; Include on levels where there is no friend


FAI_FOLLOWING           =       0
FAI_RUNTO_PANEL         =       1
FAI_OPENING_PANEL       =       2
FAI_DISINTEGRATING      =       3
FAI_END_L2              =       4


F_STANDING	= 0
F_WALKING	= 1
F_RUNNING	= 2
F_CROUCHING	= 3
F_TURNING	= 4
F_KEYPAD	= 5
F_OPEN_VENT	= 6
F_DISINTEGRATING= 7

friend_ai_state:
friend_state:
friend_x:
friend_gait:
.byte $00
friend_room:
.byte $ff
