mirror of
https://github.com/oliverschmidt/contiki.git
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348 lines
11 KiB
C
348 lines
11 KiB
C
/*
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* Copyright (c) 2014, Thingsquare, http://www.thingsquare.com/.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "websocket-http-client.h"
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#include "net/ip/uiplib.h"
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#include "net/ip/resolv.h"
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#include "ip64-addr.h"
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#include <stdio.h>
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#include <string.h>
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#define DEBUG DEBUG_NONE
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#include "net/ip/uip-debug.h"
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enum {
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STATE_WAITING_FOR_HEADER,
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STATE_WAITING_FOR_CONNECTED,
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STATE_STEADY_STATE,
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};
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/*---------------------------------------------------------------------------*/
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static void
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send_get(struct websocket_http_client_state *s)
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{
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struct tcp_socket *tcps;
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tcps = &s->s;
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tcp_socket_send_str(tcps, "GET ");
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tcp_socket_send_str(tcps, s->file);
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tcp_socket_send_str(tcps, " HTTP/1.1\r\n");
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tcp_socket_send_str(tcps, "Host: ");
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tcp_socket_send_str(tcps, s->host);
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tcp_socket_send_str(tcps, "\r\n");
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if(strlen(s->header) > 0) {
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tcp_socket_send_str(tcps, s->header);
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}
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/* The Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw== header is
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supposed to be a random value, encoded as base64, that is SHA1
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hashed by the server and returned in a HTTP header. This is used
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to make sure that we are not seeing some cached version of this
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conversation. But we have no SHA1 code by default in Contiki, so
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we can't check the return value. Therefore we just use a
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hardcoded value here. */
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tcp_socket_send_str(tcps,
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"Connection: Upgrade\r\n"
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"Upgrade: websocket\r\n"
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"Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw==\r\n"
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"Sec-WebSocket-Version: 13\r\n"
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"Sec-WebSocket-Protocol:");
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tcp_socket_send_str(tcps, s->subprotocol);
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tcp_socket_send_str(tcps, "\r\n");
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tcp_socket_send_str(tcps, "\r\n");
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PRINTF("websocket-http-client: send_get(): output buffer left %d\n", tcp_socket_max_sendlen(tcps));
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}
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/*---------------------------------------------------------------------------*/
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static void
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send_connect(struct websocket_http_client_state *s)
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{
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struct tcp_socket *tcps;
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char buf[20];
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tcps = &s->s;
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tcp_socket_send_str(tcps, "CONNECT ");
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tcp_socket_send_str(tcps, s->host);
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tcp_socket_send_str(tcps, ":");
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sprintf(buf, "%d", s->port);
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tcp_socket_send_str(tcps, buf);
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tcp_socket_send_str(tcps, " HTTP/1.1\r\n");
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tcp_socket_send_str(tcps, "Host: ");
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tcp_socket_send_str(tcps, s->host);
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tcp_socket_send_str(tcps, "\r\n");
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tcp_socket_send_str(tcps, "Proxy-Connection: Keep-Alive\r\n\r\n");
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}
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/*---------------------------------------------------------------------------*/
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static void
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event(struct tcp_socket *tcps, void *ptr,
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tcp_socket_event_t e)
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{
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struct websocket_http_client_state *s = ptr;
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if(e == TCP_SOCKET_CONNECTED) {
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if(s->proxy_port != 0) {
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send_connect(s);
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} else {
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send_get(s);
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}
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} else if(e == TCP_SOCKET_CLOSED) {
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websocket_http_client_closed(s);
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} else if(e == TCP_SOCKET_TIMEDOUT) {
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websocket_http_client_timedout(s);
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} else if(e == TCP_SOCKET_ABORTED) {
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websocket_http_client_aborted(s);
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} else if(e == TCP_SOCKET_DATA_SENT) {
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/* We could feed this information up to the websocket.c layer, but
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we currently do not do that. */
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}
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}
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/*---------------------------------------------------------------------------*/
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static int
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parse_header_byte(struct websocket_http_client_state *s,
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uint8_t b)
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{
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static const char *endmarker = "\r\n\r\n";
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PT_BEGIN(&s->parse_header_pt);
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/* Skip the first part of the HTTP response */
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while(b != ' ') {
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PT_YIELD(&s->parse_header_pt);
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}
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/* Skip the space that follow the first part */
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PT_YIELD(&s->parse_header_pt);
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/* Read the first three bytes that constistute the HTTP status
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code. We store the HTTP status code as an integer in the
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s->http_status field. */
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s->http_status = (b - '0');
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PT_YIELD(&s->parse_header_pt);
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s->http_status = s->http_status * 10 + (b - '0');
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PT_YIELD(&s->parse_header_pt);
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s->http_status = s->http_status * 10 + (b - '0');
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if((s->proxy_port != 0 && !(s->http_status == 200 || s->http_status == 101)) ||
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(s->proxy_port == 0 && s->http_status != 101)) {
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/* This is a websocket request, so the server should have answered
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with a 101 Switching protocols response. */
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PRINTF("Websocket HTTP client didn't get the 101 status code (got %d), closing connection\n",
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s->http_status);
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websocket_http_client_close(s);
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while(1) {
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PT_YIELD(&s->parse_header_pt);
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}
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}
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/* Keep eating header bytes until we reach the end of it. The end is
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indicated by the string "\r\n\r\n". We don't actually look at any
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of the headers.
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The s->i variable contains the number of consecutive bytes
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matched. If we match the total length of the string, we stop.
