mirror of
https://github.com/antoinevignau/source.git
synced 2024-11-16 04:05:15 +00:00
1433 lines
21 KiB
ArmAsm
1433 lines
21 KiB
ArmAsm
*
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* Tout a disparu
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*
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* (c) 1992, François Coulon
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* (c) 2022, Antoine Vignau & Olivier Zardini
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*
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mx %00
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*----------------------------------- Macros
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use 4/Ctl.Macs
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use 4/Desk.Macs
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use 4/Event.Macs
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use 4/Font.Macs
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use 4/Int.Macs
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use 4/Line.Macs
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use 4/Locator.Macs
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use 4/Mem.Macs
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use 4/Menu.Macs
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use 4/Misc.Macs
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use 4/Print.Macs
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use 4/Qd.Macs
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use 4/QdAux.Macs
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use 4/Resource.Macs
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use 4/Scrap.Macs
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use 4/Std.Macs
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use 4/TextEdit.Macs
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use 4/Tool222.Macs
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use 4/Util.Macs
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use 4/Window.Macs
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*-----------------------
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* macros
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*-----------------------
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@cprint mac
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ldx #^]1
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ldy #]1
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lda #]2
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jsr cprint
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eom
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*----------------------------------- Constantes
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*-------------- Softswitches
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KBD = $e0c000
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KBDSTROBE = $e0c010
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RDVBLBAR = $e0c019
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GSOS = $e100a8
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*-------------- GUI
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alertQUIT = $0100
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alertRESTART = $0200
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refIsPointer = 0
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refIsHandle = 1
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refIsResource = 2
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appleKey = $0100
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mouseDownEvt = $0001
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mouseUpEvt = $0002
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keyDownEvt = $0003
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*--------------
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dpFROM = $80
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dpTO = dpFROM+4
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dpINDEX = dpFROM+$10 ; pointeur vers les INDEX
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dpTEXTES = dpINDEX+4 ; pointeur vers les TEXTES
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Debut = dpINDEX+$10
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Arrivee = Debut+4
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Second = Arrivee+4
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*---
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mode_320 = $00
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mode_640 = $80
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screen_320 = 320
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screen_640 = 640
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ptr012000 = $012000
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ptrE12000 = $e12000
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*---
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TRUE = 1
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FALSE = 0
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fgLOAD = 1 ; flags for choix_aventure
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fgRESTART = 2
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*----------------------------------- Entry point
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phk
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plb
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clc
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xce
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rep #$30
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_TLStartUp
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pha
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_MMStartUp
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pla
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sta mainID
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ora #$0100
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sta myID
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tdc
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sta myDP
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*--- Version du systeme
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jsl GSOS
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dw $202a
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adrl proVERS
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lda proVERS+2
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and #%01111111_11111111
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cmp #$0402
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bcs okVERS
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pha
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PushLong #verSTR1
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PushLong #verSTR2
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PushLong #errSTR1
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PushLong #errSTR2
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_TLTextMountVolume
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pla
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brl meQUIT1
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*--- 64K pour les images des scènes
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okVERS jsr make64KB
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bcc okMEM1
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koMEM pha
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PushLong #memSTR1
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PushLong #errSTR2
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PushLong #errSTR1
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PushLong #errSTR2
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_TLTextMountVolume
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pla
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brl meQUIT1
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okMEM1 sty ptrIMAGE
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stx ptrIMAGE+2
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stx ptrMENU+2 ; l'image de menu
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*--- 64K pour la sauvegarde de l'écran
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jsr make64KB
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bcs koMEM
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sep #$10 ; save pointer+2
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stx saveBACK1+3 ; for interactions
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stx loadBACK1+3 ; with the toolbox
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stx ptrFOND+2 ; l'image de fond
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rep #$10
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*--- 64K pour les images compressees
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jsr make64KB
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bcs koMEM
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sty ptrUNPACK
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stx ptrUNPACK+2
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*--- 64K pour les INDEX des textes
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jsr make64KB
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bcs koMEM
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sty ptrINDEX
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stx ptrINDEX+2
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*--- 64K pour les TEXTES
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jsr make64KB
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bcs koMEM
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sty ptrTEXTES
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stx ptrTEXTES+2
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*--- Chargement des outils
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pha
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pha
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PushWord mainID
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PushWord #refIsResource
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PushLong #1
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_StartUpTools
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PullLong SStopREC
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bcc okTOOL
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pha
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PushLong #tolSTR1
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PushLong #errSTR2
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PushLong #errSTR1
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PushLong #errSTR2
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_TLTextMountVolume
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pla
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brl meQUIT0
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*--- Et la musique...
