 game.s 585 | Comment | 00 | | 0 | 00/109B | * INITIALISATION_RESOLUTION - OK + 3123 | 2 game.s 586 | Comment | 00 | | 0 | 00/109B | *----------------------- + 3124 | 2 game.s 587 | Comment | 00 | | 0 | 00/109B | * initialisation_resolution + 3125 | 2 game.s 588 | Empty | 00 | | 0 | 00/109B | + 3126 | 2 game.s 589 | Empty | 00 | | 0 | 00/109B | initialisation_resolution + 3127 | 2 game.s 590 | Code | 00 | | 1 | 00/109B : 60 | rts + 3128 | 2 game.s 591 | Empty | 00 | | 0 | 00/109C | + 3129 | 2 game.s 592 | Comment | 00 | | 0 | 00/109C | *----------------------- + 3130 | 2 game.s 593 | Comment | 00 | | 0 | 00/109C | * INITIALISATION_FONTE - OK + 3131 | 2 game.s 594 | Comment | 00 | | 0 | 00/109C | *----------------------- + 3132 | 2 game.s 595 | Comment | 00 | | 0 | 00/109C | * initialisation_fonte + 3133 | 2 game.s 596 | Empty | 00 | | 0 | 00/109C | + 3134 | 2 game.s 597 | Empty | 00 | | 0 | 00/109C | initialisation_fonte + 3135 | 2 game.s 598 | Code | 00 | | 1 | 00/109C : 60 | rts + 3136 | 2 game.s 599 | Empty | 00 | | 0 | 00/109D | + 3137 | 2 game.s 600 | Comment | 00 | | 0 | 00/109D | *----------------------- + 3138 | 2 game.s 601 | Comment | 00 | | 0 | 00/109D | * INITIALISATION_FOND - OK + 3139 | 2 game.s 602 | Comment | 00 | | 0 | 00/109D | *----------------------- + 3140 | 2 game.s 603 | Comment | 00 | | 0 | 00/109D | * initialisation_fond + 3141 | 2 game.s 604 | Empty | 00 | | 0 | 00/109D | + 3142 | 2 game.s 605 | Empty | 00 | | 0 | 00/109D | initialisation_fond + 3143 | 2 game.s 606 | Code | 00 | 2 | 3 | 00/109D : A9 F7 09 | lda #pFOND + 3144 | 2 game.s 607 | Code | 00 | 2 | 3 | 00/10A0 : AE F0 06 | ldx ptrUNPACK+2 + 3145 | 2 game.s 608 | Code | 00 | 2 | 3 | 00/10A3 : AC EE 06 | ldy ptrUNPACK + 3146 | 2 game.s 609 | Code | 00 | 2 | 3 | 00/10A6 : 20 E0 08 | jsr loadFILE + 3147 | 2 game.s 610 | Code | 00 | | 2 | 00/10A9 : 90 24 | bcc fo_ok + 3148 | 2 game.s 611 | Empty | 00 | | 0 | 00/10AB | + 3149 | 2 game.s 612 | Code | 00 | | 1 | 00/10AB : 48 | pha + 3150 | 2 game.s 613 | Macro | 00 | | 0 | 00/10AC | PushLong #filSTR1 + 3154 | 2 game.s 613 | Code | 00 | 1 >>16 | 3 | 00/10AC : F4 00 00 | PEA #^#filSTR1 + 3161 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/10AF : F4 8B 07 | PEA #filSTR1 + 3164 | 2 game.s 614 | Macro | 00 | | 0 | 00/10B2 | PushLong #errSTR2 + 3168 | 2 game.s 614 | Code | 00 | 1 >>16 | 3 | 00/10B2 : F4 00 00 | PEA #^#errSTR2 + 3175 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/10B5 : F4 A1 07 | PEA #errSTR2 + 3178 | 2 game.s 615 | Macro | 00 | | 0 | 00/10B8 | PushLong #errSTR1 + 3182 | 2 game.s 615 | Code | 00 | 1 >>16 | 3 | 00/10B8 : F4 00 00 | PEA #^#errSTR1 + 3189 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/10BB : F4 9C 07 | PEA #errSTR1 + 3192 | 2 game.s 616 | Macro | 00 | | 0 | 00/10BE | PushLong #errSTR2 + 3196 | 2 game.s 616 | Code | 00 | 1 >>16 | 3 | 00/10BE : F4 00 00 | PEA #^#errSTR2 + 3203 | 2 game.s 616 | Code | 00 | 2 | 3 | 00/10C1 : F4 A1 07 | PEA #errSTR2 + 3206 | 2 game.s 617 | Macro | 00 | | 0 | 00/10C4 | _TLTextMountVolume + 3208 | 2 game.s 617 | Code | 00 | | 3 | 00/10C4 : A2 01 12 | LDX #$1201 ; load tool call # + 3209 | 2 game.s 617 | Code | 00 | | 4 | 00/10C7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3210 | 2 game.s 618 | Code | 00 | | 1 | 00/10CB : 68 | pla + 3211 | 2 game.s 619 | Code | 00 | | 3 | 00/10CC : 82 43 F3 | brl meQUIT + 3212 | 2 game.s 620 | Empty | 00 | | 0 | 00/10CF | + 3213 | 2 game.s 621 | Code | 00 | | 1 | 00/10CF : 98 | fo_ok tya + 3214 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/10D0 : 20 C6 05 | jsr unpackLZ4 + 3215 | 2 game.s 623 | Empty | 00 | | 0 | 00/10D3 | + 3216 | 2 game.s 624 | Macro | 00 | | 0 | 00/10D3 | PushLong ptrIMAGE + 3224 | 2 game.s 624 | Code | 00 | 2 | 3 | 00/10D3 : AD E4 06 | LDA ptrIMAGE+2 + 3225 | 2 game.s 624 | Code | 00 | | 1 | 00/10D6 : 48 | PHA + 3233 | 2 game.s 624 | Code | 00 | 2 | 3 | 00/10D7 : AD E2 06 | LDA ptrIMAGE + 3234 | 2 game.s 624 | Code | 00 | | 1 | 00/10DA : 48 | PHA + 3236 | 2 game.s 625 | Macro | 00 | | 0 | 00/10DB | PushLong ptrFOND + 3244 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/10DB : AD EC 06 | LDA ptrFOND+2 + 3245 | 2 game.s 625 | Code | 00 | | 1 | 00/10DE : 48 | PHA + 3253 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/10DF : AD EA 06 | LDA ptrFOND + 3254 | 2 game.s 625 | Code | 00 | | 1 | 00/10E2 : 48 | PHA + 3256 | 2 game.s 626 | Macro | 00 | | 0 | 00/10E3 | PushLong #32768 + 3260 | 2 game.s 626 | Code | 00 | | 3 | 00/10E3 : F4 00 00 | PEA #^#32768 + 3267 | 2 game.s 626 | Code | 00 | | 3 | 00/10E6 : F4 00 80 | PEA #32768 + 3270 | 2 game.s 627 | Macro | 00 | | 0 | 00/10E9 | _BlockMove + 3272 | 2 game.s 627 | Code | 00 | | 3 | 00/10E9 : A2 02 2B | LDX #$2B02 ; load tool call # + 3273 | 2 game.s 627 | Code | 00 | | 4 | 00/10EC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3274 | 2 game.s 628 | Code | 00 | | 1 | 00/10F0 : 60 | rts + 3275 | 2 game.s 629 | Empty | 00 | | 0 | 00/10F1 | + 3276 | 2 game.s 630 | Comment | 00 | | 0 | 00/10F1 | *----------------------- + 3277 | 2 game.s 631 | Comment | 00 | | 0 | 00/10F1 | * INITIALISATION_SOURIS - OK + 3278 | 2 game.s 632 | Comment | 00 | | 0 | 00/10F1 | *----------------------- + 3279 | 2 game.s 633 | Comment | 00 | | 0 | 00/10F1 | * initialisation_souris + 3280 | 2 game.s 634 | Empty | 00 | | 0 | 00/10F1 | + 3281 | 2 game.s 635 | Empty | 00 | | 0 | 00/10F1 | initialisation_souris + 3282 | 2 game.s 636 | Code | 00 | | 1 | 00/10F1 : 60 | rts + 3283 | 2 game.s 637 | Empty | 00 | | 0 | 00/10F2 | + 3284 | 2 game.s 638 | Comment | 00 | | 0 | 00/10F2 | *----------------------- + 3285 | 2 game.s 639 | Comment | 00 | | 0 | 00/10F2 | * INITALISATION_RELATIVE - OK + 3286 | 2 game.s 640 | Comment | 00 | | 0 | 00/10F2 | *----------------------- + 3287 | 2 game.s 641 | Comment | 00 | | 0 | 00/10F2 | * initialisation_relative + 3288 | 2 game.s 642 | Empty | 00 | | 0 | 00/10F2 | + 3289 | 2 game.s 643 | Empty | 00 | | 0 | 00/10F2 | initialisation_relative + 3290 | 2 game.s 644 | Code | 00 | 2 | 3 | 00/10F2 : 20 FE 10 | jsr initialisation_textes + 3291 | 2 game.s 645 | Code | 00 | 2 | 3 | 00/10F5 : 20 1B 11 | jsr initialisation_tableaux + 3292 | 2 game.s 646 | Code | 00 | 2 | 3 | 00/10F8 : 20 87 12 | jsr initialisation_cache + 3293 | 2 game.s 647 | Code | 00 | 2 | 3 | 00/10FB : 4C 51 14 | jmp debut_aventure + 3294 | 2 game.s 648 | Empty | 00 | | 0 | 00/10FE | + 3295 | 2 game.s 649 | Comment | 00 | | 0 | 00/10FE | *----------------------- + 3296 | 2 game.s 650 | Comment | 00 | | 0 | 00/10FE | * INITIALISATION_TEXTES - OK + 3297 | 2 game.s 651 | Comment | 00 | | 0 | 00/10FE | *----------------------- + 3298 | 2 game.s 652 | Empty | 00 | | 0 | 00/10FE | + 3299 | 2 game.s 653 | Empty | 00 | | 0 | 00/10FE | initialisation_textes + 3300 | 2 game.s 654 | Code | 10 | | 2 | 00/10FE : E2 20 | sep #$20 ; put aventure value + 3301 | 2 game.s 655 | Code | 10 | 2 | 3 | 00/1100 : AD B3 1E | lda aventure + 3302 | 2 game.s 656 | Code | 10 | | 2 | 00/1103 : 09 30 | ora #'0' + 3303 | 2 game.s 657 | Code | 10 | 2 | 3 | 00/1105 : 8D 50 0A | sta pINDEX+25 + 3304 | 2 game.s 658 | Code | 10 | 2 | 3 | 00/1108 : 8D 6E 0A | sta pTEXTES+25 + 3305 | 2 game.s 659 | Code | 00 | | 2 | 00/110B : C2 20 | rep #$20 + 3306 | 2 game.s 660 | Empty | 00 | | 0 | 00/110D | + 3307 | 2 game.s 661 | Code | 00 | 2 | 3 | 00/110D : 20 ED 0B | jsr load_textes + 3308 | 2 game.s 662 | Code | 00 | 2 | 3 | 00/1110 : 20 65 0C | jsr init_textes + 3309 | 2 game.s 663 | Empty | 00 | | 0 | 00/1113 | + 3310 | 2 game.s 664 | Code | 00 | 2 | 3 | 00/1113 : AD 2D 1C | lda nbTEXTES + 3311 | 2 game.s 665 | Code | 00 | | 1 | 00/1116 : 3A | dec + 3312 | 2 game.s 666 | Code | 00 | 2 | 3 | 00/1117 : 8D B5 1E | sta nombre_scenes + 3313 | 2 game.s 667 | Code | 00 | | 1 | 00/111A : 60 | rts + 3314 | 2 game.s 668 | Empty | 00 | | 0 | 00/111B | + 3315 | 2 game.s 669 | Comment | 00 | | 0 | 00/111B | *----------------------- + 3316 | 2 game.s 670 | Comment | 00 | | 0 | 00/111B | * INITIALISATION_TABLEAUX - OK + 3317 | 2 game.s 671 | Comment | 00 | | 0 | 00/111B | *----------------------- + 3318 | 2 game.s 672 | Empty | 00 | | 0 | 00/111B | + 3319 | 2 game.s 673 | Equivalence | 00 | | 0 | 00/111B | instrSPACE = $20 + 3320 | 2 game.s 674 | Equivalence | 00 | | 0 | 00/111B | instrDIESE = $23 + 3321 | 2 game.s 675 | Equivalence | 00 | | 0 | 00/111B | instrECOMM = $26 + 3322 | 2 game.s 676 | Equivalence | 00 | | 0 | 00/111B | instrPERCE = $25 + 3323 | 2 game.s 677 | Empty | 00 | | 0 | 00/111B | + 3324 | 2 game.s 678 | Comment | 00 | | 0 | 00/111B | *--- + 3325 | 2 game.s 679 | Empty | 00 | | 0 | 00/111B | + 3326 | 2 game.s 680 | Empty | 00 | | 0 | 00/111B | initialisation_tableaux + 3327 | 2 game.s 681 | Code | 00 | 2 | 3 | 00/111B : 20 69 0B | jsr load_index ; exit if error + 3328 | 2 game.s 682 | Empty | 00 | | 0 | 00/111E | + 3329 | 2 game.s 683 | Code | 00 | 2 | 3 | 00/111E : AD F2 06 | lda ptrINDEX ; dbut du fichier IND + 3330 | 2 game.s 684 | Code | 00 | | 2 | 00/1121 : 85 90 | sta {$90} + 3331 | 2 game.s 685 | Code | 00 | 2 | 3 | 00/1123 : AD F4 06 | lda ptrINDEX+2 + 3332 | 2 game.s 686 | Code | 00 | | 2 | 00/1126 : 85 92 | sta {$90}+2 + 3333 | 2 game.s 687 | Empty | 00 | | 0 | 00/1128 | + 3334 | 2 game.s 688 | Code | 00 | | 2 | 00/1128 : 80 0C | bra onsaute + 3335 | 2 game.s 689 | Empty | 00 | | 0 | 00/112A | + 3336 | 2 game.s 690 | Comment | 00 | | 0 | 00/112A | *--- Initialise les valeurs du jeu + 3337 | 2 game.s 691 | Empty | 00 | | 0 | 00/112A | + 3338 | 2 game.s 692 | Code | 00 | 2 | 3 | 00/112A : A2 16 2D | ldx #SUITE_DATA ; on efface tout + 3339 | 2 game.s 693 | Code | 00 | | 3 | 00/112D : 9E 00 00 | ozunid_11 stz |$0000,x + 3340 | 2 game.s 694 | Code | 00 | | 1 | 00/1130 : E8 | inx + 3341 | 2 game.s 695 | Code | 00 | 2 | 3 | 00/1131 : E0 2D A1 | cpx #FIN_DATA + 3342 | 2 game.s 696 | Code | 00 | | 2 | 00/1134 : 90 F7 | bcc ozunid_11 + 3343 | 2 game.s 697 | Empty | 00 | | 0 | 00/1136 | + 3344 | 2 game.s 698 | Comment | 00 | | 0 | 00/1136 | *--- Initialise les valeurs RVB + 3345 | 2 game.s 699 | Empty | 00 | | 0 | 00/1136 | + 3346 | 2 game.s 700 | Empty | 00 | | 0 | 00/1136 | onsaute + 3347 | 2 game.s 701 | Empty | 00 | | 0 | 00/1136 | + 3348 | 2 game.s 702 | Code | 00 | | 3 | 00/1136 : A2 01 00 | ldx #1 ; RVB par dfaut + 3349 | 2 game.s 703 | Code | 10 | | 2 | 00/1139 : E2 20 | sep #$20 + 3350 | 2 game.s 704 | Code | 10 | | 2 | 00/113B : A9 04 | ozunid_12 lda #4 + 3351 | 2 game.s 705 | Code | 10 | 2 | 3 | 00/113D : 9D 4A 9D | sta rouge1-1,x + 3352 | 2 game.s 706 | Code | 10 | | 2 | 00/1140 : A9 01 | lda #1 + 3353 | 2 game.s 707 | Code | 10 | 2 | 3 | 00/1142 : 9D 3A 9F | sta rouge2-1,x + 3354 | 2 game.s 708 | Code | 10 | | 2 | 00/1145 : A9 07 | lda #7 + 3355 | 2 game.s 709 | Code | 10 | 2 | 3 | 00/1147 : 9D EF 9D | sta vert1-1,x + 3356 | 2 game.s 710 | Code | 10 | 2 | 3 | 00/114A : 9D DF 9F | sta vert2-1,x + 3357 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/114D : 9E 94 9E | stz bleu1-1,x + 3358 | 2 game.s 712 | Code | 10 | 2 | 3 | 00/1150 : 9E 84 A0 | stz bleu2-1,x + 3359 | 2 game.s 713 | Code | 10 | | 1 | 00/1153 : E8 | inx + 3360 | 2 game.s 714 | Code | 10 | | 3 | 00/1154 : E0 A0 00 | cpx #{160} + 3361 | 2 game.s 715 | Code | 10 | | 2 | 00/1157 : 90 E2 | bcc ozunid_12 + 3362 | 2 game.s 716 | Code | 10 | | 2 | 00/1159 : F0 E0 | beq ozunid_12 + 3363 | 2 game.s 717 | Code | 00 | | 2 | 00/115B : C2 20 | rep #$20 + 3364 | 2 game.s 718 | Empty | 00 | | 0 | 00/115D | + 3365 | 2 game.s 719 | Comment | 00 | | 0 | 00/115D | *--- Decode chaque ligne + 3366 | 2 game.s 720 | Empty | 00 | | 0 | 00/115D | + 3367 | 2 game.s 721 | Code | 00 | | 2 | 00/115D : A7 90 | itab_loop lda [{$90}] ; read a byte + 3368 | 2 game.s 722 | Code | 00 | | 3 | 00/115F : 29 FF 00 | and #$ff + 3369 | 2 game.s 723 | Code | 00 | | 2 | 00/1162 : D0 01 | bne itab_1 + 3370 | 2 game.s 724 | Code | 00 | | 1 | 00/1164 : 60 | rts ; we reached 0, we exit + 3371 | 2 game.s 725 | Empty | 00 | | 0 | 00/1165 | + 3372 | 2 game.s 726 | Code | 00 | | 3 | 00/1165 : C9 26 00 | itab_1 cmp #{$26} + 3373 | 2 game.s 727 | Code | 00 | | 2 | 00/1168 : D0 05 | bne itab_2 + 3374 | 2 game.s 728 | Empty | 00 | | 0 | 00/116A | + 3375 | 2 game.s 729 | Code | 00 | 2 | 3 | 00/116A : 20 DC 11 | jsr doECOMM ; handle & - "image charger" + 3376 | 2 game.s 730 | Code | 00 | | 2 | 00/116D : 80 12 | bra itab_4 + 3377 | 2 game.s 731 | Empty | 00 | | 0 | 00/116F | + 3378 | 2 game.s 732 | Code | 00 | | 3 | 00/116F : C9 25 00 | itab_2 cmp #{$25} + 3379 | 2 game.s 733 | Code | 00 | | 2 | 00/1172 : D0 05 | bne itab_3 + 3380 | 2 game.s 734 | Empty | 00 | | 0 | 00/1174 | + 3381 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/1174 : 20 86 11 | jsr doPERCE ; handle % - "couleur de fond du texte" + 3382 | 2 game.s 736 | Code | 00 | | 2 | 00/1177 : 80 08 | bra itab_4 + 3383 | 2 game.s 737 | Empty | 00 | | 0 | 00/1179 | + 3384 | 2 game.s 738 | Code | 00 | | 3 | 00/1179 : C9 23 00 | itab_3 cmp #{$23} + 3385 | 2 game.s 739 | Code | 00 | | 2 | 00/117C : D0 03 | bne itab_4 + 3386 | 2 game.s 740 | Empty | 00 | | 0 | 00/117E | + 3387 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/117E : 20 F0 11 | jsr doDIESE ; handle # - "mot clicable" + 3388 | 2 game.s 742 | Empty | 00 | | 0 | 00/1181 | + 3389 | 2 game.s 743 | Comment | 00 | | 0 | 00/1181 | *--- Next index + 3390 | 2 game.s 744 | Empty | 00 | | 0 | 00/1181 | + 3391 | 2 game.s 745 | Code | 00 | 2 | 3 | 00/1181 : 20 E1 0B | itab_4 jsr next_index ; move to the first char of the next line + 3392 | 2 game.s 746 | Code | 00 | | 2 | 00/1184 : 80 D7 | bra itab_loop ; loop + 3393 | 2 game.s 747 | Empty | 00 | | 0 | 00/1186 | + 3394 | 2 game.s 748 | Comment | 00 | | 0 | 00/1186 | *--- Handle % - les valeurs RVB + 3395 | 2 game.s 749 | Empty | 00 | | 0 | 00/1186 | + 3396 | 2 game.s 750 | Code | 00 | 2 | 3 | 00/1186 : 20 E1 0B | doPERCE jsr next_index + 3397 | 2 game.s 751 | Code | 00 | | 1 | 00/1189 : 3A | dec + 3398 | 2 game.s 752 | Code | 00 | | 1 | 00/118A : AA | tax ; la scene + 3399 | 2 game.s 753 | Empty | 00 | | 0 | 00/118B | + 3400 | 2 game.s 754 | Code | 00 | 2 | 3 | 00/118B : 20 E1 0B | jsr next_index + 3401 | 2 game.s 755 | Code | 10 | | 2 | 00/118E : E2 20 | sep #$20 + 3402 | 2 game.s 756 | Code | 10 | | 1 | 00/1190 : 38 | sec + 3403 | 2 game.s 757 | Code | 10 | | 2 | 00/1191 : E9 30 | sbc #'0' + 3404 | 2 game.s 758 | Code | 10 | 2 | 3 | 00/1193 : 9D 4B 9D | sta rouge1,x + 3405 | 2 game.s 759 | Code | 00 | | 2 | 00/1196 : C2 20 | rep #$20 + 3406 | 2 game.s 760 | Empty | 00 | | 0 | 00/1198 | + 3407 | 2 game.s 761 | Code | 00 | 2 | 3 | 00/1198 : 20 E1 0B | jsr next_index + 3408 | 2 game.s 762 | Code | 10 | | 2 | 00/119B : E2 20 | sep #$20 + 3409 | 2 game.s 763 | Code | 10 | | 1 | 00/119D : 38 | sec + 3410 | 2 game.s 764 | Code | 10 | | 2 | 00/119E : E9 30 | sbc #'0' + 3411 | 2 game.s 765 | Code | 10 | 2 | 3 | 00/11A0 : 9D F0 9D | sta vert1,x + 3412 | 2 game.s 766 | Code | 00 | | 2 | 00/11A3 : C2 20 | rep #$20 + 3413 | 2 game.s 767 | Empty | 00 | | 0 | 00/11A5 | + 3414 | 2 game.s 768 | Code | 00 | 2 | 3 | 00/11A5 : 20 E1 0B | jsr next_index + 3415 | 2 game.s 769 | Code | 10 | | 2 | 00/11A8 : E2 20 | sep #$20 + 3416 | 2 game.s 770 | Code | 10 | | 1 | 00/11AA : 38 | sec + 3417 | 2 game.s 771 | Code | 10 | | 2 | 00/11AB : E9 30 | sbc #'0' + 3418 | 2 game.s 772 | Code | 10 | 2 | 3 | 00/11AD : 9D 95 9E | sta bleu1,x + 3419 | 2 game.s 773 | Code | 00 | | 2 | 00/11B0 : C2 20 | rep #$20 + 3420 | 2 game.s 774 | Empty | 00 | | 0 | 00/11B2 | + 3421 | 2 game.s 775 | Code | 00 | 2 | 3 | 00/11B2 : 20 E1 0B | jsr next_index + 3422 | 2 game.s 776 | Code | 10 | | 2 | 00/11B5 : E2 20 | sep #$20 + 3423 | 2 game.s 777 | Code | 10 | | 1 | 00/11B7 : 38 | sec + 3424 | 2 game.s 778 | Code | 10 | | 2 | 00/11B8 : E9 30 | sbc #'0' + 3425 | 2 game.s 779 | Code | 10 | 2 | 3 | 00/11BA : 9D 3B 9F | sta rouge2,x + 3426 | 2 game.s 780 | Code | 00 | | 2 | 00/11BD : C2 20 | rep #$20 + 3427 | 2 game.s 781 | Empty | 00 | | 0 | 00/11BF | + 3428 | 2 game.s 782 | Code | 00 | 2 | 3 | 00/11BF : 20 E1 0B | jsr next_index + 3429 | 2 game.s 783 | Code | 10 | | 2 | 00/11C2 : E2 20 | sep #$20 + 3430 | 2 game.s 784 | Code | 10 | | 1 | 00/11C4 : 38 | sec + 3431 | 2 game.s 785 | Code | 10 | | 2 | 00/11C5 : E9 30 | sbc #'0' + 3432 | 2 game.s 786 | Code | 10 | 2 | 3 | 00/11C7 : 9D E0 9F | sta vert2,x + 3433 | 2 game.s 787 | Code | 00 | | 2 | 00/11CA : C2 20 | rep #$20 + 3434 | 2 game.s 788 | Empty | 00 | | 0 | 00/11CC | + 3435 | 2 game.s 789 | Code | 00 | 2 | 3 | 00/11CC : 20 E1 0B | jsr next_index + 3436 | 2 game.s 790 | Code | 10 | | 2 | 00/11CF : E2 20 | sep #$20 + 3437 | 2 game.s 791 | Code | 10 | | 1 | 00/11D1 : 38 | sec + 3438 | 2 game.s 792 | Code | 10 | | 2 | 00/11D2 : E9 30 | sbc #'0' + 3439 | 2 game.s 793 | Code | 10 | 2 | 3 | 00/11D4 : 9D 85 A0 | sta bleu2,x + 3440 | 2 game.s 794 | Code | 00 | | 2 | 00/11D7 : C2 20 | rep #$20 + 3441 | 2 game.s 795 | Empty | 00 | | 0 | 00/11D9 | + 3442 | 2 game.s 796 | Code | 00 | 2 | 3 | 00/11D9 : 4C E1 0B | jmp next_index ; skip the final 0 + 3443 | 2 game.s 797 | Empty | 00 | | 0 | 00/11DC | + 3444 | 2 game.s 798 | Comment | 00 | | 0 | 00/11DC | *--- Handle & - une image charger + 3445 | 2 game.s 799 | Empty | 00 | | 0 | 00/11DC | + 3446 | 2 game.s 800 | Code | 00 | 2 | 3 | 00/11DC : 20 E1 0B | doECOMM jsr next_index + 3447 | 2 game.s 801 | Code | 00 | | 1 | 00/11DF : 3A | dec + 3448 | 2 game.s 802 | Code | 00 | | 1 | 00/11E0 : 0A | asl ; tableau de words + 3449 | 2 game.s 803 | Code | 00 | | 1 | 00/11E1 : AA | tax ; index du nom de l'image + 3450 | 2 game.s 804 | Empty | 00 | | 0 | 00/11E2 | + 3451 | 2 game.s 805 | Code | 00 | 2 | 3 | 00/11E2 : 20 E1 0B | jsr next_index ; pointe sur le nom du fichier + 3452 | 2 game.s 806 | Code | 00 | | 2 | 00/11E5 : A5 90 | lda {$90} ; sauve son adresse dans le tableau + 3453 | 2 game.s 807 | Code | 00 | 2 | 3 | 00/11E7 : 9D 05 9C | sta image_a_charger,x + 3454 | 2 game.s 808 | Empty | 00 | | 0 | 00/11EA | + 3455 | 2 game.s 809 | Code | 00 | 2 | 3 | 00/11EA : 20 E1 0B | ozunid_13 jsr next_index ; move to the end of the string (final zero) + 3456 | 2 game.s 810 | Code | 00 | | 2 | 00/11ED : D0 FB | bne ozunid_13 + 3457 | 2 game.s 811 | Code | 00 | | 1 | 00/11EF : 60 | rts + 3458 | 2 game.s 812 | Empty | 00 | | 0 | 00/11F0 | + 3459 | 2 game.s 813 | Comment | 00 | | 0 | 00/11F0 | *--- Handle # - les mots cliquables + 3460 | 2 game.s 814 | Empty | 00 | | 0 | 00/11F0 | + 3461 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/11F0 : 20 E1 0B | doDIESE jsr next_index + 3462 | 2 game.s 816 | Code | 00 | | 1 | 00/11F3 : 3A | dec + 3463 | 2 game.s 817 | Code | 00 | | 1 | 00/11F4 : AA | tax ; la scene + 3464 | 2 game.s 818 | Empty | 00 | | 0 | 00/11F5 | + 3465 | 2 game.s 819 | Code | 10 | | 2 | 00/11F5 : E2 20 | sep #$20 ; un mot en plus + 3466 | 2 game.s 820 | Code | 10 | 2 | 3 | 00/11F7 : FE 63 7B | inc pointeur_mots,x + 3467 | 2 game.s 821 | Code | 10 | 2 | 3 | 00/11FA : BD 63 7B | lda pointeur_mots,x + 3468 | 2 game.s 822 | Code | 10 | | 1 | 00/11FD : 3A | dec + 3469 | 2 game.s 823 | Code | 10 | 2 | 3 | 00/11FE : 8D 85 12 | sta localPOINT + 3470 | 2 game.s 824 | Code | 00 | | 2 | 00/1201 : C2 20 | rep #$20 + 3471 | 2 game.s 825 | Empty | 00 | | 0 | 00/1203 | + 3472 | 2 game.s 826 | Code | 00 | | 1 | 00/1203 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 3473 | 2 game.s 827 | Code | 00 | | 1 | 00/1204 : 48 | pha + 3474 | 2 game.s 828 | Code | 00 | | 1 | 00/1205 : DA | phx ; index de scne + 3475 | 2 game.s 829 | Macro | 00 | | 0 | 00/1206 | PushWord #{25} ; taille d'une dimension + 3477 | 2 game.s 829 | Code | 00 | | 3 | 00/1206 : F4 19 00 | PEA #{25} + 3480 | 2 game.s 830 | Macro | 00 | | 0 | 00/1209 | _Multiply + 3482 | 2 game.s 830 | Code | 00 | | 3 | 00/1209 : A2 0B 09 | LDX #$90B ; load tool call # + 3483 | 2 game.s 830 | Code | 00 | | 4 | 00/120C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3484 | 2 game.s 831 | Code | 00 | | 1 | 00/1210 : 68 | pla + 3485 | 2 game.s 832 | Code | 00 | 2 | 3 | 00/1211 : 8D 83 12 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 3486 | 2 game.s 833 | Code | 00 | | 1 | 00/1214 : 68 | pla + 3487 | 2 game.s 834 | Empty | 00 | | 0 | 00/1215 | + 3488 | 2 game.s 835 | Comment | 00 | | 0 | 00/1215 | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) + 3489 | 2 game.s 836 | Empty | 00 | | 0 | 00/1215 | + 3490 | 2 game.s 837 | Code | 00 | 2 | 3 | 00/1215 : 20 E1 0B | jsr next_index + 3491 | 2 game.s 838 | Empty | 00 | | 0 | 00/1218 | + 3492 | 2 game.s 839 | Code | 00 | 2 | 3 | 00/1218 : AD 83 12 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3493 | 2 game.s 840 | Code | 00 | | 1 | 00/121B : 0A | asl + 3494 | 2 game.s 841 | Code | 00 | | 1 | 00/121C : 48 | pha + 3495 | 2 game.s 842 | Code | 00 | 2 | 3 | 00/121D : AD 85 12 | lda localPOINT ; 0/1/2 => 0/2/4 + 3496 | 2 game.s 843 | Code | 00 | | 1 | 00/1220 : 0A | asl + 3497 | 2 game.s 844 | Code | 00 | | 1 | 00/1221 : 18 | clc + 3498 | 2 game.s 845 | Code | 00 | | 2 | 00/1222 : 63 01 | adc 1,s ; += + 3499 | 2 game.s 846 | Code | 00 | | 1 | 00/1224 : AA | tax + 3500 | 2 game.s 847 | Code | 00 | | 1 | 00/1225 : 68 | pla + 3501 | 2 game.s 848 | Empty | 00 | | 0 | 00/1226 | + 3502 | 2 game.s 849 | Code | 00 | | 2 | 00/1226 : A5 90 | lda {$90} ; sauve l'offset du mot + 3503 | 2 game.s 850 | Code | 00 | 2 | 3 | 00/1228 : 9D 23 2D | sta fonction_mots,x + 3504 | 2 game.s 851 | Empty | 00 | | 0 | 00/122B | + 3505 | 2 game.s 852 | Code | 00 | 2 | 3 | 00/122B : 20 E1 0B | jsr next_index + 3506 | 2 game.s 853 | Empty | 00 | | 0 | 00/122E | + 3507 | 2 game.s 854 | Comment | 00 | | 0 | 00/122E | *--- Maintenant, on parcout la chane jusqu' l'espace + 3508 | 2 game.s 855 | Empty | 00 | | 0 | 00/122E | + 3509 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/122E : 20 E1 0B | ozunid_14 jsr next_index + 3510 | 2 game.s 857 | Code | 00 | | 3 | 00/1231 : C9 20 00 | cmp #{$20} + 3511 | 2 game.s 858 | Code | 00 | | 2 | 00/1234 : D0 F8 | bne ozunid_14 + 3512 | 2 game.s 859 | Empty | 00 | | 0 | 00/1236 | + 3513 | 2 game.s 860 | Comment | 00 | | 0 | 00/1236 | *--- condition&(scene|,pointeur_mots|(scene|)) = + 3514 | 2 game.s 861 | Comment | 00 | | 0 | 00/1236 | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") + 3515 | 2 game.s 862 | Comment | 00 | | 0 | 00/1236 | *--- Ici, on ne fait pas le calcul de la version Atari pour le moment + 3516 | 2 game.s 863 | Empty | 00 | | 0 | 00/1236 | + 3517 | 2 game.s 864 | Code | 00 | 2 | 3 | 00/1236 : 20 E1 0B | jsr next_index + 3518 | 2 game.s 865 | Empty | 00 | | 0 | 00/1239 | + 3519 | 2 game.s 866 | Code | 00 | 2 | 3 | 00/1239 : AD 83 12 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3520 | 2 game.s 867 | Code | 00 | | 1 | 00/123C : 0A | asl + 3521 | 2 game.s 868 | Code | 00 | | 1 | 00/123D : 48 | pha + 3522 | 2 game.s 869 | Code | 00 | 2 | 3 | 00/123E : AD 85 12 | lda localPOINT ; 0/1/2 => 0/2/4 + 3523 | 2 game.s 870 | Code | 00 | | 1 | 00/1241 : 0A | asl + 3524 | 2 game.s 871 | Code | 00 | | 1 | 00/1242 : 18 | clc + 3525 | 2 game.s 872 | Code | 00 | | 2 | 00/1243 : 63 01 | adc 1,s ; += + 3526 | 2 game.s 873 | Code | 00 | | 1 | 00/1245 : AA | tax + 3527 | 2 game.s 874 | Code | 00 | | 1 | 00/1246 : 68 | pla + 3528 | 2 game.s 875 | Empty | 00 | | 0 | 00/1247 | + 3529 | 2 game.s 876 | Code | 00 | | 2 | 00/1247 : A7 90 | lda [{$90}] ; prend le mot sur 16-bit + 3530 | 2 game.s 877 | Code | 00 | 2 | 3 | 00/1249 : 9D 16 5C | sta condition,x + 3531 | 2 game.s 878 | Empty | 00 | | 0 | 00/124C | + 3532 | 2 game.s 879 | Code | 00 | 2 | 3 | 00/124C : 20 E1 0B | jsr next_index + 3533 | 2 game.s 880 | Empty | 00 | | 0 | 00/124F | + 3534 | 2 game.s 881 | Comment | 00 | | 0 | 00/124F | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) + 3535 | 2 game.s 882 | Empty | 00 | | 0 | 00/124F | + 3536 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/124F : 20 E1 0B | jsr next_index + 3537 | 2 game.s 884 | Empty | 00 | | 0 | 00/1252 | + 3538 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/1252 : AD 83 12 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3539 | 2 game.s 886 | Code | 00 | | 1 | 00/1255 : 0A | asl + 3540 | 2 game.s 887 | Code | 00 | | 1 | 00/1256 : 18 | clc + 3541 | 2 game.s 888 | Code | 00 | 2 | 3 | 00/1257 : 6D 85 12 | adc localPOINT ; += + 3542 | 2 game.s 889 | Code | 00 | | 1 | 00/125A : AA | tax + 3543 | 2 game.s 890 | Empty | 00 | | 0 | 00/125B | + 3544 | 2 game.s 891 | Code | 10 | | 2 | 00/125B : E2 20 | sep #$20 + 3545 | 2 game.s 892 | Code | 10 | | 2 | 00/125D : A7 90 | lda [{$90}] ; prend le caractre 8-bit + 3546 | 2 game.s 893 | Code | 10 | 2 | 3 | 00/125F : 9D 6D 4C | sta aiguillage,x + 3547 | 2 game.s 894 | Code | 00 | | 2 | 00/1262 : C2 20 | rep #$20 + 3548 | 2 game.s 895 | Empty | 00 | | 0 | 00/1264 | + 3549 | 2 game.s 896 | Comment | 00 | | 0 | 00/1264 | *--- Recopie la phrase si elle existe + 3550 | 2 game.s 897 | Empty | 00 | | 0 | 00/1264 | + 3551 | 2 game.s 898 | Code | 00 | 2 | 3 | 00/1264 : 20 E1 0B | jsr next_index + 3552 | 2 game.s 899 | Code | 00 | | 2 | 00/1267 : D0 01 | bne doDIESE1 ; on a une chane + 3553 | 2 game.s 900 | Code | 00 | | 1 | 00/1269 : 60 | rts + 3554 | 2 game.s 901 | Empty | 00 | | 0 | 00/126A | + 3555 | 2 game.s 902 | Code | 00 | 2 | 3 | 00/126A : AD 83 12 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 + 3556 | 2 game.s 903 | Code | 00 | | 1 | 00/126D : 0A | asl + 3557 | 2 game.s 904 | Code | 00 | | 1 | 00/126E : 48 | pha + 3558 | 2 game.s 905 | Code | 00 | 2 | 3 | 00/126F : AD 85 12 | lda localPOINT ; 0/1/2 => 0/2/4 + 3559 | 2 game.s 906 | Code | 00 | | 1 | 00/1272 : 0A | asl + 3560 | 2 game.s 907 | Code | 00 | | 1 | 00/1273 : 18 | clc + 3561 | 2 game.s 908 | Code | 00 | | 2 | 00/1274 : 63 01 | adc 1,s ; += + 3562 | 2 game.s 909 | Code | 00 | | 1 | 00/1276 : AA | tax + 3563 | 2 game.s 910 | Code | 00 | | 1 | 00/1277 : 68 | pla + 3564 | 2 game.s 911 | Empty | 00 | | 0 | 00/1278 | + 3565 | 2 game.s 912 | Code | 00 | | 2 | 00/1278 : A5 90 | lda {$90} ; prend le mot sur 16-bit + 3566 | 2 game.s 913 | Code | 00 | 2 | 3 | 00/127A : 9D B6 7C | sta phrase,x + 3567 | 2 game.s 914 | Empty | 00 | | 0 | 00/127D | + 3568 | 2 game.s 915 | Comment | 00 | | 0 | 00/127D | *--- Maintenant, on parcout la chane jusqu' la fin (00) + 3569 | 2 game.s 916 | Empty | 00 | | 0 | 00/127D | + 3570 | 2 game.s 917 | Code | 00 | 2 | 3 | 00/127D : 20 E1 0B | ozunid_15 jsr next_index + 3571 | 2 game.s 918 | Code | 00 | | 2 | 00/1280 : D0 FB | bne ozunid_15 + 3572 | 2 game.s 919 | Code | 00 | | 1 | 00/1282 : 60 | rts + 3573 | 2 game.s 920 | Empty | 00 | | 0 | 00/1283 | + 3574 | 2 game.s 921 | Comment | 00 | | 0 | 00/1283 | *--- Local data + 3575 | 2 game.s 922 | Empty | 00 | | 0 | 00/1283 | + 3576 | 2 game.s 923 | Data | 00 | | 2 | 00/1283 : 00 00 | localOFFSET ds 2 ; offset de chaque range + 3577 | 2 game.s 924 | Data | 00 | | 2 | 00/1285 : 00 00 | localPOINT ds 2 ; index du mot + 3578 | 2 game.s 925 | Empty | 00 | | 0 | 00/1287 | + 3579 | 2 game.s 926 | Comment | 00 | | 0 | 00/1287 | *----------------------- + 3580 | 2 game.s 927 | Comment | 00 | | 0 | 00/1287 | * INITIALISATION_CACHE - OK + 3581 | 2 game.s 928 | Comment | 00 | | 0 | 00/1287 | *----------------------- + 3582 | 2 game.s 929 | Comment | 00 | | 0 | 00/1287 | * initialisation_cache + 3583 | 2 game.s 930 | Empty | 00 | | 0 | 00/1287 | + 3584 | 2 game.s 931 | Empty | 00 | | 0 | 00/1287 | initialisation_cache + 3585 | 2 game.s 932 | Code | 00 | | 1 | 00/1287 : 60 | rts + 3586 | 2 game.s 933 | Empty | 00 | | 0 | 00/1288 | + 3587 | 2 game.s 934 | Comment | 00 | | 0 | 00/1288 | *----------------------- + 3588 | 2 game.s 935 | Comment | 00 | | 0 | 00/1288 | * AFFICHE_TEXTE + 3589 | 2 game.s 936 | Comment | 00 | | 0 | 00/1288 | *----------------------- + 3590 | 2 game.s 937 | Comment | 00 | | 0 | 00/1288 | * affiche_texte + 3591 | 2 game.s 938 | Empty | 00 | | 0 | 00/1288 | + 3592 | 2 game.s 939 | Equivalence | 00 | | 0 | 00/1288 | texteSPACE = $5f + 3593 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/1288 | texteRC = $9c + 3594 | 2 game.s 941 | Empty | 00 | | 0 | 00/1288 | + 3595 | 2 game.s 942 | Empty | 00 | | 0 | 00/1288 | affiche_texte + 3596 | 2 game.s 943 | Empty | 00 | | 0 | 00/1288 | + 3597 | 2 game.s 944 | Code | 00 | | 3 | 00/1288 : A9 01 00 | lda #1 + 3598 | 2 game.s 945 | Code | 00 | 2 | 3 | 00/128B : 8D 4B 14 | sta i ; on commence 1 + 3599 | 2 game.s 946 | Empty | 00 | | 0 | 00/128E | + 3600 | 2 game.s 947 | Code | 00 | 2 | 3 | 00/128E : A9 CA 26 | lda #texte_final + 3601 | 2 game.s 948 | Code | 00 | | 2 | 00/1291 : 85 84 | sta {{$80}+4} + 3602 | 2 game.s 949 | Empty | 00 | | 0 | 00/1293 | + 3603 | 2 game.s 950 | Code | 10 | | 2 | 00/1293 : E2 20 | sep #$20 ; A en 8-bits + 3604 | 2 game.s 951 | Empty | 10 | | 0 | 00/1295 | + 3605 | 2 game.s 952 | Comment | 10 | | 0 | 00/1295 | * 1- saute les premiers RC + 3606 | 2 game.s 953 | Empty | 10 | | 0 | 00/1295 | + 3607 | 2 game.s 954 | Code | 10 | | 3 | 00/1295 : A0 00 00 | ldy #0 + 3608 | 2 game.s 955 | Code | 10 | | 1 | 00/1298 : BB | tyx + 3609 | 2 game.s 956 | Code | 10 | | 2 | 00/1299 : B7 94 | ozunid_16 lda [{{$90}+4}],y + 3610 | 2 game.s 957 | Code | 10 | | 2 | 00/129B : C9 9C | cmp #{$9c} + 3611 | 2 game.s 958 | Code | 10 | | 2 | 00/129D : D0 03 | bne at_1 + 3612 | 2 game.s 959 | Code | 10 | | 1 | 00/129F : C8 | iny + 3613 | 2 game.s 960 | Code | 10 | | 2 | 00/12A0 : D0 F7 | bne ozunid_16 + 3614 | 2 game.s 961 | Empty | 10 | | 0 | 00/12A2 | + 3615 | 2 game.s 962 | Comment | 10 | | 0 | 00/12A2 | * 2- recopie le texte + 3616 | 2 game.s 963 | Empty | 10 | | 0 | 00/12A2 | + 3617 | 2 game.s 964 | Code | 10 | | 2 | 00/12A2 : B7 94 | at_1 lda [{{$90}+4}],y + 3618 | 2 game.s 965 | Code | 10 | 2 | 3 | 00/12A4 : 9D 7F 20 | sta texte,x + 3619 | 2 game.s 966 | Code | 10 | | 1 | 00/12A7 : C8 | iny + 3620 | 2 game.s 967 | Code | 10 | | 1 | 00/12A8 : E8 | inx + 3621 | 2 game.s 968 | Code | 10 | | 2 | 00/12A9 : C9 00 | cmp #0 + 3622 | 2 game.s 969 | Code | 10 | | 2 | 00/12AB : D0 F5 | bne at_1 ; jusqu' la fin du texte de la scne + 3623 | 2 game.s 970 | Empty | 10 | | 0 | 00/12AD | + 3624 | 2 game.s 971 | Comment | 10 | | 0 | 00/12AD | * inx + 3625 | 2 game.s 972 | Code | 10 | 2 | 3 | 00/12AD : 8E 47 14 | stx longueur_texte + 3626 | 2 game.s 973 | Empty | 10 | | 0 | 00/12B0 | + 3627 | 2 game.s 974 | Comment | 10 | | 0 | 00/12B0 | * ligne_max$=MID$(texte$,i%,max_colonnes|) + 3628 | 2 game.s 975 | Empty | 10 | | 0 | 00/12B0 | + 3629 | 2 game.s 976 | Code | 10 | | 2 | 00/12B0 : E2 20 | at_2 sep #$20 + 3630 | 2 game.s 977 | Empty | 10 | | 0 | 00/12B2 | + 3631 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/12B2 : AE 4B 14 | ldx i + 3632 | 2 game.s 979 | Code | 10 | | 3 | 00/12B5 : A0 00 00 | ldy #0 + 3633 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/12B8 : BD 7E 20 | ozunid_17 lda texte-1,x + 3634 | 2 game.s 981 | Code | 10 | 2 | 3 | 00/12BB : 99 CE 1F | sta ligne_max,y + 3635 | 2 game.s 982 | Code | 10 | | 1 | 00/12BE : E8 | inx + 3636 | 2 game.s 983 | Code | 10 | | 1 | 00/12BF : C8 | iny + 3637 | 2 game.s 984 | Code | 10 | | 3 | 00/12C0 : C0 50 00 | cpy #{80} + 3638 | 2 game.s 985 | Code | 10 | | 2 | 00/12C3 : 90 F3 | bcc ozunid_17 + 3639 | 2 game.s 986 | Empty | 10 | | 0 | 00/12C5 | + 3640 | 2 game.s 987 | Comment | 10 | | 0 | 00/12C5 | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) + 3641 | 2 game.s 988 | Empty | 10 | | 0 | 00/12C5 | + 3642 | 2 game.s 989 | Code | 10 | | 3 | 00/12C5 : A2 00 00 | ldx #0 + 3643 | 2 game.s 990 | Code | 10 | 2 | 3 | 00/12C8 : BD CE 1F | ozunid_18 lda ligne_max,x ; was texte + 3644 | 2 game.s 991 | Code | 10 | | 2 | 00/12CB : C9 9C | cmp #{$9c} + 3645 | 2 game.s 992 | Code | 10 | | 2 | 00/12CD : F0 0C | beq at_3 ; on a trouv un RC + 3646 | 2 game.s 993 | Code | 10 | 2 | 3 | 00/12CF : 9D 2A 20 | sta ligne_return,x + 3647 | 2 game.s 994 | Code | 10 | | 1 | 00/12D2 : E8 | inx + 3648 | 2 game.s 995 | Code | 10 | | 3 | 00/12D3 : E0 50 00 | cpx #{80} + 3649 | 2 game.s 996 | Code | 10 | | 2 | 00/12D6 : 90 F0 | bcc ozunid_18 + 3650 | 2 game.s 997 | Code | 10 | | 3 | 00/12D8 : A2 FF FF | ldx #-1 ; on n'a pas trouv + 3651 | 2 game.s 998 | Empty | 10 | | 0 | 00/12DB | + 3652 | 2 game.s 999 | Code | 10 | | 1 | 00/12DB : E8 | at_3 inx + 3653 | 2 game.s 1000 | Code | 10 | 2 | 3 | 00/12DC : 8E 49 14 | stx return ; on a l'index du RC + 3654 | 2 game.s 1001 | Empty | 10 | | 0 | 00/12DF | + 3655 | 2 game.s 1002 | Code | 10 | | 3 | 00/12DF : E0 00 00 | cpx #0 + 3656 | 2 game.s 1003 | Code | 10 | | 2 | 00/12E2 : F0 08 | beq at_case0 + 3657 | 2 game.s 1004 | Code | 10 | | 3 | 00/12E4 : E0 01 00 | cpx #1 + 3658 | 2 game.s 1005 | Code | 10 | | 2 | 00/12E7 : F0 44 | beq at_case1 + 3659 | 2 game.s 1006 | Code | 10 | | 3 | 00/12E9 : 82 50 00 | brl at_default + 3660 | 2 game.s 1007 | Empty | 10 | | 0 | 00/12EC | + 3661 | 2 game.s 1008 | Comment | 10 | | 0 | 00/12EC | * CASE 0 - aucun RC, on coupe le texte + 3662 | 2 game.s 1009 | Empty | 10 | | 0 | 00/12EC | + 3663 | 2 game.s 1010 | Comment | 10 | | 0 | 00/12EC | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) + 3664 | 2 game.s 1011 | Empty | 10 | | 0 | 00/12EC | + 3665 | 2 game.s 1012 | Code | 10 | | 3 | 00/12EC : A2 4F 00 | at_case0 ldx #{80}-1 + 3666 | 2 game.s 1013 | Code | 10 | 2 | 3 | 00/12EF : BD CE 1F | ozunid_19 lda ligne_max,x + 3667 | 2 game.s 1014 | Code | 10 | | 2 | 00/12F2 : C9 20 | cmp #{$20} ; un vrai espace + 3668 | 2 game.s 1015 | Code | 10 | | 2 | 00/12F4 : F0 03 | beq at_4 + 3669 | 2 game.s 1016 | Code | 10 | | 1 | 00/12F6 : CA | dex + 3670 | 2 game.s 1017 | Code | 10 | | 2 | 00/12F7 : D0 F6 | bne ozunid_19 + 3671 | 2 game.s 1018 | Empty | 10 | | 0 | 00/12F9 | + 3672 | 2 game.s 1019 | Code | 10 | | 1 | 00/12F9 : E8 | at_4 inx + 3673 | 2 game.s 1020 | Code | 10 | 2 | 3 | 00/12FA : 8E 45 14 | stx len_max + 3674 | 2 game.s 1021 | Empty | 10 | | 0 | 00/12FD | + 3675 | 2 game.s 1022 | Comment | 10 | | 0 | 00/12FD | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) + 3676 | 2 game.s 1023 | Empty | 10 | | 0 | 00/12FD | + 3677 | 2 game.s 1024 | Code | 10 | | 3 | 00/12FD : A2 01 00 | ldx #1 + 3678 | 2 game.s 1025 | Code | 10 | 2 | 3 | 00/1300 : BD CD 1F | ozunid_20 lda ligne_max-1,x + 3679 | 2 game.s 1026 | Code | 10 | 2 | 3 | 00/1303 : 20 3C 14 | jsr set_textefinal + 3680 | 2 game.s 1027 | Code | 10 | | 1 | 00/1306 : E8 | inx + 3681 | 2 game.s 1028 | Code | 10 | 2 | 3 | 00/1307 : EC 45 14 | cpx len_max + 3682 | 2 game.s 1029 | Code | 10 | | 2 | 00/130A : 90 F4 | bcc ozunid_20 + 3683 | 2 game.s 1030 | Empty | 10 | | 0 | 00/130C | + 3684 | 2 game.s 1031 | Code | 00 | | 2 | 00/130C : C2 20 | rep #$20 + 3685 | 2 game.s 1032 | Code | 00 | | 3 | 00/130E : A9 50 00 | lda #{80} + 3686 | 2 game.s 1033 | Code | 00 | | 1 | 00/1311 : 38 | sec + 3687 | 2 game.s 1034 | Code | 00 | 2 | 3 | 00/1312 : ED 45 14 | sbc len_max + 3688 | 2 game.s 1035 | Code | 00 | | 1 | 00/1315 : 3A | dec + 3689 | 2 game.s 1036 | Code | 00 | | 1 | 00/1316 : AA | tax + 3690 | 2 game.s 1037 | Code | 10 | | 2 | 00/1317 : E2 20 | sep #$20 + 3691 | 2 game.s 1038 | Code | 10 | 2 | 3 | 00/1319 : 20 33 14 | jsr set_space + 3692 | 2 game.s 1039 | Empty | 10 | | 0 | 00/131C | + 3693 | 2 game.s 1040 | Comment | 10 | | 0 | 00/131C | * ADD i%,LEN(ligne_max$) + 3694 | 2 game.s 1041 | Empty | 10 | | 0 | 00/131C | + 3695 | 2 game.s 1042 | Code | 00 | | 2 | 00/131C : C2 20 | rep #$20 + 3696 | 2 game.s 1043 | Code | 00 | 2 | 3 | 00/131E : AD 4B 14 | lda i + 3697 | 2 game.s 1044 | Code | 00 | | 1 | 00/1321 : 18 | clc + 3698 | 2 game.s 1045 | Code | 00 | 2 | 3 | 00/1322 : 6D 45 14 | adc len_max + 3699 | 2 game.s 1046 | Code | 00 | | 1 | 00/1325 : 3A | dec ; NOW + 3700 | 2 game.s 1047 | Code | 00 | 2 | 3 | 00/1326 : 8D 4B 14 | sta i + 3701 | 2 game.s 1048 | Code | 10 | | 2 | 00/1329 : E2 20 | sep #$20 + 3702 | 2 game.s 1049 | Code | 10 | | 2 | 00/132B : 80 40 | bra at_8 + 3703 | 2 game.s 1050 | Empty | 10 | | 0 | 00/132D | + 3704 | 2 game.s 1051 | Comment | 10 | | 0 | 00/132D | * CASE 1 - ligne blanche + 3705 | 2 game.s 1052 | Empty | 10 | | 0 | 00/132D | + 3706 | 2 game.s 1053 | Code | 10 | 2 | 3 | 00/132D : AE 4B 14 | at_case1 ldx i ; on utilise X pour tre en 16-bits + 3707 | 2 game.s 1054 | Code | 10 | | 1 | 00/1330 : E8 | inx + 3708 | 2 game.s 1055 | Code | 10 | 2 | 3 | 00/1331 : 8E 4B 14 | stx i + 3709 | 2 game.s 1056 | Empty | 10 | | 0 | 00/1334 | + 3710 | 2 game.s 1057 | Code | 10 | | 3 | 00/1334 : A2 50 00 | ldx #{80} + 3711 | 2 game.s 1058 | Code | 10 | 2 | 3 | 00/1337 : 20 33 14 | jsr set_space + 3712 | 2 game.s 1059 | Code | 10 | | 2 | 00/133A : 80 31 | bra at_8 + 3713 | 2 game.s 1060 | Empty | 10 | | 0 | 00/133C | + 3714 | 2 game.s 1061 | Comment | 10 | | 0 | 00/133C | * DEFAULT + 3715 | 2 game.s 1062 | Empty | 10 | | 0 | 00/133C | + 3716 | 2 game.s 1063 | Comment | 10 | | 0 | 00/133C | * DEC return% + 3717 | 2 game.s 1064 | Empty | 10 | | 0 | 00/133C | + 3718 | 2 game.s 1065 | Code | 10 | 2 | 3 | 00/133C : CE 49 14 | at_default dec return + 3719 | 2 game.s 1066 | Empty | 10 | | 0 | 00/133F | + 3720 | 2 game.s 1067 | Comment | 10 | | 0 | 00/133F | * ligne_max$=LEFT$(return$,return%) + 3721 | 2 game.s 1068 | Empty | 10 | | 0 | 00/133F | + 3722 | 2 game.s 1069 | Code | 10 | | 3 | 00/133F : A2 00 00 | ldx #0 + 3723 | 2 game.s 1070 | Code | 10 | 2 | 3 | 00/1342 : BD 2A 20 | ozunid_21 lda ligne_return,x + 3724 | 2 game.s 1071 | Code | 10 | 2 | 3 | 00/1345 : 20 3C 14 | jsr set_textefinal + 3725 | 2 game.s 1072 | Code | 10 | | 1 | 00/1348 : E8 | inx + 3726 | 2 game.s 1073 | Code | 10 | 2 | 3 | 00/1349 : EC 49 14 | cpx return + 3727 | 2 game.s 1074 | Code | 10 | | 2 | 00/134C : 90 F4 | bcc ozunid_21 + 3728 | 2 game.s 1075 | Empty | 10 | | 0 | 00/134E | + 3729 | 2 game.s 1076 | Comment | 10 | | 0 | 00/134E | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) + 3730 | 2 game.s 1077 | Empty | 10 | | 0 | 00/134E | + 3731 | 2 game.s 1078 | Code | 00 | | 2 | 00/134E : C2 20 | rep #$20 + 3732 | 2 game.s 1079 | Code | 00 | | 3 | 00/1350 : A9 50 00 | lda #{80} + 3733 | 2 game.s 1080 | Code | 00 | | 1 | 00/1353 : 38 | sec + 3734 | 2 game.s 1081 | Code | 00 | 2 | 3 | 00/1354 : ED 49 14 | sbc return + 3735 | 2 game.s 1082 | Code | 00 | | 1 | 00/1357 : 3A | dec + 3736 | 2 game.s 1083 | Code | 00 | | 1 | 00/1358 : AA | tax + 3737 | 2 game.s 1084 | Code | 10 | | 2 | 00/1359 : E2 20 | sep #$20 + 3738 | 2 game.s 1085 | Code | 10 | 2 | 3 | 00/135B : 20 33 14 | jsr set_space + 3739 | 2 game.s 1086 | Empty | 10 | | 0 | 00/135E | + 3740 | 2 game.s 1087 | Comment | 10 | | 0 | 00/135E | * ADD i%,return%+1 + 3741 | 2 game.s 1088 | Empty | 10 | | 0 | 00/135E | + 3742 | 2 game.s 1089 | Code | 00 | | 2 | 00/135E : C2 20 | rep #$20 + 3743 | 2 game.s 1090 | Code | 00 | 2 | 3 | 00/1360 : AD 4B 14 | lda i + 3744 | 2 game.s 1091 | Code | 00 | | 1 | 00/1363 : 18 | clc + 3745 | 2 game.s 1092 | Code | 00 | 2 | 3 | 00/1364 : 6D 49 14 | adc return + 3746 | 2 game.s 1093 | Code | 00 | | 1 | 00/1367 : 1A | inc + 3747 | 2 game.s 1094 | Code | 00 | 2 | 3 | 00/1368 : 8D 4B 14 | sta i + 3748 | 2 game.s 1095 | Code | 10 | | 2 | 00/136B : E2 20 | sep #$20 + 3749 | 2 game.s 1096 | Empty | 10 | | 0 | 00/136D | + 3750 | 2 game.s 1097 | Comment | 10 | | 0 | 00/136D | * UNTIL i%>=longueur_texte% + 3751 | 2 game.s 1098 | Empty | 10 | | 0 | 00/136D | + 3752 | 2 game.s 1099 | Code | 10 | 2 | 3 | 00/136D : AE 4B 14 | at_8 ldx i + 3753 | 2 game.s 1100 | Code | 10 | 2 | 3 | 00/1370 : EC 47 14 | cpx longueur_texte + 3754 | 2 game.s 1101 | Code | 10 | | 2 | 00/1373 : B0 03 | bcs at_9 + 3755 | 2 game.s 1102 | Code | 10 | | 3 | 00/1375 : 82 38 FF | brl at_2 ; we loop + 3756 | 2 game.s 1103 | Empty | 10 | | 0 | 00/1378 | + 3757 | 2 game.s 1104 | Comment | 10 | | 0 | 00/1378 | * on comble de lignes blanches + 3758 | 2 game.s 1105 | Empty | 10 | | 0 | 00/1378 | + 3759 | 2 game.s 1106 | Code | 10 | | 3 | 00/1378 : A2 00 00 | at_9 ldx #0 ; on remplit de space chars + 3760 | 2 game.s 1107 | Code | 10 | | 2 | 00/137B : A9 5F | lda #{$5f} + 3761 | 2 game.s 1108 | Code | 10 | 2 | 3 | 00/137D : 9D 7F 20 | ozunid_22 sta texte,x + 3762 | 2 game.s 1109 | Code | 10 | | 1 | 00/1380 : E8 | inx + 3763 | 2 game.s 1110 | Code | 10 | | 3 | 00/1381 : E0 40 06 | cpx #{80}*{20} + 3764 | 2 game.s 1111 | Code | 10 | | 2 | 00/1384 : 90 F7 | bcc ozunid_22 + 3765 | 2 game.s 1112 | Empty | 10 | | 0 | 00/1386 | + 3766 | 2 game.s 1113 | Code | 00 | | 2 | 00/1386 : C2 20 | rep #$20 ; la longueur du texte final + 3767 | 2 game.s 1114 | Code | 00 | | 2 | 00/1388 : A5 84 | lda {{$80}+4} + 3768 | 2 game.s 1115 | Code | 00 | | 1 | 00/138A : 38 | sec + 3769 | 2 game.s 1116 | Code | 00 | 2 | 3 | 00/138B : E9 CA 26 | sbc #texte_final + 3770 | 2 game.s 1117 | Code | 00 | 2 | 3 | 00/138E : 8D 49 14 | sta return + 3771 | 2 game.s 1118 | Code | 10 | | 2 | 00/1391 : E2 20 | sep #$20 + 3772 | 2 game.s 1119 | Empty | 10 | | 0 | 00/1393 | + 3773 | 2 game.s 1120 | Code | 10 | | 3 | 00/1393 : A2 00 00 | ldx #0 + 3774 | 2 game.s 1121 | Code | 10 | 2 | 3 | 00/1396 : BD CA 26 | ozunid_23 lda texte_final,x + 3775 | 2 game.s 1122 | Code | 10 | 2 | 3 | 00/1399 : 9D CF 20 | sta texte+{80},x + 3776 | 2 game.s 1123 | Code | 10 | | 1 | 00/139C : E8 | inx + 3777 | 2 game.s 1124 | Code | 10 | 2 | 3 | 00/139D : EC 49 14 | cpx return + 3778 | 2 game.s 1125 | Code | 10 | | 2 | 00/13A0 : 90 F4 | bcc ozunid_23 + 3779 | 2 game.s 1126 | Empty | 10 | | 0 | 00/13A2 | + 3780 | 2 game.s 1127 | Comment | 10 | | 0 | 00/13A2 | * on imprime le texte (enfin) + 3781 | 2 game.s 1128 | Empty | 10 | | 0 | 00/13A2 | + 3782 | 2 game.s 1129 | Equivalence | 10 | | 0 | 00/13A2 | modeForeCopy = $0004 ; QDII Table 16-10 + 3783 | 2 game.s 1130 | Empty | 10 | | 0 | 00/13A2 | + 3784 | 2 game.s 1131 | Directive | 00 | | 0 | 00/13A2 | mx %00 + 3785 | 2 game.s 1132 | Empty | 00 | | 0 | 00/13A2 | + 3786 | 2 game.s 1133 | Code | 00 | | 2 | 00/13A2 : C2 20 | rep #$20 + 3787 | 2 game.s 1134 | Empty | 00 | | 0 | 00/13A4 | + 3788 | 2 game.s 1135 | Code | 00 | 2 | 3 | 00/13A4 : 20 12 02 | jsr switch_640 ; switch to 640 + 3789 | 2 game.s 1136 | Empty | 00 | | 0 | 00/13A7 | + 3790 | 2 game.s 1137 | Comment | 00 | | 0 | 00/13A7 | * on s'occupe des couleurs d'index 5 et A + 3791 | 2 game.s 1138 | Empty | 00 | | 0 | 00/13A7 | + 3792 | 2 game.s 1139 | Code | 00 | | 2 | 00/13A7 : 80 53 | bra skipME + 3793 | 2 game.s 1140 | Empty | 00 | | 0 | 00/13A9 | + 3794 | 2 game.s 1141 | Code | 00 | 2 | 3 | 00/13A9 : AD EA 06 | lda ptrFOND + 3795 | 2 game.s 1142 | Code | 00 | | 2 | 00/13AC : 85 80 | sta {$80} + 3796 | 2 game.s 1143 | Code | 00 | 2 | 3 | 00/13AE : AD EC 06 | lda ptrFOND+2 + 3797 | 2 game.s 1144 | Code | 00 | | 2 | 00/13B1 : 85 82 | sta {$80}+2 + 3798 | 2 game.s 1145 | Empty | 00 | | 0 | 00/13B3 | + 3799 | 2 game.s 1146 | Code | 00 | 2 | 3 | 00/13B3 : AE B7 1E | ldx scene_actuelle + 3800 | 2 game.s 1147 | Code | 10 | | 2 | 00/13B6 : E2 20 | sep #$20 + 3801 | 2 game.s 1148 | Code | 10 | 2 | 3 | 00/13B8 : BD 4A 9D | lda rouge1-1,x + 3802 | 2 game.s 1149 | Code | 10 | 2 | 3 | 00/13BB : 8D 4E 14 | sta rvb5+1 + 3803 | 2 game.s 1150 | Code | 10 | 2 | 3 | 00/13BE : BD EF 9D | lda vert1-1,x + 3804 | 2 game.s 1151 | Code | 10 | | 1 | 00/13C1 : 0A | asl + 3805 | 2 game.s 1152 | Code | 10 | | 1 | 00/13C2 : 0A | asl + 3806 | 2 game.s 1153 | Code | 10 | | 1 | 00/13C3 : 0A | asl + 3807 | 2 game.s 1154 | Code | 10 | | 1 | 00/13C4 : 0A | asl + 3808 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/13C5 : 8D 4D 14 | sta rvb5 + 3809 | 2 game.s 1156 | Code | 10 | 2 | 3 | 00/13C8 : BD 94 9E | lda bleu1-1,x + 3810 | 2 game.s 1157 | Code | 10 | 2 | 3 | 00/13CB : 0D 4D 14 | ora rvb5 + 3811 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/13CE : 8D 4D 14 | sta rvb5 + 3812 | 2 game.s 1159 | Empty | 10 | | 0 | 00/13D1 | + 3813 | 2 game.s 1160 | Code | 10 | 2 | 3 | 00/13D1 : BD 3A 9F | lda rouge2-1,x + 3814 | 2 game.s 1161 | Code | 10 | 2 | 3 | 00/13D4 : 8D 50 14 | sta rvbA+1 + 3815 | 2 game.s 1162 | Code | 10 | 2 | 3 | 00/13D7 : BD DF 9F | lda vert2-1,x + 3816 | 2 game.s 1163 | Code | 10 | | 1 | 00/13DA : 0A | asl + 3817 | 2 game.s 1164 | Code | 10 | | 1 | 00/13DB : 0A | asl + 3818 | 2 game.s 1165 | Code | 10 | | 1 | 00/13DC : 0A | asl + 3819 | 2 game.s 1166 | Code | 10 | | 1 | 00/13DD : 0A | asl + 3820 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/13DE : 8D 4F 14 | sta rvbA + 3821 | 2 game.s 1168 | Code | 10 | 2 | 3 | 00/13E1 : BD 84 A0 | lda bleu2-1,x + 3822 | 2 game.s 1169 | Code | 10 | 2 | 3 | 00/13E4 : 0D 4F 14 | ora rvbA + 3823 | 2 game.s 1170 | Code | 10 | 2 | 3 | 00/13E7 : 8D 4F 14 | sta rvbA + 3824 | 2 game.s 1171 | Empty | 10 | | 0 | 00/13EA | + 3825 | 2 game.s 1172 | Code | 00 | | 2 | 00/13EA : C2 20 | rep #$20 + 3826 | 2 game.s 1173 | Empty | 00 | | 0 | 00/13EC | + 3827 | 2 game.s 1174 | Code | 00 | | 3 | 00/13EC : A0 0A 7E | ldy #$7E00+$0A ; 5x2 + 3828 | 2 game.s 1175 | Code | 00 | 2 | 3 | 00/13EF : AD 4D 14 | lda rvb5 + 3829 | 2 game.s 1176 | Code | 00 | | 2 | 00/13F2 : 97 80 | sta [{$80}],y + 3830 | 2 game.s 1177 | Empty | 00 | | 0 | 00/13F4 | + 3831 | 2 game.s 1178 | Code | 00 | | 3 | 00/13F4 : A0 14 7E | ldy #$7E00+$14 ; Ax2 + 3832 | 2 game.s 1179 | Code | 00 | 2 | 3 | 00/13F7 : AD 4F 14 | lda rvbA + 3833 | 2 game.s 1180 | Code | 00 | | 2 | 00/13FA : 97 80 | sta [{$80}],y + 3834 | 2 game.s 1181 | Empty | 00 | | 0 | 00/13FC | + 3835 | 2 game.s 1182 | Empty | 00 | | 0 | 00/13FC | skipME + 3836 | 2 game.s 1183 | Empty | 00 | | 0 | 00/13FC | + 3837 | 2 game.s 1184 | Comment | 00 | | 0 | 00/13FC | * et on affiche enfin + 3838 | 2 game.s 1185 | Empty | 00 | | 0 | 00/13FC | + 3839 | 2 game.s 1186 | Code | 00 | 2 | 3 | 00/13FC : AE EC 06 | ldx ptrFOND+2 + 3840 | 2 game.s 1187 | Code | 00 | 2 | 3 | 00/13FF : AC EA 06 | ldy ptrFOND + 3841 | 2 game.s 1188 | Code | 00 | 2 | 3 | 00/1402 : 20 BE 04 | jsr fadeIN + 3842 | 2 game.s 1189 | Empty | 00 | | 0 | 00/1405 | + 3843 | 2 game.s 1190 | Macro | 00 | | 0 | 00/1405 | PushWord #0 ; save current mode + 3845 | 2 game.s 1190 | Code | 00 | | 3 | 00/1405 : F4 00 00 | PEA #0 + 3848 | 2 game.s 1191 | Macro | 00 | | 0 | 00/1408 | _GetTextMode + 3850 | 2 game.s 1191 | Code | 00 | | 3 | 00/1408 : A2 04 9D | LDX #$9D04 ; load tool call # + 3851 | 2 game.s 1191 | Code | 00 | | 4 | 00/140B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3852 | 2 game.s 1192 | Empty | 00 | | 0 | 00/140F | + 3853 | 2 game.s 1193 | Macro | 00 | | 0 | 00/140F | PushWord #{$0004} + 3855 | 2 game.s 1193 | Code | 00 | | 3 | 00/140F : F4 04 00 | PEA #{$0004} + 3858 | 2 game.s 1194 | Macro | 00 | | 0 | 00/1412 | _SetTextMode + 3860 | 2 game.s 1194 | Code | 00 | | 3 | 00/1412 : A2 04 9C | LDX #$9C04 ; load tool call # + 3861 | 2 game.s 1194 | Code | 00 | | 4 | 00/1415 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3862 | 2 game.s 1195 | Empty | 00 | | 0 | 00/1419 | + 3863 | 2 game.s 1196 | Macro | 00 | | 0 | 00/1419 | PushLong #texte + 3867 | 2 game.s 1196 | Code | 00 | 1 >>16 | 3 | 00/1419 : F4 00 00 | PEA #^#texte + 3874 | 2 game.s 1196 | Code | 00 | 2 | 3 | 00/141C : F4 7F 20 | PEA #texte + 3877 | 2 game.s 1197 | Macro | 00 | | 0 | 00/141F | PushWord #1 + 3879 | 2 game.s 1197 | Code | 00 | | 3 | 00/141F : F4 01 00 | PEA #1 + 3882 | 2 game.s 1198 | Macro | 00 | | 0 | 00/1422 | PushWord #1 + 3884 | 2 game.s 1198 | Code | 00 | | 3 | 00/1422 : F4 01 00 | PEA #1 + 3887 | 2 game.s 1199 | Macro | 00 | | 0 | 00/1425 | PushWord #0 ; c'est normalement le modeForeCopy + 3889 | 2 game.s 1199 | Code | 00 | | 3 | 00/1425 : F4 00 00 | PEA #0 + 3892 | 2 game.s 1200 | Code | 00 | 2 | 3 | 00/1428 : 20 A6 14 | jsr print + 3893 | 2 game.s 1201 | Empty | 00 | | 0 | 00/142B | + 3894 | 2 game.s 1202 | Macro | 00 | | 0 | 00/142B | _SetTextMode ; restore original mode + 3896 | 2 game.s 1202 | Code | 00 | | 3 | 00/142B : A2 04 9C | LDX #$9C04 ; load tool call # + 3897 | 2 game.s 1202 | Code | 00 | | 4 | 00/142E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3898 | 2 game.s 1203 | Empty | 00 | | 0 | 00/1432 | + 3899 | 2 game.s 1204 | Code | 00 | | 1 | 00/1432 : 60 | rts + 3900 | 2 game.s 1205 | Empty | 00 | | 0 | 00/1433 | + 3901 | 2 game.s 1206 | Comment | 00 | | 0 | 00/1433 | *--- output X space char dans texte final + 3902 | 2 game.s 1207 | Empty | 00 | | 0 | 00/1433 | + 3903 | 2 game.s 1208 | Directive | 10 | | 0 | 00/1433 | mx %10 + 3904 | 2 game.s 1209 | Empty | 10 | | 0 | 00/1433 | + 3905 | 2 game.s 1210 | Code | 10 | | 2 | 00/1433 : A9 20 | set_space lda #{$20} + 3906 | 2 game.s 1211 | Code | 10 | 2 | 3 | 00/1435 : 20 3C 14 | ozunid_24 jsr set_textefinal + 3907 | 2 game.s 1212 | Code | 10 | | 1 | 00/1438 : CA | dex + 3908 | 2 game.s 1213 | Code | 10 | | 2 | 00/1439 : D0 FA | bne ozunid_24 + 3909 | 2 game.s 1214 | Code | 10 | | 1 | 00/143B : 60 | rts + 3910 | 2 game.s 1215 | Empty | 10 | | 0 | 00/143C | + 3911 | 2 game.s 1216 | Comment | 10 | | 0 | 00/143C | *--- output dans texte final + 3912 | 2 game.s 1217 | Empty | 10 | | 0 | 00/143C | + 3913 | 2 game.s 1218 | Empty | 10 | | 0 | 00/143C | set_textefinal + 3914 | 2 game.s 1219 | Code | 10 | | 2 | 00/143C : 92 84 | sta ({{$80}+4}) + 3915 | 2 game.s 1220 | Code | 10 | | 2 | 00/143E : E6 84 | inc {{$80}+4} + 3916 | 2 game.s 1221 | Code | 10 | | 2 | 00/1440 : D0 02 | bne set_tf1 + 3917 | 2 game.s 1222 | Code | 10 | | 2 | 00/1442 : E6 85 | inc {{$80}+4}+1 + 3918 | 2 game.s 1223 | Code | 10 | | 1 | 00/1444 : 60 | set_tf1 rts + 3919 | 2 game.s 1224 | Empty | 10 | | 0 | 00/1445 | + 3920 | 2 game.s 1225 | Comment | 10 | | 0 | 00/1445 | *--- Local data + 3921 | 2 game.s 1226 | Empty | 10 | | 0 | 00/1445 | + 3922 | 2 game.s 1227 | Data | 10 | | 2 | 00/1445 : 00 00 | len_max ds 2 ; longueur de ligne_max + 3923 | 2 game.s 1228 | Data | 10 | | 2 | 00/1447 : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine + 3924 | 2 game.s 1229 | Data | 10 | | 2 | 00/1449 : 00 00 | return ds 2 ; premier RC dans une ligne + 3925 | 2 game.s 1230 | Data | 10 | | 2 | 00/144B : 00 00 | i ds 2 ; index dans texte + 3926 | 2 game.s 1231 | Data | 10 | | 2 | 00/144D : 00 00 | rvb5 ds 2 + 3927 | 2 game.s 1232 | Data | 10 | | 2 | 00/144F : 00 00 | rvbA ds 2 + 3928 | 2 game.s 1233 | Empty | 10 | | 0 | 00/1451 | + 3929 | 2 game.s 1234 | Directive | 00 | | 0 | 00/1451 | mx %00 ; on revient en 16-bits + 3930 | 2 game.s 1235 | Empty | 00 | | 0 | 00/1451 | + 3931 | 2 game.s 1236 | Comment | 00 | | 0 | 00/1451 | *----------------------- + 3932 | 2 game.s 1237 | Comment | 00 | | 0 | 00/1451 | * DEBUT_AVENTURE - OK + 3933 | 2 game.s 1238 | Comment | 00 | | 0 | 00/1451 | *----------------------- + 3934 | 2 game.s 1239 | Comment | 00 | | 0 | 00/1451 | * debut_aventure + 3935 | 2 game.s 1240 | Empty | 00 | | 0 | 00/1451 | + 3936 | 2 game.s 1241 | Empty | 00 | | 0 | 00/1451 | debut_aventure + 3937 | 2 game.s 1242 | Code | 00 | | 3 | 00/1451 : A9 01 00 | lda #1 + 3938 | 2 game.s 1243 | Code | 00 | 2 | 3 | 00/1454 : 8D B7 1E | sta scene_actuelle + 3939 | 2 game.s 1244 | Empty | 00 | | 0 | 00/1457 | + 3940 | 2 game.s 1245 | Code | 00 | | 3 | 00/1457 : A2 01 00 | ldx #1 + 3941 | 2 game.s 1246 | Code | 10 | | 2 | 00/145A : E2 20 | sep #$20 + 3942 | 2 game.s 1247 | Code | 10 | | 2 | 00/145C : A9 00 | lda #{0} + 3943 | 2 game.s 1248 | Code | 10 | 2 | 3 | 00/145E : 9D 0F 7C | ozunid_25 sta scene_visitee-1,x + 3944 | 2 game.s 1249 | Code | 10 | | 1 | 00/1461 : E8 | inx + 3945 | 2 game.s 1250 | Code | 10 | | 3 | 00/1462 : E0 A0 00 | cpx #{160} + 3946 | 2 game.s 1251 | Code | 10 | | 2 | 00/1465 : 90 F7 | bcc ozunid_25 + 3947 | 2 game.s 1252 | Code | 10 | | 2 | 00/1467 : F0 F5 | beq ozunid_25 + 3948 | 2 game.s 1253 | Code | 00 | | 2 | 00/1469 : C2 20 | rep #$20 + 3949 | 2 game.s 1254 | Empty | 00 | | 0 | 00/146B | + 3950 | 2 game.s 1255 | Code | 00 | | 3 | 00/146B : A9 01 00 | lda #{1} + 3951 | 2 game.s 1256 | Code | 00 | 2 | 3 | 00/146E : 8D BB 1E | sta deplacement + 3952 | 2 game.s 1257 | Code | 00 | | 1 | 00/1471 : 60 | rts + 3953 | 2 game.s 1258 | Empty | 00 | | 0 | 00/1472 | + 3954 | 2 game.s 1259 | Comment | 00 | | 0 | 00/1472 | *----------------------- + 3955 | 2 game.s 1260 | Comment | 00 | | 0 | 00/1472 | * FIN_AVENTURE - OK + 3956 | 2 game.s 1261 | Comment | 00 | | 0 | 00/1472 | *----------------------- + 3957 | 2 game.s 1262 | Comment | 00 | | 0 | 00/1472 | * fin_aventure + 3958 | 2 game.s 1263 | Empty | 00 | | 0 | 00/1472 | + 3959 | 2 game.s 1264 | Empty | 00 | | 0 | 00/1472 | fin_aventure + 3960 | 2 game.s 1265 | Code | 00 | 2 | 3 | 00/1472 : 20 3C 18 | jsr noircit_ecran + 3961 | 2 game.s 1266 | Empty | 00 | | 0 | 00/1475 | + 3962 | 2 game.s 1267 | Code | 00 | 2 | 3 | 00/1475 : A2 2D 1C | ldx #DEBUT_DATA ; on efface tout + 3963 | 2 game.s 1268 | Code | 00 | | 3 | 00/1478 : 9E 00 00 | ozunid_26 stz |$0000,x + 3964 | 2 game.s 1269 | Code | 00 | | 1 | 00/147B : E8 | inx + 3965 | 2 game.s 1270 | Code | 00 | 2 | 3 | 00/147C : E0 2D A1 | cpx #FIN_DATA + 3966 | 2 game.s 1271 | Code | 00 | | 2 | 00/147F : 90 F7 | bcc ozunid_26 + 3967 | 2 game.s 1272 | Empty | 00 | | 0 | 00/1481 | + 3968 | 2 game.s 1273 | Code | 00 | | 3 | 00/1481 : A9 00 00 | lda #{0} + 3969 | 2 game.s 1274 | Code | 00 | 2 | 3 | 00/1484 : 8D C1 1F | sta escape + 3970 | 2 game.s 1275 | Code | 00 | | 1 | 00/1487 : 60 | rts + 3971 | 2 game.s 1276 | Empty | 00 | | 0 | 00/1488 | + 3972 | 2 game.s 1277 | Comment | 00 | | 0 | 00/1488 | *----------------------- + 3973 | 2 game.s 1278 | Comment | 00 | | 0 | 00/1488 | * FIN - OK + 3974 | 2 game.s 1279 | Comment | 00 | | 0 | 00/1488 | *----------------------- + 3975 | 2 game.s 1280 | Comment | 00 | | 0 | 00/1488 | * fin + 3976 | 2 game.s 1281 | Empty | 00 | | 0 | 00/1488 | + 3977 | 2 game.s 1282 | Empty | 00 | | 0 | 00/1488 | fin + 3978 | 2 game.s 1283 | Code | 00 | | 1 | 00/1488 : 60 | rts + 3979 | 2 game.s 1284 | Empty | 00 | | 0 | 00/1489 | + 3980 | 2 game.s 1285 | Comment | 00 | | 0 | 00/1489 | *----------------------- + 3981 | 2 game.s 1286 | Comment | 00 | | 0 | 00/1489 | * NOUVELLE_SCENE - OK + 3982 | 2 game.s 1287 | Comment | 00 | | 0 | 00/1489 | *----------------------- + 3983 | 2 game.s 1288 | Comment | 00 | | 0 | 00/1489 | * nouvelle_scene(scene charger) + 3984 | 2 game.s 1289 | Empty | 00 | | 0 | 00/1489 | + 3985 | 2 game.s 1290 | Empty | 00 | | 0 | 00/1489 | nouvelle_scene + 3986 | 2 game.s 1291 | Code | 00 | | 3 | 00/1489 : C9 00 00 | cmp #0 ; not 0 + 3987 | 2 game.s 1292 | Code | 00 | | 2 | 00/148C : F0 15 | beq ns_99 + 3988 | 2 game.s 1293 | Code | 00 | | 1 | 00/148E : 3A | dec + 3989 | 2 game.s 1294 | Code | 00 | | 1 | 00/148F : AA | tax + 3990 | 2 game.s 1295 | Code | 00 | | 3 | 00/1490 : A9 01 00 | lda #{1} + 3991 | 2 game.s 1296 | Code | 10 | | 2 | 00/1493 : E2 20 | sep #$20 + 3992 | 2 game.s 1297 | Code | 10 | 2 | 3 | 00/1495 : 9D 10 7C | sta scene_visitee,x + 3993 | 2 game.s 1298 | Code | 00 | | 2 | 00/1498 : C2 20 | rep #$20 + 3994 | 2 game.s 1299 | Empty | 00 | | 0 | 00/149A | + 3995 | 2 game.s 1300 | Code | 00 | | 3 | 00/149A : A9 00 00 | lda #{0} + 3996 | 2 game.s 1301 | Code | 00 | 2 | 3 | 00/149D : 8D BB 1E | sta deplacement + 3997 | 2 game.s 1302 | Empty | 00 | | 0 | 00/14A0 | + 3998 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/14A0 : 9C 3F 1F | stz option_mot + 3999 | 2 game.s 1304 | Code | 00 | | 1 | 00/14A3 : 60 | ns_99 rts + 4000 | 2 game.s 1305 | Empty | 00 | | 0 | 00/14A4 | + 4001 | 2 game.s 1306 | Comment | 00 | | 0 | 00/14A4 | *----------------------- + 4002 | 2 game.s 1307 | Comment | 00 | | 0 | 00/14A4 | * CLIC_MOT + 4003 | 2 game.s 1308 | Comment | 00 | | 0 | 00/14A4 | *----------------------- + 4004 | 2 game.s 1309 | Comment | 00 | | 0 | 00/14A4 | * clic_mot + 4005 | 2 game.s 1310 | Empty | 00 | | 0 | 00/14A4 | + 4006 | 2 game.s 1311 | Empty | 00 | | 0 | 00/14A4 | clic_mot + 4007 | 2 game.s 1312 | Code | 00 | | 1 | 00/14A4 : 60 | rts + 4008 | 2 game.s 1313 | Empty | 00 | | 0 | 00/14A5 | + 4009 | 2 game.s 1314 | Comment | 00 | | 0 | 00/14A5 | *----------------------- + 4010 | 2 game.s 1315 | Comment | 00 | | 0 | 00/14A5 | * SURLIGNER_MOT + 4011 | 2 game.s 1316 | Comment | 00 | | 0 | 00/14A5 | *----------------------- + 4012 | 2 game.s 1317 | Comment | 00 | | 0 | 00/14A5 | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) + 4013 | 2 game.s 1318 | Empty | 00 | | 0 | 00/14A5 | + 4014 | 2 game.s 1319 | Empty | 00 | | 0 | 00/14A5 | surligner_mot + 4015 | 2 game.s 1320 | Code | 00 | | 1 | 00/14A5 : 60 | rts + 4016 | 2 game.s 1321 | Empty | 00 | | 0 | 00/14A6 | + 4017 | 2 game.s 1322 | Comment | 00 | | 0 | 00/14A6 | *----------------------- + 4018 | 2 game.s 1323 | Comment | 00 | | 0 | 00/14A6 | * PRINT - OK + 4019 | 2 game.s 1324 | Comment | 00 | | 0 | 00/14A6 | *----------------------- + 4020 | 2 game.s 1325 | Comment | 00 | | 0 | 00/14A6 | * print(texte$,colonne&,ligne&,mode) + 4021 | 2 game.s 1326 | Comment | 00 | | 0 | 00/14A6 | * 1,s w return address + 4022 | 2 game.s 1327 | Comment | 00 | | 0 | 00/14A6 | * 3,s w mode + 4023 | 2 game.s 1328 | Comment | 00 | | 0 | 00/14A6 | * 5,s w Y + 4024 | 2 game.s 1329 | Comment | 00 | | 0 | 00/14A6 | * 7,s w X + 4025 | 2 game.s 1330 | Comment | 00 | | 0 | 00/14A6 | * 9,s l text pointer + 4026 | 2 game.s 1331 | Empty | 00 | | 0 | 00/14A6 | + 4027 | 2 game.s 1332 | Equivalence | 00 | | 0 | 00/14A6 | max_colonnes = 80 + 4028 | 2 game.s 1333 | Equivalence | 00 | | 0 | 00/14A6 | max_lignes = 20 + 4029 | 2 game.s 1334 | Equivalence | 00 | | 0 | 00/14A6 | largeur_caractere = 8 + 4030 | 2 game.s 1335 | Equivalence | 00 | | 0 | 00/14A6 | hauteur_caractere = 10 + 4031 | 2 game.s 1336 | Empty | 00 | | 0 | 00/14A6 | + 4032 | 2 game.s 1337 | Comment | 00 | | 0 | 00/14A6 | *--- + 4033 | 2 game.s 1338 | Empty | 00 | | 0 | 00/14A6 | + 4034 | 2 game.s 1339 | Code | 00 | | 2 | 00/14A6 : A3 0B | print lda 11,s + 4035 | 2 game.s 1340 | Code | 00 | | 2 | 00/14A8 : 85 82 | sta {$80}+2 + 4036 | 2 game.s 1341 | Code | 00 | | 2 | 00/14AA : A3 09 | lda 9,s + 4037 | 2 game.s 1342 | Code | 00 | | 2 | 00/14AC : 85 80 | sta {$80} + 4038 | 2 game.s 1343 | Code | 00 | | 2 | 00/14AE : A3 07 | lda 7,s + 4039 | 2 game.s 1344 | Code | 00 | 2 | 3 | 00/14B0 : 8D 2E 15 | sta printX + 4040 | 2 game.s 1345 | Code | 00 | | 2 | 00/14B3 : A3 05 | lda 5,s + 4041 | 2 game.s 1346 | Code | 00 | 2 | 3 | 00/14B5 : 8D 30 15 | sta printY + 4042 | 2 game.s 1347 | Code | 00 | | 2 | 00/14B8 : A3 03 | lda 3,s + 4043 | 2 game.s 1348 | Code | 00 | 2 | 3 | 00/14BA : 8D 2C 15 | sta printMODE + 4044 | 2 game.s 1349 | Empty | 00 | | 0 | 00/14BD | + 4045 | 2 game.s 1350 | Code | 00 | | 2 | 00/14BD : A7 80 | printLOOP lda [{$80}] + 4046 | 2 game.s 1351 | Code | 00 | | 3 | 00/14BF : 29 FF 00 | and #$ff + 4047 | 2 game.s 1352 | Code | 00 | | 2 | 00/14C2 : D0 0A | bne print1 + 4048 | 2 game.s 1353 | Empty | 00 | | 0 | 00/14C4 | + 4049 | 2 game.s 1354 | Code | 00 | | 2 | 00/14C4 : A3 01 | printEXIT lda 1,s + 4050 | 2 game.s 1355 | Code | 00 | | 1 | 00/14C6 : FA | plx + 4051 | 2 game.s 1356 | Code | 00 | | 1 | 00/14C7 : FA | plx + 4052 | 2 game.s 1357 | Code | 00 | | 1 | 00/14C8 : FA | plx + 4053 | 2 game.s 1358 | Code | 00 | | 1 | 00/14C9 : FA | plx + 4054 | 2 game.s 1359 | Code | 00 | | 1 | 00/14CA : FA | plx + 4055 | 2 game.s 1360 | Code | 00 | | 2 | 00/14CB : 83 01 | sta 1,s + 4056 | 2 game.s 1361 | Code | 00 | | 1 | 00/14CD : 60 | rts + 4057 | 2 game.s 1362 | Empty | 00 | | 0 | 00/14CE | + 4058 | 2 game.s 1363 | Comment | 00 | | 0 | 00/14CE | * 1- print char + 4059 | 2 game.s 1364 | Empty | 00 | | 0 | 00/14CE | + 4060 | 2 game.s 1365 | Code | 00 | | 3 | 00/14CE : C9 20 00 | print1 cmp #{$20} ; skip space char + 4061 | 2 game.s 1366 | Code | 00 | | 2 | 00/14D1 : F0 32 | beq print2 + 4062 | 2 game.s 1367 | Code | 00 | | 3 | 00/14D3 : C9 5F 00 | cmp #{$5f} + 4063 | 2 game.s 1368 | Code | 00 | | 2 | 00/14D6 : F0 2D | beq print2 + 4064 | 2 game.s 1369 | Code | 00 | | 3 | 00/14D8 : C9 9C 00 | cmp #{$9c} + 4065 | 2 game.s 1370 | Code | 00 | | 2 | 00/14DB : F0 33 | beq print3 + 4066 | 2 game.s 1371 | Empty | 00 | | 0 | 00/14DD | + 4067 | 2 game.s 1372 | Code | 00 | | 1 | 00/14DD : AA | tax + 4068 | 2 game.s 1373 | Code | 00 | 2 | 3 | 00/14DE : BD FA 15 | lda tblATARI,x + 4069 | 2 game.s 1374 | Code | 00 | | 3 | 00/14E1 : 29 FF 00 | and #$ff + 4070 | 2 game.s 1375 | Code | 00 | | 1 | 00/14E4 : 48 | pha + 4071 | 2 game.s 1376 | Empty | 00 | | 0 | 00/14E5 | + 4072 | 2 game.s 1377 | Code | 00 | 2 | 3 | 00/14E5 : AD 2E 15 | lda printX + 4073 | 2 game.s 1378 | Code | 00 | | 1 | 00/14E8 : 0A | asl + 4074 | 2 game.s 1379 | Code | 00 | | 1 | 00/14E9 : AA | tax + 4075 | 2 game.s 1380 | Code | 00 | 2 | 3 | 00/14EA : BD 32 15 | lda x_coord,x + 4076 | 2 game.s 1381 | Code | 00 | | 1 | 00/14ED : 48 | pha + 4077 | 2 game.s 1382 | Empty | 00 | | 0 | 00/14EE | + 4078 | 2 game.s 1383 | Code | 00 | 2 | 3 | 00/14EE : AD 30 15 | lda printY + 4079 | 2 game.s 1384 | Code | 00 | | 1 | 00/14F1 : 0A | asl + 4080 | 2 game.s 1385 | Code | 00 | | 1 | 00/14F2 : A8 | tay + 4081 | 2 game.s 1386 | Code | 00 | 2 | 3 | 00/14F3 : B9 D2 15 | lda y_coord,y + 4082 | 2 game.s 1387 | Code | 00 | | 1 | 00/14F6 : 48 | pha + 4083 | 2 game.s 1388 | Macro | 00 | | 0 | 00/14F7 | _MoveTo + 4085 | 2 game.s 1388 | Code | 00 | | 3 | 00/14F7 : A2 04 3A | LDX #$3A04 ; load tool call # + 4086 | 2 game.s 1388 | Code | 00 | | 4 | 00/14FA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4087 | 2 game.s 1389 | Macro | 00 | | 0 | 00/14FE | _DrawChar + 4089 | 2 game.s 1389 | Code | 00 | | 3 | 00/14FE : A2 04 A4 | LDX #$A404 ; load tool call # + 4090 | 2 game.s 1389 | Code | 00 | | 4 | 00/1501 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4091 | 2 game.s 1390 | Empty | 00 | | 0 | 00/1505 | + 4092 | 2 game.s 1391 | Comment | 00 | | 0 | 00/1505 | * 4- next character + 4093 | 2 game.s 1392 | Empty | 00 | | 0 | 00/1505 | + 4094 | 2 game.s 1393 | Code | 00 | 2 | 3 | 00/1505 : EE 2E 15 | print2 inc printX + 4095 | 2 game.s 1394 | Code | 00 | 2 | 3 | 00/1508 : AD 2E 15 | lda printX + 4096 | 2 game.s 1395 | Code | 00 | | 3 | 00/150B : C9 50 00 | cmp #{80} + 4097 | 2 game.s 1396 | Code | 00 | | 2 | 00/150E : 90 13 | bcc print4 + 4098 | 2 game.s 1397 | Empty | 00 | | 0 | 00/1510 | + 4099 | 2 game.s 1398 | Code | 00 | | 2 | 00/1510 : A3 07 | print3 lda 7,s ; reset X-coord + 4100 | 2 game.s 1399 | Code | 00 | 2 | 3 | 00/1512 : 8D 2E 15 | sta printX + 4101 | 2 game.s 1400 | Empty | 00 | | 0 | 00/1515 | + 4102 | 2 game.s 1401 | Code | 00 | 2 | 3 | 00/1515 : EE 30 15 | inc printY + 4103 | 2 game.s 1402 | Code | 00 | 2 | 3 | 00/1518 : AD 30 15 | lda printY + 4104 | 2 game.s 1403 | Code | 00 | | 3 | 00/151B : C9 14 00 | cmp #{20} + 4105 | 2 game.s 1404 | Code | 00 | | 2 | 00/151E : 90 03 | bcc print4 + 4106 | 2 game.s 1405 | Empty | 00 | | 0 | 00/1520 | + 4107 | 2 game.s 1406 | Code | 00 | | 3 | 00/1520 : 82 A1 FF | brl printEXIT ; out of SHR screen, we exit + 4108 | 2 game.s 1407 | Empty | 00 | | 0 | 00/1523 | + 4109 | 2 game.s 1408 | Comment | 00 | | 0 | 00/1523 | * 6- we loop + 4110 | 2 game.s 1409 | Empty | 00 | | 0 | 00/1523 | + 4111 | 2 game.s 1410 | Code | 00 | | 2 | 00/1523 : E6 80 | print4 inc {$80} + 4112 | 2 game.s 1411 | Code | 00 | | 2 | 00/1525 : D0 02 | bne print5 + 4113 | 2 game.s 1412 | Code | 00 | | 2 | 00/1527 : E6 82 | inc {$80}+2 + 4114 | 2 game.s 1413 | Empty | 00 | | 0 | 00/1529 | + 4115 | 2 game.s 1414 | Code | 00 | | 3 | 00/1529 : 82 91 FF | print5 brl printLOOP + 4116 | 2 game.s 1415 | Empty | 00 | | 0 | 00/152C | + 4117 | 2 game.s 1416 | Comment | 00 | | 0 | 00/152C | *--- + 4118 | 2 game.s 1417 | Empty | 00 | | 0 | 00/152C | + 4119 | 2 game.s 1418 | Data | 00 | | 2 | 00/152C : 00 00 | printMODE ds 2 + 4120 | 2 game.s 1419 | Data | 00 | | 2 | 00/152E : 00 00 | printX ds 2 + 4121 | 2 game.s 1420 | Data | 00 | | 2 | 00/1530 : 00 00 | printY ds 2 + 4122 | 2 game.s 1421 | Empty | 00 | | 0 | 00/1532 | + 4123 | 2 game.s 1422 | Comment | 00 | | 0 | 00/1532 | *--- + 4124 | 2 game.s 1423 | Empty | 00 | | 0 | 00/1532 | + 4125 | 2 game.s 1424 | Empty | 00 | | 0 | 00/1532 | x_coord + 4126 | 2 game.s 1425 | Variable | 00 | | 0 | 00/1532 | ]x = 0 ; Premire ligne + 4127 | 2 game.s 1427 | Data | 00 | | 2 | 00/1532 : 00 00 | dw 0 + 4128 | 2 game.s 1427 | Data | 00 | | 2 | 00/1534 : 08 00 | dw 8 + 4129 | 2 game.s 1427 | Data | 00 | | 2 | 00/1536 : 10 00 | dw 16 + 4130 | 2 game.s 1427 | Data | 00 | | 2 | 00/1538 : 18 00 | dw 24 + 4131 | 2 game.s 1427 | Data | 00 | | 2 | 00/153A : 20 00 | dw 32 + 4132 | 2 game.s 1427 | Data | 00 | | 2 | 00/153C : 28 00 | dw 40 + 4133 | 2 game.s 1427 | Data | 00 | | 2 | 00/153E : 30 00 | dw 48 + 4134 | 2 game.s 1427 | Data | 00 | | 2 | 00/1540 : 38 00 | dw 56 + 4135 | 2 game.s 1427 | Data | 00 | | 2 | 00/1542 : 40 00 | dw 64 + 4136 | 2 game.s 1427 | Data | 00 | | 2 | 00/1544 : 48 00 | dw 72 + 4137 | 2 game.s 1427 | Data | 00 | | 2 | 00/1546 : 50 00 | dw 80 + 4138 | 2 game.s 1427 | Data | 00 | | 2 | 00/1548 : 58 00 | dw 88 + 4139 | 2 game.s 1427 | Data | 00 | | 2 | 00/154A : 60 00 | dw 96 + 4140 | 2 game.s 1427 | Data | 00 | | 2 | 00/154C : 68 00 | dw 104 + 4141 | 2 game.s 1427 | Data | 00 | | 2 | 00/154E : 70 00 | dw 112 + 4142 | 2 game.s 1427 | Data | 00 | | 2 | 00/1550 : 78 00 | dw 120 + 4143 | 2 game.s 1427 | Data | 00 | | 2 | 00/1552 : 80 00 | dw 128 + 4144 | 2 game.s 1427 | Data | 00 | | 2 | 00/1554 : 88 00 | dw 136 + 4145 | 2 game.s 1427 | Data | 00 | | 2 | 00/1556 : 90 00 | dw 144 + 4146 | 2 game.s 1427 | Data | 00 | | 2 | 00/1558 : 98 00 | dw 152 + 4147 | 2 game.s 1427 | Data | 00 | | 2 | 00/155A : A0 00 | dw 160 + 4148 | 2 game.s 1427 | Data | 00 | | 2 | 00/155C : A8 00 | dw 168 + 4149 | 2 game.s 1427 | Data | 00 | | 2 | 00/155E : B0 00 | dw 176 + 4150 | 2 game.s 1427 | Data | 00 | | 2 | 00/1560 : B8 00 | dw 184 + 4151 | 2 game.s 1427 | Data | 00 | | 2 | 00/1562 : C0 00 | dw 192 + 4152 | 2 game.s 1427 | Data | 00 | | 2 | 00/1564 : C8 00 | dw 200 + 4153 | 2 game.s 1427 | Data | 00 | | 2 | 00/1566 : D0 00 | dw 208 + 4154 | 2 game.s 1427 | Data | 00 | | 2 | 00/1568 : D8 00 | dw 216 + 4155 | 2 game.s 1427 | Data | 00 | | 2 | 00/156A : E0 00 | dw 224 + 4156 | 2 game.s 1427 | Data | 00 | | 2 | 00/156C : E8 00 | dw 232 + 4157 | 2 game.s 1427 | Data | 00 | | 2 | 00/156E : F0 00 | dw 240 + 4158 | 2 game.s 1427 | Data | 00 | | 2 | 00/1570 : F8 00 | dw 248 + 4159 | 2 game.s 1427 | Data | 00 | | 2 | 00/1572 : 00 01 | dw 256 + 4160 | 2 game.s 1427 | Data | 00 | | 2 | 00/1574 : 08 01 | dw 264 + 4161 | 2 game.s 1427 | Data | 00 | | 2 | 00/1576 : 10 01 | dw 272 + 4162 | 2 game.s 1427 | Data | 00 | | 2 | 00/1578 : 18 01 | dw 280 + 4163 | 2 game.s 1427 | Data | 00 | | 2 | 00/157A : 20 01 | dw 288 + 4164 | 2 game.s 1427 | Data | 00 | | 2 | 00/157C : 28 01 | dw 296 + 4165 | 2 game.s 1427 | Data | 00 | | 2 | 00/157E : 30 01 | dw 304 + 4166 | 2 game.s 1427 | Data | 00 | | 2 | 00/1580 : 38 01 | dw 312 + 4167 | 2 game.s 1427 | Data | 00 | | 2 | 00/1582 : 40 01 | dw 320 + 4168 | 2 game.s 1427 | Data | 00 | | 2 | 00/1584 : 48 01 | dw 328 + 4169 | 2 game.s 1427 | Data | 00 | | 2 | 00/1586 : 50 01 | dw 336 + 4170 | 2 game.s 1427 | Data | 00 | | 2 | 00/1588 : 58 01 | dw 344 + 4171 | 2 game.s 1427 | Data | 00 | | 2 | 00/158A : 60 01 | dw 352 + 4172 | 2 game.s 1427 | Data | 00 | | 2 | 00/158C : 68 01 | dw 360 + 4173 | 2 game.s 1427 | Data | 00 | | 2 | 00/158E : 70 01 | dw 368 + 4174 | 2 game.s 1427 | Data | 00 | | 2 | 00/1590 : 78 01 | dw 376 + 4175 | 2 game.s 1427 | Data | 00 | | 2 | 00/1592 : 80 01 | dw 384 + 4176 | 2 game.s 1427 | Data | 00 | | 2 | 00/1594 : 88 01 | dw 392 + 4177 | 2 game.s 1427 | Data | 00 | | 2 | 00/1596 : 90 01 | dw 400 + 4178 | 2 game.s 1427 | Data | 00 | | 2 | 00/1598 : 98 01 | dw 408 + 4179 | 2 game.s 1427 | Data | 00 | | 2 | 00/159A : A0 01 | dw 416 + 4180 | 2 game.s 1427 | Data | 00 | | 2 | 00/159C : A8 01 | dw 424 + 4181 | 2 game.s 1427 | Data | 00 | | 2 | 00/159E : B0 01 | dw 432 + 4182 | 2 game.s 1427 | Data | 00 | | 2 | 00/15A0 : B8 01 | dw 440 + 4183 | 2 game.s 1427 | Data | 00 | | 2 | 00/15A2 : C0 01 | dw 448 + 4184 | 2 game.s 1427 | Data | 00 | | 2 | 00/15A4 : C8 01 | dw 456 + 4185 | 2 game.s 1427 | Data | 00 | | 2 | 00/15A6 : D0 01 | dw 464 + 4186 | 2 game.s 1427 | Data | 00 | | 2 | 00/15A8 : D8 01 | dw 472 + 4187 | 2 game.s 1427 | Data | 00 | | 2 | 00/15AA : E0 01 | dw 480 + 4188 | 2 game.s 1427 | Data | 00 | | 2 | 00/15AC : E8 01 | dw 488 + 4189 | 2 game.s 1427 | Data | 00 | | 2 | 00/15AE : F0 01 | dw 496 + 4190 | 2 game.s 1427 | Data | 00 | | 2 | 00/15B0 : F8 01 | dw 504 + 4191 | 2 game.s 1427 | Data | 00 | | 2 | 00/15B2 : 00 02 | dw 512 + 4192 | 2 game.s 1427 | Data | 00 | | 2 | 00/15B4 : 08 02 | dw 520 + 4193 | 2 game.s 1427 | Data | 00 | | 2 | 00/15B6 : 10 02 | dw 528 + 4194 | 2 game.s 1427 | Data | 00 | | 2 | 00/15B8 : 18 02 | dw 536 + 4195 | 2 game.s 1427 | Data | 00 | | 2 | 00/15BA : 20 02 | dw 544 + 4196 | 2 game.s 1427 | Data | 00 | | 2 | 00/15BC : 28 02 | dw 552 + 4197 | 2 game.s 1427 | Data | 00 | | 2 | 00/15BE : 30 02 | dw 560 + 4198 | 2 game.s 1427 | Data | 00 | | 2 | 00/15C0 : 38 02 | dw 568 + 4199 | 2 game.s 1427 | Data | 00 | | 2 | 00/15C2 : 40 02 | dw 576 + 4200 | 2 game.s 1427 | Data | 00 | | 2 | 00/15C4 : 48 02 | dw 584 + 4201 | 2 game.s 1427 | Data | 00 | | 2 | 00/15C6 : 50 02 | dw 592 + 4202 | 2 game.s 1427 | Data | 00 | | 2 | 00/15C8 : 58 02 | dw 600 + 4203 | 2 game.s 1427 | Data | 00 | | 2 | 00/15CA : 60 02 | dw 608 + 4204 | 2 game.s 1427 | Data | 00 | | 2 | 00/15CC : 68 02 | dw 616 + 4205 | 2 game.s 1427 | Data | 00 | | 2 | 00/15CE : 70 02 | dw 624 + 4206 | 2 game.s 1427 | Data | 00 | | 2 | 00/15D0 : 78 02 | dw 632 + 4207 | 2 game.s 1430 | Empty | 00 | | 0 | 00/15D2 | + 4208 | 2 game.s 1431 | Empty | 00 | | 0 | 00/15D2 | y_coord + 4209 | 2 game.s 1432 | Variable | 00 | | 0 | 00/15D2 | ]y = 0 ; Premire ligne + 4210 | 2 game.s 1434 | Data | 00 | | 2 | 00/15D2 : 00 00 | dw 0 + 4211 | 2 game.s 1434 | Data | 00 | | 2 | 00/15D4 : 0A 00 | dw 10 + 4212 | 2 game.s 1434 | Data | 00 | | 2 | 00/15D6 : 14 00 | dw 20 + 4213 | 2 game.s 1434 | Data | 00 | | 2 | 00/15D8 : 1E 00 | dw 30 + 4214 | 2 game.s 1434 | Data | 00 | | 2 | 00/15DA : 28 00 | dw 40 + 4215 | 2 game.s 1434 | Data | 00 | | 2 | 00/15DC : 32 00 | dw 50 + 4216 | 2 game.s 1434 | Data | 00 | | 2 | 00/15DE : 3C 00 | dw 60 + 4217 | 2 game.s 1434 | Data | 00 | | 2 | 00/15E0 : 46 00 | dw 70 + 4218 | 2 game.s 1434 | Data | 00 | | 2 | 00/15E2 : 50 00 | dw 80 + 4219 | 2 game.s 1434 | Data | 00 | | 2 | 00/15E4 : 5A 00 | dw 90 + 4220 | 2 game.s 1434 | Data | 00 | | 2 | 00/15E6 : 64 00 | dw 100 + 4221 | 2 game.s 1434 | Data | 00 | | 2 | 00/15E8 : 6E 00 | dw 110 + 4222 | 2 game.s 1434 | Data | 00 | | 2 | 00/15EA : 78 00 | dw 120 + 4223 | 2 game.s 1434 | Data | 00 | | 2 | 00/15EC : 82 00 | dw 130 + 4224 | 2 game.s 1434 | Data | 00 | | 2 | 00/15EE : 8C 00 | dw 140 + 4225 | 2 game.s 1434 | Data | 00 | | 2 | 00/15F0 : 96 00 | dw 150 + 4226 | 2 game.s 1434 | Data | 00 | | 2 | 00/15F2 : A0 00 | dw 160 + 4227 | 2 game.s 1434 | Data | 00 | | 2 | 00/15F4 : AA 00 | dw 170 + 4228 | 2 game.s 1434 | Data | 00 | | 2 | 00/15F6 : B4 00 | dw 180 + 4229 | 2 game.s 1434 | Data | 00 | | 2 | 00/15F8 : BE 00 | dw 190 + 4230 | 2 game.s 1437 | Empty | 00 | | 0 | 00/15FA | + 4231 | 2 game.s 1438 | Comment | 00 | | 0 | 00/15FA | *--- + 4232 | 2 game.s 1439 | Empty | 00 | | 0 | 00/15FA | + 4233 | 2 game.s 1440 | Comment | 00 | | 0 | 00/15FA | * Apple Atari + 4234 | 2 game.s 1441 | Comment | 00 | | 0 | 00/15FA | * 22 " 7E + 4235 | 2 game.s 1442 | Comment | 00 | | 0 | 00/15FA | * 82 80 + 4236 | 2 game.s 1443 | Comment | 00 | | 0 | 00/15FA | * 88 85 + 4237 | 2 game.s 1444 | Comment | 00 | | 0 | 00/15FA | * 89 83 + 4238 | 2 game.s 1445 | Comment | 00 | | 0 | 00/15FA | * 8D 87 + 4239 | 2 game.s 1446 | Comment | 00 | | 0 | 00/15FA | * 8E 82 + 4240 | 2 game.s 1447 | Comment | 00 | | 0 | 00/15FA | * 8F 8A + 4241 | 2 game.s 1448 | Comment | 00 | | 0 | 00/15FA | * 90 88 + 4242 | 2 game.s 1449 | Comment | 00 | | 0 | 00/15FA | * 91 + 4243 | 2 game.s 1450 | Comment | 00 | | 0 | 00/15FA | * 94 8C + 4244 | 2 game.s 1451 | Comment | 00 | | 0 | 00/15FA | * 95 8B + 4245 | 2 game.s 1452 | Comment | 00 | | 0 | 00/15FA | * 99 93 + 4246 | 2 game.s 1453 | Comment | 00 | | 0 | 00/15FA | * 9E 97 + 4247 | 2 game.s 1454 | Comment | 00 | | 0 | 00/15FA | * CE OE B4 + 4248 | 2 game.s 1455 | Comment | 00 | | 0 | 00/15FA | * CF oe B5 + 4249 | 2 game.s 1456 | Empty | 00 | | 0 | 00/15FA | + 4250 | 2 game.s 1457 | Data | 00 | | 16 | 00/15FA : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4229 | 2 game.s 1460 | Data | 00 | | 16 | 00/15FD : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4251 | 2 game.s 1458 | Data | 00 | | 16 | 00/160A : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4230 | 2 game.s 1461 | Data | 00 | | 16 | 00/160D : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4252 | 2 game.s 1459 | Data | 00 | | 16 | 00/161A : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4231 | 2 game.s 1462 | Data | 00 | | 16 | 00/161D : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4253 | 2 game.s 1460 | Data | 00 | | 16 | 00/162A : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4232 | 2 game.s 1463 | Data | 00 | | 16 | 00/162D : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4254 | 2 game.s 1461 | Data | 00 | | 16 | 00/163A : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4233 | 2 game.s 1464 | Data | 00 | | 16 | 00/163D : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4255 | 2 game.s 1462 | Data | 00 | | 16 | 00/164A : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4234 | 2 game.s 1465 | Data | 00 | | 16 | 00/164D : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F + 4256 | 2 game.s 1463 | Data | 00 | | 16 | 00/165A : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F | | | | | | 64 65 66 67 | | | | | | | 68 69 6A 6B | | | | | | | 6C 6D 6E 6F | - 4235 | 2 game.s 1466 | Data | 00 | | 16 | 00/165D : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F + 4257 | 2 game.s 1464 | Data | 00 | | 16 | 00/166A : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F | | | | | | 74 75 76 77 | | | | | | | 78 79 7A 7B | | | | | | | 7C 7D 22 7F | - 4236 | 2 game.s 1467 | Data | 00 | | 16 | 00/166D : 82 81 8E 89 | hex 82818E898488868D90898F90948D8E8F + 4258 | 2 game.s 1465 | Data | 00 | | 16 | 00/167A : 82 81 8E 89 | hex 82818E898488868D90898F90948D8E8F | | | | | | 84 88 86 8D | | | | | | | 90 89 8F 90 | | | | | | | 94 8D 8E 8F | - 4237 | 2 game.s 1468 | Data | 00 | | 16 | 00/167D : 90 