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fire: working on actual hardware
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@ -1,2 +1,2 @@
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70: 2C 50 C0 20 70 FC A9 FF 91 2A 88 10 FB A9 16 85 25 20 22 FC A0 27 A5 4E F0 05 0A F0 04 90 02 49 1D 85 4E 30 09 B1 28 29 07 AA B5 A7 91 28 88 10 E5 C6 25 10 DC 30 CC 00 BB 00 AA 00 99 00 DD
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70: 2C 50 C0 2C 52 C0 20 70 FC A9 FF 91 2A 88 10 FB A9 16 85 25 20 22 FC A0 27 68 F0 05 0A F0 04 90 02 49 1D 48 30 09 B1 28 29 07 AA B5 A8 91 28 88 10 E7 C6 25 10 DE 30 CE 00 BB 00 AA 00 99 00 DD
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70G
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BIN
fire/fire.dsk
BIN
fire/fire.dsk
Binary file not shown.
@ -11,6 +11,15 @@
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; 64 bytes -- use the firmware SCROLL routine to handle the scrolling
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; this adds some flicker but saves many bytes
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; 63 bytes -- qkumba noted that SCROLL leaves BAS2L:BAS2H pointing at $7d0
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; 66 bytes -- tried on real hardware. Found that the original firmware
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; never sets MIXCLR on boot, and my II+ machine was leaving
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; it off so for correctness need to add it on.
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; 66 bytes -- wasted a lot of time trying to either find clever ways to
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; get $C050/C052 accessed, or to shorten the lookup table
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; in half by lsr. Nothing panned out.
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; 64 bytes -- realized I could save/restore the random SEEDL on the stack!
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; doesn't seem to affect the output pattern either.
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; Zero Page
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@ -25,7 +34,7 @@ SEEDL = $4E
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; Soft Switches
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SET_GR = $C050 ; Enable graphics
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FULLGR = $C052 ; Full screen, no text
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MIXCLR = $C052 ; Full screen, no text at bottom
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LORES = $C056 ; Enable LORES graphics
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; Monitor ROM routines. Try to use well-known entry points as
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@ -39,10 +48,14 @@ fire_demo:
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; Set lores graphics
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bit SET_GR ; force graphics mode ; 3
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; happily at bootup FULLGR and LORES
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; seem to already be in the right positions
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; so we get LORES 40x48 mode
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; LORES and LOWSCR (lo-res page1)
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; are set by the boot rom
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bit MIXCLR ; want full-screen graphics w/o mixed ; 3
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; text the boot process doesn't set this
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; (it doesn't matter in text mode)
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; and while IIe and emulators come up clear
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; my Apple II+ doesn't
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; Set window. This seems to be set properly at boot though
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; lda #0
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@ -95,13 +108,15 @@ xloop:
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; http://codebase64.org/doku.php?id=base:small_fast_8-bit_prng
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random8:
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lda SEEDL ; 2
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pla
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; lda SEEDL ; 2
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beq doEor ; 2
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asl ; 1
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beq noEor ; if the input was $80, skip the EOR ; 2
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bcc noEor ; 2
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doEor: eor #$1d ; 2
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noEor: sta SEEDL ; 2
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noEor: ;sta SEEDL ; 2
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pha
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; end inlined RNG
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@ -125,14 +140,13 @@ no_change:
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bmi scroll_loop ; 2
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color_progression:
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.byte $00 ; 8->0 ; 1000 0000
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.byte $bb ; 9->11 ; 1001 1011
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.byte $00 ; 10->0 ; 1010 0000
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.byte $aa ; 11->10 ; 1011 1010
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.byte $00 ; 12->0 ; 1100 0000
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.byte $99 ; 13->9 ; 1101 1001
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.byte $00 ; 14->0 ; 1110 0000
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.byte $dd ; 15->13 ; 1111 1101
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.byte $00 ; 8->0 ; 1000 -> 0000 ; needed
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.byte $bb ; 9->11 ; 1001 -> 1011
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.byte $00 ; 10->0 ; 1010 -> 0000 ; needed
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.byte $aa ; 11->10 ; 1011 -> 1010
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.byte $00 ; 12->0 ; 1100 -> 0000 ; don't care
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.byte $99 ; 13->9 ; 1101 -> 1001
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.byte $00 ; 14->0 ; 1110 -> 0000 ; don't care
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.byte $dd ; 15->13 ; 1111 -> 1101
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@ -1,8 +1,9 @@
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5 HOME
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10 PRINT "FIRE DEMO V1.3 BY DEATER"
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7 X=PEEK(49235): REM FORCE II+ BEHAVIOR FOR TESTING
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10 PRINT "FIRE DEMO V1.4 BY DEATER"
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20 PRINT:PRINT
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30 PRINT "WHICH DEMO DO YOU WISH TO RUN?"
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40 PRINT "1. FIRE_EXTREME (63 BYTES)"
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40 PRINT "1. FIRE_EXTREME (64 BYTES)"
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50 PRINT "2. FIRE_FIRMWARE (80 BYTES)"
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60 PRINT "3. FIRE_TINY (105 BYTES)"
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70 PRINT "4. RANDOM COOL EFFECT"
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