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https://github.com/deater/dos33fsprogs.git
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megademo: working on leaving scene
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78896d009f
commit
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@ -32,7 +32,7 @@ megademo.o: megademo.s \
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starring.s starring1.inc starring2.inc starring3.img.lz4\
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starring_people.s fs.inc FS_HGRC.BIN.lz4 deater.inc DEATER_HGRC.BIN.lz4\
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check_email.s email_40_96.inc \
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leaving.s leaving.inc \
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leaving.s leaving.inc tfv_sprites.inc \
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bird_mountain.s \
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waterfall.s gr_unrolled_copy.s waterfall_page1.inc waterfall_page2.inc \
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takeoff.s takeoff.inc takeoff.img.lz4 \
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Binary file not shown.
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 12 KiB |
@ -96,8 +96,11 @@ lvloopB:dex ; 2
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; Vertical blank = 4550 cycles (70 scan lines)
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; Total of 17030 cycles to get back to where was
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; want 12*4 = 48 lines of HIRES = 3120-4=3116
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; want 192-48=144 lines of LORES = 9360-4=9356
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; want 12*4 = 48 lines of TEXT = 3120-4=3116
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; want 136-48 = 88 lines of undisturbed LORES = 5720 - 4 = 5716
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; lores lines 20-33 (80 - 135) are changing
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; so don't do much then
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; want 192-136=56 lines of LORES = 3640
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@ -118,17 +121,26 @@ lvloop9:dex ; 2
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bit SET_GR ; 4
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; Try X=10 Y=167 cycles=9353 R3
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; Try X=75 Y=15 cycles=5716
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lda $0
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ldy #167 ; 2
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lvloop6:ldx #10 ; 2
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ldy #15 ; 2
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lvloop6:ldx #75 ; 2
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lvloop7:dex ; 2
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bne lvloop7 ; 2nt/3
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dey ; 2
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bne lvloop6 ; 2nt/3
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; Try X=120 Y=6 cycles=3637 R3
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lda $0
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ldy #6 ; 2
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lvloopQ:ldx #120 ; 2
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lvloopR:dex ; 2
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bne lvloopR ; 2nt/3
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dey ; 2
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bne lvloopQ ; 2nt/3
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;======================================================
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; We have 4550 cycles in the vblank, use them wisely
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@ -163,3 +175,23 @@ lv_start_over:
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; 1209 cycles
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; 4+ 30*[35 + 5 ] + 5 = 1209
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erase_yard:
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lda #$44 ; green ; 2
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ldx #30 ; 9 - 40 ; 2
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yard_loop:
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sta $528+9,X ; 20 ; 5
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sta $5a8+9,X ; 22 ; 5
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sta $628+9,X ; 24 ; 5
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sta $6a8+9,X ; 26 ; 5
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sta $728+9,X ; 28 ; 5
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sta $7a8+9,X ; 30 ; 5
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sta $450+9,X ; 32 ; 5
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dex ; 2
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bpl yard_loop ; 3
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; -1
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rts ; 6
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Binary file not shown.