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okTOOL _HideMenuBar
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PushWord #0
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PushWord #%11111111_11111111
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PushWord #0
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_FlushEvents
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pla
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_InitCursor
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_HideCursor
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PushLong #0
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_GetPort
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PullLong mainPORT
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PushLong mainPORT
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_SetPort
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*----------------------------------------
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* INITIALISATIONS
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*----------------------------------------
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jsr initNTP
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jsr randomNTP ; select a sequence 0-7
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jsr TWILIGHToff
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jsr set_language
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jsr doSOUNDON ; NTP on
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jsr initialisation_absolue
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jsr generique
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*-----------------------
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* MAIN - OK
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*-----------------------
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* main
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main jsr fadeOUT
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jsr choix_aventure
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jsr initialisation_relative
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jsr fadeOUT
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*---
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mainLOOP jsr nouvelle_scene ; on initialise la scène
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jsr image ; on charge une image éventuelle
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jsr get_textes ; on détermine le texte
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jsr prepare_texte ; que l'on prepare le texte
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jsr suite_forcee ; a-t-on des mots cliquables ?
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lda fgSUITEFORCEE
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cmp #TRUE
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beq noMOTS
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jsr mots_clicables ; on y ajoute les mots cliquables
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noMOTS jsr affiche_texte ; et on l'affiche
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*----------------------------------------
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* TASK MASTER (no more)
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*----------------------------------------
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taskLOOP inc VBLCounter0
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PushWord #0
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PushWord #0
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PushWord #$c000
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PushWord #0
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_HandleDiskInsert
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pla
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pla
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pha
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PushWord #%00000000_00001010
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PushLong #taskREC
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_GetNextEvent
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pla
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beq taskLOOP
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lda taskREC
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asl
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tax
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jsr (taskTBL,x)
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lda escape ; on a une condition de sortie
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cmp #FALSE
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bne main
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lda deplacement ; si on doit bouger, on fait un...
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ora fgSUITEFORCEE
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cmp #TRUE
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beq mainLOOP ; ...grand saut
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bne taskLOOP ; ...sinon on attend
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*----------------------------------- Gestion du keyDown
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* on gère les open-apple-qqch
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doKEYDOWN lda taskMODIFIERS
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and #appleKey
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cmp #appleKey
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beq doOPENAPPLE
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rts
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*--- gère les open-apple-qqch
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doOPENAPPLE
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ldx #-1
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sep #$20
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]lp inx
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lda tblKEYVALUE,x ; get key
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cmp #$ff ; end of table
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beq doOPENAPPLE99 ; so exit
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cmp taskMESSAGE ; same as pressed key?
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bne ]lp ; no, loop
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rep #$20
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txa
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asl
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tax
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jmp (tblKEYADDRESS,x)
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doOPENAPPLE99
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doNOT
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rep #$20
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rts
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*---
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tblKEYVALUE
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asc 'QqOoSs'
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asc 'Rr'
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asc 'Zz'
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asc '?'
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hex ff
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tblKEYADDRESS
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da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE
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da doRESTART,doRESTART
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da doMUSIK,doMUSIK
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da help
