From e6ce351c474de521e05f4a4c22c6bf6fbdf71258 Mon Sep 17 00:00:00 2001 From: Michaelangel007 Date: Tue, 26 Jan 2016 11:37:24 -0800 Subject: [PATCH] Marked up all entered hex bytes --- README.md | 38 ++++++++++++++++++++++++++++++++------ 1 file changed, 32 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 6e07a06..a7861c6 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ #Apple ]\[ //e HGR Font 6502 Assembly Language Tutorial -Revision: 42, Jan 26, 2016. +Revision: 43, Jan 26, 2016. # Table of Contents @@ -750,12 +750,14 @@ Here's the disassembly of our (hard-coded) DrawChar() program: Enter in: +``` 900:20 0A 09 A9 00 A0 00 4C 10 03 90A:A5 E5 85 F5 A5 E6 85 F6 60 310:4C 50 03 350:A2 00 BD 00 62 91 F5 18 358:A5 F6 69 04 85 F6 E8 E0 360:08 D0 EF 60 +``` We're almost ready to run this! We just need to initialize one variable -- where to draw the glyph at: @@ -1006,9 +1008,11 @@ We just need to touch up our entry point `PrintChar` at $0310 instead of calling Enter in: +``` 310:4C 4C 03 34C:A6 F6 86 FD 363:C8 A6 FD 86 F6 60 +``` Let's try it out: @@ -1379,12 +1383,14 @@ We need to (again) touch up our `DrawChar` entry point at $0310 calling `_DrawCh Enter in: +``` B00:20 0A 09 A9 00 A0 00 4C 10 03 310:4C 3A 03 33A:2A 2A 2A AA 29 F8 340:8D 53 03 8A 29 03 2A 69 348:60 8D 54 03 B00G +``` We should now see an closed apple glyph! @@ -1813,10 +1819,11 @@ This is a little clunky but it is progress. Let's write the new SetCursorColRow( Enter in: +``` 321: 86 F5 B9 A0 03 18 65 328:F5 85 F5 B9 B8 03 18 65 330:E6 85 F6 60 - +``` # DrawString() @@ -1867,6 +1874,7 @@ And our example to verify that it works: Enter in: +``` 37E:84 F0 86 F1 A0 00 B1 F0 386:F0 07 20 10 03 C0 28 90 F5 60 @@ -1874,6 +1882,7 @@ Enter in: 1207:A2 12 A0 0E 4C 7E 03 120E:48 65 6C 6C 6F 20 57 6F 72 6C 64 00 1200G +``` ![Screenshot 17](pics/hgrfont_17.png?raw=true) @@ -2023,6 +2032,7 @@ And here is the assembly: Enter in: +``` 1300:A9 00 85 F3 85 E5 A9 20 1308:85 E6 A4 F3 C0 18 B0 22 1310:A2 00 86 F2 20 21 03 38 @@ -2030,12 +2040,15 @@ Enter in: 1320:F7 A4 F2 B1 F7 29 7F 20 1328:3A 03 C0 28 90 F5 E6 F3 1330:D0 D8 60 +``` And now for the moment of truth! Don't worry if you can't see what you are typing. +``` FC58G 1300L 1300G +``` Voila! @@ -2064,12 +2077,15 @@ Using one of the newer emulators with NTSC emulation, unfortunately, doesn't hel And just to prove that it copied the bottom 4 text rows as well: +``` C052 +``` And to restore the bottom 4 text rows +``` C053 - +``` # Exercises @@ -2105,7 +2121,7 @@ Hey! Homework? Yes, the only (true) way to demonstrate you understand the theo Here are all the (core) routines we've entered in so far: - +``` 0301: 48 6A 6A 6A 6A 20 0A 0308:03 68 29 0F AA BD 90 03 0310:4C 3A 03 BD A0 03 85 F5 @@ -2128,6 +2144,7 @@ Here are all the (core) routines we've entered in so far: 03B8:00 00 01 01 02 02 03 03 03C0:00 00 01 01 02 02 03 03 03C8:00 00 01 01 02 02 03 03 +``` (To save this: `BSAVE CODE_0300.BIN,A$300,L$D0`) @@ -2284,6 +2301,7 @@ We could code this up as: Enter in: +``` 1900:A2 00 BD A0 03 85 FA BD 1908:B8 03 05 E6 85 FB E8 BD 1910:A0 03 85 F8 BD B8 03 05 @@ -2296,6 +2314,7 @@ Enter in: 1948:00 A0 27 91 F8 88 10 FB 1950:18 A5 F9 69 04 85 F9 CA 1958:D0 ED 60 +``` Excellent. @@ -2308,6 +2327,7 @@ We could manually unroll every loop such as this monstrosity (we trade space for Enter this (or download [hgr_scroll_up.bin](hgr_scroll_up.bin) or `BRUN HGR_SCROLL_UP`): +``` 1400:A2 27 1402:BD 00 24 9D 00 20 1408:BD 00 28 9D 00 24 @@ -2503,7 +2523,7 @@ Enter this (or download [hgr_scroll_up.bin](hgr_scroll_up.bin) or `BRUN HGR_SCRO 187C:A9 00 9D D0 3F 1881:CA 30 03 4C 02 14 1887:60 - +``` And let's write a little demo ... @@ -2517,23 +2537,29 @@ And let's write a little demo ... Enter in: +``` 13F7:A0 C0 20 00 14 88 D0 FA 60 +``` (To save to disk type `BSAVE HGR_SCROLL_UP.BIN,A$13F7,L$490`) And let's try it out: +``` 1300L 1300G 1400G 1400G 1400G +``` ![Screenshot 21](pics/hgrfont_21.png?raw=true) -And for the finale: +And for the grand finale: +``` 13F7G +``` Sweet !