# Apple 2a Custom ROM for the Apple 2e. Looks mostly like a real Apple 2e, but when you type `RUN`, the code is compiled instead of interpreted. Runs between 5 and 30 times faster. Supported features: The classic way to enter programs with line numbers, 16-bit integer variables, `HOME`, `PRINT`, `IF/THEN`, `FOR/NEXT`, `GOTO`, low-res graphics (`GR`, `PLOT`, `COLOR=`, `TEXT`), `DIM` (single-dimensional arrays), `POKE`, and integer and boolean arithmetic. Not supported: Floating point, strings, high-res graphics, `DATA/READ/RESUME`, `GOSUB/RETURN/POP`, `REM`, multi-dimensional arrays, keyboard input, exponentiation (`A^B`), and cassette I/O. # Dependencies * [cc65](https://github.com/cc65/cc65) * [Apple 2e emulator](https://github.com/bradgrantham/apple2e) # Running ``` TREES=$HOME/path/to/github/trees make run ```