56 lines
1.1 KiB
Plaintext
Raw Normal View History

main:
+ some sort of switch animation on circuit breakers?
+ marker switches
+ ship raise/lower
+ look at catherine's letter from other side of path
+ allow opening/grabbing white page
2020-03-12 16:26:02 -04:00
octagon_room:
+ blue book
+ full text on brothers
2020-03-12 16:26:02 -04:00
+ books
+ in tower could have extra window open/closed far backgrounds
+ turning when looking at hint loses the text mode
+ final puzzle in fireplace
+ line drawing on map isn't optimal
+ should hints be black on white text?
2020-03-12 16:26:02 -04:00
General:
2020-03-02 02:21:56 -05:00
+ Insert floppy #100 joke?
2020-03-02 16:50:00 -05:00
+ double link noise (once when leave, once when get there?)
2020-03-05 00:25:59 -05:00
+ adjust grab window on letter
+ add missing red book step
2020-03-11 14:19:46 -04:00
+ move link sound to be loaded from disk
2020-03-07 15:21:16 -05:00
dentist office:
+ implement
2020-03-07 15:21:16 -05:00
ending:
+ all endings
+ Fireplace: 8x6 grid
2020-03-07 15:21:16 -05:00
MECHE age:
+ can poke around more stuff in their rooms
2020-03-07 15:21:16 -05:00
2020-03-14 11:57:09 -04:00
SELENA age:
+ optional mockingboard sound for keyboard?
+ Complicated age with sounds
+ That whole rediculous underground cart sequence
+ turn around and look back in tunnel
+ whole way to tower thing
+ implement enough to get pages
2020-03-07 15:21:16 -05:00
Tree age:
+ Tree puzzle
Stoneship age:
+ ?
2020-03-04 16:17:43 -05:00
Ending:
+ Turning
+ Allow looking at green book on shelf
+ Atrus at end -- hires?
+ Marker Switches (8):
2020-03-05 00:15:03 -05:00