Ha! Figured out what the _smc suffix means... Self Modifying Code

This commit is contained in:
Rob McMullen 2017-06-30 21:51:23 -07:00
parent c7defdfa81
commit 9725c1bfd4
2 changed files with 8 additions and 8 deletions

View File

@ -33,10 +33,10 @@ restorebg_init
restorebg_driver
ldy #0
lda (bgstore),y
sta restorebg_jsr+1
sta restorebg_jsr_smc+1
iny
lda (bgstore),y
sta restorebg_jsr+2
sta restorebg_jsr_smc+2
iny
lda (bgstore),y
sta PARAM0
@ -44,7 +44,7 @@ restorebg_driver
lda (bgstore),y
sta PARAM1
iny
restorebg_jsr
restorebg_jsr_smc
jsr $ffff
clc

View File

@ -65,9 +65,9 @@ initsprites
renderstart
lda #sprite_l - sprite_active
sta RENDERCOUNT
inc renderroundrobin+1
inc renderroundrobin_smc+1
renderroundrobin
renderroundrobin_smc
ldy #0
sty PARAM3
@ -78,15 +78,15 @@ renderloop
lda sprite_active,y
beq renderskip ; skip if zero
lda sprite_l,y
sta jsrsprite+1
sta jsrsprite_smc+1
lda sprite_h,y
sta jsrsprite+2
sta jsrsprite_smc+2
lda sprite_x,y
sta PARAM0
lda sprite_y,y
sta PARAM1
jsrsprite
jsrsprite_smc
jsr $ffff ; wish you could JSR ($nnnn)
renderskip
inc PARAM3