dos33fsprogs/xmas_2018/wreath.s

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;=====================================
; XMAS2018 -- Wreath Part
;=====================================
wreath:
;===================
; init screen
;===================
; init vars
lda #15
sta XPOS
lda #38
sta YPOS
lda #0
sta FRAME
sta FRAMEH
;=============================
; Load graphic hgr
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lda #<wreath_hgr
sta LZ4_SRC
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lda #>wreath_hgr
sta LZ4_SRC+1
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lda #<(wreath_hgr_end-8) ; skip checksum at end
sta LZ4_END
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lda #>(wreath_hgr_end-8) ; skip checksum at end
sta LZ4_END+1
lda #<$2000
sta LZ4_DST
lda #>$2000
sta LZ4_DST+1
jsr lz4_decode
;==============================
; setup graphics for vapor lock
;==============================
jsr vapor_lock ; 6
; vapor lock returns with us at beginning of hsync in line
; 114 (7410 cycles), so with 5070 lines to go
; so we have 5070 + 4550 = 9620 to kill
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; FIXME: clear page0/page1 screens
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; jsr gr_copy_to_current ; 6+ 9292
; now we have 322 left
; GR part
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; bit HIRES ; 4
bit SET_GR ; 4
bit FULLGR ; 4
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; 9620
; -8 mode set
; - 3 for jmp
;=======
; 9609
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; Try X=239 Y=8 cycles=9609
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ldy #8 ; 2
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wrloopA:ldx #239 ; 2
wrloopB:dex ; 2
bne wrloopB ; 2nt/3
dey ; 2
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bne wrloopA ; 2nt/3
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jmp wreath_begin_loop
.align $100
;================================================
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; Wreath Loop
;================================================
; each scan line 65 cycles
; 1 cycle each byte (40cycles) + 25 for horizontal
; Total of 12480 cycles to draw screen
; Vertical blank = 4550 cycles (70 scan lines)
; Total of 17030 cycles to get back to where was
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wreath_begin_loop:
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wreath_display_loop:
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; (40*65)-4 = 2596
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; 40 lines of LORES
bit LORES ; 4
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; Try X=42 Y=12 cycles=2593 R3
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lda $0 ; nop ; 3
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ldy #12 ; 2
wrloopC:ldx #42 ; 2
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wrloopD:dex ; 2
bne wrloopD ; 2nt/3
dey ; 2
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bne wrloopC ; 2nt/3
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; rest of screen is hires page0
; (152*65)-4 = 9876
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bit HIRES ; 4
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; Try X=13 Y=139 cycles=9870 R6
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nop
nop
nop
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ldy #139 ; 2
wrloopE:ldx #13 ; 2
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wrloopF:dex ; 2
bne wrloopF ; 2nt/3
dey ; 2
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bne wrloopE ; 2nt/3
;======================================================
; We have 4550 cycles in the vblank, use them wisely
;======================================================
; do_nothing should be 4550
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; -10 keypress
; ===========
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; 4540
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; jsr play_music ; 6+1032
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; Try X=9 Y=89 cycles=4540
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ldy #89 ; 2
wrloop1:ldx #9 ; 2
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wrloop2:dex ; 2
bne wrloop2 ; 2nt/3
dey ; 2
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bne wrloop1 ; 2nt/3
; no keypress = 10+(24) = 34
lda KEYPRESS ; 4
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bpl wr_no_keypress ; 3
; -1
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jmp wr_handle_keypress ; 3
wr_no_keypress:
jmp wreath_display_loop ; 3
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wr_handle_keypress:
bit KEYRESET ; clear keypress ; 4
rts ; 6