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*/
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s->i = 0;
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do {
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PT_YIELD(&s->parse_header_pt);
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if(b == (uint8_t)endmarker[s->i]) {
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s->i++;
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} else {
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s->i = 0;
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}
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} while(s->i < strlen(endmarker));
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if(s->proxy_port != 0 && s->state == STATE_WAITING_FOR_HEADER) {
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send_get(s);
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s->state = STATE_WAITING_FOR_CONNECTED;
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} else {
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s->state = STATE_STEADY_STATE;
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websocket_http_client_connected(s);
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}
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PT_END(&s->parse_header_pt);
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}
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/*---------------------------------------------------------------------------*/
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static int
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input(struct tcp_socket *tcps, void *ptr,
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const uint8_t *inputptr, int inputdatalen)
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{
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struct websocket_http_client_state *s = ptr;
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if(s->state == STATE_WAITING_FOR_HEADER ||
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s->state == STATE_WAITING_FOR_CONNECTED) {
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int i;
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for(i = 0; i < inputdatalen; i++) {
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parse_header_byte(s, inputptr[i]);
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if(s->state == STATE_STEADY_STATE) {
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i++;
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break;
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}
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}
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if(i < inputdatalen && s->state == STATE_STEADY_STATE) {
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websocket_http_client_datahandler(s, &inputptr[i], inputdatalen - i);
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}
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} else {
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websocket_http_client_datahandler(s, inputptr, inputdatalen);
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}
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return 0; /* all data consumed */
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}
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/*---------------------------------------------------------------------------*/
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int
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websocket_http_client_register(struct websocket_http_client_state *s,
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const char *host,
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uint16_t port,
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const char *file,
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const char *subprotocol,
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const char *header)
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{
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if(host == NULL) {
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return -1;
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}
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strncpy(s->host, host, sizeof(s->host));
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if(file == NULL) {
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return -1;
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}
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strncpy(s->file, file, sizeof(s->file));
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if(subprotocol == NULL) {
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return -1;
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}
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strncpy(s->subprotocol, subprotocol, sizeof(s->subprotocol));
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if(header == NULL) {
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strncpy(s->header, "", sizeof(s->header));
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} else {
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strncpy(s->header, header, sizeof(s->header));
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}
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if(port == 0) {
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s->port = 80;
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} else {
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s->port = port;
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}
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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int
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websocket_http_client_get(struct websocket_http_client_state *s)
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{
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uip_ip4addr_t ip4addr;
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uip_ip6addr_t ip6addr;
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uip_ip6addr_t *addr;
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uint16_t port;
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PRINTF("websocket_http_client_get: connecting to %s with file %s subprotocol %s header %s\n",
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s->host, s->file, s->subprotocol, s->header);
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s->state = STATE_WAITING_FOR_HEADER;
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if(tcp_socket_register(&s->s, s,
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s->inputbuf, sizeof(s->inputbuf),
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s->outputbuf, sizeof(s->outputbuf),
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input, event) < 0) {
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return -1;
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}
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port = s->port;
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if(s->proxy_port != 0) {
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/* The proxy address should be an IPv6 address. */
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uip_ipaddr_copy(&ip6addr, &s->proxy_addr);
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port = s->proxy_port;
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} else if(uiplib_ip6addrconv(s->host, &ip6addr) == 0) {
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/* First check if the host is an IP address. */
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if(uiplib_ip4addrconv(s->host, &ip4addr) != 0) {
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ip64_addr_4to6(&ip4addr, &ip6addr);
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} else {
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/* Try to lookup the hostname. If it fails, we initiate a hostname
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lookup. */
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if(resolv_lookup(s->host, &addr) != RESOLV_STATUS_CACHED) {
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return -1;
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}
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return tcp_socket_connect(&s->s, addr, s->port);
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}
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}
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return tcp_socket_connect(&s->s, &ip6addr, port);
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}
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/*---------------------------------------------------------------------------*/
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int
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websocket_http_client_send(struct websocket_http_client_state *s,
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const uint8_t *data,
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uint16_t datalen)
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{
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if(s->state == STATE_STEADY_STATE) {
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return tcp_socket_send(&s->s, data, datalen);
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}
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return -1;
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}
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/*---------------------------------------------------------------------------*/
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int
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websocket_http_client_sendbuflen(struct websocket_http_client_state *s)
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{
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return tcp_socket_max_sendlen(&s->s);
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}
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/*---------------------------------------------------------------------------*/
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void
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websocket_http_client_close(struct websocket_http_client_state *s)
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{
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tcp_socket_close(&s->s);
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}
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/*---------------------------------------------------------------------------*/
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const char *
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websocket_http_client_hostname(struct websocket_http_client_state *s)
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{
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return s->host;
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}
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/*---------------------------------------------------------------------------*/
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void
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websocket_http_client_init(struct websocket_http_client_state *s)
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{
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uip_create_unspecified(&s->proxy_addr);
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s->proxy_port = 0;
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}
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/*---------------------------------------------------------------------------*/
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void
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websocket_http_client_set_proxy(struct websocket_http_client_state *s,
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const uip_ipaddr_t *addr, uint16_t port)
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{
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uip_ipaddr_copy(&s->proxy_addr, addr);
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s->proxy_port = port;
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}
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/*---------------------------------------------------------------------------*/
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int
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websocket_http_client_queuelen(struct websocket_http_client_state *s)
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{
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return tcp_socket_queuelen(&s->s);
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}
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/*---------------------------------------------------------------------------*/
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