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*----------------------------------- Gestion du mouseUp
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* on compare les coordonnées avec celles du incontent
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* si dans le même rectangle, on traite
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doMOUSEDOWN
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doMOUSEUP lda fgSUITEFORCEE
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cmp #FALSE
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beq mup1
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rts ; non, on sort
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mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$
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bcc mup2 ; oui
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rts
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mup2 jsr aiguille ; on aiguille le joueur (1 ou 2 clics)
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rts
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*-----------------------------------
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* AUTRES ROUTINES
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*-----------------------------------
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switch_320 lda #0 ; Switch to 320 mode
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ldy #screen_320
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bra switch_res
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switch_640 lda #$80 ; Switch to 640 mode
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ldy #screen_640
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*-----------
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switch_res sty mainWIDTH
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pha
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pha
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_SetMasterSCB
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_SetAllSCBs
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_InitCursor
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PushLong mainPORT
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_InitPort
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_HideCursor
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PushWord #0
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PushWord mainWIDTH
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PushWord #0
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PushWord #200
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_ClampMouse
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_HomeMouse
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PushLong #monCURSEUR
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_SetCursor
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_ShowCursor
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_WindNewRes
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_MenuNewRes
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_CtlNewRes
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rts
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*-----------
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mainWIDTH ds 2
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oldWIDTH ds 2
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mainPORT ds 4
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*----------------------------------- Open
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doLOAD jsr suspendMUSIC ; NTP off
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jsr saveBACK
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PushWord #30
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PushWord #43
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PushLong #strLOADFILE
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PushLong #0
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PushLong #typeLIST
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PushLong #replyPTR
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_SFGetFile
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jsr loadBACK
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lda replyPTR
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bne doLOAD1
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jsr resumeMUSIC ; NTP on
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rts
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doLOAD1 jsr copyPATH
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jsr loadALL
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bcc doLOAD2
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rts
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doLOAD2 jsr fin_aventure
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jsr initialisation_absolue
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lda fiAVENTURE
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sta aventure
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lda fiSCENEACTUELLE
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sta scene_actuelle
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sep #$20
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ldx #0
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]lp lda fiSCENEVISITEE,x
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sta scene_visitee,x
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inx
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cpx #NB_TEXTES
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bcc ]lp
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rep #$20
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lda #fgLOAD
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sta escape
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rts
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*----------------------------------- Save
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doSAVE jsr suspendMUSIC ; NTP off
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jsr saveBACK
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PushWord #25
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PushWord #36
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PushLong #strSAVEFILE
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PushLong #namePATH
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PushWord #15
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PushLong #replyPTR
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_SFPutFile
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jsr loadBACK
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jsr resumeMUSIC ; NTP on
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lda replyPTR
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bne doSAVE1
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rts
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doSAVE1 jsr copyPATH
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jmp saveALL
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*--- Recopie le filename du fichier de sauvegarde
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copyPATH
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sep #$20
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ldx #16-1
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]lp lda namePATH1,x
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sta pGAME+4,x
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dex
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bpl ]lp
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lda namePATH
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inc
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inc
