Cleaned up BG stuff I’m never going to use

This commit is contained in:
Quinn Dunki 2017-05-29 13:20:47 -07:00
parent ca2bd7c586
commit 34e34055d4
3 changed files with 1 additions and 83 deletions

Binary file not shown.

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@ -73,12 +73,6 @@ main:
lda #$00
jsr VenetianFill
; lda #<bgFilename
; sta PARAM0
; lda #>bgFilename
; sta PARAM1
; jsr BloadHires
mainLoop:
; Draw sprites
@ -103,13 +97,6 @@ renderLoop:
lda (SPRITEPTR_L),y
sta PARAM0
; Calculate sprite background buffer location
; lda BG_BUFFERS,x
; sta PARAM2
; lda BG_BUFFERS+1,x
; sta PARAM3
; jsr SaveBackground
jsr BOXW_MAG
; Next sprite
@ -123,7 +110,6 @@ restartList:
VBL_SYNC
;jsr delayShort
; Background restore
backgroundLoop:
@ -147,12 +133,6 @@ backgroundLoop:
lda (SPRITEPTR_L),y
sta PARAM0
; Calculate sprite background buffer location
;lda BG_BUFFERS,x
; sta PARAM2
; lda BG_BUFFERS+1,x
; sta PARAM3
; jsr RestoreBackground
jsr BlackRect
; Next sprite
@ -163,7 +143,7 @@ backgroundLoop:
backgroundRestartList:
lda #MAXSPRITEINDEX
sta spriteNum
jmp mainLoop ; Skip movement
jmp mainLoop ; Skip movement
movementLoop:
; Find our sprite pointer

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@ -5,18 +5,6 @@
; Copyright (c) 2015 One Girl, One Laptop Productions. All rights reserved.
;
BG_BUFFERS:
.addr bgBuffer0
.addr bgBuffer1
.addr bgBuffer2
.addr bgBuffer3
.addr bgBuffer4
.addr bgBuffer5
.addr bgBuffer6
.addr bgBuffer7
.addr bgBuffer8
.addr bgBuffer9
META_BUFFERS:
.addr metaBuffer0
.addr metaBuffer1
@ -167,53 +155,3 @@ metaBuffer20:
.byte +1 ; Y vec
bgBuffer0:
.repeat 48
.byte 0
.endrepeat
bgBuffer1:
.repeat 48
.byte 0
.endrepeat
bgBuffer2:
.repeat 48
.byte 0
.endrepeat
bgBuffer3:
.repeat 48
.byte 0
.endrepeat
bgBuffer4:
.repeat 48
.byte 0
.endrepeat
bgBuffer5:
.repeat 48
.byte 0
.endrepeat
bgBuffer6:
.repeat 48
.byte 0
.endrepeat
bgBuffer7:
.repeat 48
.byte 0
.endrepeat
bgBuffer8:
.repeat 48
.byte 0
.endrepeat
bgBuffer9:
.repeat 48
.byte 0
.endrepeat