mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-17 14:12:58 +00:00
43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
|
Apple II dSr Shapetable Party
|
||
|
-=DESiRE=- / @party 2020
|
||
|
|
||
|
The Apple II does not have fancy graphics hardware, but it does have
|
||
|
software scalable vector routines in ROM.
|
||
|
|
||
|
Platform: Apple II
|
||
|
Requires Apple II+ (1979) or later
|
||
|
|
||
|
Code: deater
|
||
|
|
||
|
Website/video/more info:
|
||
|
http://www.deater.net/weave/vmwprod/shapetable_party/
|
||
|
|
||
|
Special thanks to Will Winter for recording this for me
|
||
|
as my Apple II hardware is still under lockdown
|
||
|
|
||
|
Files:
|
||
|
DSRSHAPE -- 251 byte executable
|
||
|
dsr_shape.s -- source code, can assemble with ca65 assembler
|
||
|
dsr_shape.dsk -- 140k Apple DOS33 disk image for use in emulator
|
||
|
|
||
|
Running:
|
||
|
Type:
|
||
|
BRUN DSRSHAPE
|
||
|
at the basic prompt
|
||
|
|
||
|
Emulator:
|
||
|
If you want to run in an emulator, I recommend AppleWin
|
||
|
It runs fine under wine on Linux too.
|
||
|
|
||
|
Notes:
|
||
|
+ 251 Byte demo for the Apple II (1MHz 6502)
|
||
|
+ Written in 6502 assembly language
|
||
|
+ Uses "high-resolution" graphics mode which is 280x192 in 6 colors.
|
||
|
+ Depends on the Applesoft BASIC ROM for "HGR" and "XDRAW" routines
|
||
|
which means it requires at least an Apple II+ (released in
|
||
|
1979) or later machine.
|
||
|
Should work on a II+/IIe/IIc/IIgs, and even an original
|
||
|
Apple II (1977) if you have an Applesoft language card
|
||
|
ROM expansion
|
||
|
+ Can press any key at any time to exit
|