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https://github.com/deater/dos33fsprogs.git
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tfv: split up the tfv definitions
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55a377965c
commit
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@ -79,6 +79,9 @@ tfv_backgrounds.o: tfv_backgrounds.c tfv_backgrounds.h
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tfv_battle.o: tfv_battle.c
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$(CC) $(CFLAGS) -c tfv_battle.c
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tfv_credits.o: tfv_credits.c
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$(CC) $(CFLAGS) -c tfv_credits.c
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tfv_flying.o: tfv_flying.c tfv_flying_fixed.c tfv_flying_float.c tfv_flying_6502.c
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$(CC) $(CFLAGS) -c tfv_flying.c
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@ -120,13 +123,13 @@ tfv_multiply: tfv_multiply.o
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tfv.o: tfv.c ../gr-sim.h tfv_backgrounds.h tfv_sprites.h
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$(CC) $(CFLAGS) -c tfv.c
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tfv: tfv.o tfv_backgrounds.o tfv_battle.o tfv_flying.o \
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tfv: tfv.o tfv_backgrounds.o tfv_battle.o tfv_credits.o tfv_flying.o \
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tfv_game_over.o tfv_help.o tfv_info.o tfv_map.o \
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tfv_opener.o tfv_sprites.o tfv_textentry.o \
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tfv_title.o tfv_worldmap.o tfv_mapinfo.h \
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$(GR_SIM)
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$(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o \
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tfv_backgrounds.o tfv_battle.o tfv_flying.o \
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tfv_backgrounds.o tfv_battle.o tfv_credits.o tfv_flying.o \
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tfv_game_over.o tfv_help.o tfv_info.o tfv_map.o \
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tfv_opener.o tfv_sprites.o tfv_textentry.o \
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tfv_title.o tfv_worldmap.o \
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@ -6,6 +6,7 @@
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#include "gr-sim.h"
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_definitions.h"
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#include "tfv_sprites.h"
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#include "tfv_backgrounds.h"
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@ -58,8 +59,12 @@ int main(int argc, char **argv) {
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/* Title Screen */
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title_loop:
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result=title();
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if (result!=0) goto title_loop;
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if (result==0) goto play_game;
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if (result==1) credits();
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goto title_loop;
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play_game:
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nameo[0]=0;
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/* Get Name */
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@ -8,6 +8,7 @@
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#include "gr-sim.h"
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_definitions.h"
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#include "tfv_sprites.h"
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#include "tfv_backgrounds.h"
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234
gr-sim/tfv/tfv_credits.c
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234
gr-sim/tfv/tfv_credits.c
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@ -0,0 +1,234 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "tfv_zp.h"
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#include "tfv_sprites.h"
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#include "gr-sim.h"
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static int letter_index=0,letter_x=39,letter_y=2,destination=16,which_string=0;
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static char strings[12][32]= {
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"T A L B O T",
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"F A N T A S Y",
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"S E V E N",
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"",
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"BY",
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"VINCE WEAVER",
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"",
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"MUSIC BY",
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"HIROKAZU TANAKA",
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"",
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"CYCLE COUNTING IS HARD",
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"",
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};
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static int destinations[12]={
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15,14,16,255,
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19,14,255,
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16,12,255,
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9,0,
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};
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static int ys[12]={
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2,3,4,255,
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2,3,255,
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2,3,255,
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2,0,
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};
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static void letter_slide(void) {
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char out[BUFSIZ];
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char ch;
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if (destinations[which_string]==0) return; // at end
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ch=strings[which_string][letter_index];
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if (ch==0) {
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which_string++;
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letter_index=0;
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destination=destinations[which_string];
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letter_x=39;
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letter_y=ys[which_string];
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return;
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}
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vtab(letter_y);
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htab(letter_x);
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move_cursor();
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out[0]=ch; out[1]=0;
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print(out);
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letter_x--;
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if (letter_x<destination) {
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letter_index++;
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destination++;
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letter_x=39;
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}
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out[0]=' '; out[1]=0;
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print(out);
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}
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int credits(void) {
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int yy,ch;
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int i,fd;
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grsim_init();
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/* Text first */
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text();
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home();
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ram[DISP_PAGE]=0x0;
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ram[DRAW_PAGE]=0x0;
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vtab(1); htab(1); move_cursor();
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print(" * . ");
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vtab(2); htab(1); move_cursor();
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print(" * . T A L B O T . ");
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vtab(3); htab(1); move_cursor();
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print(" * F A N T A S Y ");
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vtab(4); htab(1); move_cursor();
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print(" * S E V E N ");
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vtab(5); htab(1); move_cursor();
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print(" . . . ");
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vtab(6); htab(1); move_cursor();
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print(" . ");
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/* draw the moon */
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vtab(1); htab(4); move_cursor(); print_inverse(" ");
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vtab(2); htab(3); move_cursor(); print_inverse(" ");
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vtab(3); htab(3); move_cursor(); print_inverse(" ");
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vtab(4); htab(4); move_cursor(); print_inverse(" ");
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while(1) {
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grsim_update();
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ch=grsim_input();
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if (ch!=0) break;
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usleep(100000);