91 92 99 | hex 909192999495969E98999A9B9C9D9E9F + 4259 | 2 game.s 1466 | Data | 00 | | 16 | 00/168A : 90 91 92 99 | hex 909192999495969E98999A9B9C9D9E9F | | | | | | 94 95 96 9E | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4238 | 2 game.s 1469 | Data | 00 | | 16 | 00/168D : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4260 | 2 game.s 1467 | Data | 00 | | 16 | 00/169A : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4239 | 2 game.s 1470 | Data | 00 | | 16 | 00/169D : B0 B1 B2 B3 | hex B0B1B2B3CECFB6B7B8B9BBBABCBDBEBF + 4261 | 2 game.s 1468 | Data | 00 | | 16 | 00/16AA : B0 B1 B2 B3 | hex B0B1B2B3CECFB6B7B8B9BBBABCBDBEBF | | | | | | CE CF B6 B7 | | | | | | | B8 B9 BB BA | | | | | | | BC BD BE BF | - 4240 | 2 game.s 1471 | Data | 00 | | 16 | 00/16AD : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4262 | 2 game.s 1469 | Data | 00 | | 16 | 00/16BA : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4241 | 2 game.s 1472 | Data | 00 | | 16 | 00/16BD : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4263 | 2 game.s 1470 | Data | 00 | | 16 | 00/16CA : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4242 | 2 game.s 1473 | Data | 00 | | 16 | 00/16CD : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4264 | 2 game.s 1471 | Data | 00 | | 16 | 00/16DA : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4243 | 2 game.s 1474 | Data | 00 | | 16 | 00/16DD : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4265 | 2 game.s 1472 | Data | 00 | | 16 | 00/16EA : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4244 | 2 game.s 1475 | Empty | 00 | | 0 | 00/16ED | - 4245 | 2 game.s 1476 | Comment | 00 | | 0 | 00/16ED | *----------------------- - 4246 | 2 game.s 1477 | Comment | 00 | | 0 | 00/16ED | * CPRINT - OK - 4247 | 2 game.s 1478 | Comment | 00 | | 0 | 00/16ED | *----------------------- - 4248 | 2 game.s 1479 | Comment | 00 | | 0 | 00/16ED | * cprint(texte$,ligne&,mode) - 4249 | 2 game.s 1480 | Comment | 00 | | 0 | 00/16ED | * A= ptr to string - 4250 | 2 game.s 1481 | Comment | 00 | | 0 | 00/16ED | * Y= line index - 4251 | 2 game.s 1482 | Empty | 00 | | 0 | 00/16ED | - 4252 | 2 game.s 1483 | Code | 00 | 1 >>16 | 3 | 00/16ED : F4 00 00 | cprint pea ^cprint ; ptr to text - 4253 | 2 game.s 1484 | Code | 00 | | 1 | 00/16F0 : 48 | pha - 4254 | 2 game.s 1485 | Code | 00 | | 1 | 00/16F1 : 48 | pha ; X - 4255 | 2 game.s 1486 | Code | 00 | | 1 | 00/16F2 : 5A | phy ; Y - 4256 | 2 game.s 1487 | Code | 00 | | 3 | 00/16F3 : F4 00 00 | pea $0000 ; mode - 4257 | 2 game.s 1488 | Empty | 00 | | 0 | 00/16F6 | - 4258 | 2 game.s 1489 | Comment | 00 | | 0 | 00/16F6 | * pea $0000 ; space for result - 4259 | 2 game.s 1490 | Comment | 00 | | 0 | 00/16F6 | * pea ^cprint ; pointer to string - 4260 | 2 game.s 1491 | Comment | 00 | | 0 | 00/16F6 | * pha - 4261 | 2 game.s 1492 | Comment | 00 | | 0 | 00/16F6 | * _CStringWidth - 4262 | 2 game.s 1493 | Empty | 00 | | 0 | 00/16F6 | - 4263 | 2 game.s 1494 | Code | 00 | | 3 | 00/16F6 : F4 00 00 | pea $0000 ; count nb of chars in the string - 4264 | 2 game.s 1495 | Code | 00 | | 2 | 00/16F9 : 85 80 | sta {$80} - 4265 | 2 game.s 1496 | Empty | 00 | | 0 | 00/16FB | - 4266 | 2 game.s 1497 | Code | 00 | | 3 | 00/16FB : A0 00 00 | ldy #0 - 4267 | 2 game.s 1498 | Code | 10 | | 2 | 00/16FE : E2 20 | sep #$20 - 4268 | 2 game.s 1499 | Code | 10 | | 2 | 00/1700 : B1 80 | ozunid_27 lda ({$80}),y - 4269 | 2 game.s 1500 | Code | 10 | | 2 | 00/1702 : F0 03 | beq cprint1 - 4270 | 2 game.s 1501 | Code | 10 | | 1 | 00/1704 : C8 | iny - 4271 | 2 game.s 1502 | Code | 10 | | 2 | 00/1705 : D0 F9 | bne ozunid_27 - 4272 | 2 game.s 1503 | Empty | 10 | | 0 | 00/1707 | - 4273 | 2 game.s 1504 | Code | 00 | | 2 | 00/1707 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width - 4274 | 2 game.s 1505 | Code | 00 | | 1 | 00/1709 : 98 | tya - 4275 | 2 game.s 1506 | Code | 00 | | 1 | 00/170A : 0A | asl - 4276 | 2 game.s 1507 | Code | 00 | | 1 | 00/170B : 0A | asl - 4277 | 2 game.s 1508 | Code | 00 | | 1 | 00/170C : 0A | asl - 4278 | 2 game.s 1509 | Code | 00 | | 2 | 00/170D : 83 01 | sta 1,s - 4279 | 2 game.s 1510 | Empty | 00 | | 0 | 00/170F | - 4280 | 2 game.s 1511 | Comment | 00 | | 0 | 00/170F | *--- now, calculate where we should display it online - 4281 | 2 game.s 1512 | Empty | 00 | | 0 | 00/170F | - 4282 | 2 game.s 1513 | Code | 00 | 2 | 3 | 00/170F : AD 80 02 | lda mainWIDTH ; 320 or 640 - 4283 | 2 game.s 1514 | Code | 00 | | 1 | 00/1712 : 38 | sec - 4284 | 2 game.s 1515 | Code | 00 | | 2 | 00/1713 : E3 01 | sbc 1,s ; stringWidth in pixels - 4285 | 2 game.s 1516 | Code | 00 | | 1 | 00/1715 : FA | plx ; free stack - 4286 | 2 game.s 1517 | Code | 00 | | 1 | 00/1716 : 4A | lsr ; /2 - 4287 | 2 game.s 1518 | Code | 00 | | 1 | 00/1717 : 4A | lsr ; /4 - 4288 | 2 game.s 1519 | Code | 00 | | 1 | 00/1718 : 4A | lsr ; /8 - 4289 | 2 game.s 1520 | Code | 00 | | 1 | 00/1719 : 4A | lsr ; /16 - 4290 | 2 game.s 1521 | Code | 00 | | 2 | 00/171A : 83 05 | sta 5,s ; fill X from above - 4291 | 2 game.s 1522 | Code | 00 | 2 | 3 | 00/171C : 20 99 14 | jsr print - 4292 | 2 game.s 1523 | Code | 00 | | 1 | 00/171F : 60 | rts ; must be RTS - 4293 | 2 game.s 1524 | Empty | 00 | | 0 | 00/1720 | - 4294 | 2 game.s 1525 | Comment | 00 | | 0 | 00/1720 | *----------------------- - 4295 | 2 game.s 1526 | Comment | 00 | | 0 | 00/1720 | * ATTENTE - OK - 4296 | 2 game.s 1527 | Comment | 00 | | 0 | 00/1720 | *----------------------- - 4297 | 2 game.s 1528 | Comment | 00 | | 0 | 00/1720 | * attente - 4298 | 2 game.s 1529 | Empty | 00 | | 0 | 00/1720 | - 4299 | 2 game.s 1530 | Code | 00 | 2 | 3 | 00/1720 : 4C 97 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well - 4300 | 2 game.s 1531 | Empty | 00 | | 0 | 00/1723 | - 4301 | 2 game.s 1532 | Comment | 00 | | 0 | 00/1723 | *----------------------- - 4302 | 2 game.s 1533 | Comment | 00 | | 0 | 00/1723 | * IMAGE - OK - 4303 | 2 game.s 1534 | Comment | 00 | | 0 | 00/1723 | *----------------------- - 4304 | 2 game.s 1535 | Comment | 00 | | 0 | 00/1723 | * image(scene charger) - 4305 | 2 game.s 1536 | Empty | 00 | | 0 | 00/1723 | - 4306 | 2 game.s 1537 | Code | 00 | | 3 | 00/1723 : C9 00 00 | image cmp #0 ; not 0 - 4307 | 2 game.s 1538 | Code | 00 | | 2 | 00/1726 : F0 08 | beq image_ko - 4308 | 2 game.s 1539 | Code | 00 | | 1 | 00/1728 : 3A | dec - 4309 | 2 game.s 1540 | Code | 00 | | 1 | 00/1729 : 0A | asl - 4310 | 2 game.s 1541 | Code | 00 | | 1 | 00/172A : AA | tax - 4311 | 2 game.s 1542 | Code | 00 | 2 | 3 | 00/172B : BD F8 9B | lda image_a_charger,x - 4312 | 2 game.s 1543 | Code | 00 | | 2 | 00/172E : D0 07 | bne image_1 - 4313 | 2 game.s 1544 | Empty | 00 | | 0 | 00/1730 | - 4314 | 2 game.s 1545 | Code | 00 | | 3 | 00/1730 : A9 00 00 | image_ko lda #{0} - 4315 | 2 game.s 1546 | Code | 00 | 2 | 3 | 00/1733 : 8D B2 1F | sta image_chargee - 4316 | 2 game.s 1547 | Code | 00 | | 1 | 00/1736 : 60 | rts - 4317 | 2 game.s 1548 | Empty | 00 | | 0 | 00/1737 | - 4318 | 2 game.s 1549 | Comment | 00 | | 0 | 00/1737 | *--- on copie le nom pIMAGE+2 - 4319 | 2 game.s 1550 | Empty | 00 | | 0 | 00/1737 | - 4320 | 2 game.s 1551 | Code | 00 | | 2 | 00/1737 : 85 A0 | image_1 sta {$a0} - 4321 | 2 game.s 1552 | Code | 00 | 2 | 3 | 00/1739 : AD E7 06 | lda ptrINDEX+2 - 4322 | 2 game.s 1553 | Code | 00 | | 2 | 00/173C : 85 A2 | sta {$a0}+2 - 4323 | 2 game.s 1554 | Empty | 00 | | 0 | 00/173E | - 4324 | 2 game.s 1555 | Code | 00 | | 3 | 00/173E : A0 00 00 | ldy #0 ; 1METRO.PI1 - 4325 | 2 game.s 1556 | Code | 10 | | 2 | 00/1741 : E2 20 | sep #$20 ; 01234567 - 4326 | 2 game.s 1557 | Code | 10 | | 2 | 00/1743 : B7 A0 | ozunid_28 lda [{$a0}],y - 4327 | 2 game.s 1558 | Code | 10 | 2 | 3 | 00/1745 : 99 84 0A | sta pIMAGE+4,y - 4328 | 2 game.s 1559 | Code | 10 | | 1 | 00/1748 : C8 | iny - 4329 | 2 game.s 1560 | Code | 10 | | 2 | 00/1749 : C9 2E | cmp #'.' - 4330 | 2 game.s 1561 | Code | 10 | | 2 | 00/174B : D0 F6 | bne ozunid_28 - 4331 | 2 game.s 1562 | Empty | 10 | | 0 | 00/174D | - 4332 | 2 game.s 1563 | Code | 10 | 2 | 3 | 00/174D : AD A6 1E | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) - 4333 | 2 game.s 1564 | Code | 10 | | 2 | 00/1750 : 09 40 | ora #'A'-1 - 4334 | 2 game.s 1565 | Code | 10 | 2 | 3 | 00/1752 : 8D 84 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. - 4335 | 2 game.s 1566 | Empty | 10 | | 0 | 00/1755 | - 4336 | 2 game.s 1567 | Code | 10 | | 2 | 00/1755 : A9 6C | lda #'l' ; lz4 - 4337 | 2 game.s 1568 | Code | 10 | 2 | 3 | 00/1757 : 99 84 0A | sta pIMAGE+4,y - 4338 | 2 game.s 1569 | Code | 10 | | 1 | 00/175A : C8 | iny ; 8 - 4339 | 2 game.s 1570 | Code | 10 | | 2 | 00/175B : A9 7A | lda #'z' - 4340 | 2 game.s 1571 | Code | 10 | 2 | 3 | 00/175D : 99 84 0A | sta pIMAGE+4,y - 4341 | 2 game.s 1572 | Code | 10 | | 1 | 00/1760 : C8 | iny ; 9 - 4342 | 2 game.s 1573 | Code | 10 | | 2 | 00/1761 : A9 34 | lda #'4' - 4343 | 2 game.s 1574 | Code | 10 | 2 | 3 | 00/1763 : 99 84 0A | sta pIMAGE+4,y - 4344 | 2 game.s 1575 | Empty | 10 | | 0 | 00/1766 | - 4345 | 2 game.s 1576 | Code | 10 | | 1 | 00/1766 : 98 | tya - 4346 | 2 game.s 1577 | Code | 10 | | 1 | 00/1767 : 18 | clc - 4347 | 2 game.s 1578 | Code | 10 | | 2 | 00/1768 : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane - 4348 | 2 game.s 1579 | Code | 10 | 2 | 3 | 00/176A : 8D 80 0A | sta pIMAGE - 4349 | 2 game.s 1580 | Code | 00 | | 2 | 00/176D : C2 20 | rep #$20 - 4350 | 2 game.s 1581 | Empty | 00 | | 0 | 00/176F | - 4351 | 2 game.s 1582 | Comment | 00 | | 0 | 00/176F | *--- et on charge l'image - 4352 | 2 game.s 1583 | Empty | 00 | | 0 | 00/176F | - 4353 | 2 game.s 1584 | Code | 00 | 2 | 3 | 00/176F : A9 80 0A | lda #pIMAGE - 4354 | 2 game.s 1585 | Code | 00 | 2 | 3 | 00/1772 : AE E3 06 | ldx ptrUNPACK+2 - 4355 | 2 game.s 1586 | Code | 00 | 2 | 3 | 00/1775 : AC E1 06 | ldy ptrUNPACK - 4356 | 2 game.s 1587 | Code | 00 | 2 | 3 | 00/1778 : 20 D3 08 | jsr loadFILE - 4357 | 2 game.s 1588 | Code | 00 | | 2 | 00/177B : B0 B3 | bcs image_ko - 4358 | 2 game.s 1589 | Code | 00 | | 1 | 00/177D : 98 | tya - 4359 | 2 game.s 1590 | Code | 00 | 2 | 3 | 00/177E : 20 B9 05 | jsr unpackLZ4 - 4360 | 2 game.s 1591 | Empty | 00 | | 0 | 00/1781 | - 4361 | 2 game.s 1592 | Code | 00 | | 3 | 00/1781 : A9 01 00 | lda #{1} - 4362 | 2 game.s 1593 | Code | 00 | 2 | 3 | 00/1784 : 8D B2 1F | sta image_chargee - 4363 | 2 game.s 1594 | Code | 00 | 2 | 3 | 00/1787 : 4C 8B 17 | jmp affiche_image - 4364 | 2 game.s 1595 | Empty | 00 | | 0 | 00/178A | - 4365 | 2 game.s 1596 | Comment | 00 | | 0 | 00/178A | *----------------------- - 4366 | 2 game.s 1597 | Comment | 00 | | 0 | 00/178A | * CHARGEMENT_HARD - OK - 4367 | 2 game.s 1598 | Comment | 00 | | 0 | 00/178A | *----------------------- - 4368 | 2 game.s 1599 | Comment | 00 | | 0 | 00/178A | * chargement_hard(fichier$) - 4369 | 2 game.s 1600 | Empty | 00 | | 0 | 00/178A | - 4370 | 2 game.s 1601 | Empty | 00 | | 0 | 00/178A | chargement_hard - 4371 | 2 game.s 1602 | Code | 00 | | 1 | 00/178A : 60 | rts - 4372 | 2 game.s 1603 | Empty | 00 | | 0 | 00/178B | - 4373 | 2 game.s 1604 | Comment | 00 | | 0 | 00/178B | *----------------------- - 4374 | 2 game.s 1605 | Comment | 00 | | 0 | 00/178B | * AFFICHE_IMAGE - OK - 4375 | 2 game.s 1606 | Comment | 00 | | 0 | 00/178B | *----------------------- - 4376 | 2 game.s 1607 | Comment | 00 | | 0 | 00/178B | * affiche_image(adresse_image%,palette$,fondu!) - 4377 | 2 game.s 1608 | Empty | 00 | | 0 | 00/178B | - 4378 | 2 game.s 1609 | Empty | 00 | | 0 | 00/178B | affiche_image - 4379 | 2 game.s 1610 | Code | 00 | 2 | 3 | 00/178B : AD B2 1F | lda image_chargee - 4380 | 2 game.s 1611 | Code | 00 | | 3 | 00/178E : C9 01 00 | cmp #{1} - 4381 | 2 game.s 1612 | Code | 00 | | 2 | 00/1791 : F0 01 | beq ai_1 - 4382 | 2 game.s 1613 | Code | 00 | | 1 | 00/1793 : 60 | rts - 4383 | 2 game.s 1614 | Empty | 00 | | 0 | 00/1794 | - 4384 | 2 game.s 1615 | Code | 00 | 2 | 3 | 00/1794 : 20 FD 01 | ai_1 jsr switch_320 - 4385 | 2 game.s 1616 | Code | 00 | 2 | 3 | 00/1797 : 20 2F 18 | jsr noircit_ecran - 4386 | 2 game.s 1617 | Code | 00 | 2 | 3 | 00/179A : AE D7 06 | ldx ptrIMAGE+2 - 4387 | 2 game.s 1618 | Code | 00 | 2 | 3 | 00/179D : AC D5 06 | ldy ptrIMAGE - 4388 | 2 game.s 1619 | Code | 00 | 2 | 3 | 00/17A0 : 20 B1 04 | jsr fadeIN - 4389 | 2 game.s 1620 | Code | 00 | 2 | 3 | 00/17A3 : 20 97 04 | jsr waitEVENT - 4390 | 2 game.s 1621 | Code | 00 | 2 | 3 | 00/17A6 : 20 61 05 | jsr fadeOUT ; noircit_ecran - 4391 | 2 game.s 1622 | Code | 00 | 2 | 3 | 00/17A9 : 4C 05 02 | jmp switch_640 - 4392 | 2 game.s 1623 | Empty | 00 | | 0 | 00/17AC | - 4393 | 2 game.s 1624 | Comment | 00 | | 0 | 00/17AC | *----------------------- - 4394 | 2 game.s 1625 | Comment | 00 | | 0 | 00/17AC | * SUITE_FORCEE - - 4395 | 2 game.s 1626 | Comment | 00 | | 0 | 00/17AC | *----------------------- - 4396 | 2 game.s 1627 | Comment | 00 | | 0 | 00/17AC | * suite_forcee(scene) - 4397 | 2 game.s 1628 | Empty | 00 | | 0 | 00/17AC | - 4398 | 2 game.s 1629 | Empty | 00 | | 0 | 00/17AC | suite_forcee - 4399 | 2 game.s 1630 | Code | 00 | | 3 | 00/17AC : C9 00 00 | cmp #0 - 4400 | 2 game.s 1631 | Code | 00 | | 2 | 00/17AF : D0 04 | bne sf_2 - 4401 | 2 game.s 1632 | Empty | 00 | | 0 | 00/17B1 | - 4402 | 2 game.s 1633 | Code | 00 | | 3 | 00/17B1 : A9 00 00 | sf_1 lda #{0} - 4403 | 2 game.s 1634 | Code | 00 | | 1 | 00/17B4 : 60 | rts - 4404 | 2 game.s 1635 | Empty | 00 | | 0 | 00/17B5 | - 4405 | 2 game.s 1636 | Code | 00 | | 1 | 00/17B5 : 3A | sf_2 dec ; prend la scene - 4406 | 2 game.s 1637 | Code | 00 | | 1 | 00/17B6 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4407 | 2 game.s 1638 | Code | 00 | | 1 | 00/17B7 : 48 | pha - 4408 | 2 game.s 1639 | Code | 00 | | 1 | 00/17B8 : 48 | pha ; index de scne - 4409 | 2 game.s 1640 | Macro | 00 | | 0 | 00/17B9 | PushWord #{25} ; taille d'une dimension - 4411 | 2 game.s 1640 | Code | 00 | | 3 | 00/17B9 : F4 19 00 | PEA #{25} - 4414 | 2 game.s 1641 | Macro | 00 | | 0 | 00/17BC | _Multiply - 4416 | 2 game.s 1641 | Code | 00 | | 3 | 00/17BC : A2 0B 09 | LDX #$90B ; load tool call # - 4417 | 2 game.s 1641 | Code | 00 | | 4 | 00/17BF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4418 | 2 game.s 1642 | Code | 00 | | 1 | 00/17C3 : 68 | pla - 4419 | 2 game.s 1643 | Code | 00 | 2 | 3 | 00/17C4 : 8D 76 12 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 4420 | 2 game.s 1644 | Code | 00 | | 1 | 00/17C7 : 0A | asl ; parce qu'on est sur des words - 4421 | 2 game.s 1645 | Code | 00 | | 1 | 00/17C8 : 18 | clc - 4422 | 2 game.s 1646 | Code | 00 | 2 | 3 | 00/17C9 : 69 16 2D | adc #fonction_mots - 4423 | 2 game.s 1647 | Code | 00 | | 2 | 00/17CC : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 4424 | 2 game.s 1648 | Code | 00 | | 1 | 00/17CE : 68 | pla - 4425 | 2 game.s 1649 | Empty | 00 | | 0 | 00/17CF | - 4426 | 2 game.s 1650 | Code | 00 | | 2 | 00/17CF : B2 80 | lda ({$80}) ; prend la valeur du premier mot - 4427 | 2 game.s 1651 | Code | 00 | | 2 | 00/17D1 : 85 90 | sta {$90} ; de fonction_mots - 4428 | 2 game.s 1652 | Code | 00 | 2 | 3 | 00/17D3 : AD E5 06 | lda ptrINDEX - 4429 | 2 game.s 1653 | Code | 00 | | 2 | 00/17D6 : 85 92 | sta {$90}+2 ; et met son pointeur 32-bits - 4430 | 2 game.s 1654 | Empty | 00 | | 0 | 00/17D8 | - 4431 | 2 game.s 1655 | Code | 00 | | 3 | 00/17D8 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits - 4432 | 2 game.s 1656 | Code | 00 | | 2 | 00/17DB : B7 90 | ozunid_29 lda [{$90}],y - 4433 | 2 game.s 1657 | Code | 00 | 2 | 3 | 00/17DD : D9 02 18 | cmp strSUITE,y - 4434 | 2 game.s 1658 | Code | 00 | | 2 | 00/17E0 : D0 CF | bne sf_1 - 4435 | 2 game.s 1659 | Code | 00 | | 1 | 00/17E2 : 88 | dey - 4436 | 2 game.s 1660 | Code | 00 | | 1 | 00/17E3 : 88 | dey - 4437 | 2 game.s 1661 | Code | 00 | | 2 | 00/17E4 : 10 F5 | bpl ozunid_29 - 4438 | 2 game.s 1662 | Empty | 00 | | 0 | 00/17E6 | - 4439 | 2 game.s 1663 | Comment | 00 | | 0 | 00/17E6 | * jsr attente ; on attend - 4440 | 2 game.s 1664 | Empty | 00 | | 0 | 00/17E6 | - 4441 | 2 game.s 1665 | Code | 00 | 2 | 3 | 00/17E6 : A9 60 4C | lda #aiguillage - 4442 | 2 game.s 1666 | Code | 00 | | 1 | 00/17E9 : 18 | clc - 4443 | 2 game.s 1667 | Code | 00 | 2 | 3 | 00/17EA : 6D 76 12 | adc localOFFSET - 4444 | 2 game.s 1668 | Code | 00 | | 2 | 00/17ED : 85 80 | sta {$80} - 4445 | 2 game.s 1669 | Empty | 00 | | 0 | 00/17EF | - 4446 | 2 game.s 1670 | Code | 00 | | 2 | 00/17EF : B2 80 | lda ({$80}) ; la prochaine scne - 4447 | 2 game.s 1671 | Code | 00 | | 3 | 00/17F1 : 29 FF 00 | and #$ff - 4448 | 2 game.s 1672 | Code | 00 | 2 | 3 | 00/17F4 : 8D AA 1E | sta scene_actuelle - 4449 | 2 game.s 1673 | Empty | 00 | | 0 | 00/17F7 | - 4450 | 2 game.s 1674 | Code | 00 | | 3 | 00/17F7 : A9 01 00 | lda #{1} - 4451 | 2 game.s 1675 | Code | 00 | 2 | 3 | 00/17FA : 8D AE 1E | sta deplacement - 4452 | 2 game.s 1676 | Code | 00 | | 1 | 00/17FD : 60 | rts - 4453 | 2 game.s 1677 | Code | 00 | | 3 | 00/17FE : A9 00 00 | sf_99 lda #{0} - 4454 | 2 game.s 1678 | Code | 00 | | 1 | 00/1801 : 60 | rts - 4455 | 2 game.s 1679 | Empty | 00 | | 0 | 00/1802 | - 4456 | 2 game.s 1680 | Data | 00 | | 6 | 00/1802 : 73 75 69 74 | strSUITE asc 'suite ' + 4266 | 2 game.s 1473 | Empty | 00 | | 0 | 00/16FA | + 4267 | 2 game.s 1474 | Comment | 00 | | 0 | 00/16FA | *----------------------- + 4268 | 2 game.s 1475 | Comment | 00 | | 0 | 00/16FA | * CPRINT - OK + 4269 | 2 game.s 1476 | Comment | 00 | | 0 | 00/16FA | *----------------------- + 4270 | 2 game.s 1477 | Comment | 00 | | 0 | 00/16FA | * cprint(texte$,ligne&,mode) + 4271 | 2 game.s 1478 | Comment | 00 | | 0 | 00/16FA | * A= ptr to string + 4272 | 2 game.s 1479 | Comment | 00 | | 0 | 00/16FA | * Y= line index + 4273 | 2 game.s 1480 | Empty | 00 | | 0 | 00/16FA | + 4274 | 2 game.s 1481 | Code | 00 | 1 >>16 | 3 | 00/16FA : F4 00 00 | cprint pea ^cprint ; ptr to text + 4275 | 2 game.s 1482 | Code | 00 | | 1 | 00/16FD : 48 | pha + 4276 | 2 game.s 1483 | Code | 00 | | 1 | 00/16FE : 48 | pha ; X + 4277 | 2 game.s 1484 | Code | 00 | | 1 | 00/16FF : 5A | phy ; Y + 4278 | 2 game.s 1485 | Code | 00 | | 3 | 00/1700 : F4 00 00 | pea $0000 ; mode + 4279 | 2 game.s 1486 | Empty | 00 | | 0 | 00/1703 | + 4280 | 2 game.s 1487 | Comment | 00 | | 0 | 00/1703 | * pea $0000 ; space for result + 4281 | 2 game.s 1488 | Comment | 00 | | 0 | 00/1703 | * pea ^cprint ; pointer to string + 4282 | 2 game.s 1489 | Comment | 00 | | 0 | 00/1703 | * pha + 4283 | 2 game.s 1490 | Comment | 00 | | 0 | 00/1703 | * _CStringWidth + 4284 | 2 game.s 1491 | Empty | 00 | | 0 | 00/1703 | + 4285 | 2 game.s 1492 | Code | 00 | | 3 | 00/1703 : F4 00 00 | pea $0000 ; count nb of chars in the string + 4286 | 2 game.s 1493 | Code | 00 | | 2 | 00/1706 : 85 80 | sta {$80} + 4287 | 2 game.s 1494 | Empty | 00 | | 0 | 00/1708 | + 4288 | 2 game.s 1495 | Code | 00 | | 3 | 00/1708 : A0 00 00 | ldy #0 + 4289 | 2 game.s 1496 | Code | 10 | | 2 | 00/170B : E2 20 | sep #$20 + 4290 | 2 game.s 1497 | Code | 10 | | 2 | 00/170D : B1 80 | ozunid_27 lda ({$80}),y + 4291 | 2 game.s 1498 | Code | 10 | | 2 | 00/170F : F0 03 | beq cprint1 + 4292 | 2 game.s 1499 | Code | 10 | | 1 | 00/1711 : C8 | iny + 4293 | 2 game.s 1500 | Code | 10 | | 2 | 00/1712 : D0 F9 | bne ozunid_27 + 4294 | 2 game.s 1501 | Empty | 10 | | 0 | 00/1714 | + 4295 | 2 game.s 1502 | Code | 00 | | 2 | 00/1714 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width + 4296 | 2 game.s 1503 | Code | 00 | | 1 | 00/1716 : 98 | tya + 4297 | 2 game.s 1504 | Code | 00 | | 1 | 00/1717 : 0A | asl + 4298 | 2 game.s 1505 | Code | 00 | | 1 | 00/1718 : 0A | asl + 4299 | 2 game.s 1506 | Code | 00 | | 1 | 00/1719 : 0A | asl + 4300 | 2 game.s 1507 | Code | 00 | | 2 | 00/171A : 83 01 | sta 1,s + 4301 | 2 game.s 1508 | Empty | 00 | | 0 | 00/171C | + 4302 | 2 game.s 1509 | Comment | 00 | | 0 | 00/171C | *--- now, calculate where we should display it online + 4303 | 2 game.s 1510 | Empty | 00 | | 0 | 00/171C | + 4304 | 2 game.s 1511 | Code | 00 | 2 | 3 | 00/171C : AD 8D 02 | lda mainWIDTH ; 320 or 640 + 4305 | 2 game.s 1512 | Code | 00 | | 1 | 00/171F : 38 | sec + 4306 | 2 game.s 1513 | Code | 00 | | 2 | 00/1720 : E3 01 | sbc 1,s ; stringWidth in pixels + 4307 | 2 game.s 1514 | Code | 00 | | 1 | 00/1722 : FA | plx ; free stack + 4308 | 2 game.s 1515 | Code | 00 | | 1 | 00/1723 : 4A | lsr ; /2 + 4309 | 2 game.s 1516 | Code | 00 | | 1 | 00/1724 : 4A | lsr ; /4 + 4310 | 2 game.s 1517 | Code | 00 | | 1 | 00/1725 : 4A | lsr ; /8 + 4311 | 2 game.s 1518 | Code | 00 | | 1 | 00/1726 : 4A | lsr ; /16 + 4312 | 2 game.s 1519 | Code | 00 | | 2 | 00/1727 : 83 05 | sta 5,s ; fill X from above + 4313 | 2 game.s 1520 | Code | 00 | 2 | 3 | 00/1729 : 20 A6 14 | jsr print + 4314 | 2 game.s 1521 | Code | 00 | | 1 | 00/172C : 60 | rts ; must be RTS + 4315 | 2 game.s 1522 | Empty | 00 | | 0 | 00/172D | + 4316 | 2 game.s 1523 | Comment | 00 | | 0 | 00/172D | *----------------------- + 4317 | 2 game.s 1524 | Comment | 00 | | 0 | 00/172D | * ATTENTE - OK + 4318 | 2 game.s 1525 | Comment | 00 | | 0 | 00/172D | *----------------------- + 4319 | 2 game.s 1526 | Comment | 00 | | 0 | 00/172D | * attente + 4320 | 2 game.s 1527 | Empty | 00 | | 0 | 00/172D | + 4321 | 2 game.s 1528 | Code | 00 | 2 | 3 | 00/172D : 4C A4 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well + 4322 | 2 game.s 1529 | Empty | 00 | | 0 | 00/1730 | + 4323 | 2 game.s 1530 | Comment | 00 | | 0 | 00/1730 | *----------------------- + 4324 | 2 game.s 1531 | Comment | 00 | | 0 | 00/1730 | * IMAGE - OK + 4325 | 2 game.s 1532 | Comment | 00 | | 0 | 00/1730 | *----------------------- + 4326 | 2 game.s 1533 | Comment | 00 | | 0 | 00/1730 | * image(scene charger) + 4327 | 2 game.s 1534 | Empty | 00 | | 0 | 00/1730 | + 4328 | 2 game.s 1535 | Code | 00 | | 3 | 00/1730 : C9 00 00 | image cmp #0 ; not 0 + 4329 | 2 game.s 1536 | Code | 00 | | 2 | 00/1733 : F0 08 | beq image_ko + 4330 | 2 game.s 1537 | Code | 00 | | 1 | 00/1735 : 3A | dec + 4331 | 2 game.s 1538 | Code | 00 | | 1 | 00/1736 : 0A | asl + 4332 | 2 game.s 1539 | Code | 00 | | 1 | 00/1737 : AA | tax + 4333 | 2 game.s 1540 | Code | 00 | 2 | 3 | 00/1738 : BD 05 9C | lda image_a_charger,x + 4334 | 2 game.s 1541 | Code | 00 | | 2 | 00/173B : D0 07 | bne image_1 + 4335 | 2 game.s 1542 | Empty | 00 | | 0 | 00/173D | + 4336 | 2 game.s 1543 | Code | 00 | | 3 | 00/173D : A9 00 00 | image_ko lda #{0} + 4337 | 2 game.s 1544 | Code | 00 | 2 | 3 | 00/1740 : 8D BF 1F | sta image_chargee + 4338 | 2 game.s 1545 | Code | 00 | | 1 | 00/1743 : 60 | rts + 4339 | 2 game.s 1546 | Empty | 00 | | 0 | 00/1744 | + 4340 | 2 game.s 1547 | Comment | 00 | | 0 | 00/1744 | *--- on copie le nom pIMAGE+2 + 4341 | 2 game.s 1548 | Empty | 00 | | 0 | 00/1744 | + 4342 | 2 game.s 1549 | Code | 00 | | 2 | 00/1744 : 85 A0 | image_1 sta {$a0} + 4343 | 2 game.s 1550 | Code | 00 | 2 | 3 | 00/1746 : AD F4 06 | lda ptrINDEX+2 + 4344 | 2 game.s 1551 | Code | 00 | | 2 | 00/1749 : 85 A2 | sta {$a0}+2 + 4345 | 2 game.s 1552 | Empty | 00 | | 0 | 00/174B | + 4346 | 2 game.s 1553 | Code | 00 | | 3 | 00/174B : A0 00 00 | ldy #0 ; 1METRO.PI1 + 4347 | 2 game.s 1554 | Code | 10 | | 2 | 00/174E : E2 20 | sep #$20 ; 01234567 + 4348 | 2 game.s 1555 | Code | 10 | | 2 | 00/1750 : B7 A0 | ozunid_28 lda [{$a0}],y + 4349 | 2 game.s 1556 | Code | 10 | 2 | 3 | 00/1752 : 99 91 0A | sta pIMAGE+4,y + 4350 | 2 game.s 1557 | Code | 10 | | 1 | 00/1755 : C8 | iny + 4351 | 2 game.s 1558 | Code | 10 | | 2 | 00/1756 : C9 2E | cmp #'.' + 4352 | 2 game.s 1559 | Code | 10 | | 2 | 00/1758 : D0 F6 | bne ozunid_28 + 4353 | 2 game.s 1560 | Empty | 10 | | 0 | 00/175A | + 4354 | 2 game.s 1561 | Code | 10 | 2 | 3 | 00/175A : AD B3 1E | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) + 4355 | 2 game.s 1562 | Code | 10 | | 2 | 00/175D : 09 40 | ora #'A'-1 + 4356 | 2 game.s 1563 | Code | 10 | 2 | 3 | 00/175F : 8D 91 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. + 4357 | 2 game.s 1564 | Empty | 10 | | 0 | 00/1762 | + 4358 | 2 game.s 1565 | Code | 10 | | 2 | 00/1762 : A9 6C | lda #'l' ; lz4 + 4359 | 2 game.s 1566 | Code | 10 | 2 | 3 | 00/1764 : 99 91 0A | sta pIMAGE+4,y + 4360 | 2 game.s 1567 | Code | 10 | | 1 | 00/1767 : C8 | iny ; 8 + 4361 | 2 game.s 1568 | Code | 10 | | 2 | 00/1768 : A9 7A | lda #'z' + 4362 | 2 game.s 1569 | Code | 10 | 2 | 3 | 00/176A : 99 91 0A | sta pIMAGE+4,y + 4363 | 2 game.s 1570 | Code | 10 | | 1 | 00/176D : C8 | iny ; 9 + 4364 | 2 game.s 1571 | Code | 10 | | 2 | 00/176E : A9 34 | lda #'4' + 4365 | 2 game.s 1572 | Code | 10 | 2 | 3 | 00/1770 : 99 91 0A | sta pIMAGE+4,y + 4366 | 2 game.s 1573 | Empty | 10 | | 0 | 00/1773 | + 4367 | 2 game.s 1574 | Code | 10 | | 1 | 00/1773 : 98 | tya + 4368 | 2 game.s 1575 | Code | 10 | | 1 | 00/1774 : 18 | clc + 4369 | 2 game.s 1576 | Code | 10 | | 2 | 00/1775 : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane + 4370 | 2 game.s 1577 | Code | 10 | 2 | 3 | 00/1777 : 8D 8D 0A | sta pIMAGE + 4371 | 2 game.s 1578 | Code | 00 | | 2 | 00/177A : C2 20 | rep #$20 + 4372 | 2 game.s 1579 | Empty | 00 | | 0 | 00/177C | + 4373 | 2 game.s 1580 | Comment | 00 | | 0 | 00/177C | *--- et on charge l'image + 4374 | 2 game.s 1581 | Empty | 00 | | 0 | 00/177C | + 4375 | 2 game.s 1582 | Code | 00 | 2 | 3 | 00/177C : A9 8D 0A | lda #pIMAGE + 4376 | 2 game.s 1583 | Code | 00 | 2 | 3 | 00/177F : AE F0 06 | ldx ptrUNPACK+2 + 4377 | 2 game.s 1584 | Code | 00 | 2 | 3 | 00/1782 : AC EE 06 | ldy ptrUNPACK + 4378 | 2 game.s 1585 | Code | 00 | 2 | 3 | 00/1785 : 20 E0 08 | jsr loadFILE + 4379 | 2 game.s 1586 | Code | 00 | | 2 | 00/1788 : B0 B3 | bcs image_ko + 4380 | 2 game.s 1587 | Code | 00 | | 1 | 00/178A : 98 | tya + 4381 | 2 game.s 1588 | Code | 00 | 2 | 3 | 00/178B : 20 C6 05 | jsr unpackLZ4 + 4382 | 2 game.s 1589 | Empty | 00 | | 0 | 00/178E | + 4383 | 2 game.s 1590 | Code | 00 | | 3 | 00/178E : A9 01 00 | lda #{1} + 4384 | 2 game.s 1591 | Code | 00 | 2 | 3 | 00/1791 : 8D BF 1F | sta image_chargee + 4385 | 2 game.s 1592 | Code | 00 | 2 | 3 | 00/1794 : 4C 98 17 | jmp affiche_image + 4386 | 2 game.s 1593 | Empty | 00 | | 0 | 00/1797 | + 4387 | 2 game.s 1594 | Comment | 00 | | 0 | 00/1797 | *----------------------- + 4388 | 2 game.s 1595 | Comment | 00 | | 0 | 00/1797 | * CHARGEMENT_HARD - OK + 4389 | 2 game.s 1596 | Comment | 00 | | 0 | 00/1797 | *----------------------- + 4390 | 2 game.s 1597 | Comment | 00 | | 0 | 00/1797 | * chargement_hard(fichier$) + 4391 | 2 game.s 1598 | Empty | 00 | | 0 | 00/1797 | + 4392 | 2 game.s 1599 | Empty | 00 | | 0 | 00/1797 | chargement_hard + 4393 | 2 game.s 1600 | Code | 00 | | 1 | 00/1797 : 60 | rts + 4394 | 2 game.s 1601 | Empty | 00 | | 0 | 00/1798 | + 4395 | 2 game.s 1602 | Comment | 00 | | 0 | 00/1798 | *----------------------- + 4396 | 2 game.s 1603 | Comment | 00 | | 0 | 00/1798 | * AFFICHE_IMAGE - OK + 4397 | 2 game.s 1604 | Comment | 00 | | 0 | 00/1798 | *----------------------- + 4398 | 2 game.s 1605 | Comment | 00 | | 0 | 00/1798 | * affiche_image(adresse_image%,palette$,fondu!) + 4399 | 2 game.s 1606 | Empty | 00 | | 0 | 00/1798 | + 4400 | 2 game.s 1607 | Empty | 00 | | 0 | 00/1798 | affiche_image + 4401 | 2 game.s 1608 | Code | 00 | 2 | 3 | 00/1798 : AD BF 1F | lda image_chargee + 4402 | 2 game.s 1609 | Code | 00 | | 3 | 00/179B : C9 01 00 | cmp #{1} + 4403 | 2 game.s 1610 | Code | 00 | | 2 | 00/179E : F0 01 | beq ai_1 + 4404 | 2 game.s 1611 | Code | 00 | | 1 | 00/17A0 : 60 | rts + 4405 | 2 game.s 1612 | Empty | 00 | | 0 | 00/17A1 | + 4406 | 2 game.s 1613 | Code | 00 | 2 | 3 | 00/17A1 : 20 0A 02 | ai_1 jsr switch_320 + 4407 | 2 game.s 1614 | Code | 00 | 2 | 3 | 00/17A4 : 20 3C 18 | jsr noircit_ecran + 4408 | 2 game.s 1615 | Code | 00 | 2 | 3 | 00/17A7 : AE E4 06 | ldx ptrIMAGE+2 + 4409 | 2 game.s 1616 | Code | 00 | 2 | 3 | 00/17AA : AC E2 06 | ldy ptrIMAGE + 4410 | 2 game.s 1617 | Code | 00 | 2 | 3 | 00/17AD : 20 BE 04 | jsr fadeIN + 4411 | 2 game.s 1618 | Code | 00 | 2 | 3 | 00/17B0 : 20 A4 04 | jsr waitEVENT + 4412 | 2 game.s 1619 | Code | 00 | 2 | 3 | 00/17B3 : 20 6E 05 | jsr fadeOUT ; noircit_ecran + 4413 | 2 game.s 1620 | Code | 00 | 2 | 3 | 00/17B6 : 4C 12 02 | jmp switch_640 + 4414 | 2 game.s 1621 | Empty | 00 | | 0 | 00/17B9 | + 4415 | 2 game.s 1622 | Comment | 00 | | 0 | 00/17B9 | *----------------------- + 4416 | 2 game.s 1623 | Comment | 00 | | 0 | 00/17B9 | * SUITE_FORCEE - + 4417 | 2 game.s 1624 | Comment | 00 | | 0 | 00/17B9 | *----------------------- + 4418 | 2 game.s 1625 | Comment | 00 | | 0 | 00/17B9 | * suite_forcee(scene) + 4419 | 2 game.s 1626 | Empty | 00 | | 0 | 00/17B9 | + 4420 | 2 game.s 1627 | Empty | 00 | | 0 | 00/17B9 | suite_forcee + 4421 | 2 game.s 1628 | Code | 00 | | 3 | 00/17B9 : C9 00 00 | cmp #0 + 4422 | 2 game.s 1629 | Code | 00 | | 2 | 00/17BC : D0 04 | bne sf_2 + 4423 | 2 game.s 1630 | Empty | 00 | | 0 | 00/17BE | + 4424 | 2 game.s 1631 | Code | 00 | | 3 | 00/17BE : A9 00 00 | sf_1 lda #{0} + 4425 | 2 game.s 1632 | Code | 00 | | 1 | 00/17C1 : 60 | rts + 4426 | 2 game.s 1633 | Empty | 00 | | 0 | 00/17C2 | + 4427 | 2 game.s 1634 | Code | 00 | | 1 | 00/17C2 : 3A | sf_2 dec ; prend la scene + 4428 | 2 game.s 1635 | Code | 00 | | 1 | 00/17C3 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4429 | 2 game.s 1636 | Code | 00 | | 1 | 00/17C4 : 48 | pha + 4430 | 2 game.s 1637 | Code | 00 | | 1 | 00/17C5 : 48 | pha ; index de scne + 4431 | 2 game.s 1638 | Macro | 00 | | 0 | 00/17C6 | PushWord #{25} ; taille d'une dimension + 4433 | 2 game.s 1638 | Code | 00 | | 3 | 00/17C6 : F4 19 00 | PEA #{25} + 4436 | 2 game.s 1639 | Macro | 00 | | 0 | 00/17C9 | _Multiply + 4438 | 2 game.s 1639 | Code | 00 | | 3 | 00/17C9 : A2 0B 09 | LDX #$90B ; load tool call # + 4439 | 2 game.s 1639 | Code | 00 | | 4 | 00/17CC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4440 | 2 game.s 1640 | Code | 00 | | 1 | 00/17D0 : 68 | pla + 4441 | 2 game.s 1641 | Code | 00 | 2 | 3 | 00/17D1 : 8D 83 12 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 4442 | 2 game.s 1642 | Code | 00 | | 1 | 00/17D4 : 0A | asl ; parce qu'on est sur des words + 4443 | 2 game.s 1643 | Code | 00 | | 1 | 00/17D5 : 18 | clc + 4444 | 2 game.s 1644 | Code | 00 | 2 | 3 | 00/17D6 : 69 23 2D | adc #fonction_mots + 4445 | 2 game.s 1645 | Code | 00 | | 2 | 00/17D9 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 4446 | 2 game.s 1646 | Code | 00 | | 1 | 00/17DB : 68 | pla + 4447 | 2 game.s 1647 | Empty | 00 | | 0 | 00/17DC | + 4448 | 2 game.s 1648 | Code | 00 | | 2 | 00/17DC : B2 80 | lda ({$80}) ; prend la valeur du premier mot + 4449 | 2 game.s 1649 | Code | 00 | | 2 | 00/17DE : 85 90 | sta {$90} ; de fonction_mots + 4450 | 2 game.s 1650 | Code | 00 | 2 | 3 | 00/17E0 : AD F2 06 | lda ptrINDEX + 4451 | 2 game.s 1651 | Code | 00 | | 2 | 00/17E3 : 85 92 | sta {$90}+2 ; et met son pointeur 32-bits + 4452 | 2 game.s 1652 | Empty | 00 | | 0 | 00/17E5 | + 4453 | 2 game.s 1653 | Code | 00 | | 3 | 00/17E5 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits + 4454 | 2 game.s 1654 | Code | 00 | | 2 | 00/17E8 : B7 90 | ozunid_29 lda [{$90}],y + 4455 | 2 game.s 1655 | Code | 00 | 2 | 3 | 00/17EA : D9 0F 18 | cmp strSUITE,y + 4456 | 2 game.s 1656 | Code | 00 | | 2 | 00/17ED : D0 CF | bne sf_1 + 4457 | 2 game.s 1657 | Code | 00 | | 1 | 00/17EF : 88 | dey + 4458 | 2 game.s 1658 | Code | 00 | | 1 | 00/17F0 : 88 | dey + 4459 | 2 game.s 1659 | Code | 00 | | 2 | 00/17F1 : 10 F5 | bpl ozunid_29 + 4460 | 2 game.s 1660 | Empty | 00 | | 0 | 00/17F3 | + 4461 | 2 game.s 1661 | Comment | 00 | | 0 | 00/17F3 | * jsr attente ; on attend + 4462 | 2 game.s 1662 | Empty | 00 | | 0 | 00/17F3 | + 4463 | 2 game.s 1663 | Code | 00 | 2 | 3 | 00/17F3 : A9 6D 4C | lda #aiguillage + 4464 | 2 game.s 1664 | Code | 00 | | 1 | 00/17F6 : 18 | clc + 4465 | 2 game.s 1665 | Code | 00 | 2 | 3 | 00/17F7 : 6D 83 12 | adc localOFFSET + 4466 | 2 game.s 1666 | Code | 00 | | 2 | 00/17FA : 85 80 | sta {$80} + 4467 | 2 game.s 1667 | Empty | 00 | | 0 | 00/17FC | + 4468 | 2 game.s 1668 | Code | 00 | | 2 | 00/17FC : B2 80 | lda ({$80}) ; la prochaine scne + 4469 | 2 game.s 1669 | Code | 00 | | 3 | 00/17FE : 29 FF 00 | and #$ff + 4470 | 2 game.s 1670 | Code | 00 | 2 | 3 | 00/1801 : 8D B7 1E | sta scene_actuelle + 4471 | 2 game.s 1671 | Empty | 00 | | 0 | 00/1804 | + 4472 | 2 game.s 1672 | Code | 00 | | 3 | 00/1804 : A9 01 00 | lda #{1} + 4473 | 2 game.s 1673 | Code | 00 | 2 | 3 | 00/1807 : 8D BB 1E | sta deplacement + 4474 | 2 game.s 1674 | Code | 00 | | 1 | 00/180A : 60 | rts + 4475 | 2 game.s 1675 | Code | 00 | | 3 | 00/180B : A9 00 00 | sf_99 lda #{0} + 4476 | 2 game.s 1676 | Code | 00 | | 1 | 00/180E : 60 | rts + 4477 | 2 game.s 1677 | Empty | 00 | | 0 | 00/180F | + 4478 | 2 game.s 1678 | Data | 00 | | 6 | 00/180F : 73 75 69 74 | strSUITE asc 'suite ' | | | | | | 65 20 | - 4457 | 2 game.s 1681 | Empty | 00 | | 0 | 00/1808 | - 4458 | 2 game.s 1682 | Comment | 00 | | 0 | 00/1808 | *----------------------- - 4459 | 2 game.s 1683 | Comment | 00 | | 0 | 00/1808 | * CHARGE_IMAGE - OK - 4460 | 2 game.s 1684 | Comment | 00 | | 0 | 00/1808 | *----------------------- - 4461 | 2 game.s 1685 | Comment | 00 | | 0 | 00/1808 | * charge_image(fichier$) - 4462 | 2 game.s 1686 | Empty | 00 | | 0 | 00/1808 | - 4463 | 2 game.s 1687 | Empty | 00 | | 0 | 00/1808 | charge_image - 4464 | 2 game.s 1688 | Code | 00 | | 1 | 00/1808 : 60 | rts - 4465 | 2 game.s 1689 | Empty | 00 | | 0 | 00/1809 | - 4466 | 2 game.s 1690 | Comment | 00 | | 0 | 00/1809 | *----------------------- - 4467 | 2 game.s 1691 | Comment | 00 | | 0 | 00/1809 | * IMAGE_ECRAN - OK - 4468 | 2 game.s 1692 | Comment | 00 | | 0 | 00/1809 | *----------------------- - 4469 | 2 game.s 1693 | Comment | 00 | | 0 | 00/1809 | * image_ecran(adresse_image%) - 4470 | 2 game.s 1694 | Empty | 00 | | 0 | 00/1809 | - 4471 | 2 game.s 1695 | Empty | 00 | | 0 | 00/1809 | image_ecran - 4472 | 2 game.s 1696 | Code | 00 | | 1 | 00/1809 : 60 | rts - 4473 | 2 game.s 1697 | Empty | 00 | | 0 | 00/180A | - 4474 | 2 game.s 1698 | Comment | 00 | | 0 | 00/180A | *----------------------- - 4475 | 2 game.s 1699 | Comment | 00 | | 0 | 00/180A | * FADEIN - OK - 4476 | 2 game.s 1700 | Comment | 00 | | 0 | 00/180A | *----------------------- - 4477 | 2 game.s 1701 | Comment | 00 | | 0 | 00/180A | * fadein(palette2$) - 4478 | 2 game.s 1702 | Code | 00 | | 1 | 00/180A : 60 | rts - 4479 | 2 game.s 1703 | Empty | 00 | | 0 | 00/180B | - 4480 | 2 game.s 1704 | Comment | 00 | | 0 | 00/180B | *----------------------- - 4481 | 2 game.s 1705 | Comment | 00 | | 0 | 00/180B | * FADEOUT - OK - 4482 | 2 game.s 1706 | Comment | 00 | | 0 | 00/180B | *----------------------- - 4483 | 2 game.s 1707 | Comment | 00 | | 0 | 00/180B | * fadeout(palette2$) - 4484 | 2 game.s 1708 | Code | 00 | | 1 | 00/180B : 60 | rts - 4485 | 2 game.s 1709 | Empty | 00 | | 0 | 00/180C | - 4486 | 2 game.s 1710 | Empty | 00 | | 0 | 00/180C | palette_320 - 4487 | 2 game.s 1711 | Data | 00 | | 16 | 00/180C : 00 00 77 07 | hex 0000770741082C070F008000700F000D + 4479 | 2 game.s 1679 | Empty | 00 | | 0 | 00/1815 | + 4480 | 2 game.s 1680 | Comment | 00 | | 0 | 00/1815 | *----------------------- + 4481 | 2 game.s 1681 | Comment | 00 | | 0 | 00/1815 | * CHARGE_IMAGE - OK + 4482 | 2 game.s 1682 | Comment | 00 | | 0 | 00/1815 | *----------------------- + 4483 | 2 game.s 1683 | Comment | 00 | | 0 | 00/1815 | * charge_image(fichier$) + 4484 | 2 game.s 1684 | Empty | 00 | | 0 | 00/1815 | + 4485 | 2 game.s 1685 | Empty | 00 | | 0 | 00/1815 | charge_image + 4486 | 2 game.s 1686 | Code | 00 | | 1 | 00/1815 : 60 | rts + 4487 | 2 game.s 1687 | Empty | 00 | | 0 | 00/1816 | + 4488 | 2 game.s 1688 | Comment | 00 | | 0 | 00/1816 | *----------------------- + 4489 | 2 game.s 1689 | Comment | 00 | | 0 | 00/1816 | * IMAGE_ECRAN - OK + 4490 | 2 game.s 1690 | Comment | 00 | | 0 | 00/1816 | *----------------------- + 4491 | 2 game.s 1691 | Comment | 00 | | 0 | 00/1816 | * image_ecran(adresse_image%) + 4492 | 2 game.s 1692 | Empty | 00 | | 0 | 00/1816 | + 4493 | 2 game.s 1693 | Empty | 00 | | 0 | 00/1816 | image_ecran + 4494 | 2 game.s 1694 | Code | 00 | | 1 | 00/1816 : 60 | rts + 4495 | 2 game.s 1695 | Empty | 00 | | 0 | 00/1817 | + 4496 | 2 game.s 1696 | Comment | 00 | | 0 | 00/1817 | *----------------------- + 4497 | 2 game.s 1697 | Comment | 00 | | 0 | 00/1817 | * FADEIN - OK + 4498 | 2 game.s 1698 | Comment | 00 | | 0 | 00/1817 | *----------------------- + 4499 | 2 game.s 1699 | Comment | 00 | | 0 | 00/1817 | * fadein(palette2$) + 4500 | 2 game.s 1700 | Code | 00 | | 1 | 00/1817 : 60 | rts + 4501 | 2 game.s 1701 | Empty | 00 | | 0 | 00/1818 | + 4502 | 2 game.s 1702 | Comment | 00 | | 0 | 00/1818 | *----------------------- + 4503 | 2 game.s 1703 | Comment | 00 | | 0 | 00/1818 | * FADEOUT - OK + 4504 | 2 game.s 1704 | Comment | 00 | | 0 | 00/1818 | *----------------------- + 4505 | 2 game.s 1705 | Comment | 00 | | 0 | 00/1818 | * fadeout(palette2$) + 4506 | 2 game.s 1706 | Code | 00 | | 1 | 00/1818 : 60 | rts + 4507 | 2 game.s 1707 | Empty | 00 | | 0 | 00/1819 | + 4508 | 2 game.s 1708 | Empty | 00 | | 0 | 00/1819 | palette_320 + 4509 | 2 game.s 1709 | Data | 00 | | 16 | 00/1819 : 00 00 77 07 | hex 0000770741082C070F008000700F000D | | | | | | 41 08 2C 07 | | | | | | | 0F 00 80 00 | | | | | | | 70 0F 00 0D | - 4488 | 2 game.s 1712 | Data | 00 | | 16 | 00/181C : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F + 4510 | 2 game.s 1710 | Data | 00 | | 16 | 00/1829 : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F | | | | | | E0 00 DF 04 | | | | | | | AF 0D 8F 07 | | | | | | | CC 0C FF 0F | - 4489 | 2 game.s 1713 | Empty | 00 | | 0 | 00/182C | - 4490 | 2 game.s 1714 | Comment | 00 | | 0 | 00/182C | *----------------------- - 4491 | 2 game.s 1715 | Comment | 00 | | 0 | 00/182C | * FADEIN_MID - OK - 4492 | 2 game.s 1716 | Comment | 00 | | 0 | 00/182C | *----------------------- - 4493 | 2 game.s 1717 | Comment | 00 | | 0 | 00/182C | * fadein_mid - 4494 | 2 game.s 1718 | Empty | 00 | | 0 | 00/182C | - 4495 | 2 game.s 1719 | Empty | 00 | | 0 | 00/182C | fadein_mid - 4496 | 2 game.s 1720 | Code | 00 | | 1 | 00/182C : 60 | rts - 4497 | 2 game.s 1721 | Empty | 00 | | 0 | 00/182D | - 4498 | 2 game.s 1722 | Comment | 00 | | 0 | 00/182D | *----------------------- - 4499 | 2 game.s 1723 | Comment | 00 | | 0 | 00/182D | * FADEOUT_MID - OK - 4500 | 2 game.s 1724 | Comment | 00 | | 0 | 00/182D | *----------------------- - 4501 | 2 game.s 1725 | Comment | 00 | | 0 | 00/182D | * fadeout_mid - 4502 | 2 game.s 1726 | Empty | 00 | | 0 | 00/182D | - 4503 | 2 game.s 1727 | Empty | 00 | | 0 | 00/182D | fadeout_mid - 4504 | 2 game.s 1728 | Code | 00 | | 1 | 00/182D : 60 | rts - 4505 | 2 game.s 1729 | Empty | 00 | | 0 | 00/182E | - 4506 | 2 game.s 1730 | Comment | 00 | | 0 | 00/182E | *----------------------- - 4507 | 2 game.s 1731 | Comment | 00 | | 0 | 00/182E | * PALETTE_TEXTE - OK - 4508 | 2 game.s 1732 | Comment | 00 | | 0 | 00/182E | *----------------------- - 4509 | 2 game.s 1733 | Comment | 00 | | 0 | 00/182E | * palette_texte - 4510 | 2 game.s 1734 | Empty | 00 | | 0 | 00/182E | - 4511 | 2 game.s 1735 | Empty | 00 | | 0 | 00/182E | palette_texte - 4512 | 2 game.s 1736 | Code | 00 | | 1 | 00/182E : 60 | rts - 4513 | 2 game.s 1737 | Empty | 00 | | 0 | 00/182F | - 4514 | 2 game.s 1738 | Comment | 00 | | 0 | 00/182F | *----------------------- - 4515 | 2 game.s 1739 | Comment | 00 | | 0 | 00/182F | * NOIRCIT_ECRAN - OK - 4516 | 2 game.s 1740 | Comment | 00 | | 0 | 00/182F | *----------------------- - 4517 | 2 game.s 1741 | Comment | 00 | | 0 | 00/182F | * noircit_ecran - 4518 | 2 game.s 1742 | Empty | 00 | | 0 | 00/182F | - 4519 | 2 game.s 1743 | Empty | 00 | | 0 | 00/182F | noircit_ecran - 4520 | 2 game.s 1744 | Macro | 00 | | 0 | 00/182F | PushWord #0 - 4522 | 2 game.s 1744 | Code | 00 | | 3 | 00/182F : F4 00 00 | PEA #0 - 4525 | 2 game.s 1745 | Macro | 00 | | 0 | 00/1832 | _ClearScreen - 4527 | 2 game.s 1745 | Code | 00 | | 3 | 00/1832 : A2 04 15 | LDX #$1504 ; load tool call # - 4528 | 2 game.s 1745 | Code | 00 | | 4 | 00/1835 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4529 | 2 game.s 1746 | Code | 00 | | 1 | 00/1839 : 60 | rts - 4530 | 2 game.s 1747 | Empty | 00 | | 0 | 00/183A | - 4531 | 2 game.s 1748 | Comment | 00 | | 0 | 00/183A | *----------------------- - 4532 | 2 game.s 1749 | Comment | 00 | | 0 | 00/183A | * PALETTE - OK - 4533 | 2 game.s 1750 | Comment | 00 | | 0 | 00/183A | *----------------------- - 4534 | 2 game.s 1751 | Comment | 00 | | 0 | 00/183A | * palette(palette$) - 4535 | 2 game.s 1752 | Empty | 00 | | 0 | 00/183A | - 4536 | 2 game.s 1753 | Empty | 00 | | 0 | 00/183A | palette - 4537 | 2 game.s 1754 | Code | 00 | | 1 | 00/183A : 60 | rts - 4538 | 2 game.s 1755 | Empty | 00 | | 0 | 00/183B | - 4539 | 2 game.s 1756 | Comment | 00 | | 0 | 00/183B | *----------------------- - 4540 | 2 game.s 1757 | Comment | 00 | | 0 | 00/183B | * HELP - OK - 4541 | 2 game.s 1758 | Comment | 00 | | 0 | 00/183B | *----------------------- - 4542 | 2 game.s 1759 | Comment | 00 | | 0 | 00/183B | * help - 4543 | 2 game.s 1760 | Empty | 00 | | 0 | 00/183B | - 4544 | 2 game.s 1761 | Code | 00 | 2 | 3 | 00/183B : AD 80 02 | help lda mainWIDTH ; save current width - 4545 | 2 game.s 1762 | Code | 00 | 2 | 3 | 00/183E : 8D 82 02 | sta oldWIDTH - 4546 | 2 game.s 1763 | Code | 00 | 2 | 3 | 00/1841 : 20 5D 06 | jsr saveBACK ; save background - 4547 | 2 game.s 1764 | Code | 00 | 2 | 3 | 00/1844 : 20 05 02 | jsr switch_640 ; switch to 640 - 4548 | 2 game.s 1765 | Empty | 00 | | 0 | 00/1847 | - 4549 | 2 game.s 1766 | Code | 00 | 2 | 3 | 00/1847 : AE DF 06 | ldx ptrFOND+2 - 4550 | 2 game.s 1767 | Code | 00 | 2 | 3 | 00/184A : AC DD 06 | ldy ptrFOND - 4551 | 2 game.s 1768 | Code | 00 | 2 | 3 | 00/184D : 20 B1 04 | jsr fadeIN - 4552 | 2 game.s 1769 | Empty | 00 | | 0 | 00/1850 | - 4553 | 2 game.s 1770 | Macro | 00 | | 0 | 00/1850 | PushLong #old_pattern ; save current pattern - 4557 | 2 game.s 1770 | Code | 00 | 1 >>16 | 3 | 00/1850 : F4 00 00 | PEA #^#old_pattern - 4564 | 2 game.s 1770 | Code | 00 | 2 | 3 | 00/1853 : F4 F9 0E | PEA #old_pattern - 4567 | 2 game.s 1771 | Macro | 00 | | 0 | 00/1856 | _GetPenPat - 4569 | 2 game.s 1771 | Code | 00 | | 3 | 00/1856 : A2 04 31 | LDX #$3104 ; load tool call # - 4570 | 2 game.s 1771 | Code | 00 | | 4 | 00/1859 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4571 | 2 game.s 1772 | Empty | 00 | | 0 | 00/185D | - 4572 | 2 game.s 1773 | Comment | 00 | | 0 | 00/185D | * The frame - 4573 | 2 game.s 1774 | Empty | 00 | | 0 | 00/185D | - 4574 | 2 game.s 1775 | Macro | 00 | | 0 | 00/185D | PushLong #black_pattern ; black pattern - 4578 | 2 game.s 1775 | Code | 00 | 1 >>16 | 3 | 00/185D : F4 00 00 | PEA #^#black_pattern - 4585 | 2 game.s 1775 | Code | 00 | 2 | 3 | 00/1860 : F4 5B 10 | PEA #black_pattern - 4588 | 2 game.s 1776 | Macro | 00 | | 0 | 00/1863 | _SetPenPat - 4590 | 2 game.s 1776 | Code | 00 | | 3 | 00/1863 : A2 04 30 | LDX #$3004 ; load tool call # - 4591 | 2 game.s 1776 | Code | 00 | | 4 | 00/1866 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4592 | 2 game.s 1777 | Empty | 00 | | 0 | 00/186A | - 4593 | 2 game.s 1778 | Macro | 00 | | 0 | 00/186A | PushLong #helpRECT1 - 4597 | 2 game.s 1778 | Code | 00 | 1 >>16 | 3 | 00/186A : F4 00 00 | PEA #^#helpRECT1 - 4604 | 2 game.s 1778 | Code | 00 | 2 | 3 | 00/186D : F4 40 19 | PEA #helpRECT1 - 4607 | 2 game.s 1779 | Macro | 00 | | 0 | 00/1870 | PushWord #10 - 4609 | 2 game.s 1779 | Code | 00 | | 3 | 00/1870 : F4 0A 00 | PEA #10 - 4612 | 2 game.s 1780 | Macro | 00 | | 0 | 00/1873 | PushWord #10 - 4614 | 2 game.s 1780 | Code | 00 | | 3 | 00/1873 : F4 0A 00 | PEA #10 - 4617 | 2 game.s 1781 | Macro | 00 | | 0 | 00/1876 | _FrameRRect - 4619 | 2 game.s 1781 | Code | 00 | | 3 | 00/1876 : A2 04 5D | LDX #$5D04 ; load tool call # - 4620 | 2 game.s 1781 | Code | 00 | | 4 | 00/1879 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4621 | 2 game.s 1782 | Empty | 00 | | 0 | 00/187D | - 4622 | 2 game.s 1783 | Comment | 00 | | 0 | 00/187D | * The rectangle - 4623 | 2 game.s 1784 | Empty | 00 | | 0 | 00/187D | - 4624 | 2 game.s 1785 | Macro | 00 | | 0 | 00/187D | PushLong #white_pattern ; white pattern - 4628 | 2 game.s 1785 | Code | 00 | 1 >>16 | 3 | 00/187D : F4 00 00 | PEA #^#white_pattern - 4635 | 2 game.s 1785 | Code | 00 | 2 | 3 | 00/1880 : F4 50 19 | PEA #white_pattern - 4638 | 2 game.s 1786 | Macro | 00 | | 0 | 00/1883 | _SetPenPat - 4640 | 2 game.s 1786 | Code | 00 | | 3 | 00/1883 : A2 04 30 | LDX #$3004 ; load tool call # - 4641 | 2 game.s 1786 | Code | 00 | | 4 | 00/1886 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4642 | 2 game.s 1787 | Empty | 00 | | 0 | 00/188A | - 4643 | 2 game.s 1788 | Macro | 00 | | 0 | 00/188A | PushLong #helpRECT2 - 4647 | 2 game.s 1788 | Code | 00 | 1 >>16 | 3 | 00/188A : F4 00 00 | PEA #^#helpRECT2 - 4654 | 2 game.s 1788 | Code | 00 | 2 | 3 | 00/188D : F4 48 19 | PEA #helpRECT2 - 4657 | 2 game.s 1789 | Macro | 00 | | 0 | 00/1890 | PushWord #10 - 4659 | 2 game.s 1789 | Code | 00 | | 3 | 00/1890 : F4 0A 00 | PEA #10 - 4662 | 2 game.s 1790 | Macro | 00 | | 0 | 00/1893 | PushWord #10 - 4664 | 2 game.s 1790 | Code | 00 | | 3 | 00/1893 : F4 0A 00 | PEA #10 - 4667 | 2 game.s 1791 | Macro | 00 | | 0 | 00/1896 | _PaintRRect - 4669 | 2 game.s 1791 | Code | 00 | | 3 | 00/1896 : A2 04 5E | LDX #$5E04 ; load tool call # - 4670 | 2 game.s 1791 | Code | 00 | | 4 | 00/1899 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4671 | 2 game.s 1792 | Empty | 00 | | 0 | 00/189D | - 4672 | 2 game.s 1793 | Code | 00 | 2 | 3 | 00/189D : AD A6 1E | lda aventure - 4673 | 2 game.s 1794 | Code | 00 | | 3 | 00/18A0 : C9 02 00 | cmp #2 - 4674 | 2 game.s 1795 | Code | 00 | | 2 | 00/18A3 : F0 19 | beq help2 - 4675 | 2 game.s 1796 | Code | 00 | | 3 | 00/18A5 : C9 03 00 | cmp #3 - 4676 | 2 game.s 1797 | Code | 00 | | 2 | 00/18A8 : F0 28 | beq help3 - 4677 | 2 game.s 1798 | Empty | 00 | | 0 | 00/18AA | - 4678 | 2 game.s 1799 | Macro | 00 | | 0 | 00/18AA | @cprint #help_str1_1;3 - 4679 | 2 game.s 1799 | Code | 00 | 2 | 3 | 00/18AA : A9 70 19 | lda ##help_str1_1 - 4680 | 2 game.s 1799 | Code | 00 | | 3 | 00/18AD : A0 03 00 | ldy #3 - 4681 | 2 game.s 1799 | Code | 00 | 2 | 3 | 00/18B0 : 20 ED 16 | jsr cprint - 4682 | 2 game.s 1800 | Macro | 00 | | 0 | 00/18B3 | @cprint #help_str1_2;5 - 4683 | 2 game.s 1800 | Code | 00 | 2 | 3 | 00/18B3 : A9 8A 19 | lda ##help_str1_2 - 4684 | 2 game.s 1800 | Code | 00 | | 3 | 00/18B6 : A0 05 00 | ldy #5 - 4685 | 2 game.s 1800 | Code | 00 | 2 | 3 | 00/18B9 : 20 ED 16 | jsr cprint - 4686 | 2 game.s 1801 | Code | 00 | | 2 | 00/18BC : 80 26 | bra help4 - 4687 | 2 game.s 1802 | Macro | 00 | | 0 | 00/18BE | help2 @cprint #help_str2_1;3 - 4688 | 2 game.s 1802 | Code | 00 | 2 | 3 | 00/18BE : A9 AF 19 | lda ##help_str2_1 - 4689 | 2 game.s 1802 | Code | 00 | | 3 | 00/18C1 : A0 03 00 | ldy #3 - 4690 | 2 game.s 1802 | Code | 00 | 2 | 3 | 00/18C4 : 20 ED 16 | jsr cprint - 4691 | 2 game.s 1803 | Macro | 00 | | 0 | 00/18C7 | @cprint #help_str2_2;5 - 4692 | 2 game.s 1803 | Code | 00 | 2 | 3 | 00/18C7 : A9 D6 19 | lda ##help_str2_2 - 4693 | 2 game.s 1803 | Code | 00 | | 3 | 00/18CA : A0 05 00 | ldy #5 - 4694 | 2 game.s 1803 | Code | 00 | 2 | 3 | 00/18CD : 20 ED 16 | jsr cprint - 4695 | 2 game.s 1804 | Code | 00 | | 2 | 00/18D0 : 80 12 | bra help4 - 4696 | 2 game.s 1805 | Macro | 00 | | 0 | 00/18D2 | help3 @cprint #help_str3_1;3 - 4697 | 2 game.s 1805 | Code | 00 | 2 | 3 | 00/18D2 : A9 FE 19 | lda ##help_str3_1 - 4698 | 2 game.s 1805 | Code | 00 | | 3 | 00/18D5 : A0 03 00 | ldy #3 - 4699 | 2 game.s 1805 | Code | 00 | 2 | 3 | 00/18D8 : 20 ED 16 | jsr cprint - 4700 | 2 game.s 1806 | Macro | 00 | | 0 | 00/18DB | @cprint #help_str3_2;5 - 4701 | 2 game.s 1806 | Code | 00 | 2 | 3 | 00/18DB : A9 1B 1A | lda ##help_str3_2 - 4702 | 2 game.s 1806 | Code | 00 | | 3 | 00/18DE : A0 05 00 | ldy #5 - 4703 | 2 game.s 1806 | Code | 00 | 2 | 3 | 00/18E1 : 20 ED 16 | jsr cprint - 4704 | 2 game.s 1807 | Empty | 00 | | 0 | 00/18E4 | - 4705 | 2 game.s 1808 | Empty | 00 | | 0 | 00/18E4 | help4 - 4706 | 2 game.s 1809 | Macro | 00 | | 0 | 00/18E4 | @cprint #help_str8;8 - 4707 | 2 game.s 1809 | Code | 00 | 2 | 3 | 00/18E4 : A9 41 1A | lda ##help_str8 - 4708 | 2 game.s 1809 | Code | 00 | | 3 | 00/18E7 : A0 08 00 | ldy #8 - 4709 | 2 game.s 1809 | Code | 00 | 2 | 3 | 00/18EA : 20 ED 16 | jsr cprint - 4710 | 2 game.s 1810 | Macro | 00 | | 0 | 00/18ED | @cprint #help_str9;9 - 4711 | 2 game.s 1810 | Code | 00 | 2 | 3 | 00/18ED : A9 5C 1A | lda ##help_str9 - 4712 | 2 game.s 1810 | Code | 00 | | 3 | 00/18F0 : A0 09 00 | ldy #9 - 4713 | 2 game.s 1810 | Code | 00 | 2 | 3 | 00/18F3 : 20 ED 16 | jsr cprint - 4714 | 2 game.s 1811 | Macro | 00 | | 0 | 00/18F6 | @cprint #help_str11;11 - 4715 | 2 game.s 1811 | Code | 00 | 2 | 3 | 00/18F6 : A9 7B 1A | lda ##help_str11 - 4716 | 2 game.s 1811 | Code | 00 | | 3 | 00/18F9 : A0 0B 00 | ldy #11 - 4717 | 2 game.s 1811 | Code | 00 | 2 | 3 | 00/18FC : 20 ED 16 | jsr cprint - 4718 | 2 game.s 1812 | Macro | 00 | | 0 | 00/18FF | @cprint #help_str12;12 - 4719 | 2 game.s 1812 | Code | 00 | 2 | 3 | 00/18FF : A9 91 1A | lda ##help_str12 - 4720 | 2 game.s 1812 | Code | 00 | | 3 | 00/1902 : A0 0C 00 | ldy #12 - 4721 | 2 game.s 1812 | Code | 00 | 2 | 3 | 00/1905 : 20 ED 16 | jsr cprint - 4722 | 2 game.s 1813 | Macro | 00 | | 0 | 00/1908 | @cprint #help_str13;13 - 4723 | 2 game.s 1813 | Code | 00 | 2 | 3 | 00/1908 : A9 B6 1A | lda ##help_str13 - 4724 | 2 game.s 1813 | Code | 00 | | 3 | 00/190B : A0 0D 00 | ldy #13 - 4725 | 2 game.s 1813 | Code | 00 | 2 | 3 | 00/190E : 20 ED 16 | jsr cprint - 4726 | 2 game.s 1814 | Macro | 00 | | 0 | 00/1911 | @cprint #help_str14;14 - 4727 | 2 game.s 1814 | Code | 00 | 2 | 3 | 00/1911 : A9 CB 1A | lda ##help_str14 - 4728 | 2 game.s 1814 | Code | 00 | | 3 | 00/1914 : A0 0E 00 | ldy #14 - 4729 | 2 game.s 1814 | Code | 00 | 2 | 3 | 00/1917 : 20 ED 16 | jsr cprint - 4730 | 2 game.s 1815 | Macro | 00 | | 0 | 00/191A | @cprint #help_str16;16 - 4731 | 2 game.s 1815 | Code | 00 | 2 | 3 | 00/191A : A9 F4 1A | lda ##help_str16 - 4732 | 2 game.s 1815 | Code | 00 | | 3 | 00/191D : A0 10 00 | ldy #16 - 4733 | 2 game.s 1815 | Code | 00 | 2 | 3 | 00/1920 : 20 ED 16 | jsr cprint - 4734 | 2 game.s 1816 | Empty | 00 | | 0 | 00/1923 | - 4735 | 2 game.s 1817 | Code | 00 | 2 | 3 | 00/1923 : 20 97 04 | help9 jsr waitEVENT - 4736 | 2 game.s 1818 | Empty | 00 | | 0 | 00/1926 | - 4737 | 2 game.s 1819 | Comment | 00 | | 0 | 00/1926 | *--- Restore all - 4738 | 2 game.s 1820 | Empty | 00 | | 0 | 00/1926 | - 4739 | 2 game.s 1821 | Macro | 00 | | 0 | 00/1926 | PushLong #old_pattern - 4743 | 2 game.s 1821 | Code | 00 | 1 >>16 | 3 | 00/1926 : F4 00 00 | PEA #^#old_pattern - 4750 | 2 game.s 1821 | Code | 00 | 2 | 3 | 00/1929 : F4 F9 0E | PEA #old_pattern - 4753 | 2 game.s 1822 | Macro | 00 | | 0 | 00/192C | _SetPenPat - 4755 | 2 game.s 1822 | Code | 00 | | 3 | 00/192C : A2 04 30 | LDX #$3004 ; load tool call # - 4756 | 2 game.s 1822 | Code | 00 | | 4 | 00/192F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4757 | 2 game.s 1823 | Empty | 00 | | 0 | 00/1933 | - 4758 | 2 game.s 1824 | Code | 00 | 2 | 3 | 00/1933 : 20 61 05 | jsr fadeOUT ; fade - 4759 | 2 game.s 1825 | Code | 00 | 2 | 3 | 00/1936 : 20 7B 06 | jsr loadBACK ; restore background - 4760 | 2 game.s 1826 | Code | 00 | 2 | 3 | 00/1939 : AD 82 02 | lda oldWIDTH ; restore width - 4761 | 2 game.s 1827 | Code | 00 | 2 | 3 | 00/193C : 8D 80 02 | sta mainWIDTH - 4762 | 2 game.s 1828 | Code | 00 | | 1 | 00/193F : 60 | rts ; and exit - 4763 | 2 game.s 1829 | Empty | 00 | | 0 | 00/1940 | - 4764 | 2 game.s 1830 | Comment | 00 | | 0 | 00/1940 | *--- - 4765 | 2 game.s 1831 | Empty | 00 | | 0 | 00/1940 | - 4766 | 2 game.s 1832 | Data | 00 | | 8 | 00/1940 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 + 4511 | 2 game.s 1711 | Empty | 00 | | 0 | 00/1839 | + 4512 | 2 game.s 1712 | Comment | 00 | | 0 | 00/1839 | *----------------------- + 4513 | 2 game.s 1713 | Comment | 00 | | 0 | 00/1839 | * FADEIN_MID - OK + 4514 | 2 game.s 1714 | Comment | 00 | | 0 | 00/1839 | *----------------------- + 4515 | 2 game.s 1715 | Comment | 00 | | 0 | 00/1839 | * fadein_mid + 4516 | 2 game.s 1716 | Empty | 00 | | 0 | 00/1839 | + 4517 | 2 game.s 1717 | Empty | 00 | | 0 | 00/1839 | fadein_mid + 4518 | 2 game.s 1718 | Code | 00 | | 1 | 00/1839 : 60 | rts + 4519 | 2 game.s 1719 | Empty | 00 | | 0 | 00/183A | + 4520 | 2 game.s 1720 | Comment | 00 | | 0 | 00/183A | *----------------------- + 4521 | 2 game.s 1721 | Comment | 00 | | 0 | 00/183A | * FADEOUT_MID - OK + 4522 | 2 game.s 1722 | Comment | 00 | | 0 | 00/183A | *----------------------- + 4523 | 2 game.s 1723 | Comment | 00 | | 0 | 00/183A | * fadeout_mid + 4524 | 2 game.s 1724 | Empty | 00 | | 0 | 00/183A | + 4525 | 2 game.s 1725 | Empty | 00 | | 0 | 00/183A | fadeout_mid + 4526 | 2 game.s 1726 | Code | 00 | | 1 | 00/183A : 60 | rts + 4527 | 2 game.s 1727 | Empty | 00 | | 0 | 00/183B | + 4528 | 2 game.s 1728 | Comment | 00 | | 0 | 00/183B | *----------------------- + 4529 | 2 game.s 1729 | Comment | 00 | | 0 | 00/183B | * PALETTE_TEXTE - OK + 4530 | 2 game.s 1730 | Comment | 00 | | 0 | 00/183B | *----------------------- + 4531 | 2 game.s 1731 | Comment | 00 | | 0 | 00/183B | * palette_texte + 4532 | 2 game.s 1732 | Empty | 00 | | 0 | 00/183B | + 4533 | 2 game.s 1733 | Empty | 00 | | 0 | 00/183B | palette_texte + 4534 | 2 game.s 1734 | Code | 00 | | 1 | 00/183B : 60 | rts + 4535 | 2 game.s 1735 | Empty | 00 | | 0 | 00/183C | + 4536 | 2 game.s 1736 | Comment | 00 | | 0 | 00/183C | *----------------------- + 4537 | 2 game.s 1737 | Comment | 00 | | 0 | 00/183C | * NOIRCIT_ECRAN - OK + 4538 | 2 game.s 1738 | Comment | 00 | | 0 | 00/183C | *----------------------- + 4539 | 2 game.s 1739 | Comment | 00 | | 0 | 00/183C | * noircit_ecran + 4540 | 2 game.s 1740 | Empty | 00 | | 0 | 00/183C | + 4541 | 2 game.s 1741 | Empty | 00 | | 0 | 00/183C | noircit_ecran + 4542 | 2 game.s 1742 | Macro | 00 | | 0 | 00/183C | PushWord #0 + 4544 | 2 game.s 1742 | Code | 00 | | 3 | 00/183C : F4 00 00 | PEA #0 + 4547 | 2 game.s 1743 | Macro | 00 | | 0 | 00/183F | _ClearScreen + 4549 | 2 game.s 1743 | Code | 00 | | 3 | 00/183F : A2 04 15 | LDX #$1504 ; load tool call # + 4550 | 2 game.s 1743 | Code | 00 | | 4 | 00/1842 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4551 | 2 game.s 1744 | Code | 00 | | 1 | 00/1846 : 60 | rts + 4552 | 2 game.s 1745 | Empty | 00 | | 0 | 00/1847 | + 4553 | 2 game.s 1746 | Comment | 00 | | 0 | 00/1847 | *----------------------- + 4554 | 2 game.s 1747 | Comment | 00 | | 0 | 00/1847 | * PALETTE - OK + 4555 | 2 game.s 1748 | Comment | 00 | | 0 | 00/1847 | *----------------------- + 4556 | 2 game.s 1749 | Comment | 00 | | 0 | 00/1847 | * palette(palette$) + 4557 | 2 game.s 1750 | Empty | 00 | | 0 | 00/1847 | + 4558 | 2 game.s 1751 | Empty | 00 | | 0 | 00/1847 | palette + 4559 | 2 game.s 1752 | Code | 00 | | 1 | 00/1847 : 60 | rts + 4560 | 2 game.s 1753 | Empty | 00 | | 0 | 00/1848 | + 4561 | 2 game.s 1754 | Comment | 00 | | 0 | 00/1848 | *----------------------- + 4562 | 2 game.s 1755 | Comment | 00 | | 0 | 00/1848 | * HELP - OK + 4563 | 2 game.s 1756 | Comment | 00 | | 0 | 00/1848 | *----------------------- + 4564 | 2 game.s 1757 | Comment | 00 | | 0 | 00/1848 | * help + 4565 | 2 game.s 1758 | Empty | 00 | | 0 | 00/1848 | + 4566 | 2 game.s 1759 | Code | 00 | 2 | 3 | 00/1848 : AD 8D 02 | help lda mainWIDTH ; save current width + 4567 | 2 game.s 1760 | Code | 00 | 2 | 3 | 00/184B : 8D 8F 02 | sta oldWIDTH + 4568 | 2 game.s 1761 | Code | 00 | 2 | 3 | 00/184E : 20 6A 06 | jsr saveBACK ; save background + 4569 | 2 game.s 1762 | Code | 00 | 2 | 3 | 00/1851 : 20 12 02 | jsr switch_640 ; switch to 640 + 4570 | 2 game.s 1763 | Empty | 00 | | 0 | 00/1854 | + 4571 | 2 game.s 1764 | Code | 00 | 2 | 3 | 00/1854 : AE EC 06 | ldx ptrFOND+2 + 4572 | 2 game.s 1765 | Code | 00 | 2 | 3 | 00/1857 : AC EA 06 | ldy ptrFOND + 4573 | 2 game.s 1766 | Code | 00 | 2 | 3 | 00/185A : 20 BE 04 | jsr fadeIN + 4574 | 2 game.s 1767 | Empty | 00 | | 0 | 00/185D | + 4575 | 2 game.s 1768 | Macro | 00 | | 0 | 00/185D | PushLong #old_pattern ; save current pattern + 4579 | 2 game.s 1768 | Code | 00 | 1 >>16 | 3 | 00/185D : F4 00 00 | PEA #^#old_pattern + 4586 | 2 game.s 1768 | Code | 00 | 2 | 3 | 00/1860 : F4 06 0F | PEA #old_pattern + 4589 | 2 game.s 1769 | Macro | 00 | | 0 | 00/1863 | _GetPenPat + 4591 | 2 game.s 1769 | Code | 00 | | 3 | 00/1863 : A2 04 31 | LDX #$3104 ; load tool call # + 4592 | 2 game.s 1769 | Code | 00 | | 4 | 00/1866 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4593 | 2 game.s 1770 | Empty | 00 | | 0 | 00/186A | + 4594 | 2 game.s 1771 | Comment | 00 | | 0 | 00/186A | * The frame + 4595 | 2 game.s 1772 | Empty | 00 | | 0 | 00/186A | + 4596 | 2 game.s 1773 | Macro | 00 | | 0 | 00/186A | PushLong #black_pattern ; black pattern + 4600 | 2 game.s 1773 | Code | 00 | 1 >>16 | 3 | 00/186A : F4 00 00 | PEA #^#black_pattern + 4607 | 2 game.s 1773 | Code | 00 | 2 | 3 | 00/186D : F4 68 10 | PEA #black_pattern + 4610 | 2 game.s 1774 | Macro | 00 | | 0 | 00/1870 | _SetPenPat + 4612 | 2 game.s 1774 | Code | 00 | | 3 | 00/1870 : A2 04 30 | LDX #$3004 ; load tool call # + 4613 | 2 game.s 1774 | Code | 00 | | 4 | 00/1873 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4614 | 2 game.s 1775 | Empty | 00 | | 0 | 00/1877 | + 4615 | 2 game.s 1776 | Macro | 00 | | 0 | 00/1877 | PushLong #helpRECT1 + 4619 | 2 game.s 1776 | Code | 00 | 1 >>16 | 3 | 00/1877 : F4 00 00 | PEA #^#helpRECT1 + 4626 | 2 game.s 1776 | Code | 00 | 2 | 3 | 00/187A : F4 4D 19 | PEA #helpRECT1 + 4629 | 2 game.s 1777 | Macro | 00 | | 0 | 00/187D | PushWord #10 + 4631 | 2 game.s 1777 | Code | 00 | | 3 | 00/187D : F4 0A 00 | PEA #10 + 4634 | 2 game.s 1778 | Macro | 00 | | 0 | 00/1880 | PushWord #10 + 4636 | 2 game.s 1778 | Code | 00 | | 3 | 00/1880 : F4 0A 00 | PEA #10 + 4639 | 2 game.s 1779 | Macro | 00 | | 0 | 00/1883 | _FrameRRect + 4641 | 2 game.s 1779 | Code | 00 | | 3 | 00/1883 : A2 04 5D | LDX #$5D04 ; load tool call # + 4642 | 2 game.s 1779 | Code | 00 | | 4 | 00/1886 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4643 | 2 game.s 1780 | Empty | 00 | | 0 | 00/188A | + 4644 | 2 game.s 1781 | Comment | 00 | | 0 | 00/188A | * The rectangle + 4645 | 2 game.s 1782 | Empty | 00 | | 0 | 00/188A | + 4646 | 2 game.s 1783 | Macro | 00 | | 0 | 00/188A | PushLong #white_pattern ; white pattern + 4650 | 2 game.s 1783 | Code | 00 | 1 >>16 | 3 | 00/188A : F4 00 00 | PEA #^#white_pattern + 4657 | 2 game.s 1783 | Code | 00 | 2 | 3 | 00/188D : F4 5D 19 | PEA #white_pattern + 4660 | 2 game.s 1784 | Macro | 00 | | 0 | 00/1890 | _SetPenPat + 4662 | 2 game.s 1784 | Code | 00 | | 3 | 00/1890 : A2 04 30 | LDX #$3004 ; load tool call # + 4663 | 2 game.s 1784 | Code | 00 | | 4 | 00/1893 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4664 | 2 game.s 1785 | Empty | 00 | | 0 | 00/1897 | + 4665 | 2 game.s 1786 | Macro | 00 | | 0 | 00/1897 | PushLong #helpRECT2 + 4669 | 2 game.s 1786 | Code | 00 | 1 >>16 | 3 | 00/1897 : F4 00 00 | PEA #^#helpRECT2 + 4676 | 2 game.s 1786 | Code | 00 | 2 | 3 | 00/189A : F4 55 19 | PEA #helpRECT2 + 4679 | 2 game.s 1787 | Macro | 00 | | 0 | 00/189D | PushWord #10 + 4681 | 2 game.s 1787 | Code | 00 | | 3 | 00/189D : F4 0A 00 | PEA #10 + 4684 | 2 game.s 1788 | Macro | 00 | | 0 | 00/18A0 | PushWord #10 + 4686 | 2 game.s 1788 | Code | 00 | | 3 | 00/18A0 : F4 0A 00 | PEA #10 + 4689 | 2 game.s 1789 | Macro | 00 | | 0 | 00/18A3 | _PaintRRect + 4691 | 2 game.s 1789 | Code | 00 | | 3 | 00/18A3 : A2 04 5E | LDX #$5E04 ; load tool call # + 4692 | 2 game.s 1789 | Code | 00 | | 4 | 00/18A6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4693 | 2 game.s 1790 | Empty | 00 | | 0 | 00/18AA | + 4694 | 2 game.s 1791 | Code | 00 | 2 | 3 | 00/18AA : AD B3 1E | lda aventure + 4695 | 2 game.s 1792 | Code | 00 | | 3 | 00/18AD : C9 02 00 | cmp #2 + 4696 | 2 game.s 1793 | Code | 00 | | 2 | 00/18B0 : F0 19 | beq help2 + 4697 | 2 game.s 1794 | Code | 00 | | 3 | 00/18B2 : C9 03 00 | cmp #3 + 4698 | 2 game.s 1795 | Code | 00 | | 2 | 00/18B5 : F0 28 | beq help3 + 4699 | 2 game.s 1796 | Empty | 00 | | 0 | 00/18B7 | + 4700 | 2 game.s 1797 | Macro | 00 | | 0 | 00/18B7 | @cprint #help_str1_1;3 + 4701 | 2 game.s 1797 | Code | 00 | 2 | 3 | 00/18B7 : A9 7D 19 | lda ##help_str1_1 + 4702 | 2 game.s 1797 | Code | 00 | | 3 | 00/18BA : A0 03 00 | ldy #3 + 4703 | 2 game.s 1797 | Code | 00 | 2 | 3 | 00/18BD : 20 FA 16 | jsr cprint + 4704 | 2 game.s 1798 | Macro | 00 | | 0 | 00/18C0 | @cprint #help_str1_2;5 + 4705 | 2 game.s 1798 | Code | 00 | 2 | 3 | 00/18C0 : A9 97 19 | lda ##help_str1_2 + 4706 | 2 game.s 1798 | Code | 00 | | 3 | 00/18C3 : A0 05 00 | ldy #5 + 4707 | 2 game.s 1798 | Code | 00 | 2 | 3 | 00/18C6 : 20 FA 16 | jsr cprint + 4708 | 2 game.s 1799 | Code | 00 | | 2 | 00/18C9 : 80 26 | bra help4 + 4709 | 2 game.s 1800 | Macro | 00 | | 0 | 00/18CB | help2 @cprint #help_str2_1;3 + 4710 | 2 game.s 1800 | Code | 00 | 2 | 3 | 00/18CB : A9 BC 19 | lda ##help_str2_1 + 4711 | 2 game.s 1800 | Code | 00 | | 3 | 00/18CE : A0 03 00 | ldy #3 + 4712 | 2 game.s 1800 | Code | 00 | 2 | 3 | 00/18D1 : 20 FA 16 | jsr cprint + 4713 | 2 game.s 1801 | Macro | 00 | | 0 | 00/18D4 | @cprint #help_str2_2;5 + 4714 | 2 game.s 1801 | Code | 00 | 2 | 3 | 00/18D4 : A9 E3 19 | lda ##help_str2_2 + 4715 | 2 game.s 1801 | Code | 00 | | 3 | 00/18D7 : A0 05 00 | ldy #5 + 4716 | 2 game.s 1801 | Code | 00 | 2 | 3 | 00/18DA : 20 FA 16 | jsr cprint + 4717 | 2 game.s 1802 | Code | 00 | | 2 | 00/18DD : 80 12 | bra help4 + 4718 | 2 game.s 1803 | Macro | 00 | | 0 | 00/18DF | help3 @cprint #help_str3_1;3 + 4719 | 2 game.s 1803 | Code | 00 | 2 | 3 | 00/18DF : A9 0B 1A | lda ##help_str3_1 + 4720 | 2 game.s 1803 | Code | 00 | | 3 | 00/18E2 : A0 03 00 | ldy #3 + 4721 | 2 game.s 1803 | Code | 00 | 2 | 3 | 00/18E5 : 20 FA 16 | jsr cprint + 4722 | 2 game.s 1804 | Macro | 00 | | 0 | 00/18E8 | @cprint #help_str3_2;5 + 4723 | 2 game.s 1804 | Code | 00 | 2 | 3 | 00/18E8 : A9 28 1A | lda ##help_str3_2 + 4724 | 2 game.s 1804 | Code | 00 | | 3 | 00/18EB : A0 05 00 | ldy #5 + 4725 | 2 game.s 1804 | Code | 00 | 2 | 3 | 00/18EE : 20 FA 16 | jsr cprint + 4726 | 2 game.s 1805 | Empty | 00 | | 0 | 00/18F1 | + 4727 | 2 game.s 1806 | Empty | 00 | | 0 | 00/18F1 | help4 + 4728 | 2 game.s 1807 | Macro | 00 | | 0 | 00/18F1 | @cprint #help_str8;8 + 4729 | 2 game.s 1807 | Code | 00 | 2 | 3 | 00/18F1 : A9 4E 1A | lda ##help_str8 + 4730 | 2 game.s 1807 | Code | 00 | | 3 | 00/18F4 : A0 08 00 | ldy #8 + 4731 | 2 game.s 1807 | Code | 00 | 2 | 3 | 00/18F7 : 20 FA 16 | jsr cprint + 4732 | 2 game.s 1808 | Macro | 00 | | 0 | 00/18FA | @cprint #help_str9;9 + 4733 | 2 game.s 1808 | Code | 00 | 2 | 3 | 00/18FA : A9 69 1A | lda ##help_str9 + 4734 | 2 game.s 1808 | Code | 00 | | 3 | 00/18FD : A0 09 00 | ldy #9 + 4735 | 2 game.s 1808 | Code | 00 | 2 | 3 | 00/1900 : 20 FA 16 | jsr cprint + 4736 | 2 game.s 1809 | Macro | 00 | | 0 | 00/1903 | @cprint #help_str11;11 + 4737 | 2 game.s 1809 | Code | 00 | 2 | 3 | 00/1903 : A9 88 1A | lda ##help_str11 + 4738 | 2 game.s 1809 | Code | 00 | | 3 | 00/1906 : A0 0B 00 | ldy #11 + 4739 | 2 game.s 1809 | Code | 00 | 2 | 3 | 00/1909 : 20 FA 16 | jsr cprint + 4740 | 2 game.s 1810 | Macro | 00 | | 0 | 00/190C | @cprint #help_str12;12 + 4741 | 2 game.s 1810 | Code | 00 | 2 | 3 | 00/190C : A9 9E 1A | lda ##help_str12 + 4742 | 2 game.s 1810 | Code | 00 | | 3 | 00/190F : A0 0C 00 | ldy #12 + 4743 | 2 game.s 1810 | Code | 00 | 2 | 3 | 00/1912 : 20 FA 16 | jsr cprint + 4744 | 2 game.s 1811 | Macro | 00 | | 0 | 00/1915 | @cprint #help_str13;13 + 4745 | 2 game.s 1811 | Code | 00 | 2 | 3 | 00/1915 : A9 C3 1A | lda ##help_str13 + 4746 | 2 game.s 1811 | Code | 00 | | 3 | 00/1918 : A0 0D 00 | ldy #13 + 4747 | 2 game.s 1811 | Code | 00 | 2 | 3 | 00/191B : 20 FA 16 | jsr cprint + 4748 | 2 game.s 1812 | Macro | 00 | | 0 | 00/191E | @cprint #help_str14;14 + 4749 | 2 game.s 1812 | Code | 00 | 2 | 3 | 00/191E : A9 D8 1A | lda ##help_str14 + 4750 | 2 game.s 1812 | Code | 00 | | 3 | 00/1921 : A0 0E 00 | ldy #14 + 4751 | 2 game.s 1812 | Code | 00 | 2 | 3 | 00/1924 : 20 FA 16 | jsr cprint + 4752 | 2 game.s 1813 | Macro | 00 | | 0 | 00/1927 | @cprint #help_str16;16 + 4753 | 2 game.s 1813 | Code | 00 | 2 | 3 | 00/1927 : A9 01 1B | lda ##help_str16 + 4754 | 2 game.s 1813 | Code | 00 | | 3 | 00/192A : A0 10 00 | ldy #16 + 4755 | 2 game.s 1813 | Code | 00 | 2 | 3 | 00/192D : 20 FA 16 | jsr cprint + 4756 | 2 game.s 1814 | Empty | 00 | | 0 | 00/1930 | + 4757 | 2 game.s 1815 | Code | 00 | 2 | 3 | 00/1930 : 20 A4 04 | help9 jsr waitEVENT + 4758 | 2 game.s 1816 | Empty | 00 | | 0 | 00/1933 | + 4759 | 2 game.s 1817 | Comment | 00 | | 0 | 00/1933 | *--- Restore all + 4760 | 2 game.s 1818 | Empty | 00 | | 0 | 00/1933 | + 4761 | 2 game.s 1819 | Macro | 00 | | 0 | 00/1933 | PushLong #old_pattern + 4765 | 2 game.s 1819 | Code | 00 | 1 >>16 | 3 | 00/1933 : F4 00 00 | PEA #^#old_pattern + 4772 | 2 game.s 1819 | Code | 00 | 2 | 3 | 00/1936 : F4 06 0F | PEA #old_pattern + 4775 | 2 game.s 1820 | Macro | 00 | | 0 | 00/1939 | _SetPenPat + 4777 | 2 game.s 1820 | Code | 00 | | 3 | 00/1939 : A2 04 30 | LDX #$3004 ; load tool call # + 4778 | 2 game.s 1820 | Code | 00 | | 4 | 00/193C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4779 | 2 game.s 1821 | Empty | 00 | | 0 | 00/1940 | + 4780 | 2 game.s 1822 | Code | 00 | 2 | 3 | 00/1940 : 20 6E 05 | jsr fadeOUT ; fade + 4781 | 2 game.s 1823 | Code | 00 | 2 | 3 | 00/1943 : 20 88 06 | jsr loadBACK ; restore background + 4782 | 2 game.s 1824 | Code | 00 | 2 | 3 | 00/1946 : AD 8F 02 | lda oldWIDTH ; restore width + 4783 | 2 game.s 1825 | Code | 00 | 2 | 3 | 00/1949 : 8D 8D 02 | sta mainWIDTH + 4784 | 2 game.s 1826 | Code | 00 | | 1 | 00/194C : 60 | rts ; and exit + 4785 | 2 game.s 1827 | Empty | 00 | | 0 | 00/194D | + 4786 | 2 game.s 1828 | Comment | 00 | | 0 | 00/194D | *--- + 4787 | 2 game.s 1829 | Empty | 00 | | 0 | 00/194D | + 4788 | 2 game.s 1830 | Data | 00 | | 8 | 00/194D : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 | | | | | | C3 00 03 02 | - 4767 | 2 game.s 1833 | Data | 00 | | 8 | 00/1948 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 + 4789 | 2 game.s 1831 | Data | 00 | | 8 | 00/1955 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 | | | | | | C1 00 00 02 | - 4768 | 2 game.s 1834 | Empty | 00 | | 0 | 00/1950 | - 4769 | 2 game.s 1835 | Empty | 00 | | 0 | 00/1950 | white_pattern - 4770 | 2 game.s 1836 | Data | 00 | | 32 | 00/1950 : FF FF FF FF | ds 32,$ff + 4790 | 2 game.s 1832 | Empty | 00 | | 0 | 00/195D | + 4791 | 2 game.s 1833 | Empty | 00 | | 0 | 00/195D | white_pattern + 4792 | 2 game.s 1834 | Data | 00 | | 32 | 00/195D : FF FF FF FF | ds 32,$ff | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | @@ -3982,15 +3988,15 @@ | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4771 | 2 game.s 1837 | Empty | 00 | | 0 | 00/1970 | - 4772 | 2 game.s 1838 | Data | 00 | | 26 | 00/1970 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 + 4793 | 2 game.s 1835 | Empty | 00 | | 0 | 00/197D | + 4794 | 2 game.s 1836 | Data | 00 | | 26 | 00/197D : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 | | | | | | 20 48 65 75 | | | | | | | 72 74 73 20 | | | | | | | 64 27 6F 75 | | | | | | | 76 65 72 74 | | | | | | | 75 72 65 20 | | | | | | | D3 00 | - 4773 | 2 game.s 1839 | Data | 00 | | 37 | 00/198A : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 + 4795 | 2 game.s 1837 | Data | 00 | | 37 | 00/1997 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4000,7 +4006,7 @@ | | | | | | 53 61 72 72 | | | | | | | 61 74 20 2D | | | | | | | 00 | - 4774 | 2 game.s 1840 | Data | 00 | | 39 | 00/19AF : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 + 4796 | 2 game.s 1838 | Data | 00 | | 39 | 00/19BC : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 | | | | | | 20 43 68 65 | | | | | | | 65 6B 20 74 | | | | | | | 6F 20 63 68 | @@ -4010,7 +4016,7 @@ | | | | | | 74 6F 20 61 | | | | | | | 73 68 65 73 | | | | | | | 20 D3 00 | - 4775 | 2 game.s 1841 | Data | 00 | | 40 | 00/19D6 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 + 4797 | 2 game.s 1839 | Data | 00 | | 40 | 00/19E3 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4020,7 +4026,7 @@ | | | | | | 6F 20 52 69 | | | | | | | 62 65 69 72 | | | | | | | 6F 20 2D 00 | - 4776 | 2 game.s 1842 | Data | 00 | | 29 | 00/19FE : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 + 4798 | 2 game.s 1840 | Data | 00 | | 29 | 00/1A0B : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 | | | | | | 20 55 6E 20 | | | | | | | 61 70 70 65 | | | | | | | 6C 20 88 20 | @@ -4028,7 +4034,7 @@ | | | | | | 8E 6D 6F 69 | | | | | | | 72 65 20 D3 | | | | | | | 00 | - 4777 | 2 game.s 1843 | Data | 00 | | 38 | 00/1A1B : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + 4799 | 2 game.s 1841 | Data | 00 | | 38 | 00/1A28 : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4038,15 +4044,15 @@ | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 20 | | | | | | | 2D 00 | - 4778 | 2 game.s 1844 | Empty | 00 | | 0 | 00/1A41 | - 4779 | 2 game.s 1845 | Data | 00 | | 27 | 00/1A41 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 + 4800 | 2 game.s 1842 | Empty | 00 | | 0 | 00/1A4E | + 4801 | 2 game.s 1843 | Data | 00 | | 27 | 00/1A4E : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 | | | | | | 20 3A 20 73 | | | | | | | 61 75 76 65 | | | | | | | 72 20 6C 61 | | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 4780 | 2 game.s 1846 | Data | 00 | | 31 | 00/1A5C : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 + 4802 | 2 game.s 1844 | Data | 00 | | 31 | 00/1A69 : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 | | | | | | 20 3A 20 72 | | | | | | | 65 63 68 61 | | | | | | | 72 67 65 72 | @@ -4054,13 +4060,13 @@ | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 4781 | 2 game.s 1847 | Data | 00 | | 22 | 00/1A7B : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 + 4803 | 2 game.s 1845 | Data | 00 | | 22 | 00/1A88 : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 | | | | | | 20 3A 20 6D | | | | | | | 75 73 69 71 | | | | | | | 75 65 20 6F | | | | | | | 6E 2F 6F 66 | | | | | | | 66 00 | - 4782 | 2 game.s 1848 | Data | 00 | | 37 | 00/1A91 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 + 4804 | 2 game.s 1846 | Data | 00 | | 37 | 00/1A9E : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 | | | | | | 20 3A 20 72 | | | | | | | 65 74 6F 75 | | | | | | | 72 20 61 75 | @@ -4070,13 +4076,13 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 4783 | 2 game.s 1849 | Data | 00 | | 21 | 00/1AB6 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 + 4805 | 2 game.s 1847 | Data | 00 | | 21 | 00/1AC3 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 | | | | | | 3A 20 72 65 | | | | | | | 74 6F 75 72 | | | | | | | 20 61 75 20 | | | | | | | 6D 65 6E 75 | | | | | | | 00 | - 4784 | 2 game.s 1850 | Data | 00 | | 41 | 00/1ACB : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 + 4806 | 2 game.s 1848 | Data | 00 | | 41 | 00/1AD8 : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 | | | | | | 65 20 61 75 | | | | | | | 74 72 65 20 | | | | | | | 74 6F 75 63 | @@ -4087,323 +4093,323 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 4785 | 2 game.s 1851 | Data | 00 | | 22 | 00/1AF4 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 + 4807 | 2 game.s 1849 | Data | 00 | | 22 | 00/1B01 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 | | | | | | 20 3A 20 71 | | | | | | | 75 69 74 74 | | | | | | | 65 72 20 6C | | | | | | | 65 20 6A 65 | | | | | | | 75 00 | - 4786 | 2 game.s 1852 | Empty | 00 | | 0 | 00/1B0A | - 4787 | 2 game.s 1853 | Comment | 00 | | 0 | 00/1B0A | *----------------------- - 4788 | 2 game.s 1854 | Comment | 00 | | 0 | 00/1B0A | * MOTS_CLICABLES - 4789 | 2 game.s 1855 | Comment | 00 | | 0 | 00/1B0A | *----------------------- - 4790 | 2 game.s 1856 | Comment | 00 | | 0 | 00/1B0A | * mots_clicables(texte$) - 4791 | 2 game.s 1857 | Empty | 00 | | 0 | 00/1B0A | - 4792 | 2 game.s 1858 | Empty | 00 | | 0 | 00/1B0A | mots_clicables - 4793 | 2 game.s 1859 | Code | 00 | | 1 | 00/1B0A : 60 | rts - 4794 | 2 game.s 1860 | Empty | 00 | | 0 | 00/1B0B | - 4795 | 2 game.s 1861 | Comment | 00 | | 0 | 00/1B0B | *----------------------- - 4796 | 2 game.s 1862 | Comment | 00 | | 0 | 00/1B0B | * MUSIQUE - OK - 4797 | 2 game.s 1863 | Comment | 00 | | 0 | 00/1B0B | *----------------------- - 4798 | 2 game.s 1864 | Comment | 00 | | 0 | 00/1B0B | * musique(module$) - 4799 | 2 game.s 1865 | Empty | 00 | | 0 | 00/1B0B | - 4800 | 2 game.s 1866 | Empty | 00 | | 0 | 00/1B0B | musique - 4801 | 2 game.s 1867 | Code | 00 | | 1 | 00/1B0B : 60 | rts - 4802 | 2 game.s 1868 | Empty | 00 | | 0 | 00/1B0C | - 4803 | 2 game.s 1869 | Comment | 00 | | 0 | 00/1B0C | *----------------------- - 4804 | 2 game.s 1870 | Comment | 00 | | 0 | 00/1B0C | * FIN_MUSIQUE - OK - 4805 | 2 game.s 1871 | Comment | 00 | | 0 | 00/1B0C | *----------------------- - 4806 | 2 game.s 1872 | Comment | 00 | | 0 | 00/1B0C | * fin_musique - 4807 | 2 game.s 1873 | Empty | 00 | | 0 | 00/1B0C | - 4808 | 2 game.s 1874 | Empty | 00 | | 0 | 00/1B0C | fin_musique - 4809 | 2 game.s 1875 | Code | 00 | | 1 | 00/1B0C : 60 | rts - 4810 | 2 game.s 1876 | Empty | 00 | | 0 | 00/1B0D | - 4811 | 2 game.s 1877 | Comment | 00 | | 0 | 00/1B0D | *----------------------- - 4812 | 2 game.s 1878 | Comment | 00 | | 0 | 00/1B0D | * TEXT ROUTINES - 4813 | 2 game.s 1879 | Comment | 00 | | 0 | 00/1B0D | *----------------------- - 4814 | 2 game.s 1880 | Empty | 00 | | 0 | 00/1B0D | - 4815 | 2 game.s 1881 | Comment | 00 | | 0 | 00/1B0D | *----------------------- - 4816 | 2 game.s 1882 | Comment | 00 | | 0 | 00/1B0D | * add_char - 4817 | 2 game.s 1883 | Comment | 00 | | 0 | 00/1B0D | *----------------------- - 4818 | 2 game.s 1884 | Comment | 00 | | 0 | 00/1B0D | * 5,s char to add - 4819 | 2 game.s 1885 | Comment | 00 | | 0 | 00/1B0D | * 3,s pointer to string - 4820 | 2 game.s 1886 | Comment | 00 | | 0 | 00/1B0D | * 1,s RTS - 4821 | 2 game.s 1887 | Empty | 00 | | 0 | 00/1B0D | - 4822 | 2 game.s 1888 | Empty | 00 | | 0 | 00/1B0D | add_char - 4823 | 2 game.s 1889 | Code | 00 | | 2 | 00/1B0D : A3 03 | lda 3,s - 4824 | 2 game.s 1890 | Code | 00 | | 2 | 00/1B0F : 85 84 | sta {{$80}+4} - 4825 | 2 game.s 1891 | Empty | 00 | | 0 | 00/1B11 | - 4826 | 2 game.s 1892 | Code | 11 | | 2 | 