dos33fsprogs/demos/another_myst/intro_data_01.s

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2020-06-21 05:38:07 +00:00
;=================================
;=================================
; Intro Segment 01 Data (Building)
;=================================
;=================================
.include "intro_graphics/01_building/intro_building.inc"
.include "intro_graphics/01_building/intro_car.inc"
.include "intro_graphics/01_building/intro_building_car.inc"
;========================
; Car driving up sequence
building_sequence:
.byte 255
.word building_rle
.byte 1
.word building_rle
.byte 128+126 ; .word intro_car1
.byte 128+2 ; .word intro_car2
.byte 128+2 ; .word intro_car3
.byte 128+2 ; .word intro_car4
.byte 128+2 ; .word intro_car5
.byte 128+2 ; .word intro_car6
.byte 128+2 ; .word intro_car7
.byte 128+2 ; .word intro_car8
.byte 128+2 ; .word intro_car9
.byte 128+126 ; .word intro_car10
; .byte 0
;========================
; Getting out of car sequence
outtacar_sequence:
.byte 255
.word building_car_rle
.byte 1
.word building_car_rle
.byte 100
.word intro_car12
.byte 128+50 ; .word intro_car13
.byte 128+125 ; .word intro_car14
.byte 125
.word intro_car14
.byte 0
;=================================
;=================================
; Intro Segment 02 Data (Door)
;=================================
;=================================
; background graphics
.include "intro_graphics/02_outer_door/outer_door.inc"
.include "intro_graphics/02_outer_door/feet.inc"
.include "intro_graphics/08_lightning/nothing.inc"
;=============================
; Feet going in door sequence
feet_sequence:
.byte 255
.word outer_door_rle
.byte 1
.word outer_door_rle
.byte 128+100 ; .word feet01_rle
.byte 128+10 ; .word feet02_rle
.byte 128+10 ; .word feet03_rle
.byte 128+10 ; .word feet04_rle
.byte 128+10 ; .word feet05_rle
.byte 128+10 ; .word feet06_rle
.byte 128+10 ; .word feet07_rle
.byte 128+10 ; .word feet08_rle
.byte 128+30 ; .word feet09_rle
.byte 128+10 ; .word feet10_rle
.byte 128+10 ; .word feet11_rle
.byte 128+10 ; .word feet12_rle
.byte 128+10 ; .word feet13_rle
.byte 128+10 ; .word feet14_rle
.byte 128+10 ; .word feet15_rle
.byte 10
.word nothing_rle
.byte 100
.word nothing_rle
.byte 0
;=================================
;=================================
; Intro Segment 03 Data (Elevator)
;=================================
;=================================
.include "intro_graphics/03_elevator/intro_elevator.inc"
.include "intro_graphics/03_elevator/intro_off_elevator.inc"
.include "intro_graphics/03_elevator/intro_walking.inc"
; Elevator light co-ordinates
; we load them backwards
indicators:
.byte 18,4 ; 4
.byte 16,3 ; 3
.byte 14,2 ; 2
.byte 18,2 ; 1
.byte 16,1 ; 0
; Walking off elevator sequence
walking_sequence:
.byte 20
.word walking01_rle
.byte 128+20 ; .word walking02_rle
.byte 128+20 ; .word walking03_rle
.byte 128+20 ; .word walking04_rle
.byte 128+20 ; .word walking05_rle
.byte 128+20 ; .word walking06_rle
.byte 128+20 ; .word walking07_rle
.byte 128+20 ; .word walking08_rle
.byte 20
.word walking08_rle
.byte 0