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ootw: intro: work on text interface
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14685c40d3
commit
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@ -1,5 +1,8 @@
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TODO:
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Intro:
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gradually fade in DNA
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general:
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+ move gr_make_quake out of gr_copy
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@ -42,9 +45,6 @@ cutscenes:
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+ aliens shooting beast
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+ aliens shooting physicist
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Intro:
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+ Implement it?
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Level/Checkpoint #2:
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+ Intro movie
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+ Swing in the cage
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144
ootw/intro.s
144
ootw/intro.s
@ -885,7 +885,7 @@ print_project23_loop:
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jsr page_flip
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ldx #15
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ldx #10
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jsr long_wait
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inc CURSOR_COUNT
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@ -909,11 +909,6 @@ print_project23_loop:
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ldx #100
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jsr long_wait
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;peanut_loop:
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; lda KEYPRESS
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; bpl peanut_loop
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; bit KEYRESET
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;===============================
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@ -939,6 +934,10 @@ print_project23_loop:
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; __________: :
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;/__________|/
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; the actual intro draws background 3-d stuff first, gradually
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; then writes text
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lda #$a0
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jsr clear_top_a
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jsr clear_bottom
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@ -952,11 +951,93 @@ print_project23_loop:
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jsr page_flip
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ldx #50
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jsr long_wait
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; cursor down, change g+ to g-
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; Cusrsor starts at E
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; Down to .005 (pauses)
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; End of RK
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; End of g+ (pauses)
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; erase +
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; change to - (pauses)
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; down to 1 (pauses)
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; down to 2
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; down to 3
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; down to P (pause)
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; FLASH: RUN EXPERIMENT ?
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ldy #0
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lda #<accel_paramaters
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sta INL
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lda #>accel_paramaters
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sta INH
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accel_input_loop:
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lda (INL),Y ; get X
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cmp #$ff
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beq done_accel_input
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sta accel_smc+1
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sta accel_smc+4
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iny
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lda (INL),Y ; get Y
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sta accel_smc+2
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clc
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adc #$4
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sta accel_smc+5
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iny
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lda (INL),Y ; get char
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iny
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accel_smc:
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sta $400
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sta $800
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lda (INL),Y ; get time
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tax
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jsr long_wait
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iny
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jmp accel_input_loop
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done_accel_input:
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; FLASH: RUN EXPERIMENT ? (pause)
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; Y
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lda #2
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sta CURSOR_COUNT
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flash_loop:
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lda #<run_experiment
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sta OUTL
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lda #>run_experiment
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sta OUTH
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jsr print_both_pages
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ldx #75
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jsr long_wait
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lda #<run_blank
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sta OUTL
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lda #>run_blank
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sta OUTH
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jsr print_both_pages
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ldx #75
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jsr long_wait
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lda CURSOR_COUNT
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cmp #1
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bne not_yes
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lda #'Y'|$80
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sta $670
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sta $A70
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not_yes:
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dec CURSOR_COUNT
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bpl flash_loop
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;peanut_loop:
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; lda KEYPRESS
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; bpl peanut_loop
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; bit KEYRESET
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;======================
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@ -1787,17 +1868,17 @@ accelerator:
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.byte 0,3, " ___________",0
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.byte 0,4, ":ROOM 3 ",('+'|$80),":\ E: 23%",0
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.byte 0,5, ": : : G: .005",0
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.byte 0,6, ": : : RK: 77.2L",0
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.byte 0,6, ": : : : RK: 77.2L",0
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.byte 0,7, ": : :",0
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.byte 0,8, ": : : OPT: G+",0
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.byte 0,9, ": : :",0
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.byte 0,9, ": : : :",0
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.byte 0,10, ":__________:_: SHIELD:",0
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.byte 0,11, ":ROOM 1 ",('+'|$80),": : 1: OFF",0
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.byte 0,12, ": : : 2: ON",0
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.byte 0,12, ": : : : 2: ON",0
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.byte 0,13, ": : : 3: ON",0
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.byte 0,14, ": : :",0
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.byte 0,14, ": : : :",0
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.byte 0,15, ": : : P^: 1",0
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.byte 0,16, ": : :",0
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.byte 0,16, ": : : :",0
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.byte 0,17, ": _________:_:",0
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.byte 0,18, ":/_________:/",0
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.byte 255
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@ -1960,3 +2041,40 @@ dna7_sprite:
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.byte $7,$2
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.byte $66,$40,$40,$40,$40,$40,$cc
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.byte $06,$00,$00,$00,$00,$00,$0c
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accel_paramaters:
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.byte $15,$6,' ',20 ; 21,4 = $615 Cursor starts at E
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.byte $15,$6,' '|$80,1 ; Cusrsor off at E
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.byte $96,$6,' ',100 ; 22,5 = $696 Down to .005 (pauses)
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.byte $96,$6,' '|$80,1 ; off
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.byte $18,$7,' ',20 ; 24,6 = $718 End of RK
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.byte $18,$7,' '|$80,1 ; off
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.byte $3E,$4,' ',100 ; 22,8 = $43E End of g+ (pauses)
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.byte $3E,$4,' '|$80,1 ; off
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.byte $3D,$4,' ',20 ; 21,8 = $43D erase +
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.byte $3D,$4,'-'|$80,1 ; change to - (pauses)
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.byte $3E,$4,' ',100 ; 22,8 = $43e change to - (pauses)
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.byte $3E,$4,' '|$80,1 ; off
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.byte $BD,$5,' ',100 ; 22,11= $5bd down to 1 (pauses)
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.byte $BD,$5,' '|$80,1 ; off
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.byte $3C,$6,' ',20 ; 21,12= $63c down to 2
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.byte $3C,$6,' '|$80,1 ; off
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.byte $BC,$6,' ',20 ; 21,13= $6bc down to 3
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.byte $BC,$6,' '|$80,1 ; off
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.byte $BC,$7,' ',20 ; 21,15= $7bc down to P (pause)
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.byte $BC,$7,' '|$80,1 ; off
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.byte $ff
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; FLASH: RUN EXPERIMENT ? (pause)
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run_experiment:
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.byte 10,20,"RUN EXPERIMENT ?",0
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run_blank:
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.byte 10,20," ",0
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;'R'|$80,'U'|$80,'N'|$80,' '|$80
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; .byte 10,20,'R'|$80,'U'|$80,'N'|$80,' '|$80
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; .byte 'E'|$80,'X'|$80,'P'|$80,'E'|$80,'R'|$80,'I'|$80
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; .byte 'M'|$80,'E'|$80,'N'|$80,'T'|$80,' '|$80,'?'|$80,0
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