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StewBC 2020-02-19 09:01:20 -08:00
commit c8363d374d
2 changed files with 6 additions and 3 deletions

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/obj/
/Makefile.options
/cc65-chess.*

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@ -54,7 +54,7 @@ visual representation of the Attack DB. The colors are: For attackers Cyan
and for defenders Red.
Lastly, the game has an Undo/Redo stack that tracks the last 254 moves. Pressing
u will undo the last move and r will redo the last move. In an AI/Human game,
U will undo the last move and R will redo the last move. In an AI/Human game,
the undo will undo the last AI and human player move, so the human player can
make a different move.
@ -225,7 +225,7 @@ Valid: Thin
Invalid: Medium
Empty: Thick
When it comes to showing attackers/defenders (via the keys 'a'/'d') there's no
When it comes to showing attackers/defenders (via the keys A / D) there's no
alternative to resorting to colors:
Attackers: Red
@ -241,7 +241,7 @@ striped) piece making it clearly visible.
On a color display a third color (beside attackers/defenders) works just fine.
As the Apple II doesn't have cursor-up and cursor-down keys the keys 'o' and 'l'
As the Apple II doesn't have cursor-up and cursor-down keys the keys O and L
work as alternatives to the those cursor keys.
Oliver Schmidt