00/1B11 : E2 30 | sep #$30 ; 02 AB - 4827 | 2 game.s 1893 | Code | 11 | | 2 | 00/1B13 : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars - 4828 | 2 game.s 1894 | Code | 11 | | 2 | 00/1B15 : C9 FF | cmp #$ff - 4829 | 2 game.s 1895 | Code | 11 | | 2 | 00/1B17 : B0 08 | bcs add_char1 - 4830 | 2 game.s 1896 | Empty | 11 | | 0 | 00/1B19 | - 4831 | 2 game.s 1897 | Code | 11 | | 1 | 00/1B19 : 1A | inc ; 03 AB - 4832 | 2 game.s 1898 | Code | 11 | | 2 | 00/1B1A : 92 84 | sta ({{$80}+4}) ; 03 - 4833 | 2 game.s 1899 | Code | 11 | | 1 | 00/1B1C : A8 | tay - 4834 | 2 game.s 1900 | Code | 11 | | 2 | 00/1B1D : A3 05 | lda 5,s ; C - 4835 | 2 game.s 1901 | Code | 11 | | 2 | 00/1B1F : 91 84 | sta ({{$80}+4}),y ; 03 ABC - 4836 | 2 game.s 1902 | Empty | 11 | | 0 | 00/1B21 | - 4837 | 2 game.s 1903 | Empty | 11 | | 0 | 00/1B21 | add_char1 - 4838 | 2 game.s 1904 | Code | 00 | | 2 | 00/1B21 : C2 30 | rep #$30 - 4839 | 2 game.s 1905 | Code | 00 | | 2 | 00/1B23 : A3 01 | lda 1,s ; rcupre RTS - 4840 | 2 game.s 1906 | Code | 00 | | 1 | 00/1B25 : FA | plx ; dpile les paramtres - 4841 | 2 game.s 1907 | Code | 00 | | 1 | 00/1B26 : FA | plx - 4842 | 2 game.s 1908 | Code | 00 | | 2 | 00/1B27 : 83 01 | sta 1,s ; remet le RTS - 4843 | 2 game.s 1909 | Code | 00 | | 1 | 00/1B29 : 60 | rts - 4844 | 2 game.s 1910 | Empty | 00 | | 0 | 00/1B2A | - 4845 | 2 game.s 1911 | Comment | 00 | | 0 | 00/1B2A | *----------------------- - 4846 | 2 game.s 1912 | Comment | 00 | | 0 | 00/1B2A | * copy_string - 4847 | 2 game.s 1913 | Comment | 00 | | 0 | 00/1B2A | *----------------------- - 4848 | 2 game.s 1914 | Comment | 00 | | 0 | 00/1B2A | * 7,s number of chars to copy - 4849 | 2 game.s 1915 | Comment | 00 | | 0 | 00/1B2A | * 5,s pointer to source string - 4850 | 2 game.s 1916 | Comment | 00 | | 0 | 00/1B2A | * 3,s pointer to destination string - 4851 | 2 game.s 1917 | Comment | 00 | | 0 | 00/1B2A | * 1,s RTS - 4852 | 2 game.s 1918 | Empty | 00 | | 0 | 00/1B2A | - 4853 | 2 game.s 1919 | Empty | 00 | | 0 | 00/1B2A | copy_string - 4854 | 2 game.s 1920 | Code | 00 | | 2 | 00/1B2A : A3 05 | lda 5,s - 4855 | 2 game.s 1921 | Code | 00 | | 2 | 00/1B2C : 85 80 | sta {$80} - 4856 | 2 game.s 1922 | Code | 00 | | 2 | 00/1B2E : A3 03 | lda 3,s - 4857 | 2 game.s 1923 | Code | 00 | | 2 | 00/1B30 : 85 84 | sta {{$80}+4} - 4858 | 2 game.s 1924 | Empty | 00 | | 0 | 00/1B32 | - 4859 | 2 game.s 1925 | Code | 10 | | 2 | 00/1B32 : E2 20 | sep #$20 - 4860 | 2 game.s 1926 | Code | 10 | | 3 | 00/1B34 : A0 00 00 | ldy #0 - 4861 | 2 game.s 1927 | Code | 10 | | 2 | 00/1B37 : B1 80 | ozunid_30 lda ({$80}),y ; recopie les caractres - 4862 | 2 game.s 1928 | Code | 10 | | 2 | 00/1B39 : 91 84 | sta ({{$80}+4}),y - 4863 | 2 game.s 1929 | Code | 10 | | 1 | 00/1B3B : C8 | iny - 4864 | 2 game.s 1930 | Code | 10 | | 1 | 00/1B3C : 98 | tya - 4865 | 2 game.s 1931 | Code | 10 | | 2 | 00/1B3D : C3 07 | cmp 7,s - 4866 | 2 game.s 1932 | Code | 10 | | 2 | 00/1B3F : 90 F6 | bcc ozunid_30 - 4867 | 2 game.s 1933 | Comment | 10 | | 0 | 00/1B41 | * beq ]lp - 4868 | 2 game.s 1934 | Empty | 10 | | 0 | 00/1B41 | - 4869 | 2 game.s 1935 | Code | 00 | | 2 | 00/1B41 : C2 20 | rep #$20 - 4870 | 2 game.s 1936 | Code | 00 | | 2 | 00/1B43 : A3 01 | lda 1,s ; rcupre RTS - 4871 | 2 game.s 1937 | Code | 00 | | 1 | 00/1B45 : FA | plx ; dpile les paramtres - 4872 | 2 game.s 1938 | Code | 00 | | 1 | 00/1B46 : FA | plx - 4873 | 2 game.s 1939 | Code | 00 | | 1 | 00/1B47 : FA | plx - 4874 | 2 game.s 1940 | Code | 00 | | 2 | 00/1B48 : 83 01 | sta 1,s ; remet le RTS - 4875 | 2 game.s 1941 | Code | 00 | | 1 | 00/1B4A : 60 | rts - 4876 | 2 game.s 1942 | Empty | 00 | | 0 | 00/1B4B | - 4877 | 2 game.s 1943 | Comment | 00 | | 0 | 00/1B4B | *----------------------- - 4878 | 2 game.s 1944 | Comment | 00 | | 0 | 00/1B4B | * charcmp - 4879 | 2 game.s 1945 | Comment | 00 | | 0 | 00/1B4B | *----------------------- - 4880 | 2 game.s 1946 | Comment | 00 | | 0 | 00/1B4B | * 5,s char to compare - 4881 | 2 game.s 1947 | Comment | 00 | | 0 | 00/1B4B | * 3,s pointer to string - 4882 | 2 game.s 1948 | Comment | 00 | | 0 | 00/1B4B | * 1,s RTS - 4883 | 2 game.s 1949 | Empty | 00 | | 0 | 00/1B4B | - 4884 | 2 game.s 1950 | Empty | 00 | | 0 | 00/1B4B | charcmp - 4885 | 2 game.s 1951 | Code | 00 | | 2 | 00/1B4B : A3 03 | lda 3,s - 4886 | 2 game.s 1952 | Code | 00 | | 2 | 00/1B4D : 85 80 | sta {$80} - 4887 | 2 game.s 1953 | Empty | 00 | | 0 | 00/1B4F | - 4888 | 2 game.s 1954 | Code | 00 | | 3 | 00/1B4F : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 4889 | 2 game.s 1955 | Empty | 00 | | 0 | 00/1B52 | - 4890 | 2 game.s 1956 | Code | 10 | | 2 | 00/1B52 : E2 20 | sep #$20 - 4891 | 2 game.s 1957 | Code | 10 | | 2 | 00/1B54 : B2 80 | lda ({$80}) - 4892 | 2 game.s 1958 | Code | 10 | | 2 | 00/1B56 : C3 05 | cmp 5,s ; compare strings - 4893 | 2 game.s 1959 | Code | 10 | | 2 | 00/1B58 : D0 03 | bne charcmp1 - 4894 | 2 game.s 1960 | Empty | 10 | | 0 | 00/1B5A | - 4895 | 2 game.s 1961 | Code | 10 | | 3 | 00/1B5A : A2 01 00 | ldx #{1} ; mme chane - 4896 | 2 game.s 1962 | Empty | 10 | | 0 | 00/1B5D | - 4897 | 2 game.s 1963 | Empty | 10 | | 0 | 00/1B5D | charcmp1 - 4898 | 2 game.s 1964 | Code | 00 | | 2 | 00/1B5D : C2 20 | rep #$20 - 4899 | 2 game.s 1965 | Code | 00 | | 2 | 00/1B5F : A3 01 | lda 1,s ; rcupre RTS - 4900 | 2 game.s 1966 | Code | 00 | | 1 | 00/1B61 : 7A | ply ; dpile les paramtres - 4901 | 2 game.s 1967 | Code | 00 | | 1 | 00/1B62 : 7A | ply - 4902 | 2 game.s 1968 | Code | 00 | | 2 | 00/1B63 : 83 01 | sta 1,s ; remet le RTS - 4903 | 2 game.s 1969 | Code | 00 | | 1 | 00/1B65 : 8A | txa ; return value - 4904 | 2 game.s 1970 | Code | 00 | | 3 | 00/1B66 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 4905 | 2 game.s 1971 | Code | 00 | | 1 | 00/1B69 : 60 | rts - 4906 | 2 game.s 1972 | Empty | 00 | | 0 | 00/1B6A | - 4907 | 2 game.s 1973 | Comment | 00 | | 0 | 00/1B6A | *----------------------- - 4908 | 2 game.s 1974 | Comment | 00 | | 0 | 00/1B6A | * left - 4909 | 2 game.s 1975 | Comment | 00 | | 0 | 00/1B6A | *----------------------- - 4910 | 2 game.s 1976 | Comment | 00 | | 0 | 00/1B6A | * 7,s number of chars to copy - 4911 | 2 game.s 1977 | Comment | 00 | | 0 | 00/1B6A | * 5,s pointer to source string - 4912 | 2 game.s 1978 | Comment | 00 | | 0 | 00/1B6A | * 3,s pointer to destination string - 4913 | 2 game.s 1979 | Comment | 00 | | 0 | 00/1B6A | * 1,s RTS - 4914 | 2 game.s 1980 | Empty | 00 | | 0 | 00/1B6A | - 4915 | 2 game.s 1981 | Empty | 00 | | 0 | 00/1B6A | left - 4916 | 2 game.s 1982 | Code | 00 | | 2 | 00/1B6A : A3 05 | lda 5,s - 4917 | 2 game.s 1983 | Code | 00 | | 2 | 00/1B6C : 85 80 | sta {$80} - 4918 | 2 game.s 1984 | Code | 00 | | 2 | 00/1B6E : A3 03 | lda 3,s - 4919 | 2 game.s 1985 | Code | 00 | | 2 | 00/1B70 : 85 84 | sta {{$80}+4} - 4920 | 2 game.s 1986 | Empty | 00 | | 0 | 00/1B72 | - 4921 | 2 game.s 1987 | Comment | 00 | | 0 | 00/1B72 | * check added length - 4922 | 2 game.s 1988 | Empty | 00 | | 0 | 00/1B72 | - 4923 | 2 game.s 1989 | Code | 11 | | 2 | 00/1B72 : E2 30 | sep #$30 ; check length - 4924 | 2 game.s 1990 | Empty | 11 | | 0 | 00/1B74 | - 4925 | 2 game.s 1991 | Code | 11 | | 2 | 00/1B74 : A0 00 | ldy #0 - 4926 | 2 game.s 1992 | Code | 11 | | 2 | 00/1B76 : B1 80 | ozunid_31 lda ({$80}),y ; recopie les caractres - 4927 | 2 game.s 1993 | Code | 11 | | 2 | 00/1B78 : 91 84 | sta ({{$80}+4}),y - 4928 | 2 game.s 1994 | Code | 11 | | 1 | 00/1B7A : C8 | iny - 4929 | 2 game.s 1995 | Code | 11 | | 1 | 00/1B7B : 98 | tya - 4930 | 2 game.s 1996 | Code | 11 | | 2 | 00/1B7C : C3 07 | cmp 7,s - 4931 | 2 game.s 1997 | Code | 11 | | 2 | 00/1B7E : 90 F6 | bcc ozunid_31 - 4932 | 2 game.s 1998 | Comment | 11 | | 0 | 00/1B80 | * beq ]lp - 4933 | 2 game.s 1999 | Empty | 11 | | 0 | 00/1B80 | - 4934 | 2 game.s 2000 | Code | 00 | | 2 | 00/1B80 : C2 30 | rep #$30 - 4935 | 2 game.s 2001 | Code | 00 | | 2 | 00/1B82 : A3 01 | lda 1,s ; rcupre RTS - 4936 | 2 game.s 2002 | Code | 00 | | 1 | 00/1B84 : FA | plx ; dpile les paramtres - 4937 | 2 game.s 2003 | Code | 00 | | 1 | 00/1B85 : FA | plx - 4938 | 2 game.s 2004 | Code | 00 | | 1 | 00/1B86 : FA | plx - 4939 | 2 game.s 2005 | Code | 00 | | 2 | 00/1B87 : 83 01 | sta 1,s ; remet le RTS - 4940 | 2 game.s 2006 | Code | 00 | | 1 | 00/1B89 : 60 | rts - 4941 | 2 game.s 2007 | Empty | 00 | | 0 | 00/1B8A | - 4942 | 2 game.s 2008 | Comment | 00 | | 0 | 00/1B8A | *----------------------- - 4943 | 2 game.s 2009 | Comment | 00 | | 0 | 00/1B8A | * val - 4944 | 2 game.s 2010 | Comment | 00 | | 0 | 00/1B8A | *----------------------- - 4945 | 2 game.s 2011 | Comment | 00 | | 0 | 00/1B8A | * 5,s string length - 4946 | 2 game.s 2012 | Comment | 00 | | 0 | 00/1B8A | * 3,s pointer to source string - 4947 | 2 game.s 2013 | Comment | 00 | | 0 | 00/1B8A | * 1,s RTS - 4948 | 2 game.s 2014 | Comment | 00 | | 0 | 00/1B8A | * on return, A = unsigned value - 4949 | 2 game.s 2015 | Empty | 00 | | 0 | 00/1B8A | - 4950 | 2 game.s 2016 | Empty | 00 | | 0 | 00/1B8A | val - 4951 | 2 game.s 2017 | Code | 00 | | 2 | 00/1B8A : A3 03 | lda 3,s - 4952 | 2 game.s 2018 | Code | 00 | | 2 | 00/1B8C : 85 80 | sta {$80} - 4953 | 2 game.s 2019 | Empty | 00 | | 0 | 00/1B8E | - 4954 | 2 game.s 2020 | Code | 10 | | 2 | 00/1B8E : E2 20 | sep #$20 - 4955 | 2 game.s 2021 | Code | 10 | | 3 | 00/1B90 : A0 00 00 | ldy #0 - 4956 | 2 game.s 2022 | Code | 10 | | 1 | 00/1B93 : BB | tyx - 4957 | 2 game.s 2023 | Code | 10 | | 2 | 00/1B94 : B1 80 | ozunid_32 lda ({$80}),y ; recopie les caractres - 4958 | 2 game.s 2024 | Code | 10 | | 2 | 00/1B96 : C9 20 | cmp #' ' ; skip space char - 4959 | 2 game.s 2025 | Code | 10 | | 2 | 00/1B98 : F0 04 | beq val1 - 4960 | 2 game.s 2026 | Code | 10 | 2 | 3 | 00/1B9A : 9D CA 1B | sta val_temp,x ; save - 4961 | 2 game.s 2027 | Code | 10 | | 1 | 00/1B9D : E8 | inx - 4962 | 2 game.s 2028 | Code | 10 | | 1 | 00/1B9E : C8 | val1 iny - 4963 | 2 game.s 2029 | Code | 10 | | 1 | 00/1B9F : 98 | tya - 4964 | 2 game.s 2030 | Code | 10 | | 2 | 00/1BA0 : C3 05 | cmp 5,s - 4965 | 2 game.s 2031 | Code | 10 | | 2 | 00/1BA2 : 90 F0 | bcc ozunid_32 - 4966 | 2 game.s 2032 | Comment | 10 | | 0 | 00/1BA4 | * beq ]lp - 4967 | 2 game.s 2033 | Empty | 10 | | 0 | 00/1BA4 | - 4968 | 2 game.s 2034 | Code | 10 | | 3 | 00/1BA4 : E0 00 00 | cpx #0 ; exit if len is still 0 - 4969 | 2 game.s 2035 | Code | 10 | | 2 | 00/1BA7 : F0 17 | beq val2 - 4970 | 2 game.s 2036 | Empty | 10 | | 0 | 00/1BA9 | - 4971 | 2 game.s 2037 | Code | 00 | | 2 | 00/1BA9 : C2 20 | rep #$20 - 4972 | 2 game.s 2038 | Empty | 00 | | 0 | 00/1BAB | - 4973 | 2 game.s 2039 | Macro | 00 | | 0 | 00/1BAB | PushWord #0 ; wordspace - 4975 | 2 game.s 2039 | Code | 00 | | 3 | 00/1BAB : F4 00 00 | PEA #0 - 4978 | 2 game.s 2040 | Macro | 00 | | 0 | 00/1BAE | PushLong #val_temp ; strPtr - 4982 | 2 game.s 2040 | Code | 00 | 1 >>16 | 3 | 00/1BAE : F4 00 00 | PEA #^#val_temp - 4989 | 2 game.s 2040 | Code | 00 | 2 | 3 | 00/1BB1 : F4 CA 1B | PEA #val_temp - 4992 | 2 game.s 2041 | Code | 00 | | 1 | 00/1BB4 : DA | phx ; strLength - 4993 | 2 game.s 2042 | Code | 00 | | 3 | 00/1BB5 : F4 00 00 | pea $0000 ; signedFlag - 4994 | 2 game.s 2043 | Macro | 00 | | 0 | 00/1BB8 | _Dec2Int - 4996 | 2 game.s 2043 | Code | 00 | | 3 | 00/1BB8 : A2 0B 28 | LDX #$280B ; load tool call # - 4997 | 2 game.s 2043 | Code | 00 | | 4 | 00/1BBB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4998 | 2 game.s 2044 | Code | 00 | | 1 | 00/1BBF : FA | plx ; intResult - 4999 | 2 game.s 2045 | Empty | 00 | | 0 | 00/1BC0 | - 5000 | 2 game.s 2046 | Empty | 00 | | 0 | 00/1BC0 | val2 - 5001 | 2 game.s 2047 | Code | 00 | | 2 | 00/1BC0 : C2 20 | rep #$20 - 5002 | 2 game.s 2048 | Code | 00 | | 2 | 00/1BC2 : A3 01 | lda 1,s ; rcupre RTS - 5003 | 2 game.s 2049 | Code | 00 | | 1 | 00/1BC4 : 7A | ply ; dpile les paramtres - 5004 | 2 game.s 2050 | Code | 00 | | 1 | 00/1BC5 : 7A | ply - 5005 | 2 game.s 2051 | Code | 00 | | 2 | 00/1BC6 : 83 01 | sta 1,s ; remet le RTS - 5006 | 2 game.s 2052 | Code | 00 | | 1 | 00/1BC8 : 8A | txa ; return value - 5007 | 2 game.s 2053 | Code | 00 | | 1 | 00/1BC9 : 60 | rts - 5008 | 2 game.s 2054 | Empty | 00 | | 0 | 00/1BCA | - 5009 | 2 game.s 2055 | Data | 00 | | 8 | 00/1BCA : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire - | | | | | | 00 00 00 00 | - 5010 | 2 game.s 2056 | Empty | 00 | | 0 | 00/1BD2 | - 5011 | 2 game.s 2057 | Comment | 00 | | 0 | 00/1BD2 | *----------------------- - 5012 | 2 game.s 2058 | Comment | 00 | | 0 | 00/1BD2 | * instr - 5013 | 2 game.s 2059 | Comment | 00 | | 0 | 00/1BD2 | *----------------------- - 5014 | 2 game.s 2060 | Comment | 00 | | 0 | 00/1BD2 | * 7,s length of string to search - 5015 | 2 game.s 2061 | Comment | 00 | | 0 | 00/1BD2 | * 5,s pointer to character to find - 5016 | 2 game.s 2062 | Comment | 00 | | 0 | 00/1BD2 | * 3,s pointer to source string - 5017 | 2 game.s 2063 | Comment | 00 | | 0 | 00/1BD2 | * 1,s RTS - 5018 | 2 game.s 2064 | Empty | 00 | | 0 | 00/1BD2 | - 5019 | 2 game.s 2065 | Empty | 00 | | 0 | 00/1BD2 | instr - 5020 | 2 game.s 2066 | Code | 00 | | 2 | 00/1BD2 : A3 03 | lda 3,s - 5021 | 2 game.s 2067 | Code | 00 | | 2 | 00/1BD4 : 85 80 | sta {$80} - 5022 | 2 game.s 2068 | Empty | 00 | | 0 | 00/1BD6 | - 5023 | 2 game.s 2069 | Code | 10 | | 2 | 00/1BD6 : E2 20 | sep #$20 - 5024 | 2 game.s 2070 | Empty | 10 | | 0 | 00/1BD8 | - 5025 | 2 game.s 2071 | Code | 10 | | 3 | 00/1BD8 : A0 00 00 | ldy #0 ; AB - 5026 | 2 game.s 2072 | Code | 10 | | 2 | 00/1BDB : B1 80 | ozunid_33 lda ({$80}),y - 5027 | 2 game.s 2073 | Code | 10 | | 1 | 00/1BDD : C8 | iny - 5028 | 2 game.s 2074 | Code | 10 | | 2 | 00/1BDE : C3 05 | cmp 5,s - 5029 | 2 game.s 2075 | Code | 10 | | 2 | 00/1BE0 : F0 08 | beq instr2 ; on a trouv le caractre - 5030 | 2 game.s 2076 | Code | 10 | | 1 | 00/1BE2 : 98 | tya - 5031 | 2 game.s 2077 | Code | 10 | | 2 | 00/1BE3 : C3 07 | cmp 7,s - 5032 | 2 game.s 2078 | Code | 10 | | 2 | 00/1BE5 : 90 F4 | bcc ozunid_33 - 5033 | 2 game.s 2079 | Comment | 10 | | 0 | 00/1BE7 | * beq ]lp - 5034 | 2 game.s 2080 | Empty | 10 | | 0 | 00/1BE7 | instr1 - 5035 | 2 game.s 2081 | Code | 10 | | 3 | 00/1BE7 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre - 5036 | 2 game.s 2082 | Empty | 10 | | 0 | 00/1BEA | - 5037 | 2 game.s 2083 | Empty | 10 | | 0 | 00/1BEA | instr2 - 5038 | 2 game.s 2084 | Code | 00 | | 2 | 00/1BEA : C2 20 | rep #$20 - 5039 | 2 game.s 2085 | Code | 00 | | 2 | 00/1BEC : A3 01 | lda 1,s ; rcupre RTS - 5040 | 2 game.s 2086 | Code | 00 | | 1 | 00/1BEE : FA | plx ; dpile les paramtres - 5041 | 2 game.s 2087 | Code | 00 | | 1 | 00/1BEF : FA | plx - 5042 | 2 game.s 2088 | Code | 00 | | 1 | 00/1BF0 : FA | plx - 5043 | 2 game.s 2089 | Code | 00 | | 2 | 00/1BF1 : 83 01 | sta 1,s ; remet le RTS - 5044 | 2 game.s 2090 | Code | 00 | | 1 | 00/1BF3 : 98 | tya ; return value - 5045 | 2 game.s 2091 | Code | 00 | | 1 | 00/1BF4 : 60 | rts - 5046 | 2 game.s 2092 | Empty | 00 | | 0 | 00/1BF5 | - 5047 | 2 game.s 2093 | Comment | 00 | | 0 | 00/1BF5 | *----------------------- - 5048 | 2 game.s 2094 | Comment | 00 | | 0 | 00/1BF5 | * strcmp - 5049 | 2 game.s 2095 | Comment | 00 | | 0 | 00/1BF5 | *----------------------- - 5050 | 2 game.s 2096 | Comment | 00 | | 0 | 00/1BF5 | * 7,s length to compare - 5051 | 2 game.s 2097 | Comment | 00 | | 0 | 00/1BF5 | * 5,s pointer to string 2 - 5052 | 2 game.s 2098 | Comment | 00 | | 0 | 00/1BF5 | * 3,s pointer to string 1 - 5053 | 2 game.s 2099 | Comment | 00 | | 0 | 00/1BF5 | * 1,s RTS - 5054 | 2 game.s 2100 | Empty | 00 | | 0 | 00/1BF5 | - 5055 | 2 game.s 2101 | Empty | 00 | | 0 | 00/1BF5 | strcmp - 5056 | 2 game.s 2102 | Code | 00 | | 2 | 00/1BF5 : A3 03 | lda 3,s - 5057 | 2 game.s 2103 | Code | 00 | | 2 | 00/1BF7 : 85 80 | sta {$80} - 5058 | 2 game.s 2104 | Code | 00 | | 2 | 00/1BF9 : A3 05 | lda 5,s - 5059 | 2 game.s 2105 | Code | 00 | | 2 | 00/1BFB : 85 84 | sta {{$80}+4} - 5060 | 2 game.s 2106 | Empty | 00 | | 0 | 00/1BFD | - 5061 | 2 game.s 2107 | Code | 00 | | 3 | 00/1BFD : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 5062 | 2 game.s 2108 | Empty | 00 | | 0 | 00/1C00 | - 5063 | 2 game.s 2109 | Code | 11 | | 2 | 00/1C00 : E2 30 | sep #$30 - 5064 | 2 game.s 2110 | Empty | 11 | | 0 | 00/1C02 | - 5065 | 2 game.s 2111 | Code | 11 | | 2 | 00/1C02 : A0 00 | ldy #0 ; AB - 5066 | 2 game.s 2112 | Code | 11 | | 2 | 00/1C04 : B1 80 | ozunid_34 lda ({$80}),y - 5067 | 2 game.s 2113 | Code | 11 | | 2 | 00/1C06 : D1 84 | cmp ({{$80}+4}),y - 5068 | 2 game.s 2114 | Code | 11 | | 2 | 00/1C08 : D0 08 | bne strcmp2 - 5069 | 2 game.s 2115 | Code | 11 | | 1 | 00/1C0A : C8 | iny - 5070 | 2 game.s 2116 | Code | 11 | | 1 | 00/1C0B : 98 | tya - 5071 | 2 game.s 2117 | Code | 11 | | 2 | 00/1C0C : C3 07 | cmp 7,s - 5072 | 2 game.s 2118 | Code | 11 | | 2 | 00/1C0E : 90 F4 | bcc ozunid_34 - 5073 | 2 game.s 2119 | Comment | 11 | | 0 | 00/1C10 | * beq ]lp - 5074 | 2 game.s 2120 | Empty | 11 | | 0 | 00/1C10 | strcmp1 - 5075 | 2 game.s 2121 | Code | 11 | | 2 | 00/1C10 : A2 01 | ldx #{1} ; mme chane - 5076 | 2 game.s 2122 | Empty | 11 | | 0 | 00/1C12 | - 5077 | 2 game.s 2123 | Empty | 11 | | 0 | 00/1C12 | strcmp2 - 5078 | 2 game.s 2124 | Code | 00 | | 2 | 00/1C12 : C2 30 | rep #$30 - 5079 | 2 game.s 2125 | Code | 00 | | 2 | 00/1C14 : A3 01 | lda 1,s ; rcupre RTS - 5080 | 2 game.s 2126 | Code | 00 | | 1 | 00/1C16 : 7A | ply ; dpile les paramtres - 5081 | 2 game.s 2127 | Code | 00 | | 1 | 00/1C17 : 7A | ply - 5082 | 2 game.s 2128 | Code | 00 | | 1 | 00/1C18 : 7A | ply - 5083 | 2 game.s 2129 | Code | 00 | | 2 | 00/1C19 : 83 01 | sta 1,s ; remet le RTS - 5084 | 2 game.s 2130 | Code | 00 | | 1 | 00/1C1B : 8A | txa ; return value - 5085 | 2 game.s 2131 | Code | 00 | | 3 | 00/1C1C : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 5086 | 2 game.s 2132 | Code | 00 | | 1 | 00/1C1F : 60 | rts - 5087 | 2 game.s 2133 | Empty | 00 | | 0 | 00/1C20 | - 5088 | 2 game.s 2134 | Empty | 00 | | 0 | 00/1C20 | - 5089 | 1 toutadisparu.s 1332 | Directive | 00 | | 0 | 00/1C20 | put data.s - 5090 | 3 data.s 1 | Comment | 00 | | 0 | 00/1C20 | * - 5091 | 3 data.s 2 | Comment | 00 | | 0 | 00/1C20 | * Tout a disparu - 5092 | 3 data.s 3 | Comment | 00 | | 0 | 00/1C20 | * - 5093 | 3 data.s 4 | Comment | 00 | | 0 | 00/1C20 | * (c) 1992, Franois Coulon - 5094 | 3 data.s 5 | Comment | 00 | | 0 | 00/1C20 | * (c) 2022, Antoine Vignau & Olivier Zardini - 5095 | 3 data.s 6 | Comment | 00 | | 0 | 00/1C20 | * - 5096 | 3 data.s 7 | Empty | 00 | | 0 | 00/1C20 | - 5097 | 3 data.s 8 | Directive | 00 | | 0 | 00/1C20 | mx %00 - 5098 | 3 data.s 9 | Empty | 00 | | 0 | 00/1C20 | - 5099 | 3 data.s 10 | Comment | 00 | | 0 | 00/1C20 | *----------------------- - 5100 | 3 data.s 11 | Comment | 00 | | 0 | 00/1C20 | * LES VARIABLES - 5101 | 3 data.s 12 | Comment | 00 | | 0 | 00/1C20 | *----------------------- - 5102 | 3 data.s 13 | Empty | 00 | | 0 | 00/1C20 | - 5103 | 3 data.s 14 | Empty | 00 | | 0 | 00/1C20 | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! - 5104 | 3 data.s 15 | Empty | 00 | | 0 | 00/1C20 | - 5105 | 3 data.s 16 | Comment | 00 | | 0 | 00/1C20 | *--- Variables Apple IIgs - 5106 | 3 data.s 17 | Empty | 00 | | 0 | 00/1C20 | - 5107 | 3 data.s 18 | Data | 00 | | 2 | 00/1C20 : 00 00 | nbTEXTES ds 2 - 5108 | 3 data.s 19 | Data | 00 | | 2 | 00/1C22 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX - 5109 | 3 data.s 20 | Empty | 00 | | 0 | 00/1C24 | - 5110 | 3 data.s 21 | Data | 00 | | 640 | 00/1C24 : 00 00 00 00 | tblTEXTES ds 4*{160} + 4808 | 2 game.s 1850 | Empty | 00 | | 0 | 00/1B17 | + 4809 | 2 game.s 1851 | Comment | 00 | | 0 | 00/1B17 | *----------------------- + 4810 | 2 game.s 1852 | Comment | 00 | | 0 | 00/1B17 | * MOTS_CLICABLES + 4811 | 2 game.s 1853 | Comment | 00 | | 0 | 00/1B17 | *----------------------- + 4812 | 2 game.s 1854 | Comment | 00 | | 0 | 00/1B17 | * mots_clicables(texte$) + 4813 | 2 game.s 1855 | Empty | 00 | | 0 | 00/1B17 | + 4814 | 2 game.s 1856 | Empty | 00 | | 0 | 00/1B17 | mots_clicables + 4815 | 2 game.s 1857 | Code | 00 | | 1 | 00/1B17 : 60 | rts + 4816 | 2 game.s 1858 | Empty | 00 | | 0 | 00/1B18 | + 4817 | 2 game.s 1859 | Comment | 00 | | 0 | 00/1B18 | *----------------------- + 4818 | 2 game.s 1860 | Comment | 00 | | 0 | 00/1B18 | * MUSIQUE - OK + 4819 | 2 game.s 1861 | Comment | 00 | | 0 | 00/1B18 | *----------------------- + 4820 | 2 game.s 1862 | Comment | 00 | | 0 | 00/1B18 | * musique(module$) + 4821 | 2 game.s 1863 | Empty | 00 | | 0 | 00/1B18 | + 4822 | 2 game.s 1864 | Empty | 00 | | 0 | 00/1B18 | musique + 4823 | 2 game.s 1865 | Code | 00 | | 1 | 00/1B18 : 60 | rts + 4824 | 2 game.s 1866 | Empty | 00 | | 0 | 00/1B19 | + 4825 | 2 game.s 1867 | Comment | 00 | | 0 | 00/1B19 | *----------------------- + 4826 | 2 game.s 1868 | Comment | 00 | | 0 | 00/1B19 | * FIN_MUSIQUE - OK + 4827 | 2 game.s 1869 | Comment | 00 | | 0 | 00/1B19 | *----------------------- + 4828 | 2 game.s 1870 | Comment | 00 | | 0 | 00/1B19 | * fin_musique + 4829 | 2 game.s 1871 | Empty | 00 | | 0 | 00/1B19 | + 4830 | 2 game.s 1872 | Empty | 00 | | 0 | 00/1B19 | fin_musique + 4831 | 2 game.s 1873 | Code | 00 | | 1 | 00/1B19 : 60 | rts + 4832 | 2 game.s 1874 | Empty | 00 | | 0 | 00/1B1A | + 4833 | 2 game.s 1875 | Comment | 00 | | 0 | 00/1B1A | *----------------------- + 4834 | 2 game.s 1876 | Comment | 00 | | 0 | 00/1B1A | * TEXT ROUTINES + 4835 | 2 game.s 1877 | Comment | 00 | | 0 | 00/1B1A | *----------------------- + 4836 | 2 game.s 1878 | Empty | 00 | | 0 | 00/1B1A | + 4837 | 2 game.s 1879 | Comment | 00 | | 0 | 00/1B1A | *----------------------- + 4838 | 2 game.s 1880 | Comment | 00 | | 0 | 00/1B1A | * add_char + 4839 | 2 game.s 1881 | Comment | 00 | | 0 | 00/1B1A | *----------------------- + 4840 | 2 game.s 1882 | Comment | 00 | | 0 | 00/1B1A | * 5,s char to add + 4841 | 2 game.s 1883 | Comment | 00 | | 0 | 00/1B1A | * 3,s pointer to string + 4842 | 2 game.s 1884 | Comment | 00 | | 0 | 00/1B1A | * 1,s RTS + 4843 | 2 game.s 1885 | Empty | 00 | | 0 | 00/1B1A | + 4844 | 2 game.s 1886 | Empty | 00 | | 0 | 00/1B1A | add_char + 4845 | 2 game.s 1887 | Code | 00 | | 2 | 00/1B1A : A3 03 | lda 3,s + 4846 | 2 game.s 1888 | Code | 00 | | 2 | 00/1B1C : 85 84 | sta {{$80}+4} + 4847 | 2 game.s 1889 | Empty | 00 | | 0 | 00/1B1E | + 4848 | 2 game.s 1890 | Code | 11 | | 2 | 00/1B1E : E2 30 | sep #$30 ; 02 AB + 4849 | 2 game.s 1891 | Code | 11 | | 2 | 00/1B20 : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars + 4850 | 2 game.s 1892 | Code | 11 | | 2 | 00/1B22 : C9 FF | cmp #$ff + 4851 | 2 game.s 1893 | Code | 11 | | 2 | 00/1B24 : B0 08 | bcs add_char1 + 4852 | 2 game.s 1894 | Empty | 11 | | 0 | 00/1B26 | + 4853 | 2 game.s 1895 | Code | 11 | | 1 | 00/1B26 : 1A | inc ; 03 AB + 4854 | 2 game.s 1896 | Code | 11 | | 2 | 00/1B27 : 92 84 | sta ({{$80}+4}) ; 03 + 4855 | 2 game.s 1897 | Code | 11 | | 1 | 00/1B29 : A8 | tay + 4856 | 2 game.s 1898 | Code | 11 | | 2 | 00/1B2A : A3 05 | lda 5,s ; C + 4857 | 2 game.s 1899 | Code | 11 | | 2 | 00/1B2C : 91 84 | sta ({{$80}+4}),y ; 03 ABC + 4858 | 2 game.s 1900 | Empty | 11 | | 0 | 00/1B2E | + 4859 | 2 game.s 1901 | Empty | 11 | | 0 | 00/1B2E | add_char1 + 4860 | 2 game.s 1902 | Code | 00 | | 2 | 00/1B2E : C2 30 | rep #$30 + 4861 | 2 game.s 1903 | Code | 00 | | 2 | 00/1B30 : A3 01 | lda 1,s ; rcupre RTS + 4862 | 2 game.s 1904 | Code | 00 | | 1 | 00/1B32 : FA | plx ; dpile les paramtres + 4863 | 2 game.s 1905 | Code | 00 | | 1 | 00/1B33 : FA | plx + 4864 | 2 game.s 1906 | Code | 00 | | 2 | 00/1B34 : 83 01 | sta 1,s ; remet le RTS + 4865 | 2 game.s 1907 | Code | 00 | | 1 | 00/1B36 : 60 | rts + 4866 | 2 game.s 1908 | Empty | 00 | | 0 | 00/1B37 | + 4867 | 2 game.s 1909 | Comment | 00 | | 0 | 00/1B37 | *----------------------- + 4868 | 2 game.s 1910 | Comment | 00 | | 0 | 00/1B37 | * copy_string + 4869 | 2 game.s 1911 | Comment | 00 | | 0 | 00/1B37 | *----------------------- + 4870 | 2 game.s 1912 | Comment | 00 | | 0 | 00/1B37 | * 7,s number of chars to copy + 4871 | 2 game.s 1913 | Comment | 00 | | 0 | 00/1B37 | * 5,s pointer to source string + 4872 | 2 game.s 1914 | Comment | 00 | | 0 | 00/1B37 | * 3,s pointer to destination string + 4873 | 2 game.s 1915 | Comment | 00 | | 0 | 00/1B37 | * 1,s RTS + 4874 | 2 game.s 1916 | Empty | 00 | | 0 | 00/1B37 | + 4875 | 2 game.s 1917 | Empty | 00 | | 0 | 00/1B37 | copy_string + 4876 | 2 game.s 1918 | Code | 00 | | 2 | 00/1B37 : A3 05 | lda 5,s + 4877 | 2 game.s 1919 | Code | 00 | | 2 | 00/1B39 : 85 80 | sta {$80} + 4878 | 2 game.s 1920 | Code | 00 | | 2 | 00/1B3B : A3 03 | lda 3,s + 4879 | 2 game.s 1921 | Code | 00 | | 2 | 00/1B3D : 85 84 | sta {{$80}+4} + 4880 | 2 game.s 1922 | Empty | 00 | | 0 | 00/1B3F | + 4881 | 2 game.s 1923 | Code | 10 | | 2 | 00/1B3F : E2 20 | sep #$20 + 4882 | 2 game.s 1924 | Code | 10 | | 3 | 00/1B41 : A0 00 00 | ldy #0 + 4883 | 2 game.s 1925 | Code | 10 | | 2 | 00/1B44 : B1 80 | ozunid_30 lda ({$80}),y ; recopie les caractres + 4884 | 2 game.s 1926 | Code | 10 | | 2 | 00/1B46 : 91 84 | sta ({{$80}+4}),y + 4885 | 2 game.s 1927 | Code | 10 | | 1 | 00/1B48 : C8 | iny + 4886 | 2 game.s 1928 | Code | 10 | | 1 | 00/1B49 : 98 | tya + 4887 | 2 game.s 1929 | Code | 10 | | 2 | 00/1B4A : C3 07 | cmp 7,s + 4888 | 2 game.s 1930 | Code | 10 | | 2 | 00/1B4C : 90 F6 | bcc ozunid_30 + 4889 | 2 game.s 1931 | Comment | 10 | | 0 | 00/1B4E | * beq ]lp + 4890 | 2 game.s 1932 | Empty | 10 | | 0 | 00/1B4E | + 4891 | 2 game.s 1933 | Code | 00 | | 2 | 00/1B4E : C2 20 | rep #$20 + 4892 | 2 game.s 1934 | Code | 00 | | 2 | 00/1B50 : A3 01 | lda 1,s ; rcupre RTS + 4893 | 2 game.s 1935 | Code | 00 | | 1 | 00/1B52 : FA | plx ; dpile les paramtres + 4894 | 2 game.s 1936 | Code | 00 | | 1 | 00/1B53 : FA | plx + 4895 | 2 game.s 1937 | Code | 00 | | 1 | 00/1B54 : FA | plx + 4896 | 2 game.s 1938 | Code | 00 | | 2 | 00/1B55 : 83 01 | sta 1,s ; remet le RTS + 4897 | 2 game.s 1939 | Code | 00 | | 1 | 00/1B57 : 60 | rts + 4898 | 2 game.s 1940 | Empty | 00 | | 0 | 00/1B58 | + 4899 | 2 game.s 1941 | Comment | 00 | | 0 | 00/1B58 | *----------------------- + 4900 | 2 game.s 1942 | Comment | 00 | | 0 | 00/1B58 | * charcmp + 4901 | 2 game.s 1943 | Comment | 00 | | 0 | 00/1B58 | *----------------------- + 4902 | 2 game.s 1944 | Comment | 00 | | 0 | 00/1B58 | * 5,s char to compare + 4903 | 2 game.s 1945 | Comment | 00 | | 0 | 00/1B58 | * 3,s pointer to string + 4904 | 2 game.s 1946 | Comment | 00 | | 0 | 00/1B58 | * 1,s RTS + 4905 | 2 game.s 1947 | Empty | 00 | | 0 | 00/1B58 | + 4906 | 2 game.s 1948 | Empty | 00 | | 0 | 00/1B58 | charcmp + 4907 | 2 game.s 1949 | Code | 00 | | 2 | 00/1B58 : A3 03 | lda 3,s + 4908 | 2 game.s 1950 | Code | 00 | | 2 | 00/1B5A : 85 80 | sta {$80} + 4909 | 2 game.s 1951 | Empty | 00 | | 0 | 00/1B5C | + 4910 | 2 game.s 1952 | Code | 00 | | 3 | 00/1B5C : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 4911 | 2 game.s 1953 | Empty | 00 | | 0 | 00/1B5F | + 4912 | 2 game.s 1954 | Code | 10 | | 2 | 00/1B5F : E2 20 | sep #$20 + 4913 | 2 game.s 1955 | Code | 10 | | 2 | 00/1B61 : B2 80 | lda ({$80}) + 4914 | 2 game.s 1956 | Code | 10 | | 2 | 00/1B63 : C3 05 | cmp 5,s ; compare strings + 4915 | 2 game.s 1957 | Code | 10 | | 2 | 00/1B65 : D0 03 | bne charcmp1 + 4916 | 2 game.s 1958 | Empty | 10 | | 0 | 00/1B67 | + 4917 | 2 game.s 1959 | Code | 10 | | 3 | 00/1B67 : A2 01 00 | ldx #{1} ; mme chane + 4918 | 2 game.s 1960 | Empty | 10 | | 0 | 00/1B6A | + 4919 | 2 game.s 1961 | Empty | 10 | | 0 | 00/1B6A | charcmp1 + 4920 | 2 game.s 1962 | Code | 00 | | 2 | 00/1B6A : C2 20 | rep #$20 + 4921 | 2 game.s 1963 | Code | 00 | | 2 | 00/1B6C : A3 01 | lda 1,s ; rcupre RTS + 4922 | 2 game.s 1964 | Code | 00 | | 1 | 00/1B6E : 7A | ply ; dpile les paramtres + 4923 | 2 game.s 1965 | Code | 00 | | 1 | 00/1B6F : 7A | ply + 4924 | 2 game.s 1966 | Code | 00 | | 2 | 00/1B70 : 83 01 | sta 1,s ; remet le RTS + 4925 | 2 game.s 1967 | Code | 00 | | 1 | 00/1B72 : 8A | txa ; return value + 4926 | 2 game.s 1968 | Code | 00 | | 3 | 00/1B73 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 4927 | 2 game.s 1969 | Code | 00 | | 1 | 00/1B76 : 60 | rts + 4928 | 2 game.s 1970 | Empty | 00 | | 0 | 00/1B77 | + 4929 | 2 game.s 1971 | Comment | 00 | | 0 | 00/1B77 | *----------------------- + 4930 | 2 game.s 1972 | Comment | 00 | | 0 | 00/1B77 | * left + 4931 | 2 game.s 1973 | Comment | 00 | | 0 | 00/1B77 | *----------------------- + 4932 | 2 game.s 1974 | Comment | 00 | | 0 | 00/1B77 | * 7,s number of chars to copy + 4933 | 2 game.s 1975 | Comment | 00 | | 0 | 00/1B77 | * 5,s pointer to source string + 4934 | 2 game.s 1976 | Comment | 00 | | 0 | 00/1B77 | * 3,s pointer to destination string + 4935 | 2 game.s 1977 | Comment | 00 | | 0 | 00/1B77 | * 1,s RTS + 4936 | 2 game.s 1978 | Empty | 00 | | 0 | 00/1B77 | + 4937 | 2 game.s 1979 | Empty | 00 | | 0 | 00/1B77 | left + 4938 | 2 game.s 1980 | Code | 00 | | 2 | 00/1B77 : A3 05 | lda 5,s + 4939 | 2 game.s 1981 | Code | 00 | | 2 | 00/1B79 : 85 80 | sta {$80} + 4940 | 2 game.s 1982 | Code | 00 | | 2 | 00/1B7B : A3 03 | lda 3,s + 4941 | 2 game.s 1983 | Code | 00 | | 2 | 00/1B7D : 85 84 | sta {{$80}+4} + 4942 | 2 game.s 1984 | Empty | 00 | | 0 | 00/1B7F | + 4943 | 2 game.s 1985 | Comment | 00 | | 0 | 00/1B7F | * check added length + 4944 | 2 game.s 1986 | Empty | 00 | | 0 | 00/1B7F | + 4945 | 2 game.s 1987 | Code | 11 | | 2 | 00/1B7F : E2 30 | sep #$30 ; check length + 4946 | 2 game.s 1988 | Empty | 11 | | 0 | 00/1B81 | + 4947 | 2 game.s 1989 | Code | 11 | | 2 | 00/1B81 : A0 00 | ldy #0 + 4948 | 2 game.s 1990 | Code | 11 | | 2 | 00/1B83 : B1 80 | ozunid_31 lda ({$80}),y ; recopie les caractres + 4949 | 2 game.s 1991 | Code | 11 | | 2 | 00/1B85 : 91 84 | sta ({{$80}+4}),y + 4950 | 2 game.s 1992 | Code | 11 | | 1 | 00/1B87 : C8 | iny + 4951 | 2 game.s 1993 | Code | 11 | | 1 | 00/1B88 : 98 | tya + 4952 | 2 game.s 1994 | Code | 11 | | 2 | 00/1B89 : C3 07 | cmp 7,s + 4953 | 2 game.s 1995 | Code | 11 | | 2 | 00/1B8B : 90 F6 | bcc ozunid_31 + 4954 | 2 game.s 1996 | Comment | 11 | | 0 | 00/1B8D | * beq ]lp + 4955 | 2 game.s 1997 | Empty | 11 | | 0 | 00/1B8D | + 4956 | 2 game.s 1998 | Code | 00 | | 2 | 00/1B8D : C2 30 | rep #$30 + 4957 | 2 game.s 1999 | Code | 00 | | 2 | 00/1B8F : A3 01 | lda 1,s ; rcupre RTS + 4958 | 2 game.s 2000 | Code | 00 | | 1 | 00/1B91 : FA | plx ; dpile les paramtres + 4959 | 2 game.s 2001 | Code | 00 | | 1 | 00/1B92 : FA | plx + 4960 | 2 game.s 2002 | Code | 00 | | 1 | 00/1B93 : FA | plx + 4961 | 2 game.s 2003 | Code | 00 | | 2 | 00/1B94 : 83 01 | sta 1,s ; remet le RTS + 4962 | 2 game.s 2004 | Code | 00 | | 1 | 00/1B96 : 60 | rts + 4963 | 2 game.s 2005 | Empty | 00 | | 0 | 00/1B97 | + 4964 | 2 game.s 2006 | Comment | 00 | | 0 | 00/1B97 | *----------------------- + 4965 | 2 game.s 2007 | Comment | 00 | | 0 | 00/1B97 | * val + 4966 | 2 game.s 2008 | Comment | 00 | | 0 | 00/1B97 | *----------------------- + 4967 | 2 game.s 2009 | Comment | 00 | | 0 | 00/1B97 | * 5,s string length + 4968 | 2 game.s 2010 | Comment | 00 | | 0 | 00/1B97 | * 3,s pointer to source string + 4969 | 2 game.s 2011 | Comment | 00 | | 0 | 00/1B97 | * 1,s RTS + 4970 | 2 game.s 2012 | Comment | 00 | | 0 | 00/1B97 | * on return, A = unsigned value + 4971 | 2 game.s 2013 | Empty | 00 | | 0 | 00/1B97 | + 4972 | 2 game.s 2014 | Empty | 00 | | 0 | 00/1B97 | val + 4973 | 2 game.s 2015 | Code | 00 | | 2 | 00/1B97 : A3 03 | lda 3,s + 4974 | 2 game.s 2016 | Code | 00 | | 2 | 00/1B99 : 85 80 | sta {$80} + 4975 | 2 game.s 2017 | Empty | 00 | | 0 | 00/1B9B | + 4976 | 2 game.s 2018 | Code | 10 | | 2 | 00/1B9B : E2 20 | sep #$20 + 4977 | 2 game.s 2019 | Code | 10 | | 3 | 00/1B9D : A0 00 00 | ldy #0 + 4978 | 2 game.s 2020 | Code | 10 | | 1 | 00/1BA0 : BB | tyx + 4979 | 2 game.s 2021 | Code | 10 | | 2 | 00/1BA1 : B1 80 | ozunid_32 lda ({$80}),y ; recopie les caractres + 4980 | 2 game.s 2022 | Code | 10 | | 2 | 00/1BA3 : C9 20 | cmp #' ' ; skip space char + 4981 | 2 game.s 2023 | Code | 10 | | 2 | 00/1BA5 : F0 04 | beq val1 + 4982 | 2 game.s 2024 | Code | 10 | 2 | 3 | 00/1BA7 : 9D D7 1B | sta val_temp,x ; save + 4983 | 2 game.s 2025 | Code | 10 | | 1 | 00/1BAA : E8 | inx + 4984 | 2 game.s 2026 | Code | 10 | | 1 | 00/1BAB : C8 | val1 iny + 4985 | 2 game.s 2027 | Code | 10 | | 1 | 00/1BAC : 98 | tya + 4986 | 2 game.s 2028 | Code | 10 | | 2 | 00/1BAD : C3 05 | cmp 5,s + 4987 | 2 game.s 2029 | Code | 10 | | 2 | 00/1BAF : 90 F0 | bcc ozunid_32 + 4988 | 2 game.s 2030 | Comment | 10 | | 0 | 00/1BB1 | * beq ]lp + 4989 | 2 game.s 2031 | Empty | 10 | | 0 | 00/1BB1 | + 4990 | 2 game.s 2032 | Code | 10 | | 3 | 00/1BB1 : E0 00 00 | cpx #0 ; exit if len is still 0 + 4991 | 2 game.s 2033 | Code | 10 | | 2 | 00/1BB4 : F0 17 | beq val2 + 4992 | 2 game.s 2034 | Empty | 10 | | 0 | 00/1BB6 | + 4993 | 2 game.s 2035 | Code | 00 | | 2 | 00/1BB6 : C2 20 | rep #$20 + 4994 | 2 game.s 2036 | Empty | 00 | | 0 | 00/1BB8 | + 4995 | 2 game.s 2037 | Macro | 00 | | 0 | 00/1BB8 | PushWord #0 ; wordspace + 4997 | 2 game.s 2037 | Code | 00 | | 3 | 00/1BB8 : F4 00 00 | PEA #0 + 5000 | 2 game.s 2038 | Macro | 00 | | 0 | 00/1BBB | PushLong #val_temp ; strPtr + 5004 | 2 game.s 2038 | Code | 00 | 1 >>16 | 3 | 00/1BBB : F4 00 00 | PEA #^#val_temp + 5011 | 2 game.s 2038 | Code | 00 | 2 | 3 | 00/1BBE : F4 D7 1B | PEA #val_temp + 5014 | 2 game.s 2039 | Code | 00 | | 1 | 00/1BC1 : DA | phx ; strLength + 5015 | 2 game.s 2040 | Code | 00 | | 3 | 00/1BC2 : F4 00 00 | pea $0000 ; signedFlag + 5016 | 2 game.s 2041 | Macro | 00 | | 0 | 00/1BC5 | _Dec2Int + 5018 | 2 game.s 2041 | Code | 00 | | 3 | 00/1BC5 : A2 0B 28 | LDX #$280B ; load tool call # + 5019 | 2 game.s 2041 | Code | 00 | | 4 | 00/1BC8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5020 | 2 game.s 2042 | Code | 00 | | 1 | 00/1BCC : FA | plx ; intResult + 5021 | 2 game.s 2043 | Empty | 00 | | 0 | 00/1BCD | + 5022 | 2 game.s 2044 | Empty | 00 | | 0 | 00/1BCD | val2 + 5023 | 2 game.s 2045 | Code | 00 | | 2 | 00/1BCD : C2 20 | rep #$20 + 5024 | 2 game.s 2046 | Code | 00 | | 2 | 00/1BCF : A3 01 | lda 1,s ; rcupre RTS + 5025 | 2 game.s 2047 | Code | 00 | | 1 | 00/1BD1 : 7A | ply ; dpile les paramtres + 5026 | 2 game.s 2048 | Code | 00 | | 1 | 00/1BD2 : 7A | ply + 5027 | 2 game.s 2049 | Code | 00 | | 2 | 00/1BD3 : 83 01 | sta 1,s ; remet le RTS + 5028 | 2 game.s 2050 | Code | 00 | | 1 | 00/1BD5 : 8A | txa ; return value + 5029 | 2 game.s 2051 | Code | 00 | | 1 | 00/1BD6 : 60 | rts + 5030 | 2 game.s 2052 | Empty | 00 | | 0 | 00/1BD7 | + 5031 | 2 game.s 2053 | Data | 00 | | 8 | 00/1BD7 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire + | | | | | | 00 00 00 00 | + 5032 | 2 game.s 2054 | Empty | 00 | | 0 | 00/1BDF | + 5033 | 2 game.s 2055 | Comment | 00 | | 0 | 00/1BDF | *----------------------- + 5034 | 2 game.s 2056 | Comment | 00 | | 0 | 00/1BDF | * instr + 5035 | 2 game.s 2057 | Comment | 00 | | 0 | 00/1BDF | *----------------------- + 5036 | 2 game.s 2058 | Comment | 00 | | 0 | 00/1BDF | * 7,s length of string to search + 5037 | 2 game.s 2059 | Comment | 00 | | 0 | 00/1BDF | * 5,s pointer to character to find + 5038 | 2 game.s 2060 | Comment | 00 | | 0 | 00/1BDF | * 3,s pointer to source string + 5039 | 2 game.s 2061 | Comment | 00 | | 0 | 00/1BDF | * 1,s RTS + 5040 | 2 game.s 2062 | Empty | 00 | | 0 | 00/1BDF | + 5041 | 2 game.s 2063 | Empty | 00 | | 0 | 00/1BDF | instr + 5042 | 2 game.s 2064 | Code | 00 | | 2 | 00/1BDF : A3 03 | lda 3,s + 5043 | 2 game.s 2065 | Code | 00 | | 2 | 00/1BE1 : 85 80 | sta {$80} + 5044 | 2 game.s 2066 | Empty | 00 | | 0 | 00/1BE3 | + 5045 | 2 game.s 2067 | Code | 10 | | 2 | 00/1BE3 : E2 20 | sep #$20 + 5046 | 2 game.s 2068 | Empty | 10 | | 0 | 00/1BE5 | + 5047 | 2 game.s 2069 | Code | 10 | | 3 | 00/1BE5 : A0 00 00 | ldy #0 ; AB + 5048 | 2 game.s 2070 | Code | 10 | | 2 | 00/1BE8 : B1 80 | ozunid_33 lda ({$80}),y + 5049 | 2 game.s 2071 | Code | 10 | | 1 | 00/1BEA : C8 | iny + 5050 | 2 game.s 2072 | Code | 10 | | 2 | 00/1BEB : C3 05 | cmp 5,s + 5051 | 2 game.s 2073 | Code | 10 | | 2 | 00/1BED : F0 08 | beq instr2 ; on a trouv le caractre + 5052 | 2 game.s 2074 | Code | 10 | | 1 | 00/1BEF : 98 | tya + 5053 | 2 game.s 2075 | Code | 10 | | 2 | 00/1BF0 : C3 07 | cmp 7,s + 5054 | 2 game.s 2076 | Code | 10 | | 2 | 00/1BF2 : 90 F4 | bcc ozunid_33 + 5055 | 2 game.s 2077 | Comment | 10 | | 0 | 00/1BF4 | * beq ]lp + 5056 | 2 game.s 2078 | Empty | 10 | | 0 | 00/1BF4 | instr1 + 5057 | 2 game.s 2079 | Code | 10 | | 3 | 00/1BF4 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre + 5058 | 2 game.s 2080 | Empty | 10 | | 0 | 00/1BF7 | + 5059 | 2 game.s 2081 | Empty | 10 | | 0 | 00/1BF7 | instr2 + 5060 | 2 game.s 2082 | Code | 00 | | 2 | 00/1BF7 : C2 20 | rep #$20 + 5061 | 2 game.s 2083 | Code | 00 | | 2 | 00/1BF9 : A3 01 | lda 1,s ; rcupre RTS + 5062 | 2 game.s 2084 | Code | 00 | | 1 | 00/1BFB : FA | plx ; dpile les paramtres + 5063 | 2 game.s 2085 | Code | 00 | | 1 | 00/1BFC : FA | plx + 5064 | 2 game.s 2086 | Code | 00 | | 1 | 00/1BFD : FA | plx + 5065 | 2 game.s 2087 | Code | 00 | | 2 | 00/1BFE : 83 01 | sta 1,s ; remet le RTS + 5066 | 2 game.s 2088 | Code | 00 | | 1 | 00/1C00 : 98 | tya ; return value + 5067 | 2 game.s 2089 | Code | 00 | | 1 | 00/1C01 : 60 | rts + 5068 | 2 game.s 2090 | Empty | 00 | | 0 | 00/1C02 | + 5069 | 2 game.s 2091 | Comment | 00 | | 0 | 00/1C02 | *----------------------- + 5070 | 2 game.s 2092 | Comment | 00 | | 0 | 00/1C02 | * strcmp + 5071 | 2 game.s 2093 | Comment | 00 | | 0 | 00/1C02 | *----------------------- + 5072 | 2 game.s 2094 | Comment | 00 | | 0 | 00/1C02 | * 7,s length to compare + 5073 | 2 game.s 2095 | Comment | 00 | | 0 | 00/1C02 | * 5,s pointer to string 2 + 5074 | 2 game.s 2096 | Comment | 00 | | 0 | 00/1C02 | * 3,s pointer to string 1 + 5075 | 2 game.s 2097 | Comment | 00 | | 0 | 00/1C02 | * 1,s RTS + 5076 | 2 game.s 2098 | Empty | 00 | | 0 | 00/1C02 | + 5077 | 2 game.s 2099 | Empty | 00 | | 0 | 00/1C02 | strcmp + 5078 | 2 game.s 2100 | Code | 00 | | 2 | 00/1C02 : A3 03 | lda 3,s + 5079 | 2 game.s 2101 | Code | 00 | | 2 | 00/1C04 : 85 80 | sta {$80} + 5080 | 2 game.s 2102 | Code | 00 | | 2 | 00/1C06 : A3 05 | lda 5,s + 5081 | 2 game.s 2103 | Code | 00 | | 2 | 00/1C08 : 85 84 | sta {{$80}+4} + 5082 | 2 game.s 2104 | Empty | 00 | | 0 | 00/1C0A | + 5083 | 2 game.s 2105 | Code | 00 | | 3 | 00/1C0A : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 5084 | 2 game.s 2106 | Empty | 00 | | 0 | 00/1C0D | + 5085 | 2 game.s 2107 | Code | 11 | | 2 | 00/1C0D : E2 30 | sep #$30 + 5086 | 2 game.s 2108 | Empty | 11 | | 0 | 00/1C0F | + 5087 | 2 game.s 2109 | Code | 11 | | 2 | 00/1C0F : A0 00 | ldy #0 ; AB + 5088 | 2 game.s 2110 | Code | 11 | | 2 | 00/1C11 : B1 80 | ozunid_34 lda ({$80}),y + 5089 | 2 game.s 2111 | Code | 11 | | 2 | 00/1C13 : D1 84 | cmp ({{$80}+4}),y + 5090 | 2 game.s 2112 | Code | 11 | | 2 | 00/1C15 : D0 08 | bne strcmp2 + 5091 | 2 game.s 2113 | Code | 11 | | 1 | 00/1C17 : C8 | iny + 5092 | 2 game.s 2114 | Code | 11 | | 1 | 00/1C18 : 98 | tya + 5093 | 2 game.s 2115 | Code | 11 | | 2 | 00/1C19 : C3 07 | cmp 7,s + 5094 | 2 game.s 2116 | Code | 11 | | 2 | 00/1C1B : 90 F4 | bcc ozunid_34 + 5095 | 2 game.s 2117 | Comment | 11 | | 0 | 00/1C1D | * beq ]lp + 5096 | 2 game.s 2118 | Empty | 11 | | 0 | 00/1C1D | strcmp1 + 5097 | 2 game.s 2119 | Code | 11 | | 2 | 00/1C1D : A2 01 | ldx #{1} ; mme chane + 5098 | 2 game.s 2120 | Empty | 11 | | 0 | 00/1C1F | + 5099 | 2 game.s 2121 | Empty | 11 | | 0 | 00/1C1F | strcmp2 + 5100 | 2 game.s 2122 | Code | 00 | | 2 | 00/1C1F : C2 30 | rep #$30 + 5101 | 2 game.s 2123 | Code | 00 | | 2 | 00/1C21 : A3 01 | lda 1,s ; rcupre RTS + 5102 | 2 game.s 2124 | Code | 00 | | 1 | 00/1C23 : 7A | ply ; dpile les paramtres + 5103 | 2 game.s 2125 | Code | 00 | | 1 | 00/1C24 : 7A | ply + 5104 | 2 game.s 2126 | Code | 00 | | 1 | 00/1C25 : 7A | ply + 5105 | 2 game.s 2127 | Code | 00 | | 2 | 00/1C26 : 83 01 | sta 1,s ; remet le RTS + 5106 | 2 game.s 2128 | Code | 00 | | 1 | 00/1C28 : 8A | txa ; return value + 5107 | 2 game.s 2129 | Code | 00 | | 3 | 00/1C29 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 5108 | 2 game.s 2130 | Code | 00 | | 1 | 00/1C2C : 60 | rts + 5109 | 2 game.s 2131 | Empty | 00 | | 0 | 00/1C2D | + 5110 | 2 game.s 2132 | Empty | 00 | | 0 | 00/1C2D | + 5111 | 1 toutadisparu.s 1334 | Directive | 00 | | 0 | 00/1C2D | put data.s + 5112 | 3 data.s 1 | Comment | 00 | | 0 | 00/1C2D | * + 5113 | 3 data.s 2 | Comment | 00 | | 0 | 00/1C2D | * Tout a disparu + 5114 | 3 data.s 3 | Comment | 00 | | 0 | 00/1C2D | * + 5115 | 3 data.s 4 | Comment | 00 | | 0 | 00/1C2D | * (c) 1992, Franois Coulon + 5116 | 3 data.s 5 | Comment | 00 | | 0 | 00/1C2D | * (c) 2022, Antoine Vignau & Olivier Zardini + 5117 | 3 data.s 6 | Comment | 00 | | 0 | 00/1C2D | * + 5118 | 3 data.s 7 | Empty | 00 | | 0 | 00/1C2D | + 5119 | 3 data.s 8 | Directive | 00 | | 0 | 00/1C2D | mx %00 + 5120 | 3 data.s 9 | Empty | 00 | | 0 | 00/1C2D | + 5121 | 3 data.s 10 | Comment | 00 | | 0 | 00/1C2D | *----------------------- + 5122 | 3 data.s 11 | Comment | 00 | | 0 | 00/1C2D | * LES VARIABLES + 5123 | 3 data.s 12 | Comment | 00 | | 0 | 00/1C2D | *----------------------- + 5124 | 3 data.s 13 | Empty | 00 | | 0 | 00/1C2D | + 5125 | 3 data.s 14 | Empty | 00 | | 0 | 00/1C2D | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! + 5126 | 3 data.s 15 | Empty | 00 | | 0 | 00/1C2D | + 5127 | 3 data.s 16 | Comment | 00 | | 0 | 00/1C2D | *--- Variables Apple IIgs + 5128 | 3 data.s 17 | Empty | 00 | | 0 | 00/1C2D | + 5129 | 3 data.s 18 | Data | 00 | | 2 | 00/1C2D : 00 00 | nbTEXTES ds 2 + 5130 | 3 data.s 19 | Data | 00 | | 2 | 00/1C2F : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX + 5131 | 3 data.s 20 | Empty | 00 | | 0 | 00/1C31 | + 5132 | 3 data.s 21 | Data | 00 | | 640 | 00/1C31 : 00 00 00 00 | tblTEXTES ds 4*{160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -4563,21 +4569,21 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5111 | 3 data.s 22 | Empty | 00 | | 0 | 00/1EA4 | - 5112 | 3 data.s 23 | Comment | 00 | | 0 | 00/1EA4 | *--- Pour la sauvegarde - 5113 | 3 data.s 24 | Empty | 00 | | 0 | 00/1EA4 | - 5114 | 3 data.s 25 | Data | 00 | | 1 | 00/1EA4 : 00 | C1 ds 1 - 5115 | 3 data.s 26 | Data | 00 | | 1 | 00/1EA5 : 00 | P ds 1 - 5116 | 3 data.s 27 | Empty | 00 | | 0 | 00/1EA6 | - 5117 | 3 data.s 28 | Comment | 00 | | 0 | 00/1EA6 | *--- Variables Atari ST - 5118 | 3 data.s 29 | Empty | 00 | | 0 | 00/1EA6 | - 5119 | 3 data.s 30 | Data | 00 | | 2 | 00/1EA6 : 00 00 | aventure ds 2 - 5120 | 3 data.s 31 | Data | 00 | | 2 | 00/1EA8 : 00 00 | nombre_scenes ds 2 - 5121 | 3 data.s 32 | Data | 00 | | 2 | 00/1EAA : 00 00 | scene_actuelle ds 2 - 5122 | 3 data.s 33 | Data | 00 | | 2 | 00/1EAC : 00 00 | scene_nouvelle ds 2 - 5123 | 3 data.s 34 | Data | 00 | | 2 | 00/1EAE : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) - 5124 | 3 data.s 35 | Data | 00 | | 2 | 00/1EB0 : 00 00 | numero_mot ds 2 ; WORD - 5125 | 3 data.s 36 | Data | 00 | | 128 | 00/1EB2 : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) + 5133 | 3 data.s 22 | Empty | 00 | | 0 | 00/1EB1 | + 5134 | 3 data.s 23 | Comment | 00 | | 0 | 00/1EB1 | *--- Pour la sauvegarde + 5135 | 3 data.s 24 | Empty | 00 | | 0 | 00/1EB1 | + 5136 | 3 data.s 25 | Data | 00 | | 1 | 00/1EB1 : 00 | C1 ds 1 + 5137 | 3 data.s 26 | Data | 00 | | 1 | 00/1EB2 : 00 | P ds 1 + 5138 | 3 data.s 27 | Empty | 00 | | 0 | 00/1EB3 | + 5139 | 3 data.s 28 | Comment | 00 | | 0 | 00/1EB3 | *--- Variables Atari ST + 5140 | 3 data.s 29 | Empty | 00 | | 0 | 00/1EB3 | + 5141 | 3 data.s 30 | Data | 00 | | 2 | 00/1EB3 : 00 00 | aventure ds 2 + 5142 | 3 data.s 31 | Data | 00 | | 2 | 00/1EB5 : 00 00 | nombre_scenes ds 2 + 5143 | 3 data.s 32 | Data | 00 | | 2 | 00/1EB7 : 00 00 | scene_actuelle ds 2 + 5144 | 3 data.s 33 | Data | 00 | | 2 | 00/1EB9 : 00 00 | scene_nouvelle ds 2 + 5145 | 3 data.s 34 | Data | 00 | | 2 | 00/1EBB : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) + 5146 | 3 data.s 35 | Data | 00 | | 2 | 00/1EBD : 00 00 | numero_mot ds 2 ; WORD + 5147 | 3 data.s 36 | Data | 00 | | 128 | 00/1EBF : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -4609,7 +4615,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5126 | 3 data.s 37 | Data | 00 | | 128 | 00/1F32 : 00 00 00 00 | option_mot ds 128 ; le mot est enregistr s'il est dans la liste + 5148 | 3 data.s 37 | Data | 00 | | 128 | 00/1F3F : 00 00 00 00 | option_mot ds 128 ; le mot est enregistr s'il est dans la liste | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -4641,18 +4647,18 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5127 | 3 data.s 38 | Data | 00 | | 2 | 00/1FB2 : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE - 5128 | 3 data.s 39 | Data | 00 | | 2 | 00/1FB4 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE - 5129 | 3 data.s 40 | Data | 00 | | 2 | 00/1FB6 : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE - 5130 | 3 data.s 41 | Empty | 00 | | 0 | 00/1FB8 | - 5131 | 3 data.s 42 | Comment | 00 | | 0 | 00/1FB8 | * Le texte afficher - 5132 | 3 data.s 43 | Empty | 00 | | 0 | 00/1FB8 | - 5133 | 3 data.s 44 | Empty | 00 | | 0 | 00/1FB8 | LES_TEXTES - 5134 | 3 data.s 45 | Empty | 00 | | 0 | 00/1FB8 | - 5135 | 3 data.s 46 | Data | 00 | | 9 | 00/1FB8 : CC C9 C7 CE | asc "LIGNE_MAX" + 5149 | 3 data.s 38 | Data | 00 | | 2 | 00/1FBF : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE + 5150 | 3 data.s 39 | Data | 00 | | 2 | 00/1FC1 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE + 5151 | 3 data.s 40 | Data | 00 | | 2 | 00/1FC3 : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE + 5152 | 3 data.s 41 | Empty | 00 | | 0 | 00/1FC5 | + 5153 | 3 data.s 42 | Comment | 00 | | 0 | 00/1FC5 | * Le texte afficher + 5154 | 3 data.s 43 | Empty | 00 | | 0 | 00/1FC5 | + 5155 | 3 data.s 44 | Empty | 00 | | 0 | 00/1FC5 | LES_TEXTES + 5156 | 3 data.s 45 | Empty | 00 | | 0 | 00/1FC5 | + 5157 | 3 data.s 46 | Data | 00 | | 9 | 00/1FC5 : CC C9 C7 CE | asc "LIGNE_MAX" | | | | | | C5 DF CD C1 | | | | | | | D8 | - 5136 | 3 data.s 47 | Data | 00 | | 80 | 00/1FC1 : 00 00 00 00 | ligne_max ds {80} ; une ligne du texte + 5158 | 3 data.s 47 | Data | 00 | | 80 | 00/1FCE : 00 00 00 00 | ligne_max ds {80} ; une ligne du texte | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -4672,10 +4678,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5137 | 3 data.s 48 | Data | 00 | | 12 | 00/2011 : CC C9 C7 CE | asc "LIGNE_RETURN" + 5159 | 3 data.s 48 | Data | 00 | | 12 | 00/201E : CC C9 C7 CE | asc "LIGNE_RETURN" | | | | | | C5 DF D2 C5 | | | | | | | D4 D5 D2 CE | - 5138 | 3 data.s 49 | Data | 00 | | 80 | 00/201D : 00 00 00 00 | ligne_return ds {80} ; une sous-partie de la ligne du dessus + 5160 | 3 data.s 49 | Data | 00 | | 80 | 00/202A : 00 00 00 00 | ligne_return ds {80} ; une sous-partie de la ligne du dessus | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -4695,9 +4701,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5139 | 3 data.s 50 | Data | 00 | | 5 | 00/206D : D4 C5 D8 D4 | asc "TEXTE" + 5161 | 3 data.s 50 | Data | 00 | | 5 | 00/207A : D4 C5 D8 D4 | asc "TEXTE" | | | | | | C5 | - 5140 | 3 data.s 51 | Data | 00 | | 1600 | 00/2072 : 00 00 00 00 | texte ds {80}*{20} ; the text from the .TXT file + 5162 | 3 data.s 51 | Data | 00 | | 1600 | 00/207F : 00 00 00 00 | texte ds {80}*{20} ; the text from the .TXT file | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5097,10 +5103,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5141 | 3 data.s 52 | Data | 00 | | 11 | 00/26B2 : D4 C5 D8 D4 | asc "TEXTE_FINAL" + 5163 | 3 data.s 52 | Data | 00 | | 11 | 00/26BF : D4 C5 D8 D4 | asc "TEXTE_FINAL" | | | | | | C5 DF C6 C9 | | | | | | | CE C1 CC | - 5142 | 3 data.s 53 | Data | 00 | | 1600 | 00/26BD : 00 00 00 00 | texte_final ds {80}*{20} ; the final text - known as b$ in Atari ST + 5164 | 3 data.s 53 | Data | 00 | | 1600 | 00/26CA : 00 00 00 00 | texte_final ds {80}*{20} ; the final text - known as b$ in Atari ST | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5500,20 +5506,20 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5143 | 3 data.s 54 | Data | 00 | | 2 | 00/2CFD : 00 00 | ds 2 - 5144 | 3 data.s 55 | Empty | 00 | | 0 | 00/2CFF | - 5145 | 3 data.s 56 | Comment | 00 | | 0 | 00/2CFF | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) - 5146 | 3 data.s 57 | Empty | 00 | | 0 | 00/2CFF | - 5147 | 3 data.s 58 | Data | 00 | | 10 | 00/2CFF : D3 D5 C9 D4 | asc "SUITE_DATA" + 5165 | 3 data.s 54 | Data | 00 | | 2 | 00/2D0A : 00 00 | ds 2 + 5166 | 3 data.s 55 | Empty | 00 | | 0 | 00/2D0C | + 5167 | 3 data.s 56 | Comment | 00 | | 0 | 00/2D0C | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) + 5168 | 3 data.s 57 | Empty | 00 | | 0 | 00/2D0C | + 5169 | 3 data.s 58 | Data | 00 | | 10 | 00/2D0C : D3 D5 C9 D4 | asc "SUITE_DATA" | | | | | | C5 DF C4 C1 | | | | | | | D4 C1 | - 5148 | 3 data.s 59 | Empty | 00 | | 0 | 00/2D09 | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! - 5149 | 3 data.s 60 | Empty | 00 | | 0 | 00/2D09 | - 5150 | 3 data.s 61 | Data | 00 | | 13 | 00/2D09 : C6 CF CE C3 | asc "FONCTION_MOTS" + 5170 | 3 data.s 59 | Empty | 00 | | 0 | 00/2D16 | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! + 5171 | 3 data.s 60 | Empty | 00 | | 0 | 00/2D16 | + 5172 | 3 data.s 61 | Data | 00 | | 13 | 00/2D16 : C6 CF CE C3 | asc "FONCTION_MOTS" | | | | | | D4 C9 CF CE | | | | | | | DF CD CF D4 | | | | | | | D3 | - 5151 | 3 data.s 62 | Data | 00 | | 8000 | 00/2D16 : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" + 5173 | 3 data.s 62 | Data | 00 | | 8000 | 00/2D23 : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -7513,10 +7519,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5152 | 3 data.s 63 | Data | 00 | | 10 | 00/4C56 : C1 C9 C7 D5 | asc "AIGUILLAGE" + 5174 | 3 data.s 63 | Data | 00 | | 10 | 00/4C63 : C1 C9 C7 D5 | asc "AIGUILLAGE" | | | | | | C9 CC CC C1 | | | | | | | C7 C5 | - 5153 | 3 data.s 64 | Data | 00 | | 4000 | 00/4C60 : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot + 5175 | 3 data.s 64 | Data | 00 | | 4000 | 00/4C6D : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -8516,10 +8522,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5154 | 3 data.s 65 | Data | 00 | | 9 | 00/5C00 : C3 CF CE C4 | asc "CONDITION" + 5176 | 3 data.s 65 | Data | 00 | | 9 | 00/5C0D : C3 CF CE C4 | asc "CONDITION" | | | | | | C9 D4 C9 CF | | | | | | | CE | - 5155 | 3 data.s 66 | Data | 00 | | 8000 | 00/5C09 : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) + 5177 | 3 data.s 66 | Data | 00 | | 8000 | 00/5C16 : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -10519,11 +10525,11 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5156 | 3 data.s 67 | Data | 00 | | 13 | 00/7B49 : D0 CF C9 CE | asc "POINTEUR_MOTS" + 5178 | 3 data.s 67 | Data | 00 | | 13 | 00/7B56 : D0 CF C9 CE | asc "POINTEUR_MOTS" | | | | | | D4 C5 D5 D2 | | | | | | | DF CD CF D4 | | | | | | | D3 | - 5157 | 3 data.s 68 | Data | 00 | | 160 | 00/7B56 : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene + 5179 | 3 data.s 68 | Data | 00 | | 160 | 00/7B63 : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -10563,11 +10569,11 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5158 | 3 data.s 69 | Data | 00 | | 13 | 00/7BF6 : D3 C3 C5 CE | asc "SCENE_VISITEE" + 5180 | 3 data.s 69 | Data | 00 | | 13 | 00/7C03 : D3 C3 C5 CE | asc "SCENE_VISITEE" | | | | | | C5 DF D6 C9 | | | | | | | D3 C9 D4 C5 | | | | | | | C5 | - 5159 | 3 data.s 70 | Data | 00 | | 160 | 00/7C03 : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? + 5181 | 3 data.s 70 | Data | 00 | | 160 | 00/7C10 : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -10607,9 +10613,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5160 | 3 data.s 71 | Data | 00 | | 6 | 00/7CA3 : D0 C8 D2 C1 | asc "PHRASE" + 5182 | 3 data.s 71 | Data | 00 | | 6 | 00/7CB0 : D0 C8 D2 C1 | asc "PHRASE" | | | | | | D3 C5 | - 5161 | 3 data.s 72 | Data | 00 | | 8000 | 00/7CA9 : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot + 5183 | 3 data.s 72 | Data | 00 | | 8000 | 00/7CB6 : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12609,11 +12615,11 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5162 | 3 data.s 73 | Data | 00 | | 15 | 00/9BE9 : C9 CD C1 C7 | asc "IMAGE_A_CHARGER" + 5184 | 3 data.s 73 | Data | 00 | | 15 | 00/9BF6 : C9 CD C1 C7 | asc "IMAGE_A_CHARGER" | | | | | | C5 DF C1 DF | | | | | | | C3 C8 C1 D2 | | | | | | | C7 C5 D2 | - 5163 | 3 data.s 74 | Data | 00 | | 320 | 00/9BF8 : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne + 5185 | 3 data.s 74 | Data | 00 | | 320 | 00/9C05 : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12693,9 +12699,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5164 | 3 data.s 75 | Data | 00 | | 6 | 00/9D38 : D2 CF D5 C7 | asc "ROUGE1" + 5186 | 3 data.s 75 | Data | 00 | | 6 | 00/9D45 : D2 CF D5 C7 | asc "ROUGE1" | | | | | | C5 B1 | - 5165 | 3 data.s 76 | Data | 00 | | 160 | 00/9D3E : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond + 5187 | 3 data.s 76 | Data | 00 | | 160 | 00/9D4B : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12735,9 +12741,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5166 | 3 data.s 77 | Data | 00 | | 5 | 00/9DDE : D6 C5 D2 D4 | asc "VERT1" + 5188 | 3 data.s 77 | Data | 00 | | 5 | 00/9DEB : D6 C5 D2 D4 | asc "VERT1" | | | | | | B1 | - 5167 | 3 data.s 78 | Data | 00 | | 160 | 00/9DE3 : 00 00 00 00 | vert1 ds {160} + 5189 | 3 data.s 78 | Data | 00 | | 160 | 00/9DF0 : 00 00 00 00 | vert1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12777,9 +12783,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5168 | 3 data.s 79 | Data | 00 | | 5 | 00/9E83 : C2 CC C5 D5 | asc "BLEU1" + 5190 | 3 data.s 79 | Data | 00 | | 5 | 00/9E90 : C2 CC C5 D5 | asc "BLEU1" | | | | | | B1 | - 5169 | 3 data.s 80 | Data | 00 | | 160 | 00/9E88 : 00 00 00 00 | bleu1 ds {160} + 5191 | 3 data.s 80 | Data | 00 | | 160 | 00/9E95 : 00 00 00 00 | bleu1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12819,9 +12825,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5170 | 3 data.s 81 | Data | 00 | | 6 | 00/9F28 : D2 CF D5 C7 | asc "ROUGE2" + 5192 | 3 data.s 81 | Data | 00 | | 6 | 00/9F35 : D2 CF D5 C7 | asc "ROUGE2" | | | | | | C5 B2 | - 5171 | 3 data.s 82 | Data | 00 | | 160 | 00/9F2E : 00 00 00 00 | rouge2 ds {160} + 5193 | 3 data.s 82 | Data | 00 | | 160 | 00/9F3B : 00 00 00 00 | rouge2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12861,9 +12867,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5172 | 3 data.s 83 | Data | 00 | | 5 | 00/9FCE : D6 C5 D2 D4 | asc "VERT2" + 5194 | 3 data.s 83 | Data | 00 | | 5 | 00/9FDB : D6 C5 D2 D4 | asc "VERT2" | | | | | | B2 | - 5173 | 3 data.s 84 | Data | 00 | | 160 | 00/9FD3 : 00 00 00 00 | vert2 ds {160} + 5195 | 3 data.s 84 | Data | 00 | | 160 | 00/9FE0 : 00 00 00 00 | vert2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12903,9 +12909,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5174 | 3 data.s 85 | Data | 00 | | 5 | 00/A073 : C2 CC C5 D5 | asc "BLEU2" + 5196 | 3 data.s 85 | Data | 00 | | 5 | 00/A080 : C2 CC C5 D5 | asc "BLEU2" | | | | | | B2 | - 5175 | 3 data.s 86 | Data | 00 | | 160 | 00/A078 : 00 00 00 00 | bleu2 ds {160} + 5197 | 3 data.s 86 | Data | 00 | | 160 | 00/A085 : 00 00 00 00 | bleu2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12945,1083 +12951,1083 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5176 | 3 data.s 87 | Data | 00 | | 8 | 00/A118 : C6 C9 CE DF | asc "FIN_DATA" + 5198 | 3 data.s 87 | Data | 00 | | 8 | 00/A125 : C6 C9 CE DF | asc "FIN_DATA" | | | | | | C4 C1 D4 C1 | - 5177 | 3 data.s 88 | Empty | 00 | | 0 | 00/A120 | FIN_DATA ; Ben, ouais ! - 5178 | 3 data.s 89 | Empty | 00 | | 0 | 00/A120 | - 5179 | 3 data.s 90 | Data | 00 | | 2 | 00/A120 : 00 00 | ds 2 ; padding, we never know :-) - 5180 | 3 data.s 91 | Empty | 00 | | 0 | 00/A122 | - 5181 | 3 data.s 92 | Empty | 00 | | 0 | 00/A122 | - 5182 | 1 toutadisparu.s 1333 | Directive | 00 | | 0 | 00/A122 | put ecr.s - 5183 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/A122 | * - 5184 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/A122 | * Tout a disparu - 5185 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/A122 | * - 5186 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/A122 | * (c) 1992, Franois Coulon - 5187 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/A122 | * (c) 2022, Antoine Vignau & Olivier Zardini - 5188 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/A122 | * - 5189 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/A122 | - 5190 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/A122 | mx %00 - 5191 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/A122 | - 5192 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/A122 | tag_points - 5193 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/A122 | * HEX 0669 - 5194 | 4 ecr.s 12 | Data | 00 | | 14 | 00/A122 : 44 05 44 06 | HEX 4405440644064406440744074408 + 5199 | 3 data.s 88 | Empty | 00 | | 0 | 00/A12D | FIN_DATA ; Ben, ouais ! + 5200 | 3 data.s 89 | Empty | 00 | | 0 | 00/A12D | + 5201 | 3 data.s 90 | Data | 00 | | 2 | 00/A12D : 00 00 | ds 2 ; padding, we never know :-) + 5202 | 3 data.s 91 | Empty | 00 | | 0 | 00/A12F | + 5203 | 3 data.s 92 | Empty | 00 | | 0 | 00/A12F | + 5204 | 1 toutadisparu.s 1335 | Directive | 00 | | 0 | 00/A12F | put ecr.s + 5205 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/A12F | * + 5206 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/A12F | * Tout a disparu + 5207 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/A12F | * + 5208 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/A12F | * (c) 1992, Franois Coulon + 5209 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/A12F | * (c) 2022, Antoine Vignau & Olivier Zardini + 5210 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/A12F | * + 5211 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/A12F | + 5212 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/A12F | mx %00 + 5213 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/A12F | + 5214 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/A12F | tag_points + 5215 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/A12F | * HEX 0669 + 5216 | 4 ecr.s 12 | Data | 00 | | 14 | 00/A12F : 44 05 44 06 | HEX 4405440644064406440744074408 | | | | | | 44 06 44 06 | | | | | | | 44 07 44 07 | | | | | | | 44 08 | - 5195 | 4 ecr.s 13 | Data | 00 | | 16 | 00/A130 : 44 08 44 08 | HEX 4408440844094409440A440A440A440B + 5217 | 4 ecr.s 13 | Data | 00 | | 16 | 00/A13D : 44 08 44 08 | HEX 4408440844094409440A440A440A440B | | | | | | 44 09 44 09 | | | | | | | 44 0A 44 0A | | | | | | | 44 0A 44 0B | - 5196 | 4 ecr.s 14 | Data | 00 | | 16 | 00/A140 : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E + 5218 | 4 ecr.s 14 | Data | 00 | | 16 | 00/A14D : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E | | | | | | 44 0C 44 0C | | | | | | | 44 0D 44 0D | | | | | | | 44 0E 44 0E | - 5197 | 4 ecr.s 15 | Data | 00 | | 16 | 00/A150 : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 + 5219 | 4 ecr.s 15 | Data | 00 | | 16 | 00/A15D : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 | | | | | | 44 0F 44 10 | | | | | | | 44 10 44 10 | | | | | | | 44 11 44 11 | - 5198 | 4 ecr.s 16 | Data | 00 | | 16 | 00/A160 : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 + 5220 | 4 ecr.s 16 | Data | 00 | | 16 | 00/A16D : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 | | | | | | 39 05 39 05 | | | | | | | 3A 05 3A 05 | | | | | | | 3B 05 3B 05 | - 5199 | 4 ecr.s 17 | Data | 00 | | 16 | 00/A170 : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 + 5221 | 4 ecr.s 17 | Data | 00 | | 16 | 00/A17D : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 | | | | | | 3C 05 3D 05 | | | | | | | 3D 05 3D 05 | | | | | | | 3E 05 3E 05 | - 5200 | 4 ecr.s 18 | Data | 00 | | 16 | 00/A180 : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 + 5222 | 4 ecr.s 18 | Data | 00 | | 16 | 00/A18D : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 | | | | | | 3F 05 40 05 | | | | | | | 40 05 41 05 | | | | | | | 41 05 41 05 | - 5201 | 4 ecr.s 19 | Data | 00 | | 16 | 00/A190 : 42 05 42 05 | HEX 42054205430543054305440544054505 + 5223 | 4 ecr.s 19 | Data | 00 | | 16 | 00/A19D : 42 05 42 05 | HEX 42054205430543054305440544054505 | | | | | | 43 05 43 05 | | | | | | | 43 05 44 05 | | | | | | | 44 05 45 05 | - 5202 | 4 ecr.s 20 | Data | 00 | | 16 | 00/A1A0 : 45 05 45 05 | HEX 45054505450646064606470647064706 + 5224 | 4 ecr.s 20 | Data | 00 | | 16 | 00/A1AD : 45 05 45 05 | HEX 45054505450646064606470647064706 | | | | | | 45 06 46 06 | | | | | | | 46 06 47 06 | | | | | | | 47 06 47 06 | - 5203 | 4 ecr.s 21 | Data | 00 | | 16 | 00/A1B0 : 48 06 48 06 | HEX 480648064906490649064A064A064B06 + 5225 | 4 ecr.s 21 | Data | 00 | | 16 | 00/A1BD : 48 06 48 06 | HEX 480648064906490649064A064A064B06 | | | | | | 49 06 49 06 | | | | | | | 49 06 4A 06 | | | | | | | 4A 06 4B 06 | - 5204 | 4 ecr.s 22 | Data | 00 | | 16 | 00/A1C0 : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 + 5226 | 4 ecr.s 22 | Data | 00 | | 16 | 00/A1CD : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 | | | | | | 4C 06 4C 06 | | | | | | | 4D 06 4D 06 | | | | | | | 4D 06 60 06 | - 5205 | 4 ecr.s 23 | Data | 00 | | 16 | 00/A1D0 : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 + 5227 | 4 ecr.s 23 | Data | 00 | | 16 | 00/A1DD : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 | | | | | | 5F 06 5E 06 | | | | | | | 5E 06 5D 06 | | | | | | | 5D 06 5D 06 | - 5206 | 4 ecr.s 24 | Data | 00 | | 16 | 00/A1E0 : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 + 5228 | 4 ecr.s 24 | Data | 00 | | 16 | 00/A1ED : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 | | | | | | 5B 06 5B 06 | | | | | | | 5B 06 5A 06 | | | | | | | 5A 06 5A 06 | - 5207 | 4 ecr.s 25 | Data | 00 | | 16 | 00/A1F0 : 59 06 59 06 | HEX 59065906590659065806580758075707 + 5229 | 4 ecr.s 25 | Data | 00 | | 16 | 00/A1FD : 59 06 59 06 | HEX 59065906590659065806580758075707 | | | | | | 59 06 59 06 | | | | | | | 58 06 58 07 | | | | | | | 58 07 57 07 | - 5208 | 4 ecr.s 26 | Data | 00 | | 16 | 00/A200 : 57 07 57 07 | HEX 57075707570857085708570856085609 + 5230 | 4 ecr.s 26 | Data | 00 | | 16 | 00/A20D : 57 07 57 07 | HEX 57075707570857085708570856085609 | | | | | | 57 08 57 08 | | | | | | | 57 08 57 08 | | | | | | | 56 08 56 09 | - 5209 | 4 ecr.s 27 | Data | 00 | | 16 | 00/A210 : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C + 5231 | 4 ecr.s 27 | Data | 00 | | 16 | 00/A21D : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C | | | | | | 56 0A 56 0A | | | | | | | 56 0A 56 0B | | | | | | | 56 0B 56 0C | - 5210 | 4 ecr.s 28 | Data | 00 | | 16 | 00/A220 : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F + 5232 | 4 ecr.s 28 | Data | 00 | | 16 | 00/A22D : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F | | | | | | 56 0D 56 0D | | | | | | | 56 0E 56 0E | | | | | | | 56 0E 56 0F | - 5211 | 4 ecr.s 29 | Data | 00 | | 16 | 00/A230 : 56 0F 56 0F | HEX 560F560F561057105710571057105810 + 5233 | 4 ecr.s 29 | Data | 00 | | 16 | 00/A23D : 56 0F 56 0F | HEX 560F560F561057105710571057105810 | | | | | | 56 10 57 10 | | | | | | | 57 10 57 10 | | | | | | | 57 10 58 10 | - 5212 | 4 ecr.s 30 | Data | 00 | | 16 | 00/A240 : 58 10 58 10 | HEX 5810581059105910591159115A115A11 + 5234 | 4 ecr.s 30 | Data | 00 | | 16 | 00/A24D : 58 10 58 10 | HEX 5810581059105910591159115A115A11 | | | | | | 59 10 59 10 | | | | | | | 59 11 59 11 | | | | | | | 5A 11 5A 11 | - 5213 | 4 ecr.s 31 | Data | 00 | | 16 | 00/A250 : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 + 5235 | 4 ecr.s 31 | Data | 00 | | 16 | 00/A25D : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 | | | | | | 5B 11 5B 11 | | | | | | | 5C 11 5C 11 | | | | | | | 5D 11 5D 11 | - 5214 | 4 ecr.s 32 | Data | 00 | | 16 | 00/A260 : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 + 5236 | 4 ecr.s 32 | Data | 00 | | 16 | 00/A26D : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 | | | | | | 5E 11 5F 11 | | | | | | | 5F 11 5F 11 | | | | | | | 60 11 60 11 | - 5215 | 4 ecr.s 33 | Data | 00 | | 16 | 00/A270 : 61 11 61 11 | HEX 61116111611162116211631163116311 + 5237 | 4 ecr.s 33 | Data | 00 | | 16 | 00/A27D : 61 11 61 11 | HEX 61116111611162116211631163116311 | | | | | | 61 11 62 11 | | | | | | | 62 11 63 11 | | | | | | | 63 11 63 11 | - 5216 | 4 ecr.s 34 | Data | 00 | | 16 | 00/A280 : 63 11 64 11 | HEX 63116411641164106510651065106610 + 5238 | 4 ecr.s 34 | Data | 00 | | 16 | 00/A28D : 63 11 64 11 | HEX 63116411641164106510651065106610 | | | | | | 64 11 64 10 | | | | | | | 65 10 65 10 | | | | | | | 65 10 66 10 | - 5217 | 4 ecr.s 35 | Data | 00 | | 16 | 00/A290 : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E + 5239 | 4 ecr.s 35 | Data | 00 | | 16 | 00/A29D : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E | | | | | | 66 0F 66 0F | | | | | | | 66 0F 66 0E | | | | | | | 67 0E 67 0E | - 5218 | 4 ecr.s 36 | Data | 00 | | 16 | 00/A2A0 : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B + 5240 | 4 ecr.s 36 | Data | 00 | | 16 | 00/A2AD : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B | | | | | | 67 0D 67 0D | | | | | | | 67 0C 67 0C | | | | | | | 67 0C 67 0B | - 5219 | 4 ecr.s 37 | Data | 00 | | 16 | 00/A2B0 : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 + 5241 | 4 ecr.s 37 | Data | 00 | | 16 | 00/A2BD : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 | | | | | | 67 0A 67 0A | | | | | | | 67 09 67 09 | | | | | | | 67 08 67 08 | - 5220 | 4 ecr.s 38 | Data | 00 | | 16 | 00/A2C0 : 67 08 67 07 | HEX 67086707670767076706660666066606 + 5242 | 4 ecr.s 38 | Data | 00 | | 16 | 00/A2CD : 67 08 67 07 | HEX 67086707670767076706660666066606 | | | | | | 67 07 67 07 | | | | | | | 67 06 66 06 | | | | | | | 66 06 66 06 | - 5221 | 4 ecr.s 39 | Data | 00 | | 16 | 00/A2D0 : 66 06 65 06 | HEX 66066506650665066406640663066306 + 5243 | 4 ecr.s 39 | Data | 00 | | 16 | 00/A2DD : 66 06 65 06 | HEX 66066506650665066406640663066306 | | | | | | 65 06 65 06 | | | | | | | 64 06 64 06 | | | | | | | 63 06 63 06 | - 5222 | 4 ecr.s 40 | Data | 00 | | 16 | 00/A2E0 : 63 06 62 06 | HEX 63066206620661066105610561056005 + 5244 | 4 ecr.s 40 | Data | 00 | | 16 | 00/A2ED : 63 06 62 06 | HEX 63066206620661066105610561056005 | | | | | | 62 06 61 06 | | | | | | | 61 05 61 05 | | | | | | | 61 05 60 05 | - 5223 | 4 ecr.s 41 | Data | 00 | | 16 | 00/A2F0 : 71 05 71 06 | HEX 71057106710671067107710771087108 + 5245 | 4 ecr.s 41 | Data | 00 | | 16 | 00/A2FD : 71 05 71 06 | HEX 71057106710671067107710771087108 | | | | | | 71 06 71 06 | | | | | | | 71 07 71 07 | | | | | | | 71 08 71 08 | - 5224 | 4 ecr.s 42 | Data | 00 | | 16 | 00/A300 : 71 08 71 09 | HEX 710871097109710A710A710A710B710B + 5246 | 4 ecr.s 42 | Data | 00 | | 16 | 00/A30D : 71 08 71 09 | HEX 710871097109710A710A710A710B710B | | | | | | 71 09 71 0A | | | | | | | 71 0A 71 0A | | | | | | | 71 0B 71 0B | - 5225 | 4 ecr.s 43 | Data | 00 | | 16 | 00/A310 : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E + 5247 | 4 ecr.s 43 | Data | 00 | | 16 | 00/A31D : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E | | | | | | 71 0C 71 0D | | | | | | | 71 0D 71 0E | | | | | | | 71 0E 71 0E | - 5226 | 4 ecr.s 44 | Data | 00 | | 16 | 00/A320 : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 + 5248 | 4 ecr.s 44 | Data | 00 | | 16 | 00/A32D : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 | | | | | | 72 0F 72 0F | | | | | | | 72 0F 72 10 | | | | | | | 72 10 73 10 | - 5227 | 4 ecr.s 45 | Data | 00 | | 16 | 00/A330 : 73 10 73 10 | HEX 73107310731074107410741075107510 + 5249 | 4 ecr.s 45 | Data | 00 | | 16 | 00/A33D : 73 10 73 10 | HEX 73107310731074107410741075107510 | | | | | | 73 10 74 10 | | | | | | | 74 10 74 10 | | | | | | | 75 10 75 10 | - 5228 | 4 ecr.s 46 | Data | 00 | | 16 | 00/A340 : 75 11 76 11 | HEX 75117611761176117611771177117811 + 5250 | 4 ecr.s 46 | Data | 00 | | 16 | 00/A34D : 75 11 76 11 | HEX 75117611761176117611771177117811 | | | | | | 76 11 76 11 | | | | | | | 76 11 77 11 | | | | | | | 77 11 78 11 | - 5229 | 4 ecr.s 47 | Data | 00 | | 16 | 00/A350 : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 + 5251 | 4 ecr.s 47 | Data | 00 | | 16 | 00/A35D : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 | | | | | | 79 11 79 11 | | | | | | | 7A 11 7A 11 | | | | | | | 7A 11 7B 11 | - 5230 | 4 ecr.s 48 | Data | 00 | | 16 | 00/A360 : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 + 5252 | 4 ecr.s 48 | Data | 00 | | 16 | 00/A36D : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 | | | | | | 7C 11 7C 11 | | | | | | | 7C 11 7D 11 | | | | | | | 7D 11 7D 10 | - 5231 | 4 ecr.s 49 | Data | 00 | | 16 | 00/A370 : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F + 5253 | 4 ecr.s 49 | Data | 00 | | 16 | 00/A37D : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F | | | | | | 7E 10 7E 10 | | | | | | | 7E 0F 7E 0F | | | | | | | 7E 0F 7F 0F | - 5232 | 4 ecr.s 50 | Data | 00 | | 16 | 00/A380 : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C + 5254 | 4 ecr.s 50 | Data | 00 | | 16 | 00/A38D : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C | | | | | | 7F 0E 7F 0E | | | | | | | 80 0E 80 0D | | | | | | | 80 0D 80 0C | - 5233 | 4 ecr.s 51 | Data | 00 | | 16 | 00/A390 : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A + 5255 | 4 ecr.s 51 | Data | 00 | | 16 | 00/A39D : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A | | | | | | 80 0C 80 0B | | | | | | | 80 0B 80 0A | | | | | | | 80 0A 80 0A | - 5234 | 4 ecr.s 52 | Data | 00 | | 16 | 00/A3A0 : 80 09 80 09 | HEX 80098009800880088008800780078006 + 5256 | 4 ecr.s 52 | Data | 00 | | 16 | 00/A3AD : 80 09 80 09 | HEX 80098009800880088008800780078006 | | | | | | 80 08 80 08 | | | | | | | 80 08 80 07 | | | | | | | 80 07 80 06 | - 5235 | 4 ecr.s 53 | Data | 00 | | 16 | 00/A3B0 : 80 06 80 06 | HEX 80068006800580059404940594059406 + 5257 | 4 ecr.s 53 | Data | 00 | | 16 | 00/A3BD : 80 06 80 06 | HEX 80068006800580059404940594059406 | | | | | | 80 05 80 05 | | | | | | | 94 04 94 05 | | | | | | | 94 05 94 06 | - 5236 | 4 ecr.s 54 | Data | 00 | | 16 | 00/A3C0 : 94 06 94 06 | HEX 94069406940794079408940894089409 + 5258 | 4 ecr.s 54 | Data | 00 | | 16 | 00/A3CD : 94 06 94 06 | HEX 94069406940794079408940894089409 | | | | | | 94 07 94 07 | | | | | | | 94 08 94 08 | | | | | | | 94 08 94 09 | - 5237 | 4 ecr.s 55 | Data | 00 | | 16 | 00/A3D0 : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C + 5259 | 4 ecr.s 55 | Data | 00 | | 16 | 00/A3DD : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C | | | | | | 94 0A 94 0A | | | | | | | 94 0B 94 0B | | | | | | | 94 0C 94 0C | - 5238 | 4 ecr.s 56 | Data | 00 | | 16 | 00/A3E0 : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F + 5260 | 4 ecr.s 56 | Data | 00 | | 16 | 00/A3ED : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F | | | | | | 94 0D 94 0E | | | | | | | 94 0E 94 0E | | | | | | | 94 0F 94 0F | - 5239 | 4 ecr.s 57 | Data | 00 | | 16 | 00/A3F0 : 94 10 94 10 | HEX 94109410941094119411890489048A04 + 5261 | 4 ecr.s 57 | Data | 00 | | 16 | 00/A3FD : 94 10 94 10 | HEX 94109410941094119411890489048A04 | | | | | | 94 10 94 11 | | | | | | | 94 11 89 04 | | | | | | | 89 04 8A 04 | - 5240 | 4 ecr.s 58 | Data | 00 | | 16 | 00/A400 : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 + 5262 | 4 ecr.s 58 | Data | 00 | | 16 | 00/A40D : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 | | | | | | 8B 04 8B 04 | | | | | | | 8C 04 8C 04 | | | | | | | 8C 04 8D 04 | - 5241 | 4 ecr.s 59 | Data | 00 | | 16 | 00/A410 : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 + 5263 | 4 ecr.s 59 | Data | 00 | | 16 | 00/A41D : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 | | | | | | 8E 04 8E 04 | | | | | | | 8F 04 8F 04 | | | | | | | 90 04 90 04 | - 5242 | 4 ecr.s 60 | Data | 00 | | 16 | 00/A420 : 90 04 91 04 | HEX 90049104910492049204920493049304 + 5264 | 4 ecr.s 60 | Data | 00 | | 16 | 00/A42D : 90 04 91 04 | HEX 90049104910492049204920493049304 | | | | | | 91 04 92 04 | | | | | | | 92 04 92 04 | | | | | | | 93 04 93 04 | - 5243 | 4 ecr.s 61 | Data | 00 | | 16 | 00/A430 : 94 04 94 04 | HEX 94049404940495049505950596059605 + 5265 | 4 ecr.s 61 | Data | 00 | | 16 | 00/A43D : 94 04 94 04 | HEX 94049404940495049505950596059605 | | | | | | 94 04 95 04 | | | | | | | 95 05 95 05 | | | | | | | 96 05 96 05 | - 5244 | 4 ecr.s 62 | Data | 00 | | 16 | 00/A440 : 97 05 97 05 | HEX 97059705970598059805990599059905 + 5266 | 4 ecr.s 62 | Data | 00 | | 16 | 00/A44D : 97 05 97 05 | HEX 97059705970598059805990599059905 | | | | | | 97 05 98 05 | | | | | | | 98 05 99 05 | | | | | | | 99 05 99 05 | - 5245 | 4 ecr.s 63 | Data | 00 | | 16 | 00/A450 : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 + 5267 | 4 ecr.s 63 | Data | 00 | | 16 | 00/A45D : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 | | | | | | 9A 05 9B 05 | | | | | | | 9B 05 9B 05 | | | | | | | 9C 05 9C 05 | - 5246 | 4 ecr.s 64 | Data | 00 | | 16 | 00/A460 : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 + 5268 | 4 ecr.s 64 | Data | 00 | | 16 | 00/A46D : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 | | | | | | 9D 06 9D 06 | | | | | | | 9E 06 9E 06 | | | | | | | 9F 06 9F 06 | - 5247 | 4 ecr.s 65 | Data | 00 | | 16 | 00/A470 : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 + 5269 | 4 ecr.s 65 | Data | 00 | | 16 | 00/A47D : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 | | | | | | A0 06 B4 12 | | | | | | | B4 11 B4 11 | | | | | | | B4 10 B4 10 | - 5248 | 4 ecr.s 66 | Data | 00 | | 16 | 00/A480 : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D + 5270 | 4 ecr.s 66 | Data | 00 | | 16 | 00/A48D : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D | | | | | | B4 0F B4 0E | | | | | | | B4 0E B4 0E | | | | | | | B4 0D B4 0D | - 5249 | 4 ecr.s 67 | Data | 00 | | 16 | 00/A490 : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A + 5271 | 4 ecr.s 67 | Data | 00 | | 16 | 00/A49D : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A | | | | | | B4 0C B4 0B | | | | | | | B4 0B B4 0A | | | | | | | B4 0A B4 0A | - 5250 | 4 ecr.s 68 | Data | 00 | | 16 | 00/A4A0 : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 + 5272 | 4 ecr.s 68 | Data | 00 | | 16 | 00/A4AD : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 | | | | | | B4 09 B4 08 | | | | | | | B4 08 B4 08 | | | | | | | B5 08 B5 07 | - 5251 | 4 ecr.s 69 | Data | 00 | | 16 | 00/A4B0 : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 + 5273 | 4 ecr.s 69 | Data | 00 | | 16 | 00/A4BD : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 | | | | | | B5 06 B5 06 | | | | | | | B5 06 B5 06 | | | | | | | B6 06 B6 05 | - 5252 | 4 ecr.s 70 | Data | 00 | | 16 | 00/A4C0 : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 + 5274 | 4 ecr.s 70 | Data | 00 | | 16 | 00/A4CD : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 | | | | | | B7 05 B7 04 | | | | | | | B7 04 B7 04 | | | | | | | B7 04 B7 04 | - 5253 | 4 ecr.s 71 | Data | 00 | | 16 | 00/A4D0 : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 + 5275 | 4 ecr.s 71 | Data | 00 | | 16 | 00/A4DD : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 | | | | | | B9 04 B9 04 | | | | | | | B9 03 B9 03 | | | | | | | BA 03 BA 03 | - 5254 | 4 ecr.s 72 | Data | 00 | | 16 | 00/A4E0 : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 + 5276 | 4 ecr.s 72 | Data | 00 | | 16 | 00/A4ED : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 | | | | | | BB 03 BC 03 | | | | | | | BC 03 BD 03 | | | | | | | BD 03 BD 03 | - 5255 | 4 ecr.s 73 | Data | 00 | | 16 | 00/A4F0 : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 + 5277 | 4 ecr.s 73 | Data | 00 | | 16 | 00/A4FD : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 | | | | | | BF 03 BF 03 | | | | | | | BF 03 BF 04 | | | | | | | BF 04 C0 04 | - 5256 | 4 ecr.s 74 | Data | 00 | | 16 | 00/A500 : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 + 5278 | 4 ecr.s 74 | Data | 00 | | 16 | 00/A50D : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 | | | | | | C0 05 C1 05 | | | | | | | C1 05 C1 06 | | | | | | | C1 06 C1 06 | - 5257 | 4 ecr.s 75 | Data | 00 | | 16 | 00/A510 : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 + 5279 | 4 ecr.s 75 | Data | 00 | | 16 | 00/A51D : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 | | | | | | C1 07 C1 08 | | | | | | | C1 08 C1 08 | | | | | | | C1 09 C1 09 | - 5258 | 4 ecr.s 76 | Data | 00 | | 16 | 00/A520 : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C + 5280 | 4 ecr.s 76 | Data | 00 | | 16 | 00/A52D : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C | | | | | | C1 0A C1 0B | | | | | | | C1 0B C1 0C | | | | | | | C1 0C C1 0C | - 5259 | 4 ecr.s 77 | Data | 00 | | 16 | 00/A530 : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 + 5281 | 4 ecr.s 77 | Data | 00 | | 16 | 00/A53D : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 | | | | | | C1 0E C1 0E | | | | | | | C1 0E C1 0F | | | | | | | C1 0F C1 10 | - 5260 | 4 ecr.s 78 | Data | 00 | | 16 | 00/A540 : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C + 5282 | 4 ecr.s 78 | Data | 00 | | 16 | 00/A54D : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C | | | | | | C1 11 C1 11 | | | | | | | B5 0C B5 0C | | | | | | | B5 0C B6 0C | - 5261 | 4 ecr.s 79 | Data | 00 | | 16 | 00/A550 : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C + 5283 | 4 ecr.s 79 | Data | 00 | | 16 | 00/A55D : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C | | | | | | B7 0C B7 0C | | | | | | | B8 0C B8 0C | | | | | | | B9 0C B9 0C | - 5262 | 4 ecr.s 80 | Data | 00 | | 16 | 00/A560 : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D + 5284 | 4 ecr.s 80 | Data | 00 | | 16 | 00/A56D : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D | | | | | | BA 0D BA 0D | | | | | | | BB 0D BB 0D | | | | | | | BB 0D BC 0D | - 5263 | 4 ecr.s 81 | Data | 00 | | 16 | 00/A570 : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D + 5285 | 4 ecr.s 81 | Data | 00 | | 16 | 00/A57D : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D | | | | | | BD 0D BD 0D | | | | | | | BE 0D BE 0D | | | | | | | BF 0D BF 0D | - 5264 | 4 ecr.s 82 | Data | 00 | | 16 | 00/A580 : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 + 5286 | 4 ecr.s 82 | Data | 00 | | 16 | 00/A58D : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 | | | | | | C0 0D C0 0D | | | | | | | 2C 28 2C 28 | | | | | | | 2C 29 2C 29 | - 5265 | 4 ecr.s 83 | Data | 00 | | 16 | 00/A590 : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C + 5287 | 4 ecr.s 83 | Data | 00 | | 16 | 00/A59D : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C | | | | | | 2C 2A 2C 2B | | | | | | | 2C 2B 2C 2C | | | | | | | 2C 2C 2C 2C | - 5266 | 4 ecr.s 84 | Data | 00 | | 16 | 00/A5A0 : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 + 5288 | 4 ecr.s 84 | Data | 00 | | 16 | 00/A5AD : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 | | | | | | 2C 2E 2C 2E | | | | | | | 2C 2E 2C 2F | | | | | | | 2C 2F 2C 30 | - 5267 | 4 ecr.s 85 | Data | 00 | | 16 | 00/A5B0 : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 + 5289 | 4 ecr.s 85 | Data | 00 | | 16 | 00/A5BD : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 | | | | | | 2C 31 2C 31 | | | | | | | 2C 32 2C 32 | | | | | | | 2C 33 2C 33 | - 5268 | 4 ecr.s 86 | Data | 00 | | 16 | 00/A5C0 : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 + 5290 | 4 ecr.s 86 | Data | 00 | | 16 | 00/A5CD : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 | | | | | | 2C 34 2C 35 | | | | | | | 2C 35 2C 35 | | | | | | | 2C 35 2C 36 | - 5269 | 4 ecr.s 87 | Data | 00 | | 16 | 00/A5D0 : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 + 5291 | 4 ecr.s 87 | Data | 00 | | 16 | 00/A5DD : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 | | | | | | 2C 37 2C 37 | | | | | | | 2C 38 2C 38 | | | | | | | 2C 39 2C 39 | - 5270 | 4 ecr.s 88 | Data | 00 | | 16 | 00/A5E0 : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 + 5292 | 4 ecr.s 88 | Data | 00 | | 16 | 00/A5ED : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 | | | | | | 2D 28 2E 28 | | | | | | | 2E 28 2E 28 | | | | | | | 2F 28 2F 28 | - 5271 | 4 ecr.s 89 | Data | 00 | | 16 | 00/A5F0 : 30 28 30 28 | HEX 30283028302831283128322832283228 + 5293 | 4 ecr.s 89 | Data | 00 | | 16 | 00/A5FD : 30 28 30 28 | HEX 30283028302831283128322832283228 | | | | | | 30 28 31 28 | | | | | | | 31 28 32 28 | | | | | | | 32 28 32 28 | - 5272 | 4 ecr.s 90 | Data | 00 | | 16 | 00/A600 : 33 28 33 28 | HEX 33283328332834283428352835283528 + 5294 | 4 ecr.s 90 | Data | 00 | | 16 | 00/A60D : 33 28 33 28 | HEX 33283328332834283428352835283528 | | | | | | 33 28 34 28 | | | | | | | 34 28 35 28 | | | | | | | 35 28 35 28 | - 5273 | 4 ecr.s 91 | Data | 00 | | 16 | 00/A610 : 35 28 36 28 | HEX 35283628362836293729372937293829 + 5295 | 4 ecr.s 91 | Data | 00 | | 16 | 00/A61D : 35 28 36 28 | HEX 35283628362836293729372937293829 | | | | | | 36 28 36 29 | | | | | | | 37 29 37 29 | | | | | | | 37 29 38 29 | - 5274 | 4 ecr.s 92 | Data | 00 | | 16 | 00/A620 : 38 29 38 29 | HEX 382938293929392A392A392A392A392A + 5296 | 4 ecr.s 92 | Data | 00 | | 16 | 00/A62D : 38 29 38 29 | HEX 382938293929392A392A392A392A392A | | | | | | 39 29 39 2A | | | | | | | 39 2A 39 2A | | | | | | | 39 2A 39 2A | - 5275 | 4 ecr.s 93 | Data | 00 | | 16 | 00/A630 : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C + 5297 | 4 ecr.s 93 | Data | 00 | | 16 | 00/A63D : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C | | | | | | 3A 2B 3A 2B | | | | | | | 3B 2B 3B 2C | | | | | | | 3B 2C 3B 2C | - 5276 | 4 ecr.s 94 | Data | 00 | | 16 | 00/A640 : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E + 5298 | 4 ecr.s 94 | Data | 00 | | 16 | 00/A64D : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E | | | | | | 3B 2D 3B 2D | | | | | | | 3B 2E 3C 2E | | | | | | | 3C 2E 3C 2E | - 5277 | 4 ecr.s 95 | Data | 00 | | 16 | 00/A650 : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 + 5299 | 4 ecr.s 95 | Data | 00 | | 16 | 00/A65D : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 | | | | | | 3C 2F 3D 2F | | | | | | | 3D 30 3D 30 | | | | | | | 3D 30 3D 31 | - 5278 | 4 ecr.s 96 | Data | 00 | | 16 | 00/A660 : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 + 5300 | 4 ecr.s 96 | Data | 00 | | 16 | 00/A66D : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 | | | | | | 3D 32 3D 33 | | | | | | | 3D 33 3D 33 | | | | | | | 3D 34 3D 34 | - 5279 | 4 ecr.s 97 | Data | 00 | | 16 | 00/A670 : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 + 5301 | 4 ecr.s 97 | Data | 00 | | 16 | 00/A67D : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 | | | | | | 3D 35 3D 36 | | | | | | | 3D 36 3C 36 | | | | | | | 3C 37 3C 37 | - 5280 | 4 ecr.s 98 | Data | 00 | | 16 | 00/A680 : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 + 5302 | 4 ecr.s 98 | Data | 00 | | 16 | 00/A68D : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 | | | | | | 3B 37 3B 37 | | | | | | | 3B 37 3B 38 | | | | | | | 3A 38 3A 38 | - 5281 | 4 ecr.s 99 | Data | 00 | | 16 | 00/A690 : 3A 38 39 38 | HEX 3A383938393939393939383938393739 + 5303 | 4 ecr.s 99 | Data | 00 | | 16 | 00/A69D : 3A 38 39 38 | HEX 3A383938393939393939383938393739 | | | | | | 39 39 39 39 | | | | | | | 39 39 38 39 | | | | | | | 38 39 37 39 | - 5282 | 4 ecr.s 100 | Data | 00 | | 16 | 00/A6A0 : 37 39 37 39 | HEX 37393739373936393639353935393539 + 5304 | 4 ecr.s 100 | Data | 00 | | 16 | 00/A6AD : 37 39 37 39 | HEX 37393739373936393639353935393539 | | | | | | 37 39 36 39 | | | | | | | 36 39 35 39 | | | | | | | 35 39 35 39 | - 5283 | 4 ecr.s 101 | Data | 00 | | 16 | 00/A6B0 : 35 39 34 39 | HEX 35393439343933393339333932393239 + 5305 | 4 ecr.s 101 | Data | 00 | | 16 | 00/A6BD : 35 39 34 39 | HEX 35393439343933393339333932393239 | | | | | | 34 39 33 39 | | | | | | | 33 39 33 39 | | | | | | | 32 39 32 39 | - 5284 | 4 ecr.s 102 | Data | 00 | | 16 | 00/A6C0 : 31 39 31 39 | HEX 313931393039303930392F392F392E39 + 5306 | 4 ecr.s 102 | Data | 00 | | 16 | 00/A6CD : 31 39 31 39 | HEX 313931393039303930392F392F392E39 | | | | | | 30 39 30 39 | | | | | | | 30 39 2F 39 | | | | | | | 2F 39 2E 39 | - 5285 | 4 ecr.s 103 | Data | 00 | | 16 | 00/A6D0 : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 + 5307 | 4 ecr.s 103 | Data | 00 | | 16 | 00/A6DD : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 | | | | | | 2D 39 2D 39 | | | | | | | 46 28 46 28 | | | | | | | 46 29 46 29 | - 5286 | 4 ecr.s 104 | Data | 00 | | 16 | 00/A6E0 : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C + 5308 | 4 ecr.s 104 | Data | 00 | | 16 | 00/A6ED : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C | | | | | | 46 2A 46 2B | | | | | | | 46 2B 46 2C | | | | | | | 46 2C 46 2C | - 5287 | 4 ecr.s 105 | Data | 00 | | 16 | 00/A6F0 : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 + 5309 | 4 ecr.s 105 | Data | 00 | | 16 | 00/A6FD : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 | | | | | | 46 2E 46 2E | | | | | | | 46 2E 46 2F | | | | | | | 46 2F 46 30 | - 5288 | 4 ecr.s 106 | Data | 00 | | 16 | 00/A700 : 46 30 46 30 | HEX 46304630463146314631463246324633 + 5310 | 4 ecr.s 106 | Data | 00 | | 16 | 00/A70D : 46 30 46 30 | HEX 46304630463146314631463246324633 | | | | | | 46 31 46 31 | | | | | | | 46 31 46 32 | | | | | | | 46 32 46 33 | - 5289 | 4 ecr.s 107 | Data | 00 | | 16 | 00/A710 : 46 33 46 33 | HEX 46334633463446344635463546354636 + 5311 | 4 ecr.s 107 | Data | 00 | | 16 | 00/A71D : 46 33 46 33 | HEX 46334633463446344635463546354636 | | | | | | 46 34 46 34 | | | | | | | 46 35 46 35 | | | | | | | 46 35 46 36 | - 5290 | 4 ecr.s 108 | Data | 00 | | 16 | 00/A720 : 46 36 46 37 | HEX 46364637463746374638463846394639 + 5312 | 4 ecr.s 108 | Data | 00 | | 16 | 00/A72D : 46 36 46 37 | HEX 46364637463746374638463846394639 | | | | | | 46 37 46 37 | | | | | | | 46 38 46 38 | | | | | | | 46 39 46 39 | - 5291 | 4 ecr.s 109 | Data | 00 | | 16 | 00/A730 : 46 39 46 3A | HEX 4639463A632863286228622861286128 + 5313 | 4 ecr.s 109 | Data | 00 | | 16 | 00/A73D : 46 39 46 3A | HEX 4639463A632863286228622861286128 | | | | | | 63 28 63 28 | | | | | | | 62 28 62 28 | | | | | | | 61 28 61 28 | - 5292 | 4 ecr.s 110 | Data | 00 | | 16 | 00/A740 : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 + 5314 | 4 ecr.s 110 | Data | 00 | | 16 | 00/A74D : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 | | | | | | 60 28 5F 28 | | | | | | | 5F 28 5F 28 | | | | | | | 5E 28 5E 28 | - 5293 | 4 ecr.s 111 | Data | 00 | | 16 | 00/A750 : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 + 5315 | 4 ecr.s 111 | Data | 00 | | 16 | 00/A75D : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 | | | | | | 5D 28 5C 28 | | | | | | | 5C 28 5B 28 | | | | | | | 5B 28 5B 28 | - 5294 | 4 ecr.s 112 | Data | 00 | | 16 | 00/A760 : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 + 5316 | 4 ecr.s 112 | Data | 00 | | 16 | 00/A76D : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 | | | | | | 59 28 59 28 | | | | | | | 59 28 58 28 | | | | | | | 58 28 57 28 | - 5295 | 4 ecr.s 113 | Data | 00 | | 16 | 00/A770 : 57 28 57 28 | HEX 57285728562856285528552855285428 + 5317 | 4 ecr.s 113 | Data | 00 | | 16 | 00/A77D : 57 28 57 28 | HEX 57285728562856285528552855285428 | | | | | | 56 28 56 28 | | | | | | | 55 28 55 28 | | | | | | | 55 28 54 28 | - 5296 | 4 ecr.s 114 | Data | 00 | | 16 | 00/A780 : 54 28 53 28 | HEX 54285328532853285328522852295229 + 5318 | 4 ecr.s 114 | Data | 00 | | 16 | 00/A78D : 54 28 53 28 | HEX 54285328532853285328522852295229 | | | | | | 53 28 53 28 | | | | | | | 53 28 52 28 | | | | | | | 52 29 52 29 | - 5297 | 4 ecr.s 115 | Data | 00 | | 16 | 00/A790 : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B + 5319 | 4 ecr.s 115 | Data | 00 | | 16 | 00/A79D : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2B | - 5298 | 4 ecr.s 116 | Data | 00 | | 16 | 00/A7A0 : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E + 5320 | 4 ecr.s 116 | Data | 00 | | 16 | 00/A7AD : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E | | | | | | 51 2C 51 2C | | | | | | | 51 2D 51 2D | | | | | | | 51 2E 51 2E | - 5299 | 4 ecr.s 117 | Data | 00 | | 16 | 00/A7B0 : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 + 5321 | 4 ecr.s 117 | Data | 00 | | 16 | 00/A7BD : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 | | | | | | 51 2F 51 2F | | | | | | | 51 30 51 30 | | | | | | | 52 30 52 30 | - 5300 | 4 ecr.s 118 | Data | 00 | | 16 | 00/A7C0 : 52 30 52 30 | HEX 52305230533053305331533154315431 + 5322 | 4 ecr.s 118 | Data | 00 | | 16 | 00/A7CD : 52 30 52 30 | HEX 52305230533053305331533154315431 | | | | | | 53 30 53 30 | | | | | | | 53 31 53 31 | | | | | | | 54 31 54 31 | - 5301 | 4 ecr.s 119 | Data | 00 | | 16 | 00/A7D0 : 54 31 55 31 | HEX 54315531553155325532563256325732 + 5323 | 4 ecr.s 119 | Data | 00 | | 16 | 00/A7DD : 54 31 55 31 | HEX 54315531553155325532563256325732 | | | | | | 55 31 55 32 | | | | | | | 55 32 56 32 | | | | | | | 56 32 57 32 | - 5302 | 4 ecr.s 120 | Data | 00 | | 16 | 00/A7E0 : 57 32 57 32 | HEX 57325732583258325932593259325A32 + 5324 | 4 ecr.s 120 | Data | 00 | | 16 | 00/A7ED : 57 32 57 32 | HEX 57325732583258325932593259325A32 | | | | | | 58 32 58 32 | | | | | | | 59 32 59 32 | | | | | | | 59 32 5A 32 | - 5303 | 4 ecr.s 121 | Data | 00 | | 16 | 00/A7F0 : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 + 5325 | 4 ecr.s 121 | Data | 00 | | 16 | 00/A7FD : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 | | | | | | 5B 32 5B 32 | | | | | | | 5C 32 5C 32 | | | | | | | 5D 32 5D 32 | - 5304 | 4 ecr.s 122 | Data | 00 | | 16 | 00/A800 : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 + 5326 | 4 ecr.s 122 | Data | 00 | | 16 | 00/A80D : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 | | | | | | 5E 32 5F 32 | | | | | | | 5F 32 5F 32 | | | | | | | 60 32 60 33 | - 5305 | 4 ecr.s 123 | Data | 00 | | 16 | 00/A810 : 60 33 60 33 | HEX 60336033613361336134613461346134 + 5327 | 4 ecr.s 123 | Data | 00 | | 16 | 00/A81D : 60 33 60 33 | HEX 60336033613361336134613461346134 | | | | | | 61 33 61 33 | | | | | | | 61 34 61 34 | | | | | | | 61 34 61 34 | - 5306 | 4 ecr.s 124 | Data | 00 | | 16 | 00/A820 : 61 35 62 35 | HEX 61356235623562356235623662366237 + 5328 | 4 ecr.s 124 | Data | 00 | | 16 | 00/A82D : 61 35 62 35 | HEX 61356235623562356235623662366237 | | | | | | 62 35 62 35 | | | | | | | 62 35 62 36 | | | | | | | 62 36 62 37 | - 5307 | 4 ecr.s 125 | Data | 00 | | 16 | 00/A830 : 62 37 62 37 | HEX 62376237623862386239623962396139 + 5329 | 4 ecr.s 125 | Data | 00 | | 16 | 00/A83D : 62 37 62 37 | HEX 62376237623862386239623962396139 | | | | | | 62 38 62 38 | | | | | | | 62 39 62 39 | | | | | | | 62 39 61 39 | - 5308 | 4 ecr.s 126 | Data | 00 | | 16 | 00/A840 : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A + 5330 | 4 ecr.s 126 | Data | 00 | | 16 | 00/A84D : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A | | | | | | 61 39 60 39 | | | | | | | 60 3A 60 3A | | | | | | | 5F 3A 5F 3A | - 5309 | 4 ecr.s 127 | Data | 00 | | 16 | 00/A850 : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A + 5331 | 4 ecr.s 127 | Data | 00 | | 16 | 00/A85D : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A | | | | | | 5E 3A 5E 3A | | | | | | | 5D 3A 5D 3A | | | | | | | 5D 3A 5C 3A | - 5310 | 4 ecr.s 128 | Data | 00 | | 16 | 00/A860 : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A + 5332 | 4 ecr.s 128 | Data | 00 | | 16 | 00/A86D : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A | | | | | | 5B 3A 5B 3A | | | | | | | 5A 3A 5A 3A | | | | | | | 59 3A 59 3A | - 5311 | 4 ecr.s 129 | Data | 00 | | 16 | 00/A870 : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A + 5333 | 4 ecr.s 129 | Data | 00 | | 16 | 00/A87D : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A | | | | | | 58 3A 57 3A | | | | | | | 57 3A 57 3A | | | | | | | 56 3A 56 3A | - 5312 | 4 ecr.s 130 | Data | 00 | | 16 | 00/A880 : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 + 5334 | 4 ecr.s 130 | Data | 00 | | 16 | 00/A88D : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 | | | | | | 55 3A 54 3A | | | | | | | 6F 28 6F 28 | | | | | | | 6F 28 6F 29 | - 5313 | 4 ecr.s 131 | Data | 00 | | 16 | 00/A890 : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C + 5335 | 4 ecr.s 131 | Data | 00 | | 16 | 00/A89D : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C | | | | | | 6F 2A 6F 2A | | | | | | | 6F 2B 6F 2B | | | | | | | 6F 2C 6F 2C | - 5314 | 4 ecr.s 132 | Data | 00 | | 16 | 00/A8A0 : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F + 5336 | 4 ecr.s 132 | Data | 00 | | 16 | 00/A8AD : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F | | | | | | 6F 2D 6F 2E | | | | | | | 6F 2E 6F 2E | | | | | | | 6F 2F 6F 2F | - 5315 | 4 ecr.s 133 | Data | 00 | | 16 | 00/A8B0 : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 + 5337 | 4 ecr.s 133 | Data | 00 | | 16 | 00/A8BD : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 | | | | | | 6F 30 6F 31 | | | | | | | 6F 31 6F 32 | | | | | | | 6F 32 6F 33 | - 5316 | 4 ecr.s 134 | Data | 00 | | 16 | 00/A8C0 : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 + 5338 | 4 ecr.s 134 | Data | 00 | | 16 | 00/A8CD : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 | | | | | | 6F 34 6F 34 | | | | | | | 6F 35 6F 35 | | | | | | | 6F 35 6F 36 | - 5317 | 4 ecr.s 135 | Data | 00 | | 16 | 00/A8D0 : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 + 5339 | 4 ecr.s 135 | Data | 00 | | 16 | 00/A8DD : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 | | | | | | 6F 37 6F 37 | | | | | | | 6F 38 6F 38 | | | | | | | 6F 39 6F 39 | - 5318 | 4 ecr.s 136 | Data | 00 | | 16 | 00/A8E0 : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 + 5340 | 4 ecr.s 136 | Data | 00 | | 16 | 00/A8ED : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 | | | | | | 6F 3A 6F 27 | | | | | | | 6F 27 70 27 | | | | | | | 70 27 70 27 | - 5319 | 4 ecr.s 137 | Data | 00 | | 16 | 00/A8F0 : 71 27 71 27 | HEX 71277127722772277227732773277427 + 5341 | 4 ecr.s 137 | Data | 00 | | 16 | 00/A8FD : 71 27 71 27 | HEX 71277127722772277227732773277427 | | | | | | 72 27 72 27 | | | | | | | 72 27 73 27 | | | | | | | 73 27 74 27 | - 5320 | 4 ecr.s 138 | Data | 00 | | 16 | 00/A900 : 74 27 74 27 | HEX 74277427752775277627762776277727 + 5342 | 4 ecr.s 138 | Data | 00 | | 16 | 00/A90D : 74 27 74 27 | HEX 74277427752775277627762776277727 | | | | | | 75 27 75 27 | | | | | | | 76 27 76 27 | | | | | | | 76 27 77 27 | - 5321 | 4 ecr.s 139 | Data | 00 | | 16 | 00/A910 : 77 27 78 27 | HEX 77277827782778277927792779287A28 + 5343 | 4 ecr.s 139 | Data | 00 | | 16 | 00/A91D : 77 27 78 27 | HEX 77277827782778277927792779287A28 | | | | | | 78 27 78 27 | | | | | | | 79 27 79 27 | | | | | | | 79 28 7A 28 | - 5322 | 4 ecr.s 140 | Data | 00 | | 16 | 00/A920 : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 + 5344 | 4 ecr.s 140 | Data | 00 | | 16 | 00/A92D : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 | | | | | | 7B 28 7B 28 | | | | | | | 7C 28 7C 28 | | | | | | | 7C 28 7C 28 | - 5323 | 4 ecr.s 141 | Data | 00 | | 16 | 00/A930 : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 + 5345 | 4 ecr.s 141 | Data | 00 | | 16 | 00/A93D : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 | | | | | | 7D 28 7E 28 | | | | | | | 7E 28 7E 29 | | | | | | | 7E 29 7F 29 | - 5324 | 4 ecr.s 142 | Data | 00 | | 16 | 00/A940 : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A + 5346 | 4 ecr.s 142 | Data | 00 | | 16 | 00/A94D : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A | | | | | | 80 29 80 29 | | | | | | | 80 29 80 2A | | | | | | | 81 2A 81 2A | - 5325 | 4 ecr.s 143 | Data | 00 | | 16 | 00/A950 : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C + 5347 | 4 ecr.s 143 | Data | 00 | | 16 | 00/A95D : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C | | | | | | 82 2A 82 2A | | | | | | | 82 2B 82 2B | | | | | | | 82 2B 82 2C | - 5326 | 4 ecr.s 144 | Data | 00 | | 16 | 00/A960 : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E + 5348 | 4 ecr.s 144 | Data | 00 | | 16 | 00/A96D : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E | | | | | | 83 2C 83 2D | | | | | | | 83 2D 83 2E | | | | | | | 83 2E 83 2E | - 5327 | 4 ecr.s 145 | Data | 00 | | 16 | 00/A970 : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 + 5349 | 4 ecr.s 145 | Data | 00 | | 16 | 00/A97D : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 | | | | | | 82 2F 82 2F | | | | | | | 82 2F 81 30 | | | | | | | 81 30 81 30 | - 5328 | 4 ecr.s 146 | Data | 00 | | 16 | 00/A980 : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 + 5350 | 4 ecr.s 146 | Data | 00 | | 16 | 00/A98D : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 | | | | | | 80 30 80 30 | | | | | | | 7F 30 7F 31 | | | | | | | 7F 31 7E 31 | - 5329 | 4 ecr.s 147 | Data | 00 | | 16 | 00/A990 : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 + 5351 | 4 ecr.s 147 | Data | 00 | | 16 | 00/A99D : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 | | | | | | 7E 31 7E 32 | | | | | | | 7D 32 7D 32 | | | | | | | 7D 32 7C 32 | - 5330 | 4 ecr.s 148 | Data | 00 | | 16 | 00/A9A0 : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 + 5352 | 4 ecr.s 148 | Data | 00 | | 16 | 00/A9AD : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 | | | | | | 7B 33 7B 33 | | | | | | | 7A 33 7A 33 | | | | | | | 7A 33 7A 33 | - 5331 | 4 ecr.s 149 | Data | 00 | | 16 | 00/A9B0 : 79 33 79 33 | HEX 79337933783378337833773377337733 + 5353 | 4 ecr.s 149 | Data | 00 | | 16 | 00/A9BD : 79 33 79 33 | HEX 79337933783378337833773377337733 | | | | | | 78 33 78 33 | | | | | | | 78 33 77 33 | | | | | | | 77 33 77 33 | - 5332 | 4 ecr.s 150 | Data | 00 | | 16 | 00/A9C0 : 76 33 76 33 | HEX 76337633763375337533743374337433 + 5354 | 4 ecr.s 150 | Data | 00 | | 16 | 00/A9CD : 76 33 76 33 | HEX 76337633763375337533743374337433 | | | | | | 76 33 75 33 | | | | | | | 75 33 74 33 | | | | | | | 74 33 74 33 | - 5333 | 4 ecr.s 151 | Data | 00 | | 16 | 00/A9D0 : 73 33 73 33 | HEX 73337333723372337233713371337033 + 5355 | 4 ecr.s 151 | Data | 00 | | 16 | 00/A9DD : 73 33 73 33 | HEX 73337333723372337233713371337033 | | | | | | 72 33 72 33 | | | | | | | 72 33 71 33 | | | | | | | 71 33 70 33 | - 5334 | 4 ecr.s 152 | Data | 00 | | 16 | 00/A9E0 : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 + 5356 | 4 ecr.s 152 | Data | 00 | | 16 | 00/A9ED : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 | | | | | | 6F 33 8A 3A | | | | | | | 8A 39 8A 39 | | | | | | | 8A 39 8A 38 | - 5335 | 4 ecr.s 153 | Data | 00 | | 16 | 00/A9F0 : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 + 5357 | 4 ecr.s 153 | Data | 00 | | 16 | 00/A9FD : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 | | | | | | 8A 37 8A 37 | | | | | | | 8A 36 8A 36 | | | | | | | 8A 35 8A 35 | - 5336 | 4 ecr.s 154 | Data | 00 | | 16 | 00/AA00 : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 + 5358 | 4 ecr.s 154 | Data | 00 | | 16 | 00/AA0D : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 | | | | | | 8A 34 8A 33 | | | | | | | 8A 33 8A 33 | | | | | | | 8A 32 8A 32 | - 5337 | 4 ecr.s 155 | Data | 00 | | 16 | 00/AA10 : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F + 5359 | 4 ecr.s 155 | Data | 00 | | 16 | 00/AA1D : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F | | | | | | 8A 30 8A 30 | | | | | | | 8A 30 8A 2F | | | | | | | 8A 2F 8A 2F | - 5338 | 4 ecr.s 156 | Data | 00 | | 16 | 00/AA20 : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C + 5360 | 4 ecr.s 156 | Data | 00 | | 16 | 00/AA2D : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C | | | | | | 8A 2E 8A 2E | | | | | | | 8A 2D 8A 2D | | | | | | | 8B 2D 8B 2C | - 5339 | 4 ecr.s 157 | Data | 00 | | 16 | 00/AA30 : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A + 5361 | 4 ecr.s 157 | Data | 00 | | 16 | 00/AA3D : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A | | | | | | 8B 2B 8B 2B | | | | | | | 8B 2B 8B 2A | | | | | | | 8C 2A 8C 2A | - 5340 | 4 ecr.s 158 | Data | 00 | | 16 | 00/AA40 : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 + 5362 | 4 ecr.s 158 | Data | 00 | | 16 | 00/AA4D : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 | | | | | | 8C 29 8C 29 | | | | | | | 8C 29 8C 28 | | | | | | | 8D 28 8D 28 | - 5341 | 4 ecr.s 159 | Data | 00 | | 16 | 00/AA50 : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 + 5363 | 4 ecr.s 159 | Data | 00 | | 16 | 00/AA5D : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 | | | | | | 8E 28 8E 28 | | | | | | | 8E 27 8E 27 | | | | | | | 8F 27 8F 27 | - 5342 | 4 ecr.s 160 | Data | 00 | | 16 | 00/AA60 : 90 27 90 27 | HEX 90279027902791279127922792279227 + 5364 | 4 ecr.s 160 | Data | 00 | | 16 | 00/AA6D : 90 27 90 27 | HEX 90279027902791279127922792279227 | | | | | | 90 27 91 27 | | | | | | | 91 27 92 27 | | | | | | | 92 27 92 27 | - 5343 | 4 ecr.s 161 | Data | 00 | | 16 | 00/AA70 : 93 27 93 27 | HEX 93279327942794279427952795279627 + 5365 | 4 ecr.s 161 | Data | 00 | | 16 | 00/AA7D : 93 27 93 27 | HEX 93279327942794279427952795279627 | | | | | | 94 27 94 27 | | | | | | | 94 27 95 27 | | | | | | | 95 27 96 27 | - 5344 | 4 ecr.s 162 | Data | 00 | | 16 | 00/AA80 : 96 27 97 27 | HEX 96279727972897289728972898289828 + 5366 | 4 ecr.s 162 | Data | 00 | | 16 | 00/AA8D : 96 27 97 27 | HEX 96279727972897289728972898289828 | | | | | | 97 28 97 28 | | | | | | | 97 28 97 28 | | | | | | | 98 28 98 28 | - 5345 | 4 ecr.s 163 | Data | 00 | | 16 | 00/AA90 : 98 28 99 28 | HEX 982899289928992999299A299A299A2A + 5367 | 4 ecr.s 163 | Data | 00 | | 16 | 00/AA9D : 98 28 99 28 | HEX 982899289928992999299A299A299A2A | | | | | | 99 28 99 29 | | | | | | | 99 29 9A 29 | | | | | | | 9A 29 9A 2A | - 5346 | 4 ecr.s 164 | Data | 00 | | 16 | 00/AAA0 : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C + 5368 | 4 ecr.s 164 | Data | 00 | | 16 | 00/AAAD : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C | | | | | | 9B 2A 9B 2A | | | | | | | 9B 2B 9B 2B | | | | | | | 9B 2B 9B 2C | - 5347 | 4 ecr.s 165 | Data | 00 | | 16 | 00/AAB0 : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E + 5369 | 4 ecr.s 165 | Data | 00 | | 16 | 00/AABD : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E | | | | | | 9B 2C 9B 2D | | | | | | | 9B 2D 9B 2E | | | | | | | 9B 2E 9B 2E | - 5348 | 4 ecr.s 166 | Data | 00 | | 16 | 00/AAC0 : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 + 5370 | 4 ecr.s 166 | Data | 00 | | 16 | 00/AACD : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 | | | | | | 9B 30 9B 30 | | | | | | | 9B 30 9B 31 | | | | | | | 9B 31 9B 32 | - 5349 | 4 ecr.s 167 | Data | 00 | | 16 | 00/AAD0 : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 + 5371 | 4 ecr.s 167 | Data | 00 | | 16 | 00/AADD : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 | | | | | | 9B 33 9B 33 | | | | | | | 9B 34 9B 34 | | | | | | | 9B 35 9B 35 | - 5350 | 4 ecr.s 168 | Data | 00 | | 16 | 00/AAE0 : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 + 5372 | 4 ecr.s 168 | Data | 00 | | 16 | 00/AAED : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 | | | | | | 9B 36 9B 37 | | | | | | | 9B 37 9B 37 | | | | | | | 9B 38 9B 38 | - 5351 | 4 ecr.s 169 | Data | 00 | | 16 | 00/AAF0 : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 + 5373 | 4 ecr.s 169 | Data | 00 | | 16 | 00/AAFD : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 | | | | | | 9B 39 8A 34 | | | | | | | 8B 34 8B 34 | | | | | | | 8C 34 8C 34 | - 5352 | 4 ecr.s 170 | Data | 00 | | 16 | 00/AB00 : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 + 5374 | 4 ecr.s 170 | Data | 00 | | 16 | 00/AB0D : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 | | | | | | 8D 34 8E 34 | | | | | | | 8E 34 8E 34 | | | | | | | 8F 34 8F 34 | - 5353 | 4 ecr.s 171 | Data | 00 | | 16 | 00/AB10 : 90 34 90 34 | HEX 90349034903491349134923492349234 + 5375 | 4 ecr.s 171 | Data | 00 | | 16 | 00/AB1D : 90 34 90 34 | HEX 90349034903491349134923492349234 | | | | | | 90 34 91 34 | | | | | | | 91 34 92 34 | | | | | | | 92 34 92 34 | - 5354 | 4 ecr.s 172 | Data | 00 | | 16 | 00/AB20 : 93 34 93 34 | HEX 93349334943494349434953495349634 + 5376 | 4 ecr.s 172 | Data | 00 | | 16 | 00/AB2D : 93 34 93 34 | HEX 93349334943494349434953495349634 | | | | | | 94 34 94 34 | | | | | | | 94 34 95 34 | | | | | | | 95 34 96 34 | - 5355 | 4 ecr.s 173 | Data | 00 | | 16 | 00/AB30 : 96 34 97 34 | HEX 96349734973497349834983499349934 + 5377 | 4 ecr.s 173 | Data | 00 | | 16 | 00/AB3D : 96 34 97 34 | HEX 96349734973497349834983499349934 | | | | | | 97 34 97 34 | | | | | | | 98 34 98 34 | | | | | | | 99 34 99 34 | - 5356 | 4 ecr.s 174 | Data | 00 | | 16 | 00/AB40 : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A + 5378 | 4 ecr.s 174 | Data | 00 | | 16 | 00/AB4D : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A | | | | | | A7 28 A7 28 | | | | | | | A7 29 A7 29 | | | | | | | A7 2A A7 2A | - 5357 | 4 ecr.s 175 | Data | 00 | | 16 | 00/AB50 : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D + 5379 | 4 ecr.s 175 | Data | 00 | | 16 | 00/AB5D : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D | | | | | | A7 2B A7 2C | | | | | | | A7 2C A7 2C | | | | | | | A7 2D A7 2D | - 5358 | 4 ecr.s 176 | Data | 00 | | 16 | 00/AB60 : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 + 5380 | 4 ecr.s 176 | Data | 00 | | 16 | 00/AB6D : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 | | | | | | A7 2E A7 2F | | | | | | | A7 2F A7 30 | | | | | | | A7 30 A7 30 | - 5359 | 4 ecr.s 177 | Data | 00 | | 16 | 00/AB70 : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 + 5381 | 4 ecr.s 177 | Data | 00 | | 16 | 00/AB7D : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 | | | | | | A7 32 A7 32 | | | | | | | A7 33 A7 33 | | | | | | | A7 33 A7 34 | - 5360 | 4 ecr.s 178 | Data | 00 | | 16 | 00/AB80 : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 + 5382 | 4 ecr.s 178 | Data | 00 | | 16 | 00/AB8D : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 | | | | | | A7 35 A7 35 | | | | | | | A7 36 A7 36 | | | | | | | A7 37 A7 37 | - 5361 | 4 ecr.s 179 | Data | 00 | | 16 | 00/AB90 : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 + 5383 | 4 ecr.s 179 | Data | 00 | | 16 | 00/AB9D : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 | | | | | | A7 38 A7 39 | | | | | | | A7 39 A7 39 | | | | | | | A7 28 A7 28 | - 5362 | 4 ecr.s 180 | Data | 00 | | 16 | 00/ABA0 : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 + 5384 | 4 ecr.s 180 | Data | 00 | | 16 | 00/ABAD : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 | | | | | | A9 28 A9 28 | | | | | | | A9 28 AA 28 | | | | | | | AA 28 AB 28 | - 5363 | 4 ecr.s 181 | Data | 00 | | 16 | 00/ABB0 : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 + 5385 | 4 ecr.s 181 | Data | 00 | | 16 | 00/ABBD : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 | | | | | | AC 28 AC 28 | | | | | | | AD 28 AD 28 | | | | | | | AD 28 AE 28 | - 5364 | 4 ecr.s 182 | Data | 00 | | 16 | 00/ABC0 : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 + 5386 | 4 ecr.s 182 | Data | 00 | | 16 | 00/ABCD : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 | | | | | | AF 28 AF 28 | | | | | | | B0 28 B0 28 | | | | | | | B1 28 B1 28 | - 5365 | 4 ecr.s 183 | Data | 00 | | 16 | 00/ABD0 : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 + 5387 | 4 ecr.s 183 | Data | 00 | | 16 | 00/ABDD : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 | | | | | | B2 28 B3 28 | | | | | | | B3 28 B3 28 | | | | | | | B4 28 B4 28 | - 5366 | 4 ecr.s 184 | Data | 00 | | 16 | 00/ABE0 : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 + 5388 | 4 ecr.s 184 | Data | 00 | | 16 | 00/ABED : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 | | | | | | B5 28 B5 28 | | | | | | | B6 28 B6 28 | | | | | | | B6 28 B6 29 | - 5367 | 4 ecr.s 185 | Data | 00 | | 16 | 00/ABF0 : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A + 5389 | 4 ecr.s 185 | Data | 00 | | 16 | 00/ABFD : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A | | | | | | B7 29 B7 2A | | | | | | | B7 2A B8 2A | | | | | | | B8 2A B8 2A | - 5368 | 4 ecr.s 186 | Data | 00 | | 16 | 00/AC00 : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D + 5390 | 4 ecr.s 186 | Data | 00 | | 16 | 00/AC0D : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D | | | | | | B9 2B B9 2C | | | | | | | B9 2C B9 2C | | | | | | | B9 2D B9 2D | - 5369 | 4 ecr.s 187 | Data | 00 | | 16 | 00/AC10 : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 + 5391 | 4 ecr.s 187 | Data | 00 | | 16 | 00/AC1D : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 | | | | | | B9 2E B9 2E | | | | | | | B9 2F B9 2F | | | | | | | B9 30 B9 30 | - 5370 | 4 ecr.s 188 | Data | 00 | | 16 | 00/AC20 : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 + 5392 | 4 ecr.s 188 | Data | 00 | | 16 | 00/AC2D : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 | | | | | | B9 31 B9 31 | | | | | | | B8 31 B8 32 | | | | | | | B8 32 B7 32 | - 5371 | 4 ecr.s 189 | Data | 00 | | 16 | 00/AC30 : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 + 5393 | 4 ecr.s 189 | Data | 00 | | 16 | 00/AC3D : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 | | | | | | B7 32 B6 32 | | | | | | | B6 33 B6 33 | | | | | | | B5 33 B5 33 | - 5372 | 4 ecr.s 190 | Data | 00 | | 16 | 00/AC40 : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 + 5394 | 4 ecr.s 190 | Data | 00 | | 16 | 00/AC4D : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 | | | | | | B4 33 B4 33 | | | | | | | B4 33 B3 33 | | | | | | | B3 33 B3 33 | - 5373 | 4 ecr.s 191 | Data | 00 | | 16 | 00/AC50 : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 + 5395 | 4 ecr.s 191 | Data | 00 | | 16 | 00/AC5D : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 | | | | | | B2 34 B1 34 | | | | | | | B1 34 B1 34 | | | | | | | B0 34 B0 34 | - 5374 | 4 ecr.s 192 | Data | 00 | | 16 | 00/AC60 : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 + 5396 | 4 ecr.s 192 | Data | 00 | | 16 | 00/AC6D : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 | | | | | | AF 34 AE 34 | | | | | | | AE 34 AD 34 | | | | | | | AD 34 AD 34 | - 5375 | 4 ecr.s 193 | Data | 00 | | 16 | 00/AC70 : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 + 5397 | 4 ecr.s 193 | Data | 00 | | 16 | 00/AC7D : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 | | | | | | AB 34 AB 34 | | | | | | | AB 34 AA 34 | | | | | | | AA 34 AA 34 | - 5376 | 4 ecr.s 194 | Data | 00 | | 16 | 00/AC80 : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 + 5398 | 4 ecr.s 194 | Data | 00 | | 16 | 00/AC8D : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 | | | | | | A9 34 A9 35 | | | | | | | A8 35 A8 35 | | | | | | | A7 35 AD 34 | - 5377 | 4 ecr.s 195 | Data | 00 | | 16 | 00/AC90 : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 + 5399 | 4 ecr.s 195 | Data | 00 | | 16 | 00/AC9D : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 | | | | | | AF 34 AF 34 | | | | | | | AF 34 AF 35 | | | | | | | B0 35 B0 35 | - 5378 | 4 ecr.s 196 | Data | 00 | | 16 | 00/ACA0 : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 + 5400 | 4 ecr.s 196 | Data | 00 | | 16 | 00/ACAD : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 | | | | | | B1 35 B1 35 | | | | | | | B1 35 B2 35 | | | | | | | B2 36 B2 36 | - 5379 | 4 ecr.s 197 | Data | 00 | | 16 | 00/ACB0 : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 + 5401 | 4 ecr.s 197 | Data | 00 | | 16 | 00/ACBD : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 | | | | | | B3 37 B3 37 | | | | | | | B3 37 B3 37 | | | | | | | B3 37 B4 37 | - 5380 | 4 ecr.s 198 | Data | 00 | | 16 | 00/ACC0 : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 + 5402 | 4 ecr.s 198 | Data | 00 | | 16 | 00/ACCD : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 | | | | | | B4 38 B5 38 | | | | | | | B5 39 B5 39 | | | | | | | B5 39 C3 28 | - 5381 | 4 ecr.s 199 | Data | 00 | | 16 | 00/ACD0 : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B + 5403 | 4 ecr.s 199 | Data | 00 | | 16 | 00/ACDD : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B | | | | | | C3 29 C3 2A | | | | | | | C3 2A C3 2A | | | | | | | C3 2B C3 2B | - 5382 | 4 ecr.s 200 | Data | 00 | | 16 | 00/ACE0 : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E + 5404 | 4 ecr.s 200 | Data | 00 | | 16 | 00/ACED : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E | | | | | | C3 2C C3 2D | | | | | | | C3 2D C3 2E | | | | | | | C3 2E C3 2E | - 5383 | 4 ecr.s 201 | Data | 00 | | 16 | 00/ACF0 : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 + 5405 | 4 ecr.s 201 | Data | 00 | | 16 | 00/ACFD : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 | | | | | | C3 30 C3 30 | | | | | | | C3 30 C3 31 | | | | | | | C3 31 C3 32 | - 5384 | 4 ecr.s 202 | Data | 00 | | 16 | 00/AD00 : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 + 5406 | 4 ecr.s 202 | Data | 00 | | 16 | 00/AD0D : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 | | | | | | C3 33 C3 33 | | | | | | | C4 33 C4 34 | | | | | | | C4 34 C4 35 | - 5385 | 4 ecr.s 203 | Data | 00 | | 16 | 00/AD10 : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 + 5407 | 4 ecr.s 203 | Data | 00 | | 16 | 00/AD1D : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 | | | | | | C4 35 C4 36 | | | | | | | C5 36 C5 36 | | | | | | | C5 37 C5 37 | - 5386 | 4 ecr.s 204 | Data | 00 | | 16 | 00/AD20 : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 + 5408 | 4 ecr.s 204 | Data | 00 | | 16 | 00/AD2D : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 | | | | | | C5 37 C5 38 | | | | | | | C6 38 C6 38 | | | | | | | C6 38 C6 39 | - 5387 | 4 ecr.s 205 | Data | 00 | | 16 | 00/AD30 : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 + 5409 | 4 ecr.s 205 | Data | 00 | | 16 | 00/AD3D : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 | | | | | | C7 39 C8 39 | | | | | | | C8 39 C8 39 | | | | | | | C8 39 C9 39 | - 5388 | 4 ecr.s 206 | Data | 00 | | 16 | 00/AD40 : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A + 5410 | 4 ecr.s 206 | Data | 00 | | 16 | 00/AD4D : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A | | | | | | CA 3A CA 3A | | | | | | | CA 3A CA 3A | | | | | | | CB 3A CB 3A | - 5389 | 4 ecr.s 207 | Data | 00 | | 16 | 00/AD50 : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B + 5411 | 4 ecr.s 207 | Data | 00 | | 16 | 00/AD5D : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B | | | | | | CC 3A CC 3B | | | | | | | CD 3B CD 3B | | | | | | | CE 3B CE 3B | - 5390 | 4 ecr.s 208 | Data | 00 | | 16 | 00/AD60 : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B + 5412 | 4 ecr.s 208 | Data | 00 | | 16 | 00/AD6D : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B | | | | | | CF 3B D0 3B | | | | | | | D0 3B D0 3B | | | | | | | D1 3B D1 3B | - 5391 | 4 ecr.s 209 | Data | 00 | | 16 | 00/AD70 : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 + 5413 | 4 ecr.s 209 | Data | 00 | | 16 | 00/AD7D : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 | | | | | | D2 3A D2 3A | | | | | | | D3 3A D3 3A | | | | | | | D3 39 D4 39 | - 5392 | 4 ecr.s 210 | Data | 00 | | 16 | 00/AD80 : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 + 5414 | 4 ecr.s 210 | Data | 00 | | 16 | 00/AD8D : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 | | | | | | D4 39 D4 39 | | | | | | | D4 38 D5 38 | | | | | | | D5 38 D5 38 | - 5393 | 4 ecr.s 211 | Data | 00 | | 16 | 00/AD90 : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 + 5415 | 4 ecr.s 211 | Data | 00 | | 16 | 00/AD9D : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 | | | | | | D6 37 D6 37 | | | | | | | D6 37 D6 37 | | | | | | | D6 36 D6 36 | - 5394 | 4 ecr.s 212 | Data | 00 | | 16 | 00/ADA0 : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 + 5416 | 4 ecr.s 212 | Data | 00 | | 16 | 00/ADAD : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 | | | | | | D7 35 D7 35 | | | | | | | D7 35 D7 34 | | | | | | | D7 34 D7 33 | - 5395 | 4 ecr.s 213 | Data | 00 | | 16 | 00/ADB0 : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 + 5417 | 4 ecr.s 213 | Data | 00 | | 16 | 00/ADBD : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 | | | | | | D8 33 D8 32 | | | | | | | D8 32 D8 31 | | | | | | | D8 31 D8 30 | - 5396 | 4 ecr.s 214 | Data | 00 | | 16 | 00/ADC0 : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D + 5418 | 4 ecr.s 214 | Data | 00 | | 16 | 00/ADCD : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D | | | | | | D8 2F D8 2F | | | | | | | D8 2E D8 2E | | | | | | | D8 2E D8 2D | - 5397 | 4 ecr.s 215 | Data | 00 | | 16 | 00/ADD0 : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A + 5419 | 4 ecr.s 215 | Data | 00 | | 16 | 00/ADDD : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A | | | | | | D8 2C D8 2C | | | | | | | D8 2B D8 2B | | | | | | | D8 2A D8 2A | - 5398 | 4 ecr.s 216 | Data | 00 | | 16 | 00/ADE0 : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 + 5420 | 4 ecr.s 216 | Data | 00 | | 16 | 00/ADED : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 | | | | | | D7 29 D7 29 | | | | | | | D7 28 D7 28 | | | | | | | D7 28 E1 39 | - 5399 | 4 ecr.s 217 | Data | 00 | | 4 | 00/ADF0 : ED 39 FC 39 | HEX ED39FC39 - 5400 | 4 ecr.s 218 | Data | 00 | | 2 | 00/ADF4 : FF FF | hex ffff ; fin de tableau - 5401 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/ADF6 | - 5402 | 1 toutadisparu.s 1334 | Directive | 00 | | 0 | 00/ADF6 | put ntp.s - 5403 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/ADF6 | * - 5404 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/ADF6 | * NTP routines - 5405 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/ADF6 | * - 5406 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/ADF6 | * (c) 2020, Brutal Deluxe Software - 5407 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/ADF6 | * Antoine Vignau & Olivier Zardini - 5408 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/ADF6 | * - 5409 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/ADF6 | - 5410 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/ADF6 | toolNTP = 222 - 5411 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/ADF6 | - 5412 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/ADF6 | *-------------------------------------- - 5413 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/ADF6 | - 5414 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/ADF6 | mx %00 - 5415 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/ADF6 | - 5416 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/ADF6 | stopNTP - 5417 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/ADF6 : AD D6 AE | lda fgNTP - 5418 | 5 ntp.s 16 | Code | 00 | | 2 | 00/ADF9 : D0 11 | bne stopNTP99 - 5419 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/ADFB | - 5420 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/ADFB | _NTPShutDown - 5422 | 5 ntp.s 18 | Code | 00 | | 3 | 00/ADFB : A2 DE 03 | LDX #$03DE ; load tool call # - 5423 | 5 ntp.s 18 | Code | 00 | | 4 | 00/ADFE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5424 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/AE02 | - 5425 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/AE02 | PushWord #{222} ; unload NTPTool - 5427 | 5 ntp.s 20 | Code | 00 | | 3 | 00/AE02 : F4 DE 00 | PEA #{222} - 5430 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/AE05 | _UnloadOneTool - 5432 | 5 ntp.s 21 | Code | 00 | | 3 | 00/AE05 : A2 01 10 | LDX #$1001 ; load tool call # - 5433 | 5 ntp.s 21 | Code | 00 | | 4 | 00/AE08 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5434 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/AE0C | - 5435 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/AE0C | stopNTP99 - 5436 | 5 ntp.s 24 | Code | 00 | | 1 | 00/AE0C : 60 | rts - 5437 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/AE0D | - 5438 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/AE0D | *-------------------------------------- - 5439 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/AE0D | - 5440 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/AE0D | initNTP - 5441 | 5 ntp.s 29 | Code | 00 | | 1 | 00/AE0D : 48 | pha ; Check for AppleTalk - 5442 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/AE0E | _GetIRQEnable - 5444 | 5 ntp.s 30 | Code | 00 | | 3 | 00/AE0E : A2 03 29 | LDX #$2903 ; load tool call # - 5445 | 5 ntp.s 30 | Code | 00 | | 4 | 00/AE11 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5446 | 5 ntp.s 31 | Code | 00 | | 1 | 00/AE15 : 68 | pla - 5447 | 5 ntp.s 32 | Code | 00 | | 3 | 00/AE16 : 29 20 00 | and #$20 - 5448 | 5 ntp.s 33 | Code | 00 | | 2 | 00/AE19 : F0 04 | beq initNTP1 - 5449 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/AE1B | - 5450 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/AE1B : EE D6 AE | inc fgNTP - 5451 | 5 ntp.s 36 | Code | 00 | | 1 | 00/AE1E : 60 | rts - 5452 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/AE1F | - 5453 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/AE1F | initNTP1 - 5454 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/AE1F | PushWord #{222} ; Load NTPTool - 5456 | 5 ntp.s 39 | Code | 00 | | 3 | 00/AE1F : F4 DE 00 | PEA #{222} - 5459 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/AE22 | PushWord #0 - 5461 | 5 ntp.s 40 | Code | 00 | | 3 | 00/AE22 : F4 00 00 | PEA #0 - 5464 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/AE25 | _LoadOneTool - 5466 | 5 ntp.s 41 | Code | 00 | | 3 | 00/AE25 : A2 01 0F | LDX #$F01 ; load tool call # - 5467 | 5 ntp.s 41 | Code | 00 | | 4 | 00/AE28 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5468 | 5 ntp.s 42 | Code | 00 | | 2 | 00/AE2C : 90 04 | bcc initNTP2 - 5469 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/AE2E | - 5470 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/AE2E : EE D6 AE | inc fgNTP - 5471 | 5 ntp.s 45 | Code | 00 | | 1 | 00/AE31 : 60 | rts - 5472 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/AE32 | - 5473 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/AE32 | initNTP2 - 5474 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/AE32 | PushWord myID - 5479 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/AE32 : AD CD 06 | LDA myID - 5480 | 5 ntp.s 48 | Code | 00 | | 1 | 00/AE35 : 48 | PHA - 5482 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/AE36 | _NTPStartUp ; Start NTPSynth - 5484 | 5 ntp.s 49 | Code | 00 | | 3 | 00/AE36 : A2 DE 02 | LDX #$02DE ; load tool call # - 5485 | 5 ntp.s 49 | Code | 00 | | 4 | 00/AE39 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5486 | 5 ntp.s 50 | Code | 00 | | 2 | 00/AE3D : 90 03 | bcc initNTP3 - 5487 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/AE3F | - 5488 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/AE3F : EE D6 AE | inc fgNTP - 5489 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/AE42 | - 5490 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/AE42 | initNTP3 - 5491 | 5 ntp.s 55 | Code | 00 | | 1 | 00/AE42 : 60 | rts - 5492 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/AE43 | - 5493 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/AE43 | *-------------------------------------- - 5494 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/AE43 | - 5495 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/AE43 | doMUSIK - 5496 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/AE43 : AD D6 AE | lda fgNTP ; can we play? - 5497 | 5 ntp.s 61 | Code | 00 | | 2 | 00/AE46 : D0 0D | bne nozik99 - 5498 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/AE48 | - 5499 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/AE48 : AD D8 AE | lda fgNTPPLAY - 5500 | 5 ntp.s 64 | Code | 00 | | 3 | 00/AE4B : 49 01 00 | eor #1 - 5501 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/AE4E : 8D D8 AE | sta fgNTPPLAY - 5502 | 5 ntp.s 66 | Code | 00 | | 2 | 00/AE51 : F0 03 | beq doSOUNDON - 5503 | 5 ntp.s 67 | Code | 00 | | 2 | 00/AE53 : D0 11 | bne doSOUNDOFF - 5504 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/AE55 | - 5505 | 5 ntp.s 69 | Empty | 00 | | 0 | 00/AE55 | nozik99 - 5506 | 5 ntp.s 70 | Code | 00 | | 1 | 00/AE55 : 60 | rts - 5507 | 5 ntp.s 71 | Empty | 00 | | 0 | 00/AE56 | - 5508 | 5 ntp.s 72 | Comment | 00 | | 0 | 00/AE56 | *-------------------------------------- - 5509 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/AE56 | - 5510 | 5 ntp.s 74 | Empty | 00 | | 0 | 00/AE56 | doSOUNDON - 5511 | 5 ntp.s 75 | Code | 00 | 2 | 3 | 00/AE56 : AD D6 AE | lda fgNTP ; can we play? - 5512 | 5 ntp.s 76 | Code | 00 | | 2 | 00/AE59 : D0 0A | bne playMUSIC99 - 5513 | 5 ntp.s 77 | Empty | 00 | | 0 | 00/AE5B | - 5514 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/AE5B | PushWord #1 - 5516 | 5 ntp.s 78 | Code | 00 | | 3 | 00/AE5B : F4 01 00 | PEA #1 - 5519 | 5 ntp.s 79 | Macro | 00 | | 0 | 00/AE5E | _NTPPlayMusic - 5521 | 5 ntp.s 79 | Code | 00 | | 3 | 00/AE5E : A2 DE 0A | LDX #$0ADE ; load tool call # - 5522 | 5 ntp.s 79 | Code | 00 | | 4 | 00/AE61 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5523 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/AE65 | - 5524 | 5 ntp.s 81 | Empty | 00 | | 0 | 00/AE65 | playMUSIC99 - 5525 | 5 ntp.s 82 | Code | 00 | | 1 | 00/AE65 : 60 | rts - 5526 | 5 ntp.s 83 | Empty | 00 | | 0 | 00/AE66 | - 5527 | 5 ntp.s 84 | Comment | 00 | | 0 | 00/AE66 | *-------------------------------------- - 5528 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/AE66 | - 5529 | 5 ntp.s 86 | Empty | 00 | | 0 | 00/AE66 | doSOUNDOFF - 5530 | 5 ntp.s 87 | Code | 00 | 2 | 3 | 00/AE66 : AD D6 AE | lda fgNTP - 5531 | 5 ntp.s 88 | Code | 00 | | 2 | 00/AE69 : D0 07 | bne stopMUSIC99 - 5532 | 5 ntp.s 89 | Empty | 00 | | 0 | 00/AE6B | - 5533 | 5 ntp.s 90 | Macro | 00 | | 0 | 00/AE6B | _NTPStopMusic - 5535 | 5 ntp.s 90 | Code | 00 | | 3 | 00/AE6B : A2 DE 0B | LDX #$0BDE ; load tool call # - 5536 | 5 ntp.s 90 | Code | 00 | | 4 | 00/AE6E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5537 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/AE72 | - 5538 | 5 ntp.s 92 | Empty | 00 | | 0 | 00/AE72 | stopMUSIC99 - 5539 | 5 ntp.s 93 | Code | 00 | | 1 | 00/AE72 : 60 | rts - 5540 | 5 ntp.s 94 | Empty | 00 | | 0 | 00/AE73 | - 5541 | 5 ntp.s 95 | Comment | 00 | | 0 | 00/AE73 | *-------------------------------------- Suspend music - 5542 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/AE73 | - 5543 | 5 ntp.s 97 | Empty | 00 | | 0 | 00/AE73 | suspendMUSIC - 5544 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/AE73 : AD D6 AE | lda fgNTP - 5545 | 5 ntp.s 99 | Code | 00 | 2 | 3 | 00/AE76 : 0D D8 AE | ora fgNTPPLAY - 5546 | 5 ntp.s 100 | Code | 00 | | 2 | 00/AE79 : D0 07 | bne suspendMUSIC9 - 5547 | 5 ntp.s 101 | Empty | 00 | | 0 | 00/AE7B | - 5548 | 5 ntp.s 102 | Macro | 00 | | 0 | 00/AE7B | _NTPPauseMusic - 5550 | 5 ntp.s 102 | Code | 00 | | 3 | 00/AE7B : A2 DE 13 | LDX #$13DE ; load tool call # - 5551 | 5 ntp.s 102 | Code | 00 | | 4 | 00/AE7E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5552 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/AE82 | - 5553 | 5 ntp.s 104 | Empty | 00 | | 0 | 00/AE82 | suspendMUSIC9 - 5554 | 5 ntp.s 105 | Code | 00 | | 1 | 00/AE82 : 60 | rts - 5555 | 5 ntp.s 106 | Empty | 00 | | 0 | 00/AE83 | - 5556 | 5 ntp.s 107 | Comment | 00 | | 0 | 00/AE83 | *-------------------------------------- Resume music - 5557 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/AE83 | - 5558 | 5 ntp.s 109 | Empty | 00 | | 0 | 00/AE83 | resumeMUSIC - 5559 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/AE83 : AD D6 AE | lda fgNTP - 5560 | 5 ntp.s 111 | Code | 00 | 2 | 3 | 00/AE86 : 0D D8 AE | ora fgNTPPLAY - 5561 | 5 ntp.s 112 | Code | 00 | | 2 | 00/AE89 : D0 07 | bne resumeMUSIC9 - 5562 | 5 ntp.s 113 | Empty | 00 | | 0 | 00/AE8B | - 5563 | 5 ntp.s 114 | Macro | 00 | | 0 | 00/AE8B | _NTPContinueMusic - 5565 | 5 ntp.s 114 | Code | 00 | | 3 | 00/AE8B : A2 DE 14 | LDX #$14DE ; load tool call # - 5566 | 5 ntp.s 114 | Code | 00 | | 4 | 00/AE8E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5567 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/AE92 | - 5568 | 5 ntp.s 116 | Empty | 00 | | 0 | 00/AE92 | resumeMUSIC9 - 5569 | 5 ntp.s 117 | Code | 00 | | 1 | 00/AE92 : 60 | rts - 5570 | 5 ntp.s 118 | Empty | 00 | | 0 | 00/AE93 | - 5571 | 5 ntp.s 119 | Comment | 00 | | 0 | 00/AE93 | *-------------------------------------- Select random sequence - 5572 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/AE93 | - 5573 | 5 ntp.s 121 | Empty | 00 | | 0 | 00/AE93 | randomNTP - 5574 | 5 ntp.s 122 | Code | 00 | 2 | 3 | 00/AE93 : 20 97 06 | jsr Random ; get random 0-3 - 5575 | 5 ntp.s 123 | Code | 00 | | 3 | 00/AE96 : 29 03 00 | and #3 - 5576 | 5 ntp.s 124 | Code | 00 | | 2 | 00/AE99 : 90 F8 | bcc randomNTP - 5577 | 5 ntp.s 125 | Code | 00 | | 2 | 00/AE9B : F0 F6 | beq randomNTP ; keep 1-3 - 5578 | 5 ntp.s 126 | Code | 00 | | 1 | 00/AE9D : 18 | clc - 5579 | 5 ntp.s 127 | Code | 00 | | 3 | 00/AE9E : 69 30 00 | adc #'0' - 5580 | 5 ntp.s 128 | Code | 10 | | 2 | 00/AEA1 : E2 20 | sep #$20 - 5581 | 5 ntp.s 129 | Code | 10 | 2 | 3 | 00/AEA3 : 8D D1 AE | sta pSEQ+22 - 5582 | 5 ntp.s 130 | Code | 00 | | 2 | 00/AEA6 : C2 20 | rep #$20 - 5583 | 5 ntp.s 131 | Empty | 00 | | 0 | 00/AEA8 | - 5584 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/AEA8 | PushLong #pSEQ - 5588 | 5 ntp.s 132 | Code | 00 | 1 >>16 | 3 | 00/AEA8 : F4 00 00 | PEA #^#pSEQ - 5595 | 5 ntp.s 132 | Code | 00 | 2 | 3 | 00/AEAB : F4 BB AE | PEA #pSEQ - 5598 | 5 ntp.s 133 | Macro | 00 | | 0 | 00/AEAE | _NTPLoadOneMusic - 5600 | 5 ntp.s 133 | Code | 00 | | 3 | 00/AEAE : A2 DE 09 | LDX #$09DE ; load tool call # - 5601 | 5 ntp.s 133 | Code | 00 | | 4 | 00/AEB1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5602 | 5 ntp.s 134 | Code | 00 | | 2 | 00/AEB5 : 90 03 | bcc randomNTP9 - 5603 | 5 ntp.s 135 | Empty | 00 | | 0 | 00/AEB7 | - 5604 | 5 ntp.s 136 | Code | 00 | 2 | 3 | 00/AEB7 : EE D8 AE | inc fgNTPPLAY ; load error, do not play music - 5605 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/AEBA | - 5606 | 5 ntp.s 138 | Empty | 00 | | 0 | 00/AEBA | randomNTP9 - 5607 | 5 ntp.s 139 | Code | 00 | | 1 | 00/AEBA : 60 | rts - 5608 | 5 ntp.s 140 | Empty | 00 | | 0 | 00/AEBB | - 5609 | 5 ntp.s 141 | Comment | 00 | | 0 | 00/AEBB | *--- P16 String (+22 pour le random de la musique) - 5610 | 5 ntp.s 142 | Empty | 00 | | 0 | 00/AEBB | - 5611 | 5 ntp.s 143 | Data | 00 | | 27 | 00/AEBB : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' + 5421 | 4 ecr.s 217 | Data | 00 | | 4 | 00/ADFD : ED 39 FC 39 | HEX ED39FC39 + 5422 | 4 ecr.s 218 | Data | 00 | | 2 | 00/AE01 : FF FF | hex ffff ; fin de tableau + 5423 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/AE03 | + 5424 | 1 toutadisparu.s 1336 | Directive | 00 | | 0 | 00/AE03 | put ntp.s + 5425 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/AE03 | * + 5426 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/AE03 | * NTP routines + 5427 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/AE03 | * + 5428 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/AE03 | * (c) 2020, Brutal Deluxe Software + 5429 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/AE03 | * Antoine Vignau & Olivier Zardini + 5430 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/AE03 | * + 5431 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/AE03 | + 5432 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/AE03 | toolNTP = 222 + 5433 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/AE03 | + 5434 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/AE03 | *-------------------------------------- + 5435 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/AE03 | + 5436 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/AE03 | mx %00 + 5437 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/AE03 | + 5438 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/AE03 | stopNTP + 5439 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/AE03 : AD E3 AE | lda fgNTP + 5440 | 5 ntp.s 16 | Code | 00 | | 2 | 00/AE06 : D0 11 | bne stopNTP99 + 5441 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/AE08 | + 5442 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/AE08 | _NTPShutDown + 5444 | 5 ntp.s 18 | Code | 00 | | 3 | 00/AE08 : A2 DE 03 | LDX #$03DE ; load tool call # + 5445 | 5 ntp.s 18 | Code | 00 | | 4 | 00/AE0B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5446 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/AE0F | + 5447 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/AE0F | PushWord #{222} ; unload NTPTool + 5449 | 5 ntp.s 20 | Code | 00 | | 3 | 00/AE0F : F4 DE 00 | PEA #{222} + 5452 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/AE12 | _UnloadOneTool + 5454 | 5 ntp.s 21 | Code | 00 | | 3 | 00/AE12 : A2 01 10 | LDX #$1001 ; load tool call # + 5455 | 5 ntp.s 21 | Code | 00 | | 4 | 00/AE15 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5456 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/AE19 | + 5457 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/AE19 | stopNTP99 + 5458 | 5 ntp.s 24 | Code | 00 | | 1 | 00/AE19 : 60 | rts + 5459 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/AE1A | + 5460 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/AE1A | *-------------------------------------- + 5461 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/AE1A | + 5462 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/AE1A | initNTP + 5463 | 5 ntp.s 29 | Code | 00 | | 1 | 00/AE1A : 48 | pha ; Check for AppleTalk + 5464 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/AE1B | _GetIRQEnable + 5466 | 5 ntp.s 30 | Code | 00 | | 3 | 00/AE1B : A2 03 29 | LDX #$2903 ; load tool call # + 5467 | 5 ntp.s 30 | Code | 00 | | 4 | 00/AE1E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5468 | 5 ntp.s 31 | Code | 00 | | 1 | 00/AE22 : 68 | pla + 5469 | 5 ntp.s 32 | Code | 00 | | 3 | 00/AE23 : 29 20 00 | and #$20 + 5470 | 5 ntp.s 33 | Code | 00 | | 2 | 00/AE26 : F0 04 | beq initNTP1 + 5471 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/AE28 | + 5472 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/AE28 : EE E3 AE | inc fgNTP + 5473 | 5 ntp.s 36 | Code | 00 | | 1 | 00/AE2B : 60 | rts + 5474 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/AE2C | + 5475 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/AE2C | initNTP1 + 5476 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/AE2C | PushWord #{222} ; Load NTPTool + 5478 | 5 ntp.s 39 | Code | 00 | | 3 | 00/AE2C : F4 DE 00 | PEA #{222} + 5481 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/AE2F | PushWord #0 + 5483 | 5 ntp.s 40 | Code | 00 | | 3 | 00/AE2F : F4 00 00 | PEA #0 + 5486 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/AE32 | _LoadOneTool + 5488 | 5 ntp.s 41 | Code | 00 | | 3 | 00/AE32 : A2 01 0F | LDX #$F01 ; load tool call # + 5489 | 5 ntp.s 41 | Code | 00 | | 4 | 00/AE35 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5490 | 5 ntp.s 42 | Code | 00 | | 2 | 00/AE39 : 90 04 | bcc initNTP2 + 5491 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/AE3B | + 5492 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/AE3B : EE E3 AE | inc fgNTP + 5493 | 5 ntp.s 45 | Code | 00 | | 1 | 00/AE3E : 60 | rts + 5494 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/AE3F | + 5495 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/AE3F | initNTP2 + 5496 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/AE3F | PushWord myID + 5501 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/AE3F : AD DA 06 | LDA myID + 5502 | 5 ntp.s 48 | Code | 00 | | 1 | 00/AE42 : 48 | PHA + 5504 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/AE43 | _NTPStartUp ; Start NTPSynth + 5506 | 5 ntp.s 49 | Code | 00 | | 3 | 00/AE43 : A2 DE 02 | LDX #$02DE ; load tool call # + 5507 | 5 ntp.s 49 | Code | 00 | | 4 | 00/AE46 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5508 | 5 ntp.s 50 | Code | 00 | | 2 | 00/AE4A : 90 03 | bcc initNTP3 + 5509 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/AE4C | + 5510 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/AE4C : EE E3 AE | inc fgNTP + 5511 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/AE4F | + 5512 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/AE4F | initNTP3 + 5513 | 5 ntp.s 55 | Code | 00 | | 1 | 00/AE4F : 60 | rts + 5514 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/AE50 | + 5515 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/AE50 | *-------------------------------------- + 5516 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/AE50 | + 5517 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/AE50 | doMUSIK + 5518 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/AE50 : AD E3 AE | lda fgNTP ; can we play? + 5519 | 5 ntp.s 61 | Code | 00 | | 2 | 00/AE53 : D0 0D | bne nozik99 + 5520 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/AE55 | + 5521 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/AE55 : AD E5 AE | lda fgNTPPLAY + 5522 | 5 ntp.s 64 | Code | 00 | | 3 | 00/AE58 : 49 01 00 | eor #1 + 5523 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/AE5B : 8D E5 AE | sta fgNTPPLAY + 5524 | 5 ntp.s 66 | Code | 00 | | 2 | 00/AE5E : F0 03 | beq doSOUNDON + 5525 | 5 ntp.s 67 | Code | 00 | | 2 | 00/AE60 : D0 11 | bne doSOUNDOFF + 5526 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/AE62 | + 5527 | 5 ntp.s 69 | Empty | 00 | | 0 | 00/AE62 | nozik99 + 5528 | 5 ntp.s 70 | Code | 00 | | 1 | 00/AE62 : 60 | rts + 5529 | 5 ntp.s 71 | Empty | 00 | | 0 | 00/AE63 | + 5530 | 5 ntp.s 72 | Comment | 00 | | 0 | 00/AE63 | *-------------------------------------- + 5531 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/AE63 | + 5532 | 5 ntp.s 74 | Empty | 00 | | 0 | 00/AE63 | doSOUNDON + 5533 | 5 ntp.s 75 | Code | 00 | 2 | 3 | 00/AE63 : AD E3 AE | lda fgNTP ; can we play? + 5534 | 5 ntp.s 76 | Code | 00 | | 2 | 00/AE66 : D0 0A | bne playMUSIC99 + 5535 | 5 ntp.s 77 | Empty | 00 | | 0 | 00/AE68 | + 5536 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/AE68 | PushWord #1 + 5538 | 5 ntp.s 78 | Code | 00 | | 3 | 00/AE68 : F4 01 00 | PEA #1 + 5541 | 5 ntp.s 79 | Macro | 00 | | 0 | 00/AE6B | _NTPPlayMusic + 5543 | 5 ntp.s 79 | Code | 00 | | 3 | 00/AE6B : A2 DE 0A | LDX #$0ADE ; load tool call # + 5544 | 5 ntp.s 79 | Code | 00 | | 4 | 00/AE6E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5545 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/AE72 | + 5546 | 5 ntp.s 81 | Empty | 00 | | 0 | 00/AE72 | playMUSIC99 + 5547 | 5 ntp.s 82 | Code | 00 | | 1 | 00/AE72 : 60 | rts + 5548 | 5 ntp.s 83 | Empty | 00 | | 0 | 00/AE73 | + 5549 | 5 ntp.s 84 | Comment | 00 | | 0 | 00/AE73 | *-------------------------------------- + 5550 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/AE73 | + 5551 | 5 ntp.s 86 | Empty | 00 | | 0 | 00/AE73 | doSOUNDOFF + 5552 | 5 ntp.s 87 | Code | 00 | 2 | 3 | 00/AE73 : AD E3 AE | lda fgNTP + 5553 | 5 ntp.s 88 | Code | 00 | | 2 | 00/AE76 : D0 07 | bne stopMUSIC99 + 5554 | 5 ntp.s 89 | Empty | 00 | | 0 | 00/AE78 | + 5555 | 5 ntp.s 90 | Macro | 00 | | 0 | 00/AE78 | _NTPStopMusic + 5557 | 5 ntp.s 90 | Code | 00 | | 3 | 00/AE78 : A2 DE 0B | LDX #$0BDE ; load tool call # + 5558 | 5 ntp.s 90 | Code | 00 | | 4 | 00/AE7B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5559 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/AE7F | + 5560 | 5 ntp.s 92 | Empty | 00 | | 0 | 00/AE7F | stopMUSIC99 + 5561 | 5 ntp.s 93 | Code | 00 | | 1 | 00/AE7F : 60 | rts + 5562 | 5 ntp.s 94 | Empty | 00 | | 0 | 00/AE80 | + 5563 | 5 ntp.s 95 | Comment | 00 | | 0 | 00/AE80 | *-------------------------------------- Suspend music + 5564 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/AE80 | + 5565 | 5 ntp.s 97 | Empty | 00 | | 0 | 00/AE80 | suspendMUSIC + 5566 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/AE80 : AD E3 AE | lda fgNTP + 5567 | 5 ntp.s 99 | Code | 00 | 2 | 3 | 00/AE83 : 0D E5 AE | ora fgNTPPLAY + 5568 | 5 ntp.s 100 | Code | 00 | | 2 | 00/AE86 : D0 07 | bne suspendMUSIC9 + 5569 | 5 ntp.s 101 | Empty | 00 | | 0 | 00/AE88 | + 5570 | 5 ntp.s 102 | Macro | 00 | | 0 | 00/AE88 | _NTPPauseMusic + 5572 | 5 ntp.s 102 | Code | 00 | | 3 | 00/AE88 : A2 DE 13 | LDX #$13DE ; load tool call # + 5573 | 5 ntp.s 102 | Code | 00 | | 4 | 00/AE8B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5574 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/AE8F | + 5575 | 5 ntp.s 104 | Empty | 00 | | 0 | 00/AE8F | suspendMUSIC9 + 5576 | 5 ntp.s 105 | Code | 00 | | 1 | 00/AE8F : 60 | rts + 5577 | 5 ntp.s 106 | Empty | 00 | | 0 | 00/AE90 | + 5578 | 5 ntp.s 107 | Comment | 00 | | 0 | 00/AE90 | *-------------------------------------- Resume music + 5579 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/AE90 | + 5580 | 5 ntp.s 109 | Empty | 00 | | 0 | 00/AE90 | resumeMUSIC + 5581 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/AE90 : AD E3 AE | lda fgNTP + 5582 | 5 ntp.s 111 | Code | 00 | 2 | 3 | 00/AE93 : 0D E5 AE | ora fgNTPPLAY + 5583 | 5 ntp.s 112 | Code | 00 | | 2 | 00/AE96 : D0 07 | bne resumeMUSIC9 + 5584 | 5 ntp.s 113 | Empty | 00 | | 0 | 00/AE98 | + 5585 | 5 ntp.s 114 | Macro | 00 | | 0 | 00/AE98 | _NTPContinueMusic + 5587 | 5 ntp.s 114 | Code | 00 | | 3 | 00/AE98 : A2 DE 14 | LDX #$14DE ; load tool call # + 5588 | 5 ntp.s 114 | Code | 00 | | 4 | 00/AE9B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5589 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/AE9F | + 5590 | 5 ntp.s 116 | Empty | 00 | | 0 | 00/AE9F | resumeMUSIC9 + 5591 | 5 ntp.s 117 | Code | 00 | | 1 | 00/AE9F : 60 | rts + 5592 | 5 ntp.s 118 | Empty | 00 | | 0 | 00/AEA0 | + 5593 | 5 ntp.s 119 | Comment | 00 | | 0 | 00/AEA0 | *-------------------------------------- Select random sequence + 5594 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/AEA0 | + 5595 | 5 ntp.s 121 | Empty | 00 | | 0 | 00/AEA0 | randomNTP + 5596 | 5 ntp.s 122 | Code | 00 | 2 | 3 | 00/AEA0 : 20 A4 06 | jsr Random ; get random 0-3 + 5597 | 5 ntp.s 123 | Code | 00 | | 3 | 00/AEA3 : 29 03 00 | and #3 + 5598 | 5 ntp.s 124 | Code | 00 | | 2 | 00/AEA6 : 90 F8 | bcc randomNTP + 5599 | 5 ntp.s 125 | Code | 00 | | 2 | 00/AEA8 : F0 F6 | beq randomNTP ; keep 1-3 + 5600 | 5 ntp.s 126 | Code | 00 | | 1 | 00/AEAA : 18 | clc + 5601 | 5 ntp.s 127 | Code | 00 | | 3 | 00/AEAB : 69 30 00 | adc #'0' + 5602 | 5 ntp.s 128 | Code | 10 | | 2 | 00/AEAE : E2 20 | sep #$20 + 5603 | 5 ntp.s 129 | Code | 10 | 2 | 3 | 00/AEB0 : 8D DE AE | sta pSEQ+22 + 5604 | 5 ntp.s 130 | Code | 00 | | 2 | 00/AEB3 : C2 20 | rep #$20 + 5605 | 5 ntp.s 131 | Empty | 00 | | 0 | 00/AEB5 | + 5606 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/AEB5 | PushLong #pSEQ + 5610 | 5 ntp.s 132 | Code | 00 | 1 >>16 | 3 | 00/AEB5 : F4 00 00 | PEA #^#pSEQ + 5617 | 5 ntp.s 132 | Code | 00 | 2 | 3 | 00/AEB8 : F4 C8 AE | PEA #pSEQ + 5620 | 5 ntp.s 133 | Macro | 00 | | 0 | 00/AEBB | _NTPLoadOneMusic + 5622 | 5 ntp.s 133 | Code | 00 | | 3 | 00/AEBB : A2 DE 09 | LDX #$09DE ; load tool call # + 5623 | 5 ntp.s 133 | Code | 00 | | 4 | 00/AEBE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5624 | 5 ntp.s 134 | Code | 00 | | 2 | 00/AEC2 : 90 03 | bcc randomNTP9 + 5625 | 5 ntp.s 135 | Empty | 00 | | 0 | 00/AEC4 | + 5626 | 5 ntp.s 136 | Code | 00 | 2 | 3 | 00/AEC4 : EE E5 AE | inc fgNTPPLAY ; load error, do not play music + 5627 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/AEC7 | + 5628 | 5 ntp.s 138 | Empty | 00 | | 0 | 00/AEC7 | randomNTP9 + 5629 | 5 ntp.s 139 | Code | 00 | | 1 | 00/AEC7 : 60 | rts + 5630 | 5 ntp.s 140 | Empty | 00 | | 0 | 00/AEC8 | + 5631 | 5 ntp.s 141 | Comment | 00 | | 0 | 00/AEC8 | *--- P16 String (+22 pour le random de la musique) + 5632 | 5 ntp.s 142 | Empty | 00 | | 0 | 00/AEC8 | + 5633 | 5 ntp.s 143 | Data | 00 | | 27 | 00/AEC8 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' | | | | | | 61 74 61 2F | | | | | | | 6D 75 73 69 | | | | | | | 71 75 65 73 | | | | | | | 2F 7A 69 6B | | | | | | | 6D 75 31 2E | | | | | | | 6E 74 70 | - 5612 | 5 ntp.s 144 | Empty | 00 | | 0 | 00/AED6 | - 5613 | 5 ntp.s 145 | Comment | 00 | | 0 | 00/AED6 | *--- Flags - 5614 | 5 ntp.s 146 | Empty | 00 | | 0 | 00/AED6 | - 5615 | 5 ntp.s 147 | Data | 00 | | 2 | 00/AED6 : 00 00 | fgNTP ds 2 ; tool error - 5616 | 5 ntp.s 148 | Data | 00 | | 2 | 00/AED8 : 00 00 | fgNTPPLAY ds 2 ; music error - 5617 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/AEDA | - 5618 | 5 ntp.s 150 | Empty | 00 | | 0 | 00/AEDA | - 5619 | 1 toutadisparu.s 1335 | Empty | 00 | | 0 | 00/AEDA | - 5620 | 1 toutadisparu.s 1336 | Comment | 00 | | 0 | 00/AEDA | *--- - 5621 | 1 toutadisparu.s 1337 | Empty | 00 | | 0 | 00/AEDA | - 5622 | 1 toutadisparu.s 1338 | Data | 00 | | 1 | 00/AEDA : 0D | asc 0d - 5623 | 1 toutadisparu.s 1339 | Data | 00 | | 17 | 00/AEDB : AD AD AD AD | asc "----------------"0d + 5634 | 5 ntp.s 144 | Empty | 00 | | 0 | 00/AEE3 | + 5635 | 5 ntp.s 145 | Comment | 00 | | 0 | 00/AEE3 | *--- Flags + 5636 | 5 ntp.s 146 | Empty | 00 | | 0 | 00/AEE3 | + 5637 | 5 ntp.s 147 | Data | 00 | | 2 | 00/AEE3 : 00 00 | fgNTP ds 2 ; tool error + 5638 | 5 ntp.s 148 | Data | 00 | | 2 | 00/AEE5 : 00 00 | fgNTPPLAY ds 2 ; music error + 5639 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/AEE7 | + 5640 | 5 ntp.s 150 | Empty | 00 | | 0 | 00/AEE7 | + 5641 | 1 toutadisparu.s 1337 | Empty | 00 | | 0 | 00/AEE7 | + 5642 | 1 toutadisparu.s 1338 | Comment | 00 | | 0 | 00/AEE7 | *--- + 5643 | 1 toutadisparu.s 1339 | Empty | 00 | | 0 | 00/AEE7 | + 5644 | 1 toutadisparu.s 1340 | Data | 00 | | 1 | 00/AEE7 : 0D | asc 0d + 5645 | 1 toutadisparu.s 1341 | Data | 00 | | 17 | 00/AEE8 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | 0D | - 5624 | 1 toutadisparu.s 1340 | Data | 00 | | 17 | 00/AEEC : A0 A0 A0 A0 | asc " "0d + 5646 | 1 toutadisparu.s 1342 | Data | 00 | | 17 | 00/AEF9 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 5625 | 1 toutadisparu.s 1341 | Data | 00 | | 17 | 00/AEFD : A0 D4 CF D5 | asc " TOUT A DISPARU "0d + 5647 | 1 toutadisparu.s 1343 | Data | 00 | | 17 | 00/AF0A : A0 D4 CF D5 | asc " TOUT A DISPARU "0d | | | | | | D4 A0 C1 A0 | | | | | | | C4 C9 D3 D0 | | | | | | | C1 D2 D5 A0 | | | | | | | 0D | - 5626 | 1 toutadisparu.s 1342 | Data | 00 | | 17 | 00/AF0E : A0 A0 A0 A0 | asc " "0d + 5648 | 1 toutadisparu.s 1344 | Data | 00 | | 17 | 00/AF1B : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 5627 | 1 toutadisparu.s 1343 | Data | 00 | | 17 | 00/AF1F : A0 C1 EE F4 | asc " Antoine Vignau "0d + 5649 | 1 toutadisparu.s 1345 | Data | 00 | | 17 | 00/AF2C : A0 C1 EE F4 | asc " Antoine Vignau "0d | | | | | | EF E9 EE E5 | | | | | | | A0 D6 E9 E7 | | | | | | | EE E1 F5 A0 | | | | | | | 0D | - 5628 | 1 toutadisparu.s 1344 | Data | 00 | | 17 | 00/AF30 : CF EC E9 F6 | asc "Olivier Zardini"0d + 5650 | 1 toutadisparu.s 1346 | Data | 00 | | 17 | 00/AF3D : CF EC E9 F6 | asc "Olivier Zardini"0d | | | | | | E9 E5 F2 A0 | | | | | | | A0 DA E1 F2 | | | | | | | E4 E9 EE E9 | | | | | | | 0D | - 5629 | 1 toutadisparu.s 1345 | Data | 00 | | 17 | 00/AF41 : A0 A0 A0 A0 | asc " "0d + 5651 | 1 toutadisparu.s 1347 | Data | 00 | | 17 | 00/AF4E : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 5630 | 1 toutadisparu.s 1346 | Data | 00 | | 17 | 00/AF52 : A0 A0 A0 CE | asc " Noel 2022 "0d + 5652 | 1 toutadisparu.s 1348 | Data | 00 | | 17 | 00/AF5F : A0 A0 A0 CE | asc " Noel 2022 "0d | | | | | | EF E5 EC A0 | | | | | | | A0 B2 B0 B2 | | | | | | | B2 A0 A0 A0 | | | | | | | 0D | - 5631 | 1 toutadisparu.s 1347 | Data | 00 | | 17 | 00/AF63 : A0 A0 A0 A0 | asc " "0d + 5653 | 1 toutadisparu.s 1349 | Data | 00 | | 17 | 00/AF70 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 5632 | 1 toutadisparu.s 1348 | Data | 00 | | 17 | 00/AF74 : AD AD AD AD | asc "----------------"0d + 5654 | 1 toutadisparu.s 1350 | Data | 00 | | 17 | 00/AF81 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | diff --git a/toutadisparu/sources/game.s b/toutadisparu/sources/game.s index 176928a..e36ddf5 100644 --- a/toutadisparu/sources/game.s +++ b/toutadisparu/sources/game.s @@ -983,7 +983,7 @@ at_2 sep #$20 iny cpy #max_colonnes bcc ]lp - + * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) ldx #0 @@ -1016,8 +1016,7 @@ at_case0 ldx #max_colonnes-1 dex bne ]lp -at_4 - inx +at_4 inx stx len_max * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) @@ -1067,8 +1066,8 @@ at_default dec return * ligne_max$=LEFT$(return$,return%) - ldx #1 -]lp lda ligne_return-1,x + ldx #0 +]lp lda ligne_return,x jsr set_textefinal inx cpx return @@ -1208,8 +1207,7 @@ skipME mx %10 -set_space - lda #instrSPACE +set_space lda #instrSPACE ]lp jsr set_textefinal dex bne ]lp diff --git a/toutadisparu/toutadisparu.2mg b/toutadisparu/toutadisparu.2mg index 957f9dd..cca7ce5 100755 Binary files a/toutadisparu/toutadisparu.2mg and b/toutadisparu/toutadisparu.2mg differ