dos33fsprogs/mist/leveldata_stoney.inc

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;===============================================
; level data for Viewer Room
;===============================================
locations:
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.word location0, location1, location2, location3
.word location4
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; STONEY_SHIP_STERN -- back of the ship
location0:
.byte STONEY_SHIP_BOW ; north exit
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.byte STONEY_SHIP_DOOR_CLOSED ; south exit
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.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_entry_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; .byte DIRECTION_E ; special exit
; .byte 12,25 ; special x
; .byte 26,46 ; special y
; .word controls_pressed-1 ; special function
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; STONY_SHIP_BOW -- bow of the ship
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location1:
.byte $ff ; north exit
.byte STONEY_SHIP_STERN ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_bow_go_n_lzsa ; north bg
.word ship_bow_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte DIRECTION_N ; special exit
.byte 9,29 ; special x
.byte 2,46 ; special y
.word back_to_mist-1 ; special function
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; STONEY_SHIP_DOOR_CLOSED -- ship cabin door
location2:
.byte STONEY_SHIP_BOW ; north exit
.byte STONEY_SHIP_DOOR_OPEN ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_door_closed_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
; STONEY_SHIP_DOOR_OPEN -- ship cabin door open
location3:
.byte STONEY_SHIP_BOW ; north exit
.byte STONEY_SHIP_CHAIR ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_door_open_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
; STONEY_SHIP_CHAIR -- chair in the cabin
location4:
.byte STONEY_SHIP_STERN ; north exit
; .byte STONEY_SHIP_BOOK_CLOSED ; south exit
.byte $ff
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_chair_n_lzsa ; north bg
.word book_chair_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit