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65 lines
1.9 KiB
ReStructuredText
65 lines
1.9 KiB
ReStructuredText
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===========
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Quicksprite
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===========
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Abstract
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========
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Quicksprite - sprite compiler and related utilities for Apple ][ hi-res and
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Atari 8-bit software sprites
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This program creates 6502 (or 65c02) code that draws sprites using unrolled
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loops for each shifted shape. By removing data shifts, image lookups, and loops
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the images can be drawn much faster than otherwise possible.
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Other utilities include generating code for reporting screen damage, a fast
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bitmap font renderer, and generation for all the row/column lookup tables for
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each supported bitmap mode.
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Installing From Source
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======================
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The autogenerator code is written in Python and should run on any platform
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that can use python
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Prerequisites
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-------------
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* python 2.7 (but not 3.x yet)
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* numpy
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* pypng
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Disclaimer
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==========
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Quicksprite, the 6502 sprite compiler sponsored by the Player/Missile Podcast
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Copyright (c) 2017 Rob McMullen (feedback@playermissile.com)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Generated Code License
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----------------------
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While the code for quicksprite itself is licensed under the GPLv3, the code it
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produces is licensed under the the Creative Commons Attribution 4.0
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International (CC BY 4.0), so you are free to use the generated code for
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commercial or non-commercial purposes.
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