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https://github.com/deater/dos33fsprogs.git
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megamusic: using language card
This commit is contained in:
parent
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@ -9,7 +9,7 @@ all: megamusic.dsk
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megamusic.dsk: MEGAMUSIC MEGALOAD HALFMUSIC MUSIC.D000X2 MUSIC.D000 MUSIC.1000
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$(DOS33) -y megamusic.dsk BSAVE -a 0x1000 MUSIC.1000
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$(DOS33) -y megamusic.dsk BSAVE -a 0xD000 MUSIC.D000
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$(DOS33) -y megamusic.dsk BSAVE -a 0x4000 MUSIC.D000
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$(DOS33) -y megamusic.dsk BSAVE -a 0xD000 MUSIC.D000X2
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$(DOS33) -y megamusic.dsk BSAVE -a 0x4000 MEGAMUSIC
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$(DOS33) -y megamusic.dsk BSAVE -a 0x4000 HALFMUSIC
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@ -22,7 +22,7 @@ MUSIC.1000: music_1000.o
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ld65 -o MUSIC.1000 music_1000.o -C ../linker_scripts/apple2_1000.inc
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music_1000.o: music_1000.s
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ca65 -o music_1000.o music_1000.s
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ca65 -o music_1000.o music_1000.s -l music_1000.lst
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####
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@ -70,4 +70,5 @@ megaload.o: megaload.s
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####
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clean:
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rm -f *~ *.o *.lst MEGAMUSIC MEGALOAD HALFMUSIC
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rm -f *~ *.o *.lst MEGAMUSIC MEGALOAD HALFMUSIC \
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MUSIC.1000 MUSIC.D000 MUSIC.D000X2
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515
megamusic/megaload_full.s
Normal file
515
megamusic/megaload_full.s
Normal file
@ -0,0 +1,515 @@
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; read any file slot 6 version
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; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
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; TODO:
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; non-slot6? self modfiy code?
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adrlo = $26 ; constant from boot prom
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adrhi = $27 ; constant from boot prom
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tmpsec = $3c ; constant from boot prom
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reqsec = $3d ; constant from boot prom
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curtrk = $40
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sizelo = $44
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sizehi = $45
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secsize = $46
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TEMPY = $fa
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namlo = $fb
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namhi = $fc
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step = $fd ; state for stepper motor
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tmptrk = $fe ; temporary copy of current track
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phase = $ff ; current phase for /seek
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dirbuf = $1e00 ; note, don't put this immediately below
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; the value being read as destaddr-4
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; is temporarily overwritten during read
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; process
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; note also, can't load file bigger than $8000 (32k) in size?
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; seems to break things?
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start:
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jsr init ; unhook DOS, init nibble table
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; open and read a file
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lda #<megademo_filename
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sta namlo
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lda #>megademo_filename
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sta namhi
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jsr opendir ; open and read entire file into memory
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; open and read a file
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; lda #<half_filename
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; sta namlo
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; lda #>half_filename
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; sta namhi
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; jsr opendir ; open and read entire file into memory
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jmp $4000 ; jump to entry point
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; filename to open is 30-character Apple text:
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megademo_filename: ;.byte "MEGAMUSIC "
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.byte 'M'|$80,'E'|$80,'G'|$80,'A'|$80,'M'|$80,'U'|$80,'S'|$80,'I'|$80
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.byte 'C'|$80,$A0,$A0,$A0,$A0,$A0,$A0,$A0
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.byte $A0,$A0,$A0,$A0,$A0,$A0,$A0,$A0
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.byte $A0,$A0,$A0,$A0,$A0,$A0
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half_filename: ;.byte "HALFMUSIC "
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.byte 'H'|$80,'A'|$80,'L'|$80,'F'|$80,'M'|$80,'U'|$80,'S'|$80,'I'|$80
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.byte 'C'|$80,$A0,$A0,$A0,$A0,$A0,$A0,$A0
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.byte $A0,$A0,$A0,$A0,$A0,$A0,$A0,$A0
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.byte $A0,$A0,$A0,$A0,$A0,$A0
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;unhook DOS and build nibble table
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init:
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jsr $fe93 ; clear COUT
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jsr $fe89 ; clear KEYIN
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;========================
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; Create nibble table
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; Note: the table starts 16 bytes in, and is sparse
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; so it doesn't entirely look like the DOS33 table at
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ldy #0
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ldx #3
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L1: stx $3c ; store tempx (3?)
