2018-10-27 03:40:54 +00:00
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;; Zero Page
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FRAMEBUFFER = $00 ; $00 - $0F
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;; LZ4 addresses
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LZ4_SRC = $00
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LZ4_DST = $02
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LZ4_END = $04
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COUNT = $06
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DELTA = $08
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;; Zero page monitor routines addresses
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WNDLFT = $20
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WNDWDTH = $21
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WNDTOP = $22
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WNDBTM = $23
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CH = $24
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CV = $25
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GBASL = $26
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GBASH = $27
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BASL = $28
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BASH = $29
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H2 = $2C
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V2 = $2D
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MASK = $2E
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COLOR = $30
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;INVFLG = $32
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; dos33 zero page = 26-2f, 35-38, 3e 3f 40-4d
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; overlap applesoft 67-6a,6f,70,af,b0,ca-cd,d8
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; DOS33: Confirmed kills $68
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RWTSL = $60
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RWTSH = $61
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DOSBUFL = $62
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DOSBUFH = $63
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FILEML = $64
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FILEMH = $65
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FRAME = $60
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FRAMEH = $61
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WAITING = $62
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LETTERL = $63
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LETTERH = $64
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LETTERX = $65
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LETTERY = $66
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LETTERD = $67
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LETTER = $68
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BLARGH = $69
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;FACTOR_I = $66
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;FACTOR_F = $67
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;DX_I = $68
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;DX_F = $69
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;SPACEX_I = $6A
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;SPACEX_F = $6B
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;CX_I = $6C
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;CX_F = $6D
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;DY_I = $6E
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;DY_F = $6F
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ZPOS = $78
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REGISTER_DUMP = $70
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A_FINE_TONE = $70
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A_COARSE_TONE = $71
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B_FINE_TONE = $72
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B_COARSE_TONE = $73
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C_FINE_TONE = $74
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C_COARSE_TONE = $75
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NOISE = $76
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ENABLE = $77
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A_VOLUME = $78
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B_VOLUME = $79
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C_VOLUME = $7A
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ENVELOPE_FINE = $7B
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ENVELOPE_COARSE = $7C
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ENVELOPE_SHAPE = $7D
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COPY_OFFSET = $7E
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DECODER_STATE = $7F
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REGISTER_DUMP2 = $80
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A_FINE_TONE2 = $80
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A_COARSE_TONE2 = $81
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B_FINE_TONE2 = $82
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B_COARSE_TONE2 = $83
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C_FINE_TONE2 = $84
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C_COARSE_TONE2 = $85
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NOISE2 = $86
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ENABLE2 = $87
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A_VOLUME2 = $88
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B_VOLUME2 = $89
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C_VOLUME2 = $8A
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ENVELOPE_FINE2 = $8B
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ENVELOPE_COARS2 = $8C
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ENVELOPE_SHAPE2 = $8D
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LYRICSL = $8E
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LYRICSH = $8F
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FRAME_COUNT = $90
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MB_VALUE = $91
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MB_ADDRL = $91
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MB_ADDRH = $92
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DONE_PLAYING = $93
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2018-10-27 04:04:31 +00:00
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MB_FRAME = $94
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2018-10-27 04:46:49 +00:00
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MB_PATTERN = $95
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2018-10-27 03:40:54 +00:00
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LZ4_DONE = $96
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DECODE_ERROR = $97
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COPY_TIME = $98
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DECOMPRESS_TIME = $99
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TIME_TAKEN = $9A
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LYRICS_ACTIVE = $9B
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;FORTYCOL = $9C
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CURSOR = $9D
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; More zero-page addresses
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; we try not to conflict with anything DOS, MONITOR or BASIC related
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;COLOR1 = $E0
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;COLOR2 = $E1
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;MATCH = $E2
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XX = $E3
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YY = $E4
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HGR_COLOR = $E4
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;SHIPY = $E4
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;YADD = $E5
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;LOOP = $E6
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;MEMPTRL = $E7
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;MEMPTRH = $E8
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;NAMEL = $E9
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;NAMEH = $EA
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;NAMEX = $EB
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;CHAR = $EC
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STATE = $ED
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DISP_PAGE = $ED
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DRAW_PAGE = $EE
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OFFSET = $EF
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;FIRST = $F0
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LASTKEY = $F1
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PADDLE_STATUS = $F2
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SPRITETEMP = $F2
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XPOS = $F3
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YPOS = $F4
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TEMP = $FA
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TEMPY = $FB
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INL = $FC
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INH = $FD
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OUTL = $FE
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OUTH = $FF
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