2019-01-18 13:51:09 -05:00
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TODO:
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2019-01-25 15:49:51 -05:00
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2019-02-25 00:19:20 -05:00
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intro:
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+ keyboard: skip to end, r to repeat forever
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+ use LZ4 instead of RLE
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2019-02-17 11:34:47 -05:00
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general:
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+ move gr_make_quake out of gr_copy
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2019-01-25 15:49:51 -05:00
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movement -- note these are hard due to limitations of the Apple II keyboard
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2019-01-18 23:23:18 -05:00
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+ ability to run
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+ ability to jump
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2019-01-25 15:49:51 -05:00
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+ ability to kick while crouching
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2019-01-26 15:05:47 -05:00
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+ ability to shoot
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2019-01-18 23:23:18 -05:00
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2019-01-23 15:36:20 -05:00
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sprites_to_draw:
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2019-01-26 15:05:47 -05:00
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+ physicist jumping
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+ physicist hanging on rope
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+ physicist swimming
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+ physicist getting out of pool
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+ beast tripping
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+ physicist putting hand up
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+ physicist shot backwards
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+ physicist holding gun
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+ physicist shot
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2019-01-23 15:36:20 -05:00
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2019-01-24 21:41:01 -05:00
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pool:
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2019-01-26 15:05:47 -05:00
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+
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2019-01-24 21:41:01 -05:00
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2019-01-23 15:36:20 -05:00
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cavern:
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2019-01-25 15:49:51 -05:00
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+ slugs on ceiling drop
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2019-01-18 23:23:18 -05:00
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2019-01-23 15:36:20 -05:00
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underwater:
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2019-01-20 23:53:33 -05:00
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+ add arrival-underwater scene
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2019-01-23 15:36:20 -05:00
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+ ability to swim
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2019-01-18 23:23:18 -05:00
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2019-01-23 15:36:20 -05:00
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beast:
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2019-01-25 15:49:51 -05:00
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+ add beast death cutscene
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2019-01-26 15:05:47 -05:00
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+ add beast tripping
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2019-01-23 15:36:20 -05:00
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rope_room:
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2019-01-25 15:49:51 -05:00
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+ ability to swing on rope in rope room
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cutscenes:
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+ death by beast
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+ aliens shooting beast
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+ aliens shooting physicist
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Level/Checkpoint #2:
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+ Intro movie
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+ Swing in the cage
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+ Ability to pick up gun, with all that entails
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