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sta pGAME
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rep #$20
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rts
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*--- Charge le fichier de sauvegarde en mémoire
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loadALL jsl GSOS
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dw $2010
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adrl proOPENGAME
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bcs loadKO99
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lda proOPENGAME+2
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sta proREADGAME+2
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sta proCLOSE+2
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jsr loadPART
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jsl GSOS
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dw $2014
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adrl proCLOSE
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loadKO99 rts
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*---
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loadPART ldx #2
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ldy #fiAVENTURE
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jsr loadIT
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ldx #2
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ldy #fiSCENEACTUELLE
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jsr loadIT
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ldx #NB_TEXTES
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ldy #fiSCENEVISITEE
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loadIT stx proREADGAME+8
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sty proREADGAME+4
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jsl GSOS
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dw $2012
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adrl proREADGAME
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rts
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*--- Enregistre le fichier de sauvegarde
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saveALL jsl GSOS
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dw $2002
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adrl proDESTROYGAME
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jsl GSOS
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dw $2001
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adrl proCREATEGAME
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bcs saveKO99
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jsl GSOS
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dw $2010
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adrl proOPENGAME
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bcs saveKO99
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lda proOPENGAME+2
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sta proWRITEGAME+2
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sta proCLOSE+2
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jsr savePART
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jsl GSOS
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dw $2014
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adrl proCLOSE
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saveKO99 rts
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*---
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savePART ldx #2
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ldy #aventure
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jsr saveIT
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ldx #2
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ldy #scene_actuelle
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jsr saveIT
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ldx #NB_TEXTES
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ldy #scene_visitee
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saveIT stx proWRITEGAME+8
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sty proWRITEGAME+4
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jsl GSOS
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dw $2013
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adrl proWRITEGAME
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rts
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*----------------------------------- Restart
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doRESTART jsr suspendMUSIC ; NTP off
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jsr saveBACK
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PushWord #0
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PushWord #5
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PushLong #0
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pea $0000
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lda #alertRESTART
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ora saveLANGUAGE
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pha
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_AlertWindow
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jsr loadBACK
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pla
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beq re1
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jmp resumeMUSIC ; NTP on
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re1 jsr fin_aventure
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jsr initialisation_absolue
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lda #fgRESTART
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sta escape
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rts
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*----------------------------------- Quit
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doQUIT jsr suspendMUSIC ; NTP off
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jsr saveBACK
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PushWord #0
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PushWord #5
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PushLong #0
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pea $0000
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lda #alertQUIT
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ora saveLANGUAGE
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pha
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_AlertWindow
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jsr loadBACK
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jsr resumeMUSIC ; NTP on
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pla
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beq meQUIT
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rts
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*----------------------------------- Quit
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meQUIT jsr stopNTP
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jsr TWILIGHTon
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meQUIT0 PushWord #refIsHandle
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PushLong SStopREC
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_ShutDownTools
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meQUIT1 PushWord myID
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_DisposeAll
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PushWord mainID
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_DisposeAll
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PushWord mainID
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_MMShutDown
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_TLShutDown
