dos33fsprogs/graphics/README

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Testbeds for various graphics modes
+3d
some attempts at getting anaglyph 3d (3d graphics) working
on Apple II. Didn't work
+ dgr
code for testing double lores
+ dhgr
code testing out double-hires
+ dhgr_viewer
a double-hires image viewer
+ galaxy
an implementation of a galaxy algorithm that looked cool
fantastically slow on Apple II
+ gr
code for testing lores
+ gr_viewer
a lo-res image viewer
+ hgr
code for testing hires
+ hgr_viewer
a hi-res image viewer