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tfv: make the speed handling more similar on the two versions
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b72d12eea8
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@ -132,8 +132,7 @@ static int lookup_map(int xx, int yy) {
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offset=yy<<3;
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offset+=xx;
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cycles.lookup_map+=34;
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cycles.lookup_map+=37;
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if ((yy>7) || (xx>7)) {
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cycles.lookup_map+=14;
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@ -938,7 +937,7 @@ int flying(void) {
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ram[TURNING]=0;
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}
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else {
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ram[TURNING]=235; // -20
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ram[TURNING]=250; // -5
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ram[ANGLE]-=1;
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if (ram[ANGLE]<0) ram[ANGLE]+=ANGLE_STEPS;
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@ -950,7 +949,7 @@ int flying(void) {
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ram[TURNING]=0;
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}
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else {
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ram[TURNING]=20;
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ram[TURNING]=5;
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ram[ANGLE]+=1;
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if (ram[ANGLE]>=ANGLE_STEPS) ram[ANGLE]-=ANGLE_STEPS;
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}
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@ -959,7 +958,7 @@ int flying(void) {
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cycles.flying+=5;
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/* Used to be able to go backwards */
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if (ch=='z') {
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if (ram[SPEED]<3) ram[SPEED]++;
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if (ram[SPEED]<4) ram[SPEED]++;
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}
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cycles.flying+=5;
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if (ch=='x') {
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@ -1099,7 +1098,7 @@ int flying(void) {
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cycles.flying+=9;
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iterations++;
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if (iterations==100) {
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if (iterations==20) {
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int total_cycles;
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total_cycles=cycles.flying+cycles.getkey+
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cycles.page_flip+cycles.multiply+
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@ -1118,7 +1117,8 @@ int flying(void) {
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iterations=0;
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}
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usleep(20000);
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/* Limit to around 10 fps */
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usleep(100000);
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}
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return 0;
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@ -4,7 +4,8 @@
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CONST_SHIPX EQU 15
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CONST_TILE_W EQU 64
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CONST_TILE_H EQU 64
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CONST_MAP_MASK EQU (CONST_TILE_W - 1)
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CONST_MAP_MASK_X EQU (CONST_TILE_W - 1)
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CONST_MAP_MASK_Y EQU (CONST_TILE_H - 1)
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CONST_LOWRES_W EQU 40
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CONST_LOWRES_H EQU 40
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CONST_BETA_I EQU $ff
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@ -159,7 +160,7 @@ check_speedup:
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;=========
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; SPEED UP
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;=========
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lda #$3
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lda #$8
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cmp SPEED
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beq check_speeddown
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inc SPEED
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@ -1019,20 +1020,21 @@ lookup_map:
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lda SPACEX_I ; 3
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;nomatch2:
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sta LAST_SPACEX_I ; 3
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and #CONST_MAP_MASK ; 2
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sta TEMPY ; 3
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and #CONST_MAP_MASK_X ; 2
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sta SPACEX_I ; 3
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tay ; 2
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lda SPACEY_I ; 3
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sta LAST_SPACEY_I ; 3
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and #CONST_MAP_MASK ; wrap to 64x64 grid ; 2
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and #CONST_MAP_MASK_Y ; wrap to 64x64 grid ; 2
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sta SPACEY_I
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asl ; 2
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asl ; 2
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asl ; multiply by 8 ; 2
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clc ; 2
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adc TEMPY ; add in X value ; 3
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adc SPACEX_I ; add in X value ; 3
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; only valid if x<8 and y<8
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; SPACEX_I is in y
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