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leretour/apple2/common/_FileInformation.txt
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leretour/apple2/common/_FileInformation.txt
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2589
leretour/apple2/common/sons.s
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2589
leretour/apple2/common/sons.s
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@ -400,6 +400,48 @@ RND rep #$30
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VBLCounter0 ds 2
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*-----------------------------------
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* LES SONS DE L'ORIC
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*-----------------------------------
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ext sndEXPLODE
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ext sndZAP
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EXPLODE rep #$30
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ldx #^sndEXPLODE
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ldy #sndEXPLODE
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lda #139
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bra playSOUND
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ZAP rep #$30
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ldx #^sndZAP
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ldy #sndZAP
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lda #22
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playSOUND sty waveSTART
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stx waveSTART+2
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sta waveSIZE
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PushWord #%0000_0000_1000_0000
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_FFStopSound
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PushWord #$0701
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PushLong #waveSTART
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_FFStartSound
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sep #$30
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rts
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*--- Donnees Sound Tool Set
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waveSTART ds 4 ; waveStart
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waveSIZE ds 2 ; waveSize
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dw 428 ; freqOffset
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dw $0000 ; docBuffer
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dw $0000 ; bufferSize
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ds 4 ; nextWavePtr
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dw 255 ; volSetting
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*-----------------------------------
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* RECOPIE ACTION A$
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*-----------------------------------
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@ -690,7 +690,7 @@ str4900 asc 'Sur le laser, vous voyez trois boutons : jaune, rouge et bleu.'00
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str4910 asc 'Vous etes entre dans le desintegrateur de particules...'00
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str4920 asc 'Vous etes entre dans le vaisseau par le sas a l'27'ouest qui ne s'27'ouvre pas de'0d'l'27'interieur.'00
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str5500 asc 0d'Etes-vous sur (O/N) ?'00
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str5500 asc 0d'Etes-vous sur (O/N) ? '00
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str19050 asc ' Merci d'27'avoir essaye...!'00
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str19060 asc ' Reveillez-vous , c'27'est fini !'00
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@ -24,6 +24,7 @@
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use 4/Misc.Macs
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use 4/QD.Macs
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use 4/QDAux.Macs
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use 4/Sound.Macs
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use 4/Util.Macs
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use 4/Window.Macs
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@ -381,7 +382,7 @@ toolTBL dw $0000 ; flags
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dw $C000 ; videoMode (shadowing + fast port)
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dw $0000 ; resFileID
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ADRL $00000000 ; dPageHandle
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dw $0010
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dw $0011
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dw $0003 ; Miscellaneous Tool
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dw $0300
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dw $0004 ; QuickDraw II
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@ -390,6 +391,8 @@ toolTBL dw $0000 ; flags
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dw $0302
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dw $0006 ; Event Manager
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dw $0300
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dw $0008 ; Sound Tool Set
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dw $0100
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dw $000B ; Integer Math Tool Set
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dw $0200
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dw $000E ; Window Manager
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23054
leretour/apple2/fr/iigs_S01_iigs_Output.txt
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23054
leretour/apple2/fr/iigs_S01_iigs_Output.txt
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10286
leretour/apple2/fr/iigs_S02__Output.txt
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10286
leretour/apple2/fr/iigs_S02__Output.txt
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@ -47,12 +47,6 @@ idxTIMER = 200
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jsr EXPLODE
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eom
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@play mac
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ldx #>]1
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ldy #<]1
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jsr playMUSIC
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eom
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@print mac
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ldx #>]1
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ldy #<]1
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@ -77,6 +71,10 @@ idxTIMER = 200
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jsr waitMS
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eom
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@zap mac
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jsr ZAP
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eom
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*-----------------------------------
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* CODE BASIC EN ASM :-)
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*-----------------------------------
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@ -898,6 +896,8 @@ tbl4000 da $bdbd,:4010,:4020,:4030,:4040,:4050,:4060,:4070,:4080,:4090
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rts
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:4230 @explode
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@wait #100
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@explode
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@print #str4230
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rts
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@ -1107,9 +1107,11 @@ MDP$ asc 'MANOIR'
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jmp :gagne
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:4615 @print #str4615
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@explode
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@zap
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@wait #100
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@print #str4616
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@wait #400
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@zap
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@wait #300
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@print #str4618_1
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@wait #200
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@print #str4618_2
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@ -1117,7 +1119,8 @@ MDP$ asc 'MANOIR'
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@print #str4618_3
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jmp :perdu
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:4620 @print #str4620
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:4620 @explode
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@print #str4620
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rts
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:4630 @print #str4630
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@ -1165,14 +1168,18 @@ MDP$ asc 'MANOIR'
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rts
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:4740 @explode
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@wait #100
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@explode
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@print #str4740
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jmp :perdu
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:4750 @explode
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@wait #100
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@print #str4750
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jmp :perdu
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:4760 @explode
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@wait #100
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@print #str4760
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jmp :perdu
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@ -1268,6 +1275,7 @@ MDP$ asc 'MANOIR'
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jsr GETLN1
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cpx #1
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bne :5500
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jsr rewriteSTRING
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lda TEXTBUFFER
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cmp #chrOUI
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beq :5510
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@ -1541,10 +1549,10 @@ initALL
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* 20000 - PERDU
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*-----------------------------------
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:perdu @explode
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:perdu @wait #200
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@explode
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jsr setTEXTFULL
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@print #strPERDU
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* @play #zikPERDU
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:20050 ; commun avec gagne
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]lp @print #strREPLAY
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@ -1564,15 +1572,8 @@ initALL
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:gagne
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jsr setTEXTFULL
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@print #strGAGNE
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* @play #zikINTRODUCTION
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jmp :20050
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*-----------------------------------
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* ORIC
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*-----------------------------------
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EXPLODE rts
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*-----------------------------------
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* CODE 6502
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*-----------------------------------
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@ -14,5 +14,11 @@
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ASM iigs.s
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KND $0000
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SNA IIgs
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SNA LeRetour
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* Assemble files
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ASM ../common/sons.s
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KND $0000
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SNA DrGenius
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leretour/midi/lovers.mid
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leretour/midi/lovers.mid
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leretour/midi/space.mid
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leretour/midi/space.mid
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leretour/sons/explode.aup3
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leretour/sons/explode.aup3
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leretour/sons/explode.wav
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leretour/sons/explode.wav
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leretour/sons/zap.aup3
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leretour/sons/zap.aup3
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leretour/sons/zap.wav
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leretour/sons/zap.wav
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