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jsl GSOS
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dw $2029
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adrl proQUIT
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brk $bd
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*----------------------------------------
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* TWILIGHT
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*----------------------------------------
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*----------------------------
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* TWILIGHToff
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* Turns Twilight II off
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*
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* Entry:
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* n/a
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*
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* Exit:
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* n/a
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*
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*----------------------------
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lenV1 = $49bf
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lenV2 = $539a
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offV1 = $117a
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offV2 = $154c
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TWILIGHToff
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ldal $e11600
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sta Debut
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ldal $e11602
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sta Debut+2
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TWILIGHToff1
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ldy #8
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lda [Debut],y
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ldx #offV1
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cmp #lenV1
|
|
beq TWILIGHToff2
|
|
ldx #offV2
|
|
cmp #lenV2
|
|
bne TWILIGHToff3
|
|
|
|
TWILIGHToff2
|
|
stx offTWILIGHT
|
|
|
|
lda [Debut]
|
|
sta Arrivee
|
|
sta ptrTWILIGHT
|
|
ldy #2
|
|
lda [Debut],y
|
|
sta Arrivee+2
|
|
sta ptrTWILIGHT+2
|
|
|
|
txy
|
|
lda [Arrivee],y
|
|
cmp #$0ef0
|
|
bne TWILIGHToff3
|
|
lda #$0e80
|
|
sta [Arrivee],y
|
|
inc fgTWILIGHT
|
|
rts
|
|
|
|
TWILIGHToff3
|
|
ldy #16
|
|
lda [Debut],y
|
|
tax
|
|
iny
|
|
iny
|
|
lda [Debut],y
|
|
sta Debut+2
|
|
txa
|
|
sta Debut
|
|
|
|
lda Debut
|
|
ora Debut+2
|
|
bne TWILIGHToff1
|
|
rts
|
|
|
|
*----------------------------
|
|
* TWILIGHTon
|
|
* Turns Twilight II on
|
|
*
|
|
* Entry:
|
|
* n/a
|
|
*
|
|
* Exit:
|
|
* n/a
|
|
*
|
|
*----------------------------
|
|
|
|
TWILIGHTon
|
|
lda fgTWILIGHT
|
|
bne TWILIGHTon1
|
|
rts
|
|
|
|
TWILIGHTon1
|
|
lda ptrTWILIGHT
|
|
sta Arrivee
|
|
lda ptrTWILIGHT+2
|
|
sta Arrivee+2
|
|
ldy offTWILIGHT
|
|
lda #$0ef0
|
|
sta [Arrivee],y
|
|
rts
|
|
|
|
*--- Twilight II
|
|
|
|
ptrTWILIGHT ds 4
|
|
fgTWILIGHT ds 2
|
|
offTWILIGHT ds 2
|
|
|
|
*----------------------------------------
|
|
* MEMOIRE
|
|
*----------------------------------------
|
|
|
|
make64KB pha
|
|
pha
|
|
PushLong #$010000
|
|
PushWord myID
|
|
PushWord #%11000000_00011100
|
|
PushLong #0
|
|
_NewHandle
|
|
phd
|
|
tsc
|
|
tcd
|
|
lda [3]
|
|
tax ; low in X
|
|
ldy #2
|
|
lda [3],y
|
|
txy ; low in Y
|
|
tax ; high in X
|
|
pld
|
|
pla ; we do not keep track of the handle
|
|
pla
|
|
rts
|
|
|
|
*----------------------------------------
|
|
* GFX
|
|
*----------------------------------------
|
|
|
|
*--------------------------------------
|
|
|
|
nextVBL lda #75
|
|
pha
|
|
]lp ldal $e0c02e
|
|
and #$7f
|
|
cmp 1,s
|
|
blt ]lp
|
|
cmp #100
|
|
bge ]lp
|
|
pla
|
|
|
|
waitVBL ldal RDVBLBAR-1
|
|
bpl waitVBL
|
|
rts
|
|
|
|
waitKEY ldal KBD-1
|
|
bpl waitKEY
|
|
stal KBDSTROBE-1
|
|
rts
|
|
|
|
*--- On attend un clic ou une combinaison de touches
|
|
|
|
waitEVENT inc VBLCounter0
|
|
|
|
PushWord #0
|
|
PushWord #%00000000_00001010
|
|
PushLong #taskREC
|
|
_GetNextEvent
|
|
pla
|
|
beq waitEVENT
|
|
|
|
lda taskREC
|
|
cmp #mouseDownEvt
|
|
beq we_1
|
|
rts
|
|
|
|
we_1 inc VBLCounter0
|
|
|
|
PushWord #0
|
|
PushWord #0
|
|
_StillDown
|
|
pla
|
|
bne we_1
|
|
|
|
lda #mouseDownEvt
|
|
rts
|
|
|
|
*--------------------------------------
|
|
|
|
fadeIN pha
|
|
sty Debut
|
|
stx Debut+2
|
|
|
|
_HideCursor
|
|
|
|
ldy #$2000
|
|
sty Arrivee
|
|
ldx #$00e1
|
|
stx Arrivee+2
|
|
|
|
ldy #$7e00
|
|
lda #0
|
|
]lp sta [Arrivee],y
|
|
iny
|
|
iny
|
|
bpl ]lp
|
|
|
|
pla ; ne copie pas les données
|
|
cmp #FALSE ; si à FALSE
|
|
beq fadeIN1
|
|
|
|
ldy #$7dfe
|
|
]lp lda [Debut],y
|
|
sta [Arrivee],y
|
|
dey
|
|
dey
|
|
bpl ]lp
|
|
|
|
fadeIN1 lda Debut
|
|
clc
|
|
adc #$7e00
|
|
sta Debut
|
|
lda Debut+2
|
|
adc #0
|
|
sta Debut+2
|
|
|
|
lda Arrivee
|
|
clc
|
|
adc #$7e00
|
|
sta Arrivee
|
|
lda Arrivee+2
|
|
adc #0
|
|
sta Arrivee+2
|
|
|
|
ldx #$000f
|
|
fadeIN2 ldy #$01fe
|
|
fadeIN3 lda [Arrivee],y
|
|
and #$000f
|
|
sta temp
|
|
lda [Debut],y
|
|
and #$000f
|
|
cmp temp
|
|
beq fadeIN4
|
|
lda [Arrivee],y
|
|
clc
|
|
adc #$0001
|
|
sta [Arrivee],y
|
|
fadeIN4 lda [Arrivee],y
|
|
and #$00f0
|
|
sta temp
|
|
lda [Debut],y
|
|
and #$00f0
|
|
cmp temp
|
|
beq fadeIN5
|
|
lda [Arrivee],y
|
|
clc
|
|
adc #$0010
|
|
sta [Arrivee],y
|
|
fadeIN5 lda [Arrivee],y
|
|
and #$0f00
|
|
sta temp
|
|
lda [Debut],y
|
|
and #$0f00
|
|
cmp temp
|
|
beq fadeIN6
|
|
lda [Arrivee],y
|
|
clc
|
|
adc #$0100
|
|
sta [Arrivee],y
|
|
|
|
fadeIN6 dey
|
|
dey
|
|
bpl fadeIN3
|
|
jsr nextVBL
|
|
dex
|
|
bpl fadeIN2
|
|
|
|
_ShowCursor
|
|
rts
|
|
|
|
*---
|
|
|
|
fadeOUT lda #$9e00
|
|
sta Debut
|
|
lda #$00e1
|
|
sta Debut+2
|
|
|
|
_HideCursor
|
|
|
|
ldx #$000f
|
|
fadeOUT1 ldy #$01fe
|
|
fadeOUT2 lda [Debut],y
|
|
and #$000f
|
|
beq fadeOUT3
|
|
lda [Debut],y
|
|
sec
|
|
sbc #$0001
|
|
sta [Debut],y
|
|
fadeOUT3 lda [Debut],y
|
|
and #$00f0
|
|
beq fadeOUT4
|
|
lda [Debut],y
|
|
sec
|
|
sbc #$0010
|
|
sta [Debut],y
|
|
fadeOUT4 lda [Debut],y
|
|
and #$0f00
|
|
beq fadeOUT5
|
|
lda [Debut],y
|
|
sec
|
|
sbc #$0100
|
|
sta [Debut],y
|
|
|
|
fadeOUT5 dey
|
|
dey
|
|
bpl fadeOUT2
|
|
jsr nextVBL
|
|
dex
|
|
bpl fadeOUT1
|
|
|
|
_ShowCursor
|
|
jmp noircit_ecran
|
|
|
|
*----------------------------
|
|
* unpackLZ4
|
|
* Unpacks a LZ4 file
|
|
* Uses the two pointers:
|
|
* - ptrUNPACK: packed img (MUST BE AT $0000)
|
|
* - ptrIMAGE: temp unpack zone
|
|
*
|
|
* Entry:
|
|
* A: packed data size
|
|
*
|
|
* Exit:
|
|
* lenDATA: unpacked data size
|
|
*
|
|
*----------------------------
|
|
|
|
unpackLZ4 sta LZ4_Limit+1
|
|
|
|
sei
|
|
sep #$20
|
|
|
|
*--- Source
|
|
|
|
lda ptrUNPACK+2
|
|
sta LZ4_Literal_3+2
|
|
sta LZ4_ReadToken+3
|
|
sta LZ4_Match_1+3
|
|
sta LZ4_GetLength_1+3
|
|
|
|
*--- Destination
|
|
|
|
lda ptrIMAGE+2
|
|
sta LZ4_Literal_3+1
|
|
sta LZ4_Match_5+1
|
|
sta LZ4_Match_5+2
|
|
|
|
rep #$20
|
|
|
|
* REP #$30
|
|
* STY LZ4_Limit+1
|
|
|
|
*--
|
|
|
|
ldy #0 ; Init Target unpacked Data offset
|
|
ldx #16 ; Offset after header
|
|
|
|
LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte
|
|
INX
|
|
STA LZ4_Match_2+1
|
|
|
|
*----------------
|
|
|
|
LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<<
|
|
BEQ LZ4_Limit ; No Literal
|
|
CMP #$00F0
|
|
BNE LZ4_Literal_1
|
|
JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes
|
|
BRA LZ4_Literal_2
|
|
LZ4_Literal_1 LSR ; Literal Length use the 4 bit
|
|
LSR
|
|
LSR
|
|
LSR
|
|
|
|
LZ4_Literal_2 DEC ; Copy A+1 Bytes
|
|
LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer
|
|
PHK ; X and Y are auto incremented
|
|
PLB
|
|
|
|
*----------------
|
|
|
|
LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ?
