dos33fsprogs/megademo/Makefile

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include ../Makefile.inc
DOS33 = ../dos33fs-utils/dos33
B2D = ../bmp2dhr/b2d
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PNG_TO_40x96 = ../gr-utils/png_to_40x96
all: megademo.dsk
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megademo.dsk: MEGADEMO
$(DOS33) -y megademo.dsk BSAVE -a 0x4000 MEGADEMO
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# $(DOS33) -y megademo.dsk BSAVE -a 0x2000 C64C.BIN
# $(DOS33) -y megademo.dsk BSAVE -a 0x2000 C64.BIN
# $(DOS33) -y megademo.dsk BSAVE -a 0x2000 C64_BW.BIN
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# $(DOS33) -y megademo.dsk BSAVE -a 0x4000 C64_UPDATE.BIN
####
MEGADEMO: megademo.o
ld65 -o MEGADEMO megademo.o -C ../linker_scripts/apple2_4000.inc
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megademo.o: megademo.s \
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zp.inc hardware.inc \
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gr_hline.s gr_offsets.s vapor_lock.s delay_a.s wait_keypress.s \
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c64_opener.s c64.img.lz4 \
falling_apple.s apple_40_96.inc \
bird_mountain.s \
fireworks.s fw_background.inc fw_state_machine.s fw.s \
hgr.s random16.s move_letters.s
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ca65 -o megademo.o megademo.s -l megademo.lst
####
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apple_40_96.inc: ./images/apple_40_96.png
$(PNG_TO_40x96) asm ./images/apple_40_96.png apple > apple_40_96.inc
####
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c64.img.lz4: c64.img
lz4 -f -16 c64.img
####
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c64.img: c64_updated.png
../hgr-utils/png2hgr c64_updated.png > c64.img
####
C64C.BIN: c64.bmp
$(B2D) c64.bmp HGR
clean:
rm -f *~ *.o *.lst MEGADEMO c64.img