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}
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/* gr part */
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soft_switch(LORES); // LDA SW.LORES
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soft_switch(TXTCLR); // LDA TXTCLR
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soft_switch(MIXCLR);
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color_equals(4);
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for(i=28;i<48;i++) {
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basic_hlin(0,39,i);
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}
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while(1) {
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grsim_update();
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ch=grsim_input();
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if (ch!=0) break;
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usleep(100000);
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}
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hgr();
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/* Put horizontal lines on screen */
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for(yy=64;yy<128;yy++) {
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hcolor_equals(1);
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hplot(0,yy);
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hplot_to(279,yy);
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}
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fd=open("KATC.BIN",O_RDONLY);
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if (fd<0) {
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printf("Error opening!\n");
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return -1;
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}
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read(fd,&ram[0x2000],0x2000);
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close(fd);
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while(1) {
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grsim_update();
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ch=grsim_input();
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if (ch) break;
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usleep(100000);
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}
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set_plaid();
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int frame=0;
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int tree1_x=28,tree1_y=28;
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int tree2_x=37,tree2_y=30;
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grsim_put_sprite_page(PAGE0,
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bird_rider_stand_right,
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17,30);
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while(1) {
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grsim_update();
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color_equals(4);
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for(i=28;i<48;i++) {
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basic_hlin(0,39,i);
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}
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grsim_put_sprite_page(PAGE0,
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small_tree,
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tree1_x,tree1_y);
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grsim_put_sprite_page(PAGE0,
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big_tree,
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tree2_x,tree2_y);
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if (frame%8>4) {
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grsim_put_sprite_page(PAGE0,
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bird_rider_stand_right,
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17,30);
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}
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else {
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grsim_put_sprite_page(PAGE0,
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bird_rider_walk_right,
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17,30);
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}
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ch=grsim_input();
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if (ch) break;
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usleep(16000);
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frame++;
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if (frame>31) frame=0;
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if (frame%4==0) {
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tree2_x--;
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if (tree2_x<0) tree2_x=37;
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}
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if (frame%16==0) {
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tree1_x--;
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if (tree1_x<0) tree1_x=37;
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}
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letter_slide();
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}
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return 0;
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}
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34
gr-sim/tfv/tfv_definitions.h
Normal file
34
gr-sim/tfv/tfv_definitions.h
Normal file
@ -0,0 +1,34 @@
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/* stats */
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extern unsigned char level;
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extern unsigned char hp,max_hp;
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extern unsigned char mp,max_mp;
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extern unsigned char limit;
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extern unsigned char money,experience;
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extern unsigned char time_hours,time_minutes;
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extern unsigned char items1,items2;
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extern unsigned char steps;
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struct fixed_type {
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char i;
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unsigned char f;
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};
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int opening(void);
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int title(void);
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int flying(void);
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void game_over(void);
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void show_map(void);
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void print_info(void);
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void print_help(void);
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int name_screen(void);
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int do_battle(void);
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int world_map(void);
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int city_map(void);
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int credits(void);
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@ -9,6 +9,7 @@
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#include "6502_emulate.h"
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_definitions.h"
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#include "tfv_sprites.h"
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@ -5,6 +5,7 @@
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_defines.h"
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#include "tfv_definitions.h"
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#include "tfv_items.h"
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@ -7,6 +7,7 @@
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_defines.h"
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#include "tfv_definitions.h"
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#include "tfv_sprites.h"
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#include "tfv_backgrounds.h"
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@ -39,37 +39,3 @@
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#define CSWH 0x37
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/* stats */
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extern unsigned char level;
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extern unsigned char hp,max_hp;
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extern unsigned char mp,max_mp;
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extern unsigned char limit;
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extern unsigned char money,experience;
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extern unsigned char time_hours,time_minutes;
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extern unsigned char items1,items2;
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extern unsigned char steps;
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struct fixed_type {
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char i;
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unsigned char f;
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};
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int opening(void);
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int title(void);
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int flying(void);
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void game_over(void);
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void show_map(void);
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void print_info(void);
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void print_help(void);
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int name_screen(void);
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int do_battle(void);
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int world_map(void);
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int city_map(void);
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