|
|
BEQ LZ4_End
|
|
|
|
*----------------
|
|
|
|
LZ4_Match TYA ; >>> Process Match Bytes <<<
|
|
SEC
|
|
LZ4_Match_1 SBCL $AA0000,X ; Match Offset
|
|
INX
|
|
INX
|
|
STA LZ4_Match_4+1
|
|
|
|
LZ4_Match_2 LDA #$0000 ; Current Token Value
|
|
AND #$000F
|
|
CMP #$000F
|
|
BNE LZ4_Match_3
|
|
JSR LZ4_GetLengthMat ; Compute Match Length with next bytes
|
|
LZ4_Match_3 CLC
|
|
ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN)
|
|
|
|
PHX
|
|
LZ4_Match_4 LDX #$AAAA ; Match Byte Offset
|
|
LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer
|
|
PHK ; X and Y are auto incremented
|
|
PLB
|
|
PLX
|
|
BRA LZ4_ReadToken
|
|
|
|
*----------------
|
|
|
|
LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match)
|
|
LZ4_GetLengthMat STA LZ4_GetLength_2+1
|
|
LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte
|
|
INX
|
|
AND #$00FF
|
|
CMP #$00FF
|
|
BNE LZ4_GetLength_3
|
|
CLC
|
|
LZ4_GetLength_2 ADC #$000F
|
|
STA LZ4_GetLength_2+1
|
|
BRA LZ4_GetLength_1
|
|
LZ4_GetLength_3 ADC LZ4_GetLength_2+1
|
|
RTS
|
|
|
|
*----------------
|
|
|
|
LZ4_End sty lenDATA ; Y = length of unpacked data
|
|
cli
|
|
rts
|
|
|
|
*---
|
|
|
|
lenDATA ds 4
|
|
|
|
*-----------------------------------
|
|
* SAVE THE SHR SCREEN
|
|
*-----------------------------------
|
|
|
|
saveBACK
|
|
_HideCursor
|
|
|
|
ldx #$8000-2
|
|
]lp ldal $e12000,x
|
|
saveBACK1 stal $000000,x
|
|
dex
|
|
dex
|
|
bpl ]lp
|
|
|
|
exitBACK _ShowCursor
|
|
rts
|
|
|
|
*-----------------------------------
|
|
* RESTORE THE SHR SCREEN
|
|
*-----------------------------------
|
|
|
|
loadBACK
|
|
_HideCursor
|
|
|
|
ldx #$8000-2
|
|
loadBACK1 ldal $000000,x
|
|
stal $012000,x
|
|
stal $e12000,x
|
|
dex
|
|
dex
|
|
bpl loadBACK1
|
|
bmi exitBACK
|
|
|
|
*--- Genere un nombre aleatoire
|
|
|
|
Random
|
|
ldal $e0c02e
|
|
xba
|
|
clc
|
|
adc VBLCounter0
|
|
sta VBLCounter0
|
|
and #$ff
|
|
rts
|
|
|
|
VBLCounter0 ds 2
|
|
|
|
*----------------------------
|
|
* nowWAIT
|
|
* Wait A seconds
|
|
*
|
|
* Entry:
|
|
* A: nb of seconds to wait
|
|
*
|
|
* Exit:
|
|
* A/X: scrambled
|
|
*
|
|
*----------------------------
|
|
|
|
nowWAIT
|
|
dec
|
|
tax
|
|
lda #0
|
|
]lp clc
|
|
adc #60
|
|
