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https://github.com/deater/dos33fsprogs.git
synced 2024-12-25 20:30:31 +00:00
tfv: work on getting info screen working
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parent
06421090ff
commit
024b5e9468
81
gr-sim/tfv.c
81
gr-sim/tfv.c
@ -1,6 +1,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include "gr-sim.h"
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@ -20,7 +21,7 @@
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/* stats */
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static unsigned char hp=50,max_hp=100;
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static unsigned char limit=2;
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static unsigned char money=0;
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static unsigned char money=0,experience=0;
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static unsigned char time_hours=0,time_minutes=0;
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/* stats */
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@ -459,29 +460,66 @@ static void show_map(void) {
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}
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/*
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1 2 3 4
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01234567890123456789012345678901234567890
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**************************************** 1
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* DEATER * LEVEL 1 * 2
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**************************************** 3
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* INVENTORY * STATS * 4
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**************************************** 5
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* * HP: 50/100 * 6
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* * MP: 0/0 * 7
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* * * 8
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* * EXPERIENCE: 0 * 9
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* * NEXT LEVEL: 16 * 10
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* * * 11
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* * MONEY: $1 * 12 0-256
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* * TIME: 00:00 * 13
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* * * 14
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* * * 15
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* * * 16
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* * * 17
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* * * 18
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* * * 19
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* * * 20
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* * * 21
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* * * 22
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* * * 23
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**************************************** 24
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******************************************
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* DEATER * LEVEL 1 *
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******************************************
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* INVENTORY * STATS *
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******************************************
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* * HP: 50 *
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* * MAX HP: 100 *
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* * *
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* * EXPERIENCE: 0 *
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* * NEXT LEVEL: 16 *
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* * *
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* * MONEY: $1 *
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* * TIME: 0:00 *
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******************************************
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Inc level at 4, so 64 levels
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EXPERIENCE = 0...255
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LEVEL = EXPERIENCE / = 0...63
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NEXT LEVEL =
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MONEY = 0...255
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MAX_HP = 32+EXPERIENCE (maxing at 255)
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*/
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static void print_info(void) {
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text();
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home();
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basic_print("INFO");
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/* Inverse Space */
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/* 0x30=COLOR */
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ram[0x30]=0x20;
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/* Draw boxes */
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hlin_double(0,0,40,0);
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hlin_double(0,0,40,4);
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hlin_double(0,0,40,8);
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hlin_double(0,0,40,38);
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basic_vlin(0,40,0);
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basic_vlin(0,40,20);
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basic_vlin(0,48,40);
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basic_htab(2);
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basic_vtab(2);
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basic_print(nameo);
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basic_htab(2);
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basic_vtab(4);
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basic_print("INVENTORY");
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grsim_update();
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@ -531,7 +569,7 @@ static int do_battle(void) {
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int i,ch;
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int enemy_x=2;
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int enemy_hp=20;
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//int enemy_hp=20;
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int tfv_x=34;
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@ -862,8 +900,13 @@ title_loop:
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result=title();
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if (result!=0) goto title_loop;
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nameo[0]=0;
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/* Get Name */
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name_screen();
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if (nameo[0]==0) {
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strcpy(nameo,"DEATER");
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}
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/* Flying */
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home();
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