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space_bars: print some text
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@ -14,7 +14,7 @@ space_bars.dsk: SPACE_BARS
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SPACE_BARS: space_bars.o
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ld65 -o SPACE_BARS space_bars.o -C ../linker_scripts/apple2_1000.inc
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space_bars.o: space_bars.s gr_copy.s title.s \
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space_bars.o: space_bars.s instructions.s gr_copy.s text_print.s title.s \
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spacebars_title.inc
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ca65 -o space_bars.o space_bars.s -l space_bars.lst
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50
space_bars/instructions.s
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50
space_bars/instructions.s
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@ -0,0 +1,50 @@
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;================================
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; Show some instructions
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; return when a key is pressed
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;================================
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instructions:
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;===================
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; init screen
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jsr TEXT
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jsr HOME
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bit KEYRESET
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;===================
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; init vars
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lda #0
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sta DRAW_PAGE
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lda #<inst_text
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sta OUTL
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lda #>inst_text
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sta OUTH
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jsr move_and_print
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jsr move_and_print
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jsr wait_until_keypressed ; tail call?
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rts
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; 0 1 2 3
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; 0123456789012345678901234567890123456789
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inst_text:
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.byte 6, 0, "*** RASTERBARS IN SPACE ***",0
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.byte 8, 3, "BY VINCE 'DEATER' WEAVER",0
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.asciiz "WWW.DEATER.NET/WEAVE/VMWPROD"
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.asciiz "======================================="
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.asciiz "ARROWS, WASD: STEER"
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.asciiz "Z: ACCELERATE"
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.asciiz "SPACE: FIRE"
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.asciiz "ESC: QUITS"
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.asciiz "M: TOGGLE SOUND, CURRENTLY ON"
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@ -22,6 +22,8 @@ DRAW_PAGE = $EE
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LASTKEY = $F1
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PADDLE_STATUS = $F2
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TEMP = $FA
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OUTL = $FE
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OUTH = $FF
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; Soft Switches
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KEYPRESS= $C000
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@ -53,6 +55,8 @@ WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
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; Display Text
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;==================
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jsr instructions
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;==================
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; Mode7
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;==================
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@ -117,6 +121,8 @@ gr_offsets:
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.include "../asm_routines/keypress.s"
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.include "gr_copy.s"
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.include "title.s"
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.include "instructions.s"
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.include "text_print.s"
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.include "spacebars_title.inc"
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59
space_bars/text_print.s
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59
space_bars/text_print.s
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@ -0,0 +1,59 @@
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;================================
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; move_and_print
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;================================
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; get X,Y from OUTL/OUTH
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; then print following string to that address
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; stop at NUL
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; convert to APPLE ASCII (or with 0x80)
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; leave OUTL/OUTH pointing to next string
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move_and_print:
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ldy #0
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lda (OUTL),Y
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sta CH
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iny
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lda (OUTL),Y
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asl
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tay
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lda gr_offsets,Y ; lookup low-res memory address
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clc
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adc CH ; add in xpos
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sta BASL ; store out low byte of addy
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lda gr_offsets+1,Y ; look up high byte
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adc DRAW_PAGE ;
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sta BASH ; and store it out
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; BASH:BASL now points at right place
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clc
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lda OUTL
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adc #2
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sta OUTL
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lda OUTH
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adc #0
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sta OUTH
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;================================
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; print_string
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;================================
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print_string:
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ldy #0
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print_string_loop:
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lda (OUTL),Y
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beq done_print_string
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ora #$80
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sta (BASL),Y
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iny
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bne print_string_loop
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done_print_string:
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iny
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clc
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tya
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adc OUTL
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sta OUTL
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lda OUTH
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adc #0
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sta OUTH
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rts
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