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txa ; a=x (a=3)
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asl ; a*=2 (a=6)
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bit $3c ; a&tempx, set N/V (a=6)
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beq L3 ; if 0, skip to L3
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ora $3c ; a|=tempx (a=7)
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eor #$ff ; a=~a (a=f8)
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and #$7e ; a&=0x7e 0111 1110 (a=78)
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L2: bcs L3 ; this set way back at asl??
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lsr ; a>>1 a=3c c=0
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; a=1e c=0
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; a=0f c=0
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; a=07 c=1
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bne L2 ; if a!=0 goto l2
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tya ; if a==0, a=y
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sta nibtbl, x ; write out to table
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iny ; increment y
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L3: inx ; increment x x=4, a=0f
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bpl L1 ; loop while high bit not set
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rts
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;===========================
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; opendir
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;===========================
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; turn on drive and read volume table of contents
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opendir:
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lda $c0e9 ; turn slot#6 drive on
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ldx #0
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stx adrlo ; zero out adrlo
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stx secsize ; zero out secsize
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lda #$11 ; a=$11 (VTOC)
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jsr readdirsec
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firstent:
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lda dirbuf+1
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; lock if entry not found
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entry_not_found:
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beq entry_not_found
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; read directory sector
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ldx dirbuf+2
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jsr seekread1
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ldy #7 ;number of directory entries in a sector
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ldx #$2b ;offset of filename in directory entry
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nextent:
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tya
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pha ; was **phy**
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txa
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pha ; was **phx**
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ldy #$1d
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; match name backwards (slower but smaller)
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L4:
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lda (namlo), y
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cmp dirbuf, x
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beq foundname
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pla
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; move to next directory in this block, if possible
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clc
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adc #$23
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tax
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pla
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tay ; was **ply**
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dey
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bne nextent
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beq firstent ; was **bra**
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foundname:
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dex
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dey
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bpl L4
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pla
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tay ; was **ply**
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pla
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; read track/sector list
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lda dirbuf-32, y
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ldx dirbuf-31, y
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jsr seekread1
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; read load offset and length info only, initially
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lda #<filbuf
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sta adrlo
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lda #4
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sta secsize
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lda dirbuf+12
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ldx dirbuf+13
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ldy #>filbuf
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jsr seekread
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; reduce load offset by 4, to account for offset and length
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sec
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lda filbuf
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sbc #4
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sta adrlo
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lda filbuf+1
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sbc #0
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sta adrhi
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; save on stack bytes that will be overwritten by extra read
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ldy #3
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L5:
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lda (adrlo), y
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pha
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dey
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bpl L5
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lda adrhi
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pha
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lda adrlo
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pha
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; increase load size by 4, to account for offst and length
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lda filbuf+2
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adc #3
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sta sizelo
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sta secsize
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lda filbuf+3
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adc #0
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sta sizehi
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beq readfirst
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ldy #0 ; was **stz secsize**
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sty secsize
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readfirst:
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ldy #$0c
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; read a file sector
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readnext:
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lda dirbuf, y ; A = track
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ldx dirbuf+1, y ; x = sector
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sty TEMPY ; save t/s ptr ** was phy **
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jsr seekread1
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ldy TEMPY ; restore t/s ptr ** was ply **
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; if low count is non-zero then we are done
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; (can happen only for partial last block)
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lda secsize
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bne readdone
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; continue if more than $100 bytes left
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dec sizehi
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bne L6
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; set read size to min(length, $100)
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lda sizelo
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beq readdone
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sta secsize
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L6:
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inc adrhi
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iny
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iny
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bne readnext
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; save current address for after t/s read
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lda adrhi
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pha
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lda adrlo
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pha
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lda #0
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sta adrlo ; was **stz adrlo**
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; read next track/sector sector
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lda dirbuf+1
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ldx dirbuf+2
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jsr readdirsec
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clc
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; restore current address
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readdone:
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pla
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; sta adrhi
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; pla
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sta adrlo ; code originally had this backwards
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pla
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sta adrhi
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bcc readfirst
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lda $c0e8
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; restore from stack bytes that were overwritten by extra read
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ldx #3
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ldy #0
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L7:
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pla
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sta (adrlo), y
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iny
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dex
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bpl L7
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rts
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;======================
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; readdirsec
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;======================
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; a = track?
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; x = sector?