cpx #0
|
|
beq nowWAIT1
|
|
dex
|
|
bra ]lp
|
|
|
|
nowWAIT1 pha
|
|
]lp ldal RDVBLBAR-1
|
|
bpl ]lp
|
|
]lp ldal RDVBLBAR-1
|
|
bmi ]lp
|
|
|
|
pla
|
|
dec
|
|
bne nowWAIT1
|
|
sec
|
|
rts
|
|
|
|
*----------------------------------------
|
|
* DATA
|
|
*----------------------------------------
|
|
|
|
*----------------------- Memory manager
|
|
|
|
mainID ds 2 ; app ID
|
|
myID ds 2 ; user ID
|
|
myDP ds 2
|
|
|
|
SStopREC ds 4
|
|
|
|
* même 64k
|
|
ptrIMAGE ds 4 ; $0000: where a scene image is loaded
|
|
ptrMENU adrl $8000 ; $8000: the menu picture
|
|
|
|
ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture
|
|
|
|
ptrUNPACK ds 4 ; $0000: where the background picture is laoded
|
|
ptrINDEX ds 4 ; les index des textes
|
|
ptrTEXTES ds 4 ; les textes
|
|
|
|
fgSND ds 2 ; set if sound file not loaded
|
|
haSND ds 4 ; the handle to the sound pointer
|
|
temp ds 2
|
|
|
|
saveLANGUAGE ds 2
|
|
|
|
*----------------------- Tool locator
|
|
|
|
verSTR1 str 'System 6.0.1 Required!'
|
|
verSTR2 str 'Press a key to quit'
|
|
pgmSTR1 str 'Data parsing error'
|
|
pgmSTR2 str 'Please report!'
|
|
tolSTR1 str 'Error while loading tools'
|
|
memSTR1 str 'Cannot allocate memory'
|
|
filSTR1 str 'Cannot load file'
|
|
errSTR1 str 'Quit'
|
|
errSTR2 str ''
|
|
errSTR3 str 'Continue'
|
|
|
|
*----------------------- Window manager
|
|
|
|
taskREC ds 2 ; wmWhat +0
|
|
taskMESSAGE ds 4 ; wmMessage +2
|
|
taskWHEN ds 4 ; wmWhen +6
|
|
taskWHERE ds 4 ; wmWhere +10
|
|
taskMODIFIERS ds 2 ; wmModifiers +14
|
|
taskDATA ds 4 ; wmTaskData +16
|
|
|
|
taskTBL da doNOT ; 0 Null
|
|
da doMOUSEDOWN ; 1 mouseDownEvt
|
|
da doNOT ; 2 mouseUpEvt
|
|
da doKEYDOWN ; 3 keyDownEvt
|
|
da doNOT
|
|
da doNOT ; 5 autoKeyEvt
|
|
da doNOT ; 6 updateEvt
|
|
da doNOT
|
|
da doNOT ; 8 activateEvt
|
|
da doNOT ; 9 switchEvt
|
|
da doNOT ; A deskAccEvt
|
|
da doNOT ; B driverEvt
|
|
da doNOT ; C app1Evt
|
|
da doNOT ; D app2Evt
|
|
da doNOT ; E app3Evt
|
|
da doNOT ; F app4Evt
|
|
|
|
*----------------------------------------
|
|
* STD FILE
|
|
*----------------------------------------
|
|
|
|
*---
|
|
|
|
strLOADFILE str 'Charger quel jeu ?'
|
|
strSAVEFILE str 'Enregistrer sous...'
