diff --git a/gr-sim/tfv.c b/gr-sim/tfv.c index 4c3bdc6e..56899b96 100644 --- a/gr-sim/tfv.c +++ b/gr-sim/tfv.c @@ -1,6 +1,7 @@ #include #include #include +#include #include "gr-sim.h" @@ -20,7 +21,7 @@ /* stats */ static unsigned char hp=50,max_hp=100; static unsigned char limit=2; -static unsigned char money=0; +static unsigned char money=0,experience=0; static unsigned char time_hours=0,time_minutes=0; /* stats */ @@ -459,29 +460,66 @@ static void show_map(void) { } /* + 1 2 3 4 +01234567890123456789012345678901234567890 +**************************************** 1 +* DEATER * LEVEL 1 * 2 +**************************************** 3 +* INVENTORY * STATS * 4 +**************************************** 5 +* * HP: 50/100 * 6 +* * MP: 0/0 * 7 +* * * 8 +* * EXPERIENCE: 0 * 9 +* * NEXT LEVEL: 16 * 10 +* * * 11 +* * MONEY: $1 * 12 0-256 +* * TIME: 00:00 * 13 +* * * 14 +* * * 15 +* * * 16 +* * * 17 +* * * 18 +* * * 19 +* * * 20 +* * * 21 +* * * 22 +* * * 23 +**************************************** 24 -****************************************** -* DEATER * LEVEL 1 * -****************************************** -* INVENTORY * STATS * -****************************************** -* * HP: 50 * -* * MAX HP: 100 * -* * * -* * EXPERIENCE: 0 * -* * NEXT LEVEL: 16 * -* * * -* * MONEY: $1 * -* * TIME: 0:00 * -****************************************** -Inc level at 4, so 64 levels - +EXPERIENCE = 0...255 +LEVEL = EXPERIENCE / = 0...63 +NEXT LEVEL = +MONEY = 0...255 +MAX_HP = 32+EXPERIENCE (maxing at 255) */ static void print_info(void) { text(); home(); - basic_print("INFO"); + + /* Inverse Space */ + /* 0x30=COLOR */ + ram[0x30]=0x20; + + /* Draw boxes */ + hlin_double(0,0,40,0); + hlin_double(0,0,40,4); + hlin_double(0,0,40,8); + hlin_double(0,0,40,38); + + basic_vlin(0,40,0); + basic_vlin(0,40,20); + basic_vlin(0,48,40); + + basic_htab(2); + basic_vtab(2); + basic_print(nameo); + + basic_htab(2); + basic_vtab(4); + basic_print("INVENTORY"); + grsim_update(); @@ -531,7 +569,7 @@ static int do_battle(void) { int i,ch; int enemy_x=2; - int enemy_hp=20; + //int enemy_hp=20; int tfv_x=34; @@ -862,8 +900,13 @@ title_loop: result=title(); if (result!=0) goto title_loop; + nameo[0]=0; + /* Get Name */ name_screen(); + if (nameo[0]==0) { + strcpy(nameo,"DEATER"); + } /* Flying */ home();