From bd53e7a6e12153b2bd749507089f8f7bb317536c Mon Sep 17 00:00:00 2001 From: Rob McMullen Date: Fri, 18 Aug 2017 09:34:36 -0700 Subject: [PATCH] Updated README --- README.rst | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/README.rst b/README.rst index 57c55f9..b702ed7 100644 --- a/README.rst +++ b/README.rst @@ -11,9 +11,11 @@ Abstract AsmGen - code generator for sprites, fonts, and images for Apple ][ hi-res and Atari 8-bit computers -This program creates 6502 (or 65c02) code that draws sprites using unrolled -loops for each shifted shape. By removing data shifts, image lookups, and loops -the images can be drawn much faster than otherwise possible. +This program creates 6502 (or 65c02) code for several tasks, including a sprite +complier (based on `HiSprite `_) that +hardcodes sprite data in unrolled loops for each shifted shape. By removing +image lookups and loops, sprites can be drawn much faster than otherwise +possible. Other utilities include generating code for reporting screen damage, a fast bitmap font renderer, and generation for all the row/column lookup tables for @@ -44,6 +46,10 @@ The source is free and open, and lives on `github Credits ======= +This program started life as a fork of Quinn Dunki's `HiSprite +`_ that she presented at KansasFest +2017. + The sample font is modified from Michael Pohoreski's `excellent tutorial on Apple II fonts `_.