dos33fsprogs/chiptune_player/Makefile

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include ../Makefile.inc
DOS33 = ../dos33fs-utils/dos33
PNG2GR = ../gr-utils/png2gr
all: chiptune_player.dsk chiptune_unrolled.dsk
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$(DOS33):
cd ../dos33fs-utils && make
chiptune_player.dsk: CHIPTUNE_PLAYER ./krw/INTRO2.KRW HELLO
cp chiptune_empty.dsk chiptune_player.dsk
$(DOS33) -y chiptune_player.dsk SAVE A HELLO
$(DOS33) -y chiptune_player.dsk BSAVE -a 0x0C00 CHIPTUNE_PLAYER
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/CAMOUFLAGE.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/CHRISTMAS.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/CRMOROS.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/DEATH2.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/DEMO4.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/HARKONEN.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/INTRO2.KRW
# $(DOS33) -y chiptune_player.dsk SAVE B ./krw/KORO.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/LYRA2.KRW
# $(DOS33) -y chiptune_player.dsk SAVE B ./krw/MMCM.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/RANDOM.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/ROBOT.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/SDEMO.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/SPUTNIK.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/TECHNO.KRW
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$(DOS33) -y chiptune_player.dsk SAVE B ./krw/UNIVERSE.KRW
$(DOS33) -y chiptune_player.dsk SAVE B ./krw/WAVE.KRW
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# $(DOS33) -y chiptune_player.dsk SAVE B OUT.LZ4
# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x6000 OUT.0
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chiptune_unrolled.dsk: CHIPTUNE_UNROLLED ./krw/INTRO2.KRW
cp chiptune_empty.dsk chiptune_unrolled.dsk
$(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x0C00 CHIPTUNE_UNROLLED
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/CAMOUFLAGE.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/CHRISTMAS.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/CRMOROS.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/DEATH2.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/DEMO4.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/HARKONEN.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/INTRO2.KRW
# $(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/KORO.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/LYRA2.KRW
# $(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/MMCM.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/RANDOM.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/ROBOT.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/SDEMO.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/SPUTNIK.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/TECHNO.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/UNIVERSE.KRW
$(DOS33) -y chiptune_unrolled.dsk SAVE B ./krw/WAVE.KRW
HELLO: hello.bas
../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO
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CHIPTUNE_PLAYER: chiptune_player.o
ld65 -o CHIPTUNE_PLAYER chiptune_player.o -C ../linker_scripts/apple2_c00.inc
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chiptune_player.o: chiptune_player.s \
../asm_routines/mockingboard.s \
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../asm_routines/dos33_routines.s \
../asm_routines/lz4_decode.s \
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../asm_routines/keypress_minimal.s \
rasterbars.s volume_bars.s interrupt_handler.s \
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chip_title.inc zp.inc
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ca65 -o chiptune_player.o chiptune_player.s -l chiptune_player.lst
CHIPTUNE_UNROLLED: chiptune_unrolled.o
ld65 -o CHIPTUNE_UNROLLED chiptune_unrolled.o -C ../linker_scripts/apple2_c00.inc
chiptune_unrolled.o: chiptune_player.s \
../asm_routines/mockingboard.s \
../asm_routines/dos33_routines.s \
../asm_routines/lz4_decode.s \
../asm_routines/keypress_minimal.s \
rasterbars.s volume_bars.s interrupt_handler_unrolled.s \
chip_title.inc zp.inc
ca65 -D UNROLLED=1 -o chiptune_unrolled.o chiptune_player.s -l chiptune_unrolled.lst
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clean:
rm -f *~ TITLE.GR *.o *.lst \
CHIPTUNE_PLAYER CHIPTUNE_UNROLLED
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