|
|
|
|
typeLIST hex 01
|
|
hex 5d ; Game/Edu files
|
|
replyPTR ds 2 ; 0 good
|
|
ds 2 ; 2 fileType
|
|
ds 2 ; 4 auxFileType
|
|
namePATH
|
|
hex 06 ; 6 fileName
|
|
namePATH1
|
|
asc 'Partie' ; 7 fileName (16 normally)
|
|
ds 9
|
|
loadPATH
|
|
ds 1 ; 22 fullPathname (string length)
|
|
loadPATH1
|
|
ds 129 ; 23 fullPathname (128 normally)
|
|
|
|
*----------------------------------------
|
|
* GS/OS
|
|
*----------------------------------------
|
|
|
|
loadFILE sta proOPEN+4 ; filename
|
|
sty proREAD+4 ; RAM pointer low
|
|
stx proREAD+6 ; RAM pointer high
|
|
|
|
loadFILE1 stz proERR
|
|
|
|
jsl GSOS
|
|
dw $2010
|
|
adrl proOPEN
|
|
bcs loadERR
|
|
|
|
lda proOPEN+2
|
|
sta proREAD+2
|
|
sta proCLOSE+2
|
|
|
|
lda proEOF
|
|
sta proREAD+8
|
|
lda proEOF+2
|
|
sta proREAD+10
|
|
|
|
jsl GSOS
|
|
dw $2012
|
|
adrl proREAD
|
|
bcs loadERR
|
|
|
|
loadFILE2 jsl GSOS
|
|
dw $2014
|
|
adrl proCLOSE
|
|
|
|
ldy proREAD+12 ; length read
|
|
ldx proREAD+14
|
|
clc
|
|
rts
|
|
|
|
loadERR sta proERR
|
|
jsr loadFILE2
|
|
ldy #0
|
|
tyx
|
|
sec
|
|
rts
|
|
|
|
*--- GS/OS data
|
|
|
|
proERR ds 2
|
|
|
|
*--- For the game party
|
|
|
|
proCREATEGAME
|
|
dw 7 ; pcount
|
|
adrl pGAME ; pathname
|
|
dw $c3 ; access_code
|
|
dw $5d ; file_type
|
|
adrl $801f ; aux_type
|
|
ds 2 ; storage_type
|
|
ds 4 ; eof
|
|
ds 4 ; resource_eof
|
|
|
|
proDESTROYGAME
|
|
dw 1 ; pcount
|
|
adrl pGAME ; pathname
|
|
|
|
proOPENGAME
|
|
dw 2
|
|
ds 2
|
|
adrl pGAME
|
|
|
|
proREADGAME
|
|
dw 4 ; 0 - pcount
|
|
ds 2 ; 2 - ref_num
|
|
adrl pGAME ; 4 - data_buffer
|
|
ds 4 ; 8 - request_count
|
|
ds 4 ; C - transfer_count
|
|
|
|
proWRITEGAME
|
|
dw 5 ; 0 - pcount
|
|
ds 2 ; 2 - ref_num
|
|
adrl pGAME ; 4 - data_buffer (we are in same bank)
|
|
ds 4 ; 8 - request_count
|
|
ds 4 ; C - transfer_count
|
|
dw 1 ; cache_priority
|
|
|
|
*--- For the game images
|
|
|
|
proSETPFX dw 2
|
|
dw 7
|
|
adrl pathIMAGES
|
|
|
|
proOPEN
|
|
dw 12
|
|
ds 2
|
|
adrl pMENU
|
|
ds 2
|
|
ds 2
|
|
ds 2
|
|
ds 2
|
|
ds 4
|
|
ds 2
|
|
ds 8
|
|
ds 8
|
|
ds 4
|
|
proEOF ds 4
|
|
|
|
proREAD
|
|
dw 4 ; 0 - nb parms
|
|
ds 2 ; 2 - file id
|
|
ds 4 ; 4 - pointer
|
|
ds 4 ; 8 - length
|
|
ds 4 ; C - length read
|
|
|
|
proCLOSE
|
|
dw 1
|
|
ds 2
|
|
|
|
proQUIT
|
|
dw 2 ; pcount
|
|
ds 4 ; pathname
|
|
ds 2 ; flags
|
|
|
|
proVERS
|
|
dw 1 ; pcount
|
|
ds 2 ; version
|
|
|
|
*--- offset to image number is +16
|
|
|
|
pMENU strl '1/data/images/general/menu.lz4'
|
|
pFOND strl '1/data/images/general/fond.lz4'
|
|
pFONT strl '1/data/images/general/font.lz4'
|
|
pINDEX strl '1/data/textes/fr/TEXTES1IND.lz4'
|
|
pTEXTES strl '1/data/textes/fr/TEXTES1TEX.lz4'
|
|
|
|
*--- offset to aventure number is +25
|
|
|
|
pathIMAGES strl '1/data/images/aventure.x'
|
|
pIMAGE strl '7/x1234567.lz4'
|
|
|
|
pGAME strl '0/ '
|
|
|
|
*----------------------------------------
|
|
* LES AUTRES FICHIERS
|
|
*----------------------------------------
|
|
|
|
put game.s
|
|
put data.s
|
|
put ecr.s
|
|
put ntp.s
|
|
|
|
*---
|
|
|
|
asc 0d
|
|
asc "----------------"0d
|
|
asc " "0d
|
|
asc " TOUT A DISPARU "0d
|
|
asc " "0d
|
|
asc " Antoine Vignau "0d
|
|
asc "Olivier Zardini"0d
|
|
asc " "0d
|
|
asc " Noel 2022 "0d
|
|
asc " "0d
|
|
asc "----------------"0d |