@ -74,3 +74,86 @@ bird_rider_walk_left:
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; = 33 + 7*52 + 30*22 + 64*3 + 69*1 + 54*16 - 7
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; = 2175
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tfv_stand_right:
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.byte $4,$6
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.byte $00,$DD,$BD,$00 ; 00=2 0x=0 x0=0 xx=2
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.byte $00,$DD,$DB,$0B ; 00=1 0x=1 x0=0 xx=2
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.byte $00,$22,$00,$00 ; 00=3 0x=0 x0=0 xx=1
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.byte $00,$22,$02,$0B ; 00=1 0x=2 x0=0 xx=1
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.byte $00,$22,$00,$00 ; 00=3 0x=0 x0=0 xx=1
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.byte $00,$82,$80,$00 ; 00=2 0x=0 x0=1 xx=1
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;=====================
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; 00=12 0x=3 x0=1 xx=8
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; = 33 + Y*(52)+ [30A + 64B + 69C + 54D]-Y
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; = 33 + 6*52 + 30*12 + 64*3 + 69*1 + 54*8 - 6
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; = 1392
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tfv_walk_right:
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.byte $4,$6
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.byte $00,$DD,$BD,$00 ; 00=2 0x=0 x0=0 xx=2
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.byte $00,$DD,$DB,$0B ; 00=1 0x=1 x0=0 xx=2
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.byte $00,$22,$00,$00 ; 00=3 0x=0 x0=0 xx=1
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.byte $00,$22,$02,$B0 ; 00=1 0x=1 x0=1 xx=1
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.byte $22,$02,$20,$00 ; 00=1 0x=1 x0=1 xx=1
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.byte $82,$00,$82,$00 ; 00=2 0x=0 x0=0 xx=2
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;======================
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; 00=10 0x=3 x0=2 xx=9
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; = 33 + Y*(52)+ [30A + 64B + 69C + 54D]-Y
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; = 33 + 6*52 + 30*10 + 64*3 + 69*2 + 54*9 - 6
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; = 1455
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tfg_stand_left:
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.byte $4,$6
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.byte $00,$b8,$88,$00
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.byte $0B,$bb,$88,$00
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.byte $00,$00,$11,$88
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.byte $0B,$01,$11,$00
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.byte $00,$11,$11,$10
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.byte $00,$81,$81,$01
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tfg_walk_left:
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.byte $4,$6
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.byte $00,$b8,$88,$00
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.byte $0b,$bb,$88,$00
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.byte $00,$00,$11,$88
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.byte $b0,$01,$11,$00
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.byte $00,$10,$11,$11
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.byte $00,$81,$01,$81
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bird_stand_right_sprite:
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.byte $6,$7
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.byte $00,$00,$00,$00,$00,$00 ; 00=6 0x=0 x0=0 xx=0
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.byte $00,$00,$00,$00,$dd,$90 ; 00=4 0x=0 x0=1 xx=1
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.byte $00,$00,$00,$00,$dd,$00 ; 00=5 0x=0 x0=0 xx=1
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.byte $0d,$dd,$dd,$dd,$dd,$00 ; 00=1 0x=1 x0=0 xx=4
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.byte $00,$00,$0d,$dd,$0d,$00 ; 00=3 0x=2 x0=0 xx=1
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.byte $00,$00,$00,$99,$00,$00 ; 00=5 0x=0 x0=0 xx=1
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.byte $00,$00,$00,$99,$90,$00 ; 00=4 0x=0 x0=1 xx=1
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;=====================
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; 00=28 0x=3 x0=2 xx=9
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; = 33 + Y*(52)+ [30A + 64B + 69C + 54D]-Y
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; = 33 + 7*52 + 30*28 + 64*3 + 69*2 + 54*9 - 7
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; = 2046
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;bird_stand_left_sprite:
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; .byte $6,$7
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; .byte $00,$00,$00,$00,$00,$00
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; .byte $90,$dd,$00,$00,$00,$00
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; .byte $00,$dd,$00,$00,$00,$00
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; .byte $00,$dd,$dd,$dd,$dd,$0d
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; .byte $00,$0d,$dd,$0d,$00,$00
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; .byte $00,$00,$99,$00,$00,$00
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; .byte $00,$90,$99,$00,$00,$00
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bird_walk_left_sprite:
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.byte $6,$7
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.byte $00,$00,$00,$00,$00,$00
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.byte $90,$dd,$00,$00,$00,$00
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.byte $00,$dd,$00,$00,$00,$00
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.byte $00,$dd,$dd,$dd,$dd,$0d
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.byte $00,$0d,$dd,$0d,$00,$00
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.byte $00,$00,$99,$00,$00,$00
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.byte $00,$99,$00,$99,$00,$00
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