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https://github.com/antoinevignau/source.git
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82 lines
2.7 KiB
Plaintext
82 lines
2.7 KiB
Plaintext
Module name: 2ZIKMU.MOD
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Number of tracks: 4
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Number of patterns: 7
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Number of pattern positions: 18
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Module instrument oscillator requirements:
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Instrument 1: 1 oscillator
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Instrument 2: 1 oscillator
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Instrument 3: 1 oscillator
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Instrument 4: 2 oscillators
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Instrument 5: 2 oscillators
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Instrument 6: 2 oscillators
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NTP Instruments:
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number= 1, modnumber= 1, type=%0000, streamed=no , length= 1544, volume=64, finetune= 0, docptr=$6800, docsiz=%011011, pos=$001CCC
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number= 2, modnumber= 2, type=%0000, streamed=no , length= 1506, volume=64, finetune= 0, docptr=$7000, docsiz=%011011, pos=$0022D4
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number= 3, modnumber= 3, type=%0000, streamed=no , length= 698, volume=20, finetune= 0, docptr=$3c00, docsiz=%010010, pos=$0028B6
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number= 4, modnumber= 4, type=%0001, streamed=no , length=14612, volume=64, finetune= 0, docptr=$0000, docsiz=%110110, pos=$002B70
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number= 5, modnumber= 5, type=%0010, streamed=no , length= 5366, volume=64, finetune= 0, docptr=$8000, docsiz=%101101, pos=$006484
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number= 6, modnumber= 5, type=%0011, streamed=no , length= 416, volume=64, finetune= 0, docptr=$3a00, docsiz=%001001, pos=$00797A
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number= 7, modnumber= 6, type=%0001, streamed=no , length= 9304, volume=64, finetune= 0, docptr=$4000, docsiz=%110110, pos=$007B1A
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modnumber - Instrument number in the original module
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type - Bitmap field, see file format in source code archive
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docptr - Pointer to which page in sound ram the instrument is placed (streamed samples have a 0 here).
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docsiz - Bitmap field, see Apple IIGS hardware reference.
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pos - Position in NTP file where the instrument is stored at.
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DOC ram usage:
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$0000 1111111111111111
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$1000 1111111111111111
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$2000 1111111111111111
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$3000 1111111111111110
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$4000 1111111111111111
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$5000 1111111111111111
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$6000 1111100011111110
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$7000 1111110000000000
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$8000 1111111111111111
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$9000 1111100000000000
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$a000 0000000000000000
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$b000 0000000000000000
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$c000 0000000000000000
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$d000 0000000000000000
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$e000 0000000000000000
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$f000 0000000000000000
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0=free, 1=instrument, 2=stream buffer, 3=interrupt timer
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Oscillator usage:
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Oscillator 00: Track 1
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Oscillator 01: free
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Oscillator 02: Track 2
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Oscillator 03: Track 2
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Oscillator 04: Track 3
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Oscillator 05: Track 3
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Oscillator 06: Track 4
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Oscillator 07: Track 4
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Oscillator 08: free
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Oscillator 09: free
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Oscillator 10: free
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Oscillator 11: free
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Oscillator 12: free
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Oscillator 13: free
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Oscillator 14: free
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Oscillator 15: free
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Oscillator 16: free
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Oscillator 17: free
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Oscillator 18: free
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Oscillator 19: free
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Oscillator 20: free
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Oscillator 21: free
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Oscillator 22: free
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Oscillator 23: free
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Oscillator 24: free
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Oscillator 25: free
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Oscillator 26: free
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Oscillator 27: free
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Oscillator 28: free
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Oscillator 29: free
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Oscillator 30: free
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Oscillator 31: Music timer
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