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readdirsec:
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ldy #>dirbuf
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seekread:
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sty adrhi
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seekread1:
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sta phase
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lda sectbl, x
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sta reqsec
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jsr readadr
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; if track does not match, then seek
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; lda curtrk ; BUG fixed recently
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; cmp phase
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cpx phase
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beq repeat_until_right_sector
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jsr seek
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; [re-]read sector
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re_read_addr:
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jsr readadr
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repeat_until_right_sector:
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cmp reqsec
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bne re_read_addr
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;==========================
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; read sector data
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;==========================
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;
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readdata:
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ldy $c0ec ; read data until valid
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bpl readdata
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find_D5:
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cpy #$d5 ; if not D5, repeat
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bne readdata
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find_AA:
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ldy $c0ec ; read data until valid, should be AA
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bpl find_AA
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cpy #$aa ; we need Y=#$AA later
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bne find_D5
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find_AD:
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lda $c0ec ; read data until high bit set (valid)
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bpl find_AD
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eor #$ad ; should match $ad
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bne * ; lock if didn't find $ad (failure)
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L12:
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ldx $c0ec ; read data until high bit set (valid)
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bpl L12
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eor nibtbl-$80, x
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sta bit2tbl-$aa, y
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iny
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bne L12
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L13:
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ldx $c0ec ; read data until high bit set (valid)
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bpl L13
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eor nibtbl-$80, x
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sta (adrlo), y ; the real address
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iny
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cpy secsize
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bne L13
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ldy #0
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L14:
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ldx #$a9
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L15:
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inx
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beq L14
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lda (adrlo), y
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lsr bit2tbl-$aa, x
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rol
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lsr bit2tbl-$aa, x
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rol
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sta (adrlo), y
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iny
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cpy secsize
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bne L15
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rts
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; no tricks here, just the regular stuff
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;=================
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; readadr -- read address field
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;=================
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; Find address field, put track in cutrk, sector in tmpsec
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readadr:
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lda $c0ec ; read data until we find a $D5
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bpl readadr
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adr_d5:
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cmp #$d5
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bne readadr
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adr_aa:
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lda $c0ec ; read data until we find a $AA
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bpl adr_aa
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cmp #$aa
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bne adr_d5
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adr_96:
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lda $c0ec ; read data until we find a $96
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bpl adr_96
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cmp #$96
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bne adr_d5
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ldy #3 ; three?
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; first read volume/volume
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; then track/track
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; then sector/sector?
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adr_read_two_bytes:
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sta curtrk ; store out current track
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tax
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L20:
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lda $c0ec ; read until full value
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bpl L20
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rol
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sta tmpsec
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L21:
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lda $c0ec ; read until full value
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bpl L21 ; sector value is (v1<<1)&v2????
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and tmpsec
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dey ; loop 3 times
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bne adr_read_two_bytes
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seekret:
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rts ; return
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;================
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; SEEK
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;================
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; current track in curtrk
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; desired track in phase
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seek:
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asl curtrk ; multiply by 2
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asl phase ; multiply by 2
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lda #0
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sta step
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copy_cur:
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lda curtrk ; load current track
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sta tmptrk ; store as temptrk
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sec ; calc current-desired
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sbc phase
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beq seekret ; if they match, we are done!
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bcs seek_neg ; if negative, skip ahead
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eor #$ff ; ones-complement the distance
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inc curtrk ; increment current (make it 2s comp?)
