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tfv: allow running from battle
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2447ac6a22
commit
1059447ce0
@ -1179,6 +1179,9 @@ static void done_attack(void) {
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#define MENU_MAIN_SUMMON 4
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#define MENU_MAIN_LIMIT 5
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static int running=0;
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void menu_keypress(int ch) {
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if ((ch==' ') || (ch==13)) {
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@ -1207,7 +1210,7 @@ void menu_keypress(int ch) {
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menu_position=0;
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break;
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case MENU_MAIN_ESCAPE:
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/* TODO -- RUN to left */
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running=1;
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done_attack();
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break;
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}
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@ -1300,8 +1303,18 @@ int do_battle(int ground_color) {
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gr_copy_to_current(0xc00);
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grsim_put_sprite(tfv_stand_left,ax,20);
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grsim_put_sprite(tfv_led_sword,ax-5,20);
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if (running) {
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if (battle_count%2) {
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grsim_put_sprite(tfv_stand_right,ax,20);
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}
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else {
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grsim_put_sprite(tfv_walk_right,ax,20);
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}
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}
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else {
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grsim_put_sprite(tfv_stand_left,ax,20);
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grsim_put_sprite(tfv_led_sword,ax-5,20);
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}
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grsim_put_sprite(enemies[enemy_type].sprite,enemy_x,20);
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@ -1328,6 +1341,12 @@ int do_battle(int ground_color) {
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}
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if (battle_count>=64) {
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/* TODO: randomly fail at running? */
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if (running) {
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break;
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}
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if (menu_state==MENU_NONE) menu_state=MENU_MAIN;
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menu_keypress(ch);
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@ -1356,5 +1375,7 @@ int do_battle(int ground_color) {
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ram[DRAW_PAGE]=PAGE1;
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clear_bottom();
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running=0;
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return 0;
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}
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