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StewBC 2020-02-19 09:01:20 -08:00
commit c8363d374d
2 changed files with 6 additions and 3 deletions

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/obj/
/Makefile.options
/cc65-chess.*

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@ -54,7 +54,7 @@ visual representation of the Attack DB. The colors are: For attackers Cyan
and for defenders Red. and for defenders Red.
Lastly, the game has an Undo/Redo stack that tracks the last 254 moves. Pressing Lastly, the game has an Undo/Redo stack that tracks the last 254 moves. Pressing
u will undo the last move and r will redo the last move. In an AI/Human game, U will undo the last move and R will redo the last move. In an AI/Human game,
the undo will undo the last AI and human player move, so the human player can the undo will undo the last AI and human player move, so the human player can
make a different move. make a different move.
@ -225,7 +225,7 @@ Valid: Thin
Invalid: Medium Invalid: Medium
Empty: Thick Empty: Thick
When it comes to showing attackers/defenders (via the keys 'a'/'d') there's no When it comes to showing attackers/defenders (via the keys A / D) there's no
alternative to resorting to colors: alternative to resorting to colors:
Attackers: Red Attackers: Red
@ -241,7 +241,7 @@ striped) piece making it clearly visible.
On a color display a third color (beside attackers/defenders) works just fine. On a color display a third color (beside attackers/defenders) works just fine.
As the Apple II doesn't have cursor-up and cursor-down keys the keys 'o' and 'l' As the Apple II doesn't have cursor-up and cursor-down keys the keys O and L
work as alternatives to the those cursor keys. work as alternatives to the those cursor keys.
Oliver Schmidt Oliver Schmidt