*= $6000 ; os memory map CLRTEXT = $c050 SETTEXT = $c051 CLRMIXED = $c052 SETMIXED = $c053 TXTPAGE1 = $c054 TXTPAGE2 = $c055 CLRHIRES = $c056 SETHIRES = $c057 ; ROM entry points COUT = $fded ROMWAIT = $fca8 ; Zero page locations we use (unused by Monitor, Applesoft, or ProDOS) PARAM0 = $06 PARAM1 = $07 PARAM2 = $08 PARAM3 = $09 SCRATCH0 = $19 SCRATCH1 = $1a SPRITEPTR_L = $1b SPRITEPTR_H = $1c start bit CLRTEXT ; start with HGR page 1, full screen bit CLRMIXED bit TXTPAGE1 bit SETHIRES jmp draw jsr clrscr ldx #0 ?1 txa sta $2000,x inx bne ?1 draw lda #100 sta PARAM1 ; y coord lda #0 sta PARAM0 ; x coord loop jsr COLORSPRITE jsr wait inc PARAM0 lda PARAM0 cmp #100 bcc checky lda #0 sta PARAM0 checky inc PARAM1 lda PARAM1 cmp #100 bcc loop lda #0 sta PARAM1 beq loop wait ldy #$06 ; Loop a bit wait_outer ldx #$ff wait_inner nop nop nop nop nop nop nop dex bne wait_inner dey bne wait_outer rts clrscr lda #0 sta clr1+1 lda #$20 sta clr1+2 clr0 lda #$81 ldy #0 clr1 sta $ffff,y iny bne clr1 inc clr1+2 ldx clr1+2 cpx #$40 bcc clr1 rts .include colorsprite.s