dos33fsprogs/games/mist/apple2_2000.inc

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MEMORY {
ZP: start = $00, size = $1A, type = rw;
RAM: start = $2000, size = $9F00, file = %O;
}
SEGMENTS {
CODE: load = RAM, type = ro, align=$100;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
}