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bcc L114 ; skip ahead
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seek_neg:
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adc #$fe
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dec curtrk
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L114:
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cmp step
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bcc L115
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lda step
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L115:
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cmp #8
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bcs L116
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tay
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sec
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L116:
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lda curtrk
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ldx step1, y
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bne L118
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L117:
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clc
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lda tmptrk
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ldx step2, y
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L118:
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stx tmpsec
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and #3
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rol
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tax
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sta $c0e0, x
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L119:
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ldx #$13
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L120:
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dex
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bne L120
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dec tmpsec
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bne L119
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lsr
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bcs L117
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inc step
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bne copy_cur
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||||
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||||
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||||
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step1: .byte $01, $30, $28, $24, $20, $1e, $1d, $1c
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step2: .byte $70, $2c, $26, $22, $1f, $1e, $1d, $1c
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sectbl: .byte $00,$0d,$0b,$09,$07,$05,$03,$01,$0e,$0c,$0a,$08,$06,$04,$02,$0f
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||||
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||||
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||||
; From $BA96 of DOS33
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nibtbl: .res 128 ; = *
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; .byte $00,$01,$98,$99,$02,$03,$9C,$04 ; $BA96 ; 00
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; .byte $05,$06,$A0,$A1,$A2,$A4,$A4,$A5 ; $BA9E ; 08
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; .byte $07,$08,$A8,$A9,$AA,$09,$0A,$0B ; $BAA6 ; 10
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; .byte $0C,$0D,$B0,$B1,$0E,$0F,$10,$11 ; $BAAE ; 18
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; .byte $12,$13,$B8,$14,$15,$16,$17,$18 ; $BAB6 ; 20
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||||
; .byte $19,$1A,$C0,$C1,$C2,$C3,$C4,$C5 ; $BABE ; 28
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; .byte $C6,$C7,$C8,$C9,$CA,$1B,$CC,$1C ; $BAC6 ; 30
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||||
; .byte $1D,$1E,$D0,$D1,$D2,$1E,$D4,$D5 ; $BACE ; 38
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||||
; .byte $20,$21,$D8,$22,$23,$24,$25,$26 ; $BAD6 ; 40
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||||
; .byte $27,$28,$E0,$E1,$E2,$E3,$E4,$29 ; $BADE ; 48
|
||||
; .byte $2A,$2B,$E8,$2C,$2D,$2E,$2F,$30 ; $BAE6 ; 50
|
||||
; .byte $31,$32,$F0,$F1,$33,$34,$35,$36 ; $BAEE ; 58
|
||||
; .byte $37,$38,$F8,$39,$3A,$3B,$3C,$3D ; $BAF6 ; 60
|
||||
; .byte $3E,$3F,$13,$00,$01,$02,$01,$00 ; $BAFE ; 68
|
||||
; .byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
; .byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
||||
|
||||
bit2tbl: .res 86 ; = nibtbl+128
|
||||
filbuf: .res 4 ; = bit2tbl+86
|
||||
;dataend = filbuf+4
|
||||
|
@ -5,6 +5,8 @@
|
||||
.include "zp.inc"
|
||||
.include "hardware.inc"
|
||||
|
||||
play_music=$1000
|
||||
mockingboard_init=$1100
|
||||
|
||||
megamusic_start: ; this should end up at $4000
|
||||
|
||||
@ -42,9 +44,9 @@ game_over_man:
|
||||
.include "gr_hline.s"
|
||||
.include "vapor_lock.s"
|
||||
.include "delay_a.s"
|
||||
.align $100
|
||||
.include "mockingboard.s"
|
||||
.include "play_music.s"
|
||||
;.align $100
|
||||
; .include "mockingboard.s"
|
||||
; .include "play_music.s"
|
||||
|
||||
;============================
|
||||
; Include Lores Graphics
|
||||
|
56
megamusic/megamusic.s.orig
Normal file
56
megamusic/megamusic.s.orig
Normal file
@ -0,0 +1,56 @@
|
||||
; Apple II Megademo
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
.include "zp.inc"
|
||||
.include "hardware.inc"
|
||||
|
||||
|
||||
megamusic_start: ; this should end up at $4000
|
||||
|
||||
lda #0
|
||||
sta MB_FRAME
|
||||
sta MB_PATTERN
|
||||
|
||||
;===================
|
||||
; Init mockingboard
|
||||
;===================
|
||||
jsr mockingboard_init
|
||||
|
||||
;===================
|
||||
; set graphics mode
|
||||
;===================
|
||||
jsr HOME
|
||||
|
||||
; apple
|
||||
|
||||
jsr falling_apple
|
||||
|
||||
;==================
|
||||
; Game over
|
||||
;==================
|
||||
; we never get here
|
||||
game_over_man:
|
||||
jmp game_over_man
|
||||
|
||||
|
||||
.include "falling_apple.s"
|
||||
.include "gr_unrle.s"
|
||||
.include "gr_copy.s"
|
||||
.align $100
|
||||
.include "gr_offsets.s"
|
||||
.include "gr_hline.s"
|
||||
.include "vapor_lock.s"
|
||||
.include "delay_a.s"
|
||||
.align $100
|
||||
.include "mockingboard.s"
|
||||
.include "play_music.s"
|
||||
|
||||
;============================
|
||||
; Include Lores Graphics
|
||||
; No Alignment Needed
|
||||
;============================
|
||||
|
||||
; falling_apple
|
||||
.include "apple_40_96.inc"
|
||||
|
Loading…
x
Reference in New Issue
Block a user