Jeremy Rand
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1930afd723
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Update to the latest build engine.
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2019-08-09 22:47:10 -04:00 |
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Jeremy Rand
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16dcc0afb0
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Add support for cc65 2.17.
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2018-10-17 23:55:09 -04:00 |
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Jeremy Rand
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b656515517
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Update the build engine to support capturing build errors in Xcode itself.
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2018-06-25 23:06:30 -04:00 |
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Jeremy Rand
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136314f3e1
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Migrate to the new build engine.
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2018-06-20 00:18:20 -04:00 |
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Jeremy Rand
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7844a867cf
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Update the readme.
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2017-08-09 22:50:33 -04:00 |
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Jeremy Rand
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8c3f60dba8
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Bump the version number.
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2017-08-09 22:32:15 -04:00 |
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Jeremy Rand
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dffb5cc56e
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Fix problem where a floor off the left side of the screen was not being skipped as a potential floor to land on.
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2017-08-09 22:31:54 -04:00 |
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Jeremy Rand
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5f3a76f4f2
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Fix problem where sometimes the right cap of a floor is not correctly cleared as it scrolls off the screen. The problem is that we need to delay moving the grid along to the next floor until after the old base grid has been fully cleared.
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2017-08-09 22:19:51 -04:00 |
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Jeremy Rand
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f7d4216224
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Remove the interruptor export for the IRQ callback.
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2017-08-08 23:34:43 -04:00 |
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Jeremy Rand
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e8150ba717
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Draw the left cap as a floor scrolls in from the right correctly.
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2017-08-08 23:28:06 -04:00 |
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Jeremy Rand
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5b686d5b47
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Fix the drawing of the left cap to simplify the code and fix some drawing glitches.
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2017-08-08 23:20:31 -04:00 |
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Jeremy Rand
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abb01d1dfd
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Adjust the point where the character starts to fall off the right edge of the floor.
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2017-08-08 22:30:13 -04:00 |
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Jeremy Rand
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1c735c547d
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Fix bugs related to correctly detecting the floor underneath the runner when close to the left edge. General code cleanup.
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2017-08-05 23:14:25 -04:00 |
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Jeremy Rand
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eec795b42f
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Update the readme with a link to the new release.
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2017-07-21 23:24:13 -05:00 |
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Jeremy Rand
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7012b0080d
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Fix problem where we started from level 3 instead of level 1.
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2017-07-21 23:20:58 -05:00 |
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Jeremy Rand
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ba8113a632
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Update the readme with a link to the latest release.
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2017-07-21 23:04:49 -05:00 |
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Jeremy Rand
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ba39990966
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Create README.md
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2017-07-21 23:00:59 -05:00 |
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Jeremy Rand
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e89e6a4b54
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Add a level with some white floors which you must not touch.
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2017-07-21 22:55:57 -05:00 |
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Jeremy Rand
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e941c58b81
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Add a bit of sound.
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2017-07-21 22:52:52 -05:00 |
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Jeremy Rand
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5cc8cf2b0c
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Add some mouse support based on code from a2bejwld which should get VBL working on the //c
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2017-07-21 22:26:34 -05:00 |
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Jeremy Rand
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774052ddb5
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Add a splash screen.
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2017-07-21 22:14:22 -05:00 |
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Jeremy Rand
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5dc5adb39b
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The game more or less works now.
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2017-07-21 21:38:21 -05:00 |
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Jeremy Rand
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5a63950400
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Clean up the level layout a bit.
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2017-07-21 13:48:01 -05:00 |
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Jeremy Rand
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8a37205c07
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Get some basic level grid drawing working.
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2017-07-21 13:43:05 -05:00 |
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Jeremy Rand
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015daf9ac1
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Some final cleanup before I break thing thoroughly to try to add some levels with real grid layout.
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2017-07-20 10:31:05 -05:00 |
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Jeremy Rand
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7871fd9a80
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Clean up the character update code. All the character to change colour. Hook up exit handling.
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2017-07-20 09:56:51 -05:00 |
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Jeremy Rand
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38c75e881c
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Fix a problem with short jumps.
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2017-07-20 01:09:49 -05:00 |
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Jeremy Rand
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ed3bfb9888
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Improve gravity and jump speed. Only jump on button changes, not if held down.
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2017-07-20 00:16:23 -05:00 |
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Jeremy Rand
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727133404a
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Some code kind of working for jumping
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2017-07-19 23:07:45 -05:00 |
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Jeremy Rand
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25563dd3b7
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Make the character run.
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2017-07-19 20:06:10 -05:00 |
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Jeremy Rand
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ded8d8c05c
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Add support for drawing the floor in colour. Draw a character in colour. Update to Prodos 2.4.1.
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2017-07-19 16:51:59 -05:00 |
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Jeremy Rand
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e2f97a6b5e
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Draw a floor which moves.
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2017-07-19 11:29:43 -05:00 |
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Jeremy Rand
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df3238358a
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Lots of hires boilerplate. Startup, clear hires, show hires and wait for a keypress before quitting.
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2017-07-19 10:28:12 -05:00 |
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Jeremy Rand
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a3f336e2d3
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Initial Commit
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2017-07-19 08:54:46 -05:00 |
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