2020-03-15 17:35:08 +00:00
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main:
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2020-03-19 15:43:59 +00:00
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+ some sort of switch animation on circuit breakers?
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2020-04-08 05:22:19 +00:00
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+ marker switches
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+ ship raise/lower
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+ look at catherine's letter from other side of path
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+ allow opening/grabbing white page
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2020-03-12 20:26:02 +00:00
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octagon_room:
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+ blue book
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2020-04-08 05:22:19 +00:00
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+ full text on brothers
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2020-03-12 20:26:02 +00:00
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+ books
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2020-04-08 05:22:19 +00:00
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+ in tower could have extra window open/closed far backgrounds
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+ turning when looking at hint loses the text mode
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+ final puzzle in fireplace
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2020-04-08 05:26:57 +00:00
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+ line drawing on map isn't optimal
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+ should hints be black on white text?
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2020-03-12 20:26:02 +00:00
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2020-03-09 20:30:54 +00:00
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General:
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2020-03-02 07:21:56 +00:00
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+ Insert floppy #100 joke?
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2020-03-02 21:50:00 +00:00
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+ double link noise (once when leave, once when get there?)
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2020-03-05 05:25:59 +00:00
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+ adjust grab window on letter
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+ add missing red book step
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2020-03-11 18:19:46 +00:00
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+ move link sound to be loaded from disk
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2020-03-07 20:21:16 +00:00
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2020-04-08 05:22:19 +00:00
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dentist office:
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+ implement
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2020-03-07 20:21:16 +00:00
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2020-04-08 05:22:19 +00:00
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ending:
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+ all endings
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2020-03-09 20:30:54 +00:00
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+ Fireplace: 8x6 grid
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2020-03-07 20:21:16 +00:00
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MECHE age:
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2020-04-08 05:22:19 +00:00
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+ can poke around more stuff in their rooms
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2020-03-07 20:21:16 +00:00
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2020-03-14 15:57:09 +00:00
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SELENA age:
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+ optional mockingboard sound for keyboard?
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2020-03-09 20:30:54 +00:00
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+ Complicated age with sounds
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+ That whole rediculous underground cart sequence
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2020-04-08 05:22:19 +00:00
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+ turn around and look back in tunnel
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+ whole way to tower thing
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+ implement enough to get pages
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2020-03-07 20:21:16 +00:00
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Tree age:
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+ Tree puzzle
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Stoneship age:
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+ ?
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2020-03-04 21:17:43 +00:00
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2020-03-09 20:30:54 +00:00
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Ending:
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+ Turning
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+ Allow looking at green book on shelf
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+ Atrus at end -- hires?
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+ Marker Switches (8):
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2020-03-05 